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- #include <a_samp>
- #include <mxINI>
- enum pInfo {
- pStyle};
- public OnPlayerConnect(playerid){
- PlayerInfo[playerid][pStyle] = 4;
- return (true);}
- OnPlayerSave(playerid){
- ini_setInteger(iniFile,"Style",PlayerInfo[playerid][pStyle]);
- return (true);}
- public OnPlayerLogin(playerid,password[]){
- ini_getInteger(iniFile,"Style",PlayerInfo[playerid][pStyle]);
- return (true);}
- public OnPlayerCommandText(playerid, cmdtext[]){
- if(!strcmp(cmd, "/style", true)) return ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Buy combat style", "ELBOW [500$] \nGRABKICK [1000$] \nKNEEHEAD [1500$] \nKUNGFU [5000$] \nBOXING [1000$] \nRemove the fighting style [FREE]", "buy", "closed");
- return (false);}
- /*CMD:style(playerid, params[]) return ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Buy combat style", "ELBOW [500$] \nGRABKICK [1000$] \nKNEEHEAD [1500$] \nKUNGFU [5000$] \nBOXING [1000$] \nRemove the fighting style [FREE]", "buy", "closed");*/
- public OnPlayerSpawn(playerid){
- SetPlayerFightingStyle(playerid, PlayerInfo[playerid][pStyle]);
- return (true);}
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){
- switch(dialogid)
- {
- case 777:
- {
- switch(listitem)
- {
- case 0: PlayerInfo[playerid][pStyle] = 26,GivePlayerMoney(playerid,-500),SendClientMessage(playerid,-1,"{FFFFFF}You have successfully changed the style of fighting 'ELBOW'");
- case 1: PlayerInfo[playerid][pStyle] = 15,GivePlayerMoney(playerid,-1000),SendClientMessage(playerid,-1,"{FFFFFF}You have successfully changed the style of fighting 'GRABKICK'");
- case 2: PlayerInfo[playerid][pStyle] = 7,GivePlayerMoney(playerid,-1500),SendClientMessage(playerid,-1,"{FFFFFF}You have successfully changed the style of fighting 'KNEEHEAD'");
- case 3: PlayerInfo[playerid][pStyle] = 6,GivePlayerMoney(playerid,-5000),SendClientMessage(playerid,-1,"{FFFFFF}You have successfully changed the style of fighting 'KUNGFU'");
- case 4: PlayerInfo[playerid][pStyle] = 5,GivePlayerMoney(playerid,-100), SendClientMessage(playerid,-1,"{FFFFFF}You have successfully changed the style of fighting 'BOXING'");
- case 5: PlayerInfo[playerid][pStyle] = 4,SendClientMessage(playerid, -1, "{FFFFFF}You have successfully removed the combat style");
- }
- return (true);}
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