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Alive OP Reclaim Civ module error

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Jun 8th, 2014
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  1. version=12;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "alive_main",
  7. "alive_sys_profile",
  8. "alive_sys_adminactions",
  9. "alive_sys_data",
  10. "A3_Characters_F_INDEP",
  11. "a3_characters_f",
  12. "alive_mil_placement",
  13. "alive_mil_opcom",
  14. "A3_Armor_F_EPB_MBT_03",
  15. "alive_amb_civ_placement",
  16. "alive_mil_cqb",
  17. "A3_Structures_F_Mil_Fortification",
  18. "a3_map_altis",
  19. "A3_Soft_F_Quadbike",
  20. "a3_soft_f_beta_quadbike",
  21. "A3_Soft_F_Gamma_TruckHeavy",
  22. "A3_Soft_F_MRAP_03",
  23. "A3_Air_F_EPB_Heli_Light_03",
  24. "A3_Armor_F_EPB_APC_tracked_03",
  25. "A3_Armor_F_APC_Wheeled_03",
  26. "A3_Soft_F_Gamma_Offroad",
  27. "A3_Characters_F_Gamma",
  28. "alive_sup_multispawn"
  29. };
  30. addOnsAuto[]=
  31. {
  32. "alive_main",
  33. "alive_sys_profile",
  34. "alive_sys_adminactions",
  35. "alive_sys_data",
  36. "A3_Characters_F_INDEP",
  37. "a3_characters_f",
  38. "alive_mil_placement",
  39. "alive_mil_opcom",
  40. "A3_Armor_F_EPB_MBT_03",
  41. "alive_amb_civ_placement",
  42. "alive_mil_cqb",
  43. "A3_Armor_F_EPB_APC_tracked_03",
  44. "A3_Armor_F_APC_Wheeled_03",
  45. "A3_Soft_F_Gamma_Offroad",
  46. "A3_Characters_F_Gamma",
  47. "alive_sup_multispawn",
  48. "A3_Structures_F_Mil_Fortification",
  49. "A3_Soft_F_Quadbike",
  50. "a3_soft_f_beta_quadbike",
  51. "A3_Soft_F_Gamma_TruckHeavy",
  52. "A3_Soft_F_MRAP_03",
  53. "A3_Air_F_EPB_Heli_Light_03",
  54. "a3_map_altis"
  55. };
  56. randomSeed=16294295;
  57. class Intel
  58. {
  59. resistanceWest=0;
  60. resistanceEast=1;
  61. startWeather=0.56999999;
  62. startWind=0.099999994;
  63. startWaves=0.099999994;
  64. forecastWeather=0.29999998;
  65. forecastWind=0.099999994;
  66. forecastWaves=0.099999994;
  67. forecastLightnings=0.099999994;
  68. year=2035;
  69. month=6;
  70. day=24;
  71. hour=5;
  72. minute=0;
  73. startFogDecay=0.013;
  74. forecastFogDecay=0.013;
  75. };
  76. class Groups
  77. {
  78. items=21;
  79. class Item0
  80. {
  81. side="LOGIC";
  82. class Vehicles
  83. {
  84. items=1;
  85. class Item0
  86. {
  87. position[]={13893.988,79.457428,21314.221};
  88. class args
  89. {
  90. items=1;
  91. class Item0
  92. {
  93. value="warning";
  94. parentCls="ALiVE_require";
  95. typeName="ALiVE_Versioning";
  96. };
  97. };
  98. id=0;
  99. side="LOGIC";
  100. vehicle="ALiVE_require";
  101. leader=1;
  102. lock="UNLOCKED";
  103. skill=0.60000002;
  104. };
  105. };
  106. };
  107. class Item1
  108. {
  109. side="LOGIC";
  110. class Vehicles
  111. {
  112. items=1;
  113. class Item0
  114. {
  115. position[]={13894.794,77.367882,21292.475};
  116. class args
  117. {
  118. items=7;
  119. class Item0
  120. {
  121. value="true";
  122. parentCls="ALiVE_sys_profile";
  123. typeName="debug";
  124. };
  125. class Item1
  126. {
  127. value="false";
  128. parentCls="ALiVE_sys_profile";
  129. typeName="persistent";
  130. };
  131. class Item2
  132. {
  133. value="IGNORE";
  134. parentCls="ALiVE_sys_profile";
  135. typeName="syncronised";
  136. };
  137. class Item3
  138. {
  139. value="1500";
  140. parentCls="ALiVE_sys_profile";
  141. typeName="spawnRadius";
  142. };
  143. class Item4
  144. {
  145. value="1500";
  146. parentCls="ALiVE_sys_profile";
  147. typeName="spawnTypeHeliRadius";
  148. };
  149. class Item5
  150. {
  151. value="0";
  152. parentCls="ALiVE_sys_profile";
  153. typeName="spawnTypeJetRadius";
  154. };
  155. class Item6
  156. {
  157. value="50";
  158. parentCls="ALiVE_sys_profile";
  159. typeName="activeLimiter";
  160. };
  161. };
  162. id=1;
  163. side="LOGIC";
  164. vehicle="ALiVE_sys_profile";
  165. leader=1;
  166. lock="UNLOCKED";
  167. skill=0.60000002;
  168. syncId=0;
  169. synchronizations[]={6,1};
  170. };
  171. };
  172. };
  173. class Item2
  174. {
  175. side="LOGIC";
  176. class Vehicles
  177. {
  178. items=1;
  179. class Item0
  180. {
  181. position[]={13894.448,75.676155,21269.016};
  182. class args
  183. {
  184. items=7;
  185. class Item0
  186. {
  187. value="1";
  188. parentCls="ALiVE_sys_adminactions";
  189. typeName="ghost";
  190. };
  191. class Item1
  192. {
  193. value="1";
  194. parentCls="ALiVE_sys_adminactions";
  195. typeName="teleport";
  196. };
  197. class Item2
  198. {
  199. value="1";
  200. parentCls="ALiVE_sys_adminactions";
  201. typeName="mark_units";
  202. };
  203. class Item3
  204. {
  205. value="1";
  206. parentCls="ALiVE_sys_adminactions";
  207. typeName="profile_debug";
  208. };
  209. class Item4
  210. {
  211. value="1";
  212. parentCls="ALiVE_sys_adminactions";
  213. typeName="profiles_create";
  214. };
  215. class Item5
  216. {
  217. value="1";
  218. parentCls="ALiVE_sys_adminactions";
  219. typeName="agent_debug";
  220. };
  221. class Item6
  222. {
  223. value="1";
  224. parentCls="ALiVE_sys_adminactions";
  225. typeName="console";
  226. };
  227. };
  228. id=2;
  229. side="LOGIC";
  230. vehicle="ALiVE_sys_adminactions";
  231. leader=1;
  232. lock="UNLOCKED";
  233. skill=0.60000002;
  234. };
  235. };
  236. };
  237. class Item3
  238. {
  239. side="LOGIC";
  240. class Vehicles
  241. {
  242. items=1;
  243. class Item0
  244. {
  245. position[]={13895.139,73.825356,21246.936};
  246. class args
  247. {
  248. items=4;
  249. class Item0
  250. {
  251. value="CouchDB";
  252. parentCls="ALiVE_sys_data";
  253. typeName="source";
  254. };
  255. class Item1
  256. {
  257. value="true";
  258. parentCls="ALiVE_sys_data";
  259. typeName="saveDateTime";
  260. };
  261. class Item2
  262. {
  263. value="false";
  264. parentCls="ALiVE_sys_data";
  265. typeName="disableStats";
  266. };
  267. class Item3
  268. {
  269. value="true";
  270. parentCls="ALiVE_sys_data";
  271. typeName="disablePerf";
  272. };
  273. };
  274. id=3;
  275. side="LOGIC";
  276. vehicle="ALiVE_sys_data";
  277. leader=1;
  278. lock="UNLOCKED";
  279. skill=0.60000002;
  280. };
  281. };
  282. };
  283. class Item4
  284. {
  285. side="GUER";
  286. class Vehicles
  287. {
  288. items=4;
  289. class Item0
  290. {
  291. position[]={14226.173,73.267792,21232.863};
  292. id=4;
  293. side="GUER";
  294. vehicle="I_Soldier_TL_F";
  295. player="PLAYER COMMANDER";
  296. leader=1;
  297. rank="SERGEANT";
  298. skill=0.5;
  299. syncId=1;
  300. synchronizations[]={0,9};
  301. };
  302. class Item1
  303. {
  304. position[]={14231.173,73.22567,21227.863};
  305. id=5;
  306. side="GUER";
  307. vehicle="I_Soldier_AR_F";
  308. rank="CORPORAL";
  309. skill=0.44999999;
  310. };
  311. class Item2
  312. {
  313. position[]={14221.173,73.798492,21227.863};
  314. id=6;
  315. side="GUER";
  316. vehicle="I_Soldier_GL_F";
  317. skill=0.40000001;
  318. };
  319. class Item3
  320. {
  321. position[]={14236.173,73.563927,21222.863};
  322. id=7;
  323. side="GUER";
  324. vehicle="I_soldier_LAT_F";
  325. skill=0.40000001;
  326. };
  327. };
  328. };
  329. class Item5
  330. {
  331. side="LOGIC";
  332. class Vehicles
  333. {
  334. items=1;
  335. class Item0
  336. {
  337. position[]={14206.461,74.124146,21219.156};
  338. class args
  339. {
  340. items=13;
  341. class Item0
  342. {
  343. value="true";
  344. parentCls="ALiVE_mil_placement";
  345. typeName="debug";
  346. };
  347. class Item1
  348. {
  349. value="GREENFOR_MIL";
  350. parentCls="ALiVE_mil_placement";
  351. typeName="taor";
  352. };
  353. class Item2
  354. {
  355. value="";
  356. parentCls="ALiVE_mil_placement";
  357. typeName="blacklist";
  358. };
  359. class Item3
  360. {
  361. value="0";
  362. parentCls="ALiVE_mil_placement";
  363. typeName="sizeFilter";
  364. };
  365. class Item4
  366. {
  367. value="0";
  368. parentCls="ALiVE_mil_placement";
  369. typeName="priorityFilter";
  370. };
  371. class Item5
  372. {
  373. value="true";
  374. parentCls="ALiVE_mil_placement";
  375. typeName="withPlacement";
  376. };
  377. class Item6
  378. {
  379. value="200";
  380. parentCls="ALiVE_mil_placement";
  381. typeName="size";
  382. };
  383. class Item7
  384. {
  385. value="Motorized";
  386. parentCls="ALiVE_mil_placement";
  387. typeName="type";
  388. };
  389. class Item8
  390. {
  391. value="IND_F";
  392. parentCls="ALiVE_mil_placement";
  393. typeName="faction";
  394. };
  395. class Item9
  396. {
  397. value="true";
  398. parentCls="ALiVE_mil_placement";
  399. typeName="createHQ";
  400. };
  401. class Item10
  402. {
  403. value="false";
  404. parentCls="ALiVE_mil_placement";
  405. typeName="placeHelis";
  406. };
  407. class Item11
  408. {
  409. value="true";
  410. parentCls="ALiVE_mil_placement";
  411. typeName="placeSupplies";
  412. };
  413. class Item12
  414. {
  415. value="0.2";
  416. parentCls="ALiVE_mil_placement";
  417. typeName="ambientVehicleAmount";
  418. };
  419. };
  420. id=8;
  421. side="LOGIC";
  422. vehicle="ALiVE_mil_placement";
  423. leader=1;
  424. lock="UNLOCKED";
  425. skill=0.60000002;
  426. syncId=2;
  427. synchronizations[]={3};
  428. };
  429. };
  430. };
  431. class Item6
  432. {
  433. side="LOGIC";
  434. class Vehicles
  435. {
  436. items=1;
  437. class Item0
  438. {
  439. position[]={14206.682,73.128098,21181.383};
  440. class args
  441. {
  442. items=9;
  443. class Item0
  444. {
  445. value="true";
  446. parentCls="ALiVE_mil_OPCOM";
  447. typeName="debug";
  448. };
  449. class Item1
  450. {
  451. value="false";
  452. parentCls="ALiVE_mil_OPCOM";
  453. typeName="persistent";
  454. };
  455. class Item2
  456. {
  457. value="invasion";
  458. parentCls="ALiVE_mil_OPCOM";
  459. typeName="controltype";
  460. };
  461. class Item3
  462. {
  463. value="true";
  464. parentCls="ALiVE_mil_OPCOM";
  465. typeName="PLAYERTASKINGS";
  466. };
  467. class Item4
  468. {
  469. value="IND_F";
  470. parentCls="ALiVE_mil_OPCOM";
  471. typeName="faction1";
  472. };
  473. class Item5
  474. {
  475. value="NONE";
  476. parentCls="ALiVE_mil_OPCOM";
  477. typeName="faction2";
  478. };
  479. class Item6
  480. {
  481. value="NONE";
  482. parentCls="ALiVE_mil_OPCOM";
  483. typeName="faction3";
  484. };
  485. class Item7
  486. {
  487. value="NONE";
  488. parentCls="ALiVE_mil_OPCOM";
  489. typeName="faction4";
  490. };
  491. class Item8
  492. {
  493. value="";
  494. parentCls="ALiVE_mil_OPCOM";
  495. typeName="factions";
  496. };
  497. };
  498. id=9;
  499. side="LOGIC";
  500. vehicle="ALiVE_mil_OPCOM";
  501. leader=1;
  502. lock="UNLOCKED";
  503. skill=0.60000002;
  504. syncId=3;
  505. synchronizations[]={2,7,4};
  506. };
  507. };
  508. };
  509. class Item7
  510. {
  511. side="LOGIC";
  512. class Vehicles
  513. {
  514. items=1;
  515. class Item0
  516. {
  517. position[]={9964.3535,71.27755,21171.738};
  518. class args
  519. {
  520. items=13;
  521. class Item0
  522. {
  523. value="true";
  524. parentCls="ALiVE_mil_placement";
  525. typeName="debug";
  526. };
  527. class Item1
  528. {
  529. value="GREENFOR_1";
  530. parentCls="ALiVE_mil_placement";
  531. typeName="taor";
  532. };
  533. class Item2
  534. {
  535. value="EX,EX_2";
  536. parentCls="ALiVE_mil_placement";
  537. typeName="blacklist";
  538. };
  539. class Item3
  540. {
  541. value="0";
  542. parentCls="ALiVE_mil_placement";
  543. typeName="sizeFilter";
  544. };
  545. class Item4
  546. {
  547. value="0";
  548. parentCls="ALiVE_mil_placement";
  549. typeName="priorityFilter";
  550. };
  551. class Item5
  552. {
  553. value="true";
  554. parentCls="ALiVE_mil_placement";
  555. typeName="withPlacement";
  556. };
  557. class Item6
  558. {
  559. value="400";
  560. parentCls="ALiVE_mil_placement";
  561. typeName="size";
  562. };
  563. class Item7
  564. {
  565. value="Infantry";
  566. parentCls="ALiVE_mil_placement";
  567. typeName="type";
  568. };
  569. class Item8
  570. {
  571. value="BLU_G_F";
  572. parentCls="ALiVE_mil_placement";
  573. typeName="faction";
  574. };
  575. class Item9
  576. {
  577. value="true";
  578. parentCls="ALiVE_mil_placement";
  579. typeName="createHQ";
  580. };
  581. class Item10
  582. {
  583. value="false";
  584. parentCls="ALiVE_mil_placement";
  585. typeName="placeHelis";
  586. };
  587. class Item11
  588. {
  589. value="true";
  590. parentCls="ALiVE_mil_placement";
  591. typeName="placeSupplies";
  592. };
  593. class Item12
  594. {
  595. value="0.2";
  596. parentCls="ALiVE_mil_placement";
  597. typeName="ambientVehicleAmount";
  598. };
  599. };
  600. id=10;
  601. side="LOGIC";
  602. vehicle="ALiVE_mil_placement";
  603. leader=1;
  604. lock="UNLOCKED";
  605. skill=0.60000002;
  606. syncId=4;
  607. synchronizations[]={5,3};
  608. };
  609. };
  610. };
  611. class Item8
  612. {
  613. side="LOGIC";
  614. class Vehicles
  615. {
  616. items=1;
  617. class Item0
  618. {
  619. position[]={9963.9639,72.483116,21193.889};
  620. class args
  621. {
  622. items=9;
  623. class Item0
  624. {
  625. value="true";
  626. parentCls="ALiVE_mil_OPCOM";
  627. typeName="debug";
  628. };
  629. class Item1
  630. {
  631. value="false";
  632. parentCls="ALiVE_mil_OPCOM";
  633. typeName="persistent";
  634. };
  635. class Item2
  636. {
  637. value="occupation";
  638. parentCls="ALiVE_mil_OPCOM";
  639. typeName="controltype";
  640. };
  641. class Item3
  642. {
  643. value="false";
  644. parentCls="ALiVE_mil_OPCOM";
  645. typeName="PLAYERTASKINGS";
  646. };
  647. class Item4
  648. {
  649. value="BLU_G_F";
  650. parentCls="ALiVE_mil_OPCOM";
  651. typeName="faction1";
  652. };
  653. class Item5
  654. {
  655. value="BLU_F";
  656. parentCls="ALiVE_mil_OPCOM";
  657. typeName="faction2";
  658. };
  659. class Item6
  660. {
  661. value="NONE";
  662. parentCls="ALiVE_mil_OPCOM";
  663. typeName="faction3";
  664. };
  665. class Item7
  666. {
  667. value="NONE";
  668. parentCls="ALiVE_mil_OPCOM";
  669. typeName="faction4";
  670. };
  671. class Item8
  672. {
  673. value="";
  674. parentCls="ALiVE_mil_OPCOM";
  675. typeName="factions";
  676. };
  677. };
  678. id=11;
  679. side="LOGIC";
  680. vehicle="ALiVE_mil_OPCOM";
  681. leader=1;
  682. lock="UNLOCKED";
  683. skill=0.60000002;
  684. syncId=5;
  685. synchronizations[]={4,7};
  686. };
  687. };
  688. };
  689. class Item9
  690. {
  691. side="GUER";
  692. class Vehicles
  693. {
  694. items=2;
  695. class Item0
  696. {
  697. position[]={14188.962,62.785561,21073.795};
  698. azimut=265;
  699. id=12;
  700. side="GUER";
  701. vehicle="I_MBT_03_cannon_F";
  702. leader=1;
  703. rank="SERGEANT";
  704. skill=1;
  705. init="this setbehaviour""safe""";
  706. syncId=6;
  707. synchronizations[]={0};
  708. };
  709. class Item1
  710. {
  711. position[]={14197.027,62.577301,21076.682};
  712. azimut=5;
  713. id=13;
  714. side="GUER";
  715. vehicle="I_Soldier_SL_F";
  716. skill=0.60000002;
  717. };
  718. };
  719. };
  720. class Item10
  721. {
  722. side="LOGIC";
  723. class Vehicles
  724. {
  725. items=1;
  726. class Item0
  727. {
  728. position[]={11818.032,98.327644,21242.389};
  729. class args
  730. {
  731. items=9;
  732. class Item0
  733. {
  734. value="true";
  735. parentCls="ALiVE_amb_civ_placement";
  736. typeName="debug";
  737. };
  738. class Item1
  739. {
  740. value="CIV";
  741. parentCls="ALiVE_amb_civ_placement";
  742. typeName="taor";
  743. };
  744. class Item2
  745. {
  746. value="";
  747. parentCls="ALiVE_amb_civ_placement";
  748. typeName="blacklist";
  749. };
  750. class Item3
  751. {
  752. value="160";
  753. parentCls="ALiVE_amb_civ_placement";
  754. typeName="sizeFilter";
  755. };
  756. class Item4
  757. {
  758. value="0";
  759. parentCls="ALiVE_amb_civ_placement";
  760. typeName="priorityFilter";
  761. };
  762. class Item5
  763. {
  764. value="CIV_F";
  765. parentCls="ALiVE_amb_civ_placement";
  766. typeName="faction";
  767. };
  768. class Item6
  769. {
  770. value="1";
  771. parentCls="ALiVE_amb_civ_placement";
  772. typeName="placementMultiplier";
  773. };
  774. class Item7
  775. {
  776. value="0.6";
  777. parentCls="ALiVE_amb_civ_placement";
  778. typeName="ambientVehicleAmount";
  779. };
  780. class Item8
  781. {
  782. value="CIV_F";
  783. parentCls="ALiVE_amb_civ_placement";
  784. typeName="ambientVehicleFaction";
  785. };
  786. };
  787. id=14;
  788. side="LOGIC";
  789. vehicle="ALiVE_amb_civ_placement";
  790. leader=1;
  791. lock="UNLOCKED";
  792. skill=0.60000002;
  793. syncId=7;
  794. synchronizations[]={5,8,3};
  795. };
  796. };
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  800. side="LOGIC";
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  802. {
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  805. {
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  811. {
  812. value="false";
  813. parentCls="ALiVE_mil_cqb";
  814. typeName="CQB_debug_setting";
  815. };
  816. class Item1
  817. {
  818. value="false";
  819. parentCls="ALiVE_mil_cqb";
  820. typeName="CQB_persistent";
  821. };
  822. class Item2
  823. {
  824. value="client";
  825. parentCls="ALiVE_mil_cqb";
  826. typeName="CQB_locality_setting";
  827. };
  828. class Item3
  829. {
  830. value="all";
  831. parentCls="ALiVE_mil_cqb";
  832. typeName="CQB_LOCATIONTYPE";
  833. };
  834. class Item4
  835. {
  836. value="2";
  837. parentCls="ALiVE_mil_cqb";
  838. typeName="CQB_spawn_setting";
  839. };
  840. class Item5
  841. {
  842. value="2000";
  843. parentCls="ALiVE_mil_cqb";
  844. typeName="CQB_DENSITY";
  845. };
  846. class Item6
  847. {
  848. value="true";
  849. parentCls="ALiVE_mil_cqb";
  850. typeName="CQB_UseDominantFaction";
  851. };
  852. class Item7
  853. {
  854. value="700";
  855. parentCls="ALiVE_mil_cqb";
  856. typeName="CQB_spawndistance";
  857. };
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  859. {
  860. value="0";
  861. parentCls="ALiVE_mil_cqb";
  862. typeName="CQB_spawndistanceHeli";
  863. };
  864. class Item9
  865. {
  866. value="0";
  867. parentCls="ALiVE_mil_cqb";
  868. typeName="CQB_spawndistanceJet";
  869. };
  870. class Item10
  871. {
  872. value="BLU_G_F";
  873. parentCls="ALiVE_mil_cqb";
  874. typeName="CQB_FACTIONS_STRAT";
  875. };
  876. class Item11
  877. {
  878. value="BLU_G_F";
  879. parentCls="ALiVE_mil_cqb";
  880. typeName="CQB_FACTIONS_REG";
  881. };
  882. class Item12
  883. {
  884. value="CIV";
  885. parentCls="ALiVE_mil_cqb";
  886. typeName="whitelist";
  887. };
  888. class Item13
  889. {
  890. value="EX,EX_2";
  891. parentCls="ALiVE_mil_cqb";
  892. typeName="blacklist";
  893. };
  894. };
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  896. side="LOGIC";
  897. vehicle="ALiVE_mil_cqb";
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  917. side="GUER";
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  921. skill=0.55000001;
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  923. class Item1
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  942. {
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  945. side="GUER";
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  947. leader=1;
  948. rank="LIEUTENANT";
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  951. class Item1
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  955. side="GUER";
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  960. };
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  964. side="GUER";
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  974. vehicle="I_APC_Wheeled_03_cannon_F";
  975. leader=1;
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  982. side="GUER";
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  991. side="GUER";
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  1022. side="GUER";
  1023. vehicle="I_soldier_AR_F";
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  1026. class Item4
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  1029. azimut=109.99999;
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  1031. side="GUER";
  1032. vehicle="I_soldier_AAR_F";
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  1040. side="GUER";
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  1075. side="WEST";
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  1085. side="WEST";
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  1112. side="WEST";
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  1140. side="WEST";
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  1184. side="WEST";
  1185. vehicle="B_G_Soldier_LAT_F";
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  1193. side="WEST";
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  1221. side="WEST";
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  1252. class Item2
  1253. {
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  1274. side="WEST";
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  1445. class Item1
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  1455. class Item2
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  1489. id=67;
  1490. side="EMPTY";
  1491. vehicle="Land_HBarrier_3_F";
  1492. leader=1;
  1493. skill=1;
  1494. };
  1495. class Item6
  1496. {
  1497. position[]={14192.533,74.28437,21210.346};
  1498. azimut=403.21976;
  1499. id=68;
  1500. side="EMPTY";
  1501. vehicle="I_Quadbike_01_F";
  1502. leader=1;
  1503. skill=1;
  1504. };
  1505. class Item7
  1506. {
  1507. position[]={14193.787,74.098183,21208.6};
  1508. azimut=393.71072;
  1509. id=69;
  1510. side="EMPTY";
  1511. vehicle="I_Quadbike_01_F";
  1512. leader=1;
  1513. skill=1;
  1514. };
  1515. class Item8
  1516. {
  1517. position[]={14222.879,73.292763,21251.873};
  1518. azimut=393.36707;
  1519. id=70;
  1520. side="EMPTY";
  1521. vehicle="I_Truck_02_ammo_F";
  1522. leader=1;
  1523. skill=1;
  1524. };
  1525. class Item9
  1526. {
  1527. position[]={14204.992,74.710175,21240.51};
  1528. azimut=100;
  1529. id=71;
  1530. side="EMPTY";
  1531. vehicle="I_MRAP_03_hmg_F";
  1532. leader=1;
  1533. skill=1;
  1534. };
  1535. class Item10
  1536. {
  1537. position[]={14202.705,74.529099,21232.439};
  1538. azimut=107.775;
  1539. id=72;
  1540. side="EMPTY";
  1541. vehicle="I_MRAP_03_F";
  1542. leader=1;
  1543. skill=1;
  1544. };
  1545. class Item11
  1546. {
  1547. position[]={14151.321,77.318092,21252.18};
  1548. azimut=40;
  1549. id=73;
  1550. side="EMPTY";
  1551. vehicle="I_Heli_light_03_F";
  1552. leader=1;
  1553. skill=1;
  1554. };
  1555. class Item12
  1556. {
  1557. position[]={14200.695,74.625931,21226.441};
  1558. azimut=105;
  1559. id=74;
  1560. side="EMPTY";
  1561. vehicle="I_APC_Wheeled_03_cannon_F";
  1562. skill=0.60000002;
  1563. };
  1564. };
  1565. class Markers
  1566. {
  1567. items=5;
  1568. class Item0
  1569. {
  1570. position[]={10723.259,67.408569,21863.756};
  1571. name="GREENFOR_1";
  1572. markerType="RECTANGLE";
  1573. type="Empty";
  1574. colorName="ColorKhaki";
  1575. a=4500;
  1576. b=2800;
  1577. };
  1578. class Item1
  1579. {
  1580. position[]={14066.396,59.922424,21072.875};
  1581. name="EX";
  1582. markerType="ELLIPSE";
  1583. type="Empty";
  1584. a=1000;
  1585. b=1000;
  1586. };
  1587. class Item2
  1588. {
  1589. position[]={13752.984,20.546103,18986.947};
  1590. name="GREENFOR_MIL";
  1591. markerType="RECTANGLE";
  1592. type="Empty";
  1593. a=3500;
  1594. b=2000;
  1595. angle=-33.302101;
  1596. };
  1597. class Item3
  1598. {
  1599. position[]={13983.114,22.707003,18827.359};
  1600. name="EX_2";
  1601. markerType="ELLIPSE";
  1602. type="Empty";
  1603. a=800;
  1604. b=800;
  1605. };
  1606. class Item4
  1607. {
  1608. position[]={11670.332,75.05983,19679.162};
  1609. name="CIV";
  1610. markerType="RECTANGLE";
  1611. type="Empty";
  1612. colorName="ColorBlue";
  1613. a=5400;
  1614. b=4400;
  1615. };
  1616. };
  1617. };
  1618. class Intro
  1619. {
  1620. addOns[]=
  1621. {
  1622. "a3_map_altis"
  1623. };
  1624. addOnsAuto[]=
  1625. {
  1626. "a3_map_altis"
  1627. };
  1628. randomSeed=8281929;
  1629. class Intel
  1630. {
  1631. timeOfChanges=1800.0002;
  1632. startWeather=0.30000001;
  1633. startWind=0.1;
  1634. startWaves=0.1;
  1635. forecastWeather=0.30000001;
  1636. forecastWind=0.1;
  1637. forecastWaves=0.1;
  1638. forecastLightnings=0.1;
  1639. year=2035;
  1640. month=6;
  1641. day=24;
  1642. hour=12;
  1643. minute=0;
  1644. startFogDecay=0.013;
  1645. forecastFogDecay=0.013;
  1646. };
  1647. };
  1648. class OutroWin
  1649. {
  1650. addOns[]=
  1651. {
  1652. "a3_map_altis"
  1653. };
  1654. addOnsAuto[]=
  1655. {
  1656. "a3_map_altis"
  1657. };
  1658. randomSeed=2420846;
  1659. class Intel
  1660. {
  1661. timeOfChanges=1800.0002;
  1662. startWeather=0.30000001;
  1663. startWind=0.1;
  1664. startWaves=0.1;
  1665. forecastWeather=0.30000001;
  1666. forecastWind=0.1;
  1667. forecastWaves=0.1;
  1668. forecastLightnings=0.1;
  1669. year=2035;
  1670. month=6;
  1671. day=24;
  1672. hour=12;
  1673. minute=0;
  1674. startFogDecay=0.013;
  1675. forecastFogDecay=0.013;
  1676. };
  1677. };
  1678. class OutroLoose
  1679. {
  1680. addOns[]=
  1681. {
  1682. "a3_map_altis"
  1683. };
  1684. addOnsAuto[]=
  1685. {
  1686. "a3_map_altis"
  1687. };
  1688. randomSeed=14462853;
  1689. class Intel
  1690. {
  1691. timeOfChanges=1800.0002;
  1692. startWeather=0.30000001;
  1693. startWind=0.1;
  1694. startWaves=0.1;
  1695. forecastWeather=0.30000001;
  1696. forecastWind=0.1;
  1697. forecastWaves=0.1;
  1698. forecastLightnings=0.1;
  1699. year=2035;
  1700. month=6;
  1701. day=24;
  1702. hour=12;
  1703. minute=0;
  1704. startFogDecay=0.013;
  1705. forecastFogDecay=0.013;
  1706. };
  1707. };
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