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Jun 22nd, 2016
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Python 0.69 KB | None | 0 0
  1. #Run this code through registration.py so it runs at the start
  2. from core.tuning.monster import MonsterTuning
  3.  
  4. #This will increase the max level
  5. DESIRED_MAX_LEVEL = 60
  6. MonsterTuning.MAX_LEVEL = DESIRED_MAX_LEVEL
  7.  
  8. #Now we need to make sure monsters scale right, let's do it on an oil slime
  9.  
  10. NEW_OIL_SLIME_LEVEL_STATS = [
  11.     AttrDict(level=51, HP=25, DEF=11, MIND=11),
  12.     AttrDict(level=56, HP=25, DEF=12, MIND=12)
  13. ]
  14.  
  15. for stat in NEW_OIL_SLIME_LEVEL_STATS:
  16.     MonsterTuning.OIL_SLIME.LEVEL_STATS.append(stat)
  17.  
  18. #Lastly we want to allow conflict areas to be more dangerous than they normally would
  19. from core.system.conflict import ConflictRegion
  20.  
  21. ConflictRegion.HOSTILITY_CAP = DESIRED_MAX_LEVEL
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