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- options:
- GZ : &6[&bGapZap&6]
- D : &cDisabled!
- E : &cEnabled!
- NS : &c/gapzap <enable/disable/toggle>
- command /gapzap [<text>]:
- usage: /gapzap <enable/disable/toggle>
- permission: gapzap.admin
- trigger:
- if arg 1 is not set:
- message "{@GZ} {@NS}"
- else if arg 1 is "enable":
- set {gapzap} to true
- broadcast "{@GZ} {@E}"
- else if arg 1 is "disable":
- set {gapzap} to false
- broadcast "{@GZ} {@D}"
- else if arg 1 is "toggle":
- if {gapzap} is true:
- set {gapzap} to false
- broadcast "{@GZ} {@D}"
- stop
- if {gapzap} is false:
- set {gapzap} to true
- broadcast "{@GZ} {@E}"
- stop
- else:
- message "{@GZ} {@NS}"
- on damage:
- if {gapzap} is true:
- remove regeneration from victim
- # Skript made by LuckyLucario99
- # Gamemode Idea by DrDiablon
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