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- //Show netgraph when checking scoreboard
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- //Display Damage
- con_filter_text Damage Given To;
- con_filter_text_out Player:;
- con_filter_enable 2;
- developer 1;
- //Graphics
- fps_max 999
- fps_max_menu 999
- //Network Config and Audio
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp "0"
- cl_interp_ratio "1"
- rate "128000"
- cl_radar_scale 0.4
- cl_radar_always_centered 0
- cl_disablefreezecam 1
- zoom_sensitivity_ratio_mouse 1
- snd_headphone_pan_exponent 2
- voice_scale 0.7
- //Crosshair Config
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_width "1"
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "64"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "64"
- cl_crosshairdot "0"
- cl_crosshairgap "-1.5"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "1"
- cl_crosshairsize "2"
- cl_crosshairstyle "5"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- //Better Graphics
- mat_postprocess_enable 0
- fog_enable 0
- fog_override 1
- //View Model
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "68"
- viewmodel_offset_x "0.000000"
- viewmodel_offset_y "1.800000"
- viewmodel_offset_z "-2.000000"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- //Behavior
- cl_use_opens_buy_menu "0"
- //Grenade Binds
- bind "f" "use weapon_knife; use weapon_flashbang; r_cleardecals"
- bind "c" "use weapon_knife; use weapon_hegrenade; r_cleardecals"
- bind "x" "use weapon_knife; use weapon_smokegrenade; r_cleardecals"
- bind "z" "use weapon_knife; use weapon_incgrenade; use weapon_molotov; r_cleardecals"
- //Crouch + Jump on pressing Space
- alias +cjump "+jump;+duck"
- alias -cjump "-jump;-duck"
- bind "space" +cjump
- //Show game instructor when pressing E
- alias +use_instructor "+use;gameinstructor_enable 1"
- alias -use_instructor "-use;gameinstructor_enable 0"
- bind "e" +use_instructor
- //Change hands
- bind , "cl_righthand 0"
- bind . "cl_righthand 1"
- //Thicker AWP scope
- cl_crosshair_sniper_width 2
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