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- Current season: ${season}
- [b]You[/b] are:
- *line_break
- *if mctype = "unknown"
- Locked in furious combat and have no time to mind such trivialities right now!
- *if mctype = "knight"
- *if mcname = "you"
- An aging knight
- *if mcname != "you"
- Guardian $!{mcname} $!{mclastname}, an aging knight
- and grande protectorate of the realm in service of
- *if royaltyfall = 0
- King and Queen Escaliare.
- *if royaltyfall = 1
- the late King and Queen Escaliare, honor bound to fulfill your oath to her Majesty's last request.
- *if mctype = "wizard"
- *if mcname = "you"
- An aging wizard
- *if mcname != "you"
- Archmagus $!{mcname} $!{mclastname}, an aging wizard
- and grande magus of the realm in service of
- *if royaltyfall = 0
- King and Queen Escaliare.
- *if royaltyfall = 1
- the late King and Queen Escaliare, honor bound to fulfill your oath to her Majesty's last request.
- *if mctype = "assassin"
- *if mcname = "you"
- An aging assassin
- *if mcname != "you"
- Lefthand $!{mcname} $!{mclastname}, an aging assassin
- and royale strategist of the realm in service of
- *if royaltyfall = 0
- King and Queen Escaliare.
- *if royaltyfall = 1
- the late King and Queen Escaliare, honor bound to fulfill your oath to her Majesty's last request.
- *if mctype = "cleric"
- *if mcname = "you"
- An aging avatarri
- *if mcname != "you"
- Grand High $!{name} $!{lastname}, an aging avatarri
- and high advisor of the realm in service of
- *if royaltyfall = 0
- King and Queen Escaliare.
- *if royaltyfall = 1
- the late King and Queen Escaliare, honor bound to fulfill your oath to her Majesty's last request.
- *if royaltyfall = 1
- You have fled
- *if direction = "north"
- north, to the mountainous lands of Storloch until such a time as the young
- *if direction = "west"
- west, to the forested Tarisian Baronies until such a time as the young
- *if direction = "south"
- south, to the arid deserts at the northern end of the Empire of Khal until such a time as the young
- *if direction = "east"
- east, to the swampy coast of Cydonia until such a time as the young
- *if gender = "male"
- Prince
- *if gender = "female"
- Princess
- comes of age and can bid to reclaim ${his} throne as the rightful heir.
- *line_break
- *line_break
- *if royaltyfall = 1
- ========================================================================
- *line_break
- Your [b]ward[/b] is:
- *line_break
- $!{title} $!{name}
- *if age < 5
- $!{lastname}, a mere squalling baby in your arms.
- *if ((age > 4) and (age < 9))
- $!{lastname}, a young child who you have decided to bring up as a
- *if ((age > 8) and (age < 14))
- $!{lastname}, a child you are raising as a
- *if age > 13
- $!{lastname}, who is training to be a $!{subtype}.
- *if age < 14
- *if type = "knight"
- knight,
- *if mctype = "knight"
- like you, feeling that you would be able to facilitate the ${man}'s training this way.
- *if mctype != "knight"
- knowing that men and women have always rallied to strong warriors, and it will likely take a strong army to reclaim the ${man}'s rightful throne.
- *if type = "wizard"
- wizard,
- *if mctype = "wizard"
- like you, feeling that you would be able to facilitate the ${man}'s training this way.
- *if mctype != "wizard"
- knowing that the royal family have a natural attunement for the arts and could be one of the ${man}'s greatest strengths when the time comes to reclaim their rightful throne.
- *if type = "assassin"
- ninja,
- *if mctype = "assassin"
- like you, feeling that you would be able to facilitate the ${man}'s training this way.
- *if mctype != "assassin"
- knowing that the ${man} must learn subtlety in the years before coming of age, and that swift minds can accomplish more than a strong arm or magical talent within the right setting.
- *if type = "cleric"
- young avatarri,
- *if mctype = "cleric"
- like you, feeling that you would be able to facilitate the ${man}'s training this way.
- *if mctype != "cleric"
- it being the will of one of the gods to spare the ${man}, after all. And who would argue with the words of one who speaks for their god?
- *line_break
- *line_break
- Birthday: $!{birthday1} ${birthday2}.
- *line_break
- Age: ${age}
- *line_break
- Merit: $!{merit}
- *if acquiredmerit != "unknown"
- *line_break
- Acquired Merit: $!{acquiredmerit}
- *line_break
- Flaw: $!{flaw}
- *if acquiredflaw != "unknown"
- *line_break
- Acquired Flaw: $!{acquiredflaw}
- *if age > 14
- *line_break
- Apparent orientation:
- *if orientation = "men"
- *if age < 17
- Seems to have a budding interest in men.
- *if age > 16
- Seems interested in men.
- *if orientation = "women"
- *if age < 17
- Seems to have a budding interest in women.
- *if age > 16
- Seems interested in women.
- *if orientation = "both"
- *if ro1gender = "male"
- *if age < 17
- Seems to have a budding interest in men.
- *if ((age > 16) and (ro2gender = "male"))
- Seems interested in men.
- *if ((age > 16) and (ro2gender = "female"))
- Might be interested in both genders.
- *if ro1gender = "female"
- *if age < 17
- Seems to have a budding interested in women.
- *if ((age > 16) and (ro2gender = "female"))
- Seems interested in women.
- *if ((age > 16) and (ro2gender = "male"))
- Might be interested in both genders.
- *if orientation = "neither"
- *if age < 17
- Hasn't displayed an apparent attraction to either men or women.
- *if ((age > 16) and (ro2gender = "male"))
- Might be interested in men?
- *if ((age > 16) and (ro2gender = "female"))
- Might be interested in women?
- *if subtype != "unknown"
- *line_break
- $!{soulhe} is being trained as a ${subtype}.
- *if chosenweapon != "unknown"
- *line_break
- Fights mainly using a ${chosenweapon}.
- *if armorstyle != "unknown"
- *line_break
- Tends to wear ${armorstyle}.
- *line_break
- *line_break
- Primary stats:
- *stat_chart
- text strength Strength
- text dexterity Dexterity
- text endurance Endurance
- text intelligence Intelligence
- text charisma Charisma
- *line_break
- *line_break
- Skills:
- *stat_chart
- percent alertness Alertness
- percent combat Combat
- percent guard Guard
- percent dodge Dodge
- percent magic Magic
- percent oracle Oracle
- percent healing Healing
- percent survival Survival
- percent creativity Creativity
- percent education Education
- percent organization Organization
- percent ettiquette Ettiquette
- percent leadership Leadership
- *finish
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