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  1. <?xml version="1.0" encoding="utf-8" ?>
  2. <!--
  3. This is the Response Vehicles XML file. You may edit this at your own risk to add or modify existing 5 star response vehicles.
  4. Once you edit or create a new vehicle, you must either add or change the vehicle in the FiveStarResponse.ini by putting the "tag" value
  5. in the appropriate class vehicle list (separated by a semicolon ';')-->
  6.  
  7. <!--Format:-->
  8.  
  9. <!--<Vehicle>-->
  10. <!-- <Tag>Name of the vehicle for INI use</Tag>-->
  11. <!-- <Model>Model Name of the vehicle</Model>-->
  12. <!-- <PrimaryARGBColor>Set this if you want to override the color of the vehicle. (Alpha,Red,Green,Blue) with a min of 0 and a max of 255</PrimaryARGBColor>-->
  13. <!-- <Type>Set this to match the type of vehicle (choose from Ground, Air, or Water)</Type>-->
  14. <!-- <Sprite>The type of blip this vehicle should have</Sprite>-->
  15. <!-- <BlipText>Text of the blip on the map legend. (Must Exist as a valid bliptext to work)</BlipText>-->
  16. <!-- <BlipColor>Color of the blipsprite</BlipColor>-->
  17. <!-- <Passengers>How many passengers to spawn in this vehicle (includes driver)</Passengers>-->
  18. <!-- <GunnerSeat>Set this to the vehicle seat of the mounted gunner(Land vehicle)</GunnerSeat>-->
  19. <!-- <NoosePed>Set this to 1 if you want to override the INI and always spawn a Noose Ped</NoosePed>-->
  20. <!-- <DespawnDistance>How far the vehicle can get before being despawned</DespawnDistance>-->
  21. <!-- <InitialSpeed>How fast the vehicle is moving when spawned</InitialSpeed>-->
  22. <!-- </Vehicle>-->
  23.  
  24.  
  25. <FiveStarResponse>
  26. <VehicleInfo>
  27. <Vehicle>
  28. <Tag>Insurgent</Tag>
  29. <Model>Insurgent2</Model>
  30. <PrimaryARGBColor>255,175,160,121</PrimaryARGBColor>
  31. <Type>Ground</Type>
  32. <Sprite>Standard</Sprite>
  33. <BlipText>Insurgent</BlipText>
  34. <BlipColor>Red</BlipColor>
  35. <Passengers>6</Passengers>
  36. <GunnerSeat />
  37. <ForcePed />
  38. <DespawnDistance>400</DespawnDistance>
  39. <InitialSpeed />
  40. </Vehicle>
  41. <Vehicle>
  42. <Tag>PoliceInsurgent</Tag>
  43. <Model>PoliceInsurgent</Model>
  44. <PrimaryARGBColor />
  45. <Type>Ground</Type>
  46. <Sprite>PoliceCarDot</Sprite>
  47. <BlipText>NOOSE Insurgent</BlipText>
  48. <BlipColor>Blue</BlipColor>
  49. <Passengers>6</Passengers>
  50. <GunnerSeat />
  51. <ForcePed>Noose</ForcePed>
  52. <DespawnDistance>400</DespawnDistance>
  53. <InitialSpeed />
  54. </Vehicle>
  55. <Vehicle>
  56. <Tag>InsurgentGunner</Tag>
  57. <Model>Insurgent</Model>
  58. <PrimaryARGBColor>255,175,160,121</PrimaryARGBColor>
  59. <Type>Ground</Type>
  60. <Sprite>GunCar</Sprite>
  61. <BlipText>Insurgent Gunner</BlipText>
  62. <BlipColor>Red</BlipColor>
  63. <Passengers>9</Passengers>
  64. <GunnerSeat>7</GunnerSeat>
  65. <ForcePed />
  66. <DespawnDistance>400</DespawnDistance>
  67. <InitialSpeed />
  68. </Vehicle>
  69. <Vehicle>
  70. <Tag>Humvee</Tag>
  71. <Model>Crusader2</Model>
  72. <PrimaryARGBColor />
  73. <Type>Ground</Type>
  74. <Sprite>GunCar</Sprite>
  75. <BlipText>Humvee Gunner</BlipText>
  76. <BlipColor>Red</BlipColor>
  77. <Passengers>5</Passengers>
  78. <GunnerSeat>5</GunnerSeat>
  79. <ForcePed />
  80. <DespawnDistance>400</DespawnDistance>
  81. <InitialSpeed />
  82. </Vehicle>
  83. <Vehicle>
  84. <Tag>Lazer</Tag>
  85. <Model>Lazer</Model>
  86. <PrimaryARGBColor />
  87. <Type>Air</Type>
  88. <Sprite>Jet</Sprite>
  89. <BlipText>Lazer</BlipText>
  90. <BlipColor>Red</BlipColor>
  91. <Passengers>1</Passengers>
  92. <GunnerSeat />
  93. <ForcePed>Pilot</ForcePed>
  94. <DespawnDistance>2000</DespawnDistance>
  95. <InitialSpeed>80</InitialSpeed>
  96. </Vehicle>
  97. <Vehicle>
  98. <Tag>Hydra</Tag>
  99. <Model>Hydra</Model>
  100. <PrimaryARGBColor />
  101. <Type>Air</Type>
  102. <Sprite>Jet</Sprite>
  103. <BlipText>Hydra</BlipText>
  104. <BlipColor>Red</BlipColor>
  105. <Passengers>1</Passengers>
  106. <GunnerSeat />
  107. <ForcePed>Pilot</ForcePed>
  108. <DespawnDistance>2000</DespawnDistance>
  109. <InitialSpeed>80</InitialSpeed>
  110. </Vehicle>
  111. <Vehicle>
  112. <Tag>Rhino</Tag>
  113. <Model>Rhino</Model>
  114. <PrimaryARGBColor />
  115. <Type>Ground</Type>
  116. <Sprite>Tank</Sprite>
  117. <BlipText>Tank</BlipText>
  118. <BlipColor>Red</BlipColor>
  119. <Passengers>1</Passengers>
  120. <GunnerSeat />
  121. <ForcePed />
  122. <DespawnDistance>400</DespawnDistance>
  123. <InitialSpeed />
  124. </Vehicle>
  125. <Vehicle>
  126. <Tag>Savage</Tag>
  127. <Model>Savage</Model>
  128. <PrimaryARGBColor />
  129. <Type>Air</Type>
  130. <Sprite>HelicopterAnimated</Sprite>
  131. <BlipText>Savage</BlipText>
  132. <BlipColor>Red</BlipColor>
  133. <Passengers>4</Passengers>
  134. <GunnerSeat />
  135. <ForcePed />
  136. <DespawnDistance>1000</DespawnDistance>
  137. <InitialSpeed />
  138. </Vehicle>
  139. <Vehicle>
  140. <Tag>Buzzard</Tag>
  141. <Model>Buzzard</Model>
  142. <PrimaryARGBColor />
  143. <Type>Air</Type>
  144. <Sprite>HelicopterAnimated</Sprite>
  145. <BlipText>Buzzard</BlipText>
  146. <BlipColor>Red</BlipColor>
  147. <Passengers>3</Passengers>
  148. <GunnerSeat />
  149. <ForcePed />
  150. <DespawnDistance>1000</DespawnDistance>
  151. <InitialSpeed />
  152. </Vehicle>
  153. <Vehicle>
  154. <Tag>Valkyrie</Tag>
  155. <Model>Valkyrie</Model>
  156. <PrimaryARGBColor />
  157. <Type>Air</Type>
  158. <Sprite>HelicopterAnimated</Sprite>
  159. <BlipText>Valkyrie</BlipText>
  160. <BlipColor>Red</BlipColor>
  161. <Passengers>8</Passengers>
  162. <GunnerSeat />
  163. <ForcePed />
  164. <DespawnDistance>1000</DespawnDistance>
  165. <InitialSpeed />
  166. </Vehicle>
  167. <Vehicle>
  168. <Tag>Storm</Tag>
  169. <Model>Storm</Model>
  170. <PrimaryARGBColor />
  171. <Type>Air</Type>
  172. <Sprite>Jet</Sprite>
  173. <BlipText>PStorm</BlipText>
  174. <BlipColor>Red</BlipColor>
  175. <Passengers>1</Passengers>
  176. <GunnerSeat />
  177. <ForcePed>Pilot</ForcePed>
  178. <DespawnDistance>2000</DespawnDistance>
  179. <InitialSpeed>80</InitialSpeed>
  180. </Vehicle>
  181. <Vehicle>
  182. <Tag>Boar</Tag>
  183. <Model>Boar</Model>
  184. <PrimaryARGBColor />
  185. <Type>Air</Type>
  186. <Sprite>Jet</Sprite>
  187. <BlipText>SBoar</BlipText>
  188. <BlipColor>Red</BlipColor>
  189. <Passengers>1</Passengers>
  190. <GunnerSeat />
  191. <ForcePed>Pilot</ForcePed>
  192. <DespawnDistance>2000</DespawnDistance>
  193. <InitialSpeed>80</InitialSpeed>
  194. </Vehicle>
  195. <Vehicle>
  196. <Tag>Hunter</Tag>
  197. <Model>Hunter</Model>
  198. <PrimaryARGBColor />
  199. <Type>Air</Type>
  200. <Sprite>HelicopterAnimated</Sprite>
  201. <BlipText>AHunter</BlipText>
  202. <BlipColor>Red</BlipColor>
  203. <Passengers>4</Passengers>
  204. <GunnerSeat />
  205. <ForcePed />
  206. <DespawnDistance>1000</DespawnDistance>
  207. <InitialSpeed />
  208. </Vehicle>
  209. <Vehicle>
  210. <Tag>WarSub</Tag>
  211. <Model>submersible2</Model>
  212. <PrimaryARGBColor>255,175,160,121</PrimaryARGBColor>
  213. <Type>Water</Type>
  214. <Sprite>Sub</Sprite>
  215. <BlipText>Army Submarine</BlipText>
  216. <BlipColor>Red</BlipColor>
  217. <Passengers>1</Passengers>
  218. <GunnerSeat />
  219. <ForcePed />
  220. <DespawnDistance>400</DespawnDistance>
  221. <InitialSpeed />
  222. </Vehicle>
  223. <Vehicle>
  224. <Tag>NooseRiot</Tag>
  225. <Model>nooseriot</Model>
  226. <PrimaryARGBColor />
  227. <Type>Ground</Type>
  228. <Sprite>PoliceCarDot</Sprite>
  229. <BlipText>Noose Riot</BlipText>
  230. <BlipColor>Blue</BlipColor>
  231. <Passengers>8</Passengers>
  232. <GunnerSeat />
  233. <ForcePed>Noose</ForcePed>
  234. <DespawnDistance>400</DespawnDistance>
  235. <InitialSpeed />
  236. </Vehicle>
  237. <Vehicle>
  238. <Tag>Barracks3</Tag>
  239. <Model>Barracks3</Model>
  240. <PrimaryARGBColor />
  241. <Type>Ground</Type>
  242. <Sprite>Standard</Sprite>
  243. <BlipText>Barracks</BlipText>
  244. <BlipColor>Red</BlipColor>
  245. <Passengers>10</Passengers>
  246. <GunnerSeat />
  247. <ForcePed />
  248. <DespawnDistance>400</DespawnDistance>
  249. <InitialSpeed />
  250. </Vehicle>
  251. <Vehicle>
  252. <Tag>Technical</Tag>
  253. <Model>Technical</Model>
  254. <PrimaryARGBColor>255,175,160,121</PrimaryARGBColor>
  255. <Type>Ground</Type>
  256. <Sprite>GunCar</Sprite>
  257. <BlipText>Anti-Gun Pickup</BlipText>
  258. <BlipColor>Red</BlipColor>
  259. <Passengers>3</Passengers>
  260. <GunnerSeat>3</GunnerSeat>
  261. <ForcePed>Rpgman</ForcePed>
  262. <DespawnDistance>400</DespawnDistance>
  263. <InitialSpeed />
  264. </Vehicle>
  265. <Vehicle>
  266. <Tag>Mesa3</Tag>
  267. <Model>Mesa3</Model>
  268. <PrimaryARGBColor>255,175,160,121</PrimaryARGBColor>
  269. <Type>Ground</Type>
  270. <Sprite>Standard</Sprite>
  271. <BlipText>4x4 Crusader</BlipText>
  272. <BlipColor>Red</BlipColor>
  273. <Passengers>4</Passengers>
  274. <GunnerSeat />
  275. <ForcePed />
  276. <DespawnDistance>400</DespawnDistance>
  277. <InitialSpeed />
  278. </Vehicle>
  279. <Vehicle>
  280. <Tag>Guardian</Tag>
  281. <Model>Guardian</Model>
  282. <PrimaryARGBColor>255,175,160,121</PrimaryARGBColor>
  283. <Type>Ground</Type>
  284. <Sprite>Standard</Sprite>
  285. <BlipText>Crusher</BlipText>
  286. <BlipColor>Red</BlipColor>
  287. <Passengers>6</Passengers>
  288. <GunnerSeat />
  289. <ForcePed />
  290. <DespawnDistance>400</DespawnDistance>
  291. <InitialSpeed />
  292. </Vehicle>
  293. <Vehicle>
  294. <Tag>Fbi2</Tag>
  295. <Model>Fbi2</Model>
  296. <PrimaryARGBColor />
  297. <Type>Ground</Type>
  298. <Sprite>PoliceCarDot</Sprite>
  299. <BlipText>Noose Sniper</BlipText>
  300. <BlipColor>Blue</BlipColor>
  301. <Passengers>8</Passengers>
  302. <GunnerSeat />
  303. <ForcePed>Sniper</ForcePed>
  304. <DespawnDistance>400</DespawnDistance>
  305. <InitialSpeed />
  306. </Vehicle>
  307. <Vehicle>
  308. <Tag>Baller6</Tag>
  309. <Model>Baller6</Model>
  310. <PrimaryARGBColor>255,175,160,121</PrimaryARGBColor>
  311. <Type>Ground</Type>
  312. <Sprite>Standard</Sprite>
  313. <BlipText>Rail-Gun</BlipText>
  314. <BlipColor>Red</BlipColor>
  315. <Passengers>4</Passengers>
  316. <GunnerSeat />
  317. <ForcePed>Rai</ForcePed>
  318. <DespawnDistance>400</DespawnDistance>
  319. <InitialSpeed />
  320. </Vehicle>
  321. </VehicleInfo>
  322.  
  323. <!-- The section below allows you to add or edit the AI behaviour of choppers.-->
  324.  
  325. <!--<AI>-->
  326. <!-- <Model>Model Name here</Model>-->
  327. <!-- <UpdateRate>How often the AI code is checked (lower = shoots faster)</UpdateRate>-->
  328. <!-- <ShootRate>how fast the chopper will shoot machinegun type weapons</ShootRate>-->
  329. <!-- <ShootRockets>(true or false) will determine if the chopper will shoot its rockets if it has any</ShootRockets>-->
  330. <!-- <PilotGunner>(true or false) will determine if the choppers primary guns are controlled by the pilot or a passenger</PilotGunner>-->
  331. <!-- <SecondaryGunner>(true or false) will determine if the chopper has both a Pilot gunner and a Passenger gunner. Pilot Gunner Must be set to 1 for this to take effect</PilotGunner>-->
  332. <!-- </AI>-->
  333.  
  334. <ChopperAI>
  335. <AI>
  336. <Model>Valkyrie</Model>
  337. <UpdateRate>20</UpdateRate>
  338. <ShootRate>1000</ShootRate>
  339. <ShootRockets>false</ShootRockets>
  340. <PilotGunner>false</PilotGunner>
  341. <SecondaryGunner>false</SecondaryGunner>
  342. </AI>
  343. <AI>
  344. <Model>Buzzard</Model>
  345. <UpdateRate>20</UpdateRate>
  346. <ShootRate>1000</ShootRate>
  347. <ShootRockets>true</ShootRockets>
  348. <PilotGunner>true</PilotGunner>
  349. <SecondaryGunner>true</SecondaryGunner>
  350. </AI>
  351. <AI>
  352. <Model>Savage</Model>
  353. <UpdateRate>20</UpdateRate>
  354. <ShootRate>1000</ShootRate>
  355. <ShootRockets>true</ShootRockets>
  356. <PilotGunner>true</PilotGunner>
  357. <SecondaryGunner>true</SecondaryGunner>
  358. </AI>
  359. <AI>
  360. <Model>Hunter</Model>
  361. <UpdateRate>20</UpdateRate>
  362. <ShootRate>1000</ShootRate>
  363. <ShootRockets>true</ShootRockets>
  364. <PilotGunner>true</PilotGunner>
  365. <SecondaryGunner>true</SecondaryGunner>
  366. </AI>
  367. </ChopperAI>
  368. </FiveStarResponse>
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