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  1. PIXELFORMAT: color(32-bits) Z(16-bit) stencil(0-bits)
  2. MODE: 4, 800 x 600 fullscreen hz:60
  3. GAMMA: hardware w/ 0 overbright bits
  4. CPU: Intel Pentium III
  5. rendering primitives: single glDrawElements
  6. texturemode: GL_LINEAR_MIPMAP_NEAREST
  7. picmip: 1
  8. texture bits: 0
  9. multitexture: enabled
  10. compiled vertex arrays: enabled
  11. texenv add: disabled
  12. compressed textures: disabled
  13. Initializing Shaders
  14. ...loading 'scripts/models.shader'
  15. ...loading 'scripts/npmbfg.shader'
  16. ...loading 'scripts/npmbfg_k.shader'
  17. ...loading 'scripts/npmgauntlet1.shader'
  18. ...loading 'scripts/npmgauntlet2.shader'
  19. ...loading 'scripts/npmgrenadel.shader'
  20. ...loading 'scripts/npmlightning2.shader'
  21. ...loading 'scripts/npmmachinegun.shader'
  22. ...loading 'scripts/npmplasma.shader'
  23. ...loading 'scripts/npmrailgun1.shader'
  24. ...loading 'scripts/npmrailgun3.shader'
  25. ...loading 'scripts/npmrocketl.shader'
  26. ...loading 'scripts/npmrocketl2.shader'
  27. ...loading 'scripts/npmshotgun.shader'
  28. ...loading 'scripts/hack04-fbskin.shader'
  29. ...loading 'scripts/hack04-icons.shader'
  30. ...loading 'scripts/hack40-rmicons.shader'
  31. ...loading 'scripts/hack40-rmskins.shader'
  32. ...loading 'scripts/backpack.shader'
  33. ...loading 'scripts/bfg.shader'
  34. ...loading 'scripts/cpma_ui.shader'
  35. ...loading 'scripts/cpm_lg.shader'
  36. ...loading 'scripts/crosshairs.shader'
  37. ...loading 'scripts/fixes.shader'
  38. ...loading 'scripts/font3w.shader'
  39. ...loading 'scripts/freeze.shader'
  40. ...loading 'scripts/grapple.shader'
  41. ...loading 'scripts/greenarmor.shader'
  42. ...loading 'scripts/icons.shader'
  43. ...loading 'scripts/invis.shader'
  44. ...loading 'scripts/netgraph.shader'
  45. ...loading 'scripts/nmpgfx.shader'
  46. ...loading 'scripts/plasmanew.shader'
  47. ...loading 'scripts/players.shader'
  48. ...loading 'scripts/noctf3.shader'
  49. ...loading 'scripts/moes.shader'
  50. ...loading 'scripts/simpsons-cars.shader'
  51. ...loading 'scripts/simpsons-kulisse.shader'
  52. ...loading 'scripts/simpsons-plants.shader'
  53. ...loading 'scripts/simpsons-shaders.shader'
  54. ...loading 'scripts/simpsons.shader'
  55. ...loading 'scripts/simpsons_house2.shader'
  56. ...loading 'scripts/simpsons_house3.shader'
  57. ...loading 'scripts/ssky.shader'
  58. ...loading 'scripts/lightningnew.shader'
  59. ...loading 'scripts/explode1.shader'
  60. ...loading 'scripts/gfx.shader'
  61. ...loading 'scripts/tim.shader'
  62. ...loading 'scripts/base.shader'
  63. ...loading 'scripts/base_button.shader'
  64. ...loading 'scripts/base_floor.shader'
  65. ...loading 'scripts/base_light.shader'
  66. ...loading 'scripts/base_object.shader'
  67. ...loading 'scripts/base_support.shader'
  68. ...loading 'scripts/base_trim.shader'
  69. ...loading 'scripts/base_wall.shader'
  70. ...loading 'scripts/common.shader'
  71. ...loading 'scripts/ctf.shader'
  72. ...loading 'scripts/eerie.shader'
  73. ...loading 'scripts/gothic_block.shader'
  74. ...loading 'scripts/gothic_floor.shader'
  75. ...loading 'scripts/gothic_light.shader'
  76. ...loading 'scripts/gothic_trim.shader'
  77. ...loading 'scripts/gothic_wall.shader'
  78. ...loading 'scripts/hell.shader'
  79. ...loading 'scripts/liquid.shader'
  80. ...loading 'scripts/menu.shader'
  81. ...loading 'scripts/organics.shader'
  82. ...loading 'scripts/sfx.shader'
  83. ...loading 'scripts/shrine.shader'
  84. ...loading 'scripts/skin.shader'
  85. ...loading 'scripts/sky.shader'
  86. ...loading 'scripts/test.shader'
  87. ----- finished R_Init -----
  88.  
  89. ------- sound initialization -------
  90. Initializing DirectSound
  91. ------------------------------------
  92. ----- Sound Info -----
  93. sound system is muted
  94. 1 stereo
  95. 32768 samples
  96. 16 samplebits
  97. 1 submission_chunk
  98. 22050 speed
  99. 0xe3c0050 dma buffer
  100. No background file.
  101. ----------------------
  102. Sound memory manager started
  103. Loading vm file vm/ui.qvm.
  104. VM file ui compiled to 565417 bytes of code
  105. ui loaded in 1913280 bytes on the hunk
  106. 37 arenas parsed
  107. 36 bots parsed
  108. trying icons/iconf_neutral1.TGA...
  109. --- Common Initialization Complete ---
  110. Winsock Initialized
  111. Opening IP socket: localhost:27960
  112. Hostname: AcerAspire5730Z
  113. IP: 192.168.111.27
  114. Working directory: D:\Gry\Quake III Arena Online
  115. PunkBuster Client: File Not Found: pbcl.cfg
  116. PunkBuster Client: Not Connected to a Server
  117. PunkBuster Client: PunkBuster Client (v0.993 | A0) Enabled
  118. PunkBuster Server: PunkBuster Server (v0.993 | A0 C0.0) **DISABLED**
  119. Proceeding with delayed mouse init
  120. Initializing DirectInput...
  121. DirectInput initialized.
  122. Resolving update.quake3arena.com
  123. update.quake3arena.com resolved to 192.246.40.56:27951
  124. 212.87.229.44:27955 resolved to 212.87.229.44:27955
  125. Resolving authorize.quake3arena.com
  126. authorize.quake3arena.com resolved to 192.246.40.56:27952
  127. PunkBuster Client: Connected to Server 212.87.229.44:27955
  128. mis-typed CD key?----- FS_Startup -----
  129. Current search path:
  130. D:\Gry\Quake III Arena Online\cpma\zzz_Old_SimpleItem_Icons.pk3 (37 files)
  131. D:\Gry\Quake III Arena Online\cpma\zzz_No_Model_Mip.pk3 (15 files)
  132. D:\Gry\Quake III Arena Online\cpma\zzz_cpma_skin_hack.pk3 (218 files)
  133. D:\Gry\Quake III Arena Online\cpma\z-cpma-pak148.pk3 (498 files)
  134. D:\Gry\Quake III Arena Online\cpma\map_cpmctf5.pk3 (16 files)
  135. D:\Gry\Quake III Arena Online/cpma
  136. D:\Gry\Quake III Arena Online\baseq3\simpsons.pk3 (592 files)
  137. D:\Gry\Quake III Arena Online\baseq3\pak8.pk3 (9 files)
  138. D:\Gry\Quake III Arena Online\baseq3\pak7.pk3 (4 files)
  139. D:\Gry\Quake III Arena Online\baseq3\PAK6.PK3 (64 files)
  140. D:\Gry\Quake III Arena Online\baseq3\PAK5.PK3 (7 files)
  141. D:\Gry\Quake III Arena Online\baseq3\PAK4.PK3 (272 files)
  142. D:\Gry\Quake III Arena Online\baseq3\PAK3.PK3 (4 files)
  143. D:\Gry\Quake III Arena Online\baseq3\PAK2.PK3 (148 files)
  144. D:\Gry\Quake III Arena Online\baseq3\PAK1.PK3 (26 files)
  145. D:\Gry\Quake III Arena Online\baseq3\PAK0.PK3 (3539 files)
  146. D:\Gry\Quake III Arena Online\baseq3\md3-homer3d.pk3 (37 files)
  147. D:\Gry\Quake III Arena Online\baseq3\Bot-homer3d.pk3 (7 files)
  148. D:\Gry\Quake III Arena Online/baseq3
  149.  
  150. ----------------------
  151. 10986 files in pk3 files
  152.  
  153. WARNING: You are missing some files referenced by the server:
  154. cpma/z-cpma-pak146.pk3
  155. cpma/map_cpmctf3.pk3
  156. cpma/map_cpmctf2.pk3
  157. cpma/map_cpmctf1.pk3
  158. cpma/map_cpma3.pk3
  159. cpma/map_cpm9.pk3
  160. cpma/map_cpm8.pk3
  161. cpma/map_cpm7.pk3
  162. cpma/map_cpm6.pk3
  163. cpma/map_cpm5.pk3
  164. cpma/map_cpm4a.pk3
  165. cpma/map_cpm4.pk3
  166. cpma/map_cpm3a.pk3
  167. cpma/map_cpm3.pk3
  168. cpma/map_cpm29.pk3
  169. cpma/map_cpm28.pk3
  170. cpma/map_cpm27.pk3
  171. cpma/map_cpm26_cpmctf4.pk3
  172. cpma/map_cpm25.pk3
  173. cpma/map_cpm24.pk3
  174. cpma/map_cpm23.pk3
  175. cpma/map_cpm22.pk3
  176. cpma/map_cpm21.pk3
  177. cpma/map_cpm20.pk3
  178. cpma/map_cpm2.pk3
  179. cpma/map_cpm1a.pk3
  180. cpma/map_cpm19.pk3
  181. cpma/map_cpm18r.pk3
  182. cpma/map_cpm18.pk3
  183. cpma/map_cpm17.pk3
  184. cpma/map_cpm16.pk3
  185. cpma/map_cpm15.pk3
  186. cpma/map_cpm14.pk3
  187. cpma/map_cpm13.pk3
  188. cpma/map_cpm12.pk3
  189. cpma/map_cpm11a.pk3
  190. cpma/map_cpm11.pk3
  191. cpma/map_cpm10.pk3
  192. You might not be able to join the game
  193. Go to the setting menu to turn on autodownload, or get the file elsewhere
  194.  
  195. RE_Shutdown( 0 )
  196. Hunk_Clear: reset the hunk ok
  197. ----- R_Init -----
  198.  
  199. GL_VENDOR: Microsoft Corp.
  200. GL_RENDERER: Direct3D
  201. GL_VERSION: 1.1
  202. GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_compiled_vertex_array
  203. GL_SGIS_multitexture
  204. GL_MAX_TEXTURE_SIZE: 8192
  205. GL_MAX_ACTIVE_TEXTURES_ARB: 2
  206.  
  207. PIXELFORMAT: color(32-bits) Z(16-bit) stencil(0-bits)
  208. MODE: 4, 800 x 600 fullscreen hz:60
  209. GAMMA: hardware w/ 0 overbright bits
  210. CPU: Intel Pentium III
  211. rendering primitives: single glDrawElements
  212. texturemode: GL_LINEAR_MIPMAP_NEAREST
  213. picmip: 1
  214. texture bits: 0
  215. multitexture: enabled
  216. compiled vertex arrays: enabled
  217. texenv add: disabled
  218. compressed textures: disabled
  219. Initializing Shaders
  220. ...loading 'scripts/models.shader'
  221. ...loading 'scripts/npmbfg.shader'
  222. ...loading 'scripts/npmbfg_k.shader'
  223. ...loading 'scripts/npmgauntlet1.shader'
  224. ...loading 'scripts/npmgauntlet2.shader'
  225. ...loading 'scripts/npmgrenadel.shader'
  226. ...loading 'scripts/npmlightning2.shader'
  227. ...loading 'scripts/npmmachinegun.shader'
  228. ...loading 'scripts/npmplasma.shader'
  229. ...loading 'scripts/npmrailgun1.shader'
  230. ...loading 'scripts/npmrailgun3.shader'
  231. ...loading 'scripts/npmrocketl.shader'
  232. ...loading 'scripts/npmrocketl2.shader'
  233. ...loading 'scripts/npmshotgun.shader'
  234. ...loading 'scripts/hack04-fbskin.shader'
  235. ...loading 'scripts/hack04-icons.shader'
  236. ...loading 'scripts/hack40-rmicons.shader'
  237. ...loading 'scripts/hack40-rmskins.shader'
  238. ...loading 'scripts/backpack.shader'
  239. ...loading 'scripts/bfg.shader'
  240. ...loading 'scripts/cpma_ui.shader'
  241. ...loading 'scripts/cpm_lg.shader'
  242. ...loading 'scripts/crosshairs.shader'
  243. ...loading 'scripts/fixes.shader'
  244. ...loading 'scripts/font3w.shader'
  245. ...loading 'scripts/freeze.shader'
  246. ...loading 'scripts/grapple.shader'
  247. ...loading 'scripts/greenarmor.shader'
  248. ...loading 'scripts/icons.shader'
  249. ...loading 'scripts/invis.shader'
  250. ...loading 'scripts/netgraph.shader'
  251. ...loading 'scripts/nmpgfx.shader'
  252. ...loading 'scripts/plasmanew.shader'
  253. ...loading 'scripts/players.shader'
  254. ...loading 'scripts/noctf3.shader'
  255. ...loading 'scripts/moes.shader'
  256. ...loading 'scripts/simpsons-cars.shader'
  257. ...loading 'scripts/simpsons-kulisse.shader'
  258. ...loading 'scripts/simpsons-plants.shader'
  259. ...loading 'scripts/simpsons-shaders.shader'
  260. ...loading 'scripts/simpsons.shader'
  261. ...loading 'scripts/simpsons_house2.shader'
  262. ...loading 'scripts/simpsons_house3.shader'
  263. ...loading 'scripts/ssky.shader'
  264. ...loading 'scripts/lightningnew.shader'
  265. ...loading 'scripts/explode1.shader'
  266. ...loading 'scripts/gfx.shader'
  267. ...loading 'scripts/tim.shader'
  268. ...loading 'scripts/base.shader'
  269. ...loading 'scripts/base_button.shader'
  270. ...loading 'scripts/base_floor.shader'
  271. ...loading 'scripts/base_light.shader'
  272. ...loading 'scripts/base_object.shader'
  273. ...loading 'scripts/base_support.shader'
  274. ...loading 'scripts/base_trim.shader'
  275. ...loading 'scripts/base_wall.shader'
  276. ...loading 'scripts/common.shader'
  277. ...loading 'scripts/ctf.shader'
  278. ...loading 'scripts/eerie.shader'
  279. ...loading 'scripts/gothic_block.shader'
  280. ...loading 'scripts/gothic_floor.shader'
  281. ...loading 'scripts/gothic_light.shader'
  282. ...loading 'scripts/gothic_trim.shader'
  283. ...loading 'scripts/gothic_wall.shader'
  284. ...loading 'scripts/hell.shader'
  285. ...loading 'scripts/liquid.shader'
  286. ...loading 'scripts/menu.shader'
  287. ...loading 'scripts/organics.shader'
  288. ...loading 'scripts/sfx.shader'
  289. ...loading 'scripts/shrine.shader'
  290. ...loading 'scripts/skin.shader'
  291. ...loading 'scripts/sky.shader'
  292. ...loading 'scripts/test.shader'
  293. ----- finished R_Init -----
  294. Loading vm file vm/ui.qvm.
  295. VM file ui compiled to 565417 bytes of code
  296. ui loaded in 1913280 bytes on the hunk
  297. 37 arenas parsed
  298. 36 bots parsed
  299. trying icons/iconf_neutral1.TGA...
  300. Loading vm file vm/cgame.qvm.
  301. VM file cgame compiled to 966473 bytes of code
  302. cgame loaded in 3558048 bytes on the hunk
  303.  
  304. >>> Loaded CPMA Client Version: 1.48
  305.  
  306. trying levelshots/cpm16.TGA...
  307. ********************
  308. ERROR: Couldn't load maps/cpm16.bsp
  309. ********************
  310. RE_Shutdown( 0 )
  311. Hunk_Clear: reset the hunk ok
  312. ----- R_Init -----
  313.  
  314. GL_VENDOR: Microsoft Corp.
  315. GL_RENDERER: Direct3D
  316. GL_VERSION: 1.1
  317. GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_compiled_vertex_array
  318. GL_SGIS_multitexture
  319. GL_MAX_TEXTURE_SIZE: 8192
  320. GL_MAX_ACTIVE_TEXTURES_ARB: 2
  321.  
  322. PIXELFORMAT: color(32-bits) Z(16-bit) stencil(0-bits)
  323. MODE: 4, 800 x 600 fullscreen hz:60
  324. GAMMA: hardware w/ 0 overbright bits
  325. CPU: Intel Pentium III
  326. rendering primitives: single glDrawElements
  327. texturemode: GL_LINEAR_MIPMAP_NEAREST
  328. picmip: 1
  329. texture bits: 0
  330. multitexture: enabled
  331. compiled vertex arrays: enabled
  332. texenv add: disabled
  333. compressed textures: disabled
  334. Initializing Shaders
  335. ...loading 'scripts/models.shader'
  336. ...loading 'scripts/npmbfg.shader'
  337. ...loading 'scripts/npmbfg_k.shader'
  338. ...loading 'scripts/npmgauntlet1.shader'
  339. ...loading 'scripts/npmgauntlet2.shader'
  340. ...loading 'scripts/npmgrenadel.shader'
  341. ...loading 'scripts/npmlightning2.shader'
  342. ...loading 'scripts/npmmachinegun.shader'
  343. ...loading 'scripts/npmplasma.shader'
  344. ...loading 'scripts/npmrailgun1.shader'
  345. ...loading 'scripts/npmrailgun3.shader'
  346. ...loading 'scripts/npmrocketl.shader'
  347. ...loading 'scripts/npmrocketl2.shader'
  348. ...loading 'scripts/npmshotgun.shader'
  349. ...loading 'scripts/hack04-fbskin.shader'
  350. ...loading 'scripts/hack04-icons.shader'
  351. ...loading 'scripts/hack40-rmicons.shader'
  352. ...loading 'scripts/hack40-rmskins.shader'
  353. ...loading 'scripts/backpack.shader'
  354. ...loading 'scripts/bfg.shader'
  355. ...loading 'scripts/cpma_ui.shader'
  356. ...loading 'scripts/cpm_lg.shader'
  357. ...loading 'scripts/crosshairs.shader'
  358. ...loading 'scripts/fixes.shader'
  359. ...loading 'scripts/font3w.shader'
  360. ...loading 'scripts/freeze.shader'
  361. ...loading 'scripts/grapple.shader'
  362. ...loading 'scripts/greenarmor.shader'
  363. ...loading 'scripts/icons.shader'
  364. ...loading 'scripts/invis.shader'
  365. ...loading 'scripts/netgraph.shader'
  366. ...loading 'scripts/nmpgfx.shader'
  367. ...loading 'scripts/plasmanew.shader'
  368. ...loading 'scripts/players.shader'
  369. ...loading 'scripts/noctf3.shader'
  370. ...loading 'scripts/moes.shader'
  371. ...loading 'scripts/simpsons-cars.shader'
  372. ...loading 'scripts/simpsons-kulisse.shader'
  373. ...loading 'scripts/simpsons-plants.shader'
  374. ...loading 'scripts/simpsons-shaders.shader'
  375. ...loading 'scripts/simpsons.shader'
  376. ...loading 'scripts/simpsons_house2.shader'
  377. ...loading 'scripts/simpsons_house3.shader'
  378. ...loading 'scripts/ssky.shader'
  379. ...loading 'scripts/lightningnew.shader'
  380. ...loading 'scripts/explode1.shader'
  381. ...loading 'scripts/gfx.shader'
  382. ...loading 'scripts/tim.shader'
  383. ...loading 'scripts/base.shader'
  384. ...loading 'scripts/base_button.shader'
  385. ...loading 'scripts/base_floor.shader'
  386. ...loading 'scripts/base_light.shader'
  387. ...loading 'scripts/base_object.shader'
  388. ...loading 'scripts/base_support.shader'
  389. ...loading 'scripts/base_trim.shader'
  390. ...loading 'scripts/base_wall.shader'
  391. ...loading 'scripts/common.shader'
  392. ...loading 'scripts/ctf.shader'
  393. ...loading 'scripts/eerie.shader'
  394. ...loading 'scripts/gothic_block.shader'
  395. ...loading 'scripts/gothic_floor.shader'
  396. ...loading 'scripts/gothic_light.shader'
  397. ...loading 'scripts/gothic_trim.shader'
  398. ...loading 'scripts/gothic_wall.shader'
  399. ...loading 'scripts/hell.shader'
  400. ...loading 'scripts/liquid.shader'
  401. ...loading 'scripts/menu.shader'
  402. ...loading 'scripts/organics.shader'
  403. ...loading 'scripts/sfx.shader'
  404. ...loading 'scripts/shrine.shader'
  405. ...loading 'scripts/skin.shader'
  406. ...loading 'scripts/sky.shader'
  407. ...loading 'scripts/test.shader'
  408. ----- finished R_Init -----
  409. Loading vm file vm/ui.qvm.
  410. VM file ui compiled to 565417 bytes of code
  411. ui loaded in 1913280 bytes on the hunk
  412. 37 arenas parsed
  413. 36 bots parsed
  414. trying icons/iconf_neutral1.TGA...
  415. PunkBuster Client: Not Connected to a Server
  416. ]/condump error.txt
  417. Dumped console text to error.txt.
  418. ]\condump error.txt
  419. Dumped console text to error.txt.
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