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barc jugg

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Feb 8th, 2016
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  1. -- BARC Trooper
  2. TEAM_BARCJUGGERNAUT = DarkRP.createJob("BARC Juggernaut", { --Team name and job name, Team name should be job name in caps with no spaces
  3. color = Color(227, 222, 159, 255), // color in RBG Format, dont touch last variable.
  4. model = {
  5. "models/player/trauma/cctrauma.mdl",
  6. "models/player/trauma/cctrauma.mdl", -- model of the job, make sure you check the ','
  7. },
  8. description = [[Heavy recon Juggernaut in the BARC Battalion. Has 500 health with trusty DLT-19]], -- description of the job
  9. weapons = {"weapon_752_dlt19", "weapon_752_de10", "weapon_752_dc17", "weapon_752_dc17m_sn", "weapon_752_dc15s"}, -- weapons of the job, id goes in "" and followed by a ',' except the last one
  10. command = "barcjuggernaut", -- command for the job, for TXG its = to the ulx group
  11. max = 2, -- number of slots
  12. salary = 50, -- salary, dont bother messing with
  13. admin = 0, -- admin level required, dont touch
  14. vote = false, -- requires vote to use, dont touch for CWRP
  15. hasLicense = false, -- spawns with gun license, dont touch for CWRP
  16. customCheck = function(ply) return CLIENT or ply:GetUserGroup() == "barcjuggernaut" or ply:IsAdmin() or ply:GetUserGroup() == "moderator" end, -- custom check for the ulx group, one edit the first one, this time already named to barctrooper.
  17. category = "BARC Battalion", -- Category in f4 menu, caps specific
  18. sortOrder = 1, -- sort order in the category, just ignore.
  19. })
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