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- # __ __ .__ /\
- # / \ / \____ ______ _____|__| ___)/ ______
- # \ \/\/ / _ \\____ \/ ___/ |/ __ \ / ___/
- # \ ( <_> ) |_> >___ \| \ ___/ \___ \
- # \__/\ / \____/| __/____ >__|\___ >____ >
- # \/ |__| \/ \/ \/
- #.____ __ ___________.__.__ __
- #| | ____ _____/ |\_ _____/|__| |_/ |_ ___________
- #| | / _ \ / _ \ __\ __) | | |\ __\/ __ \_ __ \
- #| |__( <_> | <_> ) | | \ | | |_| | \ ___/| | \/
- #|_______ \____/ \____/|__| \___ / |__|____/__| \___ >__|
- # \/ \/ \/
- #---------------------------------------------------------------------
- #
- #Thanks to Thiole's Comprehensive Loot Filter for the level values on gear and flasks
- #https://github.com/Thiole/LootFilter
- #############################################################################################
- #Essensial Shit, Makes sure that Quest items, Fishing Rods, Uniques, Albino Feather, Currency are shown.
- Show
- Class "Quest Item"
- #Labyrinth stuff
- Show
- BaseType "Silver Key" "Golden Key" "Treasure Key"
- SetFontSize 42
- SetBorderColor 255 255 0
- # Challenge League items
- Show
- BaseType "Perandus Coin" "Silver Coin"
- SetTextColor 90 140 80
- SetBorderColor 100 50 0
- SetFontSize 40
- #New Quest items
- Show
- BaseType "Shaper's Orb (Tier 1)" "Shaper's Orb (Tier 2)" "Shaper's Orb (Tier 3)" "Shaper's Orb (Tier 4)" "Shaper's Orb (Tier 5)" "Shaper's Orb (Tier 6)" "Shaper's Orb (Tier 7)" "Shaper's Orb (Tier 8)" "Shaper's Orb (Tier 9)""Shaper's Orb (Tier 10)"
- SetFontSize 40
- SetTextColor 153 50 204
- SetBorderColor 238 130 238
- Show
- BaseType "Talisman"
- SetBorderColor 100 50 0
- Show
- Class "Card"
- SetFontSize 40
- SetTextColor 250 0 250
- SetBorderColor 0 250 0
- PlayAlertSound 9 100
- Show
- Class "Fishing Rod"
- SetFontSize 50
- SetBorderColor 150 0 0
- SetBackgroundColor 255 255 255
- PlayAlertSound 1 300
- Show
- BaseType "Albino Rhoa Feather"
- SetFontSize 50
- SetTextColor 230 120 30
- SetBorderColor 100 200 200
- SetBackgroundColor 100 0 70
- PlayAlertSound 1 300
- #Uniques always visible
- Show
- Rarity = Unique
- SetFontSize 50
- SetBorderColor 200 20 100
- PlayAlertSound 6 300
- #Currency
- Show
- BaseType "Mirror of Kalandra"
- SetFontSize 50
- SetTextColor 230 120 30
- SetBorderColor 100 200 200
- SetBackgroundColor 100 0 70
- PlayAlertSound 5 300
- Show
- BaseType "Exalted Orb" "Eternal Orb"
- SetFontSize 50
- SetTextColor 230 120 30
- SetBorderColor 100 200 200
- SetBackgroundColor 100 0 70
- PlayAlertSound 4 300
- Show
- BaseType "Orb of Regret" "Orb of Scouring" "Chaos Orb" "Regal Orb" "Orb of Fusing" "Gemcutter's Prism" "Divine Orb" "Orb of Alchemy" "Vaal Orb" "Blessed Orb" "Cartographer's Chisel"
- SetFontSize 38
- SetTextColor 230 120 30
- SetBorderColor 100 200 200
- SetBackgroundColor 100 0 70
- PlayAlertSound 3 300
- Show
- BaseType "Portal Scroll" "Chromatic Orb" "Glassblower's Bauble" "Armourer's Scrap" "Blacksmith's Whetstone" "Scroll of Wisdom" "Orb of Alteration" "Orb of Transmutation" "Jeweller's Orb" "Orb of Chance" "Orb of Augmentation" "Scroll Fragment" "Transmutation Shard" "Alteration Shard" "Alchemy Shard" "Whispering Essence of Hatred" "Muttering Essence of Hatred" "Weeping Essence of Hatred" "Wailing Essence of Hatred" "Screaming Essence of Hatred" "Shrieking Essence of Hatred" "Deafening Essence of Hatred" "Whispering Essence of Woe" "Muttering Essence of Woe" "Weeping Essence of Woe" "Wailing Essence of Woe" "Screaming Essence of Woe" "Shrieking Essence of Woe" "Deafening Essence of Woe" "Whispering Essence of Greed" "Muttering Essence of Greed" "Weeping Essence of Greed" "Wailing Essence of Greed" "Screaming Essence of Greed" "Shrieking Essence of Greed" "Deafening Essence of Greed" "Whispering Essence of Contempt" "Muttering Essence of Contempt" "Weeping Essence of Contempt" "Wailing Essence of Contempt" "Screaming Essence of Contempt" "Shrieking Essence of Contempt" "Deafening Essence of Contempt" "Muttering Essence of Sorrow" "Weeping Essence of Sorrow" "Wailing Essence of Sorrow" "Screaming Essence of Sorrow" "Shrieking Essence of Sorrow" "Deafening Essence of Sorrow" "Muttering Essence of Anger" "Weeping Essence of Anger" "Wailing Essence of Anger" "Screaming Essence of Anger" "Shrieking Essence of Anger" "Deafening Essence of Anger" "Muttering Essence of Torment" "Weeping Essence of Torment" "Wailing Essence of Torment" "Screaming Essence of Torment" "Shrieking Essence of Torment" "Deafening Essence of Torment" "Muttering Essence of Fear" "Weeping Essence of Fear" "Wailing Essence of Fear" "Screaming Essence of Fear" "Shrieking Essence of Fear" "Deafening Essence of Fear" "Weeping Essence of Suffering" "Wailing Essence of Suffering" "Screaming Essence of Suffering" "Shrieking Essence of Suffering" "Deafening Essence of Suffering" "Weeping Essence of Rage" "Wailing Essence of Rage" "Screaming Essence of Rage" "Shrieking Essence of Rage" "Deafening Essence of Rage" "Weeping Essence of Wrath" "Wailing Essence of Wrath" "Screaming Essence of Wrath" "Shrieking Essence of Wrath" "Deafening Essence of Wrath" "Weeping Essence of Doubt" "Wailing Essence of Doubt" "Screaming Essence of Doubt" "Shrieking Essence of Doubt" "Deafening Essence of Doubt" "Wailing Essence of Anguish" "Screaming Essence of Anguish" "Shrieking Essence of Anguish" "Deafening Essence of Anguish" "Wailing Essence of Loathing" "Screaming Essence of Loathing" "Shrieking Essence of Loathing" "Deafening Essence of Loathing" "Wailing Essence of Spite" "Screaming Essence of Spite" "Shrieking Essence of Spite" "Deafening Essence of Spite" "Wailing Essence of Zeal" "Screaming Essence of Zeal" "Shrieking Essence of Zeal" "Deafening Essence of Zeal" "Screaming Essence of Misery" "Shrieking Essence of Misery" "Deafening Essence of Misery" "Screaming Essence of Dread" "Shrieking Essence of Dread" "Deafening Essence of Dread" "Screaming Essence of Scorn" "Shrieking Essence of Scorn" "Deafening Essence of Scorn" "Screaming Essence of Envy" "Shrieking Essence of Envy" "Deafening Essence of Envy" "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium" "Remnant of Corruption" "Apprentice Cartographer's Sextant" "Journeyman Cartographer's Sextant" "Master Cartographer's Sextant" "Apprentice Cartographer's Seal" "Journeyman Cartographer's Seal" "Master Cartographer's Seal" "Unshaping Orb"
- SetTextColor 180 140 99
- SetBorderColor 100 200 200
- SetBackgroundColor 0 0 0
- SetFontSize 38
- #Hammers for Chisel Recipe
- Show
- BaseType "Gavel" "Rock Breaker" "Stone Hammer"
- Rarity Normal
- SetFontSize 40
- SetBorderColor 200 190 255 120
- #Added border for Empower, Enhance, Portal and Enlighten.
- Show
- BaseType "Empower" "Enhance" "Enlighten" "Portal"
- SetBorderColor 0 255 0
- SetFontSize 35
- #Utility Flasks
- Show
- BaseType "Quicksilver Flask" "Granite Flask" "Jade Flask" "Amethyst Flask" "Ruby Flask" "Sapphire Flask" "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Aquamarine Flask" "Stibnite Flask" "Sulphur Flask" "Silver Flask" "Bismuth Flask"
- SetBackgroundColor 0 0 0 200
- #Flasks
- Show
- Class Flask
- Quality > 15
- SetFontSize 40
- SetBackgroundColor 0 0 0 190
- #5-6l is shown with border
- Show
- LinkedSockets >= 5
- SetBorderColor 255 0 0
- PlayAlertSound 7 300
- #6s shown with White border
- Show
- Sockets 6
- SetBorderColor 255 255 255
- PlayAlertSound 8 100
- #Chance Bases
- Show
- BaseType "Chain Belt" "Glorious Plate" "Rustic Sash" "Occultist's Vestment" "Sorcerer Boots"
- Rarity Normal
- #Quality Gems shown with Green Border
- Show
- Quality >= 1
- Class "Gem"
- SetFontSize 40
- SetBorderColor 0 255 0
- #Show every gem
- Show
- Class "Gem"
- #Quality Maps shown with Border
- Show
- Quality >= 1
- Class "Map"
- SetTextColor 202 170 200
- SetBorderColor 160 200 100
- SetBackgroundColor 50 50 50
- SetFontSize 45
- PlayAlertSound 2 200
- #Tier 1
- Show
- BaseType "Arcade Map" "Crystal Ore Map" "Desert Map" "Jungle Valley Map" "Beach Map" "Factory Map" "Ghetto Map" "Oasis Map" "Arid Lake Map" "Cavern Map" "Channel Map" "Grotto Map" "Marshes Map" "Sewer Map" "Vaal Pyramid Map" "Academy Map" "Acid Lakes Map" "Dungeon Map" "Graveyard Map" "Phantasmagoria Map" "Villa Map" "Waste Pool Map" "Burial Chambers Map" "Peninsula Map" "Dunes Map" "Mesa Map" "Pit Map" "Primordial Pool Map" "Spider Lair Map" "Tower Map" "Shaped Arcade Map" "Shaped Crystal Ore Map" "Shaped Desert Map" "Shaped Jungle Valley Map" "Canyon Map" "Quarry Map" "Racecourse Map" "Ramparts Map" "Spider Forest Map" "Strand Map" "Thicket Map" "Vaal City Map" "Wharf Map"
- SetTextColor 202 170 200
- SetBorderColor 255 255 255
- SetBackgroundColor 0 0 0
- SetFontSize 40
- PlayAlertSound 2 100
- #Tier 2
- Show
- BaseType "Shaped Beach Map" "Shaped Factory Map" "Shaped Ghetto Map" "Shaped Oasis Map" "Arachnid Tomb Map" "Castle Ruins Map" "Catacombs Map" "Cells Map" "Armory Map" "Ashen Wood Map" "Mud Geyser Map" "Shaped Arid Lake Map" "Shaped Cavern Map" "Shaped Channel Map" "Shaped Grotto Map" "Shaped Marshes Map" "Shaped Sewer Map" "Shaped Vaal Pyramid Map" "Arachnid Nest Map" "Arena Map" "Bog Map" "Cemetery Map" "Barrows Map" "Atoll Map" "Pier Map" "Shore Map" "Tropical Island Map" "Shaped Academy Map" "Shaped Acid Lakes Map" "Shaped Dungeon Map" "Shaped Graveyard Map" "Shaped Phantasmagoria Map" "Shaped Villa Map" "Shaped Waste Pool Map" "Coves Map" "Crypt Map" "Museum Map" "Orchard Map" "Overgrown Shrine Map" "Promenade Map" "Reef Map" "Temple Map" "Shaped Burial Chambers Map" "Shaped Peninsula Map" "Shaped Dunes Map" "Shaped Mesa Map" "Shaped Pit Map" "Shaped Primordial Pool Map" "Shaped Spider Lair Map" "Shaped Tower Map" "Colonnade Map" "Arsenal Map""Courtyard Map" "Malformation Map" "Quay Map" "Terrace Map" "Underground River Map" "Shaped Canyon Map" "Shaped Quarry Map" "Shaped Racecourse Map" "Shaped Ramparts Map" "Shaped Spider Forest Map" "Shaped Strand Map" "Shaped Thicket Map" "Shaped Vaal City Map" "Shaped Wharf Map" "Bazaar Map" "Chateau Map" "Excavation Map" "Precinct Map" "Torture Chamber Map" "Underground Sea Map" "Wasteland Map"
- SetTextColor 202 170 200
- SetBorderColor 255 255 0
- SetBackgroundColor 0 0 0
- SetFontSize 42
- PlayAlertSound 2 100
- #Tier 3
- Show
- BaseType "Shaped Arachnid Tomb Map" "Shaped Castle Ruins Map" "Shaped Catacombs Map" "Shaped Cells Map" "Shaped Armory Map" "Shaped Ashen Wood Map" "Shaped Mud Geyser Map" "Crematorium Map" "Estuary Map" "Necropolis Map" "Plateau Map" "Ivory Temple Map" "Residence Map" "Shipyard Map" "Vault Map" "Shaped Arachnid Nest Map" "Shaped Arena Map" "Shaped Bog Map" "Shaped Cemetery Map" "Shaped Barrows Map" "Shaped Atoll Map" "Shaped Pier Map" "Shaped Shore Map" "Shaped Tropical Island Map" "Lair Map" "Beacon Map" "Gorge Map" "High Gardens Map" "Plaza Map" "Scriptorium Map" "Sulphur Wastes Map" "Waterways Map" "Shaped Coves Map" "Shaped Crypt Map" "Shaped Museum Map" "Shaped Orchard Map" "Shaped Overgrown Shrine Map" "Shaped Promenade Map" "Shaped Reef Map" "Shaped Temple Map" "Maze Map" "Mineral Pools Map" "Palace Map" "Shrine Map" "Springs Map" "Volcano Map" "Shaped Colonnade Map" "Shaped Arsenal Map" "Shaped Courtyard Map" "Shaped Malformation Map" "Shaped Quay Map" "Shaped Terrace Map" "Shaped Underground River Map" "Abyss Map" "Colosseum Map" "Core Map" "Dark Forest Map" "Overgrown Ruin Map" "Pit of the Chimera Map" "Lair of the Hydra Map" "Maze of the Minotaur Map" "Forge of the Phoenix Map" "Vaal Temple Map"
- SetTextColor 202 170 200
- SetBorderColor 255 0 0
- SetBackgroundColor 0 0 0
- SetFontSize 43
- PlayAlertSound 2 100
- #Fragments are shown
- Show
- Class "Fragments"
- SetTextColor 202 170 200
- SetBorderColor 160 200 100
- SetBackgroundColor 0 0 0
- SetFontSize 40
- PlayAlertSound 2 100
- #Jewel
- Show
- Class Jewel
- SetBackgroundColor 0 0 0
- SetBorderColor 0 250 0
- #Highest and Second Highest Tiers at ilvl75 and above
- Show
- BaseType "Assassin's Garb" "Glorious Plate" "Vaal Regalia" "Triumphant Lamellar" "Saintly Chainmail" "Carnal Armour" "Sacrificial Garb" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots" "Crusader Boots" "Murder Boots" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Dragonscale Boots" "Crusader Gloves" "Murder Mitts" "Eternal Burgonet" "Lion Pelt" "Hubris Circlet" "Nightmare Bascinet" "Praetor Crown" "Deicide Mask" "Pinnacle Tower Shield" "Imperial Buckler" "Titanium Spirit Shield" "Elegant Round Shield" "Archon Kite Shield" "Supreme Spiked Shield" "Runic Hatchet" "Fleshripper" "Maraketh Bow" "Gemini Claw" "Sai" "Behemoth Mace" "Sambar Sceptre" "Coronal Maul" "Eclipse Staff" "Tiger Hook" "Dragoon Sword" "Exquisite Blade" "Profane Wand"
- Rarity Rare
- SetFontSize 40
- SetTextColor 190 180 60
- SetBorderColor 255 165 0
- ItemLevel >= 75
- Show
- BaseType "Zodiac Leather" "Gladiator Plate" "Widowsilk Robe" "General's Brigandine" "Saint's Hauberk" "Sadist Garb" "Vaal Greaves" "Stealth Boots" "Arcanist Slippers" "Hydrascale Boots" "Legion Boots" "Assassin's Boots" "Vaal Gauntlets" "Stealth Gloves" "Arcanist Gloves" "Hydrascale Gauntlets" "Legion Gloves" "Assassin's Mitts" "Royal Burgonet" "Sinner Tricorne" "Mind Cage" "Pig-Faced Bascinet" "Prophet Crown" "Vaal Mask" "Colossal Tower Shield" "Crusader Buckler" "Harmonic Spirit Shield" "Cardinal Round Shield" "Mosaic Kite Shield" "Mirrored Spiked Shield" "Infernal Axe" "Void Axe" "Harbinger Bow" "Terror Claw" "Demon Dagger" "Nightmare Mace" "Void Sceptre" "Terror Maul" "Judgement Staff" "Midnight Blade" "Harpy Rapier" "Infernal Sword" "Prophecy Wand"
- Rarity Rare
- SetBorderColor 255 165 0
- ItemLevel >= 75
- #RGB, Chromatic Recipe, excluding 2h weapons and 4x2 shields
- Show
- SocketGroup RGB
- SetBackgroundColor 0 0 0 200
- SetBorderColor 0 200 0
- Height <= 3
- Width <= 2
- Show
- Rarity Rare
- ItemLevel >= 75
- SetBorderColor 0 0 255
- ########### NORMAL GEAR ###########
- Show
- BaseType "Sai" "Fleshripper" "Moon Staff" "Dragoon Sword" "Gemini Claw" "Exquisite Blade" "Dragon Mace" "Maraketh Bow" "Tiger Hook" "Profane Wand" "Runic Hatchet" "Sambar Sceptre" "Morning Star" "Tornado Wand" "Prophecy Wand" "Imbued Wand" "Infernal Sword" "Void Axe" "Jewelled Foil" "Harpy Rapier" "Judgement Staff" "Void Sceptre" "Midnight Blade" "Eternal Sword" "Harbinger Bow" "Imperial Claw" "Ambusher" "Platinum Kris" "Terror Claw" "Imperial Skean" "Demon Dagger" "Infernal Axe"
- SetBackgroundColor 0 0 0 150
- #Show these whites up to 70
- Show
- BaseType "Terror Maul" "Vaal Rapier" "Imperial Staff" "Carnal Sceptre" "Imperial Bow" "Vaal Claw" "Thicket Bow" "Vaal Hatchet" "Royal Axe" "Nightmare Mace" "Vaal Blade" "Vaal Sceptre"
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #T1 Bases up to forever
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- DropLevel >= 68
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #T2 Bases up to 70
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 70
- DropLevel > 64
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #T3 Bases up to 65
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 65
- DropLevel > 59
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #t4 Bases up to 60
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 60
- DropLevel > 53
- Rarity Normal
- SetTextColor 200 200 200
- SetBackgroundColor 0 0 0 150
- #T5 up to 56
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 56
- DropLevel > 49
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #t6 up to 50
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 50
- DropLevel > 44
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #t7 up to 45
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 45
- DropLevel > 39
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #t8 up to 39
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 39
- DropLevel > 33
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #T9 up to 34
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 34
- DropLevel > 28
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #t10 up to 30
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 30
- DropLevel > 27
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #t11 up to 29
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 29
- DropLevel > 21
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #t12 bases up to 27
- Show
- Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 27
- DropLevel > 20
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #T13 Bases up to 21
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 21
- DropLevel > 15
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #t14 up to 17
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 17
- DropLevel > 10
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #t15 up to 15
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 14
- DropLevel > 7
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- #t16 up to 10
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 10
- DropLevel > 5
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- # iLvl 17 up to 7
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- ItemLevel <= 7
- DropLevel >= 1
- Rarity Normal
- SetBackgroundColor 0 0 0 150
- ########### RARE GEAR ############
- #Low 60 bases###############################
- Show
- BaseType "Terror Maul" "Vaal Rapier" "Imperial Staff" "Carnal Sceptre" "Imperial Bow" "Vaal Claw" "Thicket Bow" "Vaal Hatchet" "Royal Axe" "Nightmare Mace" "Vaal Blade" "Vaal Sceptre"
- Rarity Rare
- ItemLevel <= 70
- SetFontSize 30
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- BaseType "Terror Maul" "Vaal Rapier" "Imperial Staff" "Carnal Sceptre" "Imperial Bow" "Vaal Claw" "Thicket Bow" "Vaal Hatchet" "Royal Axe" "Nightmare Mace" "Vaal Blade" "Vaal Sceptre"
- Rarity Rare
- ItemLevel <= 75
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 75
- DropLevel >= 67
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- DropLevel >= 68
- SetFontSize 30
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #65-68 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 73
- DropLevel > 65
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- DropLevel > 65
- SetFontSize 30
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #60-65 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 68
- DropLevel > 60
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 73
- DropLevel > 60
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #55-60 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 64
- DropLevel > 55
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 70
- DropLevel > 55
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #50-55 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 58
- DropLevel > 50
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 65
- DropLevel > 50
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #46-50 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 52
- DropLevel > 46
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 60
- DropLevel > 46
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #42 - 48 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 48
- DropLevel > 42
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 51
- DropLevel > 42
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #38-42 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 42
- DropLevel > 38
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 48
- DropLevel > 38
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #33-38 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 39
- DropLevel > 33
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 42
- DropLevel > 33
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #27 - 32 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 32
- DropLevel > 27
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 38
- DropLevel > 27
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #22- 27 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 27
- DropLevel > 22
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 31
- DropLevel > 22
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #18-22 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 22
- DropLevel > 18
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 27
- DropLevel > 18
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #12-18 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 18
- DropLevel > 12
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 24
- DropLevel > 12
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #8-12 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 12
- DropLevel > 8
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 16
- DropLevel > 8
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #1-8 bases
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 8
- DropLevel >= 0
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
- Rarity Rare
- ItemLevel <= 12
- DropLevel >= 0
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- Show
- Class Amulets Rings Belt
- Rarity Rare
- SetBorderColor 190 230 0
- SetBackgroundColor 0 0 0
- #Enables itemlevel 75 and above normal rarity amulets and rings for crafting.
- Show
- Class "Amulets" "Rings"
- ItemLevel >= 75
- Rarity "Normal"
- SetBorderColor 0 0 210
- SetBackgroundColor 0 0 0 180
- Show
- Rarity Rare
- SetBackgroundColor 0 0 0 210
- ##### Flask based level visibility #####
- #Small Flask to ~ End of A1N, REQ level 0
- Show
- BaseType "Small Life Flask" "Small Mana Flask"
- ItemLevel < 12
- SetBackgroundColor 0 0 0 150
- #Medium Ends midway through a2, medium starts dropping around the same time as large, REQ LEVEL 4
- Show
- BaseType "Medium Life Flask" "Medium Mana Flask"
- ItemLevel < 19
- SetBackgroundColor 0 0 0 150
- #Large Ends around the same time, these make mediums basically obsolete, i only keep mediums on because of 3x vendor recipe for another large REQ LEVEL 14
- Show
- BaseType "Large Life Flask" "Large Mana Flask"
- ItemLevel < 20
- SetBackgroundColor 0 0 0 150
- #Greater ends near the end of a2/beginning of a3 REQ LEVEL 18
- Show
- BaseType "Greater Life Flask" "Greater Mana Flask"
- ItemLevel < 24
- SetBackgroundColor 0 0 0 150
- #Hides Midway through A3N REQ LEVEL 26
- Show
- BaseType "Grand Life Flask" "Grand Mana Flask"
- ItemLevel < 34
- SetBackgroundColor 0 0 0 150
- #Hides Near the end of Normal difficulty REQ LEVEL 34
- Show
- BaseType "Giant Life Flask" "Giant Mana Flask"
- ItemLevel < 38
- SetBackgroundColor 0 0 0 150
- #Hides somewhere at the start of cruel REQ LEVEL 37
- Show
- BaseType "Colossal Life Flask" "Colossal Mana Flask"
- ItemLevel < 45
- SetBackgroundColor 0 0 0 150
- #Hides Midway through cruel REQ LEVEL 45
- Show
- BaseType "Sacred Life Flask" "Sacred Mana Flask"
- ItemLevel < 49
- SetBackgroundColor 0 0 0 150
- #REQ LEVEL 53
- Show
- BaseType "Hallowed Life Flask" "Hallowed Mana Flask"
- ItemLevel < 58
- SetBackgroundColor 0 0 0 150
- #REQ LEVEL 60
- Show
- BaseType "Sanctified Life Flask" "Sanctified Mana Flask"
- ItemLevel < 70
- SetBackgroundColor 0 0 0 150c
- #REQ LEVEL 65 and 70 Respectively 2 best bases in game, always show
- Show
- BaseType "Divine Life Flask" "Eternal Life Flask" "Divine Mana Flask" "Eternal Mana Flask"
- SetBackgroundColor 0 0 0 150
- # Magic items with smaller font, hidden. (press ALT to reveal)
- Hide
- Rarity Magic
- SetFontSize 23
- SetBackgroundColor 0 0 0 150
- #Normal items with smaller font, hidden. (press ALT to reveal)
- Hide
- Rarity Normal
- SetFontSize 20
- SetBackgroundColor 0 0 0 100
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