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  1. World Config
  2. [CODE]
  3. ################################################
  4. # Trinity Core World Server configuration file #
  5. ################################################
  6. [worldserver]
  7.  
  8. ###################################################################################################
  9. # SECTION INDEX
  10. #
  11. # EXAMPLE CONFIG
  12. # CONNECTIONS AND DIRECTORIES
  13. # PERFORMANCE SETTINGS
  14. # SERVER LOGGING
  15. # SERVER SETTINGS
  16. # PLAYER INTERACTION
  17. # CREATURE SETTINGS
  18. # CHAT SETTINGS
  19. # GAME MASTER SETTINGS
  20. # VISIBILITY AND DISTANCES
  21. # SERVER RATES
  22. # AUTO BROADCAST
  23. # BATTLEGROUND CONFIG
  24. # ARENA CONFIG
  25. # NETWORK CONFIG
  26. # CONSOLE AND REMOTE ACCESS
  27. # CHARACTER DELETE OPTIONS
  28. # CUSTOM SERVER OPTIONS
  29. #
  30. ###################################################################################################
  31.  
  32. ###################################################################################################
  33. # EXAMPLE CONFIG
  34. #
  35. # Variable
  36. # Description: Brief description what the variable is doing.
  37. # Important: Annotation for important things about this variable.
  38. # Example: "Example, i.e. if the value is a string"
  39. # Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)
  40. # 0 - (Disabled|Comment|Variable name in case of grouped config options)
  41. #
  42. # Note to developers:
  43. # - Copy this example to keep the formatting.
  44. # - Line breaks should be at column 100.
  45. ###################################################################################################
  46.  
  47. ###################################################################################################
  48. # CONNECTIONS AND DIRECTORIES
  49. #
  50. # RealmID
  51. # Description: ID of the Realm using this config.
  52. # Important: RealmID must match the realmlist inside the realmd database.
  53. # Default: 1
  54.  
  55. RealmID = 1
  56.  
  57. #
  58. # DataDir
  59. # Description: Data directory setting.
  60. # Important: DataDir needs to be quoted, as the string might contain space characters.
  61. # Example: "@prefix@/share/trinitycore"
  62. # Default: "."
  63.  
  64. DataDir = "."
  65.  
  66. #
  67. # LogsDir
  68. # Description: Logs directory setting.
  69. # Important: LogsDir needs to be quoted, as the string might contain space characters.
  70. # Logs directory must exists, or log file creation will be disabled.
  71. # Default: "" - (Log files will be stored in the current path)
  72.  
  73. LogsDir = "logs"
  74.  
  75. #
  76. # LoginDatabaseInfo
  77. # WorldDatabaseInfo
  78. # CharacterDatabaseInfo
  79. # Description: Database connection settings for the world server.
  80. # Example: "hostname;port;username;password;database"
  81. # ".;somenumber;username;password;database" - (Use named pipes on Windows
  82. # "enable-named-pipe" to [mysqld]
  83. # section my.ini)
  84. # ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
  85. # Unix/Linux)
  86. # Default: "127.0.0.1;3306;trinity;trinity;auth" - (LoginDatabaseInfo)
  87. # "127.0.0.1;3306;trinity;trinity;world" - (WorldDatabaseInfo)
  88. # "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo)
  89.  
  90. LoginDatabaseInfo = "127.0.0.1;3306;---;---;cosmicauth"
  91. WorldDatabaseInfo = "127.0.0.1;3306;---;---;cosmicworld"
  92. CharacterDatabaseInfo = "127.0.0.1;3306;---;---;cosmiccharacters"
  93.  
  94. #
  95. # LoginDatabase.WorkerThreads
  96. # WorldDatabase.WorkerThreads
  97. # CharacterDatabase.WorkerThreads
  98. # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
  99. # statements. Each worker thread is mirrored with its own connection to the
  100. # MySQL server and their own thread on the MySQL server.
  101. # Default: 1 - (LoginDatabase.WorkerThreads)
  102. # 1 - (WorldDatabase.WorkerThreads)
  103. # 1 - (CharacterDatabase.WorkerThreads)
  104.  
  105. LoginDatabase.WorkerThreads = 1
  106. WorldDatabase.WorkerThreads = 1
  107. CharacterDatabase.WorkerThreads = 1
  108.  
  109. #
  110. # LoginDatabase.SynchThreads
  111. # WorldDatabase.SynchThreads
  112. # CharacterDatabase.SynchThreads
  113. # Description: The amount of MySQL connections spawned to handle.
  114. # Default: 1 - (LoginDatabase.WorkerThreads)
  115. # 1 - (WorldDatabase.WorkerThreads)
  116. # 2 - (CharacterDatabase.WorkerThreads)
  117.  
  118. LoginDatabase.SynchThreads = 1
  119. WorldDatabase.SynchThreads = 1
  120. CharacterDatabase.SynchThreads = 2
  121.  
  122. #
  123. # MaxPingTime
  124. # Description: Time (in minutes) between database pings.
  125. # Default: 30
  126.  
  127. MaxPingTime = 30
  128.  
  129. #
  130. # WorldServerPort
  131. # Description: TCP port to reach the world server.
  132. # Default: 8085
  133.  
  134. WorldServerPort = 8085
  135.  
  136. #
  137. # BindIP
  138. # Description: Bind world server to IP/hostname
  139. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  140.  
  141. BindIP = "0.0.0.0"
  142.  
  143. #
  144. ###################################################################################################
  145.  
  146. ###################################################################################################
  147. # PERFORMANCE SETTINGS
  148. #
  149. # UseProcessors
  150. # Description: Processors mask for Windows based multi-processor systems.
  151. # Default: 0 - (Selected by OS)
  152. # 1+ - (Bit mask value of selected processors)
  153.  
  154. UseProcessors = 0
  155.  
  156. #
  157. # ProcessPriority
  158. # Description: Process priority setting for Windows based systems.
  159. # Default: 1 - (High)
  160. # 0 - (Normal)
  161.  
  162. ProcessPriority = 1
  163.  
  164. #
  165. # Compression
  166. # Description: Compression level for client update packages
  167. # Range: 1-9
  168. # Default: 1 - (Speed)
  169. # 9 - (Best compression)
  170.  
  171. Compression = 1
  172.  
  173. #
  174. # PlayerLimit
  175. # Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.
  176. # Important: If you want to block players and only allow Mods, GMs or Admins to join the
  177. # server, use the DB field "realmd.realmlist.allowedSecurityLevel".
  178. # Default: 100 - (Enabled)
  179. # 1+ - (Enabled)
  180. # 0 - (Disabled, No limit)
  181.  
  182. PlayerLimit = 1000
  183.  
  184. #
  185. # SaveRespawnTimeImmediately
  186. # Description: Save respawn time for creatures at death and gameobjects at use/open.
  187. # Default: 1 - (Enabled, Save respawn time immediately)
  188. # 0 - (Disabled, Save respawn time at grid unloading)
  189.  
  190. SaveRespawnTimeImmediately = 1
  191.  
  192. #
  193. # MaxOverspeedPings
  194. # Description: Maximum overspeed ping count before character is disconnected.
  195. # Default: 2 - (Enabled, Minimum value)
  196. # 3+ - (Enabled, More checks before kick)
  197. # 0 - (Disabled)
  198.  
  199. MaxOverspeedPings = 2
  200.  
  201. #
  202. # GridUnload
  203. # Description: Unload grids to save memory. Can be disabled if enough memory is available
  204. # to speed up moving players to new grids.
  205. # Default: 1 - (enable, Unload grids)
  206. # 0 - (disable, Do not unload grids)
  207.  
  208. GridUnload = 1
  209.  
  210. #
  211. # SocketTimeOutTime
  212. # Description: Time (in milliseconds) after which a connection being idle on the character
  213. # selection screen is disconnected.
  214. # Default: 900000 - (15 minutes)
  215.  
  216. SocketTimeOutTime = 900000
  217.  
  218. #
  219. # SessionAddDelay
  220. # Description: Time (in microseconds) that a network thread will sleep after authentication
  221. # protocol handling before adding a connection to the world session map.
  222. # Default: 10000 - (10 milliseconds, 0.01 second)
  223.  
  224. SessionAddDelay = 10000
  225.  
  226. #
  227. # GridCleanUpDelay
  228. # Description: Time (in milliseconds) grid clean up delay.
  229. # Default: 300000 - (5 minutes)
  230.  
  231. GridCleanUpDelay = 300000
  232.  
  233. #
  234. # MapUpdateInterval
  235. # Description: Time (milliseconds) for map update interval.
  236. # Default: 100 - (0.1 second)
  237.  
  238. MapUpdateInterval = 100
  239.  
  240. #
  241. # ChangeWeatherInterval
  242. # Description: Time (in milliseconds) for weather update interval.
  243. # Default: 600000 - (10 min)
  244.  
  245. ChangeWeatherInterval = 600000
  246.  
  247. #
  248. # PlayerSaveInterval
  249. # Description: Time (in milliseconds) for player save interval.
  250. # Default: 900000 - (15 min)
  251.  
  252. PlayerSaveInterval = 900000
  253.  
  254. #
  255. # PlayerSave.Stats.MinLevel
  256. # Description: Minimum level for saving character stats in the database for external usage.
  257. # Default: 0 - (Disabled, Do not save character stats)
  258. # 1+ - (Enabled, Level beyond which character stats are saved)
  259.  
  260. PlayerSave.Stats.MinLevel = 0
  261.  
  262. #
  263. # PlayerSave.Stats.SaveOnlyOnLogout
  264. # Description: Save player stats only on logout.
  265. # Default: 1 - (Enabled, Only save on logout)
  266. # 0 - (Disabled, Save on every player save)
  267.  
  268. PlayerSave.Stats.SaveOnlyOnLogout = 1
  269.  
  270. #
  271. # vmap.enableLOS
  272. # vmap.enableHeight
  273. # Description: VMmap support for line of sight and height calculation.
  274. # Default: 1 - (Enabled, vmap.enableLOS)
  275. # 1 - (Enabled, vmap.enableHeight)
  276. # 0 - (Disabled)
  277.  
  278. vmap.enableLOS = 1
  279. vmap.enableHeight = 1
  280.  
  281. #
  282. # vmap.ignoreSpellIds
  283. # Description: These spells are ignored for LoS calculation.
  284. # List of ids with delimiter ','.
  285. # Example: "7720,1337"
  286. # Default: "7720"
  287.  
  288. vmap.ignoreSpellIds = "7720"
  289.  
  290. #
  291. # vmap.petLOS
  292. # Description: Check line of sight for pets, to avoid them attacking through walls.
  293. # Default: 1 - (Enabled, each pet attack will be checked for line of sight)
  294. # 0 - (Disabled, somewhat less CPU usage)
  295.  
  296. vmap.petLOS = 1
  297.  
  298. #
  299. # vmap.enableIndoorCheck
  300. # Description: VMap based indoor check to remove outdoor-only auras (mounts etc.).
  301. # Default: 1 - (Enabled)
  302. # 0 - (Disabled, somewhat less CPU usage)
  303.  
  304. vmap.enableIndoorCheck = 1
  305.  
  306. #
  307. # DetectPosCollision
  308. # Description: Check final move position, summon position, etc for visible collision with
  309. # other objects or walls (walls only if vmaps are enabled).
  310. # Default: 1 - (Enabled)
  311. # 0 - (Disabled, Less position precision but less CPU usage)
  312.  
  313. DetectPosCollision = 1
  314.  
  315. #
  316. # TargetPosRecalculateRange
  317. # Description: Max distance from movement target point (+moving unit size) and targeted
  318. # object (+size) after that new target movement point calculated.
  319. # Range: 0.5-5.0
  320. # Default: 1.5
  321. # 0.5 - (Minimum, Contact Range, More sensitive reaction to target movement)
  322. # 5.0 - (Maximum, Melee attack range, Less CPU usage)
  323.  
  324. TargetPosRecalculateRange = 1.5
  325.  
  326. #
  327. # UpdateUptimeInterval
  328. # Description: Update realm uptime period (in minutes).
  329. # Default: 10 - (10 minutes)
  330. # 1+
  331.  
  332. UpdateUptimeInterval = 10
  333.  
  334. #
  335. # LogDB.Opt.ClearInterval
  336. # Description: Time (in minutes) for the WUPDATE_CLEANDB timer that clears the `logs` table
  337. # of old entries.
  338. # Default: 10 - (10 minutes)
  339. # 1+
  340.  
  341. LogDB.Opt.ClearInterval = 10
  342.  
  343. #
  344. # LogDB.Opt.ClearTime
  345. # Description: Time (in seconds) for keeping old `logs` table entries.
  346. # Default: 1209600 - (Enabled, 14 days)
  347. # 0 - (Disabled, Do not clear entries)
  348.  
  349. LogDB.Opt.ClearTime = 1209600
  350.  
  351. #
  352. # MaxCoreStuckTime
  353. # Description: Time (in seconds) before the server is forced to crash if it is frozen.
  354. # Default: 0 - (Disabled)
  355. # 10+ - (Enabled, Recommended 10+)
  356.  
  357. MaxCoreStuckTime = 25
  358.  
  359. #
  360. # AddonChannel
  361. # Description: Configure the use of the addon channel through the server (some client side
  362. # addons will not work correctly with disabled addon channel)
  363. # Default: 1 - (Enabled)
  364. # 0 - (Disabled)
  365.  
  366. AddonChannel = 1
  367.  
  368. #
  369. # MapUpdate.Threads
  370. # Description: Number of threads to update maps.
  371. # Default: 1
  372.  
  373. MapUpdate.Threads = 1
  374.  
  375. #
  376. # CleanCharacterDB
  377. # Description: Clean out deprecated achievements, skills, spells and talents from the db.
  378. # Default: 0 - (Disabled)
  379. # 1 - (Enable)
  380.  
  381. CleanCharacterDB = 0
  382.  
  383. #
  384. # PersistentCharacterCleanFlags
  385. # Description: Determines the character clean flags that remain set after cleanups.
  386. # This is a bitmask value, check /doc/CharacterDBCleanup.txt for more
  387. # information.
  388. # Example: 14 - (Cleaning up skills, talents and spells will remain enabled after the
  389. # next cleanup)
  390. # Default: 0 - (All cleanup methods will be disabled after the next cleanup)
  391.  
  392. PersistentCharacterCleanFlags = 0
  393.  
  394. #
  395. ###################################################################################################
  396.  
  397. ###################################################################################################
  398. # SERVER LOGGING
  399. #
  400. # PidFile
  401. # Description: World daemon PID file
  402. # Example: "./worldd.pid" - (Enabled)
  403. # Default: "" - (Disabled)
  404.  
  405. PidFile = ""
  406.  
  407. #
  408. # LogLevel
  409. # Description: Server console level of logging
  410. # Default: 1 - (Basic)
  411. # 0 - (Minimum)
  412. # 2 - (Detail)
  413. # 3 - (Full/Debug)
  414.  
  415. LogLevel = 2
  416.  
  417. #
  418. # LogFile
  419. # Description: Log file for main server log.
  420. # Default: "Server.log" - (Enabled)
  421. # "" - (Disabled)
  422.  
  423. LogFile = "Server.log"
  424.  
  425. #
  426. # LogTimestamp
  427. # Description: Append timestamp to the server log file name.
  428. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  429. # Default: 0 - (Disabled)
  430. # 1 - (Enabled)
  431.  
  432. LogTimestamp = 0
  433.  
  434. #
  435. # LogFileLevel
  436. # Description: Server file level of logging
  437. # Default: 0 - (Minimum)
  438. # 1 - (Basic)
  439. # 2 - (Detail)
  440. # 3 - (Full/Debug)
  441.  
  442. LogFileLevel = 0
  443.  
  444. #
  445. # Debug Log Mask
  446. # Description: Bitmask that determines which debug log output (level 3)
  447. # will be logged.
  448. # Possible flags:
  449. # 1 - Anything related to units that doesn't fit in other
  450. # categories.
  451. # 2 - Anything related to pets.
  452. # 4 - Anything related to vehicles.
  453. # 8 - Anything related to C++ AI, instance scripts, etc.
  454. # 16 - Anything related to DB AI, such as SAI, EAI, CreatureAI
  455. # 32 - Anything related to DB map scripts
  456. # 64 - Anything related to network input/output,
  457. # such as packet handlers and netcode logs
  458. # 128 - Anything related to the spellsystem and aurasystem
  459. # 256 - Anything related to the achievement system
  460. # 512 - Anything related to the condition system
  461. # 1024 - Anything related to the pool system
  462. # 2048 - Anything related to the auction house
  463. # 4096 - Anything related to arena's and battlegrounds
  464. # 8192 - Anything related to outdoor PVP
  465. # 16384 - Anything related to the chat system
  466. # 32768 - Anything related to the LFG system
  467. # 65536 - Anything related to maps, instances (not scripts),
  468. # grids, cells, visibility, etc.
  469. # 131072 - Anything related to player loading from DB
  470. # (Player::_LoadXXX functions)
  471. # 262144 - Anything related to items
  472. # 524288 - Anything related to player skills
  473. # (do not confuse with spells)
  474. # 1048576 - Anything related to loot
  475. # 2097152 - Anything related to guilds
  476. # 4194304 - Anything related to transports
  477. #
  478. # Simply add the values together to create a bitmask.
  479. # For more info see enum DebugLogFilters in Log.h
  480. #
  481. # Default: 0 (nothing)
  482.  
  483. DebugLogMask = 0
  484.  
  485. #
  486. # WorldLogFile
  487. # Description: Packet logging file for the world server.
  488. # Example: "World.log" - (Enabled)
  489. # Default: "" - (Disabled)
  490.  
  491. WorldLogFile = "World.log"
  492.  
  493. #
  494. # DBErrorLogFile
  495. # Description: Log file for database errors.
  496. # Default: "DBErrors.log" - (Enabled)
  497. # "" - (Disabled)
  498.  
  499. DBErrorLogFile = "DBErrors.log"
  500.  
  501. #
  502. # CharLogFile
  503. # Description: Log file for character operations
  504. # Default: "Char.log" - (Enabled)
  505. # "" - (Disabled)
  506.  
  507. CharLogFile = "Char.log"
  508.  
  509. #
  510. # CharLogTimestamp
  511. # Description: Append timestamp to the character log file name.
  512. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  513. # Default: 0 - (Disabled)
  514. # 1 - (Enabled)
  515.  
  516. CharLogTimestamp = 0
  517.  
  518. #
  519. # CharLogDump
  520. # Description: Write a character dump in the CharLogFile before deleting it.
  521. # For restoration, copy character data from log file starting from
  522. # line == START DUMP == to line == END DUMP == (exclusive)
  523. # and load it using the "pdump load" command.
  524. # Default: 0 - (Disabled)
  525. # 1 - (Enabled)
  526.  
  527. CharLogDump = 0
  528.  
  529. #
  530. # CharLogDump.Separate
  531. # Description: Write character dump to separate files files rather than adding it to the
  532. # CharLogFile.
  533. # Default: 0 - (Disabled)
  534. # 1 - (Enabled)
  535.  
  536. CharLogDump.Separate = 0
  537.  
  538. #
  539. # CharLogDump.SeparateDir
  540. # Description: Write dump files into the sub folder within the log folder.
  541. # Example: "chardumps" - (Enabled)
  542. # Default: "" - (Disabled)
  543.  
  544. CharLogDump.SeparateDir = ""
  545.  
  546. #
  547. # GmLogFile
  548. # Description: Log file for gamemaster commands.
  549. # Default: "GM.log" - (Enabled)
  550. # "" - (Disabled)
  551.  
  552. GmLogFile = "GM.log"
  553.  
  554. #
  555. # GmLogTimestamp
  556. # Description: Append timestamp to the gamemaster log file name.
  557. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  558. # Default: 0 - (Disabled)
  559. # 1 - (Enabled)
  560.  
  561. GmLogTimestamp = 0
  562.  
  563. #
  564. # GmLogPerAccount
  565. # Description: Create a log file per gamemaster account.
  566. # Important: Logs not created if GmLogFile is not set.
  567. # Default: 0 - (Disabled)
  568. # 1 - (Enabled)
  569.  
  570. GmLogPerAccount = 1
  571.  
  572. #
  573. # RaLogFile
  574. # Description: Log file for Remote Access commands.
  575. # Default: "RA.log" - (Enabled)
  576. # "" - (Disabled)
  577.  
  578. RaLogFile = "RA.log"
  579.  
  580. #
  581. # ArenaLogFile
  582. # Description: Log file for arena fights and arena team creations.
  583. # Example: "Arena.log" - (Enabled)
  584. # Default: "" - (Disabled)
  585.  
  586. ArenaLogFile = "Arena.log"
  587.  
  588. #
  589. # ArenaLog.ExtendedInfo
  590. # Description: Include extended info to ArenaLogFile for each player after rated arena
  591. # matches (guid, name, team, IP, healing/damage done, killing blows).
  592. # Default: 0 - (Disabled)
  593. # 1 - (Enabled)
  594.  
  595. ArenaLog.ExtendedInfo = 1
  596.  
  597. #
  598. # SQLDriverLogFile
  599. # Description: Log file for SQL driver events.
  600. # Example: "SQLDriver.log" - (Enabled)
  601. # Default: "" - (Disabled)
  602.  
  603. SQLDriverLogFile = ""
  604.  
  605. #
  606. # SQLDriverQueryLogging
  607. # Description: Log SQL queries to the SQLDriverLogFile and console.
  608. # Default: 0 - (Disabled, Query errors only)
  609. # 1 - (Enabled, Full query logging - may have performance impact)
  610.  
  611. SQLDriverQueryLogging = 0
  612.  
  613. #
  614. # LogColors
  615. # Description: Colors for log messages (Format: "normal basic detail debug").
  616. # Colors: 0 - Black
  617. # 1 - Red
  618. # 2 - Green
  619. # 3 - Brown
  620. # 4 - Blue
  621. # 5 - Magenta
  622. # 6 - Cyan
  623. # 7 - Grey
  624. # 8 - Yellow
  625. # 9 - Lred
  626. # 10 - Lgreen
  627. # 11 - Lblue
  628. # 12 - Lmagenta
  629. # 13 - Lcyan
  630. # 14 - White
  631. # Example: "13 11 9 5" - (Enabled)
  632. # Default: "13 11 9 1" - (Enabled)
  633.  
  634. LogColors = ""
  635.  
  636. #
  637. # EnableLogDB
  638. # Description: Write log messages to database (LogDatabaseInfo).
  639. # Default: 0 - (Disabled)
  640. # 1 - (Enabled)
  641.  
  642. EnableLogDB = 0
  643.  
  644. #
  645. # DBLogLevel
  646. # Description: Log level of databases logging.
  647. # Default: 2 - (Detail)
  648. # 0 - (Minimum)
  649. # 1 - (Basic)
  650. # 3 - (Full/Debug)
  651.  
  652. DBLogLevel = 2
  653.  
  654. #
  655. # LogDB.Char
  656. # Description: Log character operations to database.
  657. # Default: 0 - (Disabled)
  658. # 1 - (Enabled)
  659.  
  660. LogDB.Char = 0
  661.  
  662. #
  663. # LogDB.GM
  664. # Description: Log gamemaster commands to database.
  665. # Default: 0 - (Disabled)
  666. # 1 - (Enabled)
  667.  
  668. LogDB.GM = 0
  669.  
  670. #
  671. # LogDB.RA
  672. # Description: Log remote access events to database.
  673. # Default: 0 - (Disabled)
  674. # 1 - (Enabled)
  675.  
  676. LogDB.RA = 0
  677.  
  678. #
  679. # LogDB.World
  680. # Description: Log world server packets to database.
  681. # Default: 0 - (Disabled)
  682. # 1 - (Enabled, May have performance impact)
  683.  
  684. LogDB.World = 0
  685.  
  686. #
  687. # LogDB.Chat
  688. # Description: Log chat messages to database.
  689. # Default: 0 - (Disabled)
  690. # 1 - (Enabled)
  691.  
  692. LogDB.Chat = 0
  693.  
  694.  
  695. # ChatLogFile
  696. # Description: Log file for chat logs.
  697. # Default: "Chat.log" - (Enabled)
  698. # "" - (Disabled)
  699.  
  700. ChatLogFile = "Chat.log"
  701.  
  702. # ChatLogTimestamp
  703. # Description: Append timestamp to the chat log file name.
  704. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  705. # Default: 0 - (Disabled)
  706. # 1 - (Enabled)
  707.  
  708. ChatLogTimestamp = 0
  709.  
  710. #
  711. # ChatLogs.Channel
  712. # Description: Log custom channel chat.
  713. # Default: 0 - (Disabled)
  714. # 1 - (Enabled)
  715.  
  716. ChatLogs.Channel = 0
  717.  
  718. #
  719. # ChatLogs.Whisper
  720. # Description: Log whispers between players.
  721. # Default: 0 - (Disabled)
  722. # 1 - (Enabled)
  723.  
  724. ChatLogs.Whisper = 0
  725.  
  726. #
  727. # ChatLogs.SysChan
  728. # Description: Log system channel messages.
  729. # Default: 0 - (Disabled)
  730. # 1 - (Enabled)
  731.  
  732. ChatLogs.SysChan = 0
  733.  
  734. #
  735. # ChatLogs.Party
  736. # Description: Log party chat.
  737. # Default: 0 - (Disabled)
  738. # 1 - (Enabled)
  739.  
  740.  
  741. ChatLogs.Party = 0
  742.  
  743. #
  744. # ChatLogs.Raid
  745. # Description: Log raid chat.
  746. # Default: 0 - (Disabled)
  747. # 1 - (Enabled)
  748.  
  749.  
  750. ChatLogs.Raid = 0
  751.  
  752. #
  753. # ChatLogs.Guild
  754. # Description: Log guild chat.
  755. # Default: 0 - (Disabled)
  756. # 1 - (Enabled)
  757.  
  758. ChatLogs.Guild = 0
  759.  
  760. #
  761. # ChatLogs.Public
  762. # Description: Log public chat (say/yell/emote).
  763. # Default: 0 - (Disabled)
  764. # 1 - (Enabled)
  765.  
  766. ChatLogs.Public = 0
  767.  
  768. #
  769. # ChatLogs.Addon
  770. # Description: Log addon messages.
  771. # Default: 0 - (Disabled)
  772. # 1 - (Enabled)
  773.  
  774. ChatLogs.Addon = 0
  775.  
  776. #
  777. # ChatLogs.BattleGround
  778. # Description: Log battleground chat.
  779. # Default: 0 - (Disabled)
  780. # 1 - (Enabled)
  781.  
  782. ChatLogs.BattleGround = 0
  783.  
  784. #
  785. ###################################################################################################
  786.  
  787. ###################################################################################################
  788. # SERVER SETTINGS
  789. #
  790. # GameType
  791. # Description: Server realm type.
  792. # Default: 0 - (NORMAL)
  793. # 1 - (PVP)
  794. # 4 - (NORMAL)
  795. # 6 - (RP)
  796. # 8 - (RPPVP)
  797. # 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest
  798. # activated places and sanctuaries)
  799.  
  800. GameType = 0
  801.  
  802. #
  803. # RealmZone
  804. # Description: Server realm zone. Set allowed alphabet in character, etc. names.
  805. # Default 1 - (Development - any language)
  806. # 2 - (United States - extended-Latin)
  807. # 3 - (Oceanic - extended-Latin)
  808. # 4 - (Latin America - extended-Latin)
  809. # 5 - (Tournament - basic-Latin at create, any at login)
  810. # 6 - (Korea - East-Asian)
  811. # 7 - (Tournament - basic-Latin at create, any at login)
  812. # 8 - (English - extended-Latin)
  813. # 9 - (German - extended-Latin)
  814. # 10 - (French - extended-Latin)
  815. # 11 - (Spanish - extended-Latin)
  816. # 12 - (Russian - Cyrillic)
  817. # 13 - (Tournament - basic-Latin at create, any at login)
  818. # 14 - (Taiwan - East-Asian)
  819. # 15 - (Tournament - basic-Latin at create, any at login)
  820. # 16 - (China - East-Asian)
  821. # 17 - (CN1 - basic-Latin at create, any at login)
  822. # 18 - (CN2 - basic-Latin at create, any at login)
  823. # 19 - (CN3 - basic-Latin at create, any at login)
  824. # 20 - (CN4 - basic-Latin at create, any at login)
  825. # 21 - (CN5 - basic-Latin at create, any at login)
  826. # 22 - (CN6 - basic-Latin at create, any at login)
  827. # 23 - (CN7 - basic-Latin at create, any at login)
  828. # 24 - (CN8 - basic-Latin at create, any at login)
  829. # 25 - (Tournament - basic-Latin at create, any at login)
  830. # 26 - (Test Server - any language)
  831. # 27 - (Tournament - basic-Latin at create, any at login)
  832. # 28 - (QA Server - any language)
  833. # 29 - (CN9 - basic-Latin at create, any at login)
  834.  
  835. RealmZone = 1
  836.  
  837. #
  838. # StrictPlayerNames
  839. # Description: Limit player name to language specific symbol set. Prevents character
  840. # creation and forces rename request if not allowed symbols are used
  841. # Default: 0 - (Disable, Limited server timezone dependent client check)
  842. # 1 - (Enabled, Strictly basic Latin characters)
  843. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  844. # Note: Client needs to have the appropriate fonts installed which support
  845. # the charset. For non-official localization, custom fonts need to be
  846. # placed in clientdir/Fonts.
  847. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  848.  
  849. StrictPlayerNames = 0
  850.  
  851. #
  852. # StrictCharterNames
  853. # Description: Limit guild/arena team charter names to language specific symbol set.
  854. # Prevents charter creation if not allowed symbols are used.
  855. # Default: 0 - (Disable, Limited server timezone dependent client check)
  856. # 1 - (Enabled, Strictly basic Latin characters)
  857. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  858. # Note: Client needs to have the appropriate fonts installed which support
  859. # the charset. For non-official localization, custom fonts need to be
  860. # placed in clientdir/Fonts.
  861. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  862.  
  863. StrictCharterNames = 0
  864.  
  865. #
  866. # StrictPetNames
  867. # Description: Limit pet names to language specific symbol set.
  868. # Prevents pet naming if not allowed symbols are used.
  869. # Default: 0 - (Disable, Limited server timezone dependent client check)
  870. # 1 - (Enabled, Strictly basic Latin characters)
  871. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  872. # Note: Client needs to have the appropriate fonts installed which support
  873. # the charset. For non-official localization, custom fonts need to be
  874. # placed in clientdir/Fonts.
  875. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  876.  
  877. StrictPetNames = 0
  878.  
  879. #
  880. # DBC.Locale
  881. # Description: DBC language settings.
  882. # Default: 255 - (Auto Detect)
  883. # 0 - (English)
  884. # 1 - (Korean)
  885. # 2 - (French)
  886. # 3 - (German)
  887. # 4 - (Chinese)
  888. # 5 - (Taiwanese)
  889. # 6 - (Spanish)
  890. # 7 - (Spanish Mexico)
  891. # 8 - (Russian)
  892.  
  893. DBC.Locale = 255
  894.  
  895. #
  896. # DeclinedNames
  897. # Description: Allow Russian clients to set and use declined names.
  898. # Default: 0 - (Disabled, Except when the Russian RealmZone is set)
  899. # 1 - (Enabled)
  900.  
  901. DeclinedNames = 0
  902.  
  903. #
  904. # Expansion
  905. # Description: Allow server to use content from expansions. Checks for expansion-related
  906. # map files, client compatibility and class/race character creation.
  907. # Default: 2 - (Expansion 2)
  908. # 1 - (Expansion 1)
  909. # 0 - (Disabled, Ignore and disable expansion content (maps, races, classes)
  910.  
  911. Expansion = 2
  912.  
  913. #
  914. # MinPlayerName
  915. # Description: Minimal player name length.
  916. # Range: 1-12
  917. # Default: 2
  918.  
  919. MinPlayerName = 2
  920.  
  921. #
  922. # MinCharterName
  923. # Description: Minimal charter name length.
  924. # Range: 1-24
  925. # Default: 2
  926.  
  927. MinCharterName = 2
  928.  
  929. #
  930. # MinPetName
  931. # Description: Minimal pet name length.
  932. # Range: 1-12
  933. # Default: 2
  934.  
  935. MinPetName = 2
  936.  
  937. #
  938. # MaxWhoListReturns
  939. # Description: Set the max number of players returned in the /who list and interface.
  940. # Default: 49 - (stable)
  941.  
  942. MaxWhoListReturns = 49
  943.  
  944. #
  945. # CharacterCreating.Disabled
  946. # Description: Disable character creation for players based on faction.
  947. # Default: 0 - (Enabled, All factions are allowed)
  948. # 1 - (Disabled, Alliance)
  949. # 2 - (Disabled, Horde)
  950. # 3 - (Disabled, Both factions)
  951.  
  952. CharacterCreating.Disabled = 0
  953.  
  954. #
  955. # CharacterCreating.Disabled.RaceMask
  956. # Description: Mask of races which cannot be created by players.
  957. # Example: 1536 - (1024 + 512, Blood Elf and Draenei races are disabled)
  958. # Default: 0 - (Enabled, All races are allowed)
  959. # 1 - (Disabled, Human)
  960. # 2 - (Disabled, Orc)
  961. # 4 - (Disabled, Dwarf)
  962. # 8 - (Disabled, Night Elf)
  963. # 16 - (Disabled, Undead)
  964. # 32 - (Disabled, Tauren)
  965. # 64 - (Disabled, Gnome)
  966. # 128 - (Disabled, Troll)
  967. # 512 - (Disabled, Blood Elf)
  968. # 1024 - (Disabled, Draenei)
  969.  
  970. CharacterCreating.Disabled.RaceMask = 0
  971.  
  972. #
  973. # CharacterCreating.Disabled.ClassMask
  974. # Description: Mask of classes which cannot be created by players.
  975. # Example: 288 - (32 + 256, Death Knight and Warlock classes are disabled)
  976. # Default: 0 - (Enabled, All classes are allowed)
  977. # 1 - (Disabled, Warrior)
  978. # 2 - (Disabled, Paladin)
  979. # 4 - (Disabled, Hunter)
  980. # 8 - (Disabled, Rogue)
  981. # 16 - (Disabled, Undead)
  982. # 32 - (Disabled, Death Knight)
  983. # 64 - (Disabled, Shaman)
  984. # 128 - (Disabled, Mage)
  985. # 256 - (Disabled, Warlock)
  986. # 1024 - (Disabled, Druid)
  987.  
  988. CharacterCreating.Disabled.ClassMask = 0
  989.  
  990. #
  991. # CharactersPerAccount
  992. # Description: Limit number of characters per account on all realms on this realmlist.
  993. # Important: Number must be >= CharactersPerRealm
  994. # Default: 50
  995.  
  996. CharactersPerAccount = 50
  997. #
  998. # CharactersPerRealm
  999. # Description: Limit number of characters per account on this realm.
  1000. # Range: 1-10
  1001. # Default: 10 - (Client limitation)
  1002.  
  1003. CharactersPerRealm = 10
  1004.  
  1005. #
  1006. # HeroicCharactersPerRealm
  1007. # Description: Limit number of heroic class characters per account on this realm.
  1008. # Range: 1-10
  1009. # Default: 1
  1010.  
  1011. HeroicCharactersPerRealm = 1
  1012.  
  1013. #
  1014. # CharacterCreating.MinLevelForHeroicCharacter
  1015. # Description: Limit creating heroic characters only for account with another
  1016. # character of specific level (ignored for GM accounts)
  1017. # Default: 55 - (Enabled, Requires at least another level 55 character)
  1018. # 0 - (Disabled)
  1019. # 1 - (Enabled, Requires at least another level 1 character)
  1020.  
  1021. CharacterCreating.MinLevelForHeroicCharacter = 55
  1022.  
  1023. #
  1024. # SkipCinematics
  1025. # Description: Disable cinematic intro at first login after character creation.
  1026. # Prevents buggy intros in case of custom start location coordinates.
  1027. # Default: 0 - (Show intro for each new character)
  1028. # 1 - (Show intro only for first character of selected race)
  1029. # 2 - (Disable intro for all classes)
  1030.  
  1031. SkipCinematics = 0
  1032.  
  1033. #
  1034. # MaxPlayerLevel
  1035. # Description: Maximum level that can be reached by players.
  1036. # Important: Levels beyond 100 are not recommended at all.
  1037. # Range: 1-255
  1038. # Default: 80
  1039.  
  1040. MaxPlayerLevel = 80
  1041.  
  1042. #
  1043. # MinDualSpecLevel
  1044. # Description: Level requirement for Dual Talent Specialization
  1045. # Default: 40
  1046.  
  1047. MinDualSpecLevel = 40
  1048.  
  1049. #
  1050. # StartPlayerLevel
  1051. # Description: Starting level for characters after creation.
  1052. # Range: 1-MaxPlayerLevel
  1053. # Default: 1
  1054.  
  1055. StartPlayerLevel = 1
  1056.  
  1057. #
  1058. # StartHeroicPlayerLevel
  1059. # Description: Staring level for heroic class characters after creation.
  1060. # Range: 1-MaxPlayerLevel
  1061. # Default: 55
  1062.  
  1063. StartHeroicPlayerLevel = 55
  1064.  
  1065. #
  1066. # StartPlayerMoney
  1067. # Description: Amount of money (in Copper) that a character has after creation.
  1068. # Default: 0
  1069. # 100 - (1 Silver)
  1070.  
  1071. StartPlayerMoney = 0
  1072.  
  1073. #
  1074. # MaxHonorPoints
  1075. # Description: Maximum honor points a character can have.
  1076. # Default: 75000
  1077.  
  1078. MaxHonorPoints = 75000
  1079.  
  1080. #
  1081. # StartHonorPoints
  1082. # Description: Amount of honor points that characters have after creation.
  1083. # Default: 0
  1084.  
  1085. StartHonorPoints = 0
  1086.  
  1087. #
  1088. # MaxArenaPoints
  1089. # Description: Maximum arena points a character can have.
  1090. # Default: 10000
  1091.  
  1092. MaxArenaPoints = 10000
  1093.  
  1094. #
  1095. # StartArenaPoints
  1096. # Description: Amount of arena points that characters has after creation.
  1097. # Default: 0
  1098.  
  1099. StartArenaPoints = 0
  1100.  
  1101. #
  1102. # RecruitAFriend.MaxLevel
  1103. # Description: Highest level up to which a character can benefit from the Recruit-A-Friend
  1104. # experience multiplier.
  1105. # Default: 60
  1106.  
  1107. RecruitAFriend.MaxLevel = 60
  1108.  
  1109. #
  1110. # RecruitAFriend.MaxDifference
  1111. # Description: Highest level difference between linked Recruiter and Friend benefit from
  1112. # the Recruit-A-Friend experience multiplier.
  1113. # Default: 3
  1114.  
  1115. RecruitAFriend.MaxDifference = 3
  1116.  
  1117. #
  1118. # InstantLogout
  1119. # Description: Required security level for instantly logging out everywhere.
  1120. # Does not work while in combat, dueling or falling.
  1121. # Default: 1 - (Enabled, Mods/GMs/Admins)
  1122. # 0 - (Enabled, Everyone)
  1123. # 2 - (Enabled, GMs/Admins)
  1124. # 3 - (Enabled, Admins)
  1125. # 4 - (Disabled)
  1126.  
  1127. InstantLogout = 1
  1128.  
  1129. #
  1130. # DisableWaterBreath
  1131. # Description: Required security level for water breathing.
  1132. # Default: 4 - (Disabled)
  1133. # 0 - (Enabled, Everyone)
  1134. # 1 - (Enabled, Mods/GMs/Admins)
  1135. # 2 - (Enabled, GMs/Admins)
  1136. # 3 - (Enabled, Admins)
  1137.  
  1138. DisableWaterBreath = 4
  1139.  
  1140. #
  1141. # AllFlightPaths
  1142. # Description: Character knows all flight paths (of both factions) after creation.
  1143. # Default: 0 - (Disabled)
  1144. # 1 - (Enabled)
  1145.  
  1146. AllFlightPaths = 0
  1147.  
  1148. #
  1149. # InstantFlightPaths
  1150. # Description: Flight paths will take players to their destination instantly instead
  1151. # of making them wait while flying.
  1152. # Default: 0 - (Disabled)
  1153. # 1 - (Enabled)
  1154.  
  1155. InstantFlightPaths = 0
  1156.  
  1157. #
  1158. # AlwaysMaxSkillForLevel
  1159. # Description: Players will automatically gain max skill level when logging in or leveling
  1160. # up.
  1161. # Default: 0 - (Disabled)
  1162. # 1 - (Enabled)
  1163.  
  1164. AlwaysMaxSkillForLevel = 0
  1165.  
  1166. #
  1167. # ActivateWeather
  1168. # Description: Activate the weather system.
  1169. # Default: 1 - (Enabled)
  1170. # 0 - (Disabled)
  1171.  
  1172. ActivateWeather = 1
  1173.  
  1174. #
  1175. # CastUnstuck
  1176. # Description: Allow casting the Unstuck spell using .start or unstuck button in client
  1177. # help options.
  1178. # Default: 1 - (Enabled)
  1179. # 0 - (Disabled)
  1180.  
  1181. CastUnstuck = 1
  1182.  
  1183. #
  1184. # Instance.IgnoreLevel
  1185. # Description: Ignore level requirement when entering instances.
  1186. # Default: 0 - (Disabled)
  1187. # 1 - (Enabled)
  1188.  
  1189. Instance.IgnoreLevel = 0
  1190.  
  1191. #
  1192. # Instance.IgnoreRaid
  1193. # Description: Ignore raid group requirement when entering instances.
  1194. # Default: 0 - (Disabled)
  1195. # 1 - (Enabled)
  1196.  
  1197. Instance.IgnoreRaid = 0
  1198.  
  1199. #
  1200. # Instance.ResetTimeHour
  1201. # Description: Hour of the day when the global instance reset occurs.
  1202. # Range: 0-23
  1203. # Default: 4 - (04:00 AM)
  1204.  
  1205. Instance.ResetTimeHour = 4
  1206.  
  1207. #
  1208. # Instance.UnloadDelay
  1209. # Description: Time (in milliseconds) before instance maps are unloaded from memory if no
  1210. # characters are inside.
  1211. # Default: 1800000 - (Enabled, 30 minutes)
  1212. # 0 - (Disabled, Instance maps are kept in memory until the instance
  1213. # resets)
  1214.  
  1215. Instance.UnloadDelay = 1800000
  1216.  
  1217. #
  1218. # Quests.LowLevelHideDiff
  1219. # Description: Level difference between player and quest level at which quests are
  1220. # considered low-level and are not shown via exclamation mark (!) at quest
  1221. # givers.
  1222. # Default: 4 - (Enabled, Hide quests that have 4 levels less than the character)
  1223. # -1 - (Disabled, Show all available quest marks)
  1224.  
  1225. Quests.LowLevelHideDiff = 4
  1226.  
  1227. #
  1228. # Quests.HighLevelHideDiff
  1229. # Description: Level difference between player and quest level at which quests are
  1230. # considered high-level and are not shown via exclamation mark (!) at quest
  1231. # givers.
  1232. # Default: 7 - (Enabled, Hide quests that have 7 levels more than the character)
  1233. # -1 - (Disabled, Show all available quest marks)
  1234.  
  1235. Quests.HighLevelHideDiff = 7
  1236.  
  1237. #
  1238. # Quests.IgnoreRaid
  1239. # Description: Allow non-raid quests to be completed while in a raid group.
  1240. # Default: 0 - (Disabled)
  1241. # 1 - (Enabled)
  1242.  
  1243. Quests.IgnoreRaid = 0
  1244.  
  1245. #
  1246. # Guild.EventLogRecordsCount
  1247. # Description: Number of log entries for guild events that are stored per guild. Old entries
  1248. # will be overwritten if the number of log entries exceed the configured value.
  1249. # High numbers prevent this behavior but may have performance impacts.
  1250. # Default: 100
  1251.  
  1252. Guild.EventLogRecordsCount = 100
  1253.  
  1254. #
  1255. # Guild.BankEventLogRecordsCount
  1256. # Description: Number of log entries for guild bank events that are stored per guild. Old
  1257. # entries will be overwritten if the number of log entries exceed the
  1258. # configured value. High numbers prevent this behavior but may have performance
  1259. # impacts.
  1260. # Default: 25 - (Minimum)
  1261.  
  1262. Guild.BankEventLogRecordsCount = 25
  1263.  
  1264. #
  1265. # MaxPrimaryTradeSkill
  1266. # Description: Maximum number of primary professions a character can learn.
  1267. # Range: 0-10
  1268. # Default: 2
  1269.  
  1270. MaxPrimaryTradeSkill = 2
  1271.  
  1272. #
  1273. # MinPetitionSigns
  1274. # Description: Number of required signatures on charters to create a guild.
  1275. # Range: 0-9
  1276. # Default: 9
  1277.  
  1278. MinPetitionSigns = 9
  1279.  
  1280. #
  1281. # MaxGroupXPDistance
  1282. # Description: Max distance to creature for group member to get experience at creature
  1283. # death.
  1284. # Default: 74
  1285.  
  1286. MaxGroupXPDistance = 74
  1287.  
  1288. #
  1289. # MaxRecruitAFriendBonusDistance
  1290. # Description: Max distance between character and and group to gain the Recruit-A-Friend
  1291. # XP multiplier.
  1292. # Default: 100
  1293.  
  1294. MaxRecruitAFriendBonusDistance = 100
  1295.  
  1296. #
  1297. # MailDeliveryDelay
  1298. # Description: Time (in seconds) mail delivery is delayed when sending items.
  1299. # Default: 3600 - (1 hour)
  1300.  
  1301. MailDeliveryDelay = 3600
  1302.  
  1303. #
  1304. # SkillChance.Prospecting
  1305. # Description: Allow skill increase from prospecting.
  1306. # Default: 0 - (Disabled)
  1307. # 1 - (Enabled)
  1308.  
  1309. SkillChance.Prospecting = 0
  1310.  
  1311. #
  1312. # SkillChance.Milling
  1313. # Description: Allow skill increase from milling.
  1314. # Default: 0 - (Disabled)
  1315. # 1 - (Enabled)
  1316.  
  1317. SkillChance.Milling = 0
  1318.  
  1319. #
  1320. # OffhandCheckAtSpellUnlearn
  1321. # Description: Unlearning certain spells can change offhand weapon restrictions
  1322. # for equip slots.
  1323. # Default: 1 - (Recheck offhand slot weapon at unlearning a spell)
  1324. # 0 - (Recheck offhand slot weapon only at zone update)
  1325.  
  1326. OffhandCheckAtSpellUnlearn = 1
  1327.  
  1328. #
  1329. # ClientCacheVersion
  1330. # Description: Client cache version for client cache data reset. Use any value different
  1331. # from DB and not recently been used to trigger client side cache reset.
  1332. # Default: 0 - (Use DB value from world DB db_version.cache_id field)
  1333.  
  1334. ClientCacheVersion = 0
  1335.  
  1336. #
  1337. # Event.Announce
  1338. # Description: Announce events.
  1339. # Default: 0 - (Disabled)
  1340. # 1 - (Enabled)
  1341.  
  1342. Event.Announce = 0
  1343.  
  1344. #
  1345. # BeepAtStart
  1346. # Description: Beep when the world server finished starting (Unix/Linux systems).
  1347. # Default: 1 - (Enabled)
  1348. # 0 - (Disabled)
  1349.  
  1350. BeepAtStart = 1
  1351.  
  1352. #
  1353. # Motd
  1354. # Description: Message of the Day, displayed at login.
  1355. # Use '@' for a newline and be sure to escape special characters.
  1356. # Example: "Welcome to John\'s Server@This server runs on Trinity Core."
  1357. # Default: "Welcome to a Trinity Core server."
  1358.  
  1359. Motd = "Thanks for using Jeuties Blizzlike Repack!@Ran on the most stable and feature rich Trinity Core."
  1360.  
  1361. #
  1362. # Server.LoginInfo
  1363. # Description: Display core version (.server info) on login.
  1364. # Default: 0 - (Disabled)
  1365. # 1 - (Enabled)
  1366.  
  1367. Server.LoginInfo = 1
  1368.  
  1369. #
  1370. # Command.LookupMaxResults
  1371. # Description: Number of results being displayed using a .lookup command.
  1372. # Default: 0 - (Unlimited)
  1373.  
  1374. Command.LookupMaxResults = 49
  1375.  
  1376. #
  1377. # AllowTickets
  1378. # Description: Allow/disallow sending new tickets.
  1379. # Default: 1 - (Enabled)
  1380. # 0 - (Disabled)
  1381.  
  1382. AllowTickets = 1
  1383.  
  1384. #
  1385. # DungeonFinder.Enable
  1386. # Description: Dungeon and raid finder system.
  1387. # Default: 0 - (Disabled)
  1388. # 1 - (Enabled, Experimental as of still being in development)
  1389.  
  1390. DungeonFinder.Enable = 1
  1391.  
  1392. #
  1393. # DBC.EnforceItemAttributes
  1394. # Description: Disallow overriding item attributes stored in DBC files with values from the
  1395. # database.
  1396. # Default: 1 - (Enabled, Enforce DBC values)
  1397. # 0 - (Disabled, Use database values)
  1398.  
  1399. DBC.EnforceItemAttributes = 1
  1400.  
  1401. #
  1402. # AccountInstancesPerHour
  1403. # Description: Controls the max amount of different instances player can enter within hour
  1404. # Default: 5
  1405.  
  1406. AccountInstancesPerHour = 5
  1407.  
  1408. #
  1409. ###################################################################################################
  1410.  
  1411. ###################################################################################################
  1412. # PLAYER INTERACTION
  1413. #
  1414. # AllowTwoSide.Accounts
  1415. # Description: Allow creating characters of both factions on the same account.
  1416. # Default: 1 - (Enabled)
  1417. # 0 - (Disabled)
  1418.  
  1419. AllowTwoSide.Accounts = 1
  1420.  
  1421. #
  1422. # AllowTwoSide.Interaction.Chat
  1423. # Description: Allow say chat between factions.
  1424. # Default: 0 - (Disabled)
  1425. # 1 - (Enabled)
  1426.  
  1427. AllowTwoSide.Interaction.Chat = 0
  1428.  
  1429. #
  1430. # AllowTwoSide.Interaction.Channel
  1431. # Description: Allow channel chat between factions.
  1432. # Default: 0 - (Disabled)
  1433. # 1 - (Enabled)
  1434.  
  1435. AllowTwoSide.Interaction.Channel = 0
  1436.  
  1437. #
  1438. # AllowTwoSide.Interaction.Group
  1439. # Description: Allow group joining between factions.
  1440. # Default: 0 - (Disabled)
  1441. # 1 - (Enabled)
  1442.  
  1443. AllowTwoSide.Interaction.Group = 0
  1444.  
  1445. #
  1446. # AllowTwoSide.Interaction.Guild
  1447. # Description: Allow guild joining between factions.
  1448. # Default: 0 - (Disabled)
  1449. # 1 - (Enabled)
  1450.  
  1451. AllowTwoSide.Interaction.Guild = 0
  1452.  
  1453. #
  1454. # AllowTwoSide.Interaction.Auction
  1455. # Description: Allow auctions between factions.
  1456. # Default: 0 - (Disabled)
  1457. # 1 - (Enabled)
  1458.  
  1459. AllowTwoSide.Interaction.Auction = 0
  1460.  
  1461. #
  1462. # AllowTwoSide.Interaction.Mail
  1463. # Description: Allow sending mails between factions.
  1464. # Default: 0 - (Disabled)
  1465. # 1 - (Enabled)
  1466.  
  1467. AllowTwoSide.Interaction.Mail = 0
  1468.  
  1469. #
  1470. # AllowTwoSide.WhoList
  1471. # Description: Show characters from both factions in the /who list.
  1472. # Default: 0 - (Disabled)
  1473. # 1 - (Enabled)
  1474.  
  1475. AllowTwoSide.WhoList = 0
  1476.  
  1477. #
  1478. # AllowTwoSide.AddFriend
  1479. # Description: Allow adding friends from other faction the friends list.
  1480. # Default: 0 - (Disabled)
  1481. # 1 - (Enabled)
  1482.  
  1483. AllowTwoSide.AddFriend = 0
  1484.  
  1485. #
  1486. # AllowTwoSide.Trade
  1487. # Description: Allow trading between factions.
  1488. # Default: 0 - (Disabled)
  1489. # 1 - (Enabled)
  1490.  
  1491. AllowTwoSide.Trade = 0
  1492.  
  1493. #
  1494. # TalentsInspecting
  1495. # Description: Allow inspecting characters from the opposing faction.
  1496. # Doesn't affect characters in gamemaster mode.
  1497. # Default: 1 - (Enabled)
  1498. # 0 - (Disabled)
  1499.  
  1500. TalentsInspecting = 1
  1501.  
  1502. #
  1503. ###################################################################################################
  1504.  
  1505. ###################################################################################################
  1506. # CREATURE SETTINGS
  1507. #
  1508. # ThreatRadius
  1509. # Description: Distance for creatures to evade after being pulled away from the combat
  1510. # starting point. If ThreatRadius is less than creature aggro radius then aggro
  1511. # radius will be used.
  1512. # Default: 60
  1513.  
  1514. ThreatRadius = 60
  1515.  
  1516. #
  1517. # Rate.Creature.Aggro
  1518. # Description: Aggro radius percentage.
  1519. # Default: 1 - (Enabled, 100%)
  1520. # 1.5 - (Enabled, 150%)
  1521. # 0 - (Disabled, 0%)
  1522.  
  1523. Rate.Creature.Aggro = 1
  1524.  
  1525. #
  1526. # CreatureFamilyFleeAssistanceRadius
  1527. # Description: Distance for fleeing creatures seeking assistance from other creatures.
  1528. # Default: 30 - (Enabled)
  1529. # 0 - (Disabled)
  1530.  
  1531. CreatureFamilyFleeAssistanceRadius = 30
  1532.  
  1533. #
  1534. # CreatureFamilyAssistanceRadius
  1535. # Description: Distance for creatures calling for assistance from other creatures without
  1536. # moving.
  1537. # Default: 10 - (Enabled)
  1538. # 0 - (Disabled)
  1539.  
  1540. CreatureFamilyAssistanceRadius = 10
  1541.  
  1542. #
  1543. # CreatureFamilyAssistanceDelay
  1544. # Description: Time (in milliseconds) before creature assistance call.
  1545. # Default: 1500 - (1.5 Seconds)
  1546.  
  1547. CreatureFamilyAssistanceDelay = 1500
  1548.  
  1549. #
  1550. # CreatureFamilyFleeDelay
  1551. # Description: Time (in milliseconds) during which creature can flee if no assistance was
  1552. # found.
  1553. # Default: 7000 (7 Seconds)
  1554.  
  1555. CreatureFamilyFleeDelay = 7000
  1556.  
  1557. #
  1558. # WorldBossLevelDiff
  1559. # Description: World boss level difference.
  1560. # Default: 3
  1561.  
  1562. WorldBossLevelDiff = 3
  1563.  
  1564. #
  1565. # Corpse.Decay.NORMAL
  1566. # Corpse.Decay.RARE
  1567. # Corpse.Decay.ELITE
  1568. # Corpse.Decay.RAREELITE
  1569. # Corpse.Decay.WORLDBOSS
  1570. # Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
  1571. # Default: 60 - (1 Minute, Corpse.Decay.NORMAL)
  1572. # 300 - (5 Minutes, Corpse.Decay.RARE)
  1573. # 300 - (5 Minutes, Corpse.Decay.ELITE)
  1574. # 300 - (5 Minutes, Corpse.Decay.RAREELITE)
  1575. # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS)
  1576.  
  1577. Corpse.Decay.NORMAL = 60
  1578. Corpse.Decay.RARE = 300
  1579. Corpse.Decay.ELITE = 300
  1580. Corpse.Decay.RAREELITE = 300
  1581. Corpse.Decay.WORLDBOSS = 3600
  1582.  
  1583. #
  1584. # Rate.Corpse.Decay.Looted
  1585. # Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
  1586. # after they have been looted.
  1587. # Default: 0.5
  1588.  
  1589. Rate.Corpse.Decay.Looted = 0.5
  1590.  
  1591. #
  1592. # Rate.Creature.Normal.Damage
  1593. # Rate.Creature.Elite.Elite.Damage
  1594. # Rate.Creature.Elite.RARE.Damage
  1595. # Rate.Creature.Elite.RAREELITE.Damage
  1596. # Rate.Creature.Elite.WORLDBOSS.Damage
  1597. # Description: Mulitplier for creature melee damage.
  1598. # Default: 1 - (Rate.Creature.Normal.Damage)
  1599. # 1 - (Rate.Creature.Elite.Elite.Damage)
  1600. # 1 - (Rate.Creature.Elite.RARE.Damage)
  1601. # 1 - (Rate.Creature.Elite.RAREELITE.Damage)
  1602. # 1 - (Rate.Creature.Elite.WORLDBOSS.Damage)
  1603. #
  1604.  
  1605. Rate.Creature.Normal.Damage = 1
  1606. Rate.Creature.Elite.Elite.Damage = 1
  1607. Rate.Creature.Elite.RARE.Damage = 1
  1608. Rate.Creature.Elite.RAREELITE.Damage = 1
  1609. Rate.Creature.Elite.WORLDBOSS.Damage = 1
  1610.  
  1611. #
  1612. # Rate.Creature.Normal.SpellDamage
  1613. # Rate.Creature.Elite.Elite.SpellDamage
  1614. # Rate.Creature.Elite.RARE.SpellDamage
  1615. # Rate.Creature.Elite.RAREELITE.SpellDamage
  1616. # Rate.Creature.Elite.WORLDBOSS.SpellDamage
  1617. # Description: Mulitplier for creature spell damage.
  1618. # Default: 1 - (Rate.Creature.Normal.SpellDamage)
  1619. # 1 - (Rate.Creature.Elite.Elite.SpellDamage)
  1620. # 1 - (Rate.Creature.Elite.RARE.SpellDamage)
  1621. # 1 - (Rate.Creature.Elite.RAREELITE.SpellDamage)
  1622. # 1 - (Rate.Creature.Elite.WORLDBOSS.SpellDamage)
  1623.  
  1624. Rate.Creature.Normal.SpellDamage = 1
  1625. Rate.Creature.Elite.Elite.SpellDamage = 1
  1626. Rate.Creature.Elite.RARE.SpellDamage = 1
  1627. Rate.Creature.Elite.RAREELITE.SpellDamage = 1
  1628. Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
  1629.  
  1630. #
  1631. # Rate.Creature.Normal.HP
  1632. # Rate.Creature.Elite.Elite.HP
  1633. # Rate.Creature.Elite.RARE.HP
  1634. # Rate.Creature.Elite.RAREELITE.HP
  1635. # Rate.Creature.Elite.WORLDBOSS.HP
  1636. # Description: Mulitplier for creature health.
  1637. # Default: 1 - (Rate.Creature.Normal.HP)
  1638. # 1 - (Rate.Creature.Elite.Elite.HP)
  1639. # 1 - (Rate.Creature.Elite.RARE.HP)
  1640. # 1 - (Rate.Creature.Elite.RAREELITE.HP)
  1641. # 1 - (Rate.Creature.Elite.WORLDBOSS.HP)
  1642.  
  1643. Rate.Creature.Normal.HP = 1
  1644. Rate.Creature.Elite.Elite.HP = 1
  1645. Rate.Creature.Elite.RARE.HP = 1
  1646. Rate.Creature.Elite.RAREELITE.HP = 1
  1647. Rate.Creature.Elite.WORLDBOSS.HP = 1
  1648.  
  1649. #
  1650. # ListenRange.Say
  1651. # Description: Distance in which players can read say messages from creatures or
  1652. # gameobjects.
  1653. # Default: 40
  1654.  
  1655. ListenRange.Say = 40
  1656.  
  1657. #
  1658. # ListenRange.TextEmote
  1659. # Description: Distance in which players can read emotes from creatures or gameobjects.
  1660. # Default: 40
  1661.  
  1662. ListenRange.TextEmote = 40
  1663.  
  1664. #
  1665. # ListenRange.Yell
  1666. # Description: Distance in which players can read yell messages from creatures or
  1667. # gameobjects.
  1668. # Default: 300
  1669.  
  1670. ListenRange.Yell = 300
  1671.  
  1672. #
  1673. ###################################################################################################
  1674.  
  1675. ###################################################################################################
  1676. # CHAT SETTINGS
  1677. #
  1678. # ChatFakeMessagePreventing
  1679. # Description: Chat protection from creating fake messages using a lot spaces or other
  1680. # invisible symbols. Not applied to the addon language, but may break old
  1681. # addons that use normal languages for sending data to other clients.
  1682. # Default: 0 - (Disabled)
  1683. # 1 - (Enabled)
  1684.  
  1685. ChatFakeMessagePreventing = 0
  1686.  
  1687. #
  1688. # ChatStrictLinkChecking.Severity
  1689. # Description: Check chat messages for ingame links to spells, items, quests, etc.
  1690. # Default: 0 - (Disabled)
  1691. # 1 - (Enabled, Check if only valid pipe commands are used, Prevents posting
  1692. # pictures.)
  1693. # 2 - (Enabled, Verify that pipe commands are used in a correct order)
  1694. # 3 - (Check if color, entry and name don't contradict each other. For this to
  1695. # work correctly, please assure that you have extracted locale DBCs of
  1696. # every language specific client playing on this server)
  1697.  
  1698. ChatStrictLinkChecking.Severity = 0
  1699.  
  1700. #
  1701. # ChatStrictLinkChecking.Kick
  1702. # Description: Defines what should be done if a message is considered to contain invalid
  1703. # pipe commands.
  1704. # Default: 0 - (Silently ignore message)
  1705. # 1 - (Disconnect players who sent malformed messages)
  1706.  
  1707. ChatStrictLinkChecking.Kick = 0
  1708.  
  1709. #
  1710. # ChatFlood.MessageCount
  1711. # Description: Chat flood protection, number of messages before player gets muted.
  1712. # Default: 10 - (Enabled)
  1713. # 0 - (Disabled)
  1714.  
  1715. ChatFlood.MessageCount = 10
  1716.  
  1717. #
  1718. # ChatFlood.MessageDelay
  1719. # Description: Time (in seconds) between messages to be counted into ChatFlood.MessageCount.
  1720. # Default: 1
  1721.  
  1722. ChatFlood.MessageDelay = 1
  1723.  
  1724. #
  1725. # ChatFlood.MuteTime
  1726. # Description: Time (in seconds) characters get muted for violating ChatFlood.MessageCount.
  1727. # Default: 10
  1728.  
  1729. ChatFlood.MuteTime = 10
  1730.  
  1731. #
  1732. # Channel.RestrictedLfg
  1733. # Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
  1734. # Default: 1 - (Enabled, Allow join to channel only if registered in LFG)
  1735. # 0 - (Disabled, Allow join to channel in any time)
  1736.  
  1737. Channel.RestrictedLfg = 1
  1738.  
  1739. #
  1740. # Channel.SilentlyGMJoin
  1741. # Description: Silently join GM characters to channels
  1742. # Default: 0 - (Disabled, Join with announcement)
  1743. # 1 - (Enabled, Join without announcement)
  1744.  
  1745. Channel.SilentlyGMJoin = 0
  1746.  
  1747. #
  1748. # ChatLevelReq.Channel
  1749. # Description: Level requirement for characters to be able to write in chat channels.
  1750. # Default: 1
  1751.  
  1752. ChatLevelReq.Channel = 1
  1753.  
  1754. #
  1755. # ChatLevelReq.Whisper
  1756. # Description: Level requirement for characters to be able to whisper other characters.
  1757. # Default: 1
  1758.  
  1759. ChatLevelReq.Whisper = 1
  1760.  
  1761. #
  1762. # ChatLevelReq.Say
  1763. # Description: Level requirement for characters to be able to use say/yell/emote.
  1764. # Default: 1
  1765.  
  1766. ChatLevelReq.Say = 1
  1767.  
  1768. #
  1769. # AllowPlayerCommands
  1770. # Description: Allow players to use commands.
  1771. # Default: 1 - (Enabled)
  1772. # 0 - (Disabled)
  1773.  
  1774. AllowPlayerCommands = 0
  1775.  
  1776. #
  1777. # PreserveCustomChannels
  1778. # Description: Store custom chat channel settings like password, automatic ownership handout
  1779. # or ban list in the database. Needs to be enabled to save custom
  1780. # world/trade/etc. channels that have automatic ownership handout disabled.
  1781. # (.channel set ownership $channel off)
  1782. # Default: 0 - (Disabled, Blizzlike, Channel settings are lost if last person left)
  1783. # 1 - (Enabled)
  1784.  
  1785. PreserveCustomChannels = 1
  1786.  
  1787. #
  1788. # PreserveCustomChannelDuration
  1789. # Description: Time (in days) that needs to pass before the customs chat channels get
  1790. # cleaned up from the database. Only channels with ownership handout enabled
  1791. # (default behavior) will be cleaned.
  1792. # Default: 14 - (Enabled, Clean channels that haven't been used for 14 days)
  1793. # 0 - (Disabled, Infinite channel storage)
  1794.  
  1795. PreserveCustomChannelDuration = 14
  1796.  
  1797. #
  1798. ###################################################################################################
  1799.  
  1800. ###################################################################################################
  1801. # GAME MASTER SETTINGS
  1802. #
  1803. # GM.LoginState
  1804. # Description: GM mode at login.
  1805. # Default: 2 - (Last save state)
  1806. # 0 - (Disable)
  1807. # 1 - (Enable)
  1808.  
  1809. GM.LoginState = 0
  1810.  
  1811. #
  1812. # GM.Visible
  1813. # Description: GM visibility at login.
  1814. # Default: 2 - (Last save state)
  1815. # 0 - (Invisible)
  1816. # 1 - (Visible)
  1817.  
  1818. GM.Visible = 1
  1819.  
  1820. #
  1821. # GM.Chat
  1822. # Description: GM chat mode at login.
  1823. # Default: 2 - (Last save state)
  1824. # 0 - (Disable)
  1825. # 1 - (Enable)
  1826.  
  1827. GM.Chat = 0
  1828.  
  1829. #
  1830. # GM.WhisperingTo
  1831. # Description: Is GM accepting whispers from player by default or not.
  1832. # Default: 2 - (Last save state)
  1833. # 0 - (Disable)
  1834. # 1 - (Enable)
  1835.  
  1836. GM.WhisperingTo = 1
  1837.  
  1838. #
  1839. # GM.InGMList.Level
  1840. # Description: Maximum GM level shown in GM list (if enabled) in non-GM state (.gm off).
  1841. # Default: 3 - (Anyone)
  1842. # 0 - (Only players)
  1843. # 1 - (Only moderators)
  1844. # 2 - (Only gamemasters)
  1845.  
  1846. GM.InGMList.Level = 3
  1847.  
  1848. #
  1849. # GM.InWhoList.Level
  1850. # Description: Max GM level showed in who list (if visible).
  1851. # Default: 3 - (Anyone)
  1852. # 0 - (Only players)
  1853. # 1 - (Only moderators)
  1854. # 2 - (Only gamemasters)
  1855.  
  1856. GM.InWhoList.Level = 3
  1857.  
  1858. #
  1859. # GM.LogTrade
  1860. # Description: Include GM trade and trade slot enchanting operations in GM log.
  1861. # Default: 1 - (Enabled)
  1862. # 0 - (Disabled)
  1863.  
  1864. GM.LogTrade = 1
  1865.  
  1866. #
  1867. # GM.StartLevel
  1868. # Description: GM character starting level.
  1869. # Default: 1
  1870.  
  1871. GM.StartLevel = 1
  1872.  
  1873. #
  1874. # GM.AllowInvite
  1875. # Description: Allow players to invite GM characters.
  1876. # Default: 0 - (Disabled)
  1877. # 1 - (Enabled)
  1878.  
  1879. GM.AllowInvite = 1
  1880.  
  1881. #
  1882. # GM.AllowFriend
  1883. # Description: Allow players to add GM characters to their friends list.
  1884. # Default: 0 - (Disabled)
  1885. # 1 - (Enabled)
  1886.  
  1887. GM.AllowFriend = 1
  1888.  
  1889. #
  1890. # GM.LowerSecurity
  1891. # Description: Allow lower security levels to use commands on higher security level
  1892. # characters.
  1893. # Default: 0 - (Disabled)
  1894. # 1 - (Enabled)
  1895.  
  1896. GM.LowerSecurity = 0
  1897.  
  1898. #
  1899. # GM.AllowAchievementGain.Level
  1900. # Description: Max GM level that can obtain achievements.
  1901. # Default: 3 - (Anyone)
  1902. # 0 - (Only players)
  1903. # 1 - (Only moderators)
  1904. # 2 - (Only gamemasters)
  1905.  
  1906. GM.AllowAchievementGain.Level = 3
  1907.  
  1908. #
  1909. # GM.TicketSystem.ChanceOfGMSurvey
  1910. # Description: Chance of sending a GM survey after ticket completion.
  1911. # Default: 50 - (Enabled)
  1912. # 0 - (Disabled)
  1913.  
  1914. GM.TicketSystem.ChanceOfGMSurvey = 50
  1915.  
  1916. #
  1917. ###################################################################################################
  1918.  
  1919. ###################################################################################################
  1920. # VISIBILITY AND DISTANCES
  1921. #
  1922. # Visibility.GroupMode
  1923. # Description: Group visibility modes. Defines which groups can aways detect invisible
  1924. # characters of the same raid, group or faction.
  1925. # Default: 1 - (Raid)
  1926. # 0 - (Party)
  1927. # 2 - (Faction)
  1928.  
  1929. Visibility.GroupMode = 1
  1930.  
  1931. #
  1932. # Visibility.Distance.Continents
  1933. # Visibility.Distance.Instances
  1934. # Visibility.Distance.BGArenas
  1935. # Description: Visibility distance to see other players or gameobjects.
  1936. # Visibility on continents on retail ~90 yards. In BG/Arenas ~180.
  1937. # For instances default ~120.
  1938. # Max limited by active player zone: ~ 333
  1939. # Min limit is max aggro radius (45) * Rate.Creature.Aggro
  1940. # Default: 90 - (Visibility.Distance.Continents)
  1941. # 120 - (Visibility.Distance.Instances)
  1942. # 180 - (Visibility.Distance.BGArenas)
  1943.  
  1944. Visibility.Distance.Continents = 90
  1945. Visibility.Distance.Instances = 120
  1946. Visibility.Distance.BGArenas = 180
  1947.  
  1948. #
  1949. # Visibility.Notify.Period.OnContinents
  1950. # Visibility.Notify.Period.InInstances
  1951. # Visibility.Notify.Period.InBGArenas
  1952. # Description: Time (in milliseconds) for visibility update period. Lower values may have
  1953. # performance impact.
  1954. # Default: 1000 - (Visibility.Notify.Period.OnContinents)
  1955. # 1000 - (Visibility.Notify.Period.InInstances)
  1956. # 1000 - (Visibility.Notify.Period.InBGArenas)
  1957.  
  1958. Visibility.Notify.Period.OnContinents = 1000
  1959. Visibility.Notify.Period.InInstances = 1000
  1960. Visibility.Notify.Period.InBGArenas = 1000
  1961.  
  1962. #
  1963. ###################################################################################################
  1964.  
  1965. ###################################################################################################
  1966. # SERVER RATES
  1967. #
  1968. # Rate.Health
  1969. # Rate.Mana
  1970. # Rate.Rage.Income
  1971. # Rate.Rage.Loss
  1972. # Rate.RunicPower.Income
  1973. # Rate.RunicPower.Loss
  1974. # Rate.Focus
  1975. # Rate.Energy
  1976. # Rate.Loyalty
  1977. # Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
  1978. # energy and loyalty increase or decrease.
  1979. # Default: 1 - (Rate.Health)
  1980. # 1 - (Rate.Mana)
  1981. # 1 - (Rate.Rage.Income)
  1982. # 1 - (Rate.Rage.Loss)
  1983. # 1 - (Rate.RunicPower.Income)
  1984. # 1 - (Rate.RunicPower.Loss)
  1985. # 1 - (Rate.Focus)
  1986. # 1 - (Rate.Energy)
  1987. # 1 - (Rate.Loyalty)
  1988.  
  1989. Rate.Health = 1
  1990. Rate.Mana = 1
  1991. Rate.Rage.Income = 1
  1992. Rate.Rage.Loss = 1
  1993. Rate.RunicPower.Income = 1
  1994. Rate.RunicPower.Loss = 1
  1995. Rate.Focus = 1
  1996. Rate.Energy = 1
  1997. Rate.Loyalty = 1
  1998.  
  1999. #
  2000. # Rate.Skill.Discovery
  2001. # Description: Multiplier for skill discovery.
  2002. # Default: 1
  2003.  
  2004. Rate.Skill.Discovery = 1
  2005.  
  2006. #
  2007. # Rate.Drop.Item.Poor
  2008. # Rate.Drop.Item.Normal
  2009. # Rate.Drop.Item.Uncommon
  2010. # Rate.Drop.Item.Rare
  2011. # Rate.Drop.Item.Epic
  2012. # Rate.Drop.Item.Legendary
  2013. # Rate.Drop.Item.Artifact
  2014. # Rate.Drop.Item.Referenced
  2015. # Rate.Drop.Money
  2016. # Description: Drop rates for money and items based on quality.
  2017. # Default: 1 - (Rate.Drop.Item.Poor)
  2018. # 1 - (Rate.Drop.Item.Normal)
  2019. # 1 - (Rate.Drop.Item.Uncommon)
  2020. # 1 - (Rate.Drop.Item.Rare)
  2021. # 1 - (Rate.Drop.Item.Epic)
  2022. # 1 - (Rate.Drop.Item.Legendary)
  2023. # 1 - (Rate.Drop.Item.Artifact)
  2024. # 1 - (Rate.Drop.Item.Referenced)
  2025. # 1 - (Rate.Drop.Money)
  2026.  
  2027. Rate.Drop.Item.Poor = 1
  2028. Rate.Drop.Item.Normal = 1
  2029. Rate.Drop.Item.Uncommon = 1
  2030. Rate.Drop.Item.Rare = 1
  2031. Rate.Drop.Item.Epic = 1
  2032. Rate.Drop.Item.Legendary = 1
  2033. Rate.Drop.Item.Artifact = 1
  2034. Rate.Drop.Item.Referenced = 1
  2035. Rate.Drop.Money = 1
  2036.  
  2037. #
  2038. # Rate.Drop.Item.ReferencedAmount
  2039. # Description: Multiplier for referenced loot amount.
  2040. # Default: 1
  2041.  
  2042. Rate.Drop.Item.ReferencedAmount = 1
  2043.  
  2044. #
  2045. # Rate.XP.Kill
  2046. # Rate.XP.Quest
  2047. # Rate.XP.Explore
  2048. # Description: Experience rates.
  2049. # Default: 1 - (Rate.XP.Kill)
  2050. # 1 - (Rate.XP.Quest)
  2051. # 1 - ( Rate.XP.Explore)
  2052.  
  2053. Rate.XP.Kill = 1
  2054. Rate.XP.Quest = 1
  2055. Rate.XP.Explore = 1
  2056.  
  2057. #
  2058. # Rate.RepairCost
  2059. # Description: Repair cost rate.
  2060. # Default: 1
  2061.  
  2062. Rate.RepairCost = 1
  2063.  
  2064. #
  2065. # Rate.Rest.InGame
  2066. # Rate.Rest.Offline.InTavernOrCity
  2067. # Rate.Rest.Offline.InWilderness
  2068. # Description: Resting points grow rates.
  2069. # Default: 1 - (Rate.Rest.InGame)
  2070. # 1 - (Rate.Rest.Offline.InTavernOrCity)
  2071. # 1 - (Rate.Rest.Offline.InWilderness)
  2072.  
  2073. Rate.Rest.InGame = 1
  2074. Rate.Rest.Offline.InTavernOrCity = 1
  2075. Rate.Rest.Offline.InWilderness = 1
  2076.  
  2077. #
  2078. # Rate.Damage.Fall
  2079. # Description: Damage after fall rate.
  2080. # Default: 1
  2081.  
  2082. Rate.Damage.Fall = 1
  2083.  
  2084. #
  2085. # Rate.Auction.Time
  2086. # Rate.Auction.Deposit
  2087. # Rate.Auction.Cut
  2088. # Description: Auction rates (auction time, deposit get at auction start,
  2089. # auction cut from price at auction end)
  2090. # Default: 1 - (Rate.Auction.Time)
  2091. # 1 - (Rate.Auction.Deposit)
  2092. # 1 - (Rate.Auction.Cut)
  2093.  
  2094. Rate.Auction.Time = 1
  2095. Rate.Auction.Deposit = 1
  2096. Rate.Auction.Cut = 1
  2097.  
  2098. #
  2099. # Rate.Honor
  2100. # Description: Honor gain rate.
  2101. # Default: 1
  2102.  
  2103. Rate.Honor = 1
  2104.  
  2105. #
  2106. # Rate.Mining.Amount
  2107. # Description: Rate for minimum/maximum times a deposit can be used.
  2108. # Default: 1
  2109.  
  2110. Rate.Mining.Amount = 1
  2111.  
  2112. #
  2113. # Rate.Mining.Next
  2114. # Description: Mining rates.
  2115. # Default: Chance to to mine a deposit again.
  2116.  
  2117. Rate.Mining.Next = 1
  2118.  
  2119. #
  2120. # Rate.Talent
  2121. # Description: Talent point rate.
  2122. # Default: 1
  2123.  
  2124. Rate.Talent = 1
  2125.  
  2126. #
  2127. # Rate.Reputation.Gain
  2128. # Description: Reputation gain rate.
  2129. # Default: 1
  2130.  
  2131. Rate.Reputation.Gain = 1
  2132.  
  2133. #
  2134. # Rate.Reputation.LowLevel.Kill
  2135. # Description: Reputation gain from killing low level (grey) creatures.
  2136. # Default: 1
  2137.  
  2138. Rate.Reputation.LowLevel.Kill = 1
  2139.  
  2140. #
  2141. # Rate.Reputation.LowLevel.Quest
  2142. # Description: Reputation gain rate.
  2143. # Default: 1
  2144.  
  2145. Rate.Reputation.LowLevel.Quest = 1
  2146.  
  2147. #
  2148. # Rate.Reputation.RecruitAFriendBonus
  2149. # Description: Reputation bonus rate for recruit-a-friend.
  2150. # Default: 0.1
  2151.  
  2152. Rate.Reputation.RecruitAFriendBonus = 0.1
  2153.  
  2154. #
  2155. # Rate.MoveSpeed
  2156. # Description: Movement speed rate.
  2157. # Default: 1
  2158.  
  2159. Rate.MoveSpeed = 1
  2160.  
  2161. #
  2162. # Rate.InstanceResetTime
  2163. # Description: Multiplier for the number of days in between global raid/heroic instance
  2164. # resets.
  2165. # Default: 1
  2166.  
  2167. Rate.InstanceResetTime = 1
  2168.  
  2169. #
  2170. # SkillGain.Crafting
  2171. # SkillGain.Defense
  2172. # SkillGain.Gathering
  2173. # SkillGain.Weapon
  2174. # Description: Crafting/defense/gathering/weapon skills gain rate.
  2175. # Default: 1 - (SkillGain.Crafting)
  2176. # 1 - (SkillGain.Defense)
  2177. # 1 - (SkillGain.Gathering)
  2178. # 1 - (SkillGain.Weapon)
  2179.  
  2180. SkillGain.Crafting = 1
  2181. SkillGain.Defense = 1
  2182. SkillGain.Gathering = 1
  2183. SkillGain.Weapon = 1
  2184.  
  2185. #
  2186. # SkillChance.Orange
  2187. # SkillChance.Yellow
  2188. # SkillChance.Green
  2189. # SkillChance.Grey
  2190. # Description: Chance to increase skill based on recipe color.
  2191. # Default: 100 - (SkillChance.Orange)
  2192. # 75 - (SkillChance.Yellow)
  2193. # 25 - (SkillChance.Green)
  2194. # 0 - (SkillChance.Grey)
  2195.  
  2196. SkillChance.Orange = 100
  2197. SkillChance.Yellow = 75
  2198. SkillChance.Green = 25
  2199. SkillChance.Grey = 0
  2200.  
  2201. #
  2202. # SkillChance.MiningSteps
  2203. # SkillChance.SkinningSteps
  2204. # Description: Skinning and Mining chance decreases with skill level.
  2205. # Default: 0 - (Disabled)
  2206. # 75 - (In 2 times each 75 skill points)
  2207.  
  2208. SkillChance.MiningSteps = 0
  2209. SkillChance.SkinningSteps = 0
  2210.  
  2211. #
  2212. # DurabilityLoss.InPvP
  2213. # Description: Durability loss on death during PvP.
  2214. # Default: 0 - (Disabled)
  2215. # 1 - (Enabled)
  2216.  
  2217. DurabilityLoss.InPvP = 0
  2218.  
  2219. #
  2220. # DurabilityLoss.OnDeath
  2221. # Description: Durability loss percentage on death.
  2222. # Default: 10
  2223.  
  2224. DurabilityLoss.OnDeath = 10
  2225.  
  2226. #
  2227. # DurabilityLossChance.Damage
  2228. # Description: Chance to lose durability on one equipped item from damage.
  2229. # Default: 0.5 - (100/0.5 = 200, Each 200 damage one equipped item will use durability)
  2230.  
  2231. DurabilityLossChance.Damage = 0.5
  2232.  
  2233. #
  2234. # DurabilityLossChance.Absorb
  2235. # Description: Chance to lose durability on one equipped armor item when absorbing damage.
  2236. # Default: 0.5 - (100/0.5 = 200, Each 200 absorbed damage one equipped item will lose
  2237. # durability)
  2238.  
  2239. DurabilityLossChance.Absorb = 0.5
  2240.  
  2241. #
  2242. # DurabilityLossChance.Parry
  2243. # Description: Chance to lose durability on main weapon when parrying attacks.
  2244. # Default: 0.05 - (100/0.05 = 2000, Each 2000 parried damage the main weapon will lose
  2245. # durability)
  2246.  
  2247. DurabilityLossChance.Parry = 0.05
  2248.  
  2249. #
  2250. # DurabilityLossChance.Block
  2251. # Description: Chance to lose durability on shield when blocking attacks.
  2252. # Default: 0.05 - (100/0.05 = 2000, Each 2000 blocked damage the shield will lose
  2253. # durability)
  2254.  
  2255. DurabilityLossChance.Block = 0.05
  2256.  
  2257. #
  2258. # Death.SicknessLevel
  2259. # Description: Starting level for resurrection sickness.
  2260. # Example: 11 - (Level 1-10 characters will not be affected,
  2261. # Level 11-19 characters will be affected for 1 minute,
  2262. # Level 20-MaxPlayerLevel characters will be affected for 10 minutes)
  2263. # Default: 11 - (Enabled, See Example)
  2264. # MaxPlayerLevel+1 - (Disabled)
  2265. # -10 - (Enabled, Level 1+ characters have 10 minute duration)
  2266.  
  2267. Death.SicknessLevel = 11
  2268.  
  2269. #
  2270. # Death.CorpseReclaimDelay.PvP
  2271. # Death.CorpseReclaimDelay.PvE
  2272. # Description: Increase corpse reclaim delay at PvP/PvE deaths.
  2273. # Default: 1 - (Enabled)
  2274. # 0 - (Disabled)
  2275.  
  2276. Death.CorpseReclaimDelay.PvP = 1
  2277. Death.CorpseReclaimDelay.PvE = 0
  2278.  
  2279. #
  2280. # Death.Bones.World
  2281. # Death.Bones.BattlegroundOrArena
  2282. # Description: Create bones instead of corpses at resurrection in normal zones, instances,
  2283. # battleground or arenas.
  2284. # Default: 1 - (Enabled, Death.Bones.World)
  2285. # 1 - (Enabled, Death.Bones.BattlegroundOrArena)
  2286. # 0 - (Disabled)
  2287.  
  2288. Death.Bones.World = 1
  2289. Death.Bones.BattlegroundOrArena = 1
  2290.  
  2291. #
  2292. # Die.Command.Mode
  2293. # Description: Do not trigger things like loot from .die command.
  2294. # Default: 1 - (Enabled)
  2295. # 0 - (Disabled)
  2296.  
  2297. Die.Command.Mode = 1
  2298.  
  2299. #
  2300. ###################################################################################################
  2301.  
  2302. ###################################################################################################
  2303. # AUTO BROADCAST
  2304. #
  2305. # AutoBroadcast.On
  2306. # Description: Enable auto broadcast.
  2307. # Default: 0 - (Disabled)
  2308. # 1 - (Enabled)
  2309.  
  2310. AutoBroadcast.On = 0
  2311.  
  2312. #
  2313. # AutoBroadcast.Center
  2314. # Description: Auto broadcasting display method.
  2315. # Default: 0 - (Announce)
  2316. # 1 - (Notify)
  2317. # 2 - (Both)
  2318.  
  2319. AutoBroadcast.Center = 0
  2320.  
  2321. #
  2322. # AutoBroadcast.Timer
  2323. # Description: Timer (in milliseconds) for auto broadcasts.
  2324. # Default: 60000 - (60 seconds)
  2325.  
  2326. AutoBroadcast.Timer = 60000
  2327.  
  2328. #
  2329. ###################################################################################################
  2330.  
  2331. ###################################################################################################
  2332. # BATTLEGROUND CONFIG
  2333. #
  2334. # Battleground.CastDeserter
  2335. # Description: Cast Deserter spell at players who leave battlegrounds in progress.
  2336. # Default: 1 - (Enabled)
  2337. # 0 - (Disabled)
  2338.  
  2339. Battleground.CastDeserter = 1
  2340.  
  2341. #
  2342. # Battleground.QueueAnnouncer.Enable
  2343. # Description: Announce battleground queue status to chat.
  2344. # Default: 0 - (Disabled)
  2345. # 1 - (Enabled)
  2346.  
  2347. Battleground.QueueAnnouncer.Enable = 0
  2348.  
  2349. #
  2350. # Battleground.QueueAnnouncer.PlayerOnly
  2351. # Description: Battleground queue announcement type.
  2352. # Default: 0 - (System message, Anyone can see it)
  2353. # 1 - (Private, Only queued players can see it)
  2354.  
  2355. Battleground.QueueAnnouncer.PlayerOnly = 0
  2356.  
  2357. #
  2358. # Battleground.InvitationType
  2359. # Description: Set Battleground invitation type.
  2360. # Default: 0 - (Normal, Invite as much players to battlegrounds as queued,
  2361. # Don't bother with balance)
  2362. # 1 - (Experimental, Don't allow to invite much more players
  2363. # of one faction)
  2364.  
  2365. Battleground.InvitationType = 1
  2366.  
  2367. #
  2368. # Battleground.PrematureFinishTimer
  2369. # Description: Time (in milliseconds) before battleground will end prematurely if there are
  2370. # not enough players on one team. (Values defined in battleground template)
  2371. # Default: 300000 - (Enabled, 5 minutes)
  2372. # 0 - (Disabled, Not recommended)
  2373.  
  2374. BattleGround.PrematureFinishTimer = 300000
  2375.  
  2376. #
  2377. # BattleGround.PremadeGroupWaitForMatch
  2378. # Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
  2379. # other faction.
  2380. # Default: 1800000 - (Enabled, 30 minutes)
  2381. # 0 - (Disabled, Not recommended)
  2382.  
  2383. BattleGround.PremadeGroupWaitForMatch = 1800000
  2384.  
  2385. #
  2386. # Battleground.GiveXPForKills
  2387. # Description: Give experience for honorable kills in battlegrounds.
  2388. # Default: 0 - (Disabled)
  2389. # 1 - (Enabled)
  2390.  
  2391. Battleground.GiveXPForKills = 0
  2392.  
  2393. #
  2394. # Battleground.Random.ResetHour
  2395. # Description: Hour of the day when the global instance resets occur.
  2396. # Range: 0-23
  2397. # Default: 6 - (06:00 AM)
  2398.  
  2399. Battleground.Random.ResetHour = 6
  2400.  
  2401. #
  2402. ###################################################################################################
  2403.  
  2404. ###################################################################################################
  2405. # ARENA CONFIG
  2406. #
  2407. # Arena.MaxRatingDifference
  2408. # Description: Maximum rating difference between two teams in rated matches.
  2409. # Default: 150 - (Enabled)
  2410. # 0 - (Disabled)
  2411.  
  2412. Arena.MaxRatingDifference = 150
  2413.  
  2414. #
  2415. # Arena.RatingDiscardTimer
  2416. # Description: Time (in milliseconds) after which rating differences are ignored when
  2417. # setting up matches.
  2418. # Default: 600000 - (Enabled, 10 minutes)
  2419. # 0 - (Disabled)
  2420.  
  2421. Arena.RatingDiscardTimer = 600000
  2422.  
  2423. #
  2424. # Arena.AutoDistributePoints
  2425. # Description: Automatically distribute arena points.
  2426. # Default: 0 - (Disabled)
  2427. # 1 - (Enabled)
  2428.  
  2429. Arena.AutoDistributePoints = 1
  2430.  
  2431. #
  2432. # Arena.AutoDistributeInterval
  2433. # Description: Time (in days) how often arena points should be distributed if automatic
  2434. # distribution is enabled.
  2435. # Default: 7 - (Weekly)
  2436.  
  2437. Arena.AutoDistributeInterval = 7
  2438.  
  2439. #
  2440. # Arena.QueueAnnouncer.Enable
  2441. # Description: Announce arena queue status to chat.
  2442. # Default: 0 - (Disabled)
  2443. # 1 - (Enabled)
  2444.  
  2445. Arena.QueueAnnouncer.Enable = 0
  2446.  
  2447. #
  2448. # Arena.ArenaSeason.ID
  2449. # Description: Current area season id shown in clients.
  2450. # Default: 8
  2451.  
  2452. Arena.ArenaSeason.ID = 8
  2453.  
  2454. #
  2455. # Arena.ArenaSeason.InProgress
  2456. # Description: State of current area season.
  2457. # Default: 1 - (Active)
  2458. # 0 - (Finished)
  2459.  
  2460. Arena.ArenaSeason.InProgress = 1
  2461.  
  2462. #
  2463. # Arena.ArenaStartRating
  2464. # Description: Start rating for new arena teams.
  2465. # Default: 0
  2466.  
  2467. Arena.ArenaStartRating = 0
  2468.  
  2469. #
  2470. # Arena.ArenaStartPersonalRating
  2471. # Description: Start personal rating when joining a team.
  2472. # Default: 0
  2473.  
  2474. Arena.ArenaStartPersonalRating = 0
  2475.  
  2476. #
  2477. # Arena.ArenaStartMatchmakerRating
  2478. # Description: Start matchmaker rating for players.
  2479. # Default: 1500
  2480.  
  2481. Arena.ArenaStartMatchmakerRating = 1500
  2482.  
  2483. #
  2484. ###################################################################################################
  2485.  
  2486. ###################################################################################################
  2487. # NETWORK CONFIG
  2488. #
  2489. # Network.Threads
  2490. # Description: Number of threads for network.
  2491. # Default: 1 - (Recommended 1 thread per 1000 connections)
  2492.  
  2493. Network.Threads = 1
  2494.  
  2495. #
  2496. # Network.OutKBuff
  2497. # Description: Amount of memory (in bytes) used for the output kernel buffer (see SO_SNDBUF
  2498. # socket option, TCP manual).
  2499. # Default: -1 - (Use system default setting)
  2500.  
  2501. Network.OutKBuff = -1
  2502.  
  2503. #
  2504. # Network.OutUBuff
  2505. # Description: Amount of memory (in bytes) reserved in the user space per connection for
  2506. # output buffering.
  2507. # Default: 65536
  2508.  
  2509. Network.OutUBuff = 65536
  2510.  
  2511. #
  2512. # Network.TcpNoDelay:
  2513. # Description: TCP Nagle algorithm setting.
  2514. # Default: 0 - (Enabled, Less traffic, More latency)
  2515. # 1 - (Disabled, More traffic, Less latency, TCP_NO_DELAY)
  2516.  
  2517. Network.TcpNodelay = 1
  2518.  
  2519. #
  2520. ###################################################################################################
  2521.  
  2522. ###################################################################################################
  2523. # CONSOLE AND REMOTE ACCESS
  2524. #
  2525. # Console.Enable
  2526. # Description: Enable console.
  2527. # Default: 1 - (Enabled)
  2528. # 0 - (Disabled)
  2529.  
  2530. Console.Enable = 1
  2531.  
  2532. #
  2533. # Ra.Enable
  2534. # Description: Enable remote console (telnet).
  2535. # Default: 0 - (Disabled)
  2536. # 1 - (Enabled)
  2537.  
  2538. Ra.Enable = 0
  2539.  
  2540. #
  2541. # Ra.IP
  2542. # Description: Bind remote access to IP/hostname.
  2543. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  2544.  
  2545. Ra.IP = "0.0.0.0"
  2546.  
  2547. #
  2548. # Ra.Port
  2549. # Description: TCP port to reach the remote console.
  2550. # Default: 3443
  2551.  
  2552. Ra.Port = 3443
  2553.  
  2554. #
  2555. # Ra.MinLevel
  2556. # Description: Required security level to use the remote console.
  2557. # Default: 3
  2558.  
  2559. Ra.MinLevel = 3
  2560.  
  2561. #
  2562. # SOAP.Enable
  2563. # Description: Enable soap service
  2564. # Default: 0 - (Disabled)
  2565. # 1 - (Enabled)
  2566.  
  2567. SOAP.Enabled = 0
  2568.  
  2569. #
  2570. # SOAP.IP
  2571. # Description: Bind SOAP service to IP/hostname
  2572. # Default: "127.0.0.1" - (Bind to localhost)
  2573.  
  2574. SOAP.IP = "127.0.0.1"
  2575.  
  2576. #
  2577. # SOAP.Port
  2578. # Description: TCP port to reach the SOAP service.
  2579. # Default: 7878
  2580.  
  2581. SOAP.Port = 7878
  2582.  
  2583. #
  2584. ###################################################################################################
  2585.  
  2586. ###################################################################################################
  2587. # CHARACTER DELETE OPTIONS
  2588. #
  2589. # CharDelete.Method
  2590. # Description: Character deletion behavior.
  2591. # Default: 0 - (Completely remove character from the database)
  2592. # 1 - (Unlink the character from account and free up the name, Appears as
  2593. # deleted ingame)
  2594.  
  2595. CharDelete.Method = 0
  2596.  
  2597. #
  2598. # CharDelete.MinLevel
  2599. # Description: Required level to use the unlinking method if enabled.
  2600. # Default: 0 - (Same method for every level)
  2601. # 1+ - (Only characters with the specified level will use the unlinking method)
  2602.  
  2603. CharDelete.MinLevel = 0
  2604.  
  2605. #
  2606. # CharDelete.KeepDays
  2607. # Description: Time (in days) before unlinked characters will be removed from the database.
  2608. # Default: 30 - (Enabled)
  2609. # 0 - (Disabled, Don't delete any characters)
  2610.  
  2611. CharDelete.KeepDays = 30
  2612.  
  2613. #
  2614. ###################################################################################################
  2615.  
  2616. ###################################################################################################
  2617. # CUSTOM SERVER OPTIONS
  2618. #
  2619. # PlayerStart.AllReputation
  2620. # Description: Players will start with most of the high level reputations that are needed
  2621. # for items, mounts etc.
  2622. # Default: 0 - (Disabled)
  2623. # 1 - (Enabled)
  2624.  
  2625. PlayerStart.AllReputation = 0
  2626.  
  2627. #
  2628. # PlayerStart.AllSpells
  2629. # Description: If enabled, players will start with all their class spells (not talents).
  2630. # You must populate playercreateinfo_spell_custom table with the spells you
  2631. # want, or this will not work! The table has data for all classes / races up
  2632. # to TBC expansion.
  2633. # Default: 0 - (Disabled)
  2634. # 1 - (Enabled)
  2635.  
  2636. PlayerStart.AllSpells = 0
  2637.  
  2638. #
  2639. # PlayerStart.MapsExplored
  2640. # Description: Characters start with all maps explored.
  2641. # Default: 0 - (Disabled)
  2642. # 1 - (Enabled)
  2643.  
  2644. PlayerStart.MapsExplored = 0
  2645.  
  2646. #
  2647. # HonorPointsAfterDuel
  2648. # Description: Amount of honor points the duel winner will get after a duel.
  2649. # Default: 0 - (Disabled)
  2650. # 1+ - (Enabled)
  2651.  
  2652. HonorPointsAfterDuel = 0
  2653.  
  2654. #
  2655. # AlwaysMaxWeaponSkill
  2656. # Description: Players will automatically gain max weapon/defense skill when logging in,
  2657. # or leveling.
  2658. # Default: 0 - (Disabled)
  2659. # 1 - (Enabled)
  2660.  
  2661. AlwaysMaxWeaponSkill = 0
  2662.  
  2663. #
  2664. # PvPToken.Enable
  2665. # Description: Character will receive a token after defeating another character that yields
  2666. # honor.
  2667. # Default: 0 - (Disabled)
  2668. # 1 - (Enabled)
  2669.  
  2670. PvPToken.Enable = 0
  2671.  
  2672. #
  2673. # PvPToken.MapAllowType
  2674. # Description: Define where characters can receive tokens.
  2675. # Default: 4 - (All maps)
  2676. # 3 - (Battlegrounds)
  2677. # 2 - (FFA areas only like Gurubashi arena)
  2678. # 1 - (Battlegrounds and FFA areas)
  2679.  
  2680. PvPToken.MapAllowType = 4
  2681.  
  2682. #
  2683. # PvPToken.ItemID
  2684. # Description: Item characters will receive after defeating another character if PvP Token
  2685. # system is enabled.
  2686. # Default: 29434 - (Badge of justice)
  2687.  
  2688. PvPToken.ItemID = 29434
  2689.  
  2690. #
  2691. # PvPToken.ItemCount
  2692. # Description: Number of tokens a character will receive.
  2693. # Default: 1
  2694.  
  2695. PvPToken.ItemCount = 1
  2696.  
  2697. #
  2698. # NoResetTalentsCost
  2699. # Description: Resetting talents doesn't cost anything.
  2700. # Default: 0 - (Disabled)
  2701. # 1 - (Enabled)
  2702.  
  2703. NoResetTalentsCost = 0
  2704.  
  2705. #
  2706. # Guild.AllowMultipleGuildMaster
  2707. # Description: Allow more than one guild master. Additional Guild Masters must be set using
  2708. # the ".guild rank" command.
  2709. # Default: 0 - (Disabled)
  2710. # 1 - (Enabled)
  2711.  
  2712. Guild.AllowMultipleGuildMaster = 0
  2713.  
  2714. #
  2715. # ShowKickInWorld
  2716. # Description: Determines whether a message is broadcasted to the entire server when a
  2717. # player gets kicked
  2718. # Default: 0 - (Disabled)
  2719. # 1 - (Enabled)
  2720.  
  2721. ShowKickInWorld = 1
  2722.  
  2723. #
  2724. # RecordUpdateTimeDiffInterval
  2725. # Description: Time (in milliseconds) update time diff is written to the log file.
  2726. # Update diff can be used as a performance indicator. Diff < 300: good
  2727. # performance. Diff > 600 bad performance, may be caused by high CPU usage.
  2728. # Default: 60000 - (Enabled, 1 minute)
  2729. # 0 - (Disabled)
  2730.  
  2731. RecordUpdateTimeDiffInterval = 60000
  2732. #
  2733. # MinRecordUpdateTimeDiff
  2734. # Description: Only record update time diff which is greater than this value.
  2735. # Default: 100
  2736.  
  2737. MinRecordUpdateTimeDiff = 100
  2738.  
  2739. #
  2740. # PlayerStart.String
  2741. # Description: String to be displayed at first login of newly created characters.
  2742. # Default: "" - (Disabled)
  2743.  
  2744. PlayerStart.String = ""
  2745.  
  2746. #
  2747. # LevelReq.Trade
  2748. # Description: Level requirement for characters to be able to trade.
  2749. # Default: 1
  2750.  
  2751. LevelReq.Trade = 1
  2752.  
  2753. #
  2754. # LevelReq.Ticket
  2755. # Description: Level requirement for characters to be able to write tickets.
  2756. # Default: 1
  2757.  
  2758. LevelReq.Ticket = 1
  2759.  
  2760. #
  2761. # LevelReq.Auction
  2762. # Description: Level requirement for characters to be able to use the auction house.
  2763. # Default: 1
  2764.  
  2765. LevelReq.Auction = 1
  2766.  
  2767. #
  2768. # LevelReq.Mail
  2769. # Description: Level requirement for characters to be able to send and receive mails.
  2770. # Default: 1
  2771.  
  2772. LevelReq.Mail = 1
  2773.  
  2774. #
  2775. ###################################################################################################
  2776. [/CODE]
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