Wopsie

WopsiesLootFilterFork

May 7th, 2015
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  1. #       __      __                   .__     /\                  
  2. #      /  \    /  \____ ______  _____|__| ___)/  ______          
  3. #      \   \/\/   /  _ \\____ \/  ___/  |/ __ \ /  ___/          
  4. #       \        (  <_> )  |_> >___ \|  \  ___/ \___ \          
  5. #        \__/\  / \____/|   __/____  >__|\___  >____  >          
  6. #             \/        |__|       \/        \/     \/          
  7. #.____                  __ ___________.__.__   __                
  8. #|    |    ____   _____/  |\_   _____/|__|  |_/  |_  ___________
  9. #|    |   /  _ \ /  _ \   __\    __)  |  |  |\   __\/ __ \_  __ \
  10. #|    |__(  <_> |  <_> )  | |     \   |  |  |_|  | \  ___/|  | \/
  11. #|_______ \____/ \____/|__| \___  /   |__|____/__|  \___  >__|  
  12. #        \/                     \/                      \/      
  13. #---------------------------------------------------------------------
  14. #
  15. #Thanks to Thiole's Comprehensive Loot Filter for the level values on gear and flasks
  16. #https://github.com/Thiole/LootFilter
  17.  
  18. #############################################################################################
  19.  
  20. #Essensial Shit, Makes sure that Quest items, Fishing Rods, Uniques, Albino Feather, Currency are shown.
  21. Show
  22.     Class "Quest Item"
  23.  
  24. #Labyrinth stuff
  25. Show
  26.     BaseType "Silver Key" "Golden Key" "Treasure Key"
  27.     SetFontSize 42
  28.     SetBorderColor 255 255 0
  29.  
  30.  
  31.  
  32. # Challenge League items
  33. Show
  34.     BaseType "Perandus Coin" "Silver Coin"
  35.     SetTextColor 90 140 80
  36.     SetBorderColor 100 50 0
  37.     SetFontSize 40
  38.  
  39. #New Quest items
  40. Show
  41.     BaseType "Shaper's Orb (Tier 1)" "Shaper's Orb (Tier 2)" "Shaper's Orb (Tier 3)" "Shaper's Orb (Tier 4)" "Shaper's Orb (Tier 5)" "Shaper's Orb (Tier 6)" "Shaper's Orb (Tier 7)" "Shaper's Orb (Tier 8)" "Shaper's Orb (Tier 9)""Shaper's Orb (Tier 10)"
  42.     SetFontSize 40
  43.     SetTextColor 153 50 204
  44.     SetBorderColor 238 130 238
  45.  
  46. Show
  47.     BaseType "Talisman"
  48.     SetBorderColor 100 50 0
  49.  
  50. Show  
  51.     Class "Card"
  52.     SetFontSize 40
  53.     SetTextColor 250 0 250
  54.     SetBorderColor 0 250 0
  55.     PlayAlertSound 9 100
  56.  
  57. Show
  58.     Class "Fishing Rod"
  59.     SetFontSize 50
  60.     SetBorderColor 150 0 0
  61.     SetBackgroundColor 255 255 255
  62.     PlayAlertSound 1 300
  63.  
  64. Show
  65.     BaseType "Albino Rhoa Feather"
  66.     SetFontSize 50
  67.     SetTextColor 230 120 30
  68.     SetBorderColor 100 200 200
  69.     SetBackgroundColor 100 0 70
  70.     PlayAlertSound 1 300
  71.  
  72. #Uniques always visible
  73. Show
  74.     Rarity = Unique
  75.     SetFontSize 50
  76.     SetBorderColor 200 20 100
  77.     PlayAlertSound 6 300
  78.  
  79. #Currency
  80. Show
  81.     BaseType "Mirror of Kalandra"
  82.     SetFontSize 50
  83.     SetTextColor 230 120 30
  84.     SetBorderColor 100 200 200
  85.     SetBackgroundColor 100 0 70
  86.     PlayAlertSound 5 300
  87.  
  88. Show
  89.     BaseType "Exalted Orb" "Eternal Orb"
  90.     SetFontSize 50
  91.     SetTextColor 230 120 30
  92.     SetBorderColor 100 200 200
  93.     SetBackgroundColor 100 0 70
  94.     PlayAlertSound 4 300
  95.  
  96. Show
  97.     BaseType "Orb of Regret" "Orb of Scouring" "Chaos Orb" "Regal Orb" "Orb of Fusing" "Gemcutter's Prism" "Divine Orb" "Orb of Alchemy" "Vaal Orb" "Blessed Orb" "Cartographer's Chisel"
  98.     SetFontSize 38
  99.     SetTextColor 230 120 30
  100.     SetBorderColor 100 200 200
  101.     SetBackgroundColor 100 0 70
  102.     PlayAlertSound 3 300
  103.  
  104. Show
  105.     BaseType "Portal Scroll" "Chromatic Orb" "Glassblower's Bauble" "Armourer's Scrap" "Blacksmith's Whetstone" "Scroll of Wisdom" "Orb of Alteration" "Orb of Transmutation" "Jeweller's Orb" "Orb of Chance" "Orb of Augmentation" "Scroll Fragment" "Transmutation Shard" "Alteration Shard" "Alchemy Shard" "Whispering Essence of Hatred" "Muttering Essence of Hatred" "Weeping Essence of Hatred" "Wailing Essence of Hatred" "Screaming Essence of Hatred" "Shrieking Essence of Hatred" "Deafening Essence of Hatred" "Whispering Essence of Woe" "Muttering Essence of Woe" "Weeping Essence of Woe" "Wailing Essence of Woe" "Screaming Essence of Woe" "Shrieking Essence of Woe" "Deafening Essence of Woe" "Whispering Essence of Greed" "Muttering Essence of Greed" "Weeping Essence of Greed" "Wailing Essence of Greed" "Screaming Essence of Greed" "Shrieking Essence of Greed" "Deafening Essence of Greed" "Whispering Essence of Contempt" "Muttering Essence of Contempt" "Weeping Essence of Contempt" "Wailing Essence of Contempt" "Screaming Essence of Contempt" "Shrieking Essence of Contempt" "Deafening Essence of Contempt" "Muttering Essence of Sorrow" "Weeping Essence of Sorrow" "Wailing Essence of Sorrow" "Screaming Essence of Sorrow" "Shrieking Essence of Sorrow" "Deafening Essence of Sorrow" "Muttering Essence of Anger" "Weeping Essence of Anger" "Wailing Essence of Anger" "Screaming Essence of Anger" "Shrieking Essence of Anger" "Deafening Essence of Anger" "Muttering Essence of Torment" "Weeping Essence of Torment" "Wailing Essence of Torment" "Screaming Essence of Torment" "Shrieking Essence of Torment" "Deafening Essence of Torment" "Muttering Essence of Fear" "Weeping Essence of Fear" "Wailing Essence of Fear" "Screaming Essence of Fear" "Shrieking Essence of Fear" "Deafening Essence of Fear" "Weeping Essence of Suffering" "Wailing Essence of Suffering" "Screaming Essence of Suffering" "Shrieking Essence of Suffering" "Deafening Essence of Suffering" "Weeping Essence of Rage" "Wailing Essence of Rage" "Screaming Essence of Rage" "Shrieking Essence of Rage" "Deafening Essence of Rage" "Weeping Essence of Wrath" "Wailing Essence of Wrath" "Screaming Essence of Wrath" "Shrieking Essence of Wrath" "Deafening Essence of Wrath" "Weeping Essence of Doubt" "Wailing Essence of Doubt" "Screaming Essence of Doubt" "Shrieking Essence of Doubt" "Deafening Essence of Doubt" "Wailing Essence of Anguish" "Screaming Essence of Anguish" "Shrieking Essence of Anguish" "Deafening Essence of Anguish" "Wailing Essence of Loathing" "Screaming Essence of Loathing" "Shrieking Essence of Loathing" "Deafening Essence of Loathing" "Wailing Essence of Spite" "Screaming Essence of Spite" "Shrieking Essence of Spite" "Deafening Essence of Spite" "Wailing Essence of Zeal" "Screaming Essence of Zeal" "Shrieking Essence of Zeal" "Deafening Essence of Zeal" "Screaming Essence of Misery" "Shrieking Essence of Misery" "Deafening Essence of Misery" "Screaming Essence of Dread" "Shrieking Essence of Dread" "Deafening Essence of Dread" "Screaming Essence of Scorn" "Shrieking Essence of Scorn" "Deafening Essence of Scorn" "Screaming Essence of Envy" "Shrieking Essence of Envy" "Deafening Essence of Envy" "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium" "Remnant of Corruption" "Apprentice Cartographer's Sextant" "Journeyman Cartographer's Sextant" "Master Cartographer's Sextant" "Apprentice Cartographer's Seal" "Journeyman Cartographer's Seal" "Master Cartographer's Seal" "Unshaping Orb"
  106.     SetTextColor 180 140 99
  107.     SetBorderColor 100 200 200
  108.     SetBackgroundColor 0 0 0
  109.     SetFontSize 38
  110.  
  111. #Hammers for Chisel Recipe
  112. Show
  113.     BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  114.     Rarity Normal
  115.     SetFontSize 40
  116.     SetBorderColor 200 190 255 120
  117.  
  118.  
  119.  
  120. #Added border for Empower, Enhance, Portal and Enlighten.
  121. Show
  122.     BaseType "Empower" "Enhance" "Enlighten" "Portal"
  123.     SetBorderColor 0 255 0
  124.     SetFontSize 35
  125.  
  126.  
  127. #Utility Flasks
  128. Show
  129.     BaseType "Quicksilver Flask" "Granite Flask" "Jade Flask" "Amethyst Flask" "Ruby Flask" "Sapphire Flask" "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Aquamarine Flask" "Stibnite Flask" "Sulphur Flask" "Silver Flask" "Bismuth Flask"
  130.     SetBackgroundColor 0 0 0 200
  131.  
  132. #Flasks
  133. Show
  134.     Class Flask
  135.     Quality > 15
  136.     SetFontSize 40
  137.     SetBackgroundColor 0 0 0 190        
  138.  
  139. #5-6l is shown with border
  140. Show
  141.     LinkedSockets >= 5
  142.     SetBorderColor 255 0 0
  143.     PlayAlertSound 7 300
  144.  
  145.  
  146. #6s shown with White border
  147. Show
  148.     Sockets 6
  149.     SetBorderColor 255 255 255
  150.     PlayAlertSound 8 100
  151.  
  152. #Chance Bases
  153. Show
  154.     BaseType "Chain Belt" "Glorious Plate" "Rustic Sash" "Occultist's Vestment" "Sorcerer Boots"
  155.     Rarity Normal        
  156.  
  157. #Quality Gems shown with Green Border
  158. Show
  159.     Quality >= 1
  160.     Class "Gem"
  161.     SetFontSize 40
  162.     SetBorderColor 0 255 0
  163.  
  164. #Show every gem
  165. Show
  166.     Class "Gem"
  167.  
  168.  
  169. #Quality Maps shown with Border
  170. Show
  171.     Quality >= 1
  172.     Class "Map"
  173.     SetTextColor 202 170 200  
  174.     SetBorderColor 160 200 100
  175.     SetBackgroundColor 50 50 50
  176.     SetFontSize 45
  177.     PlayAlertSound 2 200
  178.  
  179.  
  180.  
  181.  
  182. #Tier 1
  183. Show
  184.     BaseType "Arcade Map" "Crystal Ore Map" "Desert Map" "Jungle Valley Map" "Beach Map" "Factory Map" "Ghetto Map" "Oasis Map" "Arid Lake Map" "Cavern Map" "Channel Map" "Grotto Map" "Marshes Map" "Sewer Map" "Vaal Pyramid Map" "Academy Map" "Acid Lakes Map" "Dungeon Map" "Graveyard Map" "Phantasmagoria Map" "Villa Map" "Waste Pool Map" "Burial Chambers Map" "Peninsula Map" "Dunes Map" "Mesa Map" "Pit Map" "Primordial Pool Map" "Spider Lair Map" "Tower Map" "Shaped Arcade Map" "Shaped Crystal Ore Map" "Shaped Desert Map" "Shaped Jungle Valley Map" "Canyon Map" "Quarry Map" "Racecourse Map" "Ramparts Map" "Spider Forest Map" "Strand Map" "Thicket Map" "Vaal City Map" "Wharf Map"
  185.     SetTextColor 202 170 200
  186.     SetBorderColor 255 255 255
  187.     SetBackgroundColor 0 0 0
  188.     SetFontSize 40
  189.     PlayAlertSound 2 100
  190.  
  191. #Tier 2
  192. Show
  193.     BaseType "Shaped Beach Map" "Shaped Factory Map" "Shaped Ghetto Map" "Shaped Oasis Map" "Arachnid Tomb Map" "Castle Ruins Map" "Catacombs Map" "Cells Map" "Armory Map" "Ashen Wood Map" "Mud Geyser Map" "Shaped Arid Lake Map" "Shaped Cavern Map" "Shaped Channel Map" "Shaped Grotto Map" "Shaped Marshes Map" "Shaped Sewer Map" "Shaped Vaal Pyramid Map" "Arachnid Nest Map" "Arena Map" "Bog Map" "Cemetery Map" "Barrows Map" "Atoll Map" "Pier Map" "Shore Map" "Tropical Island Map" "Shaped Academy Map" "Shaped Acid Lakes Map" "Shaped Dungeon Map" "Shaped Graveyard Map" "Shaped Phantasmagoria Map" "Shaped Villa Map" "Shaped Waste Pool Map" "Coves Map" "Crypt Map" "Museum Map" "Orchard Map" "Overgrown Shrine Map" "Promenade Map" "Reef Map" "Temple Map" "Shaped Burial Chambers Map" "Shaped Peninsula Map" "Shaped Dunes Map" "Shaped Mesa Map" "Shaped Pit Map" "Shaped Primordial Pool Map" "Shaped Spider Lair Map" "Shaped Tower Map" "Colonnade Map" "Arsenal Map""Courtyard Map" "Malformation Map" "Quay Map" "Terrace Map" "Underground River Map" "Shaped Canyon Map" "Shaped Quarry Map" "Shaped Racecourse Map" "Shaped Ramparts Map" "Shaped Spider Forest Map" "Shaped Strand Map" "Shaped Thicket Map" "Shaped Vaal City Map" "Shaped Wharf Map" "Bazaar Map" "Chateau Map" "Excavation Map" "Precinct Map" "Torture Chamber Map" "Underground Sea Map" "Wasteland Map"
  194.     SetTextColor 202 170 200
  195.     SetBorderColor 255 255 0
  196.     SetBackgroundColor 0 0 0
  197.     SetFontSize 42
  198.     PlayAlertSound 2 100
  199.  
  200. #Tier 3
  201. Show
  202.     BaseType "Shaped Arachnid Tomb Map" "Shaped Castle Ruins Map" "Shaped Catacombs Map" "Shaped Cells Map" "Shaped Armory Map" "Shaped Ashen Wood Map" "Shaped Mud Geyser Map" "Crematorium Map" "Estuary Map" "Necropolis Map" "Plateau Map" "Ivory Temple Map" "Residence Map" "Shipyard Map" "Vault Map" "Shaped Arachnid Nest Map" "Shaped Arena Map" "Shaped Bog Map" "Shaped Cemetery Map" "Shaped Barrows Map" "Shaped Atoll Map" "Shaped Pier Map" "Shaped Shore Map" "Shaped Tropical Island Map" "Lair Map" "Beacon Map" "Gorge Map" "High Gardens Map" "Plaza Map" "Scriptorium Map" "Sulphur Wastes Map" "Waterways Map" "Shaped Coves Map" "Shaped Crypt Map" "Shaped Museum Map" "Shaped Orchard Map" "Shaped Overgrown Shrine Map" "Shaped Promenade Map" "Shaped Reef Map" "Shaped Temple Map" "Maze Map" "Mineral Pools Map" "Palace Map" "Shrine Map" "Springs Map" "Volcano Map" "Shaped Colonnade Map" "Shaped Arsenal Map" "Shaped Courtyard Map" "Shaped Malformation Map" "Shaped Quay Map" "Shaped Terrace Map" "Shaped Underground River Map" "Abyss Map" "Colosseum Map" "Core Map" "Dark Forest Map" "Overgrown Ruin Map" "Pit of the Chimera Map" "Lair of the Hydra Map" "Maze of the Minotaur Map" "Forge of the Phoenix Map" "Vaal Temple Map"
  203.     SetTextColor 202 170 200
  204.     SetBorderColor 255 0 0
  205.     SetBackgroundColor 0 0 0
  206.     SetFontSize 43
  207.     PlayAlertSound 2 100
  208.  
  209.  
  210.  
  211. #Fragments are shown
  212. Show
  213.     Class "Fragments"
  214.     SetTextColor 202 170 200
  215.     SetBorderColor 160 200 100
  216.     SetBackgroundColor 0 0 0
  217.     SetFontSize 40
  218.     PlayAlertSound 2 100
  219.  
  220. #Jewel
  221. Show
  222.     Class Jewel
  223.     SetBackgroundColor 0 0 0
  224.     SetBorderColor 0 250 0
  225.  
  226. #Highest and Second Highest Tiers at ilvl75 and above
  227. Show
  228.     BaseType "Assassin's Garb" "Glorious Plate" "Vaal Regalia" "Triumphant Lamellar" "Saintly Chainmail" "Carnal Armour" "Sacrificial Garb" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots" "Crusader Boots" "Murder Boots" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Dragonscale Boots" "Crusader Gloves" "Murder Mitts" "Eternal Burgonet" "Lion Pelt" "Hubris Circlet" "Nightmare Bascinet" "Praetor Crown" "Deicide Mask" "Pinnacle Tower Shield" "Imperial Buckler" "Titanium Spirit Shield" "Elegant Round Shield" "Archon Kite Shield" "Supreme Spiked Shield" "Runic Hatchet" "Fleshripper" "Maraketh Bow" "Gemini Claw" "Sai" "Behemoth Mace" "Sambar Sceptre" "Coronal Maul" "Eclipse Staff" "Tiger Hook" "Dragoon Sword" "Exquisite Blade" "Profane Wand"
  229.     Rarity Rare
  230.     SetFontSize 40
  231.     SetTextColor 190 180 60
  232.     SetBorderColor 255 165 0
  233.     ItemLevel >= 75
  234.  
  235. Show
  236.     BaseType "Zodiac Leather" "Gladiator Plate" "Widowsilk Robe" "General's Brigandine" "Saint's Hauberk" "Sadist Garb" "Vaal Greaves" "Stealth Boots" "Arcanist Slippers" "Hydrascale Boots" "Legion Boots" "Assassin's Boots" "Vaal Gauntlets" "Stealth Gloves" "Arcanist Gloves" "Hydrascale Gauntlets" "Legion Gloves" "Assassin's Mitts" "Royal Burgonet" "Sinner Tricorne" "Mind Cage" "Pig-Faced Bascinet" "Prophet Crown" "Vaal Mask" "Colossal Tower Shield" "Crusader Buckler" "Harmonic Spirit Shield" "Cardinal Round Shield" "Mosaic Kite Shield" "Mirrored Spiked Shield" "Infernal Axe" "Void Axe" "Harbinger Bow" "Terror Claw" "Demon Dagger" "Nightmare Mace" "Void Sceptre" "Terror Maul" "Judgement Staff" "Midnight Blade" "Harpy Rapier" "Infernal Sword" "Prophecy Wand"
  237.     Rarity Rare
  238.     SetBorderColor 255 165 0
  239.     ItemLevel >= 75
  240.  
  241.     #RGB, Chromatic Recipe, excluding 2h weapons and 4x2 shields
  242. Show
  243.     SocketGroup RGB
  244.     SetBackgroundColor 0 0 0 200
  245.     SetBorderColor 0 200 0
  246.     Height <= 3
  247.     Width <= 2      
  248.  
  249. Show
  250.     Rarity Rare
  251.     ItemLevel >= 75
  252.     SetBorderColor 0 0 255
  253.  
  254.  
  255.  
  256.     ########### NORMAL GEAR ###########
  257.  
  258. Show
  259.     BaseType "Sai" "Fleshripper" "Moon Staff" "Dragoon Sword" "Gemini Claw" "Exquisite Blade" "Dragon Mace" "Maraketh Bow" "Tiger Hook" "Profane Wand" "Runic Hatchet" "Sambar Sceptre" "Morning Star" "Tornado Wand" "Prophecy Wand" "Imbued Wand" "Infernal Sword" "Void Axe" "Jewelled Foil" "Harpy Rapier" "Judgement Staff" "Void Sceptre" "Midnight Blade" "Eternal Sword" "Harbinger Bow" "Imperial Claw" "Ambusher" "Platinum Kris" "Terror Claw" "Imperial Skean" "Demon Dagger" "Infernal Axe"
  260.     SetBackgroundColor 0 0 0 150
  261.  
  262. #Show these whites up to 70
  263.  
  264. Show
  265.     BaseType "Terror Maul" "Vaal Rapier" "Imperial Staff" "Carnal Sceptre" "Imperial Bow" "Vaal Claw" "Thicket Bow" "Vaal Hatchet" "Royal Axe" "Nightmare Mace" "Vaal Blade" "Vaal Sceptre"
  266.     Rarity Normal
  267.     SetBackgroundColor 0 0 0 150
  268.    
  269. #T1 Bases up to forever
  270.  
  271. Show
  272.     Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  273.     DropLevel >= 68
  274.     Rarity Normal
  275.     SetBackgroundColor 0 0 0 150
  276.  
  277. #T2 Bases up to 70
  278.  
  279. Show
  280.     Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  281.     ItemLevel <= 70
  282.     DropLevel > 64
  283.     Rarity Normal
  284.     SetBackgroundColor 0 0 0 150
  285.  
  286. #T3 Bases up to 65
  287.  
  288. Show
  289.     Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  290.     ItemLevel <= 65
  291.     DropLevel > 59
  292.     Rarity Normal
  293.     SetBackgroundColor 0 0 0 150
  294.  
  295. #t4 Bases up to 60
  296.  
  297. Show
  298.     Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  299.     ItemLevel <= 60
  300.     DropLevel > 53
  301.     Rarity Normal
  302.     SetTextColor 200 200 200
  303.     SetBackgroundColor 0 0 0 150
  304.  
  305. #T5 up to 56
  306.  
  307. Show
  308.     Class  "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  309.     ItemLevel <= 56
  310.     DropLevel > 49
  311.     Rarity Normal
  312.     SetBackgroundColor 0 0 0 150
  313.  
  314. #t6 up to 50
  315.    
  316. Show
  317.     Class  "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  318.     ItemLevel <= 50
  319.     DropLevel > 44
  320.     Rarity Normal
  321.     SetBackgroundColor 0 0 0 150
  322.    
  323. #t7 up to 45
  324.  
  325. Show
  326.     Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  327.     ItemLevel <= 45
  328.     DropLevel > 39
  329.     Rarity Normal
  330.     SetBackgroundColor 0 0 0 150
  331.    
  332. #t8 up to 39
  333.  
  334. Show
  335.     Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  336.     ItemLevel <= 39
  337.     DropLevel > 33
  338.     Rarity Normal
  339.     SetBackgroundColor 0 0 0 150
  340.    
  341. #T9 up to 34
  342.  
  343. Show
  344.     Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  345.     ItemLevel <= 34
  346.     DropLevel > 28
  347.     Rarity Normal
  348.     SetBackgroundColor 0 0 0 150
  349.    
  350. #t10 up to 30
  351.  
  352. Show
  353.     Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  354.     ItemLevel <= 30
  355.     DropLevel > 27
  356.     Rarity Normal
  357.     SetBackgroundColor 0 0 0 150
  358.    
  359. #t11 up to 29
  360.  
  361. Show
  362.     Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  363.     ItemLevel <= 29
  364.     DropLevel > 21
  365.     Rarity Normal
  366.     SetBackgroundColor 0 0 0 150
  367.    
  368. #t12 bases up to  27
  369.    
  370. Show
  371.     Class "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  372.     ItemLevel <= 27
  373.     DropLevel > 20
  374.     Rarity Normal
  375.     SetBackgroundColor 0 0 0 150
  376.    
  377. #T13 Bases up to 21
  378.  
  379. Show
  380.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  381.     ItemLevel <= 21
  382.     DropLevel > 15
  383.     Rarity Normal
  384.     SetBackgroundColor 0 0 0 150
  385.    
  386. #t14 up to 17
  387.  
  388. Show
  389.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  390.     ItemLevel <= 17
  391.     DropLevel > 10
  392.     Rarity Normal
  393.     SetBackgroundColor 0 0 0 150
  394.    
  395. #t15 up to 15
  396.  
  397. Show
  398.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  399.     ItemLevel <= 14
  400.     DropLevel > 7
  401.     Rarity Normal
  402.     SetBackgroundColor 0 0 0 150
  403.    
  404. #t16 up to 10
  405.  
  406. Show
  407.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  408.     ItemLevel <= 10
  409.     DropLevel > 5
  410.     Rarity Normal
  411.     SetBackgroundColor 0 0 0 150
  412.    
  413. # iLvl 17 up to 7
  414.  
  415. Show
  416.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  417.     ItemLevel <= 7
  418.     DropLevel >= 1
  419.     Rarity Normal
  420.     SetBackgroundColor 0 0 0 150
  421.    
  422.  
  423.     ########### RARE GEAR ############
  424.  
  425. #Low 60 bases###############################
  426.  
  427. Show
  428.     BaseType "Terror Maul" "Vaal Rapier" "Imperial Staff" "Carnal Sceptre" "Imperial Bow" "Vaal Claw" "Thicket Bow" "Vaal Hatchet" "Royal Axe" "Nightmare Mace" "Vaal Blade" "Vaal Sceptre"
  429.     Rarity Rare
  430.     ItemLevel <= 70
  431.     SetFontSize 30
  432.     SetBorderColor 190 230 0
  433.     SetBackgroundColor 0 0 0
  434.  
  435. Show
  436.     BaseType "Terror Maul" "Vaal Rapier" "Imperial Staff" "Carnal Sceptre" "Imperial Bow" "Vaal Claw" "Thicket Bow" "Vaal Hatchet" "Royal Axe" "Nightmare Mace" "Vaal Blade" "Vaal Sceptre"
  437.     Rarity Rare
  438.     ItemLevel <= 75
  439.     SetBorderColor 190 230 0
  440.     SetBackgroundColor 0 0 0
  441. Show
  442.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  443.     Rarity Rare
  444.     ItemLevel <= 75
  445.     DropLevel >= 67
  446.     SetBorderColor 190 230 0
  447.     SetBackgroundColor 0 0 0
  448. Show
  449.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  450.     Rarity Rare
  451.     DropLevel >= 68
  452.     SetFontSize 30
  453.     SetBorderColor 190 230 0
  454.     SetBackgroundColor 0 0 0
  455.    
  456.    
  457. #65-68 bases
  458.  
  459. Show
  460.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  461.     Rarity Rare
  462.     ItemLevel <= 73
  463.     DropLevel > 65
  464.     SetBorderColor 190 230 0
  465.     SetBackgroundColor 0 0 0  
  466.  
  467. Show
  468.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  469.     Rarity Rare
  470.     DropLevel > 65
  471.     SetFontSize 30
  472.     SetBorderColor 190 230 0
  473.     SetBackgroundColor 0 0 0
  474.    
  475.    
  476. #60-65 bases
  477.  
  478. Show
  479.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  480.     Rarity Rare
  481.     ItemLevel <= 68
  482.     DropLevel > 60
  483.     SetBorderColor 190 230 0
  484.     SetBackgroundColor 0 0 0  
  485.  
  486. Show
  487.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  488.     Rarity Rare
  489.     ItemLevel <= 73
  490.     DropLevel > 60
  491.     SetBorderColor 190 230 0
  492.     SetBackgroundColor 0 0 0
  493.  
  494.    
  495. #55-60 bases
  496.    
  497.     Show
  498.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  499.     Rarity Rare
  500.     ItemLevel <= 64
  501.     DropLevel > 55
  502.     SetBorderColor 190 230 0
  503.     SetBackgroundColor 0 0 0    
  504.  
  505. Show
  506.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  507.     Rarity Rare
  508.     ItemLevel <= 70
  509.     DropLevel > 55
  510.     SetBorderColor 190 230 0
  511.     SetBackgroundColor 0 0 0
  512.    
  513. #50-55 bases
  514.  
  515. Show
  516.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  517.     Rarity Rare
  518.     ItemLevel <= 58
  519.     DropLevel > 50
  520.     SetBorderColor 190 230 0
  521.     SetBackgroundColor 0 0 0  
  522. Show
  523.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  524.     Rarity Rare
  525.     ItemLevel <= 65
  526.     DropLevel > 50
  527.     SetBorderColor 190 230 0
  528.     SetBackgroundColor 0 0 0
  529.    
  530. #46-50 bases
  531.  
  532. Show
  533.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  534.     Rarity Rare
  535.     ItemLevel <= 52
  536.     DropLevel > 46
  537.     SetBorderColor 190 230 0
  538.     SetBackgroundColor 0 0 0
  539. Show
  540.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  541.     Rarity Rare
  542.     ItemLevel <= 60
  543.     DropLevel > 46
  544.     SetBorderColor 190 230 0
  545.     SetBackgroundColor 0 0 0
  546.  
  547. #42 - 48 bases
  548.  
  549. Show
  550.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  551.     Rarity Rare
  552.     ItemLevel <= 48
  553.     DropLevel > 42
  554.     SetBorderColor 190 230 0
  555.     SetBackgroundColor 0 0 0
  556.  
  557. Show
  558.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  559.     Rarity Rare
  560.     ItemLevel <= 51
  561.     DropLevel > 42
  562.     SetBorderColor 190 230 0
  563.     SetBackgroundColor 0 0 0
  564.    
  565. #38-42 bases
  566.  
  567. Show
  568.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  569.     Rarity Rare
  570.     ItemLevel <= 42
  571.     DropLevel > 38
  572.     SetBorderColor 190 230 0
  573.     SetBackgroundColor 0 0 0
  574.  
  575. Show
  576.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  577.     Rarity Rare
  578.     ItemLevel <= 48
  579.     DropLevel > 38
  580.     SetBorderColor 190 230 0
  581.     SetBackgroundColor 0 0 0
  582.    
  583. #33-38 bases
  584.  
  585. Show
  586.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  587.     Rarity Rare
  588.     ItemLevel <= 39
  589.     DropLevel > 33
  590.     SetBorderColor 190 230 0
  591.     SetBackgroundColor 0 0 0    
  592. Show
  593.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  594.     Rarity Rare
  595.     ItemLevel <= 42
  596.     DropLevel > 33
  597.     SetBorderColor 190 230 0
  598.     SetBackgroundColor 0 0 0
  599.    
  600. #27 - 32 bases
  601.  
  602. Show
  603.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  604.     Rarity Rare
  605.     ItemLevel <= 32
  606.     DropLevel > 27
  607.     SetBorderColor 190 230 0
  608.     SetBackgroundColor 0 0 0  
  609.  
  610. Show
  611.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  612.     Rarity Rare
  613.     ItemLevel <= 38
  614.     DropLevel > 27
  615.     SetBorderColor 190 230 0
  616.     SetBackgroundColor 0 0 0
  617.    
  618. #22- 27 bases
  619.    
  620. Show
  621.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  622.     Rarity Rare
  623.     ItemLevel <= 27
  624.     DropLevel > 22
  625.     SetBorderColor 190 230 0
  626.     SetBackgroundColor 0 0 0  
  627. Show
  628.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  629.     Rarity Rare
  630.     ItemLevel <= 31
  631.     DropLevel > 22
  632.     SetBorderColor 190 230 0
  633.     SetBackgroundColor 0 0 0
  634.    
  635. #18-22 bases
  636.    
  637. Show
  638.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  639.     Rarity Rare
  640.     ItemLevel <= 22
  641.     DropLevel > 18
  642.     SetBorderColor 190 230 0
  643.     SetBackgroundColor 0 0 0  
  644. Show
  645.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  646.     Rarity Rare
  647.     ItemLevel <= 27
  648.     DropLevel > 18
  649.     SetBorderColor 190 230 0
  650.     SetBackgroundColor 0 0 0
  651.    
  652. #12-18 bases
  653.    
  654. Show
  655.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  656.     Rarity Rare
  657.     ItemLevel <= 18
  658.     DropLevel > 12
  659.     SetBorderColor 190 230 0
  660.     SetBackgroundColor 0 0 0    
  661. Show
  662.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  663.     Rarity Rare
  664.     ItemLevel <= 24
  665.     DropLevel > 12
  666.     SetBorderColor 190 230 0
  667.     SetBackgroundColor 0 0 0
  668.  
  669. #8-12 bases
  670.  
  671. Show
  672.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  673.     Rarity Rare
  674.     ItemLevel <= 12
  675.     DropLevel > 8
  676.     SetBorderColor 190 230 0
  677.     SetBackgroundColor 0 0 0
  678.  
  679. Show
  680.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  681.     Rarity Rare
  682.     ItemLevel <= 16
  683.     DropLevel > 8
  684.     SetBorderColor 190 230 0
  685.     SetBackgroundColor 0 0 0
  686.  
  687. #1-8 bases
  688.  
  689. Show
  690.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  691.     Rarity Rare
  692.     ItemLevel <= 8
  693.     DropLevel >= 0
  694.     SetBorderColor 190 230 0
  695.     SetBackgroundColor 0 0 0
  696.  
  697. Show
  698.     Class "Body Armour" "Gloves" "Boots" "Belt" "Helm" "Shield" "Quiver" "Bow" "Staves" "Two Hand Axes" "Claw" "One Hand Axe" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Mace" "Two Hand Mace" "Two Hand Sword" "Dagger" "Sceptre"
  699.     Rarity Rare
  700.     ItemLevel <= 12
  701.     DropLevel >= 0
  702.     SetBorderColor 190 230 0
  703.     SetBackgroundColor 0 0 0
  704.  
  705. Show
  706.     Class Amulets Rings Belt
  707.     Rarity Rare
  708.     SetBorderColor 190 230 0
  709.     SetBackgroundColor 0 0 0
  710.  
  711. #Enables itemlevel 75 and above normal rarity amulets and rings for crafting.
  712.  
  713. Show
  714.     Class "Amulets" "Rings"
  715.     ItemLevel >= 75
  716.     Rarity "Normal"
  717.     SetBorderColor 0 0 210
  718.     SetBackgroundColor 0 0 0 180
  719.  
  720.  Show
  721.      Rarity Rare
  722.      SetBackgroundColor 0 0 0 210
  723.  
  724.  
  725.  
  726.    
  727.  
  728. ##### Flask based level visibility #####
  729.  
  730. #Small Flask to ~ End of A1N, REQ level 0
  731.  
  732. Show
  733.     BaseType "Small Life Flask" "Small Mana Flask"
  734.     ItemLevel < 12
  735.     SetBackgroundColor 0 0 0 150
  736.    
  737.    
  738. #Medium Ends midway through a2, medium starts dropping around the same time as large, REQ LEVEL 4
  739.  
  740. Show
  741.     BaseType "Medium Life Flask" "Medium Mana Flask"
  742.     ItemLevel < 19
  743.     SetBackgroundColor 0 0 0 150
  744.  
  745. #Large Ends around the same time, these make mediums basically obsolete, i only keep mediums on because of 3x vendor recipe for another large REQ LEVEL 14  
  746.  
  747. Show
  748.     BaseType "Large Life Flask" "Large Mana Flask"
  749.     ItemLevel < 20
  750.     SetBackgroundColor 0 0 0 150
  751.  
  752.    
  753. #Greater ends near the end of a2/beginning of a3  REQ LEVEL 18
  754.  
  755. Show
  756.     BaseType "Greater Life Flask" "Greater Mana Flask"
  757.     ItemLevel < 24
  758.     SetBackgroundColor 0 0 0 150
  759.  
  760.    
  761. #Hides Midway through A3N  REQ LEVEL 26
  762.  
  763. Show
  764.     BaseType "Grand Life Flask" "Grand Mana Flask"
  765.     ItemLevel < 34
  766.     SetBackgroundColor 0 0 0 150
  767.    
  768. #Hides Near the end of Normal difficulty REQ LEVEL 34
  769.  
  770. Show
  771.     BaseType "Giant Life Flask" "Giant Mana Flask"
  772.     ItemLevel < 38
  773.     SetBackgroundColor 0 0 0 150
  774.  
  775. #Hides somewhere at the start of cruel REQ LEVEL 37
  776.  
  777. Show
  778.     BaseType "Colossal Life Flask" "Colossal Mana Flask"
  779.     ItemLevel < 45
  780.     SetBackgroundColor 0 0 0 150
  781.  
  782. #Hides Midway through cruel REQ LEVEL 45
  783.  
  784. Show
  785.     BaseType "Sacred Life Flask" "Sacred Mana Flask"
  786.     ItemLevel < 49
  787.     SetBackgroundColor 0 0 0 150
  788.    
  789. #REQ LEVEL 53
  790.  
  791. Show
  792.     BaseType "Hallowed Life Flask" "Hallowed Mana Flask"
  793.     ItemLevel < 58
  794.     SetBackgroundColor 0 0 0 150
  795.  
  796. #REQ LEVEL 60
  797.    
  798. Show
  799.     BaseType "Sanctified Life Flask" "Sanctified Mana Flask"
  800.     ItemLevel < 70
  801.     SetBackgroundColor 0 0 0 150c
  802.    
  803.  
  804. #REQ LEVEL 65 and 70 Respectively 2 best bases in game, always show
  805.    
  806. Show
  807.     BaseType "Divine Life Flask" "Eternal Life Flask" "Divine Mana Flask" "Eternal Mana Flask"
  808.     SetBackgroundColor 0 0 0 150
  809.      
  810. # Magic items with smaller font, hidden. (press ALT to reveal)    
  811. Hide
  812. Rarity Magic
  813. SetFontSize 23
  814. SetBackgroundColor 0 0 0 150
  815.  
  816. #Normal items with smaller font, hidden. (press ALT to reveal)
  817. Hide
  818. Rarity Normal
  819. SetFontSize 20
  820. SetBackgroundColor 0 0 0 100
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