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Whiteaxe

Beast Mastery Hunter Gnome Sequencer macro's

Dec 14th, 2014
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  1. Sequences['BMSingle'] = {
  2. PreMacro = [[
  3. /console Sound_EnableSFX 0
  4. /use [nopet,nomod]Call Pet 1
  5. /targetenemy [noharm][dead]
  6. /startattack
  7. /petattack [@target,harm]
  8. ]],
  9. '/cast A Murder of Crows',
  10. '/cast Dire Beast',
  11. '/cast Arcane Shot',
  12. '/cast Cobra Shot',
  13. '/cast Kill Command',
  14. '/cast Bestial Wrath',
  15. '/cast Cobra Shot',
  16. '/cast Arcane Shot',
  17. '/cast Cobra Shot',
  18. '/cast !Kill Shot',
  19. '/cast Cobra Shot',
  20. '/cast Kill Command',
  21. '/cast Arcane Shot',
  22. '/cast Cobra Shot',
  23. '/cast Blood Fury',
  24. '/use 13',
  25. '/use 14',
  26. PostMacro = [[
  27. /script UIErrorsFrame:Hide();
  28. /console Sound_EnableSFX 1
  29. ]],
  30. }
  31.  
  32. Sequences['BMaoe'] = {
  33. PreMacro = [[
  34. /console Sound_EnableSFX 0
  35. /use [nopet,nomod]Call Pet 1
  36. /targetenemy [noharm][dead]
  37. /startattack
  38. /petattack [@target,harm]
  39. ]],
  40. '/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection',
  41. '/cast !Kill Shot',
  42. '/cast [combat]Bestial Wrath',
  43. '/cast !Kill Command',
  44. '/cast Glaive Toss',
  45. '/cast Multi-Shot',
  46. '/cast Cobra Shot',
  47. PostMacro = [[
  48. /script UIErrorsFrame:Hide();
  49. /console Sound_EnableSFX 1
  50. ]],
  51. }
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