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- Omniknight
- >repel mana cost increased from 50 to 100
- >aghanim's scepter causes units affected by guardian angel to also carry degen aura
- Huskar
- >level 10 talent changed from 15 movement speed/150 health to +2 burning spears duration/175 health
- >level 15 talent changed from 15% lifesteal/30 damage to 60 attack speed/25 movement speed
- >level 20 talent changed from 40 attack speed/15 strength to 100 attack range/15 strength
- >level 25 talent changed from +400 life break range/100 attack range to 30% lifesteal/20% spell amplification
- Brewmaster
- >drunken brawler critical damage increased from 200% to 250%
- >earth's demolish bonus damage to buildings reduced from 300% to 200%
- >earth's demolish now reduces building armor by 5/10/15
- >storm's mana pool increased from 500/750/750 to 600/750/900
- Treant Protector
- >nature's guise bash duration reduced from 0.7/1.2/1.7/2.2 to 0.5/1/1.5/2
- >nature's guise grace period increased from 0.75 to 1
- >eye's in the forest eyes now have a 25 gold bounty
- Tusk
- >strength gain increased from 2.3 to 2.5
- >snowball damage per hero increased from 20/30/40/50 to 30/45/60/75
- Legion Commander
- >duel mana cost increased from 75 to 100/125/150
- >if legion commander dies to ice blast shatter, her opponent gains duel damage
- >level 25 talents changed from 25% cooldown reduction/40 bonus duel damage to 40% cooldown reduction/28 bonus duel damage
- Phoenix
- >fire spirit damage increased from 10/30/50/70 to 30/45/60/75
- >fire spirit buff duration increased from 16 to 20 seconds
- >level 20 hero talents changed from 8% spell amplification/10 armor to 12% spell amplification/+3 fire spirits
- Pudge
- >meat hook mana cost increased from 110/120/130/140 to 140
- >rot radius increased from 250 to 280
- >dismember cast range reduced from 160 to 80
- Wraith King
- >wraithfire blast slow duration increased from 2 to 2/2.5/3/3.5
- >damage over time changed from 20/35/50/65 per second to 30 per 0.5 seconds
- Doom
- >holding ctrl while targeting units with devour will not replace your current abilities
- >devour damage per second to the eaten unit increased from 20 to 25/30/35/40
- Spirit Breaker
- >greater bashes during charge of darkness now use the movespeed from the charge
- >aghanim's scepter cooldown on nether strike reduced from 20 to 12
- >aghanim's scepter bash aoe increased from 250 to 350
- >aghanim's scepter no longer increases cast range on nether strike
- Chaos Knight
- >chaos bolt minimum damage reduced from 75/100/125/150 to 25/50/75/100
- >chaos bolt maximum damage increased from 200/225/250/275 to 275/300/325/350
- >chaos bolt minimum stun reduced from 1/1/1/2 to 0.5/1/1.5/2
- >chaos bolt maximum stun increased from 2/3/4/4 to 3/3.5/4/4.5
- Undying
- >tombstone duration increased from 15/20/25/30 to 20/30/40/50
- >tombstone zombie slow increased from 7 to 10%
- Underlord
- >intelligence gain reduced from 2.6 to 2.1
- >atrophy aura damage reduction reduced from 10/20/30/40% to 9/18/27/36%
- Juggernaut
- >healing ward now has a 100 gold bounty
- >linken's sphere now blocks omnislash entirely
- Morphling
- >morph mana cost per second increased from 30 to 35
- >replicate mana cost increased from 25 to 50/75/100
- Phantom Lancer
- >spirit lance illusion duration increased from 2/4/6/8 to 10
- >doppelganger illusion duration increased from 8 to 10
- >doppelganger now pauses the timer on existing illusions for 1 second
- >phantom rush now changes attack point to 0.1 for the duration of the charge
- >phantom rush can now be toggled off for the main hero
- >juxtapose illusion duration increased from 8 to 10
- >juxtapose illusion illusion duration increased from 4 to 5
- Sniper
- >shrapnel now damages towers for 10% damage
- Luna
- >moon glaive bounces reduced from 1/2/3/6 to 1/2/3/4
- >moon glaive damage reduction reduced from 35 to 30%
- >lunar blessing night vision reduced from 1000 to 250/500/750/1000
- Gyrocopter
- >level 10 talent changed from 150 health/6% spell amplification to 25 damage/10% spell amplification
- >level 15 talent changed from 30 damage/10% magic resist to 200 health/15% magic resist
- >level 20 talent changed from 20% cooldown reduction/25 movement speed to 40% cooldown reduction/+12 all stats
- Lone Druid
- >agility gain increased from 2.7 to 3.1
- >true form/druid form mana cost removed
- Ember Spirit
- >activate fire remnant and sleight of fist can no longer be cast while rooted
- >level 10 talent changed from 20 damage/15% spell amplification to 25 damage/10% spell amplification
- >level 20 talent changed from 8 armor/15% cooldown reduction to attacks have 25% splash in 300 radius/-10 second charge restoration time on fire remnant
- Monkey King
- >base attack time increased from 1.7 to 1.85
- >boundless strike cooldown changed from 25 to 30/27/24/21
- >boundless strike cast range reduced from 1200 to 650 (effect range stays the same)
- >jingu mastery buff duration reduced from forever to 20 seconds
- >mischief is now revealed by true sight
- >wukong's command no longer procs bashes or echo sabre
- Bloodseeker
- >bloodrage heal changed from 19/21/23/25% to 15/20/25/30%
- >level 25 talent changed from 30% lifesteal/-7 blood rite cooldown to 30% lifesteal/-9 blood rite cooldown
- Razor
- >changed to melee hero
- >attack range reduced from 475 to 400
- >eye of the storm now attacks the unit you are attacking, otherwise it prioritizes the hero with the lowest % health
- >level 15 talent changed from 150 cast range/+5 armor to +5 all stats/+8 armor
- >level 25 talent changed from +14 static link damage steal/175 attack range to +14 static link damage steal/eye of the storm attacks bounce once
- Broodmother
- >rework or delete the hero
- Slark
- >night vision reduced from 1800 to 1500
- >dark pact purging duration now matches the animation
- >essence shift now adds visual effects to slark as he gains stacks
- >shadow dance health regen reduced from 3/5/7% to 1.5/3/4.5%
- >shadow dance health regen is doubled during the ultimate
- >shadow dance enemy vision delay increased from 0.5 to 2 seconds (activates instantly with his ultimate)
- >shadow dance invisibility no longer lasts 0.5 longer than it should
- Arc Warden
- >flux mana cost increased from 75 to 75/80/85/90
- >spark wraith mana cost changed from 80 to 75/80/85/90
- >spark wraith now slows and damages in a 150 radius around the target
- Crystal Maiden
- >freezing field damage increased from 105/170/250 to 130/200/270
- >level 10 talent changed from 50 damage/15% magic resist to 50 damage/200 cast range
- >level 15 talent changed from 200 health/125 cast range to 200 health/8% spell amplification
- Windranger
- >windrun slow radius increased from 300 to 600
- >focus fire damage reduction reduced from 50/40/30% to 45/30/15%
- >focus fire cooldown reduced from 60 to 50/40/30
- >level 10 talent changed from +4 mana regen/+15 damage to 12 intelligence/150 health
- >level 15 talent changed from 16 intelligence/200 health to 25 damage/20 movement speed
- >level 20 talent changed from 12% magic resistance/12% spell amplification to 20% magic resistance/12% spell amplification
- >level 25 talent changed from -5 powershot cooldown/100 attack range to +280 powershot damage/120 attack range
- Zeus
- >thundergod's wrath damage increased from 225/325/425 to 240/370/500
- Lina
- >base intelligence increased from 27 to 30
- >agility gain increased from 1.5 to 1.75
- Shadow Shaman
- >hex duration increased from 1.25/2/2.75/3.5 to 1.8/2.4/3/3.6
- >mass serpent wards base attack time reduced from 1.5 to 1.4/1.2/1
- >mass serpent ward bounty reduced from 26-38 to 20-27
- Nature's Prophet
- >nature's call mana cost reduced from 160 to 90/110/130/150
- >treants now have 0.5 armor and 5% magic resist (greater treants have 1.5 and 15%)
- >linken's sphere no longer fully blocks nature's wrath if it is targetted on you, it will block only the first hit and keep bouncing
- Chen
- >Hand of God heal increased from 200/300/400 to 250/375/500
- >Level 25 talent changed from 200 hand of god heal/+2 max persuasion targets to 250 hand of god heal/+3 max persuasion targets
- Techies
- >proximity mine mana cost increased from 110/130/150/170 to 125/150/175/200
- >proximity mine detonation delay increased from 1.6 to 2
- >active proximity mines are visible in the fog of war when they have 1 second left before they explode
- >proximity mines can be targeted by quell
- >proximity mine and stasis trap duration changed from permanent to 12 minutes
- >stasis trap cooldown increased from 20/16/13/10 to 30/25/20/15
- >remote mine duration increased from 10 to 12 minutes
- Bane
- >fiend's grip can no longer be dispelled
- >fiend's grip duration increased from 5 to 5.1 (7 to 7.1 with aghs) (this adds an extra tick of damage right at the end)
- >fiend's grip mana drain increased from 5% to 5/6/7% (10/12/14% with aghs)
- Necrophos
- >death pulse heal buff duration reduced from 7 to 5 seconds
- >reaper's scythe mana cost increased from 175/340/500 to 200/400/600
- Death Prophet
- >level 10 talents changed from 7 strength/4% spell amplification to 200 health/10% cooldown reduction
- >level 20 talents changed from 25 movement speed/10% cooldown reduction to 15 strength/12% spell amplification
- >level 25 talents changed from +6 exorcism spirits/400 health to +6 exorcism spirits/15 all stats
- Pugna
- >nether blast damage increased from 100/175/250/325 to 130/200/270/340
- >nether blast cooldown reduced from 5 to 5/4.5/4/3.5
- >level 15 talent changed from 10 strength/-25 respawn to 10 strength/+1.5% nether ward mana drain
- >level 25 talent changed from 100 nether blast damage/50% life drain heal to +1.75 nether ward damage/+75 life drain damage
- Leshrac
- >lightning storm jump radius increased from 475 to 600
- >aghanim's scepter now increases pulse nova aoe from 450 to 575
- Visage
- >familiar health increased from 300/500/700 to 400/575/750
- Winter Wyvern
- >splinter blast can now target allies
- >aghanim's scepter arctic burn no longer gives permanent arctic burn
- >aghanim's scepter now increases the debuff duration from 5 to 8 seconds and reduces cooldown from 50/40/30/20 to 16/14/12/10
- Assault Cuirass
- >recipe cost reduced from 1300 to 1200
- Mask of Madness
- >duration reduced from 8 to 6.5
- >cooldown reduced from 20 to 17
- Echo Sabre
- >slow duration increased from 0.6 to 0.8
- >cooldown increased from 5 to 6.5
- >reduces attack point to 0.1 for the bonus attack
- Dragon Lance
- >now has a 350 gold recipe
- Hurricane Pike
- >agility reduced from 20 to 18
- >strength reduced from 15 to 14
- Quelling Blade/Iron Talon
- >Quell bonus ranged damage increased from 7 to 10
- Infused Raindrop
- >refraction/living armor/borrowed time/aphotic shield/flame guard/pipe of insight barrier/hood of defiance barrier/fate's edict now all have higher priority than the infused raindrop damage block
- Ring of Aquila
- >strength increased from 3 to 4
- >intelligence increased from 3 to 4
- >now has a 250 gold recipe
- Solar Crest
- >if an enemy hero dies while under the effect of shine, the user permanently gains 0.5 armor, if the user dies while an enemy is under the effect of shine the target permanently gains 0.5 armor
- Urn of Shadows
- >damage increased from 150 to 200
- Drum of Endurance
- >recipe cost reduced from 700 to 600
- >endurance duration increased from 6 to 7
- Ethereal blade
- >agility reduced from 40 to 30
- >strength and intelligence increased from 10 to 15
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