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- 2013/09/07 18:25:44
- ----- network initialization -------
- 2013/09/07 18:25:44 libcurl/7.25.0 GnuTLS/3.0.17 zlib/1.2.6 libidn/1.24 libssh2/1.4.0 initialized.
- 2013/09/07 18:25:44
- ------ server initialization -------
- 2013/09/07 18:25:44 added 8 maps to the mapcycle
- 2013/09/07 18:25:44
- ----- console initialization -------
- 2013/09/07 18:25:44 Console initialized.
- 2013/09/07 18:25:44
- ------- video initialization -------
- 2013/09/07 18:25:44 SDL version: 1.2.15
- 2013/09/07 18:25:44 I: desktop depth: 32bpp
- 2013/09/07 18:25:44 I: video memory: 0
- 2013/09/07 18:25:44 I: Available resolutions: 1920x1080 1768x992 1680x1050 1600x1024 1600x900 1440x900 1366x768 1360x768 1280x1024 1280x960 1280x800 1280x768 1280x720 1176x664 1152x864 1024x768 800x600 720x576 720x480 640x480 (20)
- 2013/09/07 18:25:44 I: video driver: windib
- 2013/09/07 18:25:44 I: setting mode 1
- 2013/09/07 18:25:44 I: set multisample buffers to 0
- 2013/09/07 18:25:44 I: set swap control to 0
- 2013/09/07 18:25:45 I: 1768x992 (fullscreen: no)
- 2013/09/07 18:25:45 I: got 8 bits of stencil
- 2013/09/07 18:25:45 I: got 24 bits of depth buffer
- 2013/09/07 18:25:45 I: got double buffer
- 2013/09/07 18:25:45 I: got 8 bits for red
- 2013/09/07 18:25:45 I: got 8 bits for green
- 2013/09/07 18:25:45 I: got 8 bits for blue
- 2013/09/07 18:25:45 I: got 0 bits for alpha
- 2013/09/07 18:25:45 I: got 0 multisample buffers
- GL_VENDOR: NVIDIA Corporation2013/09/07 18:25:45
- GL_RENDERER: GeForce GTX 550 Ti/PCIe/SSE22013/09/07 18:25:45
- GL_VERSION: 4.3.02013/09/07 18:25:45
- GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objecs GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 2013/09/07 18:25:45
- 2013/09/07 18:25:45 found GL_ARB_multitexture
- 2013/09/07 18:25:45 found GL_ARB_texture_compression
- 2013/09/07 18:25:45 found GL_ARB_texture_non_power_of_two
- 2013/09/07 18:25:45 using GL_ARB_texture_non_power_of_two
- 2013/09/07 18:25:45 found GL_EXT_texture_filter_anisotropic
- 2013/09/07 18:25:45 found GL_EXT_texture_lod_bias
- 2013/09/07 18:25:45 found GL_ARB_vertex_buffer_object
- 2013/09/07 18:25:45 using GL_ARB_vertex_buffer_object
- max vertex buffer size: 1048576
- 2013/09/07 18:25:45 found GL_ARB_fragment_shader
- 2013/09/07 18:25:45 found GL_ARB_shading_language_100
- 2013/09/07 18:25:45 GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 4.30
- 2013/09/07 18:25:45 found GL_###_framebuffer_object
- 2013/09/07 18:25:45 using GL_ARB_framebuffer_object
- 2013/09/07 18:25:45 max draw buffers: 8
- 2013/09/07 18:25:45 max render buffer size: 16384
- 2013/09/07 18:25:45 max color attachments: 8
- 2013/09/07 18:25:45 found GL_###_draw_buffers
- 2013/09/07 18:25:45 using GL_ARB_draw_buffers
- 2013/09/07 18:25:45 max supported vertex texture units: 32
- 2013/09/07 18:25:45 max supported lights: 8
- 2013/09/07 18:25:45 max texture units: 4
- 2013/09/07 18:25:45 max texture coords: 8
- 2013/09/07 18:25:45 max vertex attributes: 16
- 2013/09/07 18:25:45 max varying floats: 124
- 2013/09/07 18:25:45 max fragment uniform components: 2048
- 2013/09/07 18:25:45 max vertex uniform components: 4096
- 2013/09/07 18:25:45 max texture size: detected 16384
- 2013/09/07 18:25:45 ...but using 2048 as requested
- 2013/09/07 18:25:45 Using low resolution globe textures as requested.
- 2013/09/07 18:25:45 R_LoadProgram: 'world_low' loaded.
- 2013/09/07 18:25:45 R_LoadProgram: 'model_low' loaded.
- 2013/09/07 18:25:45 R_LoadProgram: 'warp' loaded.
- 2013/09/07 18:25:45 R_LoadProgram: 'geoscape' loaded.
- 2013/09/07 18:25:45 R_LoadProgram: 'combine2' loaded.
- 2013/09/07 18:25:45 R_LoadProgram: 'convolve3' loaded.
- 2013/09/07 18:25:45 R_LoadProgram: 'atmosphere' loaded.
- 2013/09/07 18:25:45 R_LoadProgram: 'simple_glow' loaded.
- 2013/09/07 18:25:46 SDL_ttf version 2.0.11 - we need at least 2.0.7
- 2013/09/07 18:25:46
- ------- sound initialization -------
- 2013/09/07 18:25:46 SDL_mixer version: 1.2.12
- 2013/09/07 18:25:46 ... requested audio rate: 44100
- 2013/09/07 18:25:46 ... driver: 'dsound'
- 2013/09/07 18:25:46 ... audio rate: 44100
- 2013/09/07 18:25:46 ... audio channels: 2
- 2013/09/07 18:25:46 ... loaded ogg vorbis support
- 2013/09/07 18:25:46
- ------- input initialization -------
- 2013/09/07 18:25:46 0 possible joysticks
- 2013/09/07 18:25:46 no joystick found.
- 2013/09/07 18:25:46 Allocate 3 megabytes for the ui hunk
- 2013/09/07 18:25:46
- ----------- parse scripts ----------
- 2013/09/07 18:25:46 56 script files
- 2013/09/07 18:25:46 ... 0: extension
- 2013/09/07 18:25:46 ... 1: headgear
- 2013/09/07 18:25:46 ... 2: right
- 2013/09/07 18:25:46 ... 3: left
- 2013/09/07 18:25:46 ... 4: backpack
- 2013/09/07 18:25:46 ... 5: belt
- 2013/09/07 18:25:46 ... 6: holster
- 2013/09/07 18:25:46 ... 7: armour
- 2013/09/07 18:25:46 ... 8: floor
- 2013/09/07 18:25:46 ... 9: equip
- 2013/09/07 18:25:47 53 ui script files
- 2013/09/07 18:25:48 Shared Client/Server Info loaded
- 2013/09/07 18:25:48 ...108 items parsed
- 2013/09/07 18:25:48 ... 31 damage types parsed
- 2013/09/07 18:25:48 ... 32 equipment definitions parsed
- 2013/09/07 18:25:48 ... 10 inventory definitions parsed
- 2013/09/07 18:25:48 ... 22 team definitions parsed
- 2013/09/07 18:25:48 executing keys.cfg
- 2013/09/07 18:25:48 Warning: Empty description for UI keybinding: hudinv.bt_exit (i)
- 2013/09/07 18:25:48 Warning: Empty description for UI keybinding: hud_alt.showinventory (i)
- 2013/09/07 18:25:48 Warning: Empty description for UI keybinding: hud_mini.showinventory (i)
- 2013/09/07 18:25:48 Warning: Empty description for UI keybinding: ahudinv.hideinventory (i)
- 2013/09/07 18:25:48 Warning: Empty description for UI keybinding: hud_nohud.showinventory (i)
- 2013/09/07 18:25:48 Warning: Empty description for UI keybinding: radarwindow.closeradar (HOME)
- 2013/09/07 18:25:48 Warning: Empty description for UI keybinding: radarwindow.closeradar (h)
- 2013/09/07 18:25:48 music change to van_theme (from PsymongN3)
- 2013/09/07 18:25:57 74 static models loaded
- 2013/09/07 18:25:57 CL_LanguageInit: language settings are stored in configuration: en
- 2013/09/07 18:25:57 SDL_ttf version 2.0.11 - we need at least 2.0.7
- 2013/09/07 18:25:57 ...registering 13 fonts
- 2013/09/07 18:25:57 ----------- game modes -------------
- 2013/09/07 18:25:57 added _Multiplayer
- 2013/09/07 18:25:57 added _Full Campaign
- 2013/09/07 18:25:57 added _Simple Campaign
- 2013/09/07 18:25:57 added _Skirmish
- 2013/09/07 18:25:57 added 4 game modes
- 2013/09/07 18:25:58 ====== UFO Initialized ======
- 2013/09/07 18:25:58 =============================
- 2013/09/07 18:25:58 Priority changed to NORMAL
- 2013/09/07 18:25:58 Found 8 processors
- 2013/09/07 18:25:58 Use all cores
- 2013/09/07 18:25:58 Switch grab input off
- 2013/09/07 18:31:41 Change gametype to 'Campaign mode'
- 2013/09/07 18:31:41
- --- save subsystem initialization --
- 2013/09/07 18:31:41 added campaign subsystem
- 2013/09/07 18:31:41 added base subsystem
- 2013/09/07 18:31:41 added research subsystem
- 2013/09/07 18:31:41 added hospital subsystem
- 2013/09/07 18:31:41 added market subsystem
- 2013/09/07 18:31:41 added employee subsystem
- 2013/09/07 18:31:41 added aliencont subsystem
- 2013/09/07 18:31:41 added aircraft subsystem
- 2013/09/07 18:31:41 added alien base subsystem
- 2013/09/07 18:31:41 added interest subsystem
- 2013/09/07 18:31:41 added installation subsystem
- 2013/09/07 18:31:41 added mission subsystem
- 2013/09/07 18:31:41 added ufostores subsystem
- 2013/09/07 18:31:41 added production subsystem
- 2013/09/07 18:31:41 added messagesystem subsystem
- 2013/09/07 18:31:41 added stats subsystem
- 2013/09/07 18:31:41 added nations subsystem
- 2013/09/07 18:31:41 added transfer subsystem
- 2013/09/07 18:31:41 added xvirate subsystem
- 2013/09/07 18:31:41 added messageoptions subsystem
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token 'robot_base' ignored (robot_base)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token '7500;' ignored (7500;)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token 'robot_rankbonus' ignored (robot_rankbonus)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token '0;' ignored (0;)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token 'admin_robot' ignored (admin_robot)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token '150;' ignored (150;)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token 'robot_base' ignored (robot_base)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token '7500;' ignored (7500;)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token 'robot_rankbonus' ignored (robot_rankbonus)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token '0;' ignored (0;)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token 'admin_robot' ignored (admin_robot)
- 2013/09/07 18:31:41 Com_ParseBlock: unknown token '150;' ignored (150;)
- 2013/09/07 18:31:41 Campaign data loaded - size 696376 bytes
- 2013/09/07 18:31:41 ...techs: 200
- 2013/09/07 18:31:41 ...buildings: 16
- 2013/09/07 18:31:41 ...ranks: 16
- 2013/09/07 18:31:41 ...nations: 8
- 2013/09/07 18:31:41 ...cities: 456
- 2013/09/07 18:31:41
- 2013/09/07 18:31:43 Loading savegame xml (size 17117)
- 2013/09/07 18:31:43 Loading savegame
- ...version: 4
- ...game version: 2.4
- ...xml Size: 133541, compressed? y
- 2013/09/07 18:31:43 Shutdown gametype 'Campaign mode'
- 2013/09/07 18:31:43 Change gametype to 'Campaign mode'
- 2013/09/07 18:31:43
- --- save subsystem initialization --
- 2013/09/07 18:31:43 added campaign subsystem
- 2013/09/07 18:31:43 added base subsystem
- 2013/09/07 18:31:43 added research subsystem
- 2013/09/07 18:31:43 added hospital subsystem
- 2013/09/07 18:31:43 added market subsystem
- 2013/09/07 18:31:43 added employee subsystem
- 2013/09/07 18:31:43 added aliencont subsystem
- 2013/09/07 18:31:43 added aircraft subsystem
- 2013/09/07 18:31:43 added alien base subsystem
- 2013/09/07 18:31:43 added interest subsystem
- 2013/09/07 18:31:43 added installation subsystem
- 2013/09/07 18:31:43 added mission subsystem
- 2013/09/07 18:31:43 added ufostores subsystem
- 2013/09/07 18:31:43 added production subsystem
- 2013/09/07 18:31:43 added messagesystem subsystem
- 2013/09/07 18:31:43 added stats subsystem
- 2013/09/07 18:31:43 added nations subsystem
- 2013/09/07 18:31:43 added transfer subsystem
- 2013/09/07 18:31:43 added xvirate subsystem
- 2013/09/07 18:31:43 added messageoptions subsystem
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token 'robot_base' ignored (robot_base)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token '7500;' ignored (7500;)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token 'robot_rankbonus' ignored (robot_rankbonus)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token '0;' ignored (0;)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token 'admin_robot' ignored (admin_robot)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token '150;' ignored (150;)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token 'robot_base' ignored (robot_base)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token '7500;' ignored (7500;)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token 'robot_rankbonus' ignored (robot_rankbonus)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token '0;' ignored (0;)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token 'admin_robot' ignored (admin_robot)
- 2013/09/07 18:31:43 Com_ParseBlock: unknown token '150;' ignored (150;)
- 2013/09/07 18:31:43 Campaign data loaded - size 696376 bytes
- 2013/09/07 18:31:43 ...techs: 200
- 2013/09/07 18:31:43 ...buildings: 16
- 2013/09/07 18:31:43 ...ranks: 16
- 2013/09/07 18:31:43 ...nations: 8
- 2013/09/07 18:31:43 ...cities: 456
- 2013/09/07 18:31:43
- 2013/09/07 18:31:43 Load 'slot1' 20 subsystems
- 2013/09/07 18:31:43 ...Running subsystem 'campaign'
- 2013/09/07 18:31:43 ...subsystem 'campaign' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'base'
- 2013/09/07 18:31:43 ...subsystem 'base' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'research'
- 2013/09/07 18:31:43 ...subsystem 'research' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'hospital'
- 2013/09/07 18:31:43 ...subsystem 'hospital' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'market'
- 2013/09/07 18:31:43 ...subsystem 'market' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'employee'
- 2013/09/07 18:31:43 ...subsystem 'employee' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'aliencont'
- 2013/09/07 18:31:43 ...subsystem 'aliencont' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'aircraft'
- 2013/09/07 18:31:43 ...subsystem 'aircraft' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'alien base'
- 2013/09/07 18:31:43 ...subsystem 'alien base' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'interest'
- 2013/09/07 18:31:43 ...subsystem 'interest' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'installation'
- 2013/09/07 18:31:43 ...subsystem 'installation' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'mission'
- 2013/09/07 18:31:43 ...subsystem 'mission' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'ufostores'
- 2013/09/07 18:31:43 ...subsystem 'ufostores' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'production'
- 2013/09/07 18:31:43 ...subsystem 'production' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'messagesystem'
- 2013/09/07 18:31:43 ...subsystem 'messagesystem' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'stats'
- 2013/09/07 18:31:43 ...subsystem 'stats' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'nations'
- 2013/09/07 18:31:43 ...subsystem 'nations' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'transfer'
- 2013/09/07 18:31:43 ...subsystem 'transfer' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'xvirate'
- 2013/09/07 18:31:43 ...subsystem 'xvirate' - loaded.
- 2013/09/07 18:31:43 ...Running subsystem 'messageoptions'
- 2013/09/07 18:31:43 ...subsystem 'messageoptions' - loaded.
- 2013/09/07 18:31:43 File 'slot1' successfully loaded from compressed xml savegame.
- 2013/09/07 18:31:43 music change to dbsea (from van_theme)
- 2013/09/07 18:31:43 music change to karlmacklin_geoscape (from dbsea)
- 2013/09/07 18:32:58 Calling subsystems
- 2013/09/07 18:32:58 ...subsystem 'campaign' - saved
- 2013/09/07 18:32:58 ...subsystem 'base' - saved
- 2013/09/07 18:32:58 ...subsystem 'research' - saved
- 2013/09/07 18:32:58 ...subsystem 'hospital' - saved
- 2013/09/07 18:32:58 ...subsystem 'market' - saved
- 2013/09/07 18:32:58 ...subsystem 'employee' - saved
- 2013/09/07 18:32:58 ...subsystem 'aliencont' - saved
- 2013/09/07 18:32:58 ...subsystem 'aircraft' - saved
- 2013/09/07 18:32:58 ...subsystem 'alien base' - saved
- 2013/09/07 18:32:58 ...subsystem 'interest' - saved
- 2013/09/07 18:32:58 ...subsystem 'installation' - saved
- 2013/09/07 18:32:58 ...subsystem 'mission' - saved
- 2013/09/07 18:32:58 ...subsystem 'ufostores' - saved
- 2013/09/07 18:32:58 ...subsystem 'production' - saved
- 2013/09/07 18:32:58 ...subsystem 'messagesystem' - saved
- 2013/09/07 18:32:58 ...subsystem 'stats' - saved
- 2013/09/07 18:32:58 ...subsystem 'nations' - saved
- 2013/09/07 18:32:58 ...subsystem 'transfer' - saved
- 2013/09/07 18:32:58 ...subsystem 'xvirate' - saved
- 2013/09/07 18:32:58 ...subsystem 'messageoptions' - saved
- 2013/09/07 18:32:58 XML Written to buffer (136135 Bytes)
- 2013/09/07 18:32:58 setting game random seed to 444592
- 2013/09/07 18:32:58 ------- Loading game.dll -------
- 2013/09/07 18:32:58 not found at '/usr/local/lib'
- 2013/09/07 18:32:58 not found at 'C:\Users\Vedrit\AppData\Roaming\UFOAI/2.4/base'
- 2013/09/07 18:32:59 found at './base'
- 2013/09/07 18:32:59 Using RMA2 seed: 38 for <commercial>
- 2013/09/07 18:32:59 tiles: -village/vil_ +craft_ufo_harvester +c01 +craft_drop_firebird +c04 +s07 +s02 +s07 +s07 +s07 +s02 +s02 +c01 +s02 +d04 +d04 +d06 +d01 +d04 +d01 +d04 +d07 +h03 +d07 +r03 +d02 +d02 +d05 +d02
- 2013/09/07 18:32:59 pos: -32 -32 0 -16 0 0 8 16 0 -32 8 0 -32 0 0 -24 0 0 0 0 0 8 0 0 16 0 0 24 0 0 -32 -32 0 8 -32 0 24 -32 0 24 -24 0 -32 -8 0 -24 -8 0 8 -8 0 0 8 0 8 8 0 16 8 0 24 8 0 16 -16 0 0 16 0 0 24 0 -8 24 0 -16 24 0 -24 24 0 -32 24 0
- 2013/09/07 18:32:59 tiles: 28
- 2013/09/07 18:32:59 CM_LoadMap: "-village/vil_ +craft_ufo_harvester +c01 +craft_drop_firebird +c04 +s07 +s02 +s07 +s07 +s07 +s02 +s02 +c01 +s02 +d04 +d04 +d06 +d01 +d04 +d01 +d04 +d07 +h03 +d07 +r03 +d02 +d02 +d05 +d02" "-32 -32 0 -16 0 0 8 16 0 -32 8 0 -32 0 0 -24 0 0 0 0 0 8 0 0 16 0 0 24 0 0 -32 -32 0 8 -32 0 24 -32 0 24 -24 0 -32 -8 0 -24 -8 0 8 -8 0 0 8 0 8 8 0 16 8 0 24 8 0 16 -16 0 0 16 0 0 24 0 -8 24 0 -16 24 0 -24 24 0 -32 24 0"
- 2013/09/07 18:33:00 Rerouted for RMA in 1.0s
- 2013/09/07 18:33:00 checksum for the map '+village': 769097641
- 2013/09/07 18:33:00 ufo script checksum 2711279429
- 2013/09/07 18:33:00 -------------------------------------
- 2013/09/07 18:33:00 Connecting to localhost...
- 2013/09/07 18:33:00 ==== InitGame ====
- 2013/09/07 18:33:00 Spawned ai player for team 0 with entnum 108
- 2013/09/07 18:33:00 Spawned ai player for team 0 with entnum 109
- 2013/09/07 18:33:00 Spawned ai player for team 0 with entnum 110
- 2013/09/07 18:33:00 Spawned ai player for team 0 with entnum 111
- 2013/09/07 18:33:00 Spawned ai player for team 0 with entnum 112
- 2013/09/07 18:33:00 Spawned ai player for team 0 with entnum 113
- 2013/09/07 18:33:00 Created AI player (team 0)
- 2013/09/07 18:33:00 Spawned ai player for team 7 with entnum 114
- 2013/09/07 18:33:00 Spawned ai player for team 7 with entnum 115
- 2013/09/07 18:33:00 Spawned ai player for team 7 with entnum 116
- 2013/09/07 18:33:00 Spawned ai player for team 7 with entnum 117
- 2013/09/07 18:33:00 Created AI player (team 7)
- 2013/09/07 18:33:00 Used inventory slots after ai spawn: 0
- 2013/09/07 18:33:00 connection attempt from loopback connection
- 2013/09/07 18:33:03 load material file: 'materials/village.mat'
- 2013/09/07 18:33:07 Starting the game...
- 2013/09/07 18:33:07 Vedrit has joined team 1
- 2013/09/07 18:33:07 music change to PsymongN4 (from karlmacklin_geoscape)
- 2013/09/07 18:33:07 Used inventory slots: 0
- 2013/09/07 18:33:07 music change to returnjourney (from PsymongN4)
- 2013/09/07 18:33:08 Used inventory slots client Vedrit spawn: 0
- 2013/09/07 18:33:08 (player 0) It's team 1's turn!
- 2013/09/07 18:33:08 Vedrit has taken control over team 1.
- 2013/09/07 18:33:40 music change to PsymongO3 (from returnjourney)
- 2013/09/07 18:35:33 [STATS] Vedrit (Yasmeen Iyengar) kills alien (Zmolukk Kr Zrrosk) with Snap Shot - Timed of grenl_ammo (entnum: 115)
- 2013/09/07 18:35:46 Team 1 ended round
- 2013/09/07 18:35:46 Team 7's round started!
- 2013/09/07 18:35:49 [STATS] alien (Rniuk Zr Znaztrk) kills civilian (a c) with Lob of plasmagrenade (entnum: 110)
- 2013/09/07 18:36:02 Team 7 ended round
- 2013/09/07 18:36:02 Team 0's round started!
- 2013/09/07 18:36:04 Team 0 ended round
- 2013/09/07 18:36:04 Team 1's round started!
- 2013/09/07 18:36:27 [STATS] Vedrit (Jia Snow) kills civilian (a c) with 3-Round Burst of shotgun2_slug_ammo (entnum: 109)
- 2013/09/07 18:37:13 [STATS] Vedrit (Andrea Valdez) kills alien (BS/Q 101.1100) with Snap Shot of sniper_ammo (entnum: 116)
- 2013/09/07 18:37:46 Team 1 ended round
- 2013/09/07 18:37:46 Team 7's round started!
- 2013/09/07 18:37:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:50 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:51 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:37:58 Team 7 ended round
- 2013/09/07 18:37:58 Team 0's round started!
- 2013/09/07 18:37:59 Team 0 ended round
- 2013/09/07 18:37:59 Team 1's round started!
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:06 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:22 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:36 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:47 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:38:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:24 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:29 Team 1 ended round
- 2013/09/07 18:39:29 Team 7's round started!
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:32 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:33 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Team 7 ended round
- 2013/09/07 18:39:34 Team 0's round started!
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:34 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:36 Team 0 ended round
- 2013/09/07 18:39:36 Team 1's round started!
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:41 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:48 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:39:54 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:02 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:30 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:40 [STATS] Vedrit (Yasmeen Iyengar) kills alien (BS/X 000.1100) with Snap Shot - Airburst of grenl_ammo (entnum: 114)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:46 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:40:51 Team 1 ended round
- 2013/09/07 18:40:51 Team 7's round started!
- 2013/09/07 18:40:53 Team 7 ended round
- 2013/09/07 18:40:53 Team 0's round started!
- 2013/09/07 18:40:58 Team 0 ended round
- 2013/09/07 18:40:58 Team 1's round started!
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:01 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:08 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:12 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:15 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:25 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:31 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:40 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:49 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:53 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:55 Team 1 ended round
- 2013/09/07 18:41:55 Team 7's round started!
- 2013/09/07 18:41:57 Team 7 ended round
- 2013/09/07 18:41:57 Team 0's round started!
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:58 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:41:59 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:02 Team 0 ended round
- 2013/09/07 18:42:02 Team 1's round started!
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:07 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:14 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:21 Reaction fire enabled but no weapon for hand (name=Rniuk Zr Znaztrk,hand=0,fmIdx=0)
- 2013/09/07 18:42:21 [STATS] Vedrit (Jia Snow) kills alien (Rniuk Zr Znaztrk) with 3-Round Burst of shotgun2_slug_ammo (entnum: 117)
- 2013/09/07 18:42:23 [STATS] End of game - Team 1 is the winner
- 2013/09/07 18:42:23 [STATS] Soldier Pirjo de Calderac earned 46 experience points in skill #0 (total experience: 358). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pirjo de Calderac earned 50 experience points in skill #1 (total experience: 470). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pirjo de Calderac earned 0 experience points in skill #2 (total experience: 322). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pirjo de Calderac earned 50 experience points in skill #3 (total experience: 873). It is now 3 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pirjo de Calderac earned 0 experience points in skill #4 (total experience: 260). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pirjo de Calderac earned 0 experience points in skill #5 (total experience: 276). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pirjo de Calderac earned 0 experience points in skill #6 (total experience: 511). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pirjo de Calderac earned 0 experience points in skill #7 (total experience: 169). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pirjo de Calderac earned 0 experience points in skill #8 (total experience: 226). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pirjo de Calderac earned 73 experience points in skill #9 (total experience: 890). It is now 3 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Jia Snow earned 46 experience points in skill #0 (total experience: 530). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Jia Snow earned 53 experience points in skill #1 (total experience: 359). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Jia Snow earned 40 experience points in skill #2 (total experience: 509). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Jia Snow earned 250 experience points in skill #3 (total experience: 1787). It is now 5 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Jia Snow earned 300 experience points in skill #4 (total experience: 1917). It is now 5 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Jia Snow earned 0 experience points in skill #5 (total experience: 215). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Jia Snow earned 0 experience points in skill #6 (total experience: 2). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Jia Snow earned 0 experience points in skill #7 (total experience: 70). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Jia Snow earned 0 experience points in skill #8 (total experience: 292). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Jia Snow earned 344 experience points in skill #9 (total experience: 1918). It is now 5 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Fola Vermeulen earned 46 experience points in skill #0 (total experience: 500). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Fola Vermeulen earned 47 experience points in skill #1 (total experience: 244). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Fola Vermeulen earned 20 experience points in skill #2 (total experience: 310). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Fola Vermeulen earned 50 experience points in skill #3 (total experience: 912). It is now 3 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Fola Vermeulen earned 150 experience points in skill #4 (total experience: 1214). It is now 4 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Fola Vermeulen earned 0 experience points in skill #5 (total experience: 7). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Fola Vermeulen earned 0 experience points in skill #6 (total experience: 314). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Fola Vermeulen earned 0 experience points in skill #7 (total experience: 40). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Fola Vermeulen earned 0 experience points in skill #8 (total experience: 97). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Fola Vermeulen earned 156 experience points in skill #9 (total experience: 1278). It is now 4 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Matsuhiro Beaudouin earned 46 experience points in skill #0 (total experience: 608). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Matsuhiro Beaudouin earned 41 experience points in skill #1 (total experience: 454). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Matsuhiro Beaudouin earned 0 experience points in skill #2 (total experience: 341). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Matsuhiro Beaudouin earned 50 experience points in skill #3 (total experience: 735). It is now 3 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Matsuhiro Beaudouin earned 0 experience points in skill #4 (total experience: 42). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Matsuhiro Beaudouin earned 0 experience points in skill #5 (total experience: 842). It is now 3 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Matsuhiro Beaudouin earned 0 experience points in skill #6 (total experience: 20). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Matsuhiro Beaudouin earned 0 experience points in skill #7 (total experience: 200). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Matsuhiro Beaudouin earned 0 experience points in skill #8 (total experience: 80). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Matsuhiro Beaudouin earned 68 experience points in skill #9 (total experience: 804). It is now 3 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Henna Chardonais earned 46 experience points in skill #0 (total experience: 575). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Henna Chardonais earned 45 experience points in skill #1 (total experience: 338). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Henna Chardonais earned 0 experience points in skill #2 (total experience: 242). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Henna Chardonais earned 50 experience points in skill #3 (total experience: 943). It is now 3 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Henna Chardonais earned 0 experience points in skill #4 (total experience: 151). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Henna Chardonais earned 0 experience points in skill #5 (total experience: 109). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Henna Chardonais earned 0 experience points in skill #6 (total experience: 340). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Henna Chardonais earned 0 experience points in skill #7 (total experience: 107). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Henna Chardonais earned 0 experience points in skill #8 (total experience: 155). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Henna Chardonais earned 70 experience points in skill #9 (total experience: 767). It is now 3 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Andrea Valdez earned 46 experience points in skill #0 (total experience: 609). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Andrea Valdez earned 45 experience points in skill #1 (total experience: 350). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Andrea Valdez earned 60 experience points in skill #2 (total experience: 260). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Andrea Valdez earned 250 experience points in skill #3 (total experience: 533). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Andrea Valdez earned 0 experience points in skill #4 (total experience: 245). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Andrea Valdez earned 0 experience points in skill #5 (total experience: 72). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Andrea Valdez earned 0 experience points in skill #6 (total experience: 55). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Andrea Valdez earned 400 experience points in skill #7 (total experience: 861). It is now 3 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Andrea Valdez earned 0 experience points in skill #8 (total experience: 248). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Andrea Valdez earned 400 experience points in skill #9 (total experience: 942). It is now 3 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Yasmeen Iyengar earned 46 experience points in skill #0 (total experience: 381). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Yasmeen Iyengar earned 42 experience points in skill #1 (total experience: 542). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Yasmeen Iyengar earned 80 experience points in skill #2 (total experience: 467). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Yasmeen Iyengar earned 450 experience points in skill #3 (total experience: 1344). It is now 4 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Yasmeen Iyengar earned 0 experience points in skill #4 (total experience: 162). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Yasmeen Iyengar earned 0 experience points in skill #5 (total experience: 116). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Yasmeen Iyengar earned 0 experience points in skill #6 (total experience: 87). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Yasmeen Iyengar earned 0 experience points in skill #7 (total experience: 284). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Yasmeen Iyengar earned 680 experience points in skill #8 (total experience: 1687). It is now 5 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Yasmeen Iyengar earned 649 experience points in skill #9 (total experience: 1765). It is now 5 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pavel Al Hashimi earned 46 experience points in skill #0 (total experience: 514). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pavel Al Hashimi earned 59 experience points in skill #1 (total experience: 273). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pavel Al Hashimi earned 0 experience points in skill #2 (total experience: 231). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pavel Al Hashimi earned 50 experience points in skill #3 (total experience: 284). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pavel Al Hashimi earned 0 experience points in skill #4 (total experience: 254). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pavel Al Hashimi earned 0 experience points in skill #5 (total experience: 503). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pavel Al Hashimi earned 0 experience points in skill #6 (total experience: 343). It is now 2 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pavel Al Hashimi earned 0 experience points in skill #7 (total experience: 41). It is now 0 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pavel Al Hashimi earned 0 experience points in skill #8 (total experience: 164). It is now 1 higher.
- 2013/09/07 18:42:23 [STATS] Soldier Pavel Al Hashimi earned 77 experience points in skill #9 (total experience: 376). It is now 2 higher.
- 2013/09/07 18:42:25 Disconnecting...
- 2013/09/07 18:42:25 Client stream was closed
- 2013/09/07 18:42:25 Used inventory slots after battle: 0
- 2013/09/07 18:42:25 Shutdown server: Mission end
- 2013/09/07 18:42:25 Unload the game library
- 2013/09/07 18:42:25 music change to Crystan-Geosphere03 (from PsymongO3)
- 2013/09/07 18:45:29 Calling subsystems
- 2013/09/07 18:45:29 ...subsystem 'campaign' - saved
- 2013/09/07 18:45:29 ...subsystem 'base' - saved
- 2013/09/07 18:45:29 ...subsystem 'research' - saved
- 2013/09/07 18:45:29 ...subsystem 'hospital' - saved
- 2013/09/07 18:45:29 ...subsystem 'market' - saved
- 2013/09/07 18:45:29 ...subsystem 'employee' - saved
- 2013/09/07 18:45:29 ...subsystem 'aliencont' - saved
- 2013/09/07 18:45:29 ...subsystem 'aircraft' - saved
- 2013/09/07 18:45:29 ...subsystem 'alien base' - saved
- 2013/09/07 18:45:29 ...subsystem 'interest' - saved
- 2013/09/07 18:45:29 ...subsystem 'installation' - saved
- 2013/09/07 18:45:29 ...subsystem 'mission' - saved
- 2013/09/07 18:45:29 ...subsystem 'ufostores' - saved
- 2013/09/07 18:45:29 ...subsystem 'production' - saved
- 2013/09/07 18:45:29 ...subsystem 'messagesystem' - saved
- 2013/09/07 18:45:29 ...subsystem 'stats' - saved
- 2013/09/07 18:45:29 ...subsystem 'nations' - saved
- 2013/09/07 18:45:29 ...subsystem 'transfer' - saved
- 2013/09/07 18:45:29 ...subsystem 'xvirate' - saved
- 2013/09/07 18:45:29 ...subsystem 'messageoptions' - saved
- 2013/09/07 18:45:29 XML Written to buffer (134971 Bytes)
- 2013/09/07 18:45:30 music change to van_geoscape (from Crystan-Geosphere03)
- 2013/09/07 18:45:34 Calling subsystems
- 2013/09/07 18:45:34 ...subsystem 'campaign' - saved
- 2013/09/07 18:45:34 ...subsystem 'base' - saved
- 2013/09/07 18:45:34 ...subsystem 'research' - saved
- 2013/09/07 18:45:34 ...subsystem 'hospital' - saved
- 2013/09/07 18:45:34 ...subsystem 'market' - saved
- 2013/09/07 18:45:34 ...subsystem 'employee' - saved
- 2013/09/07 18:45:34 ...subsystem 'aliencont' - saved
- 2013/09/07 18:45:34 ...subsystem 'aircraft' - saved
- 2013/09/07 18:45:34 ...subsystem 'alien base' - saved
- 2013/09/07 18:45:34 ...subsystem 'interest' - saved
- 2013/09/07 18:45:34 ...subsystem 'installation' - saved
- 2013/09/07 18:45:34 ...subsystem 'mission' - saved
- 2013/09/07 18:45:34 ...subsystem 'ufostores' - saved
- 2013/09/07 18:45:34 ...subsystem 'production' - saved
- 2013/09/07 18:45:34 ...subsystem 'messagesystem' - saved
- 2013/09/07 18:45:34 ...subsystem 'stats' - saved
- 2013/09/07 18:45:34 ...subsystem 'nations' - saved
- 2013/09/07 18:45:34 ...subsystem 'transfer' - saved
- 2013/09/07 18:45:34 ...subsystem 'xvirate' - saved
- 2013/09/07 18:45:34 ...subsystem 'messageoptions' - saved
- 2013/09/07 18:45:34 XML Written to buffer (134988 Bytes)
- 2013/09/07 18:45:34 g_notu is a developer cvar.
- 2013/09/07 18:45:34 g_nospawn is a developer cvar.
- 2013/09/07 18:45:34 setting game random seed to 1199676
- 2013/09/07 18:45:34 ------- Loading game.dll -------
- 2013/09/07 18:45:34 not found at '/usr/local/lib'
- 2013/09/07 18:45:34 not found at 'C:\Users\Vedrit\AppData\Roaming\UFOAI/2.4/base'
- 2013/09/07 18:45:34 found at './base'
- 2013/09/07 18:45:34 Using RMA2 seed: 34 for <craft_crash_fighter>
- 2013/09/07 18:45:34 tiles: -ufocrash/uc_ +craft_crash_fighter +craft_drop_firebird +h05 +h02 +h01 +h02 +h01 +h03 +h01 +h03
- 2013/09/07 18:45:34 pos: -8 -8 0 -24 8 0 0 8 0 8 16 0 16 16 0 -8 -16 0 0 -16 0 -24 -16 0 -24 0 0 16 -16 0
- 2013/09/07 18:45:34 tiles: 10
- 2013/09/07 18:45:34 CM_LoadMap: "-ufocrash/uc_ +craft_crash_fighter +craft_drop_firebird +h05 +h02 +h01 +h02 +h01 +h03 +h01 +h03" "-8 -8 0 -24 8 0 0 8 0 8 16 0 16 16 0 -8 -16 0 0 -16 0 -24 -16 0 -24 0 0 16 -16 0"
- 2013/09/07 18:45:34 Rerouted for RMA in 0.0s
- 2013/09/07 18:45:34 checksum for the map '+ufocrash': 3571119327
- 2013/09/07 18:45:34 ufo script checksum 2711279429
- 2013/09/07 18:45:34 -------------------------------------
- 2013/09/07 18:45:34 Connecting to localhost...
- 2013/09/07 18:45:34 ==== ShutdownGame ====
- 2013/09/07 18:45:34 Used inventory slots in game on shutdown: 0
- 2013/09/07 18:45:34 ==== InitGame ====
- 2013/09/07 18:45:34 Spawned ai player for team 0 with entnum 90
- 2013/09/07 18:45:34 Spawned ai player for team 0 with entnum 91
- 2013/09/07 18:45:34 Spawned ai player for team 0 with entnum 92
- 2013/09/07 18:45:34 Spawned ai player for team 0 with entnum 93
- 2013/09/07 18:45:34 Created AI player (team 0)
- 2013/09/07 18:45:34 Spawned ai player for team 7 with entnum 94
- 2013/09/07 18:45:34 Spawned ai player for team 7 with entnum 95
- 2013/09/07 18:45:34 Spawned ai player for team 7 with entnum 96
- 2013/09/07 18:45:34 Spawned ai player for team 7 with entnum 97
- 2013/09/07 18:45:34 Spawned ai player for team 7 with entnum 98
- 2013/09/07 18:45:34 Created AI player (team 7)
- 2013/09/07 18:45:34 Used inventory slots after ai spawn: 0
- 2013/09/07 18:45:34 connection attempt from loopback connection
- 2013/09/07 18:45:36 load material file: 'materials/ufocrash.mat'
- 2013/09/07 18:45:38 Starting the game...
- 2013/09/07 18:45:38 Vedrit has joined team 1
- 2013/09/07 18:45:38 music change to PsymongO5 (from van_geoscape)
- 2013/09/07 18:45:38 Used inventory slots: 0
- 2013/09/07 18:45:38 music change to PsymongN1 (from PsymongO5)
- 2013/09/07 18:45:38 Soldier entered the rescue zone
- 2013/09/07 18:45:38 Soldier entered the rescue zone
- 2013/09/07 18:45:38 Soldier entered the rescue zone
- 2013/09/07 18:45:38 Used inventory slots client Vedrit spawn: 0
- 2013/09/07 18:45:39 (player 0) It's team 1's turn!
- 2013/09/07 18:45:39 Vedrit has taken control over team 1.
- 2013/09/07 18:46:33 Soldier left the rescue zone
- 2013/09/07 18:46:42 Soldier entered the rescue zone
- 2013/09/07 18:46:54 Soldier left the rescue zone
- 2013/09/07 18:47:00 [STATS] Vedrit (Yasmeen Iyengar) kills alien (Trenakk Ts Srulok) with Snap Shot - Airburst of grenl_ammo (entnum: 98)
- 2013/09/07 18:47:04 Soldier left the rescue zone
- 2013/09/07 18:47:09 Team 1 ended round
- 2013/09/07 18:47:09 Team 7's round started!
- 2013/09/07 18:47:12 [STATS] alien (Zmuknesk Mt Trekluk) kills Vedrit (Pavel Al Hashimi) with Snap Shot of plasrifle_ammo (entnum: 106)
- 2013/09/07 18:47:29 Team 7 ended round
- 2013/09/07 18:47:29 Team 0's round started!
- 2013/09/07 18:47:29 Team 0 ended round
- 2013/09/07 18:47:29 Team 1's round started!
- 2013/09/07 18:48:52 Soldier left the rescue zone
- 2013/09/07 18:49:22 [STATS] Vedrit (Yasmeen Iyengar) kills alien (Zmolukk Mt Trekluk) with Snap Shot - Airburst of grenl_ammo (entnum: 94)
- 2013/09/07 18:49:28 Team 1 ended round
- 2013/09/07 18:49:28 Team 7's round started!
- 2013/09/07 18:49:30 [STATS] alien (Akrokk Zr Znaztrk) kills civilian (a c) with Snap Shot of plasrifle_ammo (entnum: 91)
- 2013/09/07 18:49:42 Team 7 ended round
- 2013/09/07 18:49:42 Team 0's round started!
- 2013/09/07 18:49:45 Team 0 ended round
- 2013/09/07 18:49:45 Team 1's round started!
- 2013/09/07 18:50:25 [STATS] Vedrit (Fola Vermeulen) kills alien (Zmuknesk Mt Trekluk) with 3-Round Burst of shotgun2_slug_ammo (entnum: 96)
- 2013/09/07 18:51:22 Team 1 ended round
- 2013/09/07 18:51:22 Team 7's round started!
- 2013/09/07 18:51:30 Team 7 ended round
- 2013/09/07 18:51:30 Team 0's round started!
- 2013/09/07 18:51:30 Team 0 ended round
- 2013/09/07 18:51:30 Team 1's round started!
- 2013/09/07 18:52:05 [STATS] Vedrit (Matsuhiro Beaudouin) kills alien (Akrokk Zr Znaztrk) with 5-Shot Burst of machinegun_ammo (entnum: 97)
- 2013/09/07 18:52:39 [STATS] Vedrit (Andrea Valdez) kills alien (Tranok Tt Treknk) with Snap Shot of sniper_ammo (entnum: 95)
- 2013/09/07 18:52:42 [STATS] End of game - Team 1 is the winner
- 2013/09/07 18:52:42 [STATS] Soldier Pirjo de Calderac earned 46 experience points in skill #0 (total experience: 404). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Pirjo de Calderac earned 30 experience points in skill #1 (total experience: 500). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Pirjo de Calderac earned 60 experience points in skill #2 (total experience: 382). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Pirjo de Calderac earned 50 experience points in skill #3 (total experience: 923). It is now 3 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Pirjo de Calderac earned 0 experience points in skill #4 (total experience: 260). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Pirjo de Calderac earned 0 experience points in skill #5 (total experience: 276). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Pirjo de Calderac earned 300 experience points in skill #6 (total experience: 811). It is now 3 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Pirjo de Calderac earned 0 experience points in skill #7 (total experience: 169). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Pirjo de Calderac earned 0 experience points in skill #8 (total experience: 226). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Pirjo de Calderac earned 243 experience points in skill #9 (total experience: 1133). It is now 4 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Jia Snow earned 46 experience points in skill #0 (total experience: 576). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Jia Snow earned 38 experience points in skill #1 (total experience: 397). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Jia Snow earned 0 experience points in skill #2 (total experience: 509). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Jia Snow earned 50 experience points in skill #3 (total experience: 1837). It is now 5 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Jia Snow earned 0 experience points in skill #4 (total experience: 1917). It is now 5 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Jia Snow earned 0 experience points in skill #5 (total experience: 215). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Jia Snow earned 0 experience points in skill #6 (total experience: 2). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Jia Snow earned 0 experience points in skill #7 (total experience: 70). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Jia Snow earned 0 experience points in skill #8 (total experience: 292). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Jia Snow earned 67 experience points in skill #9 (total experience: 1985). It is now 6 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Fola Vermeulen earned 46 experience points in skill #0 (total experience: 546). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Fola Vermeulen earned 28 experience points in skill #1 (total experience: 272). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Fola Vermeulen earned 60 experience points in skill #2 (total experience: 370). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Fola Vermeulen earned 250 experience points in skill #3 (total experience: 1162). It is now 4 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Fola Vermeulen earned 450 experience points in skill #4 (total experience: 1664). It is now 5 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Fola Vermeulen earned 0 experience points in skill #5 (total experience: 7). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Fola Vermeulen earned 0 experience points in skill #6 (total experience: 314). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Fola Vermeulen earned 0 experience points in skill #7 (total experience: 40). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Fola Vermeulen earned 0 experience points in skill #8 (total experience: 97). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Fola Vermeulen earned 417 experience points in skill #9 (total experience: 1695). It is now 5 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Matsuhiro Beaudouin earned 46 experience points in skill #0 (total experience: 654). It is now 3 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Matsuhiro Beaudouin earned 26 experience points in skill #1 (total experience: 480). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Matsuhiro Beaudouin earned 20 experience points in skill #2 (total experience: 361). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Matsuhiro Beaudouin earned 250 experience points in skill #3 (total experience: 985). It is now 3 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Matsuhiro Beaudouin earned 0 experience points in skill #4 (total experience: 42). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Matsuhiro Beaudouin earned 200 experience points in skill #5 (total experience: 1042). It is now 4 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Matsuhiro Beaudouin earned 0 experience points in skill #6 (total experience: 20). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Matsuhiro Beaudouin earned 0 experience points in skill #7 (total experience: 200). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Matsuhiro Beaudouin earned 0 experience points in skill #8 (total experience: 80). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Matsuhiro Beaudouin earned 271 experience points in skill #9 (total experience: 1075). It is now 4 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Henna Chardonais earned 46 experience points in skill #0 (total experience: 621). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Henna Chardonais earned 31 experience points in skill #1 (total experience: 369). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Henna Chardonais earned 20 experience points in skill #2 (total experience: 262). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Henna Chardonais earned 50 experience points in skill #3 (total experience: 993). It is now 3 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Henna Chardonais earned 0 experience points in skill #4 (total experience: 151). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Henna Chardonais earned 0 experience points in skill #5 (total experience: 109). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Henna Chardonais earned 100 experience points in skill #6 (total experience: 440). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Henna Chardonais earned 0 experience points in skill #7 (total experience: 107). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Henna Chardonais earned 0 experience points in skill #8 (total experience: 155). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Henna Chardonais earned 123 experience points in skill #9 (total experience: 890). It is now 3 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Andrea Valdez earned 46 experience points in skill #0 (total experience: 655). It is now 3 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Andrea Valdez earned 35 experience points in skill #1 (total experience: 385). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Andrea Valdez earned 60 experience points in skill #2 (total experience: 320). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Andrea Valdez earned 250 experience points in skill #3 (total experience: 783). It is now 3 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Andrea Valdez earned 0 experience points in skill #4 (total experience: 245). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Andrea Valdez earned 0 experience points in skill #5 (total experience: 72). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Andrea Valdez earned 0 experience points in skill #6 (total experience: 55). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Andrea Valdez earned 400 experience points in skill #7 (total experience: 1261). It is now 4 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Andrea Valdez earned 0 experience points in skill #8 (total experience: 248). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Andrea Valdez earned 395 experience points in skill #9 (total experience: 1337). It is now 4 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Yasmeen Iyengar earned 46 experience points in skill #0 (total experience: 427). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Yasmeen Iyengar earned 33 experience points in skill #1 (total experience: 575). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Yasmeen Iyengar earned 40 experience points in skill #2 (total experience: 507). It is now 2 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Yasmeen Iyengar earned 450 experience points in skill #3 (total experience: 1794). It is now 5 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Yasmeen Iyengar earned 0 experience points in skill #4 (total experience: 162). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Yasmeen Iyengar earned 0 experience points in skill #5 (total experience: 116). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Yasmeen Iyengar earned 0 experience points in skill #6 (total experience: 87). It is now 0 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Yasmeen Iyengar earned 0 experience points in skill #7 (total experience: 284). It is now 1 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Yasmeen Iyengar earned 400 experience points in skill #8 (total experience: 2087). It is now 6 higher.
- 2013/09/07 18:52:42 [STATS] Soldier Yasmeen Iyengar earned 484 experience points in skill #9 (total experience: 2249). It is now 6 higher.
- 2013/09/07 18:52:44 Disconnecting...
- 2013/09/07 18:52:44 Client stream was closed
- 2013/09/07 18:52:44 Used inventory slots after battle: 0
- 2013/09/07 18:52:44 Shutdown server: Mission end
- 2013/09/07 18:52:44 Unload the game library
- 2013/09/07 18:52:44 music change to Crystan-Geosphere03 (from PsymongN1)
- 2013/09/07 18:58:38 Calling subsystems
- 2013/09/07 18:58:38 ...subsystem 'campaign' - saved
- 2013/09/07 18:58:38 ...subsystem 'base' - saved
- 2013/09/07 18:58:38 ...subsystem 'research' - saved
- 2013/09/07 18:58:38 ...subsystem 'hospital' - saved
- 2013/09/07 18:58:38 ...subsystem 'market' - saved
- 2013/09/07 18:58:38 ...subsystem 'employee' - saved
- 2013/09/07 18:58:38 ...subsystem 'aliencont' - saved
- 2013/09/07 18:58:38 ...subsystem 'aircraft' - saved
- 2013/09/07 18:58:38 ...subsystem 'alien base' - saved
- 2013/09/07 18:58:38 ...subsystem 'interest' - saved
- 2013/09/07 18:58:38 ...subsystem 'installation' - saved
- 2013/09/07 18:58:38 ...subsystem 'mission' - saved
- 2013/09/07 18:58:38 ...subsystem 'ufostores' - saved
- 2013/09/07 18:58:38 ...subsystem 'production' - saved
- 2013/09/07 18:58:38 ...subsystem 'messagesystem' - saved
- 2013/09/07 18:58:38 ...subsystem 'stats' - saved
- 2013/09/07 18:58:38 ...subsystem 'nations' - saved
- 2013/09/07 18:58:38 ...subsystem 'transfer' - saved
- 2013/09/07 18:58:38 ...subsystem 'xvirate' - saved
- 2013/09/07 18:58:38 ...subsystem 'messageoptions' - saved
- 2013/09/07 18:58:38 XML Written to buffer (138425 Bytes)
- 2013/09/07 18:58:38 g_notu is a developer cvar.
- 2013/09/07 18:58:38 g_nospawn is a developer cvar.
- 2013/09/07 18:58:38 setting game random seed to 1983918
- 2013/09/07 18:58:38 ------- Loading game.dll -------
- 2013/09/07 18:58:38 not found at '/usr/local/lib'
- 2013/09/07 18:58:38 not found at 'C:\Users\Vedrit\AppData\Roaming\UFOAI/2.4/base'
- 2013/09/07 18:58:38 found at './base'
- 2013/09/07 18:58:38 Using RMA2 seed: 32 for <(null)>
- 2013/09/07 18:58:38 tiles: -scout_crash/sc_ +main +craft_drop_firebird
- 2013/09/07 18:58:38 pos: -32 -16 0 8 -16 0
- 2013/09/07 18:58:38 tiles: 2
- 2013/09/07 18:58:38 CM_LoadMap: "-scout_crash/sc_ +main +craft_drop_firebird" "-32 -16 0 8 -16 0"
- 2013/09/07 18:58:39 Rerouted for RMA in 1.0s
- 2013/09/07 18:58:39 checksum for the map '+scout_crash': 4180611046
- 2013/09/07 18:58:39 ufo script checksum 2711279429
- 2013/09/07 18:58:39 -------------------------------------
- 2013/09/07 18:58:39 Connecting to localhost...
- 2013/09/07 18:58:39 ==== ShutdownGame ====
- 2013/09/07 18:58:39 Used inventory slots in game on shutdown: 0
- 2013/09/07 18:58:39 ==== InitGame ====
- 2013/09/07 18:58:39 Spawned ai player for team 0 with entnum 23
- 2013/09/07 18:58:39 Spawned ai player for team 0 with entnum 24
- 2013/09/07 18:58:39 Spawned ai player for team 0 with entnum 25
- 2013/09/07 18:58:39 Spawned ai player for team 0 with entnum 26
- 2013/09/07 18:58:39 Not enough spawn points for team 0
- 2013/09/07 18:58:39 Created AI player (team 0)
- 2013/09/07 18:58:39 Spawned ai player for team 7 with entnum 27
- 2013/09/07 18:58:39 Spawned ai player for team 7 with entnum 28
- 2013/09/07 18:58:39 Spawned ai player for team 7 with entnum 29
- 2013/09/07 18:58:39 Created AI player (team 7)
- 2013/09/07 18:58:39 Used inventory slots after ai spawn: 0
- 2013/09/07 18:58:39 connection attempt from loopback connection
- 2013/09/07 18:58:40 load material file: 'materials/scout_crash.mat'
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