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Aug 28th, 2016
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  1. //Show netgraph when checking scoreboard
  2. net_graph "1"
  3. net_graphheight "9999"
  4. alias "+scorenet" "+showscores; net_graphheight 0"
  5. alias "-scorenet" "-showscores; net_graphheight 9999"
  6. bind "TAB" "+scorenet"
  7.  
  8. //Display Damage
  9. con_filter_text Damage Given To;
  10. con_filter_text_out Player:;
  11. con_filter_enable 2;
  12. developer 1;
  13.  
  14. //Graphics
  15. fps_max 999
  16. fps_max_menu 999
  17.  
  18. //Network Config and Audio
  19. cl_cmdrate "128"
  20. cl_updaterate "128"
  21. cl_interp "0"
  22. cl_interp_ratio "1"
  23. rate "128000"
  24. cl_radar_scale 0.4
  25. cl_radar_always_centered 0
  26. cl_disablefreezecam 1
  27. zoom_sensitivity_ratio_mouse 1
  28. snd_headphone_pan_exponent 2
  29. voice_scale 0.7
  30.  
  31. //Crosshair Config
  32. cl_crosshair_drawoutline "0"
  33. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  34. cl_crosshair_dynamic_splitalpha_innermod "1"
  35. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  36. cl_crosshair_dynamic_splitdist "7"
  37. cl_crosshair_outlinethickness "1"
  38. cl_crosshair_sniper_width "1"
  39. cl_crosshairalpha "255"
  40. cl_crosshaircolor "5"
  41. cl_crosshaircolor_b "64"
  42. cl_crosshaircolor_g "255"
  43. cl_crosshaircolor_r "64"
  44. cl_crosshairdot "0"
  45. cl_crosshairgap "-1.5"
  46. cl_crosshairgap_useweaponvalue "0"
  47. cl_crosshairscale "1"
  48. cl_crosshairsize "2"
  49. cl_crosshairstyle "5"
  50. cl_crosshairthickness "1"
  51. cl_crosshairusealpha "1"
  52. cl_fixedcrosshairgap "3"
  53.  
  54. //Better Graphics
  55. mat_postprocess_enable 0
  56. fog_enable 0
  57. fog_override 1
  58.  
  59. //View Model
  60. cl_viewmodel_shift_left_amt "0.500000"
  61. cl_viewmodel_shift_right_amt "0.250000"
  62. viewmodel_fov "68"
  63. viewmodel_offset_x "0.000000"
  64. viewmodel_offset_y "1.800000"
  65. viewmodel_offset_z "-2.000000"
  66. viewmodel_presetpos "0"
  67. cl_bob_lower_amt "5.000000"
  68. cl_bobamt_lat "0.100000"
  69. cl_bobamt_vert "0.100000"
  70. cl_bobcycle "0.98"
  71.  
  72. //Behavior
  73. cl_use_opens_buy_menu "0"
  74.  
  75. //Grenade Binds
  76. bind "f" "use weapon_knife; use weapon_flashbang; r_cleardecals"
  77. bind "c" "use weapon_knife; use weapon_hegrenade; r_cleardecals"
  78. bind "x" "use weapon_knife; use weapon_smokegrenade; r_cleardecals"
  79. bind "z" "use weapon_knife; use weapon_incgrenade; use weapon_molotov; r_cleardecals"
  80.  
  81. //Crouch + Jump on pressing Space
  82. alias +cjump "+jump;+duck"
  83. alias -cjump "-jump;-duck"
  84. bind "space" +cjump
  85.  
  86. //Show game instructor when pressing E
  87. alias +use_instructor "+use;gameinstructor_enable 1"
  88. alias -use_instructor "-use;gameinstructor_enable 0"
  89. bind "e" +use_instructor
  90.  
  91. //Change hands
  92. bind , "cl_righthand 0"
  93. bind . "cl_righthand 1"
  94.  
  95.  
  96. //Thicker AWP scope
  97. cl_crosshair_sniper_width 2
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