Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- (x) means I have found (or copied from the internet) a combo for the situation
- (y) means I have found resets, undizzy levels and damage optimisations off of those resets
- 1) Fortune
- 1.1) Head on Fortune
- 1.1.1) Midscreen
- 1.1.1.1) (x) Ground or air to ground hit confirm
- 1.1.1.2a)(x) Ground throw solo
- 1.1.1.2b)(x) Ground throw with Big Band assist
- 1.1.1.4) (x) Low air throw
- 1.1.1.5) (x) High air throw
- 1.1.1.6) (x) H Fiber Upper conversion
- 1.1.1.7) (x) Burst Bait punish combo
- 1.1.2) Corner
- 1.1.2.1) (x) Ground or air to ground hit confirm
- 1.1.2.2) (x) Ground throw
- 1.1.2.3) Low air throw
- 1.1.2.4) High air throw
- 1.1.2.5) (x) Burst bait punish combo
- 1.2) Head off Fortune _________________________________________
- |General notes and reminders: |
- 1.2.1) Midscreen |-Throw the opponent into the head at |
- | all times otherwise meter is needed. |
- 1.2.1.1) Position 1 |-Always try to achieve sandwich combos |
- _________________________ |-Try to have universal combos-Character |
- | | | optimisations can come later. |
- | | |_______________________________________|
- | 0 |
- | /|\ /|\ |
- | / | \ / | \ |
- | | | |
- | / \ / \ |
- |______/___\_/___\O_____|
- 1.2.1.1a) (x) Ground or air to ground hit confirm
- 1.2.1.1b) Ground throw
- 1.2.1.1c) Air throw
- 1.2.1.1d) Burst bait punish combo
- 1.2.1.2) Position 2
- _________________________
- | |
- | |
- | 0 |
- | /|\ /|\ |
- | / | \ / | \ |
- | | | |
- | / \ / \ |
- |______/___\_/___\_____0|
- 1.2.1.2a) (x) Ground or air to ground hit confirm
- 1.2.1.2b) Ground throw
- 1.2.1.2c) Air throw
- 1.2.1.2d) Burst bait punish combo
- 1.2.1.3) Position 3
- _________________________
- | |
- | |
- | 0 |
- | /|\ /|\ |
- | / | \ / | \ |
- | | | |
- | / \ / \ |
- |______/___\0/___\______|
- 1.2.1.3a) Ground or air to ground hit confirm
- 1.2.1.3b) Ground throw
- 1.2.1.3c) Air throw
- 1.2.1.3d) Burst bait punish combo
- 1.2.1.4) Position 4
- _________________________
- | |
- | |
- | 0 |
- | /|\ /|\ |
- | / | \ / | \ |
- | | | |
- | / \ / \ |
- |_____0/___\_/___\______|
- 1.2.1.4a) Ground or air to ground hit confirm
- 1.2.1.4b) Ground throw
- 1.2.1.4c) Air throw
- 1.2.1.4d) (x?) Burst bait punish combo
- 1.2.1.5) Position 5
- _________________________
- | |
- | |
- | 0 |
- | /|\ /|\ |
- | / | \ / | \ |
- | | | |
- | / \ / \ |
- |0_____/___\_/___\______|
- 1.2.1.5a) Ground or air to ground hit confirm
- 1.2.1.5b) Ground throw
- 1.2.1.5c) Air throw
- 1.2.1.5d) (x?) Burst bait punish combo
- 1.2.2) Corner
- 1.2.2.1) Position 1
- _________________________
- | |
- | |
- | 0 |
- | /|\ /|\ |
- | / | \ / | \ |
- | | | |
- | / \ / \ |
- |0__________/___\_/___\_|
- 1.2.2.1a) Ground or air to ground hit confirm
- 1.2.2.1b) Ground throw
- 1.2.2.1c) Air throw
- 1.2.2.1d) Burst bait punish combo
- 1.2.2.2) Position 2
- _________________________
- | |
- | |
- | 0 |
- | /|\ /|\ |
- | / | \ / | \ |
- | | | |
- | / \ / \ |
- |_________0_/___\_/___\_|
- 1.2.2.2a) Ground or air to ground hit confirm
- 1.2.2.2b) Ground throw
- 1.2.2.2c) Air throw
- 1.2.2.2d) Burst bait punish combo
- 1.2.2.3) Position 3
- _________________________
- | |
- | |
- | 0 |
- | /|\ /|\ |
- | / | \ / | \ |
- | | | |
- | / \ / \ |
- |___________/___\0/___\_|
- 1.2.2.3a) Ground or air to ground hit confirm
- 1.2.2.3b) Ground throw
- 1.2.2.3c) Air throw
- 1.2.2.3d) Burst bait punish combo
- 1.2.2.4) Position 4
- _________________________
- | |
- | |
- | 0 |
- | /|\ /|\ |
- | / | \ / | \ |
- | | | |
- | / \ / \ |
- |___________/___\_/___\0|
- 1.2.2.4a) Ground or air to ground hit confirm
- 1.2.2.4b) Ground throw
- 1.2.2.4c) Air throw
- 1.2.2.4d) Burst bait punish combo
- 2) Robo Fortune
- 2.1) Midscreen
- 2.1.1) (x) Ground or air to ground hit confirm
- 2.1.2) Ground throw
- 2.1.3) Air throw
- 2.1.4) Burst bait punish combo
- 2.2) Corner
- 2.2.1) (x) Ground or air to ground hit confirm
- 2.2.2) Ground throw
- 2.2.3) Air throw
- 2.2.4) Burst bait punish combo
- 3) Big Band
- 3.1) Midscreen
- 3.1.1) (x) Ground or air to ground hit confirm
- 3.1.2) (x) Ground throw
- 3.1.3) (x) Air throw
- 3.1.4) Burst bait punish combo
- 3.2) Close to corner
- 3.2.1) (x) Ground or air to ground hit confirm
- 3.2.2) (x) Ground throw
- 3.2.3) Air throw
- 3.2.4) Burst bait punish combo
- 3.3) Corner
- 3.3.1) (x) Ground or air to ground hit confirm
- 3.3.2) (x) Ground throw
- 3.3.3) Air throw
- 3.3.4) Burst bait punish combo
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement