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- // bottuum.cpp : Defines the entry point for the console application.
- //
- #include <io.h>
- #include <windows.h>
- #include "stdafx.h"
- #include <iostream>
- int main(int argc, TCHAR* argv[])
- {
- if (argc != 3)
- {
- fprintf(stderr, "Usage: %s executable dll\n", argv[0]);
- return 1;
- }
- TCHAR* exe = argv[1];
- TCHAR* dll = argv[2];
- fprintf(stdout, "Running: %s // %s", exe, dll);
- STARTUPINFO sInfo;
- PROCESS_INFORMATION pInfo;
- ZeroMemory(&sInfo, sizeof(sInfo));
- ZeroMemory(&pInfo, sizeof(pInfo));
- sInfo.cb = sizeof(sInfo);
- if(!CreateProcess(exe, NULL, NULL, NULL, FALSE, 0, NULL, NULL, &sInfo, &pInfo)) {
- TCHAR szBuf[180];
- LPVOID lpMsgBuf;
- DWORD dw = GetLastError();
- FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, dw, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &lpMsgBuf, 0, NULL );
- wsprintf(szBuf, L"failed with error %d: %s", dw, lpMsgBuf);
- MessageBox(NULL, szBuf, L"Error", MB_OK);
- }
- WaitForSingleObject( pInfo.hProcess, INFINITE );
- CloseHandle( pInfo.hProcess );
- CloseHandle( pInfo.hThread );
- return 0;
- }
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