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DL_Draco_Rex

#Roleplay_AwTT THE RULES

Dec 13th, 2016 (edited)
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  1. Full version: http://pastebin.com/tUbHqGug
  2.  
  3. Start: I) TABLE OF CONTENTS: http://pastebin.com/0wcDC6jM
  4. Previous Section: IV) ABOUT: http://pastebin.com/yczN9R0y
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  6. III) THE RULES:
  7. 0) Read the rules. You will be expected to have already read the rules. "I did not know it was against the rules" is not a valid excuse unless the rules are unclear.
  8. 1) No Zalgo text.
  9. 2) No spamming. This includes any particularly long messages, or set of messages, that are deemed by any moderator or above to be spam.
  10. 3) Do not mess with the time-slider. Staying in the CURRENT or ??? timeframes is appreciated, though the FUTURE and PAST timeframes can be used. Do try to stick to one, though. Obviously, there are exceptions.
  11. 4) No advertising, period. This includes advertising for other memos, advertising for websites, advertising for products, advertising for blogs, advertising for services, and anything else deemed advertising by a moderator or above.
  12. 5) Do not argue with any moderator or above, unless you are of equal or greater rank to them. What they say goes.
  13. A) If someone who outranks you tells you to stop doing something, you stop doing that thing.
  14. B) If someone who outranks you tells you to do something, you do that something.
  15. C) If we kick you, that means we're warning you. If we ban you, we don't want to see you again. Violating this, or if we kick you repeatedly, violates Pesterchum's general rules. Don't do it, seriously.
  16. i) Generally, we will try to follow a three strikes you are out model, whereby on your third kick in a relatively small amount of time, you may get banned, but we might not.
  17. ii) You will usually get a warning before you get kicked, but you might not. Especially for particularly bad offenses.
  18. iii) If you get banned and want to appeal your ban, contact either the person who banned you or someone who outranks them, preferably via Pesterchum, and plead your case there. Apologies help.
  19. D) Orders and approvals from higher-ranking moderators supersede those of lower-ranking moderators.
  20. i) Recent orders and approvals from moderators supersede those of previous moderators of equal rank.
  21. ii) If a moderator is giving you an order that contradicts with a previous order from a higher ranking moderator, or if a moderator is telling you to not do something that a higher ranking moderator has already approved of, inform them of that fact, preferably supplying a quote, and certainly identifying the higher ranking moderator.
  22. a) If issues persist, attempt to contact the higher ranking moderator or some other moderator that outranks the lower ranking moderator. At this point, if you are simply being told not to do something that already got approved, please strongly consider complying until the matter can be resolved.
  23. iii) DO NOT try to abuse this.
  24. 6) Try to keep the use of smilies to a bare minimum.
  25. A) Do not use animated smilies.
  26. i) Use of :whatdidyoudo: will result in an automatic kick.
  27. 7) Read the rules code: u!700u!7
  28. 8) Do not type "honk", "HONK", "Honk", "HoNk", "hOnK", "hONK", or any other variation on that capitalization. Doing so plays a very loud, very annoying sound, which can be heard by everyone except the one to type it. Doing it will result in an automatic kick.
  29. 9) Keep your not safe for work out of here.
  30. A) This includes excessive gore.
  31. B) The definition of "not safe for work" is up to the moderators.
  32. 10) Keep your personal things personal. If you REALLY need to talk to someone about something, pester them, do not do it in the memo.
  33. 11) Try not to godmod too much.
  34. A) Do not kill off or permanently affect anyone's characters without their permission.
  35. B) Ask before doing anything too crazy.
  36. i) Things that are "too crazy" include but are not limited to: Using extremely over-powered attacks, becoming extremely over-powered, permanently affecting the setting in a significant way, permanently changing the setting, and revealing truths about the nature of reality (for consistency reasons).
  37. 12) Do not harass other roleplayers.
  38. A) ESPECIALLY do not harass other roleplayers because things are not going the way you want them to.
  39. B) This goes for both within the memo, and outside of it.
  40. C) Harassment in the memo will result in an automatic kick.
  41. i) Second offenses will result in an automatic ban of at least one week.
  42. ii) Third offenses will result in an automatic permanent ban.
  43. D) Harassment outside the memo will result in a warning.
  44. i) Provided that sufficient proof is provided by the victim, and a warning was already issued, second offenses will result in an automatic ban of at least one week.
  45. ii) Provided that sufficient proof is provided by the victim, and a temporary ban was already issued, third offenses will result in an automatic permanent ban.
  46. 13) Canon characters are allowed, but not encouraged.
  47. 14) Please try to follow the general guidelines.
  48. 15) Do not use white text.
  49. A) Try not to use any text-color that is illegible or nearly illegible.
  50. i) If a moderator tells you to change your text color, change your text color.
  51. 16) Try to keep your quirks legible.
  52. A) If a moderator tells you to remove a quirk, remove that quirk.
  53. 17) Do not be an ass in general.
  54. A) Do not be a jerk to people.
  55. B) Try to avoid sensitive subjects.
  56. C) Do not cyberbully anyone. Doing so will result in an automatic kick.
  57. i) Second offenses result in an automatic ban of at least one week.
  58. ii) Third offenses result in an automatic permanent ban.
  59. D) If someone tells you that something you are doing is making them uncomfortable, stop.
  60. E) Do not use slurs.
  61. i) What is and is not a slur is up to the moderators.
  62.  
  63. This section was last updated on Tuesday, December Thirteenth, Two Thousand Sixteen Common Era, at Twenty-One Fifty in the Afternoon, Greenwich Mean Time.
  64.  
  65. Next Section: III) GUIDELINES: http://pastebin.com/BGJFLgRc
  66. End: VII) THE PEOPLE: http://pastebin.com/Y0VbyzZ
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