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Sep 26th, 2016
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  1. case west: {
  2. if (uniform player isEqualTo "U_B_CombatUniform_mcam") then {
  3. //if (LIFE_SETTINGS(getNumber,"cop_extendedSkins") isEqualTo 1) then {
  4. //_skinName = ["textures\cop_uniform_",(FETCH_CONST(life_coplevel)),".jpg"] joinString "";
  5. _skinName = "textures\police\uniform\cop_pcso.paa";
  6. player setObjectTextureGlobal [0, _skinName];
  7. //};
  8. };
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