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- package com.svk.industrialGuns.entity;
- import net.minecraft.client.renderer.entity.RenderManager;
- import net.minecraft.entity.EntityLivingBase;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.util.MovingObjectPosition;
- import net.minecraft.world.World;
- public class EntityBullet extends EntityBulletBase
- {
- public float speed = 0;
- public float gravity = 0;
- public int damage = 0;
- public double bylletMotionX = 0;
- public double bylletMotionY = 0;
- public double bylletMotionZ = 0;
- public int life = 0;
- public EntityBullet(World p_i1777_1_, EntityLivingBase p_i1777_2_)
- {
- super(p_i1777_1_, p_i1777_2_);
- }
- @Override
- protected void onImpact(MovingObjectPosition p_70184_1_) {}
- }
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