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TF2 Upgraded FPS Configuration

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Dec 4th, 2016
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  1. cl_autoreload "1"
  2. cl_updaterate "67"
  3. cl_cmdrate "67"
  4. cl_interp_ratio "1"
  5. cl_interp "0.0152"
  6. cl_lagcompensation "1"
  7. cl_smooth "0"
  8. cl_smoothtime "0.01"
  9. cl_pred_optimize "2"
  10. cl_autorezoom "0"
  11. rate "60000"
  12. fps_max "121"
  13.  
  14. cl_show_splashes "0"
  15. cl_ragdoll_collide "0"
  16. cl_showhelp "0"
  17. cl_threaded_bone_setup "0"
  18. cl_threaded_client_leaf_system "0"
  19. cl_predict "1"
  20. cl_predictweapons "1"
  21. cl_showfps "0"
  22. cl_showpluginmessages "0"
  23. cl_forcepreload "1"
  24. cl_soundemitter_flush "1"
  25. cl_burninggibs "0"
  26. cl_detaildist "0"
  27. cl_detailfade "0"
  28. cl_drawmonitors "0"
  29. cl_ejectbrass "0"
  30. cl_muzzleflash_dlight_1st "0"
  31. cl_show_splashes "0"
  32. cl_clearhinthistory "1"
  33. cl_debugrumble "0"
  34. cl_rumblescale "0"
  35. cl_playerspraydisable "1"
  36. cl_phys_props_enable "0"
  37. cl_phys_props_max "0"
  38. cl_ragdoll_fade_time "0"
  39. cl_ragdoll_forcefade "1"
  40. cl_ragdoll_physics_enable "0"
  41.  
  42.  
  43.  
  44.  
  45.  
  46. mat_alphacoverage "0"
  47. mat_antialias "0"
  48. mat_autoexposure_max "0"
  49. mat_autoexposure_min "0"
  50. mat_bloomscale "0"
  51. mat_bumpmap "1"
  52. mat_colcorrection_disableentities "1"
  53. mat_colorcorrection "0"
  54. mat_compressedtextures "1"
  55. mat_disable_bloom "1"
  56. mat_disable_fancy_blending "1"
  57. mat_disable_lightwarp "1"
  58. mat_disable_ps_patch "1"
  59. mat_envmapsize "0"
  60. mat_envmaptgasize "0"
  61. mat_excludetextures "1"
  62. mat_fastnobump "0"
  63. mat_fastspecular "1"
  64. mat_filterlightmaps "0"
  65. mat_filtertextures "1"
  66. mat_forceaniso "0"
  67. mat_forcemanagedtextureintohardware "0"
  68. mat_framebuffercopyoverlaysize "0"
  69. mat_hdr_level "0"
  70. mat_levelflush "0"
  71. mat_maxframelatency "0"
  72. mat_max_worldmesh_vertices "64"
  73. mat_mipmaptextures "1"
  74. mat_monitorgamma "1.6"
  75. mat_motion_blur_enabled "0"
  76. mat_parallaxmap "0"
  77. mat_picmip "2"
  78. mat_postprocess_x "0"
  79. mat_postprocess_y "0"
  80. mat_reducefillrate "1"
  81. mat_reduceparticles "1"
  82. mat_specular "0"
  83. mat_trilinear "0"
  84. mat_use_compressed_hdr_textures "1"
  85. mat_vsync "0"
  86. mat_wateroverlaysize "1"
  87. mat_filtertextures "1"
  88. mat_bufferprimitives "1"
  89. mat_clipz "1"
  90. mat_disablehwmorph "1"
  91. mat_forcehardwaresync "0"
  92. mat_postprocessing_combine "1"
  93. mat_queue_mode "2"
  94. mat_hdr_enabled "0"
  95. mat_aaquality "0"
  96. mat_softwarelighting "0"
  97. mat_bloom_scalefactor_scalar "0"
  98. mat_diffuse "1"
  99. mat_software_aa_blur_one_pixel_lines "0"
  100. mat_software_aa_strength "0"
  101. mat_software_aa_strength_vgui "0"
  102. mat_software_aa_tap_offset "0"
  103. mat_non_hdr_bloom_scalefactor "0"
  104. mat_shadowstate "1"
  105. mat_debugdepthval "0"
  106. mat_debugdepthvalmax "0"
  107. mat_debug_postprocessing_effects "0"
  108. mat_phong "0"
  109.  
  110. rope_averagelight "0"
  111. rope_collide "0"
  112. rope_rendersolid "0"
  113. rope_shake "0"
  114. rope_smooth "0"
  115. rope_smooth_enlarge "0"
  116. rope_smooth_maxalpha "0"
  117. rope_smooth_maxalphawidth "0"
  118. rope_smooth_minalpha "0"
  119. rope_smooth_minwidth "0"
  120. rope_solid_maxalpha "0"
  121. rope_solid_maxwidth "0"
  122. rope_solid_minalpha "0"
  123. rope_solid_minwidth "0"
  124. rope_subdiv "0"
  125. rope_wind_dist "0"
  126.  
  127. r_3dsky "0"
  128. r_ambientboost "0"
  129. r_ambientfactor "0"
  130. r_ambientmin "0"
  131. r_avglight "0"
  132. r_bloomtintb "0"
  133. r_bloomtintexponent "0"
  134. r_bloomtintg "0"
  135. r_bloomtintr "0"
  136. r_cheapwaterend "1"
  137. r_cheapwaterstart "1"
  138. r_decalstaticprops "0"
  139. r_dopixelvisibility "0"
  140. r_drawbatchdecals "0"
  141. r_drawdetailprops "0"
  142. r_drawflecks "0"
  143. r_drawmodeldecals "0"
  144. r_drawspecificstaticprop "0"
  145. r_dynamic "0"
  146. r_eyemove "0"
  147. r_fastzreject "-1"
  148. r_flashlightdepthtexture "0"
  149. r_flashlightrendermodels "0"
  150. r_flashlightrenderworld "0"
  151. r_forcewaterleaf "1"
  152. r_hunkalloclightmaps "0"
  153. r_lightaverage "0"
  154. r_lightcache_zbuffercache "0"
  155. r_maxdlights "0"
  156. r_maxmodeldecal "0"
  157. r_maxnewsamples "0"
  158. r_occlusion "1"
  159. r_physpropstaticlighting "0"
  160. r_pixelfog "1"
  161. r_radiosity "0"
  162. r_renderoverlayfragment "0"
  163. r_ropetranslucent "0"
  164. r_staticprop_lod "4"
  165. r_updaterefracttexture "0"
  166. r_visualizeproplightcaching "1"
  167. r_waterdrawreflection "0"
  168. r_waterdrawrefraction "1"
  169. r_waterforceexpensive "0"
  170. r_waterforcereflectentities "0"
  171. r_worldlights "0"
  172. r_sse2 "1"
  173. r_3dnow "1"
  174. r_maxsampledist "0"
  175. r_minnewsamples "0"
  176. r_propsmaxdist "1"
  177. r_queued_post_processing "1"
  178. r_threaded_client_shadow_manager "1"
  179. r_threaded_particles "1"
  180. r_threaded_renderables "1"
  181. r_queued_decals "0"
  182. r_queued_post_processing "1"
  183. r_queued_ropes "0"
  184. r_unloadlightmaps "0"
  185. r_decals "0"
  186. r_spray_lifetime "0"
  187. r_shadowmaxrendered "11"
  188. r_shadowrendertotexture "1"
  189. r_shadows "0"
  190. r_eyes "0"
  191. r_flex "0"
  192. r_lod "2"
  193. r_rootlod "2"
  194. r_teeth "0"
  195. r_propsmaxdist "1"
  196.  
  197. dsp_enhance_stereo "0"
  198. dsp_slow_cpu "1"
  199. dsp_volume "1"
  200. dsp_spatial "40"
  201. dsp_speaker "50"
  202. dsp_water "14"
  203.  
  204. snd_async_fullyasync "1"
  205. snd_pitchquality "0"
  206. snd_spatialize_roundrobin "1"
  207. snd_mixahead "0.1"
  208. snd_mix_async "1"
  209.  
  210. tf_dingalingaling "1"
  211. tf_dingaling_pitchmaxdmg "5"
  212. tf_dingaling_pitchmindmg "140"
  213. tf_dingaling_volume "1"
  214. tf_particles_disable_weather "1"
  215. tf_playergib "0"
  216.  
  217. violence_ablood "0"
  218. violence_agibs "0"
  219. violence_hblood "0"
  220. violence_hgibs "0"
  221.  
  222. mp_usehwmmodels "0"
  223. mp_usehwmvcds "0"
  224. mp_decals "1"
  225.  
  226. g_ragdoll_fadespeed "0"
  227. g_ragdoll_lvfadespeed "0"
  228.  
  229. flex_rules "0"
  230. flex_smooth "1"
  231.  
  232. adsp_debug "0"
  233. budget_show_history "0"
  234. blink_duration "0"
  235. commentary "0"
  236. gl_clear "0"
  237. glow_outline_effect_enable "0"
  238. prop_active_gib_limit "0"
  239. props_break_max_pieces "0"
  240. soundscape_flush "1"
  241. showhitlocation "1"
  242. jpeg_quality "100"
  243. overview_mode "0"
  244. muzzleflash_light "0"
  245. func_break_max_pieces "0"
  246. glow_outline_effect_enable "0"
  247. lod_transitiondist "0"
  248. ragdoll_sleepaftertime "0"
  249. developer "0"
  250. sv_forcepreload "1"
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