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Feb 21st, 2016
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  1. 03:35:36: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  2. 03:35:36: -------------------------------
  3. 03:35:36: CPU Name: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
  4. 03:35:36: CPU Speed: 2812MHz
  5. 03:35:36: Physical Memory: 8183MB Total, 5120MB Free
  6. 03:35:36: stepping id: 5, model 30, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 03:35:36: monitor 1: pos={0, 0}, size={2560, 1080}
  8. 03:35:36: monitor 2: pos={2560, 0}, size={1920, 1080}
  9. 03:35:36: Windows Version: 10.0 Build 10586 (revision 0)
  10. 03:35:36: Aero is Enabled
  11. 03:35:36: -------------------------------
  12. 03:35:36: OBS Modules:
  13. 03:35:36: Base Address Module
  14. 03:35:36: 000000004F360000 OBS.exe
  15. 03:35:36: 00000000E67D0000 OBSApi.dll
  16. 03:35:36: 00000000E1970000 DShowPlugin.dll
  17. 03:35:36: 00000000E66F0000 GraphicsCapture.dll
  18. 03:35:36: 00000000F2480000 NoiseGate.dll
  19. 03:35:36: 00000000E2380000 PSVPlugin.dll
  20. 03:35:36: 00000000E20D0000 scenesw.dll
  21. 03:35:36: ------------------------------------------
  22. 03:35:36: Adapter 1
  23. 03:35:36: Video Adapter: NVIDIA GeForce GTX 770
  24. 03:35:36: Video Adapter Dedicated Video Memory: 2086338560
  25. 03:35:36: Video Adapter Shared System Memory: 4290275328
  26. 03:35:36: Video Adapter Output 1: pos={0, 0}, size={2560, 1080}, attached=true
  27. 03:35:36: Video Adapter Output 2: pos={2560, 0}, size={1920, 1080}, attached=true
  28. 03:35:36: =====Stream Start: 2016-02-22, 03:35:36===============================================
  29. 03:35:36: Multithreaded optimizations: On
  30. 03:35:36: Base resolution: 2560x1080
  31. 03:35:36: Output resolution: 1460x616
  32. 03:35:36: ------------------------------------------
  33. 03:35:36: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  34. 03:35:36: ------------------------------------------
  35. 03:35:36: Audio Format: 44100 Hz
  36. 03:35:36: ------------------------------------------
  37. 03:35:36: Audio Channels: 2 Ch
  38. 03:35:36: Playback device {0.0.0.00000000}.{94dccc24-8f7a-4062-b08b-3161ed1efaf9}
  39. 03:35:36: ------------------------------------------
  40. 03:35:36: Using desktop audio input: Speakers (VIA HD Audio)
  41. 03:35:36: Global Audio time adjust: 0
  42. 03:35:36: ------------------------------------------
  43. 03:35:36: Using auxilary audio input: Microphone (VIA HD Audio)
  44. 03:35:37: Mic time offset: 0
  45. 03:35:37: ------------------------------------------
  46. 03:35:37: Audio Encoding: AAC
  47. 03:35:37: bitrate: 96
  48. 03:35:37: Using Monitor Capture
  49. 03:35:37: Scene buffering time set to 700
  50. 03:35:37: ------------------------------------------
  51. 03:35:37: Video Encoding: x264
  52. 03:35:37: fps: 30
  53. 03:35:37: width: 1460, height: 616
  54. 03:35:37: preset: veryfast
  55. 03:35:37: profile: main
  56. 03:35:37: keyint: 60
  57. 03:35:37: CBR: yes
  58. 03:35:37: CFR: yes
  59. 03:35:37: max bitrate: 2500
  60. 03:35:37: buffer size: 3500
  61. 03:35:37: ------------------------------------------
  62. 03:35:38: Using RTMP service: Twitch
  63. 03:35:38: Server selection: rtmp://live-fra.twitch.tv/app
  64. 03:35:38: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  65. 03:35:39: Completed handshake with rtmp://live-fra.twitch.tv/app in 411 ms.
  66. 03:35:40: SO_SNDBUF was at 65536
  67. 03:35:48: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 331776)
  68. 03:36:11: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 102475 / 331776)
  69. 03:57:47: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 331776)
  70. 04:15:59: RTMPPublisher::SocketLoop: Received FD_CLOSE, 17364 ms since last send (buffer: 328201 / 331776)
  71. 04:15:59: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
  72. 04:16:00: Total frames encoded: 72680, total frames duplicated: 80 (0.11%)
  73. 04:16:00: Total frames rendered: 72693, number of late frames: 7 (0.01%) (it's okay for some frames to be late)
  74. 04:16:00:
  75. 04:16:00: Profiler time results:
  76. 04:16:00:
  77. 04:16:00: ==============================================================
  78. 04:16:00: video thread frame - [100%] [avg time: 0.687 ms] [children: 45.3%] [unaccounted: 54.7%]
  79. 04:16:00: | scene->Preprocess - [35.5%] [avg time: 0.244 ms]
  80. 04:16:00: | GPU download and conversion - [9.75%] [avg time: 0.067 ms] [children: 8.59%] [unaccounted: 1.16%]
  81. 04:16:00: | | flush - [7.57%] [avg time: 0.052 ms]
  82. 04:16:00: | | CopyResource - [0.728%] [avg time: 0.005 ms]
  83. 04:16:00: | | conversion to 4:2:0 - [0.291%] [avg time: 0.002 ms]
  84. 04:16:00: Convert444Threads - [100%] [avg time: 0.626 ms] [children: 99.4%] [unaccounted: 0.639%]
  85. 04:16:00: | Convert444toNV12 - [99.4%] [avg time: 0.622 ms]
  86. 04:16:00: encoder thread frame - [100%] [avg time: 1.148 ms] [children: 2.53%] [unaccounted: 97.5%]
  87. 04:16:00: | sending stuff out - [2.53%] [avg time: 0.029 ms]
  88. 04:16:00: ==============================================================
  89. 04:16:00:
  90. 04:16:00:
  91. 04:16:00: Profiler CPU results:
  92. 04:16:00:
  93. 04:16:00: ==============================================================
  94. 04:16:00: video thread frame - [cpu time: avg 0.423 ms, total 30796.9 ms] [avg calls per frame: 1]
  95. 04:16:00: | scene->Preprocess - [cpu time: avg 0.003 ms, total 250 ms] [avg calls per frame: 1]
  96. 04:16:00: | GPU download and conversion - [cpu time: avg 0.044 ms, total 3250 ms] [avg calls per frame: 1]
  97. 04:16:00: | | flush - [cpu time: avg 0.025 ms, total 1875 ms] [avg calls per frame: 1]
  98. 04:16:00: | | CopyResource - [cpu time: avg 0.008 ms, total 609.375 ms] [avg calls per frame: 1]
  99. 04:16:00: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 218.75 ms] [avg calls per frame: 1]
  100. 04:16:00: Convert444Threads - [cpu time: avg 0.557 ms, total 81078.1 ms] [avg calls per frame: 2]
  101. 04:16:00: | Convert444toNV12 - [cpu time: avg 0.556 ms, total 80859.4 ms] [avg calls per frame: 2]
  102. 04:16:00: encoder thread frame - [cpu time: avg 0.936 ms, total 68093.8 ms] [avg calls per frame: 1]
  103. 04:16:00: | sending stuff out - [cpu time: avg 0.033 ms, total 2437.5 ms] [avg calls per frame: 1]
  104. 04:16:00: ==============================================================
  105. 04:16:00:
  106. 04:16:00: =====Stream End: 2016-02-22, 04:16:00=================================================
  107. 04:16:00: ~RTMPPublisher: Packet flush completed in 133 ms
  108. 04:16:00: ~RTMPPublisher: Send thread terminated in 5 ms
  109. 04:16:00: ~RTMPPublisher: Socket thread terminated in 0 ms
  110. 04:16:00: Average send payload: 6019 bytes, average send interval: 18 ms
  111. 04:16:00: Number of times waited to send: 2, Waited for a total of 8208 bytes
  112. 04:16:00: Number of b-frames dropped: 24 (0.033%), Number of p-frames dropped: 25 (0.034%), Total 49 (0.067%)
  113. 04:16:00: Number of bytes sent: 781641785
  114. 04:16:04: =====Stream Start: 2016-02-22, 04:16:04===============================================
  115. 04:16:04: Multithreaded optimizations: On
  116. 04:16:04: Base resolution: 2560x1080
  117. 04:16:04: Output resolution: 1460x616
  118. 04:16:04: ------------------------------------------
  119. 04:16:04: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  120. 04:16:04: ------------------------------------------
  121. 04:16:04: Audio Format: 44100 Hz
  122. 04:16:04: ------------------------------------------
  123. 04:16:04: Audio Channels: 2 Ch
  124. 04:16:04: Playback device {0.0.0.00000000}.{94dccc24-8f7a-4062-b08b-3161ed1efaf9}
  125. 04:16:04: ------------------------------------------
  126. 04:16:04: Using desktop audio input: Speakers (VIA HD Audio)
  127. 04:16:04: Global Audio time adjust: 0
  128. 04:16:04: ------------------------------------------
  129. 04:16:04: Using auxilary audio input: Microphone (VIA HD Audio)
  130. 04:16:04: Mic time offset: 0
  131. 04:16:04: ------------------------------------------
  132. 04:16:04: Audio Encoding: AAC
  133. 04:16:04: bitrate: 96
  134. 04:16:04: Using Monitor Capture
  135. 04:16:04: Scene buffering time set to 700
  136. 04:16:04: ------------------------------------------
  137. 04:16:04: Video Encoding: x264
  138. 04:16:04: fps: 30
  139. 04:16:04: width: 1460, height: 616
  140. 04:16:04: preset: veryfast
  141. 04:16:04: profile: main
  142. 04:16:04: keyint: 60
  143. 04:16:04: CBR: yes
  144. 04:16:04: CFR: yes
  145. 04:16:04: max bitrate: 2500
  146. 04:16:04: buffer size: 3500
  147. 04:16:04: ------------------------------------------
  148. 04:16:06: Using RTMP service: Twitch
  149. 04:16:06: Server selection: rtmp://live-fra.twitch.tv/app
  150. 04:16:06: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  151. 04:16:06: Completed handshake with rtmp://live-fra.twitch.tv/app in 388 ms.
  152. 04:16:11: librtmp error: RTMPSockBuf_Fill, remote host closed connection
  153. 04:16:11: Connection to rtmp://live-fra.twitch.tv/app failed: Could not access the specified channel or stream key. This could be because the key/channel is invalid, or because the server still thinks you are logged in.
  154. 04:16:11:
  155. 04:16:11: RTMPSockBuf_Fill, remote host closed connection
  156. 04:16:11:
  157. 04:16:12: Total frames encoded: 212, total frames duplicated: 0 (0.00%)
  158. 04:16:12: Total frames rendered: 238, number of late frames: 1 (0.42%) (it's okay for some frames to be late)
  159. 04:16:12: ~RTMPPublisher: Packet flush completed in 0 ms
  160. 04:16:12: Number of times waited to send: 0, Waited for a total of 0 bytes
  161. 04:16:12: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  162. 04:16:12: Number of bytes sent: 0
  163. 04:16:12:
  164. 04:16:12: Profiler time results:
  165. 04:16:12:
  166. 04:16:12: ==============================================================
  167. 04:16:12: video thread frame - [100%] [avg time: 0.716 ms] [children: 47.5%] [unaccounted: 52.5%]
  168. 04:16:12: | scene->Preprocess - [37.8%] [avg time: 0.271 ms]
  169. 04:16:12: | GPU download and conversion - [9.64%] [avg time: 0.069 ms] [children: 8.24%] [unaccounted: 1.4%]
  170. 04:16:12: | | flush - [7.26%] [avg time: 0.052 ms]
  171. 04:16:12: | | CopyResource - [0.698%] [avg time: 0.005 ms]
  172. 04:16:12: | | conversion to 4:2:0 - [0.279%] [avg time: 0.002 ms]
  173. 04:16:12: Convert444Threads - [100%] [avg time: 0.641 ms] [children: 99.4%] [unaccounted: 0.624%]
  174. 04:16:12: | Convert444toNV12 - [99.4%] [avg time: 0.637 ms]
  175. 04:16:12: encoder thread frame - [100%] [avg time: 1.032 ms] [children: 0.388%] [unaccounted: 99.6%]
  176. 04:16:12: | sending stuff out - [0.388%] [avg time: 0.004 ms]
  177. 04:16:12: ==============================================================
  178. 04:16:12:
  179. 04:16:12:
  180. 04:16:12: Profiler CPU results:
  181. 04:16:12:
  182. 04:16:12: ==============================================================
  183. 04:16:12: video thread frame - [cpu time: avg 0.59 ms, total 140.625 ms] [avg calls per frame: 1]
  184. 04:16:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  185. 04:16:12: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  186. 04:16:12: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  187. 04:16:12: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  188. 04:16:12: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  189. 04:16:12: Convert444Threads - [cpu time: avg 0.22 ms, total 93.75 ms] [avg calls per frame: 2]
  190. 04:16:12: | Convert444toNV12 - [cpu time: avg 0.22 ms, total 93.75 ms] [avg calls per frame: 2]
  191. 04:16:12: encoder thread frame - [cpu time: avg 1.252 ms, total 265.625 ms] [avg calls per frame: 1]
  192. 04:16:12: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  193. 04:16:12: ==============================================================
  194. 04:16:12:
  195. 04:16:12: =====Stream End: 2016-02-22, 04:16:12=================================================
  196. 04:16:16: =====Stream Start: 2016-02-22, 04:16:16===============================================
  197. 04:16:16: Multithreaded optimizations: On
  198. 04:16:16: Base resolution: 2560x1080
  199. 04:16:16: Output resolution: 1460x616
  200. 04:16:16: ------------------------------------------
  201. 04:16:16: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  202. 04:16:16: ------------------------------------------
  203. 04:16:16: Audio Format: 44100 Hz
  204. 04:16:16: ------------------------------------------
  205. 04:16:16: Audio Channels: 2 Ch
  206. 04:16:16: Playback device {0.0.0.00000000}.{94dccc24-8f7a-4062-b08b-3161ed1efaf9}
  207. 04:16:16: ------------------------------------------
  208. 04:16:16: Using desktop audio input: Speakers (VIA HD Audio)
  209. 04:16:16: Global Audio time adjust: 0
  210. 04:16:16: ------------------------------------------
  211. 04:16:16: Using auxilary audio input: Microphone (VIA HD Audio)
  212. 04:16:16: Mic time offset: 0
  213. 04:16:16: ------------------------------------------
  214. 04:16:16: Audio Encoding: AAC
  215. 04:16:16: bitrate: 96
  216. 04:16:16: Using Monitor Capture
  217. 04:16:16: Scene buffering time set to 700
  218. 04:16:16: ------------------------------------------
  219. 04:16:16: Video Encoding: x264
  220. 04:16:16: fps: 30
  221. 04:16:16: width: 1460, height: 616
  222. 04:16:16: preset: veryfast
  223. 04:16:16: profile: main
  224. 04:16:16: keyint: 60
  225. 04:16:16: CBR: yes
  226. 04:16:16: CFR: yes
  227. 04:16:16: max bitrate: 2500
  228. 04:16:16: buffer size: 3500
  229. 04:16:16: ------------------------------------------
  230. 04:16:18: Using RTMP service: Twitch
  231. 04:16:18: Server selection: rtmp://live-fra.twitch.tv/app
  232. 04:16:18: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  233. 04:16:18: Completed handshake with rtmp://live-fra.twitch.tv/app in 389 ms.
  234. 04:16:19: SO_SNDBUF was at 65536
  235. 04:16:27: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 7850 / 331776)
  236. 04:16:51: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 331776)
  237. 04:21:59: Total frames encoded: 10256, total frames duplicated: 18 (0.18%)
  238. 04:21:59: Total frames rendered: 10279, number of late frames: 4 (0.04%) (it's okay for some frames to be late)
  239. 04:21:59:
  240. 04:21:59: Profiler time results:
  241. 04:21:59:
  242. 04:21:59: ==============================================================
  243. 04:21:59: video thread frame - [100%] [avg time: 0.7 ms] [children: 43.4%] [unaccounted: 56.6%]
  244. 04:21:59: | scene->Preprocess - [34%] [avg time: 0.238 ms]
  245. 04:21:59: | GPU download and conversion - [9.43%] [avg time: 0.066 ms] [children: 8.29%] [unaccounted: 1.14%]
  246. 04:21:59: | | flush - [7.29%] [avg time: 0.051 ms]
  247. 04:21:59: | | CopyResource - [0.714%] [avg time: 0.005 ms]
  248. 04:21:59: | | conversion to 4:2:0 - [0.286%] [avg time: 0.002 ms]
  249. 04:21:59: Convert444Threads - [100%] [avg time: 0.615 ms] [children: 99.3%] [unaccounted: 0.65%]
  250. 04:21:59: | Convert444toNV12 - [99.3%] [avg time: 0.611 ms]
  251. 04:21:59: encoder thread frame - [100%] [avg time: 1.147 ms] [children: 2.44%] [unaccounted: 97.6%]
  252. 04:21:59: | sending stuff out - [2.44%] [avg time: 0.028 ms]
  253. 04:21:59: ==============================================================
  254. 04:21:59:
  255. 04:21:59:
  256. 04:21:59: Profiler CPU results:
  257. 04:21:59:
  258. 04:21:59: ==============================================================
  259. 04:21:59: video thread frame - [cpu time: avg 0.579 ms, total 5953.13 ms] [avg calls per frame: 1]
  260. 04:21:59: | scene->Preprocess - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
  261. 04:21:59: | GPU download and conversion - [cpu time: avg 0.132 ms, total 1359.38 ms] [avg calls per frame: 1]
  262. 04:21:59: | | flush - [cpu time: avg 0.083 ms, total 859.375 ms] [avg calls per frame: 1]
  263. 04:21:59: | | CopyResource - [cpu time: avg 0.022 ms, total 234.375 ms] [avg calls per frame: 1]
  264. 04:21:59: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 93.75 ms] [avg calls per frame: 1]
  265. 04:21:59: Convert444Threads - [cpu time: avg 0.463 ms, total 9500 ms] [avg calls per frame: 2]
  266. 04:21:59: | Convert444toNV12 - [cpu time: avg 0.457 ms, total 9390.63 ms] [avg calls per frame: 2]
  267. 04:21:59: encoder thread frame - [cpu time: avg 0.967 ms, total 9921.88 ms] [avg calls per frame: 1]
  268. 04:21:59: | sending stuff out - [cpu time: avg 0.013 ms, total 140.625 ms] [avg calls per frame: 1]
  269. 04:21:59: ==============================================================
  270. 04:21:59:
  271. 04:21:59: =====Stream End: 2016-02-22, 04:21:59=================================================
  272. 04:21:59: ~RTMPPublisher: Packet flush completed in 134 ms
  273. 04:21:59: ~RTMPPublisher: Send thread terminated in 0 ms
  274. 04:21:59: RTMPPublisher::SocketLoop: Graceful loop exit
  275. 04:21:59: ~RTMPPublisher: Socket thread terminated in 1 ms
  276. 04:22:04: ~RTMPPublisher: Final socket shutdown completed in 5067 ms
  277. 04:22:04: Average send payload: 5870 bytes, average send interval: 18 ms
  278. 04:22:04: Number of times waited to send: 0, Waited for a total of 0 bytes
  279. 04:22:04: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  280. 04:22:04: Number of bytes sent: 110558672
  281. 04:27:00: Terminating 0x2fc
  282. 04:27:00: Terminating 0x280c
  283. 04:27:00: Terminating 0x9b0
  284.  
  285.  
  286. Last game capture log:
  287. 2016-02-21, 15:07:27: we're booting up:
  288. 15:07:27: CaptureThread: attached to process grim dawn.exe
  289. 15:07:27: D3D9 Present
  290. 15:07:27: (half life scientist) everything.. seems to be in order
  291. 15:07:27: D3D9EndScene called
  292. 15:07:27: D3DPRESENT_PARAMETERS {
  293. 15:07:27: BackBufferWidth: 2560
  294. 15:07:27: BackBufferHeight: 1080
  295. 15:07:27: BackBufferFormat: D3DFMT_A8R8G8B8
  296. 15:07:27: BackBufferCount: 1
  297. 15:07:27: MultiSampleType: D3DMULTISAMPLE_NONMASKABLE
  298. 15:07:27: MultiSampleQuality: 1
  299. 15:07:27: SwapEffect: D3DSWAPEFFECT_DISCARD
  300. 15:07:27: hDeviceWindow: 134566
  301. 15:07:27: Windowed: true
  302. 15:07:27: EnableAutoDepthStencil: true
  303. 15:07:27: AutoDepthStencilFormat: D3DFMT_D24S8
  304. 15:07:27: Flags: None
  305. 15:07:27: FullScreen_RefreshRateInHz: 0
  306. 15:07:27: PresentationInterval: 1
  307. 15:07:27: };
  308. 15:07:27: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  309. 15:07:27: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  310. 15:07:27: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  311. 15:07:27: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  312. 15:07:27: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  313. 15:07:27: successfully set up d3d9 hooks
  314. 15:08:12: D3D9Present called
  315. 15:08:13: DoD3D9GPUHook: success - d3d9ex
  316. 19:59:03: ---------------------- Cleared D3D9 Capture ----------------------
  317. 19:59:03: received restart event, capturing
  318. 19:59:03: DoD3D9GPUHook: success - d3d9ex
  319. 19:59:03: D3D9EndScene called
  320. 19:59:03: D3D9Present called
  321. 19:59:08: Keepalive no longer found on d3d9, freeing capture data
  322. 19:59:08: ---------------------- Cleared D3D9 Capture ----------------------
  323. 19:59:08: D3D9EndScene called
  324. 19:59:08: D3D9Present called
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