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May 25th, 2014
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  1. if (isServer) then {
  2.  
  3. _vehicle_67 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["Base_WarfareBBarrier10xTall", [8382.3604, 2955.6587, -0.14552541], [], 0, "CAN_COLLIDE"];
  7. _vehicle_67 = _this;
  8. _this setDir -46.011467;
  9. _this setPos [8382.3604, 2955.6587, -0.14552541];
  10. };
  11.  
  12. _vehicle_68 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["Base_WarfareBBarrier10xTall", [8396.1836, 2969.7493, -0.097821712], [], 0, "CAN_COLLIDE"];
  16. _vehicle_68 = _this;
  17. _this setDir -45.422504;
  18. _this setPos [8396.1836, 2969.7493, -0.097821712];
  19. };
  20.  
  21. _vehicle_81 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["DeerStand_DZ", [8385.4131, 2953.1555, 0.78676373], [], 0, "CAN_COLLIDE"];
  25. _vehicle_81 = _this;
  26. _this setDir -227.80341;
  27. _this setPos [8385.4131, 2953.1555, 0.78676373];
  28. };
  29.  
  30. _vehicle_82 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["DeerStand_DZ", [8399.3555, 2967.1936, 0.94418263], [], 0, "CAN_COLLIDE"];
  34. _vehicle_82 = _this;
  35. _this setDir 133.74486;
  36. _this setPos [8399.3555, 2967.1936, 0.94418263];
  37. };
  38.  
  39. _vehicle_86 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["Base_WarfareBBarrier10xTall", [8383.3203, 2945.6157, -0.19460739], [], 0, "CAN_COLLIDE"];
  43. _vehicle_86 = _this;
  44. _this setDir 44.836624;
  45. _this setPos [8383.3203, 2945.6157, -0.19460739];
  46. };
  47.  
  48. _vehicle_87 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["Base_WarfareBBarrier10xTall", [8407.0518, 2968.2595, -0.072761357], [], 0, "CAN_COLLIDE"];
  52. _vehicle_87 = _this;
  53. _this setDir 45.131001;
  54. _this setPos [8407.0518, 2968.2595, -0.072761357];
  55. };
  56.  
  57. _vehicle_88 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["MAP_BarbGate", [8390.0107, 2938.5833, -0.17327729], [], 0, "CAN_COLLIDE"];
  61. _vehicle_88 = _this;
  62. _this setDir 43.635483;
  63. _this setPos [8390.0107, 2938.5833, -0.17327729];
  64. };
  65.  
  66. _vehicle_89 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["Base_WarfareBBarrier10xTall", [8397.0332, 2931.8733, -0.16609202], [], 0, "CAN_COLLIDE"];
  70. _vehicle_89 = _this;
  71. _this setDir 45.309319;
  72. _this setPos [8397.0332, 2931.8733, -0.16609202];
  73. };
  74.  
  75. _vehicle_90 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["MAP_BarbGate", [8414.8027, 2962.2561, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  79. _vehicle_90 = _this;
  80. _this setDir 44.839066;
  81. _this setPos [8414.8027, 2962.2561, 3.0517578e-005];
  82. };
  83.  
  84. _vehicle_91 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["Base_WarfareBBarrier10xTall", [8420.7754, 2954.5146, -0.17278415], [], 0, "CAN_COLLIDE"];
  88. _vehicle_91 = _this;
  89. _this setDir 44.967873;
  90. _this setPos [8420.7754, 2954.5146, -0.17278415];
  91. };
  92.  
  93. _vehicle_94 = objNull;
  94. if (true) then
  95. {
  96. _this = createVehicle ["Base_WarfareBBarrier10xTall", [8408.085, 2930.0027, -0.16048029], [], 0, "CAN_COLLIDE"];
  97. _vehicle_94 = _this;
  98. _this setDir -44.454514;
  99. _this setPos [8408.085, 2930.0027, -0.16048029];
  100. };
  101.  
  102. _vehicle_95 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["Base_WarfareBBarrier10xTall", [8422.1943, 2943.6494, -0.17195852], [], 0, "CAN_COLLIDE"];
  106. _vehicle_95 = _this;
  107. _this setDir -44.028538;
  108. _this setPos [8422.1943, 2943.6494, -0.17195852];
  109. };
  110.  
  111. _vehicle_97 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["MAP_fortified_nest_small", [8414.248, 2936.9565, 0.070815936], [], 0, "CAN_COLLIDE"];
  115. _vehicle_97 = _this;
  116. _this setDir -44.702621;
  117. _this setPos [8414.248, 2936.9565, 0.070815936];
  118. };
  119.  
  120. _vehicle_104 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["DeerStand_DZ", [8405.8916, 2933.0938, 0.94439638], [], 0, "CAN_COLLIDE"];
  124. _vehicle_104 = _this;
  125. _this setDir -43.724113;
  126. _this setPos [8405.8916, 2933.0938, 0.94439638];
  127. };
  128.  
  129. _vehicle_105 = objNull;
  130. if (true) then
  131. {
  132. _this = createVehicle ["DeerStand_DZ", [8419.4902, 2947.1555, 0.84317487], [], 0, "CAN_COLLIDE"];
  133. _vehicle_105 = _this;
  134. _this setDir -44.297726;
  135. _this setPos [8419.4902, 2947.1555, 0.84317487];
  136. };
  137.  
  138. _vehicle_145 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["MAP_MASH", [8404.167, 2962.9343, 3.7670135e-005], [], 0, "CAN_COLLIDE"];
  142. _vehicle_145 = _this;
  143. _this setDir 225.99469;
  144. _this setPos [8404.167, 2962.9343, 3.7670135e-005];
  145. };
  146.  
  147. _vehicle_153 = objNull;
  148. if (true) then
  149. {
  150. _this = createVehicle ["MAP_Toilet", [8400.8545, 2972.0239, 3.7193298e-005], [], 0, "CAN_COLLIDE"];
  151. _vehicle_153 = _this;
  152. _this setDir -44.635849;
  153. _this setPos [8400.8545, 2972.0239, 3.7193298e-005];
  154. };
  155.  
  156. _vehicle_166 = objNull;
  157. if (true) then
  158. {
  159. _this = createVehicle ["USMC_WarfareBLightFactory", [8428.3965, 2964.4685, 0.094323024], [], 0, "CAN_COLLIDE"];
  160. _vehicle_166 = _this;
  161. _this setDir 225.33322;
  162. _this setPos [8428.3965, 2964.4685, 0.094323024];
  163. };
  164.  
  165. _vehicle_167 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["USMC_WarfareBVehicleServicePoint", [8388.5264, 2947.5859, 0.00012350082], [], 0, "CAN_COLLIDE"];
  169. _vehicle_167 = _this;
  170. _this setDir 134.70926;
  171. _this setPos [8388.5264, 2947.5859, 0.00012350082];
  172. };
  173.  
  174. _vehicle_168 = objNull;
  175. if (true) then
  176. {
  177. _this = createVehicle ["CampEast_EP1", [8415.0283, 2952.8242, 6.7710876e-005], [], 0, "CAN_COLLIDE"];
  178. _vehicle_168 = _this;
  179. _this setDir 44.943459;
  180. _this setPos [8415.0283, 2952.8242, 6.7710876e-005];
  181. };
  182.  
  183. _vehicle_172 = objNull;
  184. if (true) then
  185. {
  186. _this = createVehicle ["Misc_cargo_cont_net3", [8400.4463, 2933.9158, 1.3828278e-005], [], 0, "CAN_COLLIDE"];
  187. _vehicle_172 = _this;
  188. _this setDir -43.882004;
  189. _this setPos [8400.4463, 2933.9158, 1.3828278e-005];
  190. };
  191.  
  192. _vehicle_174 = objNull;
  193. if (true) then
  194. {
  195. _this = createVehicle ["Misc_Cargo1B_military", [8397.8301, 2937.5264, 7.9154968e-005], [], 0, "CAN_COLLIDE"];
  196. _vehicle_174 = _this;
  197. _this setDir -134.40182;
  198. _this setPos [8397.8301, 2937.5264, 7.9154968e-005];
  199. };
  200.  
  201. _vehicle_175 = objNull;
  202. if (true) then
  203. {
  204. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [8396.1094, 2939.2356, 6.2465668e-005], [], 0, "CAN_COLLIDE"];
  205. _vehicle_175 = _this;
  206. _this setDir 45.170227;
  207. _this setPos [8396.1094, 2939.2356, 6.2465668e-005];
  208. };
  209.  
  210. _vehicle_181 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["M1130_HQ_unfolded_Base_EP1", [8402.1104, 2952.3308, 0.00024461746], [], 0, "CAN_COLLIDE"];
  214. _vehicle_181 = _this;
  215. _this setDir -46.006149;
  216. _this setPos [8402.1104, 2952.3308, 0.00024461746];
  217. };
  218.  
  219. _vehicle_188 = objNull;
  220. if (true) then
  221. {
  222. _this = createVehicle ["Misc_Backpackheap_EP1", [8390.0088, 2946.9819, 1.3828278e-005], [], 0, "CAN_COLLIDE"];
  223. _vehicle_188 = _this;
  224. _this setPos [8390.0088, 2946.9819, 1.3828278e-005];
  225. };
  226.  
  227. _vehicle_189 = objNull;
  228. if (true) then
  229. {
  230. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [8398.4014, 2967.969, 1.001358e-005], [], 0, "CAN_COLLIDE"];
  231. _vehicle_189 = _this;
  232. _this setPos [8398.4014, 2967.969, 1.001358e-005];
  233. };
  234.  
  235. _vehicle_192 = objNull;
  236. if (true) then
  237. {
  238. _this = createVehicle ["Body", [8413.3906, 2965.8425, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  239. _vehicle_192 = _this;
  240. _this setDir 224.30559;
  241. _this setPos [8413.3906, 2965.8425, -2.8610229e-006];
  242. };
  243.  
  244. _vehicle_193 = objNull;
  245. if (true) then
  246. {
  247. _this = createVehicle ["Body", [8412.9463, 2966.2896, 4.0531158e-005], [], 0, "CAN_COLLIDE"];
  248. _vehicle_193 = _this;
  249. _this setDir -133.69774;
  250. _this setPos [8412.9463, 2966.2896, 4.0531158e-005];
  251. };
  252.  
  253. _vehicle_195 = objNull;
  254. if (true) then
  255. {
  256. _this = createVehicle ["Body", [8412.5205, 2966.7292, 8.1062317e-006], [], 0, "CAN_COLLIDE"];
  257. _vehicle_195 = _this;
  258. _this setDir -132.74796;
  259. _this setPos [8412.5205, 2966.7292, 8.1062317e-006];
  260. };
  261.  
  262. _vehicle_196 = objNull;
  263. if (true) then
  264. {
  265. _this = createVehicle ["GraveCross1", [8413.8613, 2967.1589, 7.1525574e-006], [], 0, "CAN_COLLIDE"];
  266. _vehicle_196 = _this;
  267. _this setDir 233.24301;
  268. _this setPos [8413.8613, 2967.1589, 7.1525574e-006];
  269. };
  270.  
  271. _vehicle_197 = objNull;
  272. if (true) then
  273. {
  274. _this = createVehicle ["GraveCrossHelmet", [8413.3662, 2967.5962, 2.7179718e-005], [], 0, "CAN_COLLIDE"];
  275. _vehicle_197 = _this;
  276. _this setDir -121.55993;
  277. _this setPos [8413.3662, 2967.5962, 2.7179718e-005];
  278. };
  279.  
  280. _vehicle_198 = objNull;
  281. if (true) then
  282. {
  283. _this = createVehicle ["GraveCross2", [8414.2148, 2966.6838, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
  284. _vehicle_198 = _this;
  285. _this setDir -127.86074;
  286. _this setPos [8414.2148, 2966.6838, -5.7220459e-006];
  287. };
  288.  
  289. _vehicle_207 = objNull;
  290. if (true) then
  291. {
  292. _this = createVehicle ["ZavoraAnim", [8432.375, 2925.9758, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  293. _vehicle_207 = _this;
  294. _this setDir -44.847401;
  295. _this setPos [8432.375, 2925.9758, 5.7220459e-006];
  296. };
  297.  
  298. _vehicle_208 = objNull;
  299. if (true) then
  300. {
  301. _this = createVehicle ["Land_bags_EP1", [8400.9111, 2937.3828, 0.00014925003], [], 0, "CAN_COLLIDE"];
  302. _vehicle_208 = _this;
  303. _this setPos [8400.9111, 2937.3828, 0.00014925003];
  304. };
  305.  
  306. _vehicle_216 = objNull;
  307. if (true) then
  308. {
  309. _this = createVehicle ["FlagCarrierUSA", [8413.9863, 2933.3496, 2.8133392e-005], [], 0, "CAN_COLLIDE"];
  310. _vehicle_216 = _this;
  311. _this setPos [8413.9863, 2933.3496, 2.8133392e-005];
  312. };
  313.  
  314. _vehicle_217 = objNull;
  315. if (true) then
  316. {
  317. _this = createVehicle ["FlagCarrierUSA", [8389.5205, 2973.1628, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  318. _vehicle_217 = _this;
  319. _this setDir 309.47598;
  320. _this setPos [8389.5205, 2973.1628, 4.7683716e-006];
  321. };
  322.  
  323. _vehicle_219 = objNull;
  324. if (true) then
  325. {
  326. _this = createVehicle ["MAP_Ind_IlluminantTower", [8405.8682, 2956.7073, 8.5353851e-005], [], 0, "CAN_COLLIDE"];
  327. _vehicle_219 = _this;
  328. _this setDir 405.29562;
  329. _this setPos [8405.8682, 2956.7073, 8.5353851e-005];
  330. };
  331.  
  332. _vehicle_221 = objNull;
  333. if (true) then
  334. {
  335. _this = createVehicle ["MAP_Proxy_UsBasicWeaponBox", [8390.7012, 2944.3235, 4.863739e-005], [], 0, "CAN_COLLIDE"];
  336. _vehicle_221 = _this;
  337. _this setDir -42.090115;
  338. _this setPos [8390.7012, 2944.3235, 4.863739e-005];
  339. };
  340.  
  341. _vehicle_222 = objNull;
  342. if (true) then
  343. {
  344. _this = createVehicle ["Hanged", [8407.2314, 2955.6367, 11.69309], [], 0, "CAN_COLLIDE"];
  345. _vehicle_222 = _this;
  346. _this setDir -34.261166;
  347. _this setPos [8407.2314, 2955.6367, 11.69309];
  348. };
  349.  
  350. _vehicle_223 = objNull;
  351. if (true) then
  352. {
  353. _this = createVehicle ["Hanged_MD", [8404.4229, 2955.2827, 11.582774], [], 0, "CAN_COLLIDE"];
  354. _vehicle_223 = _this;
  355. _this setDir 56.043076;
  356. _this setPos [8404.4229, 2955.2827, 11.582774];
  357. };
  358.  
  359. _vehicle_224 = objNull;
  360. if (true) then
  361. {
  362. _this = createVehicle ["Hanged", [8404.3457, 2957.8862, 11.806155], [], 0, "CAN_COLLIDE"];
  363. _vehicle_224 = _this;
  364. _this setDir -218.95406;
  365. _this setPos [8404.3457, 2957.8862, 11.806155];
  366. };
  367.  
  368. _vehicle_226 = objNull;
  369. if (true) then
  370. {
  371. _this = createVehicle ["HMMWV_M2", [8390.5039, 2951.772, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  372. _vehicle_226 = _this;
  373. _this setDir 93.592514;
  374. _this setPos [8390.5039, 2951.772, 2.8610229e-006];
  375. };
  376.  
  377. _vehicle_227 = objNull;
  378. if (true) then
  379. {
  380. _this = createVehicle ["HMMWV_Armored", [8415.917, 2944.0605, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  381. _vehicle_227 = _this;
  382. _this setDir -43.086636;
  383. _this setPos [8415.917, 2944.0605, 7.6293945e-006];
  384. };
  385.  
  386. _vehicle_229 = objNull;
  387. if (true) then
  388. {
  389. _this = createVehicle ["Land_fort_bagfence_corner", [8385.2559, 2970.9192, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  390. _vehicle_229 = _this;
  391. _this setDir 134.80432;
  392. _this setPos [8385.2559, 2970.9192, 8.5830688e-006];
  393. };
  394.  
  395. _vehicle_232 = objNull;
  396. if (true) then
  397. {
  398. _this = createVehicle ["Land_fortified_nest_small_EP1", [8383.9805, 2968.4641, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  399. _vehicle_232 = _this;
  400. _this setDir 134.02435;
  401. _this setPos [8383.9805, 2968.4641, 1.9073486e-006];
  402. };
  403.  
  404. _vehicle_233 = objNull;
  405. if (true) then
  406. {
  407. _this = createVehicle ["Land_fort_bagfence_corner", [8380.8711, 2965.5742, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  408. _vehicle_233 = _this;
  409. _this setDir 44.430271;
  410. _this setPos [8380.8711, 2965.5742, 5.7220459e-006];
  411. };
  412.  
  413. _vehicle_236 = objNull;
  414. if (true) then
  415. {
  416. _this = createVehicle ["M2StaticMG", [8381.4434, 2965.8545, 2.1934509e-005], [], 0, "CAN_COLLIDE"];
  417. _vehicle_236 = _this;
  418. _this setDir -44.707554;
  419. _this setPos [8381.4434, 2965.8545, 2.1934509e-005];
  420. };
  421.  
  422. _vehicle_237 = objNull;
  423. if (true) then
  424. {
  425. _this = createVehicle ["M2StaticMG_US_EP1", [8385.6504, 2970.4226, 1.2397766e-005], [], 0, "CAN_COLLIDE"];
  426. _vehicle_237 = _this;
  427. _this setDir -47.050179;
  428. _this setPos [8385.6504, 2970.4226, 1.2397766e-005];
  429. };
  430.  
  431. _vehicle_240 = objNull;
  432. if (true) then
  433. {
  434. _this = createVehicle ["HMMWV_Ambulance_DES_EP1", [8394.1377, 2942.5549, -2.4795532e-005], [], 0, "CAN_COLLIDE"];
  435. _vehicle_240 = _this;
  436. _this setDir 46.922829;
  437. _this setPos [8394.1377, 2942.5549, -2.4795532e-005];
  438. };
  439.  
  440. _vehicle_244 = objNull;
  441. if (true) then
  442. {
  443. _this = createVehicle ["UH1Wreck", [8371.7773, 2964.2791, -6.1988831e-006], [], 0, "CAN_COLLIDE"];
  444. _vehicle_244 = _this;
  445. _this setDir -0.58277047;
  446. _this setPos [8371.7773, 2964.2791, -6.1988831e-006];
  447. };
  448.  
  449. _vehicle_248 = objNull;
  450. if (true) then
  451. {
  452. _this = createVehicle ["BRDMWreck", [8395.2568, 2975.2505, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  453. _vehicle_248 = _this;
  454. _this setDir 94.397141;
  455. _this setPos [8395.2568, 2975.2505, 8.5830688e-006];
  456. };
  457.  
  458. _vehicle_251 = objNull;
  459. if (true) then
  460. {
  461. _this = createVehicle ["Land_HBarrier3_DZ", [8387.8984, 2970.4727, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  462. _vehicle_251 = _this;
  463. _this setDir 42.389862;
  464. _this setPos [8387.8984, 2970.4727, 9.5367432e-007];
  465. };
  466.  
  467. _vehicle_252 = objNull;
  468. if (true) then
  469. {
  470. _this = createVehicle ["Land_HBarrier1", [8389.9893, 2968.5598, 2.9563904e-005], [], 0, "CAN_COLLIDE"];
  471. _vehicle_252 = _this;
  472. _this setDir 223.88626;
  473. _this setPos [8389.9893, 2968.5598, 2.9563904e-005];
  474. };
  475.  
  476. _vehicle_254 = objNull;
  477. if (true) then
  478. {
  479. _this = createVehicle ["Land_HBarrier3_DZ", [8381.3076, 2963.7253, 1.9550323e-005], [], 0, "CAN_COLLIDE"];
  480. _vehicle_254 = _this;
  481. _this setDir 42.243324;
  482. _this setPos [8381.3076, 2963.7253, 1.9550323e-005];
  483. };
  484.  
  485. _vehicle_255 = objNull;
  486. if (true) then
  487. {
  488. _this = createVehicle ["Land_HBarrier1", [8383.3906, 2961.759, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  489. _vehicle_255 = _this;
  490. _this setDir 44.960419;
  491. _this setPos [8383.3906, 2961.759, 5.3405762e-005];
  492. };
  493.  
  494. }; // By Vaas
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