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Jan 21st, 2017
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  1. Elisande-
  2.  
  3. Three phases
  4.  
  5. Echos are active in heroic, so every phase will just just get more and more mechanics in sequence, playing near the bubbles is required.
  6.  
  7. Going briefly over phase 1 and 2, once we reach phase 3 it'll be gone over in full, requires a bit more coordination and communication
  8. than the other two
  9.  
  10.  
  11. Phase 1-
  12.  
  13. Kill Recursive Elementals and then Expedient Elementals, The bubbles should be placed next to each other for ease of dodging the
  14. arcenetic rings, try to avoid going into the fast bubble for DPS until we know how much we can take from it because they need to be
  15. up for each ring.
  16.  
  17. Spanning Singularity-
  18. These creates pools on the ground that need to be soaked ONLY if they will interfere with dealing with mechanics, aka in the immediate
  19. area of the bubbles and surrounding area. They spawn on players so if possible try to stand in places that wouldn't be problematic if
  20. a pool was there, soaking the pool causes heavy damage while doing it. This echoes.
  21.  
  22. Phase 2-
  23. In this phase she no longer casts Spanning Singularity, but the echoes will spawn at the same time they did before and must be dealt
  24. with the same way.
  25.  
  26. Otherwise this phase introduces Epocheric Orbs, these need to be soaked by a player to prevent them from damaging the raid. These will
  27. also echo throughout the next phase, this is priority number one to catch.
  28.  
  29. This phases also introduces the Delphuric beam mechanic to the fight, it's simple to deal with, since we should all be near the boss/bubbles
  30. if you are targeted by it, simply run next to the boss, although the graphic extends beyond your character it will deal no damage to
  31. anyone but you or anyone between you and the boss, it's up to individual discretion to not get hit by it.
  32.  
  33. Phase 3-
  34.  
  35. This phase is extremely hectic and requires a lot of teamwork and communication. The same echoes as before apply. She gains two new abilities
  36. and they both suck balls so be ready to react appropriately when they happen.
  37.  
  38. She will cast Premeliative Torment on players, this is very strong DoT that ticks harder and harder over 10 seconds, getting a speed bubble with this
  39. is asking to die, if anything popping into a slow bubble is a better option.
  40.  
  41. This next mechanic is very familiar to you now, it's the Coronal spheres from Botanist but in debuff form, the way to handle it is simple and requires
  42. communication and not panicking. Three players will get it, one must get a speed buff, one must a get a slow buff, and one must get no buff.
  43.  
  44. If two go off at once we wipe, you have plenty of time to figure it out since the debuff lasts 30 seconds baseline.
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