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  1. Steam initialization failed. Ensure Steam is running.
  2. Steam Initialization Error
  3. Games for Windows - Live initialization failed.
  4. Games for Windows - Live Initialization Error
  5. Profile
  6. Saving...
  7. Not Signed In
  8. Select
  9. Back
  10. Any Button to Skip
  11. Any button to continue
  12. Loading
  13. (c) & (p) 2012 Microsoft Corporation. All Rights Reserved.
  14. PC Development Team
  15. Director, First Party Games
  16. Lead Producers
  17. Producers
  18. Associate Producer
  19. Designers
  20. Development Manager
  21. Art Director
  22. Art Production
  23. Animator
  24. Audio Directors
  25. Sound Designer
  26. Sound Supervisor
  27. Original Music
  28. User Research
  29. Writer
  30. Test Lead
  31. Test
  32. Localization
  33. Business Development
  34. Marketing
  35. Legal
  36. Licensed Music
  37. Special Thanks
  38. EXPERIS
  39. Test Lead
  40. Software Development Engineer In Test
  41. Software Test Engineer
  42. Test Associates
  43. FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009.
  44. Yes
  45. No
  46. On
  47. Off
  48. $
  49. ,
  50. Press START
  51. You have been returned to the Main Menu because the active gamer profile has been signed out.
  52. A controller has been disconnected. Please reconnect the controller.
  53. The active gamer profile has changed. You will be returned to the Main Menu.
  54. The storage device containing the active profile has changed. Game progression and achievements will not be saved unless the device is restored.
  55. You must be connected to Games For Windows - LIVE to view Leaderboards.
  56. Your score cannot be saved to Games For Windows - LIVE Leaderboards while offline.
  57. Your score cannot be saved to Games For Windows - LIVE Leaderboards while offline. Reconnect now and retry posting or cancel to discard.
  58. The storage device is full or missing. Please free space on the device or sign in with a different profile.
  59. Could not connect to game
  60. Retry
  61. You must be connected to Xbox LIVE to play an online match.
  62. Not connected to Games For Windows - LIVE
  63. The active gamer profile's multiplayer privileges are blocked.
  64. The host has left the lobby.
  65. The other player has been disconnected.
  66. You have lost your connection to Games For Windows - LIVE.
  67. Would you like to try Casual difficulty?
  68. Do you want to skip this level?
  69. Main Menu
  70. Play Toy Soldiers
  71. Leaderboards
  72. View ranked multiplayer leaderboards.
  73. Achievements
  74. Help & Options
  75. LIVE
  76. Video Settings
  77. Keep these settings? They will be reverted in 15 seconds.
  78. Resolution
  79. Fullscreen
  80. Shadows
  81. Download Content
  82. Unlock Full Game
  83. Exit Game
  84. Campaign
  85. Campaign+
  86. Multiplayer
  87. Training
  88. Single Player Demo
  89. Multiplayer Demo
  90. How to Play
  91. Controls
  92. Settings
  93. Video Settings
  94. Credits
  95. Objective
  96. Defend your Toy Box from invading toys!
  97. Last through the final wave and victory is yours.
  98. A wave is a group of units targeting the Toy Box.
  99. A series of waves will attack in each level.
  100. Money
  101. Each enemy unit destroyed will award money.
  102. Spend money to place and manage turrets.
  103. Turrets
  104. Turrets are the most basic means of defense and have four actions.
  105. Turret Management
  106. USE turrets for extra damage, extra range, and other perks!
  107. REPAIR makes a damaged turret like new for a small price.
  108. UPGRADE takes a turret to the next level for a hefty price.
  109. SELL clears the build site and earns a bit of money.
  110. Combos
  111. Combos are earned by destroying enemy units in quick succession.
  112. Combos give bonus money - bigger combos give bigger bonuses
  113. Combos will reset if an enemy unit isn't destroyed every few seconds.
  114. Vehicles
  115. Vehicles are mobile units.
  116. Take control of Tanks, Fighter Planes, and Bombers to turn the battle in your favor!
  117. Keyboard Shortcuts
  118. Use keys 1-5 to quickly place turrets on platforms.
  119. Press Z, X, or C to sell, repair, or upgrade a higlighted turret.
  120. The W,A,S, and D keys will let you jump between your turrets (while using).
  121. Barbed Wire
  122. Pressing the 6 key will bring up your barbed wire.
  123. Rotate the wire using the Q and E Keys, and left click to place it.
  124. Barbed wire costs a little money, but will slow down enemy infantry!
  125. Music
  126. Sound Effects
  127. Brightness
  128. Film Grain
  129. Language
  130. English
  131. German
  132. Spanish
  133. French
  134. Italian
  135. Japanese
  136. Korean
  137. Traditional Chinese
  138. *Earn all British Ration Tickets to unlock.
  139. *Earn all German Ration Tickets to unlock.
  140. None
  141. Black and White
  142. Colorized
  143. Restore Defaults
  144. Show Controls
  145. Change Settings
  146. Reset Saved Game
  147. Input Device
  148. Sensitivity
  149. Rumble
  150. Mouse/Keyboard
  151. Controller
  152. Artillery
  153. Planes
  154. Normal/Southpaw
  155. Inverted/Southpaw
  156. Plane Y-Axis
  157. Tank Y-Axis
  158. Inverted
  159. Standard
  160. Southpaw
  161. Select
  162. Cancel
  163. Launch Enemy Wave
  164. View Offensive Launch Menu
  165. Pause
  166. Move\nOrient to Goal (Press)
  167. Rotate/Zoom\nOverhead Cam (Press)
  168. Quick Use (D-Pad Up)\nQuick Upgrade (D-Pad Right)\nQuick Repair (D-Pad Down)\nQuick Sell (D-Pad Left)
  169. Rotate Unit Left
  170. Rotate Unit Right
  171. Fast Cam
  172. Unit Placement Menu
  173. Fire (Press)\nShell Cam (Hold)
  174. Exit Unit
  175. Launch Enemy Wave
  176. Exit Unit
  177. Pause
  178. Aim
  179. Zoom
  180. Cycle Units
  181. Rotate Unit Left
  182. Rotate Unit Right
  183. Fire (Press)\nShell Cam (Hold)
  184. Fire Gun
  185. Exit Plane
  186. Launch Enemy Wave
  187. Exit Plane
  188. Pause
  189. Move
  190. Speed\nBombing Cam (Press)
  191. Drop Bomb
  192. Fire Gun
  193. Fire
  194. Exit Tank
  195. Launch Enemy Wave
  196. Exit Tank
  197. Pause
  198. Move
  199. Aim
  200. Alternate Fire
  201. Fire
  202. Rotate Unit Left
  203. Forward
  204. Rotate Unit Right
  205. Orient to Goal
  206. Left
  207. Backward
  208. Right
  209. Launch Enemy Wave
  210. Fast Cam
  211. Quick Sell
  212. Quick Repair
  213. Quick Upgrade
  214. Enter/Exit Unit
  215. Rotate Camera
  216. Zoom (Scroll)\nEnter/Exit Unit (Click)
  217. Select
  218. Rotate Unit Left
  219. Cycle Units
  220. Rotate Unit Right
  221. Cycle Units
  222. Cycle Units
  223. Cycle Units
  224. Launch Enemy Wave
  225. Exit Unit
  226. Exit (Click)
  227. Fire (Press)\nShell Cam (Hold)
  228. Speed Up
  229. Bank Left
  230. Slow Down
  231. Bank Right
  232. Launch Enemy Wave
  233. Exit Plane
  234. Drop Bomb
  235. Bombing Cam (Scroll)\nExit (Click)
  236. Fire
  237. Drive Forward
  238. Turn Left
  239. Reverse
  240. Turn Rightt
  241. Launch Enemy Wave
  242. Exit Tank
  243. Alternate Fire
  244. Exit (Click)
  245. Fire
  246. Casual
  247. Enemies have less hit points and more cash is awarded for destroying them.
  248. Normal
  249. For those with too much dignity to choose Casual.
  250. Hard
  251. Enemies are stronger and have more hit points.
  252. Elite
  253. Complete a level on Casual or Normal difficulty to unlock Elite difficulty for that level.
  254. You're on your own. Only units you use directly will fire.
  255. Difficulty
  256. Continue
  257. Level Select
  258. New Game
  259. Survival
  260. Beat Campaign mode to unlock Survival!
  261. Survival+
  262. Beat Campaign+ mode to unlock Survival+!
  263. Rations Dump
  264. Display Case
  265. Soup Tickets
  266. Ration Ticket
  267. Tanks
  268. Air
  269. Copters
  270. Ьberbabies
  271. Creepers
  272. Elite Infantry
  273. Cavalry
  274. Bomber Air Raid
  275. Fighters
  276. Previous Screen
  277. Next Screen
  278. Purchase
  279. Empty Slot
  280. No Ration Ticket has been placed here.
  281. Camera
  282. Previous Unit
  283. Next Unit
  284. Change Unit
  285. Previous Item
  286. Next Item
  287. Change Item
  288. Rotate Unit
  289. Attributes
  290. Single Player Leaderboard
  291. Multiplayer Leaderboard
  292. Level Leaderboard
  293. Gamer Card
  294. Steam Profile
  295. View Stats
  296. Change Filter
  297. Previous Board
  298. Next Board
  299. Previous Page
  300. Next Page
  301. No stats found for this leaderboard.
  302. No stats found.
  303. My Score
  304. View stats or Gamer Card?
  305. Stats
  306. Card
  307. Protect your Toy Box!
  308. Overall
  309. Friends
  310. Friends' High Scores
  311. Players
  312. Rank
  313. RANK
  314. Medal
  315. Complete this level on Elite difficulty to earn a medal.
  316. Gamertag
  317. Score
  318. High Score
  319. Total Score
  320. Played
  321. Refreshing
  322. Reading
  323. Hosts
  324. Wins
  325. Losses
  326. Money Earned
  327. Biggest Combo
  328. Time
  329. Paused
  330. Resume Game
  331. Tilt-Shift Cam
  332. Restart Battle
  333. Exit Game
  334. ENEMY BONUS
  335. CASH BONUS
  336. TIME BONUS
  337. SURVIVED
  338. ROUNDS
  339. Private
  340. Sergeant
  341. Captain
  342. Colonel
  343. General
  344. feet
  345. of
  346. Page
  347. Total Money
  348. Total Enemy Kills
  349. Total Units Bought
  350. Total Time Using Units
  351. Total Units Reached Goal
  352. Highest Bullet Combo
  353. Highest Blast Combo
  354. Most Kills With One Sniper Bullet
  355. Soldiers Sniped
  356. Bullets Fired
  357. Mortar Shells Fired
  358. Heavy Artillery Shells Fired
  359. Bombs Dropped
  360. Planes Crashed
  361. Highest Flying Soldier
  362. Used Shell Cam
  363. Money Earned From Kills
  364. Money Earned Destroying Environment
  365. Money Earned From Combos
  366. Money Spent On Units
  367. Money Spent On Repairs
  368. Money Recovered From Selling
  369. Units Bought
  370. Units Upgraded
  371. Soldiers Bought
  372. Tanks Bought
  373. Airplanes Bought
  374. Anti-Infantry Bought
  375. Mortars Bought
  376. Howitzers Bought
  377. Anti-Air Units Bought
  378. Chemical Units Bought
  379. Units Killed
  380. Soldiers Killed
  381. Tanks Destroyed
  382. Airplanes Shot Down
  383. Environment Destroyed
  384. Anti-Infantry Destroyed
  385. Mortars Destroyed
  386. Howitzers Destroyed
  387. Anti-Air Units Destroyed
  388. Chemical Units Destroyed
  389. Units Lost
  390. Soldiers Lost
  391. Tanks Lost
  392. Airplanes Lost
  393. Anti-Infantry Lost
  394. Mortars Lost
  395. Howitzers Lost
  396. Anti-Air Units Lost
  397. Chemical Units Lost
  398. Time Spent Using Units
  399. Time Spent Using Tanks
  400. Time Spent Using Airplanes
  401. Time Spent Using Sniper Tower
  402. Time Spent Using Anti-Infantry
  403. Time Spent Using Mortars
  404. Time Spent Using Howitzers
  405. Time Spent Using Anti-Air Units
  406. Time Spent Using Chemical Units
  407. Infantry Units Reached Goal
  408. Mechanized Units Reached Goal
  409. Air Units Reached Goal
  410. Infantry Units
  411. Mechanized Units
  412. Air Units
  413. 3x Bullet Combo
  414. 5x Bullet Combo
  415. 10x Bullet Combo
  416. 20x Bullet Combo
  417. 30x Bullet Combo
  418. 40x Bullet Combo
  419. 3x Blast Combo
  420. 5x Blast Combo
  421. 10x Blast Combo
  422. 20x Blast Combo
  423. 30x Blast Combo
  424. 40x Blast Combo
  425. Return to Lobby
  426. Retry Level
  427. Quit
  428. Victory
  429. Defeat
  430. Surrender
  431. Overwhelmed
  432. Elite difficulty!
  433. You unlocked
  434. the entire German army!
  435. and Survival mode
  436. and
  437. You earned
  438. You earned Ration Tickets!
  439. Ok
  440. Cancel
  441. Are you sure? Resetting saved data will overwrite all your progress and start a new game.
  442. Save your settings?
  443. Do you want to sell this unit?
  444. You will lose any unsaved data if you quit. Are you sure you want to quit?
  445. Quitting the game will result in a loss. Are you sure you want to quit?
  446. You will lose any unsaved data if you quit. Are you sure you want to restart?
  447. You will lose any unsaved data if you quit. Are you sure you want to select a new level?
  448. Would you like to play the training mission?
  449. Would you like to play with Help enabled?
  450. Fire
  451. Cooling Down
  452. Reloading
  453. FINAL ENEMY WAVE
  454. READYING
  455. LAUNCHING
  456. PREPARING
  457. Offensive Launch Menu
  458. You earned a Ration Ticket!
  459. BOSS DEFEATED
  460. Mop up remaining enemy units.
  461. UNIT DESTROYED!
  462. Barrage!
  463. Incoming Barrage!
  464. Out of Bounds!
  465. Ready
  466. Survive!
  467. Round
  468. Balloons
  469. Sleeping Soldiers
  470. Platinum Cubes
  471. Supplies
  472. Engines
  473. Bonus Targets
  474. Enemy Emplacements
  475. Hidden Sniper
  476. Toy Soldiers
  477. Enemy Infantry
  478. Golden Cubes
  479. Enemy Captains
  480. Enemy Barracks
  481. Use the bumpers to rotate Unit placement.\nThis is most useful with Barbed Wire and Howitzers.
  482. Use Q and E to rotate Unit placement.\nThis is most useful with Barbed Wire and Howitzers.
  483. When Using Howitzers or Mortars, press and hold the right trigger for Shell Cam.\nUse the Left Stick to control the shells.
  484. When Using Howitzers or Mortars, press and hold the left mouse button for Shell Cam.\nUse W and S to control speed and the mouse to aim the shells.
  485. Press the Right Stick for a strategic top down view of battlefield.
  486. Click the middle mouse button for a strategic top down view of battlefield.
  487. When flying planes, press the Right Stick for Bomb Cam.
  488. When flying planes, click the middle mouse button for Bomb Cam.
  489. Use the D-pad to quickly Upgrade, Use, Repair, or Sell Units.
  490. Use spacebar to quickly Use units. Z, X, or C will Upgrade, Repair, or Sell Units.
  491. You can toggle between Using different Weapons with the D-pad.
  492. You can toggle between Using different Weapons with WASD.
  493. Your officers and men are proudly bound together. Passchendaele is saved!
  494. Passchendaele is ringed with smoke and dust. Your troops fought with courage under constant fire!
  495. Battle of Pilkem Ridge
  496. Stop the enemy's advance toward Passchendaele Village.
  497. Snipe four toy soldiers on display.
  498. Shoot down three enemy observation balloons.
  499. Protect Your Goal
  500. Use defensive placements inside your base.
  501. Stop the attacking enemy waves.
  502. Your forces may have been overwhelmed, but you are hailed as a hero!
  503. Langemarck (1914)
  504. First Battle of Ypres
  505. THE GREAT WAR BEGINS!
  506. June 28th, 1914. Archduke Franz Ferdinand of Austria is Assassinated!
  507. Germany declares war on Russia. France mobilizes. Austria invades Serbia. \nEngland jumps into the fray.\n\nThe rest of the world declares war on each other.
  508. Germany plans to attack France by advancing through neutral Belgium.
  509. The First Battle of Ypres begins!
  510. October 24, 1914
  511. Defend Langemarck Village, northeast of Ypres.
  512. Defend your trenches against the British night raid.
  513. Kill five enemy soldiers by blowing up a barrel.
  514. Golden Cube
  515. Shiny and oh-so-fragile.
  516. Find all Golden Cubes.
  517. Fleisch Extract
  518. One packet of meat extract. The packet contains three soup base cubes: ham, chicken, and mystery meat.
  519. Score a 10x combo using a level 1 or 2 anti-infantry gun.
  520. Hardtack
  521. Nonperishable biscuits, alternatively known as "sheet iron" or "molar breakers."
  522. Gheluvelt Chateau
  523. First Battle of Ypres
  524. October 31, 1914
  525. Protect the Chateau at Gheluvelt from enemy reserves sheltering in Polygon Wood.
  526. Defend against the British counterattack.
  527. Snipe or shoot four toy soldiers on display.
  528. Rinder Fleischkonserve
  529. A German army classic, this meat ration is similar to roast beef in gravy.
  530. Use the howitzer to destroy three enemy barracks.
  531. Bully Beef
  532. Corned beef in a tin. The principal protein ration of the British army.
  533. Nonne Bosschen Wood
  534. First Battle of Ypres
  535. November 11, 1914
  536. Defend the lines along Menin Road outside Nun's Wood.
  537. Hell's Fire Corner. The British attack is faster and stronger then before!
  538. Kill two tanks with one shot using your Big Bertha.
  539. Erbswurst
  540. Pea meal and beef fat in the form of a sausage. Best when it's been melted into soup and is no longer recognizable.
  541. Destroy 50 enemy infantry using gas.
  542. Top Hole
  543. Emergency rations, elegantly served in a portable field canister.
  544. Fort Vaux
  545. Battle of Verdun
  546. The Dawn of Aerial Combat!
  547. At the beginning of the war, opposing WWI pilots exchanged nothing more than a wink and a smile.
  548. Soon they began to throw bricks, rocks, and even rope at each other.\nThis proved rather ineffective.
  549. Handguns and grenades became the next weapons of choice.
  550. Eventually, machine gun mounts began to appear on\nbiplanes and the era of proper dogfighting began.
  551. October 10th, 1916
  552. Protect Fort Vaux against swarming infantry and air attacks.
  553. Defend the skies and establish "The Fokker Scourge."
  554. Complete the level using only your biplane.
  555. Quatschschwein
  556. This sausage is colloquially known as "garbage pig."
  557. Shoot down five enemy aircraft with your biplane.
  558. Coffee
  559. Black, strong, no sugar: the elixir of life.
  560. Hill Cote 304
  561. Battle of Verdun
  562. March 6, 1916
  563. "They shall not pass."
  564. Defend the hills outside of Verdun on the banks of the Meuse River.
  565. Snipe five enemy copters.
  566. EЯbesteck
  567. Can't get food into your face? Problem solved!
  568. Destroy the railyard and supplies.
  569. Gaspers
  570. Cigarettes are a soldier's most precious commodity.
  571. Fort Douaumont
  572. Battle of Verdun
  573. January 21st, 1916
  574. Defend Fort Douaumont from heavy ground and air attack.
  575. Take back the high ground and defend Fort Douamont from French and British counterattacks.
  576. Destroy an enemy emplacement by crashing your biplane into it.
  577. Dosenцffner
  578. This tin opener may be slightly more effective than using your teeth.
  579. Destroy all the bonus targets.
  580. Char
  581. An army moves on its stomach. A British army moves on a stomach full of tea.
  582. Zero Hour: 07:20
  583. Battle of the Somme
  584. TANKS!
  585. Thanks to its firepower, caterpillar treads, and\ntop speed of four blazing miles per hour,\nthere are no stalemates with a tank on the field.
  586. Absolutely nothing can stop this monstrosity!\nExcept excessive amounts of mud.
  587. Having these great machines on their side\nboosts the morale of an entire army.
  588. Eight men are tucked away in the belly of the beast\nto steer her on to victory!
  589. June 24th, 1916
  590. End the stalemate along the trenchline with your new secret weapon, Big Willie.
  591. The British are close to a breakthrough south of the Somme. You must stop them!
  592. Snipe five enemy captains.
  593. Blechnapf
  594. A tin cup. It, unsurprisingly, can hold liquid.
  595. Destroy all enemy emplacements.
  596. S.R.D.
  597. Supply Reserve Depot rum, a.k.a. Seldom Reaches Destination.
  598. "U" Day
  599. Battle of the Somme
  600. July 1st, 1916
  601. Help relieve the pressure from your French allies in Verdun!
  602. Seven days of relentless bombardment precedes the attack by the British. Stand strong!
  603. Destroy 100 enemy soldiers using your A7V's gas.
  604. Kern Ingwerbonbons
  605. Chinese ginger candy. Exotic, sweet, gingery.
  606. Destroy five enemy tanks using your Whippet tank.
  607. Bumf
  608. Bum fodder. Toilet paper, newspaper, or even official documentation in a pinch.
  609. Battle of the Ancre
  610. Battle of the Somme
  611. November 13th, 1916
  612. The Final Act of the Somme. Hold the line at all costs.
  613. The British Fifth Army is on the move. Defend your position!
  614. Destroy all enemy observation balloons.
  615. Mollen
  616. Bottles of beer. Good for drinking or using as a visual aid for songs in times of boredom.
  617. Get a 10x blast multiplier using your Whippet tank.
  618. Aspirin
  619. Been standing too close to the mortars? Throw a few of these down the hatch.
  620. Langemarck (1917)
  621. Third Battle of Ypres
  622. An End In Sight?
  623. The Allies have begun their push toward the German border!
  624. Artillery craters the battlefield, and the skies are swarming with aircraft.
  625. The Germans sense weakening Allied morale and fight on!
  626. The sheer intensity of the fight indicates that the war is coming to a head.
  627. August 16th, 1917
  628. Passchendaele is your chance at glory! Bite and hold!
  629. Defend Ypres against heavy British ground and air attacks.
  630. Shoot down a glider bomb dropped by an airship.
  631. Fernglas
  632. Keep tabs on your enemy... Or see if you can spot a Chestnut-sided Warbler!
  633. Get a 25x blast multiplier.
  634. Persuader
  635. A short club with a nail-studded head. Just like the Sergeant.
  636. Polygon Wood
  637. Third Battle of Ypres
  638. September 26th, 1917
  639. Stop the German advance up the ravine through Polygon Wood.
  640. The British are attacking your position along the buttes. Hold the high ground.
  641. Snipe 11 enemy soldiers with one clip.
  642. Gummimaske
  643. When it comes to protecting your lungs from poisonous gas, fashion and comfort are the unfortunate victims.
  644. Snipe three enemy soldiers with one shot.
  645. Crow's Feet
  646. These caltrops will puncture tires and skewer any foot unlucky enough to encounter one.
  647. The Spring Offensive
  648. Third Battle of Ypres
  649. March 21st, 1918
  650. The Germans are taking the offensive. Hold on and victory shall be yours.
  651. A final Allied attack against the German lines has begun. Stop the advance!
  652. Find and destroy five platinum breakable objects.
  653. Schanzzeug
  654. Entrenching tool. Best used as a digging implement, but can really make a dent in hand-to-hand combat.
  655. Attain a total of $15,000 on this level.
  656. Cut Throat
  657. A straight razor for shaving. Keep a med kit on hand for all the subsequent bleeding.
  658. , your regiments charge bravely forward, singing the song of victory!
  659. Enemy forces were much stronger than you could have expected. You have been overrun!
  660. , your officers and men are proudly bound together. Victory is yours!
  661. The thunder of guns grew more intense by the hour, eventually overwhelming your troops. To the last man, you fought bravely!
  662. , you have met the enemy and they are yours!
  663. Out of the early morning mist, the enemy charged in great numbers. There is nothing more you could have done.
  664. , your defense was marked by heroism and endurance. Victory is yours!
  665. The last pigeon was sent and your ammunition has run dry. Withdraw to fight another day!
  666. , your fellow countrymen wish to emulate your splendid bravery!
  667. The entire hill was surrounded by smoke and dust. Your troops fought with courage under constant fire!
  668. , you have achieved victory against overwhelming odds!
  669. There are some defeats more triumphant than victories.
  670. , you expected victory, and you have achieved victory.
  671. Your forces may have been overwhelmed, but you are hailed as a hero!
  672. , you have overwhelmed your opposition!
  673. Now that you know defeat, victory will taste sweeter.
  674. , you have prevailed!
  675. You may have lost the battle, but the war can still be won!
  676. , go forward with your men and bring more victories!
  677. Defeat only stands until the next battle!
  678. Earn money by destroying enemy units.
  679. Earn money by destroying enemy units.
  680. You can earn extra cash and combos when using weapons.
  681. You can earn extra cash and combos when using weapons.
  682. Barbed wire slows infantry, making them more vulnerable to shells, gas, and fire.
  683. Barbed wire slows infantry, making them more vulnerable to shells, gas, and fire.
  684. Defend infantry choke points with fire and chemicals.
  685. Defend infantry choke points with fire and chemicals.
  686. Take over placement positions by destroying the enemy units that occupy them.
  687. Take over placement positions by destroying the enemy units that occupy them.
  688. Don't forget to check out your newly unlocked toys in the Display Case.
  689. Don't forget to check out your newly unlocked toys in the Display Case.
  690. When in Use mode, you can toggle between your weapons with the D-pad.
  691. When in Use mode, you can toggle between your weapons with WASD.
  692. Unlock Elite difficulty to truly test your fighting skills!
  693. Unlock Elite difficulty to truly test your fighting skills!
  694. Tired of waiting? Press X to force launch enemy waves during their countdown.
  695. Tired of waiting? Press F to force launch enemy waves during their countdown.
  696. When using the Shell Cam, control the speed and direction of your shells with the Left Stick.
  697. When using the Shell Cam, control the speed with W and S, direction of your shells with the mouse.
  698. Click the Right Stick to get an overhead view of the battle.
  699. Use the scroll wheel to adjust your view of the battle.
  700. Use the Right and Left Bumpers to rotate your howitzer's firing position.
  701. Use Q and E to rotate your howitzer's firing position.
  702. You get three rapid shots when using mortars.
  703. You get three rapid shots when using mortars.
  704. Use the D-pad to quickly Use, Sell, Upgrade, or Repair your weapons.
  705. Use spacebar to quickly Use your weapons. Z, X, and C to Sell, Upgrade, or Repair them.
  706. Too hard? Try Casual difficulty.
  707. Too hard? Try Casual difficulty.
  708. Press and hold the A Button or the Right Trigger to steer your shells.
  709. The Right Stick adjusts your targeting view.
  710. Hold the Left Trigger to increase camera speed.
  711. Click the Right Stick to toggle the overhead camera mode.
  712. Press up on the D-pad to quickly upgrade your units.
  713. Don't forget to check out your weapons and rations in the Display Case.
  714. Press the X button to force launch waves.
  715. Use the Left and Right Bumpers to strategically rotate your units before placement.
  716. Pull the Right Trigger to bring up the Weapons menu.
  717. Place a machine gun to strengthen your defenses.
  718. Press the A button to place your machine gun.
  719. Press the A button to position barbed wire in enemy paths.
  720. Press the B button to unassign a unit.
  721. Use the D-pad to toggle between units while using them.
  722. Try using one of your units.
  723. Use the sniper tower to earn money and Ration Tickets.
  724. Next enemy wave launches in 30 seconds.
  725. Press the X button to force launch an enemy wave.
  726. When using howitzers and mortars, press and hold after firing for Shell Cam.
  727. Check out your unlocked weapons and rations in the Display Case.
  728. Build anti-aircraft units to destroy enemy planes.
  729. You can Sell, Upgrade, or Repair a unit to save it from being destroyed.
  730. Use that cash! Place more units to stop the enemy's advances.
  731. Destroy enemy units, and take over their positions.
  732. Steer planes away from anti-aircraft guns and enemy fighters.
  733. Upgrade mortars and howitzers for better defense against tanks.
  734. Fire and gas is very effective against infantry.
  735. Well-placed barbed wire helps slow the enemy's advance.
  736. Well-placed barbed wire helps slow the enemy's advance.
  737. Upgrade your machine guns for effective defense against cavalry.
  738. Upgrade your machine guns for effective defense against cavalry.
  739. Press and hold after firing to use the Shell Cam and steer your howitzer and mortar shells.
  740. Press and hold after firing to use the Shell Cam and steer your howitzer and mortar shells.
  741. Sniper towers are a great last-resort weapon.
  742. Sniper towers are a great last-resort weapon.
  743. Upgrade to level two howitzers, and begin your attack on the Tsar Tank early.
  744. Upgrade to level two howitzers, and begin your attack on the Tsar Tank early.
  745. Use barbed wire in combination with chemical weapons to create deadly infantry traps.
  746. Use barbed wire in combination with chemical weapons to create deadly infantry traps.
  747. When flying, use the Right Stick to speed up or slow down your plane.
  748. When flying, use W and S to speed up or slow down your plane.
  749. Take to the skies! Planes make mincemeat out of enemy infantry.
  750. Take to the skies! Planes make mincemeat out of enemy infantry.
  751. Bombers are a devastating long range weapon. Click the Right Stick to get an overhead view of the destruction.
  752. Bombers are a devastating long range weapon. Click the middle mouse button to get an overhead view of the destruction.
  753. Destroy enemy units to take over their positions and control the battlefield.
  754. Destroy enemy units to take over their positions and control the battlefield.
  755. Upgrade to level three anti-air to kill the Zeppelin.
  756. Upgrade to level three anti-air to kill the Zeppelin.
  757. Earn more money by using weapons and earning combination multipliers.
  758. Earn more money by using weapons and earning combination multipliers.
  759. Use the Left Trigger to fire your secondary weapon while driving the tank.
  760. Right mouse button to fire your secondary weapon while driving the tank.
  761. If you deselect your tank, it will self-destruct in 10 seconds and respawn at its original point.
  762. If you deselect your tank, it will self-destruct in 10 seconds and respawn at its original point.
  763. Advance or die.
  764. Advance or die.
  765. If you're driving the tank frequently, don't forget to tend to your base.
  766. If you're driving the tank frequently, don't forget to tend to your base.
  767. Make sure to have your weapons upgraded if you want a chance at defeating the Ьber Tank.
  768. Make sure to have your weapons upgraded if you want a chance at defeating the Ьber Tank.
  769. If you're using a mortar, you can fire more shots.
  770. If you're using a mortar, you can fire more shots.
  771. A well-placed Big Bertha commands the battlefield.
  772. A well-placed Big Bertha commands the battlefield.
  773. Use your tanks to advance and clear the way for the rest of your units.
  774. Use your tanks to advance and clear the way for the rest of your units.
  775. Take out the enemy anti-air position, then go to town with your biplane.
  776. Take out the enemy anti-air position, then go to town with your biplane.
  777. Start the battle using your tank, then focus on weapon placement.
  778. Start the battle using your tank, then focus on weapon placement.
  779. Control the rail line and control the battle.
  780. Control the rail line and control the battle.
  781. Use the differing emplacement heights to your advantage.
  782. Use the differing emplacement heights to your advantage.
  783. "Retreat? Hell, we just got here."
  784. - Capt. Lloyd W. Williams, 1918
  785. "My center is giving way, my right is falling back. Situation excellent, I attack."
  786. - General Ferdinand Foch
  787. "It is quite time that certain corps commanders were told to go to blazes."
  788. - Lieutenant-General Sir Arthur Currie
  789. "The machine gun is a much overrated weapon."
  790. - Field-Marshal Douglas Haig, 1915
  791. "You will be home before the leaves have fallen from the trees."
  792. - Kaiser Wilhelm II, 1914
  793. "The will to conquer is the first condition of victory."
  794. - General Ferdinand Foch
  795. "Armed neutrality is ineffectual enough at best."
  796. - Woodrow Wilson, 1917
  797. "The world must be made safe for democracy."
  798. - Woodrow Wilson, 1917
  799. "They shall not pass."
  800. - General Henri-Philippe Pйtain
  801. "Airplanes are interesting toys but of no military value."
  802. - Marshal Ferdinand Foch
  803. "There seems to be something wrong with our bloody ships today."
  804. - Sir David Beatty
  805. "Commanders should fear lest the soldiers on each side become friendly. Our soldiers have no quarrel with "Fritz"..."
  806. - Colonel W.N. Nicholson
  807. "Whoever tries to interfere with my task, I shall crush."
  808. - Kaiser Wilhelm II, 1913
  809. "We were not making war against Germany, we were being ordered about in the King's war with Germany."
  810. - H.G. Wells, 1914
  811. "If the women in the factories stopped work for twenty minutes, the Allies would lose the war."
  812. - Field Marshal Joffre
  813. Cost
  814. Use Unit
  815. Sell Unit
  816. Repair Unit
  817. Description
  818. Upgrade
  819. Fully Upgraded
  820. Upgrade Locked
  821. Locked Selling
  822. Locked Repairing
  823. Locked
  824. Unlock with Ration Tickets
  825. Level 1
  826. Level 2
  827. Level 3
  828. Unavailable
  829. Speed
  830. Health
  831. Damage
  832. Launch in
  833. Launch
  834. LAUNCH INFANTRY
  835. LAUNCH ELITE INFANTRY
  836. LAUNCH TANKS
  837. LAUNCH TANKS LVL2
  838. LAUNCH TANKS LVL3
  839. LAUNCH TANKS LVL4
  840. LAUNCH FIGHTERS
  841. LAUNCH BOMBERS
  842. LAUNCH AIRSHIPS
  843. LAUNCH CAVALRY
  844. LAUNCH CREEPERS
  845. LAUNCH BOIRAULT TYPE 2
  846. LAUNCH COPTERS
  847. Infantry Barracks
  848. Cavalry Stables
  849. Tank Factory
  850. Airport
  851. Generator
  852. Command Post
  853. Sniper Tower
  854. Barbed Wire
  855. Slightly damages and slows infantry.
  856. Level 1 Anti-Infantry
  857. Vital anti-infantry weapon. Ineffective against armor.
  858. Level 2 Anti-Infantry
  859. Faster firing with bigger bullets. Effective against cavalry.
  860. Level 3 Anti-Infantry
  861. Explosive crowd control. Light vehicle damage.
  862. Level 1 Mortar
  863. Use against infantry and tanks. Limited range.
  864. Level 2 Mortar
  865. Increased range and vehicle damage.
  866. Level 3 Mortar
  867. Decisive power and health. Long firing arc.
  868. Level 1 Howitzer
  869. Long range and high damage. Ineffective at close range.
  870. Level 2 Howitzer
  871. Greater range and more power.
  872. Level 3 Howitzer
  873. BOOM! Longer reload times.
  874. Level 1 Chemical
  875. Best used against large groups of infantry. Limited health.
  876. Level 2 Chemical
  877. Fire. Greater damage.
  878. Level 3 Chemical
  879. Gas and fire with the range of a mortar.
  880. Level 1 Anti-Aircraft
  881. Effective against enemy air units.
  882. Level 2 Anti-Aircraft
  883. Greater range and damage.
  884. Level 3 Anti-Aircraft
  885. Flak. Impenetrable skies.
  886. Flander's Fence
  887. Maxim Machine Gun
  888. The go-to gun for mowing down infantry. Rain bullets on your enemy's parade at up to 600 rounds a minute.
  889. Range: Whatever - Something\nDamage: Low\nRounds: 10mm
  890. Quick Fire 37mm
  891. As its name implies, this machine gun has a speedy rate of fire. It's useful against infantry or cavalry.
  892. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  893. Tommy Cannon
  894. Nothing gets past Tommy. Nothing.\n\nExcept heavily armored vehicles.
  895. Range: Whatever - Something\nDamage: High\nRounds: Explosive
  896. Priest Thrower
  897. Most effective against things that can't quickly scurry out of the way. Like bunkers, barbed wire, and war turtles.
  898. Range: Whatever - Something\nDamage: Low\nBlast Radius: Low\nRounds: 10mm
  899. Pineapple Tosser
  900. The middle child of the mortar family. Haunted by the notion that it must work harder to gain attention.
  901. Range: Whatever - Something\nDamage: Medium\nBlast Radius: Medium\nRounds: 10mm
  902. The Minenwerfer
  903. Like the most fashionable girl at a party, the shells take their sweet time to arrive... but get everyone's attention once they have.
  904. Range: Whatever - Something\nDamage: High\nBlast Radius: High\nRounds: 10mm
  905. 96 neuer Art
  906. Fires ьber-destructive shells that weigh more than your Aunt Helga.
  907. Range: Whatever - Something\nDamage: Medium\nBlast Radius: Medium\nRounds: 10mm
  908. Lange Mцrser
  909. BOOM!
  910. Range: Whatever - Something\nDamage: High\nBlast Radius: High\nRounds: 10mm
  911. Big Bertha
  912. Range: Whatever - Something\nDamage: Very High\nBlast Radius: Very High\nRounds: 10mm
  913. Need something utterly obliterated? So long as it's within eight miles, Bertha will take care of it.
  914. Yellow Cross
  915. Extremely hazardous to human health. Worse than the bunkers after chili night.
  916. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  917. Flamethrower
  918. Infantry aren't so interested in fighting when they're on fire.
  919. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  920. Grave Lobber
  921. The Minenwerfer's mean cousin. Chucks a potent cocktail of fire and poison gas.
  922. Range: Whatever - Something\nDamage: Medium\nBlast Radius: Medium\nRounds: 10mm
  923. Archie
  924. Spits bullets with a vengeance. Enemy planes, beware!
  925. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  926. Flaming Onion
  927. A superior anti-aircraft machine, despite its baffling name. Shoots down planes and nothing but.
  928. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  929. The Eighty-Eight
  930. Eighty-eight tears shed by your enemies as their Tauben spiral down in flames.
  931. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  932. Fokker Triplane
  933. Fokker Triplane
  934. Gotha Bomber
  935. Ae 800 Barrage Balloon
  936. Basic Infantry
  937. Flame Thrower Squad
  938. Camera Man
  939. Elite Infantry
  940. Kraftwagon Armoured Car
  941. Marienwagon Tank
  942. Beutepanzer Tank
  943. A7v Tank
  944. Devil's Rope
  945. Vickers Machine Gun
  946. Give Fritz a run for his money with this foolproof anti-infantry gun. Even your mum could fire it.
  947. Range: Whatever - Something\nDamage: Low\nRounds: 10mm
  948. 37mm mle Infantry Gun
  949. Tough to say which is more painful: being shot by the 37mm or having to cart it away after the battle.
  950. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  951. Mark II
  952. Its quick firing rate means beaucoup bullets in your enemy's face.
  953. Range: Whatever - Something\nDamage: High\nRounds: Explosive
  954. The Stokes
  955. The shells have an arc as leisurely as a Sunday stroll. Watch out when they land.
  956. Range: Whatever - Something\nDamage: Low\nBlast Radius: Low\nRounds: 10mm
  957. Newton
  958. Plenty good at firing rum jars, sausages, toffee apples, footballs, oil cans, plum puddings, or whatever else one might call a mortar shell.
  959. Range: Whatever - Something\nDamage: Medium\nBlast Radius: Medium\nRounds: 10mm
  960. Flying Pig
  961. This mortar enjoys candlelit dinners, long walks on the beach, and blowing up anything that comes near it.
  962. Range: Whatever - Something\nDamage: High\nBlast Radius: High\nRounds: 10mm
  963. 18 Pounder
  964. Fires shrapnel shells that could destroy a small house-- on the opposite end of town.
  965. Range: Whatever - Something\nDamage: Medium\nBlast Radius: Medium\nRounds: 10mm
  966. Mark VI
  967. Its shells travel so quickly that they're practically soundless. Look out for those Silent Susans.
  968. Range: Whatever - Something\nDamage: High\nBlast Radius: High\nRounds: 10mm
  969. Mother
  970. So big she has her own post code.
  971. Range: Whatever - Something\nDamage: Very High\nBlast Radius: Very High\nRounds: 10mm
  972. Red Star
  973. Chlorine gas is dependent on a favorable wind. Mind it doesn't blow back into your own trenches.
  974. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  975. Schilt Flamethrower
  976. "Oh, Schilt! I've been engulfed in flames!"
  977. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  978. Livens Projector
  979. Hurls toxic chemicals. Much like your mates after a night on leave.
  980. Range: Whatever - Something\nDamage: Medium\nBlast Radius: Medium\nRounds: 10mm
  981. Pom-Pom
  982. Called the "Doorknocker" by soldiers who find that its only real use is to alert the enemy of their presence.
  983. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  984. The Seventy-Five
  985. Sacrй bleu! The French-manufactured Seventy-Five is a fantastic piece of ack-ack.
  986. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  987. Old Quick Flak
  988. The ultimate in anti-aircraft. Swat enemy planes outta the sky with Archie from the Old QF.
  989. Range: Whatever - Something\nDamage: Medium\nRounds: 10mm
  990. Sopwith Camel Biplane
  991. Sopwith Camel Biplane
  992. Vickers Vimy Bomber
  993. Caquat Barrage Balloon
  994. Basic Infantry
  995. Flame Thrower Squad
  996. Camera Man
  997. Elite Infantry
  998. Green Ghost Armoured Car
  999. Little Willie Tank
  1000. Big Willie Tank
  1001. Whippet Tank
  1002. Armored Rail Tank
  1003. Railgun
  1004. Rail Transport
  1005. Zeppelin Engines
  1006. The Zeppelin
  1007. Tsar Tank
  1008. Ьber Tank
  1009. Stop the Tsar Tank from reaching your Toy Box!
  1010. Destroy the Zeppelin before it reaches your Toy Box!
  1011. Stop the Ьber Tank from destroying your Toy Box!
  1012. Blow up the Railgun before it blows up your Toy Box!
  1013. Derail the Trainboss before it destroys your Toy Box!
  1014. Survival Mode
  1015. Survive endless enemy waves as long as you can!
  1016. Pickelhaube
  1017. M 1917
  1018. Shift
  1019. Spacebar
  1020. Privacy Statement
  1021. Place Machine Gun
  1022. Place Mortar
  1023. Place Chemical
  1024. Place Artillery
  1025. Place Anti-Air
  1026. Place Barbed Wire
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