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- <include name="OverlayVisibility-7">
- <texture>$INFO[ListItem(-7).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(-7).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(-7).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility-6">
- <texture>$INFO[ListItem(-6).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(-6).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(-6).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility-5">
- <texture>$INFO[ListItem(-5).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(-5).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(-5).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility-4">
- <texture>$INFO[ListItem(-4).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(-4).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(-4).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility-3">
- <texture>$INFO[ListItem(-3).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(-3).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(-3).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility-2">
- <texture>$INFO[ListItem(-2).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(-2).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(-2).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility-1">
- <texture>$INFO[ListItem(-1).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(-1).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(-1).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility0">
- <texture>$INFO[ListItem(0).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(0).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(0).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility1">
- <texture>$INFO[ListItem(1).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(1).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(1).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility2">
- <texture>$INFO[ListItem(2).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(2).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(2).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility3">
- <texture>$INFO[ListItem(3).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(3).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(3).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility4">
- <texture>$INFO[ListItem(4).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(4).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(4).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility5">
- <texture>$INFO[ListItem(5).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(5).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(5).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility6">
- <texture>$INFO[ListItem(6).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(6).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(6).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility7">
- <texture>$INFO[ListItem(7).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(7).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(7).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility8">
- <texture>$INFO[ListItem(8).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(8).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(8).Overlay,OverlayUnWatched.png)]</visible>
- </include>
- <include name="OverlayVisibility9">
- <texture>$INFO[ListItem(9).Overlay,thumbs/]</texture>
- <visible>[Skin.HasSetting(Nox.watchedoverlay) + SubString(ListItem(9).Overlay,OverlayWatched.png)] | [Skin.HasSetting(Nox.newstatus) + SubString(ListItem(9).Overlay,OverlayUnWatched.png)]</visible>
- </include>
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