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Dec 9th, 2015
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  1. 16:57:05: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  2. 16:57:05: -------------------------------
  3. 16:57:05: CPU Name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
  4. 16:57:05: CPU Speed: 2594MHz
  5. 16:57:05: Physical Memory: 8115MB Total, 6522MB Free
  6. 16:57:05: stepping id: 1, model 69, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 4, total cores 2
  7. 16:57:05: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 16:57:06: Windows Version: 10.0 Build 10240 (revision 16384)
  9. 16:57:06: Aero is Enabled
  10. 16:57:06: -------------------------------
  11. 16:57:06: OBS Modules:
  12. 16:57:06: Base Address Module
  13. 16:57:06: 00000000E6630000 OBS.exe
  14. 16:57:06: 00000000C3980000 OBSApi.dll
  15. 16:57:06: 00000000E69B0000 DShowPlugin.dll
  16. 16:57:06: 00000000D9720000 GraphicsCapture.dll
  17. 16:57:06: 00000000C3510000 NoiseGate.dll
  18. 16:57:06: 00000000C34E0000 PSVPlugin.dll
  19. 16:57:06: 00000000C34B0000 scenesw.dll
  20. 16:57:06: ------------------------------------------
  21. 16:57:06: Adapter 1
  22. 16:57:06: Video Adapter: NVIDIA GeForce GT 730M
  23. 16:57:06: Video Adapter Dedicated Video Memory: 2094923776
  24. 16:57:06: Video Adapter Shared System Memory: 4254740480
  25. 16:57:06: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 16:57:06: ------------------------------------------
  27. 16:57:06: Adapter 2
  28. 16:57:06: Video Adapter: Intel(R) HD Graphics Family
  29. 16:57:06: Video Adapter Dedicated Video Memory: 117964800
  30. 16:57:06: Video Adapter Shared System Memory: 4254740480
  31. 16:57:06: =====Stream Start: 2015-12-01, 16:57:06===============================================
  32. 16:57:06: Multithreaded optimizations: On
  33. 16:57:06: Base resolution: 1920x1080
  34. 16:57:06: Output resolution: 960x540
  35. 16:57:06: ------------------------------------------
  36. 16:57:06: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  37. 16:57:15: ------------------------------------------
  38. 16:57:15: Audio Format: 48000 Hz
  39. 16:57:15: ------------------------------------------
  40. 16:57:15: Audio Channels: 2 Ch
  41. 16:57:15: Playback device Default
  42. 16:57:15: ------------------------------------------
  43. 16:57:15: Using desktop audio input: Speakers (High Definition Audio Device)
  44. 16:57:15: Global Audio time adjust: 0
  45. 16:57:17: ------------------------------------------
  46. 16:57:17: Using auxilary audio input: Microphone (High Definition Audio Device)
  47. 16:57:17: Mic time offset: 0
  48. 16:57:17: ------------------------------------------
  49. 16:57:17: Audio Encoding: AAC
  50. 16:57:17: bitrate: 320
  51. 16:57:17: Using Monitor Capture
  52. 16:57:17: Scene buffering time set to 700
  53. 16:57:17: ------------------------------------------
  54. 16:57:17: Video Encoding: x264
  55. 16:57:17: fps: 30
  56. 16:57:17: width: 960, height: 540
  57. 16:57:17: preset: veryfast
  58. 16:57:17: profile: main
  59. 16:57:17: keyint: 60
  60. 16:57:17: CBR: yes
  61. 16:57:17: CFR: yes
  62. 16:57:17: max bitrate: 2000
  63. 16:57:17: buffer size: 2000
  64. 16:57:17: ------------------------------------------
  65. 16:57:19: Using RTMP service: Twitch
  66. 16:57:19: Server selection: rtmp://live-dfw.twitch.tv/app
  67. 16:57:19: Interface: Intel(R) Wireless-N 7260 (802.11, 144 mbps)
  68. 16:57:19: Completed handshake with rtmp://live-dfw.twitch.tv/app in 214 ms.
  69. 16:57:20: SO_SNDBUF was at 65536
  70. 16:57:21: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 9009 / 296960)
  71. 16:57:30: FlushBufferedVideo: Flushing 1 packets over 0 ms
  72. 16:57:30: Total frames encoded: 362, total frames duplicated: 1 (0.28%)
  73. 16:57:30: Total frames rendered: 380, number of late frames: 4 (1.05%) (it's okay for some frames to be late)
  74. 16:57:30: ~RTMPPublisher: Packet flush completed in 119 ms
  75. 16:57:30: ~RTMPPublisher: Send thread terminated in 1 ms
  76. 16:57:30: RTMPPublisher::SocketLoop: Graceful loop exit
  77. 16:57:30: ~RTMPPublisher: Socket thread terminated in 0 ms
  78. 16:57:31: ~RTMPPublisher: Final socket shutdown completed in 166 ms
  79. 16:57:31: Average send payload: 6846 bytes, average send interval: 24 ms
  80. 16:57:31: Number of times waited to send: 0, Waited for a total of 0 bytes
  81. 16:57:31: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  82. 16:57:31: Number of bytes sent: 2827654
  83. 16:57:31:
  84. 16:57:31: Profiler time results:
  85. 16:57:31:
  86. 16:57:31: ==============================================================
  87. 16:57:31: video thread frame - [100%] [avg time: 1.931 ms] [children: 34.9%] [unaccounted: 65.1%]
  88. 16:57:31: | scene->Preprocess - [0.518%] [avg time: 0.01 ms]
  89. 16:57:31: | GPU download and conversion - [34.3%] [avg time: 0.663 ms] [children: 33.7%] [unaccounted: 0.673%]
  90. 16:57:31: | | flush - [30.9%] [avg time: 0.597 ms]
  91. 16:57:31: | | CopyResource - [2.64%] [avg time: 0.051 ms]
  92. 16:57:31: | | conversion to 4:2:0 - [0.104%] [avg time: 0.002 ms]
  93. 16:57:31: Convert444Thread - [100%] [avg time: 0.56 ms] [children: 99.1%] [unaccounted: 0.893%]
  94. 16:57:31: | Convert444toNV12 - [99.1%] [avg time: 0.555 ms]
  95. 16:57:31: encoder thread frame - [100%] [avg time: 1.144 ms] [children: 7.52%] [unaccounted: 92.5%]
  96. 16:57:31: | sending stuff out - [7.52%] [avg time: 0.086 ms]
  97. 16:57:31: ==============================================================
  98. 16:57:31:
  99. 16:57:31:
  100. 16:57:31: Profiler CPU results:
  101. 16:57:31:
  102. 16:57:31: ==============================================================
  103. 16:57:31: video thread frame - [cpu time: avg 0.287 ms, total 109.375 ms] [avg calls per frame: 1]
  104. 16:57:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  105. 16:57:31: | GPU download and conversion - [cpu time: avg 0.041 ms, total 15.625 ms] [avg calls per frame: 1]
  106. 16:57:31: | | flush - [cpu time: avg 0.041 ms, total 15.625 ms] [avg calls per frame: 1]
  107. 16:57:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  108. 16:57:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  109. 16:57:31: Convert444Thread - [cpu time: avg 0.388 ms, total 140.625 ms] [avg calls per frame: 1]
  110. 16:57:31: | Convert444toNV12 - [cpu time: avg 0.388 ms, total 140.625 ms] [avg calls per frame: 1]
  111. 16:57:31: encoder thread frame - [cpu time: avg 0.735 ms, total 265.625 ms] [avg calls per frame: 1]
  112. 16:57:31: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  113. 16:57:31: ==============================================================
  114. 16:57:31:
  115. 16:57:31: =====Stream End: 2015-12-01, 16:57:31=================================================
  116. 16:58:02: =====Stream Start: 2015-12-01, 16:58:02===============================================
  117. 16:58:02: Multithreaded optimizations: On
  118. 16:58:02: Base resolution: 1920x1080
  119. 16:58:02: Output resolution: 960x540
  120. 16:58:02: ------------------------------------------
  121. 16:58:02: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  122. 16:58:02: ------------------------------------------
  123. 16:58:02: Audio Format: 48000 Hz
  124. 16:58:02: ------------------------------------------
  125. 16:58:02: Audio Channels: 2 Ch
  126. 16:58:02: Playback device Default
  127. 16:58:02: ------------------------------------------
  128. 16:58:02: Using desktop audio input: Speakers (High Definition Audio Device)
  129. 16:58:02: Global Audio time adjust: 0
  130. 16:58:02: ------------------------------------------
  131. 16:58:02: Using auxilary audio input: Microphone (High Definition Audio Device)
  132. 16:58:02: Mic time offset: 0
  133. 16:58:02: ------------------------------------------
  134. 16:58:02: Audio Encoding: AAC
  135. 16:58:02: bitrate: 320
  136. 16:58:02: Using Window Capture
  137. 16:58:02: Scene buffering time set to 700
  138. 16:58:02: ------------------------------------------
  139. 16:58:02: Video Encoding: x264
  140. 16:58:02: fps: 30
  141. 16:58:02: width: 960, height: 540
  142. 16:58:02: preset: veryfast
  143. 16:58:02: profile: main
  144. 16:58:02: keyint: 60
  145. 16:58:02: CBR: yes
  146. 16:58:02: CFR: yes
  147. 16:58:02: max bitrate: 2000
  148. 16:58:02: buffer size: 2000
  149. 16:58:02: ------------------------------------------
  150. 16:58:04: Using RTMP service: Twitch
  151. 16:58:04: Server selection: rtmp://live-dfw.twitch.tv/app
  152. 16:58:04: Interface: Intel(R) Wireless-N 7260 (802.11, 144 mbps)
  153. 16:58:04: Completed handshake with rtmp://live-dfw.twitch.tv/app in 274 ms.
  154. 16:58:04: SO_SNDBUF was at 65536
  155. 16:58:08: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 296960)
  156. 16:58:47: FlushBufferedVideo: Flushing 3 packets over 67 ms
  157. 16:58:47: Total frames encoded: 1314, total frames duplicated: 0 (0.00%)
  158. 16:58:47: Total frames rendered: 1337, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
  159. 16:58:47:
  160. 16:58:47: Profiler time results:
  161. 16:58:47:
  162. 16:58:47: ==============================================================
  163. 16:58:47: video thread frame - [100%] [avg time: 2.975 ms] [children: 76%] [unaccounted: 24%]
  164. 16:58:47: | scene->Preprocess - [70.9%] [avg time: 2.108 ms]
  165. 16:58:47: | GPU download and conversion - [5.18%] [avg time: 0.154 ms] [children: 4.81%] [unaccounted: 0.37%]
  166. 16:58:47: | | flush - [4.47%] [avg time: 0.133 ms]
  167. 16:58:47: | | CopyResource - [0.269%] [avg time: 0.008 ms]
  168. 16:58:47: | | conversion to 4:2:0 - [0.0672%] [avg time: 0.002 ms]
  169. 16:58:47: Convert444Thread - [100%] [avg time: 0.571 ms] [children: 98.9%] [unaccounted: 1.05%]
  170. 16:58:47: | Convert444toNV12 - [98.9%] [avg time: 0.565 ms]
  171. 16:58:47: encoder thread frame - [100%] [avg time: 1.149 ms] [children: 8.44%] [unaccounted: 91.6%]
  172. 16:58:47: | sending stuff out - [8.44%] [avg time: 0.097 ms]
  173. 16:58:47: ==============================================================
  174. 16:58:47:
  175. 16:58:47:
  176. 16:58:47: Profiler CPU results:
  177. 16:58:47:
  178. 16:58:47: ==============================================================
  179. 16:58:47: video thread frame - [cpu time: avg 1.542 ms, total 2062.5 ms] [avg calls per frame: 1]
  180. 16:58:47: | scene->Preprocess - [cpu time: avg 0.783 ms, total 1046.88 ms] [avg calls per frame: 1]
  181. 16:58:47: | GPU download and conversion - [cpu time: avg 0.128 ms, total 171.875 ms] [avg calls per frame: 1]
  182. 16:58:47: | | flush - [cpu time: avg 0.116 ms, total 156.25 ms] [avg calls per frame: 1]
  183. 16:58:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  184. 16:58:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  185. 16:58:47: Convert444Thread - [cpu time: avg 0.643 ms, total 843.75 ms] [avg calls per frame: 1]
  186. 16:58:47: | Convert444toNV12 - [cpu time: avg 0.643 ms, total 843.75 ms] [avg calls per frame: 1]
  187. 16:58:47: encoder thread frame - [cpu time: avg 0.476 ms, total 625 ms] [avg calls per frame: 1]
  188. 16:58:47: | sending stuff out - [cpu time: avg 0.023 ms, total 31.25 ms] [avg calls per frame: 1]
  189. 16:58:47: ==============================================================
  190. 16:58:47:
  191. 16:58:47: =====Stream End: 2015-12-01, 16:58:47=================================================
  192. 16:58:47: ~RTMPPublisher: Packet flush completed in 117 ms
  193. 16:58:47: ~RTMPPublisher: Send thread terminated in 0 ms
  194. 16:58:47: RTMPPublisher::SocketLoop: Graceful loop exit
  195. 16:58:47: ~RTMPPublisher: Socket thread terminated in 0 ms
  196. 16:58:47: ~RTMPPublisher: Final socket shutdown completed in 234 ms
  197. 16:58:47: Average send payload: 6917 bytes, average send interval: 24 ms
  198. 16:58:47: Number of times waited to send: 0, Waited for a total of 0 bytes
  199. 16:58:47: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  200. 16:58:47: Number of bytes sent: 11794270
  201. 17:01:05: =====Stream Start: 2015-12-01, 17:01:05===============================================
  202. 17:01:05: Multithreaded optimizations: On
  203. 17:01:05: Base resolution: 1920x1080
  204. 17:01:05: Output resolution: 960x540
  205. 17:01:05: ------------------------------------------
  206. 17:01:05: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  207. 17:01:05: ------------------------------------------
  208. 17:01:05: Audio Format: 48000 Hz
  209. 17:01:05: ------------------------------------------
  210. 17:01:05: Audio Channels: 2 Ch
  211. 17:01:05: Playback device Default
  212. 17:01:05: ------------------------------------------
  213. 17:01:05: Using desktop audio input: Speakers (High Definition Audio Device)
  214. 17:01:05: Global Audio time adjust: 0
  215. 17:01:05: ------------------------------------------
  216. 17:01:05: Using auxilary audio input: Microphone (High Definition Audio Device)
  217. 17:01:05: Mic time offset: 0
  218. 17:01:05: ------------------------------------------
  219. 17:01:05: Audio Encoding: AAC
  220. 17:01:05: bitrate: 320
  221. 17:01:05: Using graphics capture
  222. 17:01:05: Trying to hook process: Hearthstone.exe
  223. 17:01:05: Scene buffering time set to 700
  224. 17:01:05: ------------------------------------------
  225. 17:01:05: Video Encoding: x264
  226. 17:01:05: fps: 30
  227. 17:01:05: width: 960, height: 540
  228. 17:01:05: preset: veryfast
  229. 17:01:05: profile: main
  230. 17:01:05: keyint: 60
  231. 17:01:05: CBR: yes
  232. 17:01:05: CFR: yes
  233. 17:01:05: max bitrate: 2000
  234. 17:01:05: buffer size: 2000
  235. 17:01:05: ------------------------------------------
  236. 17:01:06: Using RTMP service: Twitch
  237. 17:01:06: Server selection: rtmp://live-dfw.twitch.tv/app
  238. 17:01:06: Interface: Intel(R) Wireless-N 7260 (802.11, 144 mbps)
  239. 17:01:07: Completed handshake with rtmp://live-dfw.twitch.tv/app in 201 ms.
  240. 17:01:07: SO_SNDBUF was at 65536
  241. 17:01:09: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 296960)
  242. 17:01:12: SharedTexCapture hooked
  243. 17:02:17: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 296960)
  244. 18:07:13: RTMPPublisher::SocketLoop: Stalled for 2347 ms to write 1258 bytes (buffer: 0 / 296960), unstable connection?
  245. 18:13:13: Exit signal received, terminating capture
  246. 18:13:17: FlushBufferedVideo: Flushing 3 packets over 67 ms
  247. 18:13:17: Total frames encoded: 129946, total frames duplicated: 252 (0.19%)
  248. 18:13:17: Number of frames skipped due to encoder lag: 88 (0.07%)
  249. 18:13:17: Total frames rendered: 129876, number of late frames: 5 (0.00%) (it's okay for some frames to be late)
  250. 18:13:17:
  251. 18:13:17: Profiler time results:
  252. 18:13:17:
  253. 18:13:17: ==============================================================
  254. 18:13:17: video thread frame - [100%] [avg time: 1.003 ms] [children: 18.8%] [unaccounted: 81.2%]
  255. 18:13:17: | scene->Preprocess - [0.299%] [avg time: 0.003 ms]
  256. 18:13:17: | GPU download and conversion - [18.5%] [avg time: 0.186 ms] [children: 13.8%] [unaccounted: 4.79%]
  257. 18:13:17: | | flush - [12.9%] [avg time: 0.129 ms]
  258. 18:13:17: | | CopyResource - [0.698%] [avg time: 0.007 ms]
  259. 18:13:17: | | conversion to 4:2:0 - [0.199%] [avg time: 0.002 ms]
  260. 18:13:17: Convert444Thread - [100%] [avg time: 0.548 ms] [children: 98.9%] [unaccounted: 1.09%]
  261. 18:13:17: | Convert444toNV12 - [98.9%] [avg time: 0.542 ms]
  262. 18:13:17: encoder thread frame - [100%] [avg time: 1.492 ms] [children: 12.5%] [unaccounted: 87.5%]
  263. 18:13:17: | sending stuff out - [12.5%] [avg time: 0.187 ms]
  264. 18:13:17: ==============================================================
  265. 18:13:17:
  266. 18:13:17:
  267. 18:13:17: Profiler CPU results:
  268. 18:13:17:
  269. 18:13:17: ==============================================================
  270. 18:13:17: video thread frame - [cpu time: avg 0.454 ms, total 59078.1 ms] [avg calls per frame: 1]
  271. 18:13:17: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
  272. 18:13:17: | GPU download and conversion - [cpu time: avg 0.057 ms, total 7500 ms] [avg calls per frame: 1]
  273. 18:13:17: | | flush - [cpu time: avg 0.044 ms, total 5750 ms] [avg calls per frame: 1]
  274. 18:13:17: | | CopyResource - [cpu time: avg 0.006 ms, total 781.25 ms] [avg calls per frame: 1]
  275. 18:13:17: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 250 ms] [avg calls per frame: 1]
  276. 18:13:17: Convert444Thread - [cpu time: avg 0.441 ms, total 57359.4 ms] [avg calls per frame: 1]
  277. 18:13:17: | Convert444toNV12 - [cpu time: avg 0.436 ms, total 56671.9 ms] [avg calls per frame: 1]
  278. 18:13:17: encoder thread frame - [cpu time: avg 0.749 ms, total 97437.5 ms] [avg calls per frame: 1]
  279. 18:13:17: | sending stuff out - [cpu time: avg 0.026 ms, total 3453.13 ms] [avg calls per frame: 1]
  280. 18:13:17: ==============================================================
  281. 18:13:17:
  282. 18:13:17: =====Stream End: 2015-12-01, 18:13:17=================================================
  283. 18:13:17: ~RTMPPublisher: Packet flush completed in 129 ms
  284. 18:13:17: ~RTMPPublisher: Send thread terminated in 1 ms
  285. 18:13:17: RTMPPublisher::SocketLoop: Graceful loop exit
  286. 18:13:17: ~RTMPPublisher: Socket thread terminated in 0 ms
  287. 18:13:17: ~RTMPPublisher: Final socket shutdown completed in 175 ms
  288. 18:13:17: Average send payload: 5896 bytes, average send interval: 21 ms
  289. 18:13:17: Number of times waited to send: 0, Waited for a total of 0 bytes
  290. 18:13:17: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  291. 18:13:17: Number of bytes sent: 1209897867
  292. 16:20:52: =====Stream Start: 2015-12-09, 16:20:52===============================================
  293. 16:20:52: Multithreaded optimizations: On
  294. 16:20:52: Base resolution: 1920x1080
  295. 16:20:52: Output resolution: 960x540
  296. 16:20:52: ------------------------------------------
  297. 16:20:52: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  298. 16:20:52: ------------------------------------------
  299. 16:20:52: Audio Format: 48000 Hz
  300. 16:20:52: ------------------------------------------
  301. 16:20:52: Audio Channels: 2 Ch
  302. 16:20:52: Playback device Default
  303. 16:20:53: ------------------------------------------
  304. 16:20:53: Using desktop audio input: Speakers (High Definition Audio Device)
  305. 16:20:53: Global Audio time adjust: 0
  306. 16:20:53: ------------------------------------------
  307. 16:20:53: Using auxilary audio input: Microphone (High Definition Audio Device)
  308. 16:20:53: Mic time offset: 0
  309. 16:20:53: ------------------------------------------
  310. 16:20:53: Audio Encoding: AAC
  311. 16:20:53: bitrate: 320
  312. 16:20:53: Using graphics capture
  313. 16:20:53: Trying to hook process: uqm.exe
  314. 16:20:53: Scene buffering time set to 700
  315. 16:20:53: ------------------------------------------
  316. 16:20:53: Video Encoding: x264
  317. 16:20:53: fps: 30
  318. 16:20:53: width: 960, height: 540
  319. 16:20:53: preset: veryfast
  320. 16:20:53: profile: main
  321. 16:20:53: keyint: 60
  322. 16:20:53: CBR: yes
  323. 16:20:53: CFR: yes
  324. 16:20:53: max bitrate: 2000
  325. 16:20:53: buffer size: 2000
  326. 16:20:53: ------------------------------------------
  327. 16:20:55: FlushBufferedVideo: Flushing 2 packets over 33 ms
  328. 16:20:55: Total frames encoded: 32, total frames duplicated: 1 (3.13%)
  329. 16:20:55: Total frames rendered: 49, number of late frames: 2 (4.08%) (it's okay for some frames to be late)
  330. 16:20:55:
  331. 16:20:55: Profiler time results:
  332. 16:20:55:
  333. 16:20:55: ==============================================================
  334. 16:20:55: video thread frame - [100%] [avg time: 9.184 ms] [children: 7.76%] [unaccounted: 92.2%]
  335. 16:20:55: | scene->Preprocess - [0.0327%] [avg time: 0.003 ms]
  336. 16:20:55: | GPU download and conversion - [7.73%] [avg time: 0.71 ms] [children: 7.06%] [unaccounted: 0.675%]
  337. 16:20:55: | | flush - [6.86%] [avg time: 0.63 ms]
  338. 16:20:55: | | CopyResource - [0.163%] [avg time: 0.015 ms]
  339. 16:20:55: | | conversion to 4:2:0 - [0.0327%] [avg time: 0.003 ms]
  340. 16:20:55: Convert444Thread - [100%] [avg time: 0.83 ms] [children: 98.9%] [unaccounted: 1.08%]
  341. 16:20:55: | Convert444toNV12 - [98.9%] [avg time: 0.821 ms]
  342. 16:20:55: encoder thread frame - [100%] [avg time: 2.315 ms] [children: 0.173%] [unaccounted: 99.8%]
  343. 16:20:55: | sending stuff out - [0.173%] [avg time: 0.004 ms]
  344. 16:20:55: ==============================================================
  345. 16:20:55:
  346. 16:20:55:
  347. 16:20:55: Profiler CPU results:
  348. 16:20:55:
  349. 16:20:55: ==============================================================
  350. 16:20:55: video thread frame - [cpu time: avg 0.956 ms, total 46.875 ms] [avg calls per frame: 1]
  351. 16:20:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  352. 16:20:55: | GPU download and conversion - [cpu time: avg 0.318 ms, total 15.625 ms] [avg calls per frame: 1]
  353. 16:20:55: | | flush - [cpu time: avg 0.318 ms, total 15.625 ms] [avg calls per frame: 1]
  354. 16:20:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  355. 16:20:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  356. 16:20:55: Convert444Thread - [cpu time: avg 0.504 ms, total 15.625 ms] [avg calls per frame: 1]
  357. 16:20:55: | Convert444toNV12 - [cpu time: avg 0.504 ms, total 15.625 ms] [avg calls per frame: 1]
  358. 16:20:55: encoder thread frame - [cpu time: avg 1.041 ms, total 31.25 ms] [avg calls per frame: 1]
  359. 16:20:55: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  360. 16:20:55: ==============================================================
  361. 16:20:55:
  362. 16:20:55: =====Stream End: 2015-12-09, 16:20:55=================================================
  363. 16:21:03: =====Stream Start: 2015-12-09, 16:21:03===============================================
  364. 16:21:03: Multithreaded optimizations: On
  365. 16:21:03: Base resolution: 1920x1080
  366. 16:21:03: Output resolution: 960x540
  367. 16:21:03: ------------------------------------------
  368. 16:21:03: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  369. 16:21:03: ------------------------------------------
  370. 16:21:03: Audio Format: 48000 Hz
  371. 16:21:03: ------------------------------------------
  372. 16:21:03: Audio Channels: 2 Ch
  373. 16:21:03: Playback device Default
  374. 16:21:03: ------------------------------------------
  375. 16:21:03: Using desktop audio input: Speakers (High Definition Audio Device)
  376. 16:21:03: Global Audio time adjust: 0
  377. 16:21:03: ------------------------------------------
  378. 16:21:03: Using auxilary audio input: Microphone (High Definition Audio Device)
  379. 16:21:03: Mic time offset: 0
  380. 16:21:03: ------------------------------------------
  381. 16:21:03: Audio Encoding: AAC
  382. 16:21:03: bitrate: 320
  383. 16:21:03: Using Window Capture
  384. 16:21:03: Scene buffering time set to 700
  385. 16:21:03: ------------------------------------------
  386. 16:21:03: Video Encoding: x264
  387. 16:21:03: fps: 30
  388. 16:21:03: width: 960, height: 540
  389. 16:21:03: preset: veryfast
  390. 16:21:03: profile: main
  391. 16:21:03: keyint: 60
  392. 16:21:03: CBR: yes
  393. 16:21:03: CFR: yes
  394. 16:21:03: max bitrate: 2000
  395. 16:21:03: buffer size: 2000
  396. 16:21:03: ------------------------------------------
  397. 16:21:21: FlushBufferedVideo: Flushing 3 packets over 67 ms
  398. 16:21:21: Total frames encoded: 508, total frames duplicated: 37 (7.28%)
  399. 16:21:21: Total frames rendered: 523, number of late frames: 8 (1.53%) (it's okay for some frames to be late)
  400. 16:21:21:
  401. 16:21:21: Profiler time results:
  402. 16:21:21:
  403. 16:21:21: ==============================================================
  404. 16:21:21: video thread frame - [100%] [avg time: 5.526 ms] [children: 85.5%] [unaccounted: 14.5%]
  405. 16:21:21: | scene->Preprocess - [80.4%] [avg time: 4.441 ms]
  406. 16:21:21: | GPU download and conversion - [5.18%] [avg time: 0.286 ms] [children: 2.42%] [unaccounted: 2.75%]
  407. 16:21:21: | | flush - [2.24%] [avg time: 0.124 ms]
  408. 16:21:21: | | CopyResource - [0.145%] [avg time: 0.008 ms]
  409. 16:21:21: | | conversion to 4:2:0 - [0.0362%] [avg time: 0.002 ms]
  410. 16:21:21: Convert444Thread - [100%] [avg time: 0.579 ms] [children: 99%] [unaccounted: 1.04%]
  411. 16:21:21: | Convert444toNV12 - [99%] [avg time: 0.573 ms]
  412. 16:21:21: encoder thread frame - [100%] [avg time: 1.158 ms] [children: 0.432%] [unaccounted: 99.6%]
  413. 16:21:21: | sending stuff out - [0.432%] [avg time: 0.005 ms]
  414. 16:21:21: ==============================================================
  415. 16:21:21:
  416. 16:21:21:
  417. 16:21:21: Profiler CPU results:
  418. 16:21:21:
  419. 16:21:21: ==============================================================
  420. 16:21:21: video thread frame - [cpu time: avg 1.463 ms, total 765.625 ms] [avg calls per frame: 1]
  421. 16:21:21: | scene->Preprocess - [cpu time: avg 0.866 ms, total 453.125 ms] [avg calls per frame: 1]
  422. 16:21:21: | GPU download and conversion - [cpu time: avg 0.089 ms, total 46.875 ms] [avg calls per frame: 1]
  423. 16:21:21: | | flush - [cpu time: avg 0.089 ms, total 46.875 ms] [avg calls per frame: 1]
  424. 16:21:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  425. 16:21:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  426. 16:21:21: Convert444Thread - [cpu time: avg 0.753 ms, total 375 ms] [avg calls per frame: 1]
  427. 16:21:21: | Convert444toNV12 - [cpu time: avg 0.753 ms, total 375 ms] [avg calls per frame: 1]
  428. 16:21:21: encoder thread frame - [cpu time: avg 0.742 ms, total 375 ms] [avg calls per frame: 1]
  429. 16:21:21: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  430. 16:21:21: ==============================================================
  431. 16:21:21:
  432. 16:21:21: =====Stream End: 2015-12-09, 16:21:21=================================================
  433. 16:21:21: =====Stream Start: 2015-12-09, 16:21:21===============================================
  434. 16:21:21: Multithreaded optimizations: On
  435. 16:21:21: Base resolution: 1920x1080
  436. 16:21:21: Output resolution: 960x540
  437. 16:21:21: ------------------------------------------
  438. 16:21:21: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  439. 16:21:22: ------------------------------------------
  440. 16:21:22: Audio Format: 48000 Hz
  441. 16:21:22: ------------------------------------------
  442. 16:21:22: Audio Channels: 2 Ch
  443. 16:21:22: Playback device Default
  444. 16:21:22: ------------------------------------------
  445. 16:21:22: Using desktop audio input: Speakers (High Definition Audio Device)
  446. 16:21:22: Global Audio time adjust: 0
  447. 16:21:22: ------------------------------------------
  448. 16:21:22: Using auxilary audio input: Microphone (High Definition Audio Device)
  449. 16:21:22: Mic time offset: 0
  450. 16:21:22: ------------------------------------------
  451. 16:21:22: Audio Encoding: AAC
  452. 16:21:22: bitrate: 320
  453. 16:21:22: Using Window Capture
  454. 16:21:22: Scene buffering time set to 700
  455. 16:21:22: ------------------------------------------
  456. 16:21:22: Video Encoding: x264
  457. 16:21:22: fps: 30
  458. 16:21:22: width: 960, height: 540
  459. 16:21:22: preset: veryfast
  460. 16:21:22: profile: main
  461. 16:21:22: keyint: 60
  462. 16:21:22: CBR: yes
  463. 16:21:22: CFR: yes
  464. 16:21:22: max bitrate: 2000
  465. 16:21:22: buffer size: 2000
  466. 16:21:22: ------------------------------------------
  467. 16:21:27: Using graphics capture
  468. 16:21:27: Trying to hook process: uqm.exe
  469. 16:21:31: FlushBufferedVideo: Flushing 3 packets over 67 ms
  470. 16:21:31: Total frames encoded: 267, total frames duplicated: 24 (8.99%)
  471. 16:21:31: Total frames rendered: 286, number of late frames: 3 (1.05%) (it's okay for some frames to be late)
  472. 16:21:31:
  473. 16:21:31: Profiler time results:
  474. 16:21:31:
  475. 16:21:31: ==============================================================
  476. 16:21:31: video thread frame - [100%] [avg time: 4.355 ms] [children: 60.6%] [unaccounted: 39.4%]
  477. 16:21:31: | scene->Preprocess - [53.7%] [avg time: 2.338 ms]
  478. 16:21:31: | GPU download and conversion - [6.87%] [avg time: 0.299 ms] [children: 3.65%] [unaccounted: 3.21%]
  479. 16:21:31: | | flush - [3.05%] [avg time: 0.133 ms]
  480. 16:21:31: | | CopyResource - [0.551%] [avg time: 0.024 ms]
  481. 16:21:31: | | conversion to 4:2:0 - [0.0459%] [avg time: 0.002 ms]
  482. 16:21:31: Convert444Thread - [100%] [avg time: 0.621 ms] [children: 99%] [unaccounted: 0.966%]
  483. 16:21:31: | Convert444toNV12 - [99%] [avg time: 0.615 ms]
  484. 16:21:31: encoder thread frame - [100%] [avg time: 1.061 ms] [children: 0.377%] [unaccounted: 99.6%]
  485. 16:21:31: | sending stuff out - [0.377%] [avg time: 0.004 ms]
  486. 16:21:31: ==============================================================
  487. 16:21:31:
  488. 16:21:31:
  489. 16:21:31: Profiler CPU results:
  490. 16:21:31:
  491. 16:21:31: ==============================================================
  492. 16:21:31: video thread frame - [cpu time: avg 1.256 ms, total 359.375 ms] [avg calls per frame: 1]
  493. 16:21:31: | scene->Preprocess - [cpu time: avg 0.437 ms, total 125 ms] [avg calls per frame: 1]
  494. 16:21:31: | GPU download and conversion - [cpu time: avg 0.109 ms, total 31.25 ms] [avg calls per frame: 1]
  495. 16:21:31: | | flush - [cpu time: avg 0.109 ms, total 31.25 ms] [avg calls per frame: 1]
  496. 16:21:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  497. 16:21:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  498. 16:21:31: Convert444Thread - [cpu time: avg 0.238 ms, total 62.5 ms] [avg calls per frame: 1]
  499. 16:21:31: | Convert444toNV12 - [cpu time: avg 0.238 ms, total 62.5 ms] [avg calls per frame: 1]
  500. 16:21:31: encoder thread frame - [cpu time: avg 0.591 ms, total 156.25 ms] [avg calls per frame: 1]
  501. 16:21:31: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  502. 16:21:31: ==============================================================
  503. 16:21:31:
  504. 16:21:31: =====Stream End: 2015-12-09, 16:21:31=================================================
  505. 16:21:32: =====Stream Start: 2015-12-09, 16:21:32===============================================
  506. 16:21:32: Multithreaded optimizations: On
  507. 16:21:32: Base resolution: 1920x1080
  508. 16:21:32: Output resolution: 960x540
  509. 16:21:32: ------------------------------------------
  510. 16:21:32: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  511. 16:21:32: ------------------------------------------
  512. 16:21:32: Audio Format: 48000 Hz
  513. 16:21:32: ------------------------------------------
  514. 16:21:32: Audio Channels: 2 Ch
  515. 16:21:32: Playback device Default
  516. 16:21:32: ------------------------------------------
  517. 16:21:32: Using desktop audio input: Speakers (High Definition Audio Device)
  518. 16:21:32: Global Audio time adjust: 0
  519. 16:21:32: ------------------------------------------
  520. 16:21:32: Using auxilary audio input: Microphone (High Definition Audio Device)
  521. 16:21:32: Mic time offset: 0
  522. 16:21:32: ------------------------------------------
  523. 16:21:32: Audio Encoding: AAC
  524. 16:21:32: bitrate: 320
  525. 16:21:32: Using graphics capture
  526. 16:21:32: Trying to hook process: uqm.exe
  527. 16:21:32: Scene buffering time set to 700
  528. 16:21:32: ------------------------------------------
  529. 16:21:32: Video Encoding: x264
  530. 16:21:32: fps: 30
  531. 16:21:32: width: 960, height: 540
  532. 16:21:32: preset: veryfast
  533. 16:21:32: profile: main
  534. 16:21:32: keyint: 60
  535. 16:21:32: CBR: yes
  536. 16:21:32: CFR: yes
  537. 16:21:32: max bitrate: 2000
  538. 16:21:32: buffer size: 2000
  539. 16:21:32: ------------------------------------------
  540. 16:21:33: Using Window Capture
  541. 16:21:35: FlushBufferedVideo: Flushing 2 packets over 33 ms
  542. 16:21:35: Total frames encoded: 80, total frames duplicated: 7 (8.75%)
  543. 16:21:35: Total frames rendered: 104, number of late frames: 1 (0.96%) (it's okay for some frames to be late)
  544. 16:21:35:
  545. 16:21:35: Profiler time results:
  546. 16:21:35:
  547. 16:21:35: ==============================================================
  548. 16:21:35: video thread frame - [100%] [avg time: 3.707 ms] [children: 73.1%] [unaccounted: 26.9%]
  549. 16:21:35: | scene->Preprocess - [67.4%] [avg time: 2.499 ms]
  550. 16:21:35: | GPU download and conversion - [5.64%] [avg time: 0.209 ms] [children: 4.32%] [unaccounted: 1.32%]
  551. 16:21:35: | | flush - [4.07%] [avg time: 0.151 ms]
  552. 16:21:35: | | CopyResource - [0.189%] [avg time: 0.007 ms]
  553. 16:21:35: | | conversion to 4:2:0 - [0.054%] [avg time: 0.002 ms]
  554. 16:21:35: Convert444Thread - [100%] [avg time: 0.626 ms] [children: 99.2%] [unaccounted: 0.799%]
  555. 16:21:35: | Convert444toNV12 - [99.2%] [avg time: 0.621 ms]
  556. 16:21:35: encoder thread frame - [100%] [avg time: 1.145 ms] [children: 0.262%] [unaccounted: 99.7%]
  557. 16:21:35: | sending stuff out - [0.262%] [avg time: 0.003 ms]
  558. 16:21:35: ==============================================================
  559. 16:21:35:
  560. 16:21:35:
  561. 16:21:35: Profiler CPU results:
  562. 16:21:35:
  563. 16:21:35: ==============================================================
  564. 16:21:35: video thread frame - [cpu time: avg 0.3 ms, total 31.25 ms] [avg calls per frame: 1]
  565. 16:21:35: | scene->Preprocess - [cpu time: avg 0.3 ms, total 31.25 ms] [avg calls per frame: 1]
  566. 16:21:35: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  567. 16:21:35: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  568. 16:21:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  569. 16:21:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  570. 16:21:35: Convert444Thread - [cpu time: avg 0.791 ms, total 62.5 ms] [avg calls per frame: 1]
  571. 16:21:35: | Convert444toNV12 - [cpu time: avg 0.791 ms, total 62.5 ms] [avg calls per frame: 1]
  572. 16:21:35: encoder thread frame - [cpu time: avg 1.402 ms, total 109.375 ms] [avg calls per frame: 1]
  573. 16:21:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  574. 16:21:35: ==============================================================
  575. 16:21:35:
  576. 16:21:35: =====Stream End: 2015-12-09, 16:21:35=================================================
  577. 16:21:36: =====Stream Start: 2015-12-09, 16:21:36===============================================
  578. 16:21:36: Multithreaded optimizations: On
  579. 16:21:36: Base resolution: 1920x1080
  580. 16:21:36: Output resolution: 960x540
  581. 16:21:36: ------------------------------------------
  582. 16:21:36: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  583. 16:21:36: ------------------------------------------
  584. 16:21:36: Audio Format: 48000 Hz
  585. 16:21:36: ------------------------------------------
  586. 16:21:36: Audio Channels: 2 Ch
  587. 16:21:36: Playback device Default
  588. 16:21:36: ------------------------------------------
  589. 16:21:36: Using desktop audio input: Speakers (High Definition Audio Device)
  590. 16:21:36: Global Audio time adjust: 0
  591. 16:21:36: ------------------------------------------
  592. 16:21:36: Using auxilary audio input: Microphone (High Definition Audio Device)
  593. 16:21:36: Mic time offset: 0
  594. 16:21:36: ------------------------------------------
  595. 16:21:36: Audio Encoding: AAC
  596. 16:21:36: bitrate: 320
  597. 16:21:36: Using Window Capture
  598. 16:21:36: Scene buffering time set to 700
  599. 16:21:36: ------------------------------------------
  600. 16:21:36: Video Encoding: x264
  601. 16:21:36: fps: 30
  602. 16:21:36: width: 960, height: 540
  603. 16:21:36: preset: veryfast
  604. 16:21:36: profile: main
  605. 16:21:36: keyint: 60
  606. 16:21:36: CBR: yes
  607. 16:21:36: CFR: yes
  608. 16:21:36: max bitrate: 2000
  609. 16:21:36: buffer size: 2000
  610. 16:21:36: ------------------------------------------
  611. 16:21:40: FlushBufferedVideo: Flushing 3 packets over 66 ms
  612. 16:21:40: Total frames encoded: 118, total frames duplicated: 10 (8.47%)
  613. 16:21:40: Total frames rendered: 140, number of late frames: 2 (1.43%) (it's okay for some frames to be late)
  614. 16:21:40:
  615. 16:21:40: Profiler time results:
  616. 16:21:40:
  617. 16:21:40: ==============================================================
  618. 16:21:40: video thread frame - [100%] [avg time: 4.634 ms] [children: 83.4%] [unaccounted: 16.6%]
  619. 16:21:40: | scene->Preprocess - [78.6%] [avg time: 3.643 ms]
  620. 16:21:40: | GPU download and conversion - [4.83%] [avg time: 0.224 ms] [children: 3.71%] [unaccounted: 1.12%]
  621. 16:21:40: | | flush - [3.47%] [avg time: 0.161 ms]
  622. 16:21:40: | | CopyResource - [0.194%] [avg time: 0.009 ms]
  623. 16:21:40: | | conversion to 4:2:0 - [0.0432%] [avg time: 0.002 ms]
  624. 16:21:40: Convert444Thread - [100%] [avg time: 0.635 ms] [children: 99.2%] [unaccounted: 0.787%]
  625. 16:21:40: | Convert444toNV12 - [99.2%] [avg time: 0.63 ms]
  626. 16:21:40: encoder thread frame - [100%] [avg time: 1.228 ms] [children: 0.326%] [unaccounted: 99.7%]
  627. 16:21:40: | sending stuff out - [0.326%] [avg time: 0.004 ms]
  628. 16:21:40: ==============================================================
  629. 16:21:40:
  630. 16:21:40:
  631. 16:21:40: Profiler CPU results:
  632. 16:21:40:
  633. 16:21:40: ==============================================================
  634. 16:21:40: video thread frame - [cpu time: avg 1.45 ms, total 203.125 ms] [avg calls per frame: 1]
  635. 16:21:40: | scene->Preprocess - [cpu time: avg 0.446 ms, total 62.5 ms] [avg calls per frame: 1]
  636. 16:21:40: | GPU download and conversion - [cpu time: avg 0.334 ms, total 46.875 ms] [avg calls per frame: 1]
  637. 16:21:40: | | flush - [cpu time: avg 0.223 ms, total 31.25 ms] [avg calls per frame: 1]
  638. 16:21:40: | | CopyResource - [cpu time: avg 0.134 ms, total 15.625 ms] [avg calls per frame: 1]
  639. 16:21:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  640. 16:21:40: Convert444Thread - [cpu time: avg 1.222 ms, total 140.625 ms] [avg calls per frame: 1]
  641. 16:21:40: | Convert444toNV12 - [cpu time: avg 1.086 ms, total 125 ms] [avg calls per frame: 1]
  642. 16:21:40: encoder thread frame - [cpu time: avg 0.407 ms, total 46.875 ms] [avg calls per frame: 1]
  643. 16:21:40: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  644. 16:21:40: ==============================================================
  645. 16:21:40:
  646. 16:21:40: =====Stream End: 2015-12-09, 16:21:40=================================================
  647. 16:21:50: =====Stream Start: 2015-12-09, 16:21:50===============================================
  648. 16:21:50: Multithreaded optimizations: On
  649. 16:21:50: Base resolution: 1920x1080
  650. 16:21:50: Output resolution: 960x540
  651. 16:21:50: ------------------------------------------
  652. 16:21:50: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  653. 16:21:50: ------------------------------------------
  654. 16:21:50: Audio Format: 48000 Hz
  655. 16:21:50: ------------------------------------------
  656. 16:21:50: Audio Channels: 2 Ch
  657. 16:21:50: Playback device Default
  658. 16:21:50: ------------------------------------------
  659. 16:21:50: Using desktop audio input: Speakers (High Definition Audio Device)
  660. 16:21:50: Global Audio time adjust: 0
  661. 16:21:50: ------------------------------------------
  662. 16:21:50: Using auxilary audio input: Microphone (High Definition Audio Device)
  663. 16:21:50: Mic time offset: 0
  664. 16:21:50: ------------------------------------------
  665. 16:21:50: Audio Encoding: AAC
  666. 16:21:50: bitrate: 320
  667. 16:21:50: Using Window Capture
  668. 16:21:50: Scene buffering time set to 700
  669. 16:21:50: ------------------------------------------
  670. 16:21:50: Video Encoding: x264
  671. 16:21:50: fps: 30
  672. 16:21:50: width: 960, height: 540
  673. 16:21:50: preset: veryfast
  674. 16:21:50: profile: main
  675. 16:21:50: keyint: 60
  676. 16:21:50: CBR: yes
  677. 16:21:50: CFR: yes
  678. 16:21:50: max bitrate: 2000
  679. 16:21:50: buffer size: 2000
  680. 16:21:50: ------------------------------------------
  681. 16:22:30: FlushBufferedVideo: Flushing 4 packets over 100 ms
  682. 16:22:30: Total frames encoded: 1181, total frames duplicated: 81 (6.86%)
  683. 16:22:30: Total frames rendered: 1186, number of late frames: 12 (1.01%) (it's okay for some frames to be late)
  684. 16:22:30:
  685. 16:22:30: Profiler time results:
  686. 16:22:30:
  687. 16:22:30: ==============================================================
  688. 16:22:30: video thread frame - [100%] [avg time: 5.41 ms] [children: 79.1%] [unaccounted: 20.9%]
  689. 16:22:30: | scene->Preprocess - [73.7%] [avg time: 3.986 ms]
  690. 16:22:30: | GPU download and conversion - [5.47%] [avg time: 0.296 ms] [children: 2.74%] [unaccounted: 2.74%]
  691. 16:22:30: | | flush - [2.53%] [avg time: 0.137 ms]
  692. 16:22:30: | | CopyResource - [0.166%] [avg time: 0.009 ms]
  693. 16:22:30: | | conversion to 4:2:0 - [0.037%] [avg time: 0.002 ms]
  694. 16:22:30: Convert444Thread - [100%] [avg time: 0.701 ms] [children: 99.3%] [unaccounted: 0.713%]
  695. 16:22:30: | Convert444toNV12 - [99.3%] [avg time: 0.696 ms]
  696. 16:22:30: encoder thread frame - [100%] [avg time: 1.165 ms] [children: 4.64%] [unaccounted: 95.4%]
  697. 16:22:30: | sending stuff out - [4.64%] [avg time: 0.054 ms]
  698. 16:22:30: ==============================================================
  699. 16:22:30:
  700. 16:22:30:
  701. 16:22:30: Profiler CPU results:
  702. 16:22:30:
  703. 16:22:30: ==============================================================
  704. 16:22:30: video thread frame - [cpu time: avg 1.673 ms, total 1984.38 ms] [avg calls per frame: 1]
  705. 16:22:30: | scene->Preprocess - [cpu time: avg 0.988 ms, total 1171.88 ms] [avg calls per frame: 1]
  706. 16:22:30: | GPU download and conversion - [cpu time: avg 0.079 ms, total 93.75 ms] [avg calls per frame: 1]
  707. 16:22:30: | | flush - [cpu time: avg 0.052 ms, total 62.5 ms] [avg calls per frame: 1]
  708. 16:22:30: | | CopyResource - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
  709. 16:22:30: | | conversion to 4:2:0 - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
  710. 16:22:30: Convert444Thread - [cpu time: avg 0.726 ms, total 843.75 ms] [avg calls per frame: 1]
  711. 16:22:30: | Convert444toNV12 - [cpu time: avg 0.726 ms, total 843.75 ms] [avg calls per frame: 1]
  712. 16:22:30: encoder thread frame - [cpu time: avg 0.69 ms, total 812.5 ms] [avg calls per frame: 1]
  713. 16:22:30: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  714. 16:22:30: ==============================================================
  715. 16:22:30:
  716. 16:22:30: =====Stream End: 2015-12-09, 16:22:30=================================================
  717. 16:22:31: =====Stream Start: 2015-12-09, 16:22:31===============================================
  718. 16:22:31: Multithreaded optimizations: On
  719. 16:22:31: Base resolution: 1920x1080
  720. 16:22:31: Output resolution: 1920x1080
  721. 16:22:31: ------------------------------------------
  722. 16:22:31: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  723. 16:22:31: ------------------------------------------
  724. 16:22:31: Audio Format: 48000 Hz
  725. 16:22:31: ------------------------------------------
  726. 16:22:31: Audio Channels: 2 Ch
  727. 16:22:31: Playback device Default
  728. 16:22:31: ------------------------------------------
  729. 16:22:31: Using desktop audio input: Speakers (High Definition Audio Device)
  730. 16:22:31: Global Audio time adjust: 0
  731. 16:22:31: ------------------------------------------
  732. 16:22:31: Using auxilary audio input: Microphone (High Definition Audio Device)
  733. 16:22:31: Mic time offset: 0
  734. 16:22:31: ------------------------------------------
  735. 16:22:31: Audio Encoding: AAC
  736. 16:22:31: bitrate: 320
  737. 16:22:31: Using Window Capture
  738. 16:22:31: Scene buffering time set to 700
  739. 16:22:31: ------------------------------------------
  740. 16:22:31: Video Encoding: x264
  741. 16:22:31: fps: 30
  742. 16:22:31: width: 1920, height: 1080
  743. 16:22:31: preset: veryfast
  744. 16:22:31: profile: main
  745. 16:22:31: keyint: 60
  746. 16:22:31: CBR: yes
  747. 16:22:31: CFR: yes
  748. 16:22:31: max bitrate: 2000
  749. 16:22:31: buffer size: 2000
  750. 16:22:31: ------------------------------------------
  751. 16:22:45: FlushBufferedVideo: Flushing 3 packets over 67 ms
  752. 16:22:45: Total frames encoded: 401, total frames duplicated: 27 (6.73%)
  753. 16:22:45: Total frames rendered: 421, number of late frames: 3 (0.71%) (it's okay for some frames to be late)
  754. 16:22:45:
  755. 16:22:45: Profiler time results:
  756. 16:22:45:
  757. 16:22:45: ==============================================================
  758. 16:22:45: video thread frame - [100%] [avg time: 4.918 ms] [children: 77.2%] [unaccounted: 22.8%]
  759. 16:22:45: | scene->Preprocess - [69.6%] [avg time: 3.421 ms]
  760. 16:22:45: | GPU download and conversion - [7.67%] [avg time: 0.377 ms] [children: 4.41%] [unaccounted: 3.25%]
  761. 16:22:45: | | flush - [3.48%] [avg time: 0.171 ms]
  762. 16:22:45: | | CopyResource - [0.895%] [avg time: 0.044 ms]
  763. 16:22:45: | | conversion to 4:2:0 - [0.0407%] [avg time: 0.002 ms]
  764. 16:22:45: Convert444Thread - [100%] [avg time: 2.392 ms] [children: 99.7%] [unaccounted: 0.293%]
  765. 16:22:45: | Convert444toNV12 - [99.7%] [avg time: 2.385 ms]
  766. 16:22:45: encoder thread frame - [100%] [avg time: 4.123 ms] [children: 0.146%] [unaccounted: 99.9%]
  767. 16:22:45: | sending stuff out - [0.146%] [avg time: 0.006 ms]
  768. 16:22:45: ==============================================================
  769. 16:22:45:
  770. 16:22:45:
  771. 16:22:45: Profiler CPU results:
  772. 16:22:45:
  773. 16:22:45: ==============================================================
  774. 16:22:45: video thread frame - [cpu time: avg 1.707 ms, total 718.75 ms] [avg calls per frame: 1]
  775. 16:22:45: | scene->Preprocess - [cpu time: avg 0.89 ms, total 375 ms] [avg calls per frame: 1]
  776. 16:22:45: | GPU download and conversion - [cpu time: avg 0.074 ms, total 31.25 ms] [avg calls per frame: 1]
  777. 16:22:45: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  778. 16:22:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  779. 16:22:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  780. 16:22:45: Convert444Thread - [cpu time: avg 2.007 ms, total 796.875 ms] [avg calls per frame: 1]
  781. 16:22:45: | Convert444toNV12 - [cpu time: avg 2.007 ms, total 796.875 ms] [avg calls per frame: 1]
  782. 16:22:45: encoder thread frame - [cpu time: avg 2.826 ms, total 1125 ms] [avg calls per frame: 1]
  783. 16:22:45: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  784. 16:22:45: ==============================================================
  785. 16:22:45:
  786. 16:22:45: =====Stream End: 2015-12-09, 16:22:45=================================================
  787. 16:22:50: =====Stream Start: 2015-12-09, 16:22:50===============================================
  788. 16:22:50: Multithreaded optimizations: On
  789. 16:22:50: Base resolution: 1920x1080
  790. 16:22:50: Output resolution: 1920x1080
  791. 16:22:50: ------------------------------------------
  792. 16:22:50: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  793. 16:22:50: ------------------------------------------
  794. 16:22:50: Audio Format: 48000 Hz
  795. 16:22:50: ------------------------------------------
  796. 16:22:50: Audio Channels: 2 Ch
  797. 16:22:50: Playback device Default
  798. 16:22:50: ------------------------------------------
  799. 16:22:50: Using desktop audio input: Speakers (High Definition Audio Device)
  800. 16:22:50: Global Audio time adjust: 0
  801. 16:22:50: ------------------------------------------
  802. 16:22:50: Using auxilary audio input: Microphone (High Definition Audio Device)
  803. 16:22:50: Mic time offset: 0
  804. 16:22:50: ------------------------------------------
  805. 16:22:50: Audio Encoding: AAC
  806. 16:22:50: bitrate: 320
  807. 16:22:50: Using Window Capture
  808. 16:22:50: Scene buffering time set to 700
  809. 16:22:50: ------------------------------------------
  810. 16:22:50: Video Encoding: x264
  811. 16:22:50: fps: 30
  812. 16:22:50: width: 1920, height: 1080
  813. 16:22:50: preset: veryfast
  814. 16:22:50: profile: main
  815. 16:22:50: keyint: 60
  816. 16:22:50: CBR: yes
  817. 16:22:50: CFR: yes
  818. 16:22:50: max bitrate: 2000
  819. 16:22:50: buffer size: 2000
  820. 16:22:50: ------------------------------------------
  821. 16:23:08: FlushBufferedVideo: Flushing 3 packets over 66 ms
  822. 16:23:08: Total frames encoded: 509, total frames duplicated: 36 (7.07%)
  823. 16:23:08: Total frames rendered: 527, number of late frames: 3 (0.57%) (it's okay for some frames to be late)
  824. 16:23:08:
  825. 16:23:08: Profiler time results:
  826. 16:23:08:
  827. 16:23:08: ==============================================================
  828. 16:23:08: video thread frame - [100%] [avg time: 4.588 ms] [children: 86.6%] [unaccounted: 13.4%]
  829. 16:23:08: | scene->Preprocess - [79%] [avg time: 3.626 ms]
  830. 16:23:08: | GPU download and conversion - [7.52%] [avg time: 0.345 ms] [children: 3.05%] [unaccounted: 4.47%]
  831. 16:23:08: | | flush - [2.64%] [avg time: 0.121 ms]
  832. 16:23:08: | | CopyResource - [0.371%] [avg time: 0.017 ms]
  833. 16:23:08: | | conversion to 4:2:0 - [0.0436%] [avg time: 0.002 ms]
  834. 16:23:08: Convert444Thread - [100%] [avg time: 2.476 ms] [children: 99.1%] [unaccounted: 0.929%]
  835. 16:23:08: | Convert444toNV12 - [99.1%] [avg time: 2.453 ms]
  836. 16:23:08: encoder thread frame - [100%] [avg time: 3.84 ms] [children: 0.13%] [unaccounted: 99.9%]
  837. 16:23:08: | sending stuff out - [0.13%] [avg time: 0.005 ms]
  838. 16:23:08: ==============================================================
  839. 16:23:08:
  840. 16:23:08:
  841. 16:23:08: Profiler CPU results:
  842. 16:23:08:
  843. 16:23:08: ==============================================================
  844. 16:23:08: video thread frame - [cpu time: avg 1.512 ms, total 796.875 ms] [avg calls per frame: 1]
  845. 16:23:08: | scene->Preprocess - [cpu time: avg 0.563 ms, total 296.875 ms] [avg calls per frame: 1]
  846. 16:23:08: | GPU download and conversion - [cpu time: avg 0.177 ms, total 93.75 ms] [avg calls per frame: 1]
  847. 16:23:08: | | flush - [cpu time: avg 0.148 ms, total 78.125 ms] [avg calls per frame: 1]
  848. 16:23:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  849. 16:23:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  850. 16:23:08: Convert444Thread - [cpu time: avg 1.867 ms, total 937.5 ms] [avg calls per frame: 1]
  851. 16:23:08: | Convert444toNV12 - [cpu time: avg 1.867 ms, total 937.5 ms] [avg calls per frame: 1]
  852. 16:23:08: encoder thread frame - [cpu time: avg 3.582 ms, total 1812.5 ms] [avg calls per frame: 1]
  853. 16:23:08: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  854. 16:23:08: ==============================================================
  855. 16:23:08:
  856. 16:23:08: =====Stream End: 2015-12-09, 16:23:08=================================================
  857. 16:24:19: =====Stream Start: 2015-12-09, 16:24:19===============================================
  858. 16:24:19: Multithreaded optimizations: On
  859. 16:24:19: Base resolution: 800x600
  860. 16:24:19: Output resolution: 800x600
  861. 16:24:19: ------------------------------------------
  862. 16:24:19: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  863. 16:24:19: ------------------------------------------
  864. 16:24:19: Audio Format: 48000 Hz
  865. 16:24:19: ------------------------------------------
  866. 16:24:19: Audio Channels: 2 Ch
  867. 16:24:19: Playback device Default
  868. 16:24:19: ------------------------------------------
  869. 16:24:19: Using desktop audio input: Speakers (High Definition Audio Device)
  870. 16:24:19: Global Audio time adjust: 0
  871. 16:24:19: ------------------------------------------
  872. 16:24:19: Using auxilary audio input: Microphone (High Definition Audio Device)
  873. 16:24:19: Mic time offset: 0
  874. 16:24:19: ------------------------------------------
  875. 16:24:19: Audio Encoding: AAC
  876. 16:24:19: bitrate: 320
  877. 16:24:19: Using Window Capture
  878. 16:24:19: Scene buffering time set to 700
  879. 16:24:19: ------------------------------------------
  880. 16:24:19: Video Encoding: x264
  881. 16:24:19: fps: 30
  882. 16:24:19: width: 800, height: 600
  883. 16:24:19: preset: veryfast
  884. 16:24:19: profile: main
  885. 16:24:19: keyint: 60
  886. 16:24:19: CBR: yes
  887. 16:24:19: CFR: yes
  888. 16:24:19: max bitrate: 2000
  889. 16:24:19: buffer size: 2000
  890. 16:24:19: ------------------------------------------
  891. 16:25:34: FlushBufferedVideo: Flushing 3 packets over 67 ms
  892. 16:25:34: Total frames encoded: 2230, total frames duplicated: 138 (6.19%)
  893. 16:25:34: Total frames rendered: 2239, number of late frames: 15 (0.67%) (it's okay for some frames to be late)
  894. 16:25:34:
  895. 16:25:34: Profiler time results:
  896. 16:25:34:
  897. 16:25:34: ==============================================================
  898. 16:25:34: video thread frame - [100%] [avg time: 4.93 ms] [children: 81.6%] [unaccounted: 18.4%]
  899. 16:25:34: | scene->Preprocess - [75.1%] [avg time: 3.704 ms]
  900. 16:25:34: | GPU download and conversion - [6.47%] [avg time: 0.319 ms] [children: 2.68%] [unaccounted: 3.79%]
  901. 16:25:34: | | flush - [2.47%] [avg time: 0.122 ms]
  902. 16:25:34: | | CopyResource - [0.162%] [avg time: 0.008 ms]
  903. 16:25:34: | | conversion to 4:2:0 - [0.0406%] [avg time: 0.002 ms]
  904. 16:25:34: Convert444Thread - [100%] [avg time: 0.551 ms] [children: 98.9%] [unaccounted: 1.09%]
  905. 16:25:34: | Convert444toNV12 - [98.9%] [avg time: 0.545 ms]
  906. 16:25:34: encoder thread frame - [100%] [avg time: 1.092 ms] [children: 0.549%] [unaccounted: 99.5%]
  907. 16:25:34: | sending stuff out - [0.549%] [avg time: 0.006 ms]
  908. 16:25:34: ==============================================================
  909. 16:25:34:
  910. 16:25:34:
  911. 16:25:34: Profiler CPU results:
  912. 16:25:34:
  913. 16:25:34: ==============================================================
  914. 16:25:34: video thread frame - [cpu time: avg 1.786 ms, total 4000 ms] [avg calls per frame: 1]
  915. 16:25:34: | scene->Preprocess - [cpu time: avg 0.956 ms, total 2140.63 ms] [avg calls per frame: 1]
  916. 16:25:34: | GPU download and conversion - [cpu time: avg 0.062 ms, total 140.625 ms] [avg calls per frame: 1]
  917. 16:25:34: | | flush - [cpu time: avg 0.048 ms, total 109.375 ms] [avg calls per frame: 1]
  918. 16:25:34: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  919. 16:25:34: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 15.625 ms] [avg calls per frame: 1]
  920. 16:25:34: Convert444Thread - [cpu time: avg 0.486 ms, total 1078.13 ms] [avg calls per frame: 1]
  921. 16:25:34: | Convert444toNV12 - [cpu time: avg 0.486 ms, total 1078.13 ms] [avg calls per frame: 1]
  922. 16:25:34: encoder thread frame - [cpu time: avg 0.666 ms, total 1484.38 ms] [avg calls per frame: 1]
  923. 16:25:34: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  924. 16:25:34: ==============================================================
  925. 16:25:34:
  926. 16:25:34: =====Stream End: 2015-12-09, 16:25:34=================================================
  927. 16:25:39: =====Stream Start: 2015-12-09, 16:25:39===============================================
  928. 16:25:39: Multithreaded optimizations: On
  929. 16:25:39: Base resolution: 800x600
  930. 16:25:39: Output resolution: 800x600
  931. 16:25:39: ------------------------------------------
  932. 16:25:39: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 2)...
  933. 16:25:39: ------------------------------------------
  934. 16:25:39: Audio Format: 48000 Hz
  935. 16:25:39: ------------------------------------------
  936. 16:25:39: Audio Channels: 2 Ch
  937. 16:25:39: Playback device Default
  938. 16:25:39: ------------------------------------------
  939. 16:25:39: Using desktop audio input: Speakers (High Definition Audio Device)
  940. 16:25:39: Global Audio time adjust: 0
  941. 16:25:39: ------------------------------------------
  942. 16:25:39: Using auxilary audio input: Microphone (High Definition Audio Device)
  943. 16:25:39: Mic time offset: 0
  944. 16:25:39: ------------------------------------------
  945. 16:25:39: Audio Encoding: AAC
  946. 16:25:39: bitrate: 320
  947. 16:25:39: Using graphics capture
  948. 16:25:39: Trying to hook process: uqm.exe
  949. 16:25:39: Scene buffering time set to 700
  950. 16:25:39: ------------------------------------------
  951. 16:25:39: Video Encoding: x264
  952. 16:25:39: fps: 30
  953. 16:25:39: width: 800, height: 600
  954. 16:25:39: preset: veryfast
  955. 16:25:39: profile: main
  956. 16:25:39: keyint: 60
  957. 16:25:39: CBR: yes
  958. 16:25:39: CFR: yes
  959. 16:25:39: max bitrate: 2000
  960. 16:25:39: buffer size: 2000
  961. 16:25:39: ------------------------------------------
  962. 16:25:48: Trying to hook process: chrome.exe
  963. 16:25:54: Using Window Capture
  964. 16:27:56: FlushBufferedVideo: Flushing 3 packets over 67 ms
  965. 16:27:56: Total frames encoded: 4079, total frames duplicated: 251 (6.15%)
  966. 16:27:56: Total frames rendered: 4086, number of late frames: 15 (0.37%) (it's okay for some frames to be late)
  967. 16:27:56:
  968. 16:27:56: Profiler time results:
  969. 16:27:56:
  970. 16:27:56: ==============================================================
  971. 16:27:56: video thread frame - [100%] [avg time: 4.838 ms] [children: 81.7%] [unaccounted: 18.3%]
  972. 16:27:56: | scene->Preprocess - [77.4%] [avg time: 3.747 ms]
  973. 16:27:56: | GPU download and conversion - [4.26%] [avg time: 0.206 ms] [children: 3.62%] [unaccounted: 0.641%]
  974. 16:27:56: | | flush - [2.29%] [avg time: 0.111 ms]
  975. 16:27:56: | | CopyResource - [1.16%] [avg time: 0.056 ms]
  976. 16:27:56: | | conversion to 4:2:0 - [0.165%] [avg time: 0.008 ms]
  977. 16:27:56: Convert444Thread - [100%] [avg time: 1.503 ms] [children: 99.1%] [unaccounted: 0.865%]
  978. 16:27:56: | Convert444toNV12 - [99.1%] [avg time: 1.49 ms]
  979. 16:27:56: encoder thread frame - [100%] [avg time: 1.146 ms] [children: 0.611%] [unaccounted: 99.4%]
  980. 16:27:56: | sending stuff out - [0.611%] [avg time: 0.007 ms]
  981. 16:27:56: ==============================================================
  982. 16:27:56:
  983. 16:27:56:
  984. 16:27:56: Profiler CPU results:
  985. 16:27:56:
  986. 16:27:56: ==============================================================
  987. 16:27:56: video thread frame - [cpu time: avg 2.267 ms, total 9265.63 ms] [avg calls per frame: 1]
  988. 16:27:56: | scene->Preprocess - [cpu time: avg 1.365 ms, total 5578.13 ms] [avg calls per frame: 1]
  989. 16:27:56: | GPU download and conversion - [cpu time: avg 0.187 ms, total 765.625 ms] [avg calls per frame: 1]
  990. 16:27:56: | | flush - [cpu time: avg 0.091 ms, total 375 ms] [avg calls per frame: 1]
  991. 16:27:56: | | CopyResource - [cpu time: avg 0.061 ms, total 250 ms] [avg calls per frame: 1]
  992. 16:27:56: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 31.25 ms] [avg calls per frame: 1]
  993. 16:27:56: Convert444Thread - [cpu time: avg 1.327 ms, total 5390.63 ms] [avg calls per frame: 1]
  994. 16:27:56: | Convert444toNV12 - [cpu time: avg 1.315 ms, total 5343.75 ms] [avg calls per frame: 1]
  995. 16:27:56: encoder thread frame - [cpu time: avg 0.437 ms, total 1781.25 ms] [avg calls per frame: 1]
  996. 16:27:56: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  997. 16:27:56: ==============================================================
  998. 16:27:56:
  999. 16:27:56: =====Stream End: 2015-12-09, 16:27:56=================================================
  1000. 16:27:57: =====Stream Start: 2015-12-09, 16:27:57===============================================
  1001. 16:27:57: Multithreaded optimizations: On
  1002. 16:27:57: Base resolution: 800x600
  1003. 16:27:57: Output resolution: 800x600
  1004. 16:27:57: ------------------------------------------
  1005. 16:27:57: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 2)...
  1006. 16:27:57: ------------------------------------------
  1007. 16:27:57: Audio Format: 48000 Hz
  1008. 16:27:57: ------------------------------------------
  1009. 16:27:57: Audio Channels: 2 Ch
  1010. 16:27:57: Playback device Default
  1011. 16:27:57: ------------------------------------------
  1012. 16:27:57: Using desktop audio input: Speakers (High Definition Audio Device)
  1013. 16:27:57: Global Audio time adjust: 0
  1014. 16:27:57: ------------------------------------------
  1015. 16:27:57: Using auxilary audio input: Microphone (High Definition Audio Device)
  1016. 16:27:57: Mic time offset: 0
  1017. 16:27:57: ------------------------------------------
  1018. 16:27:57: Audio Encoding: AAC
  1019. 16:27:57: bitrate: 320
  1020. 16:27:57: Using Window Capture
  1021. 16:27:57: Scene buffering time set to 700
  1022. 16:27:57: ------------------------------------------
  1023. 16:27:57: Video Encoding: x264
  1024. 16:27:57: fps: 30
  1025. 16:27:57: width: 800, height: 600
  1026. 16:27:57: preset: veryfast
  1027. 16:27:57: profile: main
  1028. 16:27:57: keyint: 60
  1029. 16:27:57: CBR: yes
  1030. 16:27:57: CFR: yes
  1031. 16:27:57: max bitrate: 2000
  1032. 16:27:57: buffer size: 2000
  1033. 16:27:57: ------------------------------------------
  1034. 16:28:01: FlushBufferedVideo: Flushing 3 packets over 67 ms
  1035. 16:28:01: Total frames encoded: 73, total frames duplicated: 4 (5.48%)
  1036. 16:28:01: Total frames rendered: 96, number of late frames: 1 (1.04%) (it's okay for some frames to be late)
  1037. 16:28:01:
  1038. 16:28:01: Profiler time results:
  1039. 16:28:01:
  1040. 16:28:01: ==============================================================
  1041. 16:28:01: video thread frame - [100%] [avg time: 4.814 ms] [children: 85.5%] [unaccounted: 14.5%]
  1042. 16:28:01: | scene->Preprocess - [82.6%] [avg time: 3.974 ms]
  1043. 16:28:01: | GPU download and conversion - [2.97%] [avg time: 0.143 ms] [children: 2.83%] [unaccounted: 0.145%]
  1044. 16:28:01: | | flush - [1.79%] [avg time: 0.086 ms]
  1045. 16:28:01: | | CopyResource - [0.976%] [avg time: 0.047 ms]
  1046. 16:28:01: | | conversion to 4:2:0 - [0.0623%] [avg time: 0.003 ms]
  1047. 16:28:01: Convert444Thread - [100%] [avg time: 1.476 ms] [children: 99.2%] [unaccounted: 0.813%]
  1048. 16:28:01: | Convert444toNV12 - [99.2%] [avg time: 1.464 ms]
  1049. 16:28:01: encoder thread frame - [100%] [avg time: 0.984 ms] [children: 2.95%] [unaccounted: 97.1%]
  1050. 16:28:01: | sending stuff out - [2.95%] [avg time: 0.029 ms]
  1051. 16:28:01: ==============================================================
  1052. 16:28:01:
  1053. 16:28:01:
  1054. 16:28:01: Profiler CPU results:
  1055. 16:28:01:
  1056. 16:28:01: ==============================================================
  1057. 16:28:01: video thread frame - [cpu time: avg 2.278 ms, total 218.75 ms] [avg calls per frame: 1]
  1058. 16:28:01: | scene->Preprocess - [cpu time: avg 1.953 ms, total 187.5 ms] [avg calls per frame: 1]
  1059. 16:28:01: | GPU download and conversion - [cpu time: avg 0.162 ms, total 15.625 ms] [avg calls per frame: 1]
  1060. 16:28:01: | | flush - [cpu time: avg 0.162 ms, total 15.625 ms] [avg calls per frame: 1]
  1061. 16:28:01: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1062. 16:28:01: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1063. 16:28:01: Convert444Thread - [cpu time: avg 0.88 ms, total 62.5 ms] [avg calls per frame: 1]
  1064. 16:28:01: | Convert444toNV12 - [cpu time: avg 0.88 ms, total 62.5 ms] [avg calls per frame: 1]
  1065. 16:28:01: encoder thread frame - [cpu time: avg 0.669 ms, total 46.875 ms] [avg calls per frame: 1]
  1066. 16:28:01: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1067. 16:28:01: ==============================================================
  1068. 16:28:01:
  1069. 16:28:01: =====Stream End: 2015-12-09, 16:28:01=================================================
  1070. 16:31:37: =====Stream Start: 2015-12-09, 16:31:37===============================================
  1071. 16:31:37: Multithreaded optimizations: On
  1072. 16:31:37: Base resolution: 800x600
  1073. 16:31:37: Output resolution: 800x600
  1074. 16:31:37: ------------------------------------------
  1075. 16:31:37: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 2)...
  1076. 16:31:37: ------------------------------------------
  1077. 16:31:37: Audio Format: 48000 Hz
  1078. 16:31:37: ------------------------------------------
  1079. 16:31:37: Audio Channels: 2 Ch
  1080. 16:31:37: Playback device Default
  1081. 16:31:37: ------------------------------------------
  1082. 16:31:37: Using desktop audio input: Speakers (High Definition Audio Device)
  1083. 16:31:37: Global Audio time adjust: 0
  1084. 16:31:37: ------------------------------------------
  1085. 16:31:37: Using auxilary audio input: Microphone (High Definition Audio Device)
  1086. 16:31:37: Mic time offset: 0
  1087. 16:31:37: ------------------------------------------
  1088. 16:31:37: Audio Encoding: AAC
  1089. 16:31:37: bitrate: 320
  1090. 16:31:37: Using Window Capture
  1091. 16:31:37: Scene buffering time set to 700
  1092. 16:31:37: ------------------------------------------
  1093. 16:31:37: Video Encoding: x264
  1094. 16:31:37: fps: 30
  1095. 16:31:37: width: 800, height: 600
  1096. 16:31:37: preset: veryfast
  1097. 16:31:37: profile: main
  1098. 16:31:37: keyint: 60
  1099. 16:31:37: CBR: yes
  1100. 16:31:37: CFR: yes
  1101. 16:31:37: max bitrate: 2000
  1102. 16:31:37: buffer size: 2000
  1103. 16:31:37: ------------------------------------------
  1104. 16:36:13: FlushBufferedVideo: Flushing 4 packets over 100 ms
  1105. 16:36:13: Total frames encoded: 8251, total frames duplicated: 815 (9.88%)
  1106. 16:36:13: Total frames rendered: 7883, number of late frames: 168 (2.13%) (it's okay for some frames to be late)
  1107. 16:36:13:
  1108. 16:36:13: Profiler time results:
  1109. 16:36:13:
  1110. 16:36:13: ==============================================================
  1111. 16:36:13: video thread frame - [100%] [avg time: 6.573 ms] [children: 77.5%] [unaccounted: 22.5%]
  1112. 16:36:13: | scene->Preprocess - [67.4%] [avg time: 4.43 ms]
  1113. 16:36:13: | GPU download and conversion - [10.1%] [avg time: 0.667 ms] [children: 8.49%] [unaccounted: 1.66%]
  1114. 16:36:13: | | flush - [6.04%] [avg time: 0.397 ms]
  1115. 16:36:13: | | CopyResource - [2.13%] [avg time: 0.14 ms]
  1116. 16:36:13: | | conversion to 4:2:0 - [0.319%] [avg time: 0.021 ms]
  1117. 16:36:13: Convert444Thread - [100%] [avg time: 1.518 ms] [children: 99.1%] [unaccounted: 0.856%]
  1118. 16:36:13: | Convert444toNV12 - [99.1%] [avg time: 1.505 ms]
  1119. 16:36:13: encoder thread frame - [100%] [avg time: 1.215 ms] [children: 0.576%] [unaccounted: 99.4%]
  1120. 16:36:13: | sending stuff out - [0.576%] [avg time: 0.007 ms]
  1121. 16:36:13: ==============================================================
  1122. 16:36:13:
  1123. 16:36:13:
  1124. 16:36:13: Profiler CPU results:
  1125. 16:36:13:
  1126. 16:36:13: ==============================================================
  1127. 16:36:13: video thread frame - [cpu time: avg 2.156 ms, total 17000 ms] [avg calls per frame: 1]
  1128. 16:36:13: | scene->Preprocess - [cpu time: avg 1.339 ms, total 10562.5 ms] [avg calls per frame: 1]
  1129. 16:36:13: | GPU download and conversion - [cpu time: avg 0.208 ms, total 1640.63 ms] [avg calls per frame: 1]
  1130. 16:36:13: | | flush - [cpu time: avg 0.112 ms, total 890.625 ms] [avg calls per frame: 1]
  1131. 16:36:13: | | CopyResource - [cpu time: avg 0.053 ms, total 421.875 ms] [avg calls per frame: 1]
  1132. 16:36:13: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 78.125 ms] [avg calls per frame: 1]
  1133. 16:36:13: Convert444Thread - [cpu time: avg 1.535 ms, total 12062.5 ms] [avg calls per frame: 1]
  1134. 16:36:13: | Convert444toNV12 - [cpu time: avg 1.523 ms, total 11968.8 ms] [avg calls per frame: 1]
  1135. 16:36:13: encoder thread frame - [cpu time: avg 0.668 ms, total 5515.63 ms] [avg calls per frame: 1]
  1136. 16:36:13: | sending stuff out - [cpu time: avg 0.003 ms, total 31.25 ms] [avg calls per frame: 1]
  1137. 16:36:13: ==============================================================
  1138. 16:36:13:
  1139. 16:36:13: =====Stream End: 2015-12-09, 16:36:13=================================================
  1140. 16:36:16: =====Stream Start: 2015-12-09, 16:36:16===============================================
  1141. 16:36:16: Multithreaded optimizations: On
  1142. 16:36:16: Base resolution: 800x600
  1143. 16:36:16: Output resolution: 800x600
  1144. 16:36:16: ------------------------------------------
  1145. 16:36:16: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 2)...
  1146. 16:36:16: ------------------------------------------
  1147. 16:36:16: Audio Format: 48000 Hz
  1148. 16:36:16: ------------------------------------------
  1149. 16:36:16: Audio Channels: 2 Ch
  1150. 16:36:16: Playback device Default
  1151. 16:36:16: ------------------------------------------
  1152. 16:36:16: Using desktop audio input: Speakers (High Definition Audio Device)
  1153. 16:36:16: Global Audio time adjust: 0
  1154. 16:36:16: ------------------------------------------
  1155. 16:36:16: Using auxilary audio input: Microphone (High Definition Audio Device)
  1156. 16:36:16: Mic time offset: 0
  1157. 16:36:16: ------------------------------------------
  1158. 16:36:16: Audio Encoding: AAC
  1159. 16:36:16: bitrate: 320
  1160. 16:36:16: Using Window Capture
  1161. 16:36:16: Scene buffering time set to 700
  1162. 16:36:16: ------------------------------------------
  1163. 16:36:16: Video Encoding: x264
  1164. 16:36:16: fps: 30
  1165. 16:36:16: width: 800, height: 600
  1166. 16:36:16: preset: veryfast
  1167. 16:36:16: profile: main
  1168. 16:36:16: keyint: 60
  1169. 16:36:16: CBR: yes
  1170. 16:36:16: CFR: yes
  1171. 16:36:16: max bitrate: 2000
  1172. 16:36:16: buffer size: 2000
  1173. 16:36:16: ------------------------------------------
  1174. 16:37:35: FlushBufferedVideo: Flushing 3 packets over 66 ms
  1175. 16:37:35: Total frames encoded: 2343, total frames duplicated: 126 (5.38%)
  1176. 16:37:35: Total frames rendered: 2354, number of late frames: 8 (0.34%) (it's okay for some frames to be late)
  1177. 16:37:35:
  1178. 16:37:35: Profiler time results:
  1179. 16:37:35:
  1180. 16:37:35: ==============================================================
  1181. 16:37:35: video thread frame - [100%] [avg time: 4.206 ms] [children: 80%] [unaccounted: 20%]
  1182. 16:37:35: | scene->Preprocess - [72.9%] [avg time: 3.067 ms]
  1183. 16:37:35: | GPU download and conversion - [7.09%] [avg time: 0.298 ms] [children: 5.94%] [unaccounted: 1.14%]
  1184. 16:37:35: | | flush - [3.9%] [avg time: 0.164 ms]
  1185. 16:37:35: | | CopyResource - [1.78%] [avg time: 0.075 ms]
  1186. 16:37:35: | | conversion to 4:2:0 - [0.262%] [avg time: 0.011 ms]
  1187. 16:37:35: Convert444Thread - [100%] [avg time: 1.682 ms] [children: 99.2%] [unaccounted: 0.773%]
  1188. 16:37:35: | Convert444toNV12 - [99.2%] [avg time: 1.669 ms]
  1189. 16:37:35: encoder thread frame - [100%] [avg time: 1.234 ms] [children: 0.405%] [unaccounted: 99.6%]
  1190. 16:37:35: | sending stuff out - [0.405%] [avg time: 0.005 ms]
  1191. 16:37:35: ==============================================================
  1192. 16:37:35:
  1193. 16:37:35:
  1194. 16:37:35: Profiler CPU results:
  1195. 16:37:35:
  1196. 16:37:35: ==============================================================
  1197. 16:37:35: video thread frame - [cpu time: avg 2.077 ms, total 4890.63 ms] [avg calls per frame: 1]
  1198. 16:37:35: | scene->Preprocess - [cpu time: avg 1.181 ms, total 2781.25 ms] [avg calls per frame: 1]
  1199. 16:37:35: | GPU download and conversion - [cpu time: avg 0.351 ms, total 828.125 ms] [avg calls per frame: 1]
  1200. 16:37:35: | | flush - [cpu time: avg 0.165 ms, total 390.625 ms] [avg calls per frame: 1]
  1201. 16:37:35: | | CopyResource - [cpu time: avg 0.1 ms, total 234.375 ms] [avg calls per frame: 1]
  1202. 16:37:35: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
  1203. 16:37:35: Convert444Thread - [cpu time: avg 1.891 ms, total 4406.25 ms] [avg calls per frame: 1]
  1204. 16:37:35: | Convert444toNV12 - [cpu time: avg 1.885 ms, total 4390.63 ms] [avg calls per frame: 1]
  1205. 16:37:35: encoder thread frame - [cpu time: avg 0.5 ms, total 1171.88 ms] [avg calls per frame: 1]
  1206. 16:37:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1207. 16:37:35: ==============================================================
  1208. 16:37:35:
  1209. 16:37:35: =====Stream End: 2015-12-09, 16:37:35=================================================
  1210. 16:37:35: Terminating 0x1a08
  1211. 16:37:35: Terminating 0xca4
  1212. 16:37:35: Terminating 0x4cc
  1213. 16:37:35: Terminating 0x2374
  1214. 16:37:35: Terminating 0x2c58
  1215. 16:37:35: Terminating 0x3500
  1216. 16:37:35: Terminating 0xd3c
  1217. 16:37:35: Terminating 0x268c
  1218. 16:37:35: Terminating 0x3058
  1219. 16:37:35: Terminating 0x3570
  1220. 16:37:35: Terminating 0x36e8
  1221. 16:37:35: Terminating 0x34d8
  1222. 16:37:35: Terminating 0x24cc
  1223. 16:37:35: Terminating 0x1480
  1224. 16:37:35: Terminating 0x20f4
  1225. 16:37:35: Terminating 0x2538
  1226.  
  1227.  
  1228. Last game capture log:
  1229. 2015-12-09, 16:25:48: we're booting up:
  1230. 16:25:48: CaptureThread: attached to process chrome.exe
  1231. 16:25:49: D3D9 Present
  1232. 16:25:49: DXGI Present
  1233. 16:25:49: (half life scientist) everything.. seems to be in order
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