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Jan 14th, 2017
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  1. Omniknight
  2. >repel mana cost increased from 50 to 100
  3. >aghanim's scepter causes units affected by guardian angel to also carry degen aura
  4.  
  5. Huskar
  6. >level 10 talent changed from 15 movement speed/150 health to +2 burning spears duration/175 health
  7. >level 15 talent changed from 15% lifesteal/30 damage to 60 attack speed/25 movement speed
  8. >level 20 talent changed from 40 attack speed/15 strength to 100 attack range/15 strength
  9. >level 25 talent changed from +400 life break range/100 attack range to 30% lifesteal/20% spell amplification
  10.  
  11. Brewmaster
  12. >drunken brawler critical damage increased from 200% to 250%
  13. >earth's demolish bonus damage to buildings reduced from 300% to 200%
  14. >earth's demolish now reduces building armor by 5/10/15
  15. >storm's mana pool increased from 500/750/750 to 600/750/900
  16.  
  17. Treant Protector
  18. >nature's guise bash duration reduced from 0.7/1.2/1.7/2.2 to 0.5/1/1.5/2
  19. >nature's guise grace period increased from 0.75 to 1
  20. >eye's in the forest eyes now have a 25 gold bounty
  21.  
  22. Tusk
  23. >strength gain increased from 2.3 to 2.5
  24. >snowball damage per hero increased from 20/30/40/50 to 30/45/60/75
  25.  
  26. Legion Commander
  27. >duel mana cost increased from 75 to 100/125/150
  28. >if legion commander dies to ice blast shatter, her opponent gains duel damage
  29. >level 25 talents changed from 25% cooldown reduction/40 bonus duel damage to 40% cooldown reduction/28 bonus duel damage
  30.  
  31. Phoenix
  32. >fire spirit damage increased from 10/30/50/70 to 30/45/60/75
  33. >fire spirit buff duration increased from 16 to 20 seconds
  34. >level 20 hero talents changed from 8% spell amplification/10 armor to 12% spell amplification/+3 fire spirits
  35.  
  36. Pudge
  37. >meat hook mana cost increased from 110/120/130/140 to 140
  38. >rot radius increased from 250 to 280
  39. >dismember cast range reduced from 160 to 80
  40.  
  41. Wraith King
  42. >wraithfire blast slow duration increased from 2 to 2/2.5/3/3.5
  43. >damage over time changed from 20/35/50/65 per second to 30 per 0.5 seconds
  44.  
  45. Doom
  46. >holding ctrl while targeting units with devour will not replace your current abilities
  47. >devour damage per second to the eaten unit increased from 20 to 25/30/35/40
  48.  
  49. Spirit Breaker
  50. >greater bashes during charge of darkness now use the movespeed from the charge
  51. >aghanim's scepter cooldown on nether strike reduced from 20 to 12
  52. >aghanim's scepter bash aoe increased from 250 to 350
  53. >aghanim's scepter no longer increases cast range on nether strike
  54.  
  55. Chaos Knight
  56. >chaos bolt minimum damage reduced from 75/100/125/150 to 25/50/75/100
  57. >chaos bolt maximum damage increased from 200/225/250/275 to 275/300/325/350
  58. >chaos bolt minimum stun reduced from 1/1/1/2 to 0.5/1/1.5/2
  59. >chaos bolt maximum stun increased from 2/3/4/4 to 3/3.5/4/4.5
  60.  
  61. Undying
  62. >tombstone duration increased from 15/20/25/30 to 20/30/40/50
  63. >tombstone zombie slow increased from 7 to 10%
  64.  
  65. Underlord
  66. >intelligence gain reduced from 2.6 to 2.1
  67. >atrophy aura damage reduction reduced from 10/20/30/40% to 9/18/27/36%
  68.  
  69. Juggernaut
  70. >healing ward now has a 100 gold bounty
  71. >linken's sphere now blocks omnislash entirely
  72.  
  73. Morphling
  74. >morph mana cost per second increased from 30 to 35
  75. >replicate mana cost increased from 25 to 50/75/100
  76.  
  77. Phantom Lancer
  78. >spirit lance illusion duration increased from 2/4/6/8 to 10
  79. >doppelganger illusion duration increased from 8 to 10
  80. >doppelganger now pauses the timer on existing illusions for 1 second
  81. >phantom rush now changes attack point to 0.1 for the duration of the charge
  82. >phantom rush can now be toggled off for the main hero
  83. >juxtapose illusion duration increased from 8 to 10
  84. >juxtapose illusion illusion duration increased from 4 to 5
  85.  
  86. Sniper
  87. >shrapnel now damages towers for 10% damage
  88.  
  89. Luna
  90. >moon glaive bounces reduced from 1/2/3/6 to 1/2/3/4
  91. >moon glaive damage reduction reduced from 35 to 30%
  92. >lunar blessing night vision reduced from 1000 to 250/500/750/1000
  93.  
  94. Gyrocopter
  95. >level 10 talent changed from 150 health/6% spell amplification to 25 damage/10% spell amplification
  96. >level 15 talent changed from 30 damage/10% magic resist to 200 health/15% magic resist
  97. >level 20 talent changed from 20% cooldown reduction/25 movement speed to 40% cooldown reduction/+12 all stats
  98.  
  99. Lone Druid
  100. >agility gain increased from 2.7 to 3.1
  101. >true form/druid form mana cost removed
  102.  
  103. Ember Spirit
  104. >activate fire remnant and sleight of fist can no longer be cast while rooted
  105. >level 10 talent changed from 20 damage/15% spell amplification to 25 damage/10% spell amplification
  106. >level 20 talent changed from 8 armor/15% cooldown reduction to attacks have 25% splash in 300 radius/-10 second charge restoration time on fire remnant
  107.  
  108. Monkey King
  109. >base attack time increased from 1.7 to 1.85
  110. >boundless strike cooldown changed from 25 to 30/27/24/21
  111. >boundless strike cast range reduced from 1200 to 650 (effect range stays the same)
  112. >jingu mastery buff duration reduced from forever to 20 seconds
  113. >mischief is now revealed by true sight
  114. >wukong's command no longer procs bashes or echo sabre
  115.  
  116. Bloodseeker
  117. >bloodrage heal changed from 19/21/23/25% to 15/20/25/30%
  118. >level 25 talent changed from 30% lifesteal/-7 blood rite cooldown to 30% lifesteal/-9 blood rite cooldown
  119.  
  120. Razor
  121. >changed to melee hero
  122. >attack range reduced from 475 to 400
  123. >eye of the storm now attacks the unit you are attacking, otherwise it prioritizes the hero with the lowest % health
  124. >level 15 talent changed from 150 cast range/+5 armor to +5 all stats/+8 armor
  125. >level 25 talent changed from +14 static link damage steal/175 attack range to +14 static link damage steal/eye of the storm attacks bounce once
  126.  
  127. Broodmother
  128. >rework or delete the hero
  129.  
  130. Slark
  131. >night vision reduced from 1800 to 1500
  132. >dark pact purging duration now matches the animation
  133. >essence shift now adds visual effects to slark as he gains stacks
  134. >shadow dance health regen reduced from 3/5/7% to 1.5/3/4.5%
  135. >shadow dance health regen is doubled during the ultimate
  136. >shadow dance enemy vision delay increased from 0.5 to 2 seconds (activates instantly with his ultimate)
  137. >shadow dance invisibility no longer lasts 0.5 longer than it should
  138.  
  139. Arc Warden
  140. >flux mana cost increased from 75 to 75/80/85/90
  141. >spark wraith mana cost changed from 80 to 75/80/85/90
  142. >spark wraith now slows and damages in a 150 radius around the target
  143.  
  144. Crystal Maiden
  145. >freezing field damage increased from 105/170/250 to 130/200/270
  146. >level 10 talent changed from 50 damage/15% magic resist to 50 damage/200 cast range
  147. >level 15 talent changed from 200 health/125 cast range to 200 health/8% spell amplification
  148.  
  149. Windranger
  150. >windrun slow radius increased from 300 to 600
  151. >focus fire damage reduction reduced from 50/40/30% to 45/30/15%
  152. >focus fire cooldown reduced from 60 to 50/40/30
  153. >level 10 talent changed from +4 mana regen/+15 damage to 12 intelligence/150 health
  154. >level 15 talent changed from 16 intelligence/200 health to 25 damage/20 movement speed
  155. >level 20 talent changed from 12% magic resistance/12% spell amplification to 20% magic resistance/12% spell amplification
  156. >level 25 talent changed from -5 powershot cooldown/100 attack range to +280 powershot damage/120 attack range
  157.  
  158. Zeus
  159. >thundergod's wrath damage increased from 225/325/425 to 240/370/500
  160.  
  161. Lina
  162. >base intelligence increased from 27 to 30
  163. >agility gain increased from 1.5 to 1.75
  164.  
  165. Shadow Shaman
  166. >hex duration increased from 1.25/2/2.75/3.5 to 1.8/2.4/3/3.6
  167. >mass serpent wards base attack time reduced from 1.5 to 1.4/1.2/1
  168. >mass serpent ward bounty reduced from 26-38 to 20-27
  169.  
  170. Nature's Prophet
  171. >nature's call mana cost reduced from 160 to 90/110/130/150
  172. >treants now have 0.5 armor and 5% magic resist (greater treants have 1.5 and 15%)
  173. >linken's sphere no longer fully blocks nature's wrath if it is targetted on you, it will block only the first hit and keep bouncing
  174.  
  175. Chen
  176. >Hand of God heal increased from 200/300/400 to 250/375/500
  177. >Level 25 talent changed from 200 hand of god heal/+2 max persuasion targets to 250 hand of god heal/+3 max persuasion targets
  178.  
  179. Techies
  180. >proximity mine mana cost increased from 110/130/150/170 to 125/150/175/200
  181. >proximity mine detonation delay increased from 1.6 to 2
  182. >active proximity mines are visible in the fog of war when they have 1 second left before they explode
  183. >proximity mines can be targeted by quell
  184. >proximity mine and stasis trap duration changed from permanent to 12 minutes
  185. >stasis trap cooldown increased from 20/16/13/10 to 30/25/20/15
  186. >remote mine duration increased from 10 to 12 minutes
  187.  
  188. Bane
  189. >fiend's grip can no longer be dispelled
  190. >fiend's grip duration increased from 5 to 5.1 (7 to 7.1 with aghs) (this adds an extra tick of damage right at the end)
  191. >fiend's grip mana drain increased from 5% to 5/6/7% (10/12/14% with aghs)
  192.  
  193. Necrophos
  194. >death pulse heal buff duration reduced from 7 to 5 seconds
  195. >reaper's scythe mana cost increased from 175/340/500 to 200/400/600
  196.  
  197. Death Prophet
  198. >level 10 talents changed from 7 strength/4% spell amplification to 200 health/10% cooldown reduction
  199. >level 20 talents changed from 25 movement speed/10% cooldown reduction to 15 strength/12% spell amplification
  200. >level 25 talents changed from +6 exorcism spirits/400 health to +6 exorcism spirits/15 all stats
  201.  
  202. Pugna
  203. >nether blast damage increased from 100/175/250/325 to 130/200/270/340
  204. >nether blast cooldown reduced from 5 to 5/4.5/4/3.5
  205. >level 15 talent changed from 10 strength/-25 respawn to 10 strength/+1.5% nether ward mana drain
  206. >level 25 talent changed from 100 nether blast damage/50% life drain heal to +1.75 nether ward damage/+75 life drain damage
  207.  
  208. Leshrac
  209. >lightning storm jump radius increased from 475 to 600
  210. >aghanim's scepter now increases pulse nova aoe from 450 to 575
  211.  
  212. Visage
  213. >familiar health increased from 300/500/700 to 400/575/750
  214.  
  215. Winter Wyvern
  216. >splinter blast can now target allies
  217. >aghanim's scepter arctic burn no longer gives permanent arctic burn
  218. >aghanim's scepter now increases the debuff duration from 5 to 8 seconds and reduces cooldown from 50/40/30/20 to 16/14/12/10
  219.  
  220.  
  221.  
  222. Assault Cuirass
  223. >recipe cost reduced from 1300 to 1200
  224.  
  225. Mask of Madness
  226. >duration reduced from 8 to 6.5
  227. >cooldown reduced from 20 to 17
  228.  
  229. Echo Sabre
  230. >slow duration increased from 0.6 to 0.8
  231. >cooldown increased from 5 to 6.5
  232. >reduces attack point to 0.1 for the bonus attack
  233.  
  234. Dragon Lance
  235. >now has a 350 gold recipe
  236.  
  237. Hurricane Pike
  238. >agility reduced from 20 to 18
  239. >strength reduced from 15 to 14
  240.  
  241. Quelling Blade/Iron Talon
  242. >Quell bonus ranged damage increased from 7 to 10
  243.  
  244. Infused Raindrop
  245. >refraction/living armor/borrowed time/aphotic shield/flame guard/pipe of insight barrier/hood of defiance barrier/fate's edict now all have higher priority than the infused raindrop damage block
  246.  
  247. Ring of Aquila
  248. >strength increased from 3 to 4
  249. >intelligence increased from 3 to 4
  250. >now has a 250 gold recipe
  251.  
  252. Solar Crest
  253. >if an enemy hero dies while under the effect of shine, the user permanently gains 0.5 armor, if the user dies while an enemy is under the effect of shine the target permanently gains 0.5 armor
  254.  
  255. Urn of Shadows
  256. >damage increased from 150 to 200
  257.  
  258. Drum of Endurance
  259. >recipe cost reduced from 700 to 600
  260. >endurance duration increased from 6 to 7
  261.  
  262. Ethereal blade
  263. >agility reduced from 40 to 30
  264. >strength and intelligence increased from 10 to 15
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