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- /*
- ================================================================================
- ===============================THE NETHER SURVIVAL==============================
- ______________________ _________ ____ _______________
- | | | \ | | / \
- |_________ _________| | \ | | | ____________/
- | | | |\ \ | | | /
- | | | | \ \ | | | |
- | | | | \ \ | | | \____________
- | | | | \ \| | | \
- | | | | \ | | \____________ |
- | | | | \ | | \ |
- | | | | \ | | |
- | | | | \ | ____________/ |
- | | | | \ | / |
- |____| |____| \_____| \________________/
- =====================================BY VOXEL===================================
- ================================================================================
- */
- //INFO==========================================================================
- /*
- Date started: 9-11-2013
- Time: 20:00 PM
- Creator: Voxel
- Server Name: [AG][ZOM][0.3x] The Nether Survival
- Database: SQLite
- Version: v1.0 Beta
- Website: samp.advanced-gaming.org
- */
- //CREDITS=======================================================================
- /*
- Main Developer: Voxel
- Map: Voxel
- Inventory.inc: By Joe Staff
- Streamer.inc: Incognito
- Idea's: Tomix, Doodled2
- Alpha Testing: Voxel, Tomix
- Beta Testing: Voxel, Tomix, khristian
- Bug fixing, de bugging etc by:
- Voxel, Tomix, Leonardo and Marciano
- */
- //INCLUDES======================================================================
- #include <a_samp>
- #include <zcmd>
- #include <sscanf>
- #include <foreach>
- #include <streamer>
- #include <inventory>
- //DEFINES=======================================================================
- //DATABASE
- #define MAX_INI_ENTRY_TEXT 80
- //MAX PLAYERS
- #undef MAX_PLAYERS
- #define MAX_PLAYERS 100
- //INFO
- #define Web "samp.advanced-gaming.org"
- #define Version "v1.0"
- #define Creator "Voxel"
- #define Name "The Nether Survival "Version""
- #define CName "Advanced Gaming"
- #define chat "{FFFFFF}»"
- #define chat1 "{00C0FF}»"
- #define chat2 "{FFFFFF}*"
- //COLORS
- #define COL_WHITE "{FFFFFF}"
- #define COL_GREY "{C3C3C3}"
- #define COL_GREEN "{37DB45}"
- #define COL_RED "{F81414}"
- #define COL_YELLOW "{F3FF02}"
- #define COL_ORANGE "{FF6A00}"
- #define COL_BLUE "{0049FF}"
- #define COL_PINK "{FF00EA}"
- #define COL_LIGHTBLUE "{00C0FF}"
- #define COL_LGREEN "{C9FFAB}"
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_RED 0xAA333300
- #define COLOR_BLUE 0x33CCFF00
- #define COLOR_WHITE 0xFFFFFF00
- #define COLOR_PINK 0xFFC0CB00
- #define COLOR_BROWN 0xA9A9A900
- //TEAM COLORS
- #define BASIC "{00DDFF}"
- #define SURVIVOR "{009DFF}"
- #define ADVANCED "{0062FF}"
- #define MASTER "{0000FF}"
- #define CRAWLER "{09FF00}"
- #define RUNNER "{C8FF00}"
- #define SHRIEKER "{FFD000}"
- #define HUNTER "{FF9100}"
- #define STALKER "{FF6200}"
- #define REAPER "{FF0000}"
- //TEAMS
- #define SURVIVORS 0
- #define NETHERS 1
- //FACTIONS
- #define NONE 0
- #define WOLFPACK 1
- #define ANTINETHERFORCE 2
- //LEADER
- #define NONE 0
- #define WPLEADER 1
- #define ANFLEADER 2
- //INVENTORY
- #define PRESSED (%0)
- //ZOMS
- #define PRESS 123
- #define HOLD 456
- #define MAX_ZOMBIES 300
- #define delay 500
- #define brazo1 1
- #define brazo2 2
- #define pierna1 4
- #define pierna2 8
- //STATICS=======================================================================
- static gTeam[MAX_PLAYERS];
- //FORWARDS======================================================================
- forward RandomMessage();
- forward HoldingFire();
- forward zombieAtaca(playerid);
- forward attacknearest();
- forward QuitarArmasZombie(playerid);
- forward DevolverArmasZombie(playerid);
- forward CreateRandomZombie();
- //forward RandomCheckPoint(playerid);
- forward StartedNewRound();
- forward NewRoundTimer();
- forward StartRoundTimer();
- forward GameTime();
- forward UpdateTextDraw(playerid);
- forward expcheck(playerid);
- forward rankcheck(playerid);
- forward armedbody(playerid);
- //NATIVES=======================================================================
- native WP_Hash(buffer[], len, const str[]);
- //ENUMERATORS===================================================================
- //DATABASE
- enum USER_DATA
- {
- USER_ID,
- USER_NAME[MAX_PLAYER_NAME],
- USER_PASSWORD[129],
- USER_ADMIN,
- USER_VIP,
- USER_RANK,
- USER_EXP,
- USER_KILLS,
- USER_DEATHS,
- USER_SP,
- USER_BANNED,
- USER_FACTION,
- USER_LEADER,
- bool: USER_LOGGED_IN
- };
- new Ticket[MAX_PLAYERS];
- enum weapParts
- {
- WeapId,
- allow,
- Float:range,
- Float:wide,
- damageMin,
- damageMax,
- cutting,
- instaGib,
- contin,
- mnsg[150]
- };
- enum zombiParts
- {
- rArm,
- lArm,
- rLeg,
- lLeg,
- head,
- torso,
- pedazos,
- HP,
- Float:ArmAngle,
- Float:ArmStatus,
- Float:angulo,
- Float:speed,
- LegsH,
- undead,
- target
- };
- new zombie[MAX_ZOMBIES][zombiParts];
- enum zombiPos
- {
- partModel,
- Float:RelX,
- Float:RelY,
- Float:RelZ,
- Float:RelrX,
- Float:RelrY,
- Float:RelrZ
- }
- enum zpart
- {
- rLegZ,
- rArmZ,
- torsoZ,
- lArmZ,
- headZ,
- lLegZ
- }
- enum zArm
- {
- Float:AZ,
- Float:AA
- };
- enum tipo
- {
- der,
- izq
- };
- //GLOBAL VARIABLES==============================================================
- //ZOMS
- new weapL[54][weapParts]=
- {
- // ID allow range wide dMin dMax cutting insGib contin
- {0, true, 1.0, 45.0, 5, 10, false, false, false, ""},
- {WEAPON_BRASSKNUCKLE, true, 1.5, 45.0, 5, 15, false, false, false, ""},
- {WEAPON_GOLFCLUB, true, 2.0, 35.0, 20, 25, false, false, false, ""},
- {WEAPON_NITESTICK, true, 1.5, 35.0, 10, 15, false, false, false, ""},
- {WEAPON_KNIFE, true, 1.5, 15.0, 10, 15, false, false, false, ""},
- {WEAPON_BAT, true, 2.0, 35.0, 10, 15, false, false, false, ""},
- {WEAPON_SHOVEL, true, 2.0, 35.0, 10, 25, true, false, false, ""},
- {WEAPON_POOLSTICK, true, 2.0, 35.0, 10, 15, false, false, false, ""},
- {WEAPON_KATANA, true, 2.0, 45.0, 20, 45, true, false, false, ""},
- {WEAPON_CHAINSAW, true, 2.5, 35.0, 20, 35, true, false, true, ""},
- {WEAPON_DILDO, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_DILDO2, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_VIBRATOR, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_VIBRATOR2, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_FLOWER, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_CANE, true, 2.0, 35.0, 10, 15, false, false, false, ""},
- {WEAPON_GRENADE, true, 25.0, 40.0, 50, 100, true, true, true, ""},
- {WEAPON_TEARGAS, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_MOLTOV, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {-1, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {-1, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {-1, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_COLT45, true, 20.0, 7.0, 10, 15, false, true, true, ""},
- {WEAPON_SILENCED, true, 20.0, 3.0, 10, 15, true, true, true, ""},
- {WEAPON_DEAGLE, true, 25.0, 3.0, 40, 60, true, true, true, ""},
- {WEAPON_SHOTGUN, true, 18.0, 7.0, 10, 25, true, true, true, ""},
- {WEAPON_SAWEDOFF, true, 12.0, 10.0, 12, 18, true, true, true, ""},
- {WEAPON_SHOTGSPA, true, 18.0, 7.0, 25, 45, true, true, true, ""},
- {WEAPON_UZI, true, 32.5, 3.0, 13, 23, true, true, true, ""},
- {WEAPON_MP5, true, 65.0, 3.0, 19, 29, true, true, true, ""},
- {WEAPON_AK47, true, 100.0, 3.0, 40, 50, true, true, true, ""},
- {WEAPON_M4, true, 100.0, 3.0, 35, 45, true, true, true, ""},
- {WEAPON_TEC9, true, 32.0, 3.0, 15, 25, true, true, true, ""},
- {WEAPON_RIFLE, true, 50.0, 2.0, 15, 50, true, true, true, ""},
- {WEAPON_SNIPER, true, 100.0, 1.0, 70, 100, true, true, true, ""},
- {WEAPON_ROCKETLAUNCHER, true, 100.0, 15.0, 100, 100, true, true, true, ""},
- {WEAPON_HEATSEEKER, true, 100.0, 15.0, 100, 100, true, true, true, ""},
- {WEAPON_MINIGUN, true, 25.0, 3.0, 1, 99, true, true, true, ""},
- {WEAPON_SATCHEL, true, 29.0, 3.0, 100, 100, true, true, true, ""},
- {WEAPON_BOMB, true, 29.0, 3.0, 100, 100, true, true, true, ""},
- {WEAPON_SPRAYCAN, true, 2.0, 25.0, 10, 0, true, true, true, ""},
- {WEAPON_FIREEXTINGUISHER,true, 3.5, 15.0, 10, 0, true, true, true, ""},
- {WEAPON_CAMERA, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {-1, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {-1, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_PARACHUTE, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {-1, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {-1, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_VEHICLE, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {-1, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {-1, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {-1, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_DROWN, false, 0.0, 0.0, 0, 0, false, false, false, ""},
- {WEAPON_COLLISION, false, 0.0, 0.0, 0, 0, false, false, false, ""}
- };
- new NOFZombies=0;
- new TOTALZombies=2;
- new Float:Zspeed = 2.0;
- new ZTimerSpeed = 500;
- new Float:vaiven = 5.0;
- new Float:X,Float:Y,Float:Z;
- new z1[zpart][zombiPos]=
- {
- {2905,-0.115479,-0.023924, -1.280131, -90.000000, 90.000000,0.000000},
- {2906, -0.218995, 0.200928, -0.253135, 0.000000, 180.000000, 0.000000},
- {2907, -0.032227, -0.045897, -0.544213, 270.000000, 0.000000, 0.000000},
- {2906, 0.187987, 0.158448, -0.265793, 0.000000, 0.000000, 0.000000},
- {2908, 0.000000, 0.000000, 0.000000, 270.000000, 90.000000, 0.000000},
- {2905, 0.101074, -0.012694, -1.288253, 270.000000, 90.000000, 0.000000}
- };
- new z2[6][zombiPos]=
- {
- {2905, 0.005614, -0.110107, -1.280131, -90.000000, 90.000000, 90.000000},
- {2906, -0.148926, -0.180663, -0.253135, 0.000000, 180.000000, 90.000000},
- {2907, 0.047852, -0.039061, -0.544213, 270.000000, 0.000000, 90.000000},
- {2906, -0.152343, 0.171387, -0.265793, 0.000000, 0.000000, 90.000000},
- {2908, 0.000000, 0.000000, 0.000000, 270.000000, 90.000000, 90.000000},
- {2905, 0.000977, 0.090332, -1.288253, 270.000000, 90.000000, 90.000000}
- };
- new A1[tipo][zArm]=
- {
- {-0.253135,0.0},
- {-0.265793,0.0}
- };
- new A2[tipo][zArm]=
- {
- {-0.359635, -90.0},
- {-0.338874, -90.0}
- };
- enum WeaponType
- {
- pWeapId,
- pAmmo
- };
- new WeaponList[MAX_PLAYERS][12][WeaponType];
- new LastWeaponUsed[MAX_PLAYERS];
- new TimerAtaca=-1;
- new TimerAPO=-1;
- new PlayerDeath[MAX_PLAYERS];
- new apocalipsis = false;
- //BOOLS
- new bool:PlayerWeapons[MAX_PLAYERS][47];
- //DATABASE
- new User[MAX_PLAYERS][USER_DATA];
- new DB: Database;
- //DELAY
- new UsedAction[MAX_PLAYERS];
- //ANNOUNCEMENT
- new log[128];
- //TEXTDRAWS=====================================================================
- //NETHER OVERLAY
- new Text:no;
- //ANNOUCEMENT
- new Text:Announcement;
- //ROUNDTIMER
- new Text:timer0;
- new Text:timer1;
- new Text:timer2;
- new GameMinutes = 29;
- new GameSeconds = 59;
- new RoundTimer;
- //LOGIN SCREEN
- new Text:login0;
- new Text:login1;
- new Text:login2;
- new Text:login3;
- //GLOBAL TEXTDRAWS
- new Text:glob1;
- new Text:glob2;
- new Text:glob3;
- new Text:glob4;
- new Text:glob5;
- new Text:glob6;
- //ROUND WIN
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- new Text:Textdraw3;
- new Text:Textdraw4;
- new Text:Textdraw5;
- new Text:Textdraw6;
- new Text:Textdraw7;
- new Text:Textdraw8;
- new Text:Textdraw9;
- new Text:Textdraw10;
- new Text:Textdraw11;
- new Text:Textdraw12;
- new Text:Textdraw13;
- //PLAYER TEXTDRAWS
- new PlayerText:tdhp[MAX_PLAYERS];
- new PlayerText:tdarm[MAX_PLAYERS];
- new PlayerText:exp[MAX_PLAYERS];
- new PlayerText:rank[MAX_PLAYERS];
- new PlayerText:tdclasss[MAX_PLAYERS];
- new PlayerText:tdclassn[MAX_PLAYERS];
- new PlayerText:tdclasswp[MAX_PLAYERS];
- new PlayerText:tdclassanf[MAX_PLAYERS];
- new PlayerText:deaths[MAX_PLAYERS];
- new PlayerText:kills[MAX_PLAYERS];
- new PlayerText:ping[MAX_PLAYERS];
- new PlayerText:sp[MAX_PLAYERS];
- //TEAM COUNT
- new survivors = 0;
- new nethers = 0;
- //RANDOMMESSAGE
- new RandomMessages[][] =
- {
- "~w~If you need help use ~r~/help",
- "~w~A full list of commands at ~r~/cmds",
- "~w~Read the server rules at ~r~/rules",
- "~w~Report rulebrakers at ~r~/report",
- "~w~Check your full stats at ~r~/stats",
- "~w~You can buy equipment with $P (survival points) at ~r~/store",
- "~w~TNS was created by Voxel ~r~/credits",
- "~w~List of the player ranks ~r~/pranks",
- "~w~Choose a different skin ~r~/getskin",
- "~w~Check your achievements to gain rewards ~r~/achievements",
- "~w~If you are out the map use ~r~/stuck",
- "~w~You can slap your self using ~r~/stuck2",
- "~w~Vote to kick a player ~r~/votekick",
- "~w~Craft items using ~r~/craft",
- "~w~Rank up by gaining EXP (killing)",
- "~w~Gain $P (survival points) by killing",
- "~w~Theres a total of 60 player ranks",
- "~w~Press ~r~'Y'~w~ to open your inventory",
- "~w~Press ~r~'C'~w~ to fast travel as a nether",
- "~w~Reapers can super punch by clicking ~r~'LMB'",
- "~w~Runners and Hunters can jump higher using ~r~'LSHIFT'",
- "~w~Shriekers can infect survivors by clicking ~r~'LMB'",
- "~w~Gain exp by killing enemy's"
- };
- //RANDOM CP's
- /*new Float:RandomCP[][] =
- {
- { -1768.6567,950.5833,24.7422, 15.0 },
- { -1680.0914,705.5441,30.6016, 15.0 },
- { -1270.3862,501.5122,18.2294, 15.0 },
- { -1580.8167,45.5158,17.3281, 15.0 },
- { -2110.8049,208.6150,35.2174, 15.0 },
- { -1916.6737,302.1608,41.0469, 15.0 },
- { -2124.3657,-131.9823,35.3203, 15.0 },
- { -2259.5664,532.7476,35.0156, 15.0 },
- { -2570.2795,638.1683,27.8062, 15.0 },
- { -2183.5049,610.9749,35.1641, 15.0 }
- };*/
- //ANTI DE AMX===================================================================
- WasteDeAMXersTime()
- {
- new b;
- #emit load.pri b
- #emit stor.pri b
- }
- AntiDeAMX()
- {
- new a[][] =
- {
- "Unarmed (Fist)",
- "Brass K"
- };
- #pragma unused a
- }
- //MAIN==========================================================================
- main()
- {
- print("=====================================");
- print("| THE NETHER SURVIVAL |");
- print("| *INITIATED* |");
- print("| Version: v1.0 |");
- print("| Creator: Voxel |");
- print("=====================================");
- WasteDeAMXersTime();
- }
- //GAMEMODEINIT==================================================================
- public OnGameModeInit()
- {
- GameMode();
- new p = GetMaxPlayers();
- for (new i=0; i < p; i++)
- {
- SetPVarInt(i, "laser", 0);
- SetPVarInt(i, "color", 18643);
- }
- return 1;
- }
- public OnGameModeExit()
- {
- print("=====================================");
- print("| THE NETHER SURVIVAL |");
- print("| *SHUT DOWN* |");
- print("| Version: v1.0 |");
- print("| Creator: Voxel |");
- print("=====================================");
- GlobTDsDestroy();
- cleanZombies();
- new p = GetMaxPlayers();
- for (new i=0; i < p; i++)
- {
- SetPVarInt(i, "laser", 0);
- RemovePlayerAttachedObject(i, 0);
- }
- return 1;
- }
- public OnPlayerRequestClass(playerid,classid)
- {
- LogMap();
- switch(classid)
- {
- case 0:
- {
- SurvivorReq(playerid);
- }
- case 1:
- {
- NetherReq(playerid);
- }
- }
- return 1;
- }
- //CONNECT=======================================================================
- public OnPlayerConnect(playerid)
- {
- PlayerTDs(playerid);
- RemoveBuildings(playerid);
- LoginTDsShow(playerid);
- ClearChatPlayer(playerid);
- if(User[playerid][USER_BANNED] == 1)
- {
- BanWithMessage(playerid, -1, ""chat" "COL_RED"You have been re-banned for ban evading!");
- GameTextForPlayer(playerid, "~r~BANNED!", 10000, 6);
- }
- else
- {
- for(new i; i < _: USER_DATA; ++i) User[playerid][USER_DATA: i] = 0;
- new string[124];
- format(string, sizeof(string), ""chat""COL_GREY" %s has joined The Nether Survival", PlayerName(playerid));
- SendClientMessageToAll(-1, string);
- format(log,sizeof(log),"~w~%s~b~ has joined the server",PlayerName(playerid));
- UpdateAnnouncement(log);
- GetPlayerName(playerid, User[playerid][USER_NAME], MAX_PLAYER_NAME);
- new Query[71], DBResult: Result;
- format(Query, sizeof(Query), "SELECT password FROM users WHERE username = '%s' LIMIT 0, 1", DB_Escape(User[playerid][USER_NAME]));
- Result = db_query(Database, Query);
- if(db_num_rows(Result))
- {
- db_get_field_assoc(Result, "password", User[playerid][USER_PASSWORD], 129);
- ShowPlayerDialog(playerid, 0, DIALOG_STYLE_PASSWORD, ""COL_ORANGE"TNS"COL_WHITE" Login pannel", ""chat" Please login to play on "COL_ORANGE"The Nether Survival\n"COL_WHITE"Enter your "COL_ORANGE"password"COL_WHITE":", "Login", "Exit");
- }
- else ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, ""COL_ORANGE"TNS"COL_WHITE" Register pannel", ""chat" Please register to play on "COL_ORANGE"The Nether Survival\n"COL_WHITE"Enter a "COL_ORANGE"password"COL_WHITE":", "Register", "Exit");
- db_free_result(Result);
- }
- return 1;
- }
- //DISCONNECT====================================================================
- public OnPlayerDisconnect(playerid, reason)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(!IsPlayerConnected(i))
- {
- cleanZombies();
- }
- else
- {
- attacknearest();
- }
- }
- PlayerTDsDestroy(playerid);
- format(log,sizeof(log),"~w~%s~b~ has disconnected",PlayerName(playerid));
- UpdateAnnouncement(log);
- SetPVarInt(playerid, "laser", 0);
- RemovePlayerAttachedObject(playerid, 0);
- new string[124];
- format(string, sizeof(string), ""chat""COL_GREY" %s has left the The Nether Survival", PlayerName(playerid));
- SendClientMessageToAll(-1, string);
- if(User[playerid][USER_LOGGED_IN] == true)
- {
- new Query[256];
- format(Query, sizeof(Query), "UPDATE users SET admin = %d, vip = %d, rank = %d, exp = %d, kills = %d, deaths = %d, sp = %d, banned = %d, faction = %d, leader = %d WHERE username = '%s'", User[playerid][USER_ADMIN], User[playerid][USER_VIP], GetPlayerScore(playerid), User[playerid][USER_EXP], User[playerid][USER_KILLS], User[playerid][USER_DEATHS], User[playerid][USER_SP], User[playerid][USER_BANNED], User[playerid][USER_FACTION], User[playerid][USER_LEADER], DB_Escape(User[playerid][USER_NAME]));
- db_query(Database, Query);
- }
- for(new i; i < _: USER_DATA; ++i) User[playerid][USER_DATA: i] = 0;
- return 1;
- }
- //SPAWN=========================================================================
- public OnPlayerSpawn(playerid)
- {
- SpawnTDsHideShow(playerid);
- PreloadAnimLib(playerid, "BOMBER");
- PreloadAnimLib(playerid, "PYTHON");
- rankcheck(playerid);
- if(!GetPVarInt(playerid, "color")) SetPVarInt(playerid, "color", 18643);
- switch(GetPlayerTeam(playerid))
- {
- case SURVIVORS:
- {
- SurvivorSpawn(playerid);
- apocalipsis = true;
- if (TimerAPO!=-1){KillTimer(TimerAPO);}
- TimerAPO = SetTimer("attacknearest",10000,1);
- if (TimerAtaca!=-1){KillTimer(TimerAtaca);}
- TimerAtaca=SetTimer("zombieAtaca",ZTimerSpeed,1);
- while (NOFZombies<TOTALZombies)CreateRandomZombie();
- attacknearest();
- }
- case NETHERS:
- {
- NetherSpawn(playerid);
- }
- }
- return 1;
- }
- //PLAYERDEATH===================================================================
- public OnPlayerDeath(playerid, killerid, reason)
- {
- new str[124];
- format(str,sizeof(str),"~b~%s ~w~has been killed by~r~ %s!",PlayerName(playerid),PlayerName(killerid));
- UpdateAnnouncement(str);
- ResetPlayerWeapons(playerid);
- rankcheck(killerid);
- rankcheck(playerid);
- expcheck(killerid);
- expcheck(playerid);
- attacknearest();
- SendDeathMessage(killerid, playerid, reason);
- if(killerid != INVALID_PLAYER_ID)
- {
- User[killerid][USER_KILLS]++;
- User[killerid][USER_EXP] += 25;
- User[killerid][USER_SP] += 150;
- GameTextForPlayer(killerid, "~g~exp +25~n~~w~$P +150", 3000, 4);
- }
- else
- {
- User[playerid][USER_DEATHS]++;
- }
- if(GetPlayerTeam(killerid) == WOLFPACK)
- {
- if(GetPlayerTeam(playerid) == SURVIVORS)
- {
- SurvivorSpawn(playerid);
- }
- if(GetPlayerTeam(playerid) == NETHERS)
- {
- NetherSpawn(playerid);
- }
- if(GetPlayerTeam(playerid) == ANTINETHERFORCE)
- {
- AntiNetherForceSpawn(playerid);
- }
- }
- if(GetPlayerTeam(killerid) == ANTINETHERFORCE)
- {
- if(GetPlayerTeam(playerid) == SURVIVORS)
- {
- SurvivorSpawn(playerid);
- }
- if(GetPlayerTeam(playerid) == NETHERS)
- {
- NetherSpawn(playerid);
- }
- if(GetPlayerTeam(playerid) == WOLFPACK)
- {
- WolfPackSpawn(playerid);
- }
- }
- if(GetPlayerTeam(killerid) == SURVIVORS)
- {
- if(GetPlayerTeam(playerid) == WOLFPACK)
- {
- WolfPackSpawn(playerid);
- }
- if(GetPlayerTeam(playerid) == ANTINETHERFORCE)
- {
- AntiNetherForceSpawn(playerid);
- }
- if(GetPlayerTeam(playerid) == NETHERS)
- {
- NetherSpawn(playerid);
- }
- }
- if(GetPlayerTeam(killerid) == NETHERS)
- {
- if(GetPlayerTeam(playerid) == WOLFPACK)
- {
- NetherSpawn(playerid);
- }
- if(GetPlayerTeam(playerid) == ANTINETHERFORCE)
- {
- NetherSpawn(playerid);
- }
- if(GetPlayerTeam(playerid) == SURVIVORS)
- {
- NetherSpawn(playerid);
- }
- if(GetPlayerTeam(playerid) == NETHERS)
- {
- NetherSpawn(playerid);
- }
- }
- if(GetPlayerSkin(playerid) == 160)
- {
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid, x, y, z);
- CreateExplosion(x, y, z, 12, 10.0);
- }
- if(User[killerid][USER_ADMIN] == 0)
- {
- if(GetPlayerWeapon(killerid) == 38)
- User[playerid][USER_BANNED] = 1;
- BanEx(killerid, "Minigun");
- }
- for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
- {
- if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
- }
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- new message[124];
- if(User[playerid][USER_VIP] >= 1)
- {
- format(message, sizeof(message), ""COL_WHITE"[%s]"COL_GREY" %s says: %s",GetVipName(playerid),PlayerName(playerid), text);
- }
- else
- {
- format(message, sizeof(message), "%s says: %s", PlayerName(playerid), text);
- }
- return 1;
- }
- //COMMANDS======================================================================
- //ZOM
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new cmd[256];
- new tmp[255];
- new idx;
- cmd = strtok(cmdtext, idx);
- if (IsPlayerAdmin(playerid))
- {
- if (strcmp(cmd, "/zspeed", true)==0)
- {
- tmp = strtok(cmdtext, idx);
- if (!strlen(tmp))
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "USE: /zspeed [speed]");
- return 1;
- }
- Zspeed=floatstr(tmp);
- return 1;
- }
- if (strcmp(cmd, "/ZTimerSpeed", true)==0)
- {
- tmp = strtok(cmdtext, idx);
- if (!strlen(tmp))
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "USE: /ZTimerSpeed [timer speed]");
- return 1;
- }
- ZTimerSpeed=strval(tmp);
- OnPlayerCommandText(playerid, "/zstop");
- OnPlayerCommandText(playerid, "/zstart");
- return 1;
- }
- if (strcmp(cmd, "/zo", true)==0)
- {
- new Float:pX,Float:pY,Float:pZ,Float:Ang;
- GetPlayerPos(playerid,pX,pY,pZ);
- GetPlayerFacingAngle(playerid,Ang);
- pX=pX+3.0*floatsin(-Ang,degrees);
- pY=pY+3.0*floatcos(-Ang,degrees);
- pZ=pZ+0.7;
- CrearZombie(pX,pY,pZ,Ang+180.0);
- return 1;
- }
- if (strcmp(cmd, "/zstart", true)==0)
- {
- if (NOFZombies>0)
- {
- new id;
- tmp = strtok(cmdtext, idx);
- if (!strlen(tmp))
- {
- id = playerid;
- }
- else
- {
- if (!IsPlayerConnected(strval(tmp)))
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "That player is not conected!");
- return 1;
- }
- id = strval(tmp);
- }
- if (TimerAtaca!=-1){KillTimer(TimerAtaca);}
- for (new j=0;j<TOTALZombies;j++){zombie[j][target]=id;}
- TimerAtaca=SetTimer("zombieAtaca",ZTimerSpeed,1);
- return 1;
- }
- SendClientMessage(playerid, 0xFFFFFFAA, "There are no zombies");
- return 1;
- }
- if (strcmp(cmd, "/zstop", true)==0)
- {
- if (NOFZombies>0)
- {
- if (TimerAtaca!=-1)
- {
- KillTimer(TimerAtaca);
- }
- for (new j=0;j<TOTALZombies;j++)
- {
- if (zombie[j][undead])
- {
- StopObject(zombie[j][head]);
- StopObject(zombie[j][torso]);
- StopObject(zombie[j][rArm]);
- StopObject(zombie[j][lArm]);
- StopObject(zombie[j][rLeg]);
- StopObject(zombie[j][lLeg]);
- }
- }
- return 1;
- }
- SendClientMessage(playerid, 0xFFFFFFAA, "There are no zombies");
- return 1;
- }
- if (strcmp(cmd, "/zclean", true)==0)
- {
- cleanZombies();
- SendClientMessage(playerid, 0xFFFFFFAA, "There are no zombies anymore!");
- return 1;
- }
- if (strcmp(cmd, "/zcantZombies", true)==0)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "USO: /zcantZombies [cuantity]");
- return 1;
- }
- cleanZombies();
- TOTALZombies = strval(tmp);
- return 1;
- }
- if (strcmp(cmd, "/apon", true)==0)
- {
- apocalipsis = true;
- if (TimerAPO!=-1){KillTimer(TimerAPO);}
- TimerAPO = SetTimer("attacknearest",10000,1);
- if (TimerAtaca!=-1){KillTimer(TimerAtaca);}
- TimerAtaca=SetTimer("zombieAtaca",ZTimerSpeed,1);
- while (NOFZombies<TOTALZombies)CreateRandomZombie();
- attacknearest();
- return 1;
- }
- if (strcmp(cmd, "/apoff", true)==0)
- {
- if(apocalipsis)
- {
- apocalipsis = false;
- cleanZombies();
- }
- if (TimerAPO!=-1){KillTimer(TimerAPO);}
- if (TimerAtaca!=-1){KillTimer(TimerAtaca);}
- return 1;
- }
- if (strcmp(cmd, "/vaiven", true)==0)
- {
- tmp = strtok(cmdtext, idx);
- if (!strlen(tmp))
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "USO: /vaiven [angulo]");
- return 1;
- }
- vaiven=floatstr(tmp);
- return 1;
- }
- }
- return 0;
- }
- //ZCMD
- CMD:laseron(playerid,prams[])
- {
- if(User[playerid][USER_RANK] >= 5)
- {
- SetPVarInt(playerid, "laser", 1);
- SetPVarInt(playerid, "19080", GetPVarInt(playerid, "19080"));
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You need to be rank 5 or higher to use this command!!");
- }
- return 1;
- }
- CMD:laseroff(playerid,prams[])
- {
- if(GetPlayerTeam(playerid) == 0)
- {
- SetPVarInt(playerid, "laser", 0);
- RemovePlayerAttachedObject(playerid, 0);
- }
- else if(User[playerid][USER_FACTION] == 2)
- {
- SetPVarInt(playerid, "laser", 0);
- RemovePlayerAttachedObject(playerid, 0);
- }
- else if(User[playerid][USER_FACTION] == 3)
- {
- SetPVarInt(playerid, "laser", 0);
- RemovePlayerAttachedObject(playerid, 0);
- }
- return 1;
- }
- CMD:factionhelp(playerid,params)
- {
- new str[500];
- strcat(str,""chat" "COL_WHITE"Welcome to the Faction Help Center\n");
- strcat(str,""COL_WHITE"To join a faction you need to apply on the forums, after you apllyd your apply will be reviewed\n");
- strcat(str,""COL_WHITE"by the faction members and finally the faction owner will decide if you are allowed in the faction.\n");
- strcat(str,""COL_WHITE"Currently there are 2 factions which are 'Wolf Pack'(enemy) and 'The Anti Nether Force'(friendly)\n");
- strcat(str,""COL_WHITE"The faction commands are: /fduty /fkick /finvite /flaser and /fskins\n");
- ShowPlayerDialog(playerid,19,DIALOG_STYLE_MSGBOX,""COL_WHITE"Faction Help Center",str,"Ok","");
- return 1;
- }
- CMD:getskin(playerid, params[])
- {
- if(GetPlayerTeam(playerid) == 0)
- {
- ShowPlayerDialog(playerid,16,DIALOG_STYLE_LIST,""COL_WHITE"Survivor Skins","Airport Ground Worker (16)\nBMXer (23)\nDrug Dealer (28)\nDrug Dealer White (29)\nThe Mafia (124)\nMIB White (165)\nMIB Black (166)\nAmmu Salesman (179)\nLSPD Cop (280)\n","Take","Exit");
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" Only survivors can choose a different skin!");
- }
- return 1;
- }
- CMD:myteam(playerid, params[])
- {
- if(GetPlayerTeam(playerid) == 0) return SendClientMessage(playerid, -1, ""chat" "COL_GREY"You are in the survivor's team!");
- if(GetPlayerTeam(playerid) == 1) return SendClientMessage(playerid, -1, ""chat" "COL_GREY"You are in the nether team!");
- if(GetPlayerTeam(playerid) == 2) return SendClientMessage(playerid, -1, ""chat" "COL_GREY"You are in the wolf pack team!");
- if(GetPlayerTeam(playerid) == 2) return SendClientMessage(playerid, -1, ""chat" "COL_GREY"You are in the anti nether force!");
- return 1;
- }
- CMD:help(playerid, params[])
- {
- new str[2500];
- if(GetPlayerTeam(playerid) == 1)
- {
- strcat(str,""chat" "COL_WHITE"Welcome to the "COL_ORANGE"The Nether Survival!\n");
- strcat(str,""COL_WHITE"Your objective is to wipe out all the survivors\n");
- strcat(str,""COL_WHITE"You can do this by using your ability's, you get better ability's when you unlock\n");
- strcat(str,""COL_WHITE"To get the advantage over your enemy's you can buy equipment (/store)\n");
- strcat(str,""COL_WHITE"better classesn");
- strcat(str,"\n");
- strcat(str,""COL_WHITE"Some usefull commands to start with:\n");
- strcat(str,""COL_WHITE"/help /cmds /keys /store /rules /credits\n");
- strcat(str,""COL_WHITE"Good luck surviving the apocalypse!\n");
- strcat(str,""COL_WHITE"Your server owner -Voxel\n");
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_MSGBOX,""COL_WHITE"TNS Help Center",str,"Ok","");
- }
- else
- {
- strcat(str,""chat" "COL_WHITE"Welcome to the "COL_ORANGE"The Nether Survival!\n");
- strcat(str,""COL_WHITE"Your objective is to survive, you have to kill the nethers!\n");
- strcat(str,""COL_WHITE"You can do this by using your weapons, you can get better weapons by ranking up\n");
- strcat(str,""COL_WHITE"To get the advantage over your enemy's you can buy equipment (/store)\n");
- strcat(str,"\n");
- strcat(str,""COL_WHITE"Some usefull commands to start with:\n");
- strcat(str,""COL_WHITE"/help /cmds /keys /store /rules /credits\n");
- strcat(str,""COL_WHITE"Good luck surviving the apocalypse!\n");
- strcat(str,""COL_WHITE"Your server owner -Voxel\n");
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_MSGBOX,""COL_WHITE"TNS Help Center",str,"Ok","");
- }
- return 1;
- }
- CMD:keys(playerid, params[])
- {
- new str[350];
- strcat(str,""chat" "COL_WHITE"Key: 'Y' to open your inventory (as human)\n");
- strcat(str,""chat" "COL_WHITE"Key: 'C' to fast travel (as a nether)\n");
- strcat(str,""chat" "COL_WHITE"Key: 'LSHIFT' to super jump (as "RUNNER"runner/ "HUNTER"hunter)\n");
- strcat(str,""chat" "COL_WHITE"Key: 'LMB' to super punch (as "REAPER"reaper)\n");
- strcat(str,""chat" "COL_WHITE"Key: 'LMB' to infect (as "SHRIEKER"shrieker)\n");
- ShowPlayerDialog(playerid,14,DIALOG_STYLE_MSGBOX,""COL_WHITE"TNS Keys",str,"Ok","");
- return 1;
- }
- CMD:pranks(playerid, params[])
- {
- new str[250];
- strcat(str,""chat" "COL_ORANGE"Ranks and tiers:\n");
- strcat(str,""COL_WHITE"Ranks 0-10 = tier 1\n");
- strcat(str,""COL_WHITE"Ranks 10-20 = tier 2\n");
- strcat(str,""COL_WHITE"Ranks 20-30 = tier 3\n");
- strcat(str,""COL_WHITE"Ranks 30-40 = tier 4\n");
- strcat(str,""COL_WHITE"Ranks 40-50 = tier 5\n");
- strcat(str,""COL_WHITE"Ranks 50-60 = tier 6\n");
- ShowPlayerDialog(playerid,14,DIALOG_STYLE_MSGBOX,""COL_WHITE"TNS Player Ranks",str,"Ok","");
- return 1;
- }
- CMD:netherhelp(playerid, params[])
- {
- new str[550];
- strcat(str,""chat" "COL_WHITE"Here is a full list of all nethers and their ability's\n");
- strcat(str,""CRAWLER"Crawler: Rank needed: 0, Ability: explode on death \n");
- strcat(str,""RUNNER"Runner: Rank needed: 5, Ability: medium jump\n");
- strcat(str,""SHRIEKER"Shrieker: Rank needed: 20, Ability: can infect\n");
- strcat(str,""HUNTER"Hunter: Rank needed: 40, Ability: super jump\n");
- strcat(str,""STALKER"Stalker: Rank needed: 50, Ability:\n");
- strcat(str,""REAPER"Reaper: Rank needed: 60, Ability: super punch\n");
- strcat(str,""COL_WHITE"Check /keys to see the keys you can press for your ability's\n");
- ShowPlayerDialog(playerid,20,DIALOG_STYLE_MSGBOX,""COL_ORANGE"Nether Help",str,"Ok","");
- return 1;
- }
- CMD:stuck(playerid, params[])
- {
- if(gettime() < UsedAction[playerid])
- {
- GameTextForPlayer(playerid, "~r~Wait 5 mins~n~~w~To use /stuck again!", 3000, 6);
- return 1;
- }
- else
- {
- if(GetPlayerTeam(playerid) == 0)
- {
- SetPlayerPos(playerid, -1967.9336,115.4062,27.6875);
- SetPlayerFacingAngle(playerid, 358.1672);
- }
- if(GetPlayerTeam(playerid) == 1)
- {
- SetPlayerPos(playerid, -1705.7549,1017.9959,17.5859);
- SetPlayerFacingAngle(playerid, 272.2999);
- }
- if(GetPlayerTeam(playerid) == 2)
- {
- SetPlayerPos(playerid, -2145.2344, -133.8686, 36.5228);
- SetPlayerFacingAngle(playerid, 181.9731);
- }
- UsedAction[playerid] = gettime() + 300;
- }
- return 1;
- }
- CMD:stuck2(playerid, params[])
- {
- if(gettime() < UsedAction[playerid])
- {
- GameTextForPlayer(playerid, "~r~Wait 5 mins~n~~w~To use /stuck2 again!", 3000, 6);
- return 1;
- }
- else
- {
- new Float:posxx[3];
- GetPlayerPos(playerid, posxx[0], posxx[1], posxx[2]);
- SetPlayerPos(playerid, posxx[0], posxx[1], posxx[2]+10);
- UsedAction[playerid] = gettime() + 300;
- }
- return 1;
- }
- CMD:store(playerid, params[])
- {
- if(GetPlayerTeam(playerid) == 0)
- {
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,""COL_WHITE"TNS Equipment Shop","Medkit ($P 10000)\nPainkillers ($P 7500)\nPills ($P 5000)\nFull Armour ($P 10000)\nSmall Armour ($P 5000)\nAntidote ($P 2500)\nSuper Jump ($P 35000)(3x)","Buy","Exit");
- }
- if(GetPlayerTeam(playerid) == 2)
- {
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,""COL_WHITE"TNS Equipment Shop","Medkit ($P 10000)\nPainkillers ($P 7500)\nPills ($P 5000)\nFull Armour ($P 10000)\nSmall Armour ($P 5000)\nAntidote ($P 2500)\nSuper Jump ($P 35000)(3x)","Buy","Exit");
- }
- if(GetPlayerTeam(playerid) == 3)
- {
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,""COL_WHITE"TNS Equipment Shop","Medkit ($P 10000)\nPainkillers ($P 7500)\nPills ($P 5000)\nFull Armour ($P 10000)\nSmall Armour ($P 5000)\nAntidote ($P 2500)\nSuper Jump ($P 35000)(3x)","Buy","Exit");
- }
- if(GetPlayerTeam(playerid) == 1)
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" Only humans can use /store!");
- }
- return 1;
- }
- CMD:craft(playerid, params[])
- {
- new str[2500];
- strcat(str,""COL_WHITE"Deagle (trigger, barrel, grip frame, slide)\n");
- strcat(str,""COL_WHITE"Pump Shotgun (trigger, barrel, grip frame, slide, pump)\n");
- if(GetPlayerTeam(playerid) == 0)
- {
- ShowPlayerDialog(playerid,18,DIALOG_STYLE_LIST,""COL_WHITE"Crafting Menu",str,"Craft","Exit");
- }
- if(GetPlayerTeam(playerid) == 2)
- {
- ShowPlayerDialog(playerid,18,DIALOG_STYLE_LIST,""COL_WHITE"Crafting Menu",str,"Craft","Exit");
- }
- if(GetPlayerTeam(playerid) == 3)
- {
- ShowPlayerDialog(playerid,18,DIALOG_STYLE_LIST,""COL_WHITE"Crafting Menu",str,"Craft","Exit");
- }
- if(GetPlayerTeam(playerid) == 1)
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" Only humans can use /craft!");
- }
- return 1;
- }
- CMD:rules(playerid)
- {
- new str[2500];
- strcat(str,""chat" "COL_WHITE"Rule 1: "COL_RED"Do not use any hacks/cheats or third party software\n");
- strcat(str,""chat" "COL_WHITE"Rule 2: "COL_RED"Do not use abusive language\n");
- strcat(str,""chat" "COL_WHITE"Rule 3: "COL_RED"Only talk English in the chat\n");
- strcat(str,""chat" "COL_WHITE"Rule 4: "COL_RED"Do not disrespect administrators\n");
- strcat(str,""chat" "COL_WHITE"Rule 5: "COL_RED"No bunnyhopping/ bug abusing\n");
- strcat(str,""chat" "COL_WHITE"Rule 6: "COL_RED"Do not beg for exp/sp or score\n");
- strcat(str,""COL_RED"By accepting these rules you agree to our terms and service\n");
- strcat(str,""COL_RED"If you are caught breaking these rules you will be heavily punished!\n");
- ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,""COL_WHITE"TNS Rules and Agreement",str,"Accept","Decline");
- return 1;
- }
- CMD:cmds(playerid, params[])
- {
- new str[350];
- strcat(str,""chat" "COL_WHITE"Commands: /help /rules /cmds /stats /myteam /myachievements\n");
- strcat(str,""chat" "COL_WHITE"Commands: /credits /store /craft /keys /report /sampver\n");
- strcat(str,""chat" "COL_WHITE"Commands: /pranks /getskin /netherhelp /stuck /stuck2\n");
- strcat(str,""chat" "COL_WHITE"Commands: /laseron /laseroff /factionhelp\n");
- ShowPlayerDialog(playerid,4,DIALOG_STYLE_MSGBOX,""COL_WHITE"TNS Command Center",str,"Ok","");
- return 1;
- }
- CMD:credits(playerid, params[])
- {
- new str[350];
- strcat(str,""chat" "COL_WHITE"The Nether Survival credits list");
- strcat(str,""COL_WHITE"Main Developer: Voxel\n");
- strcat(str,""COL_WHITE"Map: Voxel\n");
- strcat(str,""COL_WHITE"Inventory.inc: Joe Staff\n");
- strcat(str,""COL_WHITE"Streamer.inc: Incognito\n");
- strcat(str,""COL_WHITE"Idea's: Tomix, Doodled2\n");
- strcat(str,""COL_WHITE"Alpha Testing: Tomix, Voxel\n");
- strcat(str,""COL_WHITE"Beta Testing: Tomix, Voxel, khristian\n");
- ShowPlayerDialog(playerid,5,DIALOG_STYLE_MSGBOX,""COL_WHITE"TNS "Version" Credits",str,"Ok","");
- return 1;
- }
- CMD:report(playerid,params[])
- {
- new targetid,reason[105],reportstring[128];
- if(sscanf(params, "us[105]", targetid,reason)) return SendClientMessage(playerid,-1,""chat" /report [playerid] [reason]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat""COL_RED" Player is not online");
- if(targetid == playerid) return SendClientMessage(playerid,-1,""chat""COL_RED" You cant report yourself!");
- SendClientMessage(playerid,-1,""chat""COL_GREEN" Thank you for using /report, admins are doing what they can to solve the isseu!");
- format(reportstring,sizeof(reportstring), ""chat""COL_YELLOW" Player %s(%d) reported %s(%d)"COL_WHITE" [Reason: %s]", PlayerName(playerid),playerid,PlayerName(targetid),targetid,reason);
- SendMessageToAllAdmins(reportstring,-1);
- return 1;
- }
- CMD:sampver(playerid,params[])
- {
- new targetid;
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat""COL_RED" /sampv [playerid]");
- new string[250];
- GetPlayerVersion(targetid, string, sizeof(string));
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE"Player %s's SA-MP version"COL_WHITE" %s",PlayerName(targetid),string);
- SendClientMessage(playerid, -1, string);
- return 1;
- }
- CMD:stats(playerid,params[])
- {
- new sadmin = User[playerid][USER_ADMIN];
- new svip = User[playerid][USER_VIP];
- new srank = GetPlayerScore(playerid);
- new sexp = User[playerid][USER_EXP];
- new skills = User[playerid][USER_KILLS];
- new sdeaths = User[playerid][USER_DEATHS];
- new ssp = User[playerid][USER_SP];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, sizeof(name));
- new string[350],stats[350];
- format(string, sizeof string, ""chat" "COL_WHITE"Stats of %s\nAdmin: %d\nVip: %d\nRank: %d\nEXP: %d\nKills: %d\nDeaths: %d\nSP: %d", name,sadmin,svip,srank,sexp,skills,sdeaths,ssp);
- format(stats, sizeof stats, "%s", string);
- ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,""COL_WHITE"TNS Player Stats",string,"Ok","");
- return 1;
- }
- CMD:myachievements(playerid, params[])
- {
- new str[700];
- if(User[playerid][USER_KILLS] >= 1)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": First Kill\n");
- }
- if(User[playerid][USER_KILLS] >= 100)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Mega Killer\n");
- }
- if(User[playerid][USER_KILLS] >= 500)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Grave Digger\n");
- }
- if(User[playerid][USER_KILLS] >= 1000)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Ultra Killer\n");
- }
- if(User[playerid][USER_KILLS] >= 5000)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Unstoppable\n");
- }
- if(User[playerid][USER_DEATHS] >= 1)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": First Death\n");
- }
- if(User[playerid][USER_DEATHS] >= 100)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Noob (100 Deaths)\n");
- }
- if(User[playerid][USER_SP] >= 1000000)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Millionaire\n");
- }
- if(User[playerid][USER_VIP] >= 1)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Very Importand!\n");
- }
- if(User[playerid][USER_EXP] >= 10000)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Tier 1\n");
- }
- if(User[playerid][USER_EXP] >= 20000)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Tier 2\n");
- }
- if(User[playerid][USER_EXP] >= 30000)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Tier 3\n");
- }
- if(User[playerid][USER_EXP] >= 40000)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Tier 4\n");
- }
- if(User[playerid][USER_EXP] >= 50000)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Tier 5\n");
- }
- if(User[playerid][USER_EXP] >= 60000)
- {
- strcat(str,""chat" "COL_GREEN"Achievement"COL_WHITE": Tier 6\n");
- }
- ShowPlayerDialog(playerid, 16, DIALOG_STYLE_MSGBOX,""COL_WHITE"Achievements List",str,"Ok","");
- return 1;
- }
- CMD:allachievements(playerid, params[])
- {
- new str[1000];
- strcat(str,""chat" "COL_WHITE"Achievement: First Kill (1 Kill)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Mega Killer (100 Kills)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Grave Digger (500 Kills)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Ultra Killer (1000 Kills)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Unstoppable (5000 Kills)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: First Death (1 Death)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Noob (100 Deaths)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Millionaire ($P 1000000\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Very Importand Person (VIP only)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Tier 1 (Rank 10)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Tier 2 (Rank 20)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Tier 3 (Rank 30)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Tier 4 (Rank 40)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Tier 5 (Rank 50)\n");
- strcat(str,""chat" "COL_WHITE"Achievement: Tier 6(Rank 60)\n");
- ShowPlayerDialog(playerid, 16, DIALOG_STYLE_MSGBOX,""COL_WHITE"Achievements List",str,"Ok","");
- return 1;
- }
- //ADMIN COMMANDS================================================================
- CMD:setadmin(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 7 || IsPlayerAdmin(playerid))
- {
- new targetid,level,string[180];
- if(sscanf(params, "ud", targetid, level)) return SendClientMessage(playerid,-1,""chat" /setadmin [playerid] [level]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- if(level < 0 || level > 7) return SendClientMessage(playerid,-1,""chat" Admin levels are only between 1-7");
- User[targetid][USER_ADMIN] = level;
- format(string, sizeof(string), ""chat""COL_RED" %s %s have given admin status of %d to %s",GetAdminName(playerid),PlayerName(playerid),level,PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setvip(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 6)
- {
- new targetid,level,string[300];
- if(sscanf(params, "ud", targetid, level)) return SendClientMessage(playerid,-1,""chat" /setvip [playerid] [level]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- if(level < 0 || level > 6) return SendClientMessage(playerid,-1,""chat" Vip levels are only between 1-6");
- User[targetid][USER_VIP] = level;
- new pname[MAX_PLAYER_NAME], str[128 + MAX_PLAYER_NAME];
- GetPlayerName(targetid, pname, sizeof(pname));
- GameTextForPlayer(targetid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Very Importand Person'", 10000, 4);
- User[targetid][USER_EXP] += 1000;
- User[targetid][USER_SP] += 300000;
- GameTextForPlayer(targetid, "~g~exp +1000", 3000, 1);
- SendClientMessage(targetid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Very Importand Person' achievement! + "COL_WHITE"1000 exp!");
- format(string, sizeof(str), ""chat""COL_LIGHTBLUE" %s has achieved the 'Very Importand Person' achievement!", pname);
- SendClientMessageToAll(-1, str);
- format(string, sizeof(string), ""chat""COL_RED" %s %s have given vip status of %d to %s",GetAdminName(playerid),PlayerName(playerid),level,PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:reset(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 7)
- {
- new targetid,string[200];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /reset [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- SetPlayerWantedLevel(targetid, 0);
- User[targetid][USER_ADMIN] = 0;
- User[targetid][USER_VIP] = 0;
- User[targetid][USER_EXP] = 0;
- User[targetid][USER_RANK] = 0;
- User[targetid][USER_KILLS] = 0;
- User[targetid][USER_DEATHS] = 0;
- User[targetid][USER_SP] = 0;
- SetPlayerScore(targetid, 0);
- format(string, sizeof(string), ""chat""COL_RED" %s %s have reset %s's account!",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setsurvivor(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 4)
- {
- new targetid,string[200];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /setsurvivor [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- SurvivorSpawn(targetid);
- format(string, sizeof(string), ""chat""COL_RED" %s %s has set %s as a survivor",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setnether(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 3)
- {
- new targetid,string[200];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /setnether [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- NetherSpawn(playerid);
- format(string, sizeof(string), ""chat""COL_RED" %s %s has set %s as a nether",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setfaction(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 5 || IsPlayerAdmin(playerid))
- {
- new targetid,factionid,string[180];
- if(sscanf(params, "ud", targetid, factionid)) return SendClientMessage(playerid,-1,""chat" /setfaction [playerid] [factionid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- if(factionid < 0 || factionid > 2) return SendClientMessage(playerid,-1,""chat" Factions are only between 0-2");
- User[targetid][USER_FACTION] = factionid;
- format(string, sizeof(string), ""chat""COL_ORANGE" %s %s has given the faction status of %d to %s",GetAdminName(playerid),PlayerName(playerid),factionid,PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setleader(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 5 || IsPlayerAdmin(playerid))
- {
- new targetid,leaderid,string[180];
- if(sscanf(params, "ud", targetid, leaderid)) return SendClientMessage(playerid,-1,""chat" /setleader [playerid] [leaderid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- if(leaderid < 0 || leaderid > 2) return SendClientMessage(playerid,-1,""chat" Faction leader ids only between 0-2");
- User[targetid][USER_LEADER] = leaderid;
- format(string, sizeof(string), ""chat""COL_ORANGE" %s %s has given the faction leader status of %d to %s",GetAdminName(playerid),PlayerName(playerid),leaderid,PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:getitems(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 7 || IsPlayerAdmin(playerid))
- {
- AddItem(playerid,"Trigger",10);
- AddItem(playerid,"Barrel",10);
- AddItem(playerid,"Grip",10);
- AddItem(playerid,"Slide",10);
- AddItem(playerid,"Pump",10);
- }
- return 1;
- }
- CMD:getweps(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 6 || IsPlayerAdmin(playerid))
- {
- ResetPlayerWeapons(playerid);
- GivePlayerWeaponEx(playerid, 8, 9999999999);
- GivePlayerWeaponEx(playerid, 16, 9999999999);
- GivePlayerWeaponEx(playerid, 24, 9999999999);
- GivePlayerWeaponEx(playerid, 27, 9999999999);
- GivePlayerWeaponEx(playerid, 29, 9999999999);
- GivePlayerWeaponEx(playerid, 31, 9999999999);
- GivePlayerWeaponEx(playerid, 34, 9999999999);
- GivePlayerWeaponEx(playerid, 38, 9999999999);
- GivePlayerWeaponEx(playerid, 46, 9999999999);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setrank(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 5)
- {
- new targetid,amount,string[200];
- if(sscanf(params, "ud", targetid, amount)) return SendClientMessage(playerid,-1,""chat" /setrank [playerid] [rank]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- User[targetid][USER_RANK] = amount;
- SetPlayerScore(targetid, amount);
- rankcheck(targetid);
- format(string, sizeof(string), ""chat""COL_RED" %s %s has set %s's rank to %d",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid),amount);
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setkills(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 5)
- {
- new targetid,amount,string[200];
- if(sscanf(params, "ud", targetid, amount)) return SendClientMessage(playerid,-1,""chat" /setkills [playerid] [kills]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- User[targetid][USER_KILLS] = amount;
- format(string, sizeof(string), ""chat""COL_RED" %s %s has set %s's kills to %d",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid),amount);
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setdeaths(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 5)
- {
- new targetid,amount,string[200];
- if(sscanf(params, "ud", targetid, amount)) return SendClientMessage(playerid,-1,""chat" /setdeaths [playerid] [deaths]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- User[targetid][USER_DEATHS] = amount;
- format(string, sizeof(string), ""chat""COL_RED" %s %s has set %s's deaths to %d",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid),amount);
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setexp(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 5)
- {
- new targetid,amount,string[200];
- if(sscanf(params, "ud", targetid, amount)) return SendClientMessage(playerid,-1,""chat" /setexp [playerid] [exp]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- User[targetid][USER_EXP] = amount;
- rankcheck(targetid);
- format(string, sizeof(string), ""chat""COL_RED" %s %s has set %s's exp to %d",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid),amount);
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setsp(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 5)
- {
- new targetid,amount,string[200];
- if(sscanf(params, "ud", targetid, amount)) return SendClientMessage(playerid,-1,""chat" /setsp [playerid] [sp]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- User[targetid][USER_SP] = amount;
- format(string, sizeof(string), ""chat""COL_RED" %s %s has set %s's survival points to %d",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid),amount);
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:ban(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 2)
- {
- if(IsPlayerConnected(playerid))
- {
- new targetid,string[128];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /ban [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- format(string, sizeof(string), ""chat""COL_RED" %s %s has banned %s",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendMessageToAllAdmins(string,-1);
- Ban(targetid);
- User[targetid][USER_BANNED] = 1;
- }
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:kick(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 1)
- {
- new targetid,string[180];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /kick [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- format(string, sizeof(string), ""chat""COL_RED" %s %s has kicked %s",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendMessageToAllAdmins(string,-1);
- KickWithMessage(targetid, -1, ""chat" "COL_RED"You have been kicked!");
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:ann(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 3 || IsPlayerAdmin(playerid))
- {
- if(isnull(params)) return SendClientMessage(playerid, -1, ""chat" /ann [Text]");
- GameTextForAll(params,5000,3);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:ann2(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- if(isnull(params)) return SendClientMessage(playerid, -1, ""chat" /ann2 [Text]");
- SendClientMessageToAll(-1,params);
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:setweather(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 2 || IsPlayerAdmin(playerid))
- {
- new weather,string[128];
- if(sscanf(params, "i", weather)) return SendClientMessage(playerid,-1,""chat" /setweather [id]");
- SetWeather(weather);
- if(IsPlayerAdmin(playerid))
- {
- format(string, sizeof(string), ""chat""COL_RED" Weather Changed to %d",weather);
- SendClientMessageToAll(-1,string);
- }
- else
- {
- format(string, sizeof(string), ""chat""COL_RED" %s %s has changed the weather to %d",GetAdminName(playerid),PlayerName(playerid),weather);
- SendClientMessageToAll(-1,string);
- }
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:settime(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 2 || IsPlayerAdmin(playerid))
- {
- new time;
- if(sscanf(params, "i", time)) return SendClientMessage(playerid, -1, "Usage: /settime [time]");
- if(time > 24 || time < 0) return SendClientMessage(playerid, -1, "Error: Invalid time!");
- SetWorldTime(time);
- }
- return 1;
- }
- CMD:ip(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 3)
- {
- new targetid,playerip[16],string[64];
- if(sscanf(params, "u", targetid, playerip)) return SendClientMessage(playerid,-1,""chat" /ip [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- GetPlayerIp(targetid, playerip, sizeof(playerip));
- format(string, sizeof(string), ""chat""COL_RED" IP of %s %s", PlayerName(targetid), playerip);
- SendClientMessage(playerid, -1, string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:akill(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 3)
- {
- new targetid,string[350];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /akill [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- SetPlayerHealth(targetid,0.0);
- format(string, sizeof(string), ""chat" "COL_RED"%s %s has killed %s",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:nuke(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 4)
- {
- new targetid,string[128];
- if(sscanf(params, "u", targetid)) SendClientMessage(playerid,-1,""chat" /nuke [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- new Float:x,Float:y,Float:z;
- GetPlayerPos(targetid,Float:x,Float:y,Float:z);
- CreateExplosion(Float:x,Float:y,Float:z,0,5.0);
- format(string, sizeof(string), ""chat""COL_RED" %s %s has nuked the crap out of %s",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:ufmbslap(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >=7 || IsPlayerAdmin(playerid))
- {
- new targetid,string[128];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /ultrafuckingmegabitchslap [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Bitch is not online");
- new Float:posxx[3];
- GetPlayerPos(targetid, posxx[0], posxx[1], posxx[2]);
- SetPlayerPos(targetid, posxx[0], posxx[1], posxx[2]+450);
- if(IsPlayerAdmin(playerid))
- {
- format(string, sizeof(string), ""chat""COL_RED" RCON Admin has ultra fucking mega b*tch slapped %s",PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- format(string, sizeof(string), ""chat""COL_RED" %s %s has ultra fucking mega b*tch slapped %s",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- PlayerPlaySound(playerid, 1130, 0.0, 0.0, 0.0);
- }
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:uslap(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 3 || IsPlayerAdmin(playerid))
- {
- new targetid,string[128];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /ultrabitchslap [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Bitch is not online");
- new Float:posxx[3];
- GetPlayerPos(targetid, posxx[0], posxx[1], posxx[2]);
- SetPlayerPos(targetid, posxx[0], posxx[1], posxx[2]+200);
- if(IsPlayerAdmin(playerid))
- {
- format(string, sizeof(string), ""chat""COL_RED" RCON Admin has ultra b*tch slapped %s",PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- format(string, sizeof(string), ""chat""COL_RED" %s %s has ultra b*tch slapped %s",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- PlayerPlaySound(playerid, 1130, 0.0, 0.0, 0.0);
- }
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:slap(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 2 || IsPlayerAdmin(playerid))
- {
- new targetid,string[128];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /slap [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- new Float:posxx[3];
- GetPlayerPos(targetid, posxx[0], posxx[1], posxx[2]);
- SetPlayerPos(targetid, posxx[0], posxx[1], posxx[2]+40);
- if(IsPlayerAdmin(playerid))
- {
- format(string, sizeof(string), ""chat""COL_RED" RCON Admin has slapped %s",PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- else
- {
- format(string, sizeof(string), ""chat""COL_RED" %s %s has slapped %s",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- PlayerPlaySound(playerid, 1130, 0.0, 0.0, 0.0);
- }
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:wslap(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 1)
- {
- new targetid,string[128];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /wslap [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- new Float:posxx[3];
- GetPlayerPos(targetid, posxx[0], posxx[1], posxx[2]);
- SetPlayerPos(targetid, posxx[0], posxx[1], posxx[2]+4);
- format(string, sizeof(string), ""chat""COL_RED" %s %s has warned slapped %s",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- PlayerPlaySound(playerid, 1130, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:a(playerid,params[])
- {
- new adminstring[257];
- if(User[playerid][USER_ADMIN] >= 1)
- {
- if(!strlen(params))
- {
- SendClientMessage(playerid, -1, ""chat" /a [message]");
- return 1;
- }
- format(adminstring, sizeof(adminstring), ""COL_LIGHTBLUE"[Admin Chat] %s %s[%d]: %s",GetAdminName(playerid),PlayerName(playerid), playerid, params);
- SendMessageToAllAdmins(adminstring, -1);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:get(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 3)
- {
- new targetid;
- if(sscanf(params, "u", targetid)) SendClientMessage(playerid,-1,""chat" /get [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid, x, y, z);
- SetPlayerPos(targetid, x, y, z+1);
- new str[256];
- format(str,sizeof(str),""chat""COL_RED" %s %s has teleported %s to his location!",GetAdminName(playerid),PlayerName(playerid),PlayerName(targetid));
- SendMessageToAllAdmins(str,-1);
- if(IsPlayerInAnyVehicle(targetid))
- {
- SetVehiclePos(GetPlayerVehicleID(targetid),x,y,z);
- }
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:newround(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 4)
- {
- new InfoString[50];
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- TextDrawShowForPlayer(i, Textdraw0);
- TextDrawShowForPlayer(i, Textdraw1);
- TextDrawShowForPlayer(i, Textdraw2);
- TextDrawShowForPlayer(i, Textdraw3);
- TextDrawShowForPlayer(i, Textdraw4);
- TextDrawShowForPlayer(i, Textdraw5);
- TextDrawShowForPlayer(i, Textdraw6);
- TextDrawShowForPlayer(i, Textdraw7);
- TextDrawShowForPlayer(i, Textdraw8);
- TextDrawShowForPlayer(i, Textdraw9);
- TextDrawShowForPlayer(i, Textdraw10);
- TextDrawShowForPlayer(i, Textdraw11);
- TextDrawShowForPlayer(i, Textdraw12);
- TextDrawShowForPlayer(i, Textdraw13);
- SetTimer("StartedNewRound",5000,false);
- if(nethers > survivors)
- {
- format(InfoString, sizeof(InfoString), "NETHERS WIN!");
- TextDrawSetString(Textdraw12, InfoString);
- }
- else if(survivors > nethers)
- {
- format(InfoString, sizeof(InfoString), "SURVIVORS WIN!");
- TextDrawSetString(Textdraw12, InfoString);
- }
- else if(survivors == nethers)
- {
- format(InfoString, sizeof(InfoString), "ITS A TIE!");
- TextDrawSetString(Textdraw12, InfoString);
- }
- }
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:gotop(playerid,params[])
- {
- if(User[playerid][USER_ADMIN] >= 3)
- {
- new targetid;
- if(sscanf(params, "u", targetid)) SendClientMessage(playerid,-1,""chat" /gotop [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- new Float:x,Float:y,Float:z;
- GetPlayerPos(targetid,Float:x,Float:y,Float:z);
- SetPlayerPos(playerid, Float:x, Float:y, Float:z);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:healall(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- for(new i; i < MAX_PLAYERS; i++) SetPlayerHealth(i, 100);
- }
- return 1;
- }
- CMD:armourall(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- for(new i; i < MAX_PLAYERS; i++) SetPlayerArmour(i, 100);
- }
- return 1;
- }
- CMD:car(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- new Float:up[3], carid;
- GetPlayerPos(playerid, up[0], up[1], up[2]);
- carid = CreateVehicle(411, up[0]+2, up[1]+2, up[2], 0, -1, -1, 0);
- PutPlayerInVehicle(playerid, carid, 0);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:vr(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, ""chat""COL_RED" You are not in a vehicle!");
- RepairVehicle(GetPlayerVehicleID(playerid));
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:flip(playerid, params[])
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new currentveh;
- new Float:angle;
- currentveh = GetPlayerVehicleID(playerid);
- GetVehicleZAngle(currentveh, angle);
- SetVehicleZAngle(currentveh, angle);
- SendClientMessage(playerid, -1, ""chat""COL_GREY" Your vehicle has been flipped!");
- return 1;
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You have to be in a vehicle to use this command!");
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right admin permissions for this command!");
- }
- return 1;
- }
- CMD:acmds(playerid)
- {
- new str[500];
- if(User[playerid][USER_ADMIN] >= 1)
- {
- strcat(str,""COL_WHITE"Trail Mod: /acmds /a /wslap /kick\n");
- ShowPlayerDialog(playerid,7,DIALOG_STYLE_MSGBOX,"TNS Admin Commands Rank 1",str,"Close","");
- }
- if(User[playerid][USER_ADMIN] >= 2)
- {
- strcat(str,""COL_WHITE"Moderator: /ban /slap /setweather /settime\n");
- ShowPlayerDialog(playerid,7,DIALOG_STYLE_MSGBOX,"TNS Admin Commands Rank 2",str,"Close","");
- }
- if(User[playerid][USER_ADMIN] >= 3)
- {
- strcat(str,""COL_WHITE"Admin: /akill /get /gotop /uslap /ann /ip /setnether\n");
- ShowPlayerDialog(playerid,7,DIALOG_STYLE_MSGBOX,"TNS Admin Commands Rank 3",str,"Close","");
- }
- if(User[playerid][USER_ADMIN] >= 4)
- {
- strcat(str,""COL_WHITE"Head Admin: /ann2 /nuke /car /vr /flip /setsurvivor /newround /healall armourall\n");
- ShowPlayerDialog(playerid,7,DIALOG_STYLE_MSGBOX,"TNS Admin Commands Rank 4",str,"Close","");
- }
- if(User[playerid][USER_ADMIN] >= 5)
- {
- strcat(str,""COL_WHITE"Management: /setsp /setrank /setexp /setkills /setdeaths /setfaction /setleader\n");
- ShowPlayerDialog(playerid,7,DIALOG_STYLE_MSGBOX,"TNS Admin Commands Rank 5",str,"Close","");
- }
- if(User[playerid][USER_ADMIN] >= 6)
- {
- strcat(str,""COL_WHITE"Developer: /setadmin /setvip /car /vr /flip /getweps\n");
- ShowPlayerDialog(playerid,7,DIALOG_STYLE_MSGBOX,"TNS Admin Commands Rank 6",str,"Close","");
- }
- if(User[playerid][USER_ADMIN] >= 7)
- {
- strcat(str,""COL_WHITE"Owner: /ufmbslap /reset /getitems");
- ShowPlayerDialog(playerid,7,DIALOG_STYLE_MSGBOX,"TNS Admin Commands Rank 7",str,"Close","");
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You need to be a administrator to use this command!");
- }
- return 1;
- }
- //FACTION COMMANDS==============================================================
- CMD:finvite(playerid,params[])
- {
- if(User[playerid][USER_FACTION] == 1)
- {
- if(User[playerid][USER_LEADER] == 1)
- {
- new targetid,string[180];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /finvite [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- User[targetid][USER_FACTION] = 1;
- format(string, sizeof(string), ""chat""COL_RED" %s has invited %s to join wolf pack",PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- }
- if(User[playerid][USER_FACTION] == 2)
- {
- if(User[playerid][USER_LEADER] == 2)
- {
- new targetid,string[180];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /finvite [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- User[targetid][USER_FACTION] = 2;
- format(string, sizeof(string), ""chat""COL_RED" %s has invited %s to join anti nether force",PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right faction permissions for this command!");
- }
- return 1;
- }
- CMD:fduty(playerid,params[])
- {
- if(GetPlayerTeam(playerid) == 0)
- {
- if(User[playerid][USER_FACTION] == 1)
- {
- WolfPackSpawn(playerid);
- }
- else if(User[playerid][USER_FACTION] == 2)
- {
- AntiNetherForceSpawn(playerid);
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You are not in a faction, you can apply on the forums to join one");
- }
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You cannot go on faction duty right now!");
- }
- return 1;
- }
- CMD:flaser(playerid,prams[])
- {
- if(User[playerid][USER_FACTION] == 1)
- {
- SetPVarInt(playerid, "laser", 1);
- SetPVarInt(playerid, "19080", GetPVarInt(playerid, "19080"));
- }
- else if(User[playerid][USER_FACTION] == 2)
- {
- SetPVarInt(playerid, "laser", 1);
- SetPVarInt(playerid, "19080", GetPVarInt(playerid, "19080"));
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You need to be in a faction to use this command!");
- }
- return 1;
- }
- CMD:fkick(playerid,params[])
- {
- if(User[playerid][USER_FACTION] == 1)
- {
- if(User[playerid][USER_LEADER] == 1)
- {
- new targetid,string[180];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /fkick [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- User[targetid][USER_FACTION] = 0;
- User[targetid][USER_LEADER] = 0;
- SurvivorSpawn(targetid);
- format(string, sizeof(string), ""chat""COL_RED" %s has kicked %s from his faction",PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- }
- else if(User[playerid][USER_FACTION] == 2)
- {
- if(User[playerid][USER_LEADER] == 2)
- {
- new targetid,string[180];
- if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,""chat" /fkick [playerid]");
- if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,-1,""chat" Player is not online");
- User[targetid][USER_FACTION] = 0;
- User[targetid][USER_LEADER] = 0;
- SurvivorSpawn(targetid);
- for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
- {
- if(IsPlayerAttachedObjectSlotUsed(targetid, i)) RemovePlayerAttachedObject(targetid, i);
- }
- format(string, sizeof(string), ""chat""COL_RED" %s has kicked %s from his faction",PlayerName(playerid),PlayerName(targetid));
- SendClientMessageToAll(-1,string);
- }
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right faction permissions for this command!");
- }
- return 1;
- }
- CMD:fskins(playerid,params[])
- {
- if(User[playerid][USER_FACTION] == 1)
- {
- ShowPlayerDialog(playerid, 13, DIALOG_STYLE_LIST, ""COL_WHITE"Wolf Pack Skins", "Army\nSWAT\nFBI", "Take", "Close");
- }
- else if(User[playerid][USER_FACTION] == 2)
- {
- ShowPlayerDialog(playerid, 13, DIALOG_STYLE_LIST, ""COL_WHITE"Anti Nether Force Skins", "Army\nSWAT\nFBI", "Take", "Close");
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You are not in a faction, you can apply on the forums to join one");
- }
- return 1;
- }
- //VIP COMMANDS==================================================================
- CMD:vcmds(playerid)
- {
- new str[250];
- if(User[playerid][USER_VIP] >= 1)
- {
- strcat(str,""COL_WHITE"Bronze VIP: /vcmds /vc /vskins\n");
- ShowPlayerDialog(playerid,8,DIALOG_STYLE_MSGBOX,"TNS Bronze VIP commands",str,"Close","");
- }
- if(User[playerid][USER_VIP] >= 2)
- {
- strcat(str,""COL_WHITE"Silver VIP: \n");
- ShowPlayerDialog(playerid,8,DIALOG_STYLE_MSGBOX,"TNS Silver VIP commands",str,"Close","");
- }
- if(User[playerid][USER_VIP] >= 3)
- {
- strcat(str,""COL_WHITE"Gold VIP: \n");
- ShowPlayerDialog(playerid,8,DIALOG_STYLE_MSGBOX,"TNS Gold VIP commands",str,"Close","");
- }
- if(User[playerid][USER_VIP] >= 4)
- {
- strcat(str,""COL_WHITE"Platinum VIP: \n");
- ShowPlayerDialog(playerid,8,DIALOG_STYLE_MSGBOX,"TNS Platinum VIP commands",str,"Close","");
- }
- if(User[playerid][USER_VIP] >= 5)
- {
- strcat(str,""COL_WHITE"Diamond VIP: \n");
- ShowPlayerDialog(playerid,8,DIALOG_STYLE_MSGBOX,"TNS Diamond VIP commands",str,"Close","");
- }
- if(User[playerid][USER_VIP] >= 6)
- {
- strcat(str,""COL_WHITE"Master VIP: \n");
- ShowPlayerDialog(playerid,8,DIALOG_STYLE_MSGBOX,"TNS Master VIP commands",str,"Close","");
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You need to be atleast VIP rank 1 to use this command");
- }
- return 1;
- }
- CMD:vskins(playerid,params[])
- {
- if(User[playerid][USER_VIP] >= 1)
- {
- ShowPlayerDialog(playerid, 13, DIALOG_STYLE_LIST, ""COL_WHITE"TNS VIP skins", "Army\nSWAT\nFBI", "Take", "Close");
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You need to be atleast VIP rank 1 to use this command");
- }
- return 1;
- }
- CMD:vc(playerid,params[])
- {
- new adminstring[257];
- if(User[playerid][USER_VIP] >= 1)
- {
- if(!strlen(params))
- {
- SendClientMessage(playerid, -1, ""chat" /vc [text]");
- return 1;
- }
- format(adminstring, sizeof(adminstring), ""chat""COL_LIGHTBLUE"[VIP Chat]"COL_WHITE" %s %s(%d): %s",GetVipName(playerid),PlayerName(playerid), playerid, params);
- SendMessageToAllVips(adminstring, -1);
- }
- else
- {
- SendClientMessage(playerid,-1,""chat""COL_RED" You do not have the right vip permissions for this command!");
- }
- return 1;
- }
- //CAR BAN=======================================================================
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- SendClientMessage(playerid, -1, ""chat" "COL_WHITE"[ADMIN CAR]: "COL_LIGHTBLUE"Welcome to your vehicle!");
- }
- else
- {
- User[playerid][USER_BANNED] = 1;
- BanEx(playerid, "Vehicle Hacks");
- }
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- SendClientMessage(playerid, -1, ""chat" "COL_WHITE"[ADMIN CAR]: "COL_LIGHTBLUE"Good bye!");
- }
- else
- {
- User[playerid][USER_BANNED] = 1;
- BanEx(playerid, "Vehicle Hacks");
- }
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- new team1 = GetPlayersInTeamFromMaxPlayers(SURVIVORS);
- if(team1 >= 2 && gTeam[playerid] == SURVIVORS)
- {
- GameTextForPlayer(playerid, "~r~Team Full!~n~~w~Spawning as nether!", 3000, 5);
- SendClientMessage(playerid, -1, ""chat""COL_RED"Survivor team is full, spawning as a nether!");
- NetherSpawn(playerid);
- return 0;
- }
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- SendClientMessage(playerid, -1, ""chat" "COL_WHITE"[ADMIN CAR]: "COL_LIGHTBLUE"You modded your vehicle!");
- }
- else
- {
- User[playerid][USER_BANNED] = 1;
- BanEx(playerid, "Vehicle Modding Hack");
- }
- return 1;
- }
- public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- SendClientMessage(playerid, -1, ""chat" "COL_WHITE"[ADMIN CAR]: "COL_LIGHTBLUE"You gave your vehicle a new paint job!");
- }
- else
- {
- User[playerid][USER_BANNED] = 1;
- BanEx(playerid, "Vehicle Modding Hack");
- }
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- SendClientMessage(playerid, -1, ""chat" "COL_WHITE"[ADMIN CAR]: "COL_LIGHTBLUE"You resprayed your vehicle!");
- }
- else
- {
- User[playerid][USER_BANNED] = 1;
- BanEx(playerid, "Vehicle Modding Hack");
- }
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- //KEYSTATECHANGE================================================================
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys & KEY_FIRE)
- {
- if(User[playerid][USER_ADMIN] == 0)
- {
- if(User[playerid][USER_VIP] == 0)
- {
- switch(GetPlayerWeapon(playerid))
- {
- case 1,2,3,9,6,7,10,11,12,13,14,15,16,17,18,19,20,21,24,26,28,32,35,36,37,38,39,40,41,42,44,45:
- {
- User[playerid][USER_BANNED] = 1;
- BanEx(playerid, "Weapon Hack");
- }
- }
- }
- }
- }
- if ((NOFZombies>0) && (newkeys & KEY_FIRE)&&(!IsPlayerInAnyVehicle(playerid))&&(Ticket[playerid]<tickcount()))
- {
- fire(playerid,PRESS);
- }
- if(newkeys & KEY_YES)
- {
- ShowInventory(playerid);
- }
- if(PlayerHasItem(playerid,"Super Jump"))
- {
- if(newkeys & KEY_JUMP)
- {
- new Float:SuperJump[3];
- GetPlayerVelocity(playerid, SuperJump[0], SuperJump[1], SuperJump[2]);
- SetPlayerVelocity(playerid, SuperJump[0], SuperJump[1], SuperJump[2]+10);
- RemoveItem(playerid,"Super Jump",1);
- }
- }
- if(GetPlayerSkin(playerid) == 150)
- {
- if(newkeys & KEY_JUMP)
- {
- if(gettime() < UsedAction[playerid])
- {
- GameTextForPlayer(playerid, "~r~Wait 10 seconds~n~~w~To super jump again!", 1000, 6);
- return 1;
- }
- else
- {
- new Float:SuperJump[3];
- GetPlayerVelocity(playerid, SuperJump[0], SuperJump[1], SuperJump[2]);
- SetPlayerVelocity(playerid, SuperJump[0], SuperJump[1], SuperJump[2]+10);
- UsedAction[playerid] = gettime() + 10;
- }
- }
- }
- if(GetPlayerSkin(playerid) == 135)
- {
- if(newkeys & KEY_JUMP)
- {
- if(gettime() < UsedAction[playerid])
- {
- GameTextForPlayer(playerid, "~r~Wait 10 seconds~n~~w~To super jump again!", 1000, 6);
- return 1;
- }
- else
- {
- new Float:SuperJump[3];
- GetPlayerVelocity(playerid, SuperJump[0], SuperJump[1], SuperJump[2]);
- SetPlayerVelocity(playerid, SuperJump[0], SuperJump[1], SuperJump[2]+20);
- UsedAction[playerid] = gettime() + 10;
- }
- }
- }
- if(newkeys & KEY_CROUCH)
- {
- if(GetPlayerTeam(playerid) == 1)
- {
- if(IsPlayerInRangeOfPoint(playerid, 3.0, -1785.6411,863.8511,25.1944))
- {
- if(gettime() < UsedAction[playerid])
- {
- GameTextForPlayer(playerid, "~r~Wait 10 seconds~n~~w~To fast travel again!", 1000, 6);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid, -2047.4349,124.1427,28.9489);
- SetPlayerFacingAngle(playerid, 2.6337);
- SendClientMessage(playerid, -1, ""chat""COL_GREY" You fast travelled!");
- UsedAction[playerid] = gettime() + 10;
- }
- }
- if(IsPlayerInRangeOfPoint(playerid, 3.0, -2047.4349,124.1427,28.9489))
- {
- if(gettime() < UsedAction[playerid])
- {
- GameTextForPlayer(playerid, "~r~Wait 10 seconds~n~~w~To fast travel again!", 1000, 6);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid, -1785.6411,863.8511,25.1944);
- SetPlayerFacingAngle(playerid, 2.6337);
- SendClientMessage(playerid, -1, ""chat""COL_GREY" You fast travelled!");
- UsedAction[playerid] = gettime() + 10;
- }
- }
- }
- }
- return 1;
- }
- //INVENTORY ITEMS===============================================================
- public OnPlayerUseItem(playerid,ItemName[])
- {
- //STORE
- if(!strcmp(ItemName,"Medkit",true))
- {
- new Float:hp;
- GetPlayerHealth(playerid, hp);
- if(hp >= 100)
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You already have full hp!");
- }
- else
- {
- SetPlayerHealth(playerid, hp + 75.0);
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
- RemoveItem(playerid,ItemName,1);
- return SendClientMessage(playerid,-1,""chat" You used a medkit");
- }
- }
- if(!strcmp(ItemName,"Painkillers",true))
- {
- new Float:hp;
- GetPlayerHealth(playerid, hp);
- if(hp >= 100)
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You already have full hp!");
- }
- else
- {
- SetPlayerHealth(playerid, hp + 50.0);
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
- RemoveItem(playerid,ItemName,1);
- return SendClientMessage(playerid,-1,""chat" You used a painkiller");
- }
- }
- if(!strcmp(ItemName,"Pills",true))
- {
- new Float:hp;
- GetPlayerHealth(playerid, hp);
- if(hp >= 100)
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You already have full hp!");
- }
- else
- {
- SetPlayerHealth(playerid, hp + 25.0);
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
- RemoveItem(playerid,ItemName,1);
- return SendClientMessage(playerid,-1,""chat" You used a small medkit");
- }
- }
- if(!strcmp(ItemName,"Full Armour",true))
- {
- new Float:armour;
- GetPlayerArmour(playerid, armour);
- if(armour >= 100)
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You already have full armour!");
- }
- else
- {
- SetPlayerArmour(playerid, armour + 75.0);
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
- RemoveItem(playerid,ItemName,1);
- return SendClientMessage(playerid,-1,""chat" You used your full armour");
- }
- }
- if(!strcmp(ItemName,"Small Armour",true))
- {
- new Float:armour;
- GetPlayerArmour(playerid, armour);
- if(armour >= 100)
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You already have full armour!");
- }
- else
- {
- SetPlayerArmour(playerid, armour + 25.0);
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
- RemoveItem(playerid,ItemName,1);
- return SendClientMessage(playerid,-1,""chat" You used your small armour");
- }
- }
- if(!strcmp(ItemName,"Antidote",true))
- {
- if(GetPlayerDrunkLevel(playerid) == 0)
- {
- SendClientMessage(playerid, -1, ""chat""COL_RED" You are not infected!");
- }
- else
- {
- SetPlayerDrunkLevel(playerid, 0);
- TextDrawHideForPlayer(playerid, no);
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
- RemoveItem(playerid,ItemName,1);
- return SendClientMessage(playerid,-1,""chat" You used your antidote");
- }
- }
- if(!strcmp(ItemName,"Super Jump",true))
- {
- return SendClientMessage(playerid,-1,""chat" "COL_WHITE"Info: Jump really high (3 times)");
- }
- //CRAFTING ITEMS
- //DEAGLE
- if(!strcmp(ItemName,"Deagle",true))
- {
- if(PlayerHasItem(playerid,"Deagle"))
- {
- GivePlayerWeaponEx(playerid, 24, 50);
- RemoveItem(playerid,"Deagle",1);
- ApplyAnimation(playerid, "PYTHON", "python_reload", 4.0, 0, 0, 0, 0, 0);
- return SendClientMessage(playerid,-1,""chat""COL_WHITE" You took out your Deagle");
- }
- }
- //PARTS
- if(!strcmp(ItemName,"Trigger",true))
- {
- return SendClientMessage(playerid,-1,""chat" "COL_WHITE" Used to craft a weapon");
- }
- if(!strcmp(ItemName,"Barrel",true))
- {
- return SendClientMessage(playerid,-1,""chat" "COL_WHITE" Used to craft a weapon");
- }
- if(!strcmp(ItemName,"Grip",true))
- {
- return SendClientMessage(playerid,-1,""chat" "COL_WHITE" Used to craft a weapon");
- }
- if(!strcmp(ItemName,"Slide",true))
- {
- return SendClientMessage(playerid,-1,""chat" "COL_WHITE" Used to craft a weapon");
- }
- if(!strcmp(ItemName,"Pump",true))
- {
- return SendClientMessage(playerid,-1,""chat" "COL_WHITE" Used to craft a weapon");
- }
- //PUMP SHOTGUN
- if(!strcmp(ItemName,"Pump Shotgun",true))
- {
- if(PlayerHasItem(playerid,"Pump Shotgun"))
- {
- GivePlayerWeaponEx(playerid, 25, 100);
- RemoveItem(playerid,"Pump Shotgun",1);
- ApplyAnimation(playerid, "PYTHON", "python_reload", 4.0, 0, 0, 0, 0, 0);
- return SendClientMessage(playerid,-1,""chat""COL_WHITE" You took out your Pump Shotgun");
- }
- }
- return 1;
- }
- public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat)
- {
- return 1;
- }
- public OnVehicleDamageStatusUpdate(vehicleid, playerid)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- //PLAYERUPDATE==================================================================
- public OnPlayerUpdate(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- new InfoString[300];
- new Float:health;
- new Float:armour;
- new Hour, Minute, Second;
- new Year, Month, Day;
- GetPlayerHealth(playerid, health);
- GetPlayerArmour(playerid, armour);
- gettime(Hour, Minute, Second);
- getdate(Year, Month, Day);
- new tdping = GetPlayerPing(playerid);
- new tdrank = GetPlayerScore(playerid);
- new tdkills = User[playerid][USER_KILLS];
- new tddeaths = User[playerid][USER_DEATHS];
- new tdsp = User[playerid][USER_SP];
- format(InfoString, sizeof(InfoString), "Ping: ~w~%d", tdping);
- PlayerTextDrawSetString(playerid, ping[playerid], InfoString);
- format(InfoString, sizeof(InfoString), "~w~%.1f%", health);
- PlayerTextDrawSetString(playerid, tdhp[playerid], InfoString);
- GetPlayerHealth(playerid ,health);
- if(health >= 100.0)
- {
- format(InfoString, sizeof(InfoString), "FULL", health);
- PlayerTextDrawSetString(playerid, tdhp[playerid], InfoString);
- }
- if(health <= 0.4)
- {
- format(InfoString, sizeof(InfoString), "DEAD", health);
- PlayerTextDrawSetString(playerid, tdhp[playerid], InfoString);
- }
- format(InfoString, sizeof(InfoString), "~w~%.1f%", armour);
- PlayerTextDrawSetString(playerid, tdarm[playerid], InfoString);
- GetPlayerArmour(playerid ,armour);
- if(armour >= 100.0)
- {
- format(InfoString, sizeof(InfoString), "FULL", armour);
- PlayerTextDrawSetString(playerid, tdarm[playerid], InfoString);
- }
- if(armour == 0)
- {
- format(InfoString, sizeof(InfoString), "", armour);
- PlayerTextDrawSetString(playerid, tdarm[playerid], InfoString);
- }
- format(InfoString, sizeof(InfoString), "Rank: ~w~%d", tdrank);
- PlayerTextDrawSetString(playerid, rank[playerid], InfoString);
- expcheck(playerid);
- format(InfoString, sizeof(InfoString), "Kills: ~w~%d", tdkills);
- PlayerTextDrawSetString(playerid, kills[playerid], InfoString);
- format(InfoString, sizeof(InfoString), "Deaths: ~w~%d", tddeaths);
- PlayerTextDrawSetString(playerid, deaths[playerid], InfoString);
- format(InfoString, sizeof(InfoString), "$P: ~w~%d", tdsp);
- PlayerTextDrawSetString(playerid, sp[playerid], InfoString);
- format(InfoString, sizeof(InfoString), "%02d:%02d:%02d~n~%02d/%02d/%d", Hour, Minute, Second,Day, Month, Year);
- TextDrawSetString(glob6, InfoString);
- if(IsPlayerInWater(playerid))
- {
- SetPlayerHealth(playerid, 0);
- SetPlayerArmour(playerid, 0);
- }
- if(User[playerid][USER_ADMIN] == 0)
- {
- User[playerid][USER_BANNED] = 1;
- if(GetPlayerWeapon(playerid) == 38) BanEx(playerid, "Minigun");
- }
- armedbody(playerid);
- if(User[playerid][USER_FACTION] == 2)
- {
- laser(playerid);
- }
- if(User[playerid][USER_RANK] >= 5)
- {
- laser(playerid);
- }
- rankcheck(playerid);
- //ACHIEVEMENTS
- new pname[MAX_PLAYER_NAME], string[128 + MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, sizeof(pname));
- if(User[playerid][USER_KILLS] == 1)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'First Kill'", 10000, 4);
- User[playerid][USER_KILLS] += 1;
- User[playerid][USER_EXP] += 150;
- User[playerid][USER_SP] += 3000;
- GameTextForPlayer(playerid, "~g~exp +150", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'First Kill' achievement! + "COL_WHITE"150 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'First Kill' achievement!", pname);
- SendClientMessageToAll(-1, string);
- }
- if(User[playerid][USER_KILLS] == 100)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Mega Killer (100 Kills)'", 10000, 4);
- User[playerid][USER_KILLS] += 1;
- User[playerid][USER_EXP] += 500;
- User[playerid][USER_SP] += 8500;
- GameTextForPlayer(playerid, "~g~exp +500", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Mega Killer' (100 Kills) achievement! + "COL_WHITE"500 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the '100 Kills' (100 Kills) achievement!", pname);
- SendClientMessageToAll(-1, string);
- }
- if(User[playerid][USER_KILLS] == 500)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Grave Digger'", 10000, 4);
- User[playerid][USER_KILLS] += 1;
- User[playerid][USER_EXP] += 700;
- User[playerid][USER_SP] += 10000;
- GameTextForPlayer(playerid, "~g~exp +700", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Grave Digger' (500 Kills) achievement! + "COL_WHITE"700 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Grave Digger' (500 Kills) achievement!", pname);
- SendClientMessageToAll(-1, string);
- }
- if(User[playerid][USER_KILLS] == 1000)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Ultra Killer'", 10000, 4);
- User[playerid][USER_KILLS] += 1;
- User[playerid][USER_EXP] += 800;
- User[playerid][USER_SP] += 11500;
- GameTextForPlayer(playerid, "~g~exp +800", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Ultra Killer' (1000 Kills) achievement! + "COL_WHITE"800 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Ultra Killer' (1000 Kills) achievement!", pname);
- SendClientMessageToAll(-1, string);
- }
- if(User[playerid][USER_KILLS] == 5000)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Unstoppable'", 10000, 4);
- User[playerid][USER_KILLS] += 1;
- User[playerid][USER_EXP] += 900;
- User[playerid][USER_SP] += 12000;
- GameTextForPlayer(playerid, "~g~exp +900", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Unstoppable' (5000 Kills) achievement! + "COL_WHITE"900 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Unstoppable' (5000 Kills) achievement!", pname);
- SendClientMessageToAll(-1, string);
- }
- if(User[playerid][USER_DEATHS] == 1)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'First Death'", 10000, 4);
- User[playerid][USER_DEATHS] += 1;
- User[playerid][USER_EXP] += 150;
- User[playerid][USER_SP] += 3000;
- GameTextForPlayer(playerid, "~g~exp +150", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'First Death' achievement! + "COL_WHITE"150 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'First Death' achievement!", pname);
- SendClientMessageToAll(-1, string);
- }
- if(User[playerid][USER_DEATHS] == 100)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Noob'", 10000, 4);
- User[playerid][USER_DEATHS] += 1;
- User[playerid][USER_EXP] += 800;
- User[playerid][USER_SP] += 11500;
- GameTextForPlayer(playerid, "~g~exp +800", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Noob' (100 Deaths) achievement! + "COL_WHITE"800 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Noob' (100 Deaths) achievement!", pname);
- SendClientMessageToAll(-1, string);
- }
- if(User[playerid][USER_SP] == 1000000)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Millionaire'", 10000, 4);
- User[playerid][USER_EXP] += 1000;
- User[playerid][USER_SP] += 300000;
- GameTextForPlayer(playerid, "~g~exp +1000", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Millionaire' achievement! + "COL_WHITE"1000 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Millionaire' achievement! ($P 1000000)", pname);
- SendClientMessageToAll(-1, string);
- }
- if(User[playerid][USER_EXP] == 0)
- {
- SetPlayerWantedLevel(playerid, 0);
- }
- if(User[playerid][USER_EXP] == 10000)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Passed 1st Tier'", 10000, 4);
- User[playerid][USER_EXP] += 250;
- User[playerid][USER_SP] += 10000;
- GameTextForPlayer(playerid, "~g~exp +250", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Tier 1' achievement! + "COL_WHITE"250 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Tier 1' achievement! (rank 10)", pname);
- SendClientMessageToAll(-1, string);
- SetPlayerWantedLevel(playerid, 1);
- }
- if(User[playerid][USER_EXP] == 20000)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Passed 2nd Tier'", 10000, 4);
- User[playerid][USER_EXP] += 350;
- User[playerid][USER_SP] += 20000;
- GameTextForPlayer(playerid, "~g~exp +350", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Tier 2' achievement! + "COL_WHITE"350 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Tier 2' achievement! (rank 20)", pname);
- SendClientMessageToAll(-1, string);
- SetPlayerWantedLevel(playerid, 2);
- }
- if(User[playerid][USER_EXP] == 30000)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Passed 3rd Tier'", 10000, 4);
- User[playerid][USER_EXP] += 450;
- User[playerid][USER_SP] += 30000;
- GameTextForPlayer(playerid, "~g~exp +450", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Tier 3' achievement! + "COL_WHITE"450 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Tier 3' achievement! (rank 30)", pname);
- SendClientMessageToAll(-1, string);
- SetPlayerWantedLevel(playerid, 3);
- }
- if(User[playerid][USER_EXP] == 40000)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Passed 4th Tier'", 10000, 4);
- User[playerid][USER_EXP] += 500;
- User[playerid][USER_SP] += 40000;
- GameTextForPlayer(playerid, "~g~exp +500", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Tier 4' achievement! + "COL_WHITE"500 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Tier 4' achievement! (rank 40)", pname);
- SendClientMessageToAll(-1, string);
- SetPlayerWantedLevel(playerid, 4);
- }
- if(User[playerid][USER_EXP] == 50000)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Passed 5th Tier'", 10000, 4);
- User[playerid][USER_EXP] += 500;
- User[playerid][USER_SP] += 50000;
- GameTextForPlayer(playerid, "~g~exp +500", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Tier 5' achievement! + "COL_WHITE"500 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Tier 5' achievement! (rank 50)", pname);
- SendClientMessageToAll(-1, string);
- SetPlayerWantedLevel(playerid, 5);
- }
- if(User[playerid][USER_EXP] == 60000)
- {
- GameTextForPlayer(playerid, "~w]~g~Achievement unlocked!~w~]~n~~w~'Passed 6th Tier'", 10000, 4);
- User[playerid][USER_EXP] += 500;
- User[playerid][USER_SP] += 60000;
- GameTextForPlayer(playerid, "~g~exp +500", 3000, 1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"You achieved the 'Tier 6' achievement! + "COL_WHITE"500 exp!");
- format(string, sizeof(string), ""chat""COL_LIGHTBLUE" %s has achieved the 'Tier 6' achievement! (rank 60)", pname);
- SendClientMessageToAll(-1, string);
- SetPlayerWantedLevel(playerid, 6);
- }
- if(GetPlayerPing(playerid) > 680 && GetPlayerState(playerid) != PLAYER_STATE_NONE)
- {
- new strping[180];
- format(strping,sizeof(strping),""COL_WHITE"You have been kicked from the server\nReason: Ping Exceeded the limit (MAX PING: 680)\nYour ping: %i",GetPlayerPing(playerid));
- ShowPlayerDialog(playerid,4442,DIALOG_STYLE_MSGBOX,""COL_RED"Ping Limit!",strping,"Leave","");
- KickWithMessage(playerid, -1, ""chat""COL_RED" Kicked for exceeding ping");
- }
- }
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- //DIALOGS=======================================================================
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- InventoryOnDialogResponse(playerid, dialogid, response, inputtext);
- if(dialogid == 0)
- {
- if(response)
- {
- if(!inputtext[0]) return ShowPlayerDialog(playerid, 0, DIALOG_STYLE_PASSWORD, ""COL_ORANGE"TNS"COL_WHITE" Login pannel", ""chat" Please login to play on "COL_ORANGE"The Nether Survival\n "COL_WHITE"Enter your "COL_ORANGE"password"COL_WHITE":", "Login", "Exit");
- new buf[129];
- WP_Hash(buf, 129, inputtext);
- if(!strcmp(buf, User[playerid][USER_PASSWORD], false))
- {
- new Query[75], DBResult: Result;
- format(Query, sizeof(Query), "SELECT * FROM users WHERE username = '%s' LIMIT 0, 1", DB_Escape(User[playerid][USER_NAME]));
- Result = db_query(Database, Query);
- if(db_num_rows(Result))
- {
- db_get_field_assoc(Result, "userid", Query, 7);
- User[playerid][USER_ID] = strval(Query);
- db_get_field_assoc(Result, "admin", Query, 3);
- User[playerid][USER_ADMIN] = strval(Query);
- db_get_field_assoc(Result, "vip", Query, 3);
- User[playerid][USER_VIP] = strval(Query);
- db_get_field_assoc(Result, "rank", Query, 2);
- User[playerid][USER_RANK] = strval(Query);
- db_get_field_assoc(Result, "exp", Query, 10);
- User[playerid][USER_EXP] = strval(Query);
- db_get_field_assoc(Result, "kills", Query, 10);
- User[playerid][USER_KILLS] = strval(Query);
- db_get_field_assoc(Result, "deaths", Query, 10);
- User[playerid][USER_DEATHS] = strval(Query);
- db_get_field_assoc(Result, "sp", Query, 10);
- User[playerid][USER_SP] = strval(Query);
- db_get_field_assoc(Result, "banned", Query, 2);
- User[playerid][USER_BANNED] = strval(Query);
- db_get_field_assoc(Result, "faction", Query, 2);
- User[playerid][USER_FACTION] = strval(Query);
- db_get_field_assoc(Result, "leader", Query, 2);
- User[playerid][USER_LEADER] = strval(Query);
- User[playerid][USER_LOGGED_IN] = true;
- SetPlayerScore(playerid, User[playerid][USER_RANK]);
- SendClientMessage(playerid, 0x00FF00FF, ""chat" "COL_LIGHTBLUE"You have successfully logged in to your account!");
- format(log,sizeof(log),"~w~%s~g~ has logged in",PlayerName(playerid));
- UpdateAnnouncement(log);
- TextDrawHideForPlayer(playerid, login0);
- TextDrawHideForPlayer(playerid, login1);
- TextDrawHideForPlayer(playerid, login2);
- TextDrawHideForPlayer(playerid, login3);
- if(User[playerid][USER_FACTION] == 1)
- {
- new string[100];
- format(string, sizeof(string), ""chat""COL_GREEN" Wolf Pack member %s has logged in!", PlayerName(playerid));
- SendClientMessageToAll(-1, string);
- }
- if(User[playerid][USER_FACTION] == 2)
- {
- new string[100];
- format(string, sizeof(string), ""chat""COL_GREEN" Anti Nether Force member %s has logged in!", PlayerName(playerid));
- SendClientMessageToAll(-1, string);
- }
- }
- db_free_result(Result);
- }
- else
- {
- SendClientMessage(playerid, -1, ""chat" "COL_RED"Incorrect password!");
- ShowPlayerDialog(playerid, 0, DIALOG_STYLE_PASSWORD, ""COL_ORANGE"TNS"COL_WHITE" Login pannel", ""chat" Please login to play on "COL_ORANGE"The Nether Survival\n"COL_WHITE"Enter your "COL_ORANGE"password"COL_WHITE":", "Login", "Exit");
- }
- }
- else Kick(playerid);
- }
- if(dialogid == 1)
- {
- if(response)
- {
- if(!IsValidPassword(inputtext))
- {
- SendClientMessage(playerid, -1, ""chat" "COL_RED"The password is invalid, Valid characters are: A-Z, a-z, 0-9");
- ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, ""COL_ORANGE"TNS"COL_WHITE" Register pannel", ""chat" Please register to play on "COL_ORANGE"The Nether Survival\n"COL_WHITE"Enter a "COL_ORANGE"password"COL_WHITE":", "Register", "Exit");
- return 1;
- }
- if(strlen(inputtext) < 3 || strlen(inputtext) > 24)
- {
- SendClientMessage(playerid, -1, ""chat" "COL_RED"The password is invalid, Its lenght should be 3-24 characters");
- ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, ""COL_ORANGE"TNS"COL_WHITE" Register pannel", ""chat" Please register to play on "COL_ORANGE"The Nether Survival\n"COL_WHITE"Enter a "COL_ORANGE"password"COL_WHITE":", "Register", "Exit");
- return 1;
- }
- new Query[208];
- WP_Hash(User[playerid][USER_PASSWORD], 129, inputtext);
- format(Query, sizeof(Query), "INSERT INTO users (username, password) VALUES ('%s', '%s')", DB_Escape(User[playerid][USER_NAME]), DB_Escape(User[playerid][USER_PASSWORD]));
- db_query(Database, Query);
- User[playerid][USER_LOGGED_IN] = true;
- SendClientMessage(playerid, 0x00FF00FF, ""chat" "COL_LIGHTBLUE"You have just registered to our server! You have been automatically logged in!");
- TextDrawHideForPlayer(playerid, login0);
- TextDrawHideForPlayer(playerid, login1);
- TextDrawHideForPlayer(playerid, login2);
- TextDrawHideForPlayer(playerid, login3);
- new str[2500];
- strcat(str,""chat" "COL_WHITE"Rule 1: "COL_RED"Do not use any hacks/cheats or third party software\n");
- strcat(str,""chat" "COL_WHITE"Rule 2: "COL_RED"Do not use abusive language\n");
- strcat(str,""chat" "COL_WHITE"Rule 3: "COL_RED"Only talk English in the chat\n");
- strcat(str,""chat" "COL_WHITE"Rule 4: "COL_RED"Do not disrespect administrators\n");
- strcat(str,""chat" "COL_WHITE"Rule 6: "COL_RED"Do not beg for exp/sp or score\n");
- strcat(str,""COL_RED"By accepting these rules you agree to our terms and service\n");
- strcat(str,""COL_RED"If you are caught breaking these rules you will be heavily punished!\n");
- ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,""COL_WHITE"TNS Rules and Agreement",str,"Accept","Decline");
- }
- else Kick(playerid);
- }
- if(dialogid == 3)
- {
- if(response)
- {
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"Thank you for accepting our rules, you may now proceed to play!");
- }
- else
- {
- KickWithMessage(playerid, -1, ""chat" "COL_RED"You have refused to accept the rules, you need to accept our rules in order to play!");
- }
- }
- if(dialogid == 9)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(GetPlayerScore(playerid) < 0)
- {
- ShowPlayerDialog(playerid, 9, DIALOG_STYLE_LIST, ""COL_LIGHTBLUE"Survivor Classes", ""BASIC"Silenced 9mm - Pump Shotgun (Rank 0)\n"SURVIVOR"Dual 9mm - MP5 - Pump Shotgun (Rank 5)\n"ADVANCED"Dual 9mm - AK47 - Pump Shotgun (Rank 20)\n"MASTER"Dual 9mm - Country Rifle - Pump Shotgun (Rank 40)", "Select", "Exit");
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough score to be this class!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 0);
- SetPlayerColor(playerid, 0x0062FFFF);
- GivePlayerWeaponEx(playerid, 23, 99999999999);
- GivePlayerWeaponEx(playerid, 25, 100);
- SetPlayerSkin(playerid, 299);
- SetPlayerTeam(playerid, SURVIVORS);
- format(log,sizeof(log),"~r~%s~w~ has spawned as a survivor",PlayerName(playerid));
- UpdateAnnouncement(log);
- }
- }
- if(listitem == 1)
- {
- if(GetPlayerScore(playerid) < 5)
- {
- ShowPlayerDialog(playerid, 9, DIALOG_STYLE_LIST, ""COL_LIGHTBLUE"Survivor Classes", ""BASIC"Silenced 9mm - Pump Shotgun (Rank 0)\n"SURVIVOR"Dual 9mm - MP5 (Rank 5)\n"ADVANCED"Dual 9mm - AK47 (Rank 20)\n"MASTER"Dual 9mm - Country Rifle (Rank 40)", "Select", "Exit");
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough score to be this class!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- SetPlayerArmour(playerid, 0);
- SetPlayerColor(playerid, 0x0062FFFF);
- GivePlayerWeaponEx(playerid, 22, 200);
- GivePlayerWeaponEx(playerid, 29, 500);
- SetPlayerSkin(playerid, 179);
- SetPlayerTeam(playerid, SURVIVORS);
- format(log,sizeof(log),"~r~%s~w~ has spawned as a survivor",PlayerName(playerid));
- UpdateAnnouncement(log);
- }
- }
- if(listitem == 2)
- {
- if(GetPlayerScore(playerid) < 20)
- {
- ShowPlayerDialog(playerid, 9, DIALOG_STYLE_LIST, ""COL_LIGHTBLUE"Survivor Classes", ""BASIC"Silenced 9mm - Pump Shotgun (Rank 0)\n"SURVIVOR"Dual 9mm - MP5 (Rank 5)\n"ADVANCED"Dual 9mm - AK47 (Rank 20)\n"MASTER"Dual 9mm - Country Rifle (Rank 40)", "Select", "Exit");
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough score to be this class!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 0);
- SetPlayerColor(playerid, 0x0062FFFF);
- GivePlayerWeaponEx(playerid, 22, 300);
- GivePlayerWeaponEx(playerid, 30, 750);
- SetPlayerSkin(playerid, 29);
- SetPlayerTeam(playerid, SURVIVORS);
- format(log,sizeof(log),"~r~%s~w~ has spawned as a survivor",PlayerName(playerid));
- UpdateAnnouncement(log);
- }
- }
- if(listitem == 3)
- {
- if(GetPlayerScore(playerid) < 40)
- {
- ShowPlayerDialog(playerid, 9, DIALOG_STYLE_LIST, ""COL_LIGHTBLUE"Survivor Classes", ""BASIC"Silenced 9mm - Pump Shotgun (Rank 0)\n"SURVIVOR"Dual 9mm - MP5 (Rank 5)\n"ADVANCED"Dual 9mm - AK47 (Rank 20)\n"MASTER"Dual 9mm - Country Rifle (Rank 40)", "Select", "Exit");
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough score to be this class!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 0);
- SetPlayerColor(playerid, 0x0062FFFF);
- GivePlayerWeaponEx(playerid, 22, 400);
- GivePlayerWeaponEx(playerid, 33, 400);
- SetPlayerSkin(playerid, 165);
- SetPlayerTeam(playerid, SURVIVORS);
- format(log,sizeof(log),"~r~%s~w~ has spawned as a survivor",PlayerName(playerid));
- UpdateAnnouncement(log);
- }
- }
- }
- if(User[playerid][USER_VIP] >= 3)
- {
- ShowPlayerDialog(playerid, 17, DIALOG_STYLE_LIST, "VIP Spawn Options", "Airdrop (parashut)\nRegular Spawn", "Select","");
- }
- }
- if(dialogid == 10)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(GetPlayerScore(playerid) < 0)
- {
- ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, ""COL_RED"Nether Classes", ""CRAWLER"Crawler (Rank 0)\n"RUNNER"Runners (Rank 5)\n"SHRIEKER"Shriekers (Rank 20)\n"HUNTER"Hunters (Rank 40)\n"STALKER"Stalkers (Rank 50)\n"REAPER"Reapers (rank 60)", "Select", "Exit");
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough score to be this class!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, -1, ""chat" "COL_ORANGE"You spawned as a 'CRAWLER' Nether!");
- SendClientMessage(playerid, -1, ""chat" "COL_GREY"[ABILITY]: Small explosion on death");
- SetPlayerHealth(playerid, 125);
- SetPlayerArmour(playerid, 0);
- SetPlayerColor(playerid, 0x09FF00FF);
- GivePlayerWeaponEx(playerid, 4, 1);
- SetPlayerSkin(playerid, 160);
- SetPlayerTeam(playerid, NETHERS);
- format(log,sizeof(log),"~r~%s~w~ has spawned as a crawler",PlayerName(playerid));
- UpdateAnnouncement(log);
- }
- }
- if(listitem == 1)
- {
- if(GetPlayerScore(playerid) < 5)
- {
- ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, ""COL_RED"Nether Classes", ""CRAWLER"Crawler (Rank 0)\n"RUNNER"Runners (Rank 5)\n"SHRIEKER"Shriekers (Rank 20)\n"HUNTER"Hunters (Rank 40)\n"STALKER"Stalkers (Rank 50)\n"REAPER"Reapers (rank 60)", "Select", "Exit");
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough score to be this class!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, -1, ""chat" "COL_ORANGE"You spawned as a 'Runner' Nether!");
- SendClientMessage(playerid, -1, ""chat" "COL_GREY"[ABILITY]: Medium jump (LSHIFT)");
- SetPlayerHealth(playerid, 150);
- SetPlayerArmour(playerid, 0);
- SetPlayerColor(playerid, 0xC8FF00FF);
- GivePlayerWeaponEx(playerid, 4, 1);
- SetPlayerSkin(playerid, 162);
- SetPlayerTeam(playerid, NETHERS);
- format(log,sizeof(log),"~r~%s~w~ has spawned as a runner",PlayerName(playerid));
- UpdateAnnouncement(log);
- }
- }
- if(listitem == 2)
- {
- if(GetPlayerScore(playerid) < 20)
- {
- ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, ""COL_RED"Nether Classes", ""CRAWLER"Crawler (Rank 0)\n"RUNNER"Runners (Rank 5)\n"SHRIEKER"Shriekers (Rank 20)\n"HUNTER"Hunters (Rank 40)\n"STALKER"Stalkers (Rank 50)\n"REAPER"Reapers (rank 60)", "Select", "Exit");
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough score to be this class!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, -1, ""chat" "COL_ORANGE"You spawned as a 'Shrieker' Nether!");
- SendClientMessage(playerid, -1, ""chat" "COL_GREY"[ABILITY]: Infect Players (LMB)");
- SetPlayerHealth(playerid, 200);
- SetPlayerArmour(playerid, 0);
- SetPlayerColor(playerid, 0xFFD000FF);
- GivePlayerWeaponEx(playerid, 4, 1);
- SetPlayerSkin(playerid, 239);
- SetPlayerTeam(playerid, NETHERS);
- format(log,sizeof(log),"~r~%s~w~ has spawned as a shrieker",PlayerName(playerid));
- UpdateAnnouncement(log);
- }
- }
- if(listitem == 3)
- {
- if(GetPlayerScore(playerid) < 40)
- {
- ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, ""COL_RED"Nether Classes", ""CRAWLER"Crawler (Rank 0)\n"RUNNER"Runners (Rank 5)\n"SHRIEKER"Shriekers (Rank 20)\n"HUNTER"Hunters (Rank 40)\n"STALKER"Stalkers (Rank 50)\n"REAPER"Reapers (rank 60)", "Select", "Exit");
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough score to be this class!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, -1, ""chat" "COL_ORANGE"You spawned as a 'Hunter' Nether!!");
- SendClientMessage(playerid, -1, ""chat" "COL_GREY"[ABILITY]: Super jump (LSHIFT)");
- SetPlayerHealth(playerid, 150);
- SetPlayerArmour(playerid, 0);
- SetPlayerColor(playerid, 0xFF9100FF);
- GivePlayerWeaponEx(playerid, 4, 1);
- SetPlayerSkin(playerid, 135);
- SetPlayerTeam(playerid, NETHERS);
- format(log,sizeof(log),"~r~%s~w~ has spawned as a hunter",PlayerName(playerid));
- UpdateAnnouncement(log);
- }
- }
- if(listitem == 4)
- {
- if(GetPlayerScore(playerid) < 50)
- {
- ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, ""COL_RED"Nether Classes", ""CRAWLER"Crawler (Rank 0)\n"RUNNER"Runners (Rank 5)\n"SHRIEKER"Shriekers (Rank 20)\n"HUNTER"Hunters (Rank 40)\n"STALKER"Stalkers (Rank 50)\n"REAPER"Reapers (rank 60)", "Select", "Exit");
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough score to be this class!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, -1, ""chat" "COL_ORANGE"You spawned as a 'Stalker' Nether!!");
- SendClientMessage(playerid, -1, ""chat" "COL_GREY"[ABILITY]: /");
- SetPlayerHealth(playerid, 250);
- SetPlayerArmour(playerid, 0);
- SetPlayerColor(playerid, 0xFF6200FF);
- GivePlayerWeaponEx(playerid, 4, 1);
- SetPlayerSkin(playerid, 79);
- SetPlayerTeam(playerid, NETHERS);
- format(log,sizeof(log),"~r~%s~w~ has spawned as a stalker",PlayerName(playerid));
- UpdateAnnouncement(log);
- }
- }
- if(listitem == 5)
- {
- if(GetPlayerScore(playerid) < 60)
- {
- ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, ""COL_RED"Nether Classes", ""CRAWLER"Crawler (Rank 0)\n"RUNNER"Runners (Rank 5)\n"SHRIEKER"Shriekers (Rank 20)\n"HUNTER"Hunters (Rank 40)\n"STALKER"Stalkers (Rank 50)\n"REAPER"Reapers (rank 60)", "Select", "Exit");
- SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough score to be this class!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, -1, ""chat" "COL_ORANGE"You spawned as a 'Reaper' Nether!!");
- SendClientMessage(playerid, -1, ""chat" "COL_GREY"[ABILITY]: Super punch (LMB)");
- SetPlayerHealth(playerid, 350);
- SetPlayerArmour(playerid, 0);
- SetPlayerColor(playerid, 0xFF0000FF);
- GivePlayerWeaponEx(playerid, 4, 1);
- SetPlayerSkin(playerid, 149);
- SetPlayerTeam(playerid, NETHERS);
- format(log,sizeof(log),"~r~%s~w~ has spawned as a reaper",PlayerName(playerid));
- UpdateAnnouncement(log);
- }
- }
- }
- }
- if(dialogid == 13)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerSkin(playerid, 287);
- }
- if(listitem == 1)
- {
- SetPlayerSkin(playerid, 285);
- }
- if(listitem == 2)
- {
- SetPlayerSkin(playerid, 286);
- }
- }
- }
- if(dialogid == 15)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(User[playerid][USER_SP] < 10000) return SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough survial points to buy this item!");
- User[playerid][USER_SP] -= 10000;
- AddItem(playerid,"Medkit",1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"1 Medkit has been added to your inventory");
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,""COL_WHITE"TNS Equipment Shop","Medkit ($P 10000)\nPainkillers ($P 7500)\nPills ($P 5000)\nFull Armour ($P 10000)\nSmall Armour ($P 5000)\nAntidote ($P 2500)\nSuper Jump ($P 35000)(3x)","Buy","Exit");
- }
- if(listitem == 1)
- {
- if(User[playerid][USER_SP] < 7500) return SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough survial points to buy this item!");
- User[playerid][USER_SP] -= 7500;
- AddItem(playerid,"Painkillers",1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"1 Painkiller has been added to your inventory");
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,""COL_WHITE"TNS Equipment Shop","Medkit ($P 10000)\nPainkillers ($P 7500)\nPills ($P 5000)\nFull Armour ($P 10000)\nSmall Armour ($P 5000)\nAntidote ($P 2500)\nSuper Jump ($P 35000)(3x)","Buy","Exit");
- }
- if(listitem == 2)
- {
- if(User[playerid][USER_SP] < 5000) return SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough survial points to buy this item!");
- User[playerid][USER_SP] -= 5000;
- AddItem(playerid,"Pills",1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"1 Pills has been added to your inventory");
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,""COL_WHITE"TNS Equipment Shop","Medkit ($P 10000)\nPainkillers ($P 7500)\nPills ($P 5000)\nFull Armour ($P 10000)\nSmall Armour ($P 5000)\nAntidote ($P 2500)\nSuper Jump ($P 35000)(3x)","Buy","Exit");
- }
- if(listitem == 3)
- {
- if(User[playerid][USER_SP] < 10000) return SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough survial points to buy this item!");
- User[playerid][USER_SP] -= 10000;
- AddItem(playerid,"Full Armour",1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"1 Full Armour has been added to your inventory");
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,""COL_WHITE"TNS Equipment Shop","Medkit ($P 10000)\nPainkillers ($P 7500)\nPills ($P 5000)\nFull Armour ($P 10000)\nSmall Armour ($P 5000)\nAntidote ($P 2500)\nSuper Jump ($P 35000)(3x)","Buy","Exit");
- }
- if(listitem == 4)
- {
- if(User[playerid][USER_SP] < 5000) return SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough survial points to buy this item!");
- User[playerid][USER_SP] -= 5000;
- AddItem(playerid,"Small Armour",1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"1 Small Armour has been added to your inventory");
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,""COL_WHITE"TNS Equipment Shop","Medkit ($P 10000)\nPainkillers ($P 7500)\nPills ($P 5000)\nFull Armour ($P 10000)\nSmall Armour ($P 5000)\nAntidote ($P 2500)\nSuper Jump ($P 35000)(3x)","Buy","Exit");
- }
- if(listitem == 5)
- {
- if(User[playerid][USER_SP] < 2500) return SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough survial points to buy this item!");
- User[playerid][USER_SP] -= 2500;
- AddItem(playerid,"Antidote",1);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"1 Antidote has been added to your inventory");
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,""COL_WHITE"TNS Equipment Shop","Medkit ($P 10000)\nPainkillers ($P 7500)\nPills ($P 5000)\nFull Armour ($P 10000)\nSmall Armour ($P 5000)\nAntidote ($P 2500)\nSuper Jump ($P 35000)(3x)","Buy","Exit");
- }
- if(listitem == 6)
- {
- if(User[playerid][USER_SP] < 35000) return SendClientMessage(playerid, -1, ""chat" "COL_RED"You do not have enough survial points to buy this item!");
- User[playerid][USER_SP] -= 35000;
- AddItem(playerid,"Super Jump",3);
- SendClientMessage(playerid, -1, ""chat" "COL_LIGHTBLUE"3 Super Jump's has been added to your inventory");
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,""COL_WHITE"TNS Equipment Shop","Medkit ($P 10000)\nPainkillers ($P 7500)\nPills ($P 5000)\nFull Armour ($P 10000)\nSmall Armour ($P 5000)\nAntidote ($P 2500)\nSuper Jump ($P 35000)(3x)","Buy","Exit");
- }
- }
- }
- if(dialogid == 16)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerSkin(playerid, 16);
- }
- if(listitem == 1)
- {
- SetPlayerSkin(playerid, 23);
- }
- if(listitem == 2)
- {
- SetPlayerSkin(playerid, 28);
- }
- if(listitem == 3)
- {
- SetPlayerSkin(playerid, 29);
- }
- if(listitem == 4)
- {
- SetPlayerSkin(playerid, 124);
- }
- if(listitem == 5)
- {
- SetPlayerSkin(playerid, 165);
- }
- if(listitem == 6)
- {
- SetPlayerSkin(playerid, 166);
- }
- if(listitem == 7)
- {
- SetPlayerSkin(playerid, 179);
- }
- if(listitem == 8)
- {
- SetPlayerSkin(playerid, 280);
- }
- }
- }
- if(dialogid == 17)
- {
- if(response)
- {
- if(GetPlayerTeam(playerid) == 0)
- {
- if(listitem == 0)
- {
- SetPlayerPos(playerid, -1806.4167,557.8046,1346.8416);
- GivePlayerWeaponEx(playerid, 46, 1);
- }
- if(listitem == 1)
- {
- SetPlayerPos(playerid, -1967.9336,115.4062,27.6875);
- }
- }
- if(GetPlayerTeam(playerid) == 1)
- {
- if(listitem == 0)
- {
- SetPlayerPos(playerid, -1806.4167,557.8046,1346.8416);
- GivePlayerWeaponEx(playerid, 46, 1);
- }
- if(listitem == 1)
- {
- SetPlayerPos(playerid, -1705.7549,1017.9959,17.5859);
- }
- }
- }
- }
- if(dialogid == 18)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(PlayerHasItem(playerid,"Trigger"))
- {
- if(PlayerHasItem(playerid,"Barrel"))
- {
- if(PlayerHasItem(playerid,"Slide"))
- {
- if(PlayerHasItem(playerid,"Grip"))
- {
- GameTextForPlayer(playerid, "Crafting...", 2000, 4);
- SendClientMessage(playerid, -1, ""chat""COL_GREY" You crafted a Deagle");
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
- SendClientMessage(playerid, -1, ""chat""COL_ORANGE" You earned some exp for crafting (+5 exp)");
- SendClientMessage(playerid, -1, ""chat""COL_GREY" A Deagle has been added to your inventory");
- User[playerid][USER_EXP] += 5;
- AddItem(playerid,"Deagle",1);
- RemoveItem(playerid,"Trigger",1);
- RemoveItem(playerid,"Barrel",1);
- RemoveItem(playerid,"Slide",1);
- RemoveItem(playerid,"Grip",1);
- }
- else SendClientMessage(playerid, -1, ""chat""COL_RED" You need a 'grip' to craft this item");
- }
- else SendClientMessage(playerid, -1, ""chat""COL_RED" You need a 'slide' to craft this item");
- }
- else SendClientMessage(playerid, -1, ""chat""COL_RED" You need a 'barrel' to craft this item");
- }
- else SendClientMessage(playerid, -1, ""chat""COL_RED" You need a 'trigger' to craft this item");
- }
- if(listitem == 1)
- {
- if(PlayerHasItem(playerid,"Trigger"))
- {
- if(PlayerHasItem(playerid,"Barrel"))
- {
- if(PlayerHasItem(playerid,"Pump"))
- {
- if(PlayerHasItem(playerid,"Grip"))
- {
- if(PlayerHasItem(playerid,"Slide"))
- {
- GameTextForPlayer(playerid, "Crafting...", 2000, 4);
- SendClientMessage(playerid, -1, ""chat""COL_GREY" You crafted a Pump Shotgun");
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
- SendClientMessage(playerid, -1, ""chat""COL_ORANGE" You earned some exp for crafting (+5 exp)");
- SendClientMessage(playerid, -1, ""chat""COL_GREY" A Pump Shotgun has been added to your inventory");
- User[playerid][USER_EXP] += 5;
- AddItem(playerid,"Pump Shotgun",1);
- RemoveItem(playerid,"Trigger",1);
- RemoveItem(playerid,"Barrel",1);
- RemoveItem(playerid,"Pump",1);
- RemoveItem(playerid,"Grip",1);
- RemoveItem(playerid,"Slide",1);
- }
- else SendClientMessage(playerid, -1, ""chat""COL_RED" You need a 'slide' to craft this item");
- }
- else SendClientMessage(playerid, -1, ""chat""COL_RED" You need a 'grip' to craft this item");
- }
- else SendClientMessage(playerid, -1, ""chat""COL_RED" You need a 'pump' to craft this item");
- }
- else SendClientMessage(playerid, -1, ""chat""COL_RED" You need a 'barrel' to craft this item");
- }
- else SendClientMessage(playerid, -1, ""chat""COL_RED" You need a 'trigger' to craft this item");
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public OnEnterExitModShop(playerid, enterexit, interiorid)
- {
- if(User[playerid][USER_ADMIN] >= 4 || IsPlayerAdmin(playerid))
- {
- SendClientMessage(playerid, -1, ""chat" "COL_WHITE"[ADMIN CAR]: "COL_LIGHTBLUE"You exited the mod shop!");
- }
- else
- {
- User[playerid][USER_BANNED] = 1;
- BanEx(playerid, "Vehicle Modding Hack");
- }
- return 1;
- }
- //ANTI LAG SHOOT================================================================
- public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid)
- {
- if(GetPlayerSkin(playerid) == 239)
- {
- if(gettime() < UsedAction[playerid])
- {
- GameTextForPlayer(playerid, "~r~Wait 10 seconds~n~~w~To infect again!", 1000, 6);
- return 1;
- }
- else
- {
- TextDrawShowForPlayer(damagedid, no);
- SendClientMessage(damagedid, -1, ""chat""COL_RED" You have been infected!");
- new Float:HPp;
- GetPlayerHealth(playerid, HPp);
- SetPlayerHealth(playerid, HPp-35);
- SetPlayerDrunkLevel(damagedid, 6000);
- UsedAction[playerid] = gettime() + 10;
- }
- }
- if(GetPlayerSkin(playerid) == 149)
- {
- if(gettime() < UsedAction[playerid])
- {
- GameTextForPlayer(playerid, "~r~Wait 10 seconds~n~~w~To super punch again!", 1000, 6);
- return 1;
- }
- else
- {
- new Float:posxx[3];
- GetPlayerPos(damagedid, posxx[0], posxx[1], posxx[2]);
- SetPlayerPos(damagedid, posxx[0], posxx[1], posxx[2]+6);
- UsedAction[playerid] = gettime() + 10;
- }
- }
- return 1;
- }
- //CUSTOM DAMGE==================================================================
- public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
- {
- if(GetPlayerTeam(playerid) == GetPlayerTeam(issuerid))
- {
- new tkstring[100];
- format(tkstring,sizeof(tkstring), ""chat""COL_RED" %s is team atacking %s!", PlayerName(issuerid),PlayerName(playerid));
- SendMessageToAllAdmins(tkstring,-1);
- new Float:posxx[3];
- GetPlayerPos(issuerid, posxx[0], posxx[1], posxx[2]);
- SetPlayerPos(issuerid, posxx[0], posxx[1], posxx[2]+4);
- GameTextForPlayer(issuerid, "~r~Dont atack your team!", 2000, 6); return 0;
- }
- //SOUND
- if(issuerid != INVALID_PLAYER_ID) PlayerPlaySound(issuerid,17802,0.0,0.0,0.0);
- return 1;
- }
- //FORWARDS======================================================================
- //NEW ROUND
- public NewRoundTimer()
- {
- new InfoString[50];
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- TextDrawShowForPlayer(i, Textdraw0);
- TextDrawShowForPlayer(i, Textdraw1);
- TextDrawShowForPlayer(i, Textdraw2);
- TextDrawShowForPlayer(i, Textdraw3);
- TextDrawShowForPlayer(i, Textdraw4);
- TextDrawShowForPlayer(i, Textdraw5);
- TextDrawShowForPlayer(i, Textdraw6);
- TextDrawShowForPlayer(i, Textdraw7);
- TextDrawShowForPlayer(i, Textdraw8);
- TextDrawShowForPlayer(i, Textdraw9);
- TextDrawShowForPlayer(i, Textdraw10);
- TextDrawShowForPlayer(i, Textdraw11);
- TextDrawShowForPlayer(i, Textdraw12);
- TextDrawShowForPlayer(i, Textdraw13);
- SetTimer("StartedNewRound",5000,false);
- if(nethers > survivors)
- {
- format(InfoString, sizeof(InfoString), "NETHERS WIN!");
- TextDrawSetString(Textdraw12, InfoString);
- }
- else if(survivors > nethers)
- {
- format(InfoString, sizeof(InfoString), "SURVIVORS WIN!");
- TextDrawSetString(Textdraw12, InfoString);
- }
- else if(survivors == nethers)
- {
- format(InfoString, sizeof(InfoString), "ITS A TIE!");
- TextDrawSetString(Textdraw12, InfoString);
- }
- }
- return 1;
- }
- public StartedNewRound()
- {
- new rand = random(MAX_PLAYERS);
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- TextDrawHideForPlayer(i, Textdraw0);
- TextDrawHideForPlayer(i, Textdraw1);
- TextDrawHideForPlayer(i, Textdraw2);
- TextDrawHideForPlayer(i, Textdraw3);
- TextDrawHideForPlayer(i, Textdraw4);
- TextDrawHideForPlayer(i, Textdraw5);
- TextDrawHideForPlayer(i, Textdraw6);
- TextDrawHideForPlayer(i, Textdraw7);
- TextDrawHideForPlayer(i, Textdraw8);
- TextDrawHideForPlayer(i, Textdraw9);
- TextDrawHideForPlayer(i, Textdraw10);
- TextDrawHideForPlayer(i, Textdraw11);
- TextDrawHideForPlayer(i, Textdraw12);
- TextDrawHideForPlayer(i, Textdraw13);
- GameMinutes =29;
- GameSeconds =59;
- KillTimer(RoundTimer);
- if(i == rand)
- {
- NetherSpawn(i);
- }
- else
- {
- SurvivorSpawn(i);
- }
- }
- return 1;
- }
- public GameTime()
- {
- if(GameSeconds || GameMinutes)
- {
- GameSeconds--;
- if(GameSeconds <= -1)
- {
- GameMinutes--;
- GameSeconds=59;
- }
- new TimeString[128];
- format(TimeString,sizeof(TimeString),"%02d:%02d",GameMinutes,GameSeconds);
- TextDrawSetString(timer1,TimeString);
- }
- return 1;
- }
- //RANDOM MESSAGES
- public RandomMessage()
- {
- TextDrawSetString(glob4, RandomMessages[random(sizeof(RandomMessages))]);
- return 1;
- }
- //REFULES RULES
- forward Refuserules(playerid);
- public Refuserules(playerid)
- {
- Kick(playerid);
- }
- //BAN
- forward ban(playerid);
- public ban(playerid)
- {
- Ban(playerid);
- }
- //PLAYER DEATH EXTENDED
- forward OnPlayerDeathExtended(playerid, killerid, reason);
- public OnPlayerDeathExtended(playerid, killerid, reason)
- {
- return 1;
- }
- //ARMED BODY
- public armedbody(playerid)
- {
- if(GetPlayerTeam(playerid) == 1)
- {
- for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
- {
- if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
- }
- }
- switch(GetPlayerWeapon(playerid))
- {
- case 31: SetPlayerAttachedObject(playerid, 1, 356, 1, -0.099999, -0.139999, 0.000000, 1.100000, 30.900001, 0.000000, 1.000000, 1.000000, 1.000000);
- case 25: SetPlayerAttachedObject(playerid, 1, 349, 1, -0.099999, -0.139999, 0.000000, 1.100000, 30.900001, 0.000000, 1.000000, 1.000000, 1.000000);
- case 27: SetPlayerAttachedObject(playerid, 1, 351, 1, -0.099999, -0.139999, 0.000000, 1.100000, 30.900001, 0.000000, 1.000000, 1.000000, 1.000000);
- case 30: SetPlayerAttachedObject(playerid, 1, 355, 1, -0.099999, -0.139999, 0.000000, 1.100000, 30.900001, 0.000000, 1.000000, 1.000000, 1.000000);
- case 33: SetPlayerAttachedObject(playerid, 1, 357, 1, -0.099999, -0.139999, 0.000000, 1.100000, 30.900001, 0.000000, 1.000000, 1.000000, 1.000000);
- case 34: SetPlayerAttachedObject(playerid, 1, 358, 1, -0.099999, -0.139999, 0.000000, 1.100000, 30.900001, 0.000000, 1.000000, 1.000000, 1.000000);
- case 24: SetPlayerAttachedObject(playerid, 2, 348, 8, -0.049999, -0.000000, 0.139999, -101.699905, 0.099999, 1.000000, 1.000000, 1.000000, 1.000000);
- case 22: SetPlayerAttachedObject(playerid, 2, 346, 8, -0.049999, -0.000000, 0.139999, -101.699905, 0.099999, 1.000000, 1.000000, 1.000000, 1.000000);
- case 23: SetPlayerAttachedObject(playerid, 2, 347, 8, -0.049999, -0.000000, 0.139999, -101.699905, 0.099999, 1.000000, 1.000000, 1.000000, 1.000000);
- case 29: SetPlayerAttachedObject(playerid, 3, 353, 7, -0.059999, -0.090000, -0.130000, -63.699962, 0.000000, 6.000000, 1.000000, 1.000000, 1.000000);
- case 28: SetPlayerAttachedObject(playerid, 3, 352, 7, -0.059999, -0.090000, -0.130000, -63.699962, 0.000000, 6.000000, 1.000000, 1.000000, 1.000000);
- case 32: SetPlayerAttachedObject(playerid, 3, 372, 7, -0.059999, -0.090000, -0.130000, -63.699962, 0.000000, 6.000000, 1.000000, 1.000000, 1.000000);
- case 8: SetPlayerAttachedObject(playerid, 4, 339, 1, 0.300000, -0.129999, 0.080000, 0.000000, -117.099891, 0.000000, 1.000000, 1.000000, 1.000000);
- }
- }
- //RANK CHECK
- public rankcheck(playerid)
- {
- switch(User[playerid][USER_EXP])
- {
- case 0: User[playerid][USER_RANK] = 1 && SetPlayerScore(playerid, 1);
- case 500: User[playerid][USER_RANK] = 2 && SetPlayerScore(playerid, 2);
- case 1500: User[playerid][USER_RANK] = 3 && SetPlayerScore(playerid, 3);
- case 2500: User[playerid][USER_RANK] = 4 && SetPlayerScore(playerid, 4);
- case 3500: User[playerid][USER_RANK] = 5 && SetPlayerScore(playerid, 5);
- case 5000: User[playerid][USER_RANK] = 6 && SetPlayerScore(playerid, 6);
- case 6500: User[playerid][USER_RANK] = 7 && SetPlayerScore(playerid, 7);
- case 7500: User[playerid][USER_RANK] = 8 && SetPlayerScore(playerid, 8);
- case 8500: User[playerid][USER_RANK] = 9 && SetPlayerScore(playerid, 9);
- case 10000: User[playerid][USER_RANK] = 10 && SetPlayerScore(playerid, 10);
- case 10500: User[playerid][USER_RANK] = 11 && SetPlayerScore(playerid, 11);
- case 11500: User[playerid][USER_RANK] = 12 && SetPlayerScore(playerid, 12);
- case 12500: User[playerid][USER_RANK] = 13 && SetPlayerScore(playerid, 13);
- case 13500: User[playerid][USER_RANK] = 14 && SetPlayerScore(playerid, 14);
- case 15000: User[playerid][USER_RANK] = 15 && SetPlayerScore(playerid, 15);
- case 16500: User[playerid][USER_RANK] = 16 && SetPlayerScore(playerid, 16);
- case 17500: User[playerid][USER_RANK] = 17 && SetPlayerScore(playerid, 17);
- case 18500: User[playerid][USER_RANK] = 18 && SetPlayerScore(playerid, 18);
- case 19500: User[playerid][USER_RANK] = 19 && SetPlayerScore(playerid, 19);
- case 20000: User[playerid][USER_RANK] = 20 && SetPlayerScore(playerid, 20);
- case 20500: User[playerid][USER_RANK] = 21 && SetPlayerScore(playerid, 21);
- case 21500: User[playerid][USER_RANK] = 22 && SetPlayerScore(playerid, 22);
- case 22500: User[playerid][USER_RANK] = 23 && SetPlayerScore(playerid, 23);
- case 23500: User[playerid][USER_RANK] = 24 && SetPlayerScore(playerid, 24);
- case 25000: User[playerid][USER_RANK] = 25 && SetPlayerScore(playerid, 25);
- case 26500: User[playerid][USER_RANK] = 26 && SetPlayerScore(playerid, 26);
- case 27500: User[playerid][USER_RANK] = 27 && SetPlayerScore(playerid, 27);
- case 28500: User[playerid][USER_RANK] = 28 && SetPlayerScore(playerid, 28);
- case 29500: User[playerid][USER_RANK] = 29 && SetPlayerScore(playerid, 29);
- case 30000: User[playerid][USER_RANK] = 30 && SetPlayerScore(playerid, 30);
- case 30500: User[playerid][USER_RANK] = 31 && SetPlayerScore(playerid, 31);
- case 31500: User[playerid][USER_RANK] = 32 && SetPlayerScore(playerid, 32);
- case 32500: User[playerid][USER_RANK] = 33 && SetPlayerScore(playerid, 33);
- case 33500: User[playerid][USER_RANK] = 34 && SetPlayerScore(playerid, 34);
- case 35000: User[playerid][USER_RANK] = 35 && SetPlayerScore(playerid, 35);
- case 36500: User[playerid][USER_RANK] = 36 && SetPlayerScore(playerid, 36);
- case 37500: User[playerid][USER_RANK] = 37 && SetPlayerScore(playerid, 37);
- case 38500: User[playerid][USER_RANK] = 38 && SetPlayerScore(playerid, 38);
- case 39500: User[playerid][USER_RANK] = 39 && SetPlayerScore(playerid, 39);
- case 40000: User[playerid][USER_RANK] = 40 && SetPlayerScore(playerid, 40);
- case 40500: User[playerid][USER_RANK] = 41 && SetPlayerScore(playerid, 41);
- case 41500: User[playerid][USER_RANK] = 42 && SetPlayerScore(playerid, 42);
- case 42500: User[playerid][USER_RANK] = 43 && SetPlayerScore(playerid, 43);
- case 43500: User[playerid][USER_RANK] = 44 && SetPlayerScore(playerid, 44);
- case 45000: User[playerid][USER_RANK] = 45 && SetPlayerScore(playerid, 45);
- case 46500: User[playerid][USER_RANK] = 46 && SetPlayerScore(playerid, 46);
- case 47500: User[playerid][USER_RANK] = 47 && SetPlayerScore(playerid, 47);
- case 48500: User[playerid][USER_RANK] = 48 && SetPlayerScore(playerid, 48);
- case 49500: User[playerid][USER_RANK] = 49 && SetPlayerScore(playerid, 49);
- case 50000: User[playerid][USER_RANK] = 50 && SetPlayerScore(playerid, 50);
- case 50500: User[playerid][USER_RANK] = 51 && SetPlayerScore(playerid, 51);
- case 51500: User[playerid][USER_RANK] = 52 && SetPlayerScore(playerid, 52);
- case 52500: User[playerid][USER_RANK] = 53 && SetPlayerScore(playerid, 53);
- case 53500: User[playerid][USER_RANK] = 54 && SetPlayerScore(playerid, 54);
- case 55000: User[playerid][USER_RANK] = 55 && SetPlayerScore(playerid, 55);
- case 56500: User[playerid][USER_RANK] = 56 && SetPlayerScore(playerid, 56);
- case 57500: User[playerid][USER_RANK] = 57 && SetPlayerScore(playerid, 57);
- case 58500: User[playerid][USER_RANK] = 58 && SetPlayerScore(playerid, 58);
- case 59500: User[playerid][USER_RANK] = 59 && SetPlayerScore(playerid, 59);
- case 60000: User[playerid][USER_RANK] = 60 && SetPlayerScore(playerid, 60);
- }
- return true;
- }
- //EXPCHECK
- public expcheck(playerid)
- {
- new InfoString[300];
- new tdexp = User[playerid][USER_EXP];
- switch(User[playerid][USER_EXP])
- {
- case 0 .. 499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 500 .. 1499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/1500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 1500 .. 2499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/2500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 2500 .. 3499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/3500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 3500 .. 4999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/5000", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 5000 .. 6499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/6500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 6500 .. 7499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/7500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 7500 .. 8499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/8500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 8500 .. 9999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/10000", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 10000 .. 10499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/10500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 10500 .. 11499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/11500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 11500 .. 12499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/12500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 12500 .. 13499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/13500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 13500 .. 14999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/14500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 15000 .. 16499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/16500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 16500 .. 17499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/17500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 17500 .. 18499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/18500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 18500 .. 19499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/19500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 19500 .. 19999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/20000", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 20000 .. 20499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/20500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 20500 .. 21499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/21500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 21500 .. 22499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/22500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 22500 .. 23499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/23500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 23500 .. 24999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/25000", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 25000 .. 26499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/26500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 26500 .. 27499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/27500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 27500 .. 28499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/28500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 28500 .. 29499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/29500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 29500 .. 29999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/30000", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 30000 .. 30499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/30500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 30500 .. 31499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/31500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 31500 .. 32499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/32500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 32500 .. 33499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/33500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 33500 .. 34999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/35000", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 35000 .. 36499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/36500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 36500 .. 37499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/37500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 37500 .. 38499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/38500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 38500 .. 39499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/39500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 39500 .. 39999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/40000", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 40000 .. 40499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/40500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 40500 .. 41499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/41500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 41500 .. 42499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/42500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 42500 .. 43499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/43500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 43500 .. 44499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/44500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 45000 .. 45999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/45000", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 46500 .. 47499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/46500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 47500 .. 48499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/47500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 48500 .. 49499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/48500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 49500 .. 49999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/49500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 50000 .. 50499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/50500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 50500 .. 51499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/51500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 51500 .. 52499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/52500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 52500 .. 53499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/53500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 53500 .. 54999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/55000", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 55000 .. 56499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/56500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 56500 .. 57499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/57500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 57500 .. 58499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/58500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 58500 .. 59499: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/59500", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 59500 .. 59999: format(InfoString, sizeof(InfoString), "Exp: ~w~%d/60000", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- case 60000: format(InfoString, sizeof(InfoString), "Exp: ~w~%d", tdexp) && PlayerTextDrawSetString(playerid, exp[playerid], InfoString);
- }
- return true;
- }
- //ZOMS
- public attacknearest()
- {
- new Float:pX,Float:pY,Float:pZ;
- new Float:distNew,Float:distOld;
- new candidato;
- for (new j=0;j<TOTALZombies;j++)
- {
- if (zombie[j][undead])
- {
- distOld=9999.9;
- candidato=-1;
- GetObjectPos(zombie[j][head],X,Y,Z);
- for(new i=0;i<MAX_PLAYERS;i++)
- {
- if(IsPlayerConnected(i))
- {
- GetPlayerPos(i,pX,pY,pZ);
- distNew = floatabs(pX-X) + floatabs(pY-Y);
- if (distNew<distOld)
- {
- distOld = distNew;
- candidato = i;
- }
- }
- }
- zombie[j][target]=candidato;
- }
- }
- }
- cleanZombies()
- {
- for (new j=0;j<TOTALZombies;j++)
- {
- zombie[j][undead]=false;
- if (IsValidObject(zombie[j][torso]))DestroyObject(zombie[j][torso]);
- if (IsValidObject(zombie[j][head])) DestroyObject(zombie[j][head]);
- if (IsValidObject(zombie[j][rLeg])) DestroyObject(zombie[j][rLeg]);
- if (IsValidObject(zombie[j][lLeg])) DestroyObject(zombie[j][lLeg]);
- if (IsValidObject(zombie[j][rArm])) DestroyObject(zombie[j][rArm]);
- if (IsValidObject(zombie[j][lArm])) DestroyObject(zombie[j][lArm]);
- NOFZombies--;
- }
- if (TimerAPO!=-1){KillTimer(TimerAPO);}
- if (TimerAtaca!=-1){KillTimer(TimerAtaca);}
- }
- strtok(const string[], &index)
- {
- new length = strlen(string);
- while ((index < length) && (string[index] <= ' '))
- {
- index++;
- }
- new offset = index;
- new result[20];
- while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
- {
- result[index - offset] = string[index];
- index++;
- }
- result[index - offset] = EOS;
- return result;
- }
- CrearZombie(Float:pX,Float:pY,Float:pZ,Float:angle)
- {
- new Float:PEPE = floatsin((angle*3.14159/180.0));
- new Float:PIPO = floatcos((angle*3.14159/180.0));
- if (NOFZombies<TOTALZombies)
- {
- new j=0;
- while ((zombie[j][undead])){j++;}
- if (IsValidObject(zombie[j][torso]))
- {
- DestroyObject(zombie[j][head]);
- DestroyObject(zombie[j][rLeg]);
- DestroyObject(zombie[j][lLeg]);
- DestroyObject(zombie[j][rArm]);
- DestroyObject(zombie[j][lArm]);
- DestroyObject(zombie[j][torso]);
- }
- zombie[j][head]=CreateObject(z1[headZ][partModel],pX,pY,pZ,z1[headZ][RelrX],z1[headZ][RelrY],angle);
- zombie[j][torso]=CreateObject(z1[torsoZ][partModel],pX+z1[torsoZ][RelX]*PIPO+PEPE*z2[torsoZ][RelX],pY+z1[torsoZ][RelY]*PIPO+PEPE*z2[torsoZ][RelY],pZ+z1[torsoZ][RelZ],z1[torsoZ][RelrX],z1[torsoZ][RelrY],angle);
- zombie[j][lArm]=CreateObject(z1[lArmZ][partModel],pX+z1[lArmZ][RelX]*PIPO+PEPE*z2[lArmZ][RelX],pY+z1[lArmZ][RelY]*PIPO+PEPE*z2[lArmZ][RelY],pZ+z1[lArmZ][RelZ],z1[lArmZ][RelrX],z1[lArmZ][RelrY],angle);
- zombie[j][rArm]=CreateObject(z1[rArmZ][partModel],pX+z1[rArmZ][RelX]*PIPO+PEPE*z2[rArmZ][RelX],pY+z1[rArmZ][RelY]*PIPO+PEPE*z2[rArmZ][RelY],pZ+z1[rArmZ][RelZ],z1[rArmZ][RelrX],z1[rArmZ][RelrY],angle);
- zombie[j][rLeg]=CreateObject(z1[rLegZ][partModel],pX+z1[rLegZ][RelX]*PIPO+PEPE*z2[rLegZ][RelX],pY+z1[rLegZ][RelY]*PIPO+PEPE*z2[rLegZ][RelY],pZ+z1[rLegZ][RelZ],z1[rLegZ][RelrX],z1[rLegZ][RelrY],angle);
- zombie[j][lLeg]=CreateObject(z1[lLegZ][partModel],pX+z1[lLegZ][RelX]*PIPO+PEPE*z2[lLegZ][RelX],pY+z1[lLegZ][RelY]*PIPO+PEPE*z2[lLegZ][RelY],pZ+z1[lLegZ][RelZ],z1[lLegZ][RelrX],z1[lLegZ][RelrY],angle);
- zombie[j][LegsH]=true;
- zombie[j][speed]=random(100)+50;
- zombie[j][ArmAngle]=0;
- zombie[j][ArmStatus]=random(5)+5;
- zombie[j][undead]=true;
- zombie[j][HP]=100;
- zombie[j][pedazos]= brazo1 + brazo2 + pierna1 + pierna2;
- zombie[j][angulo]=angle;
- NOFZombies++;
- }
- return 1;
- }
- public zombieAtaca()
- {
- new Float:pX,Float:pY,Float:pZ,Float:angle,Float:PEPE,Float:PIPO,Float:AA1,Float:AA2,Float:H;
- new vehicleStatus;
- if (NOFZombies<1 && !apocalipsis)
- {
- if (TimerAPO!=-1){KillTimer(TimerAPO);}
- if (TimerAtaca!=-1){KillTimer(TimerAtaca);}
- }
- HoldingFire();
- for (new j=0;j<TOTALZombies;j++)
- {
- if(zombie[j][undead]&&IsPlayerConnected(zombie[j][target]) && GetPlayerInterior(zombie[j][target])==0)
- {
- vehicleStatus = IsPlayerInAnyVehicle(zombie[j][target]);
- GetPlayerPos(zombie[j][target],pX,pY,pZ);
- pZ+=0.7;
- GetObjectPos(zombie[j][head],X,Y,Z);
- angle = 180.0-atan2(X-pX,Y-pY);
- angle+=vaiven;
- vaiven*=-1;
- PEPE = floatsin((angle*3.14159/180.0));
- PIPO = floatcos((angle*3.14159/180.0));
- zombie[j][angulo]=angle;
- if(floatabs(zombie[j][ArmAngle])>10.0){zombie[j][ArmStatus]*=-1;}
- zombie[j][ArmAngle]+=zombie[j][ArmStatus];
- zombie[j][LegsH]=!zombie[j][LegsH];
- AA1 = floatcos(zombie[j][ArmAngle]*3.14159/180.0);
- AA2 = floatsin(zombie[j][ArmAngle]*3.14159/180.0);
- if ((pZ-Z)>3.0)
- {
- Z+=1.0;
- }
- else if((pZ-Z)<-3.0)
- {
- Z-=1.0;
- }
- DestroyObject(zombie[j][torso]);
- DestroyObject(zombie[j][head]);
- if (zombie[j][pedazos] & brazo1) DestroyObject(zombie[j][rArm]);
- if (zombie[j][pedazos] & brazo2) DestroyObject(zombie[j][lArm]);
- if (zombie[j][pedazos] & pierna1) DestroyObject(zombie[j][rLeg]);
- if (zombie[j][pedazos] & pierna2) DestroyObject(zombie[j][lLeg]);
- zombie[j][head]=CreateObject(z1[headZ][partModel],X,Y,pZ,z1[headZ][RelrX],z1[headZ][RelrY],angle+vaiven);
- zombie[j][torso]=CreateObject(z1[torsoZ][partModel],X+z1[torsoZ][RelX]*PIPO+PEPE*z2[torsoZ][RelX],Y+z1[torsoZ][RelY]*PIPO+PEPE*z2[torsoZ][RelY],pZ+z1[torsoZ][RelZ],z1[torsoZ][RelrX],z1[torsoZ][RelrY],angle);
- if (zombie[j][pedazos] & brazo1)
- zombie[j][rArm]=CreateObject(z1[rArmZ][partModel],X+z1[rArmZ][RelX]*PIPO+PEPE*z2[rArmZ][RelX],Y+z1[rArmZ][RelY]*PIPO+PEPE*z2[rArmZ][RelY],pZ+A1[der][AZ]*AA1+AA2*A2[der][AZ],(-1)*zombie[j][ArmAngle],z1[rArmZ][RelrY],angle);
- if (zombie[j][pedazos] & brazo2)
- zombie[j][lArm]=CreateObject(z1[lArmZ][partModel],X+z1[lArmZ][RelX]*PIPO+PEPE*z2[lArmZ][RelX],Y+z1[lArmZ][RelY]*PIPO+PEPE*z2[lArmZ][RelY],pZ+A1[izq][AZ]*AA1-AA2*A2[izq][AZ],zombie[j][ArmAngle],z1[lArmZ][RelrY],angle);
- if (zombie[j][pedazos] & pierna1)
- zombie[j][rLeg]=CreateObject(z1[rLegZ][partModel],X+z1[rLegZ][RelX]*PIPO+PEPE*z2[rLegZ][RelX],Y+z1[rLegZ][RelY]*PIPO+PEPE*z2[rLegZ][RelY],pZ+z1[rLegZ][RelZ]+float(zombie[j][LegsH])*0.2,z1[rLegZ][RelrX],z1[rLegZ][RelrY],angle);
- if (zombie[j][pedazos] & pierna2)
- zombie[j][lLeg]=CreateObject(z1[lLegZ][partModel],X+z1[lLegZ][RelX]*PIPO+PEPE*z2[lLegZ][RelX],Y+z1[lLegZ][RelY]*PIPO+PEPE*z2[lLegZ][RelY],pZ+z1[lLegZ][RelZ]+float(!zombie[j][LegsH])*0.2,z1[lLegZ][RelrX],z1[lLegZ][RelrY],angle);
- if ( (floatabs(pX-X) + floatabs(pY-Y) + floatabs(pZ-Z) )>(2.0+6.0*vehicleStatus))
- {
- MoveObject(zombie[j][head],pX,pY,pZ,zombie[j][speed]*0.01*Zspeed);
- MoveObject(zombie[j][torso],pX+z1[torsoZ][RelX]*PIPO+PEPE*z2[torsoZ][RelX],pY+z1[torsoZ][RelY]*PIPO+PEPE*z2[torsoZ][RelY],pZ+z1[torsoZ][RelZ],zombie[j][speed]*0.01*Zspeed);
- if (zombie[j][pedazos] & brazo1)
- MoveObject(zombie[j][rArm],pX+z1[rArmZ][RelX]*PIPO+PEPE*z2[rArmZ][RelX],pY+z1[rArmZ][RelY]*PIPO+PEPE*z2[rArmZ][RelY],pZ+A1[der][AZ]*AA1+AA2*A2[der][AZ],zombie[j][speed]*0.01*Zspeed);
- if (zombie[j][pedazos] & brazo2)
- MoveObject(zombie[j][lArm],pX+z1[lArmZ][RelX]*PIPO+PEPE*z2[lArmZ][RelX],pY+z1[lArmZ][RelY]*PIPO+PEPE*z2[lArmZ][RelY],pZ+A1[izq][AZ]*AA1-AA2*A2[izq][AZ],zombie[j][speed]*0.01*Zspeed);
- if (zombie[j][pedazos] & pierna1)
- MoveObject(zombie[j][rLeg],pX+z1[rLegZ][RelX]*PIPO+PEPE*z2[rLegZ][RelX],pY+z1[rLegZ][RelY]*PIPO+PEPE*z2[rLegZ][RelY],pZ+z1[rLegZ][RelZ]+float(zombie[j][LegsH])*0.2,zombie[j][speed]*0.01*Zspeed);
- if (zombie[j][pedazos] & pierna2)
- MoveObject(zombie[j][lLeg],pX+z1[lLegZ][RelX]*PIPO+PEPE*z2[lLegZ][RelX],pY+z1[lLegZ][RelY]*PIPO+PEPE*z2[lLegZ][RelY],pZ+z1[lLegZ][RelZ]+float(!zombie[j][LegsH])*0.2,zombie[j][speed]*0.01*Zspeed);
- }
- else
- {
- StopObject(zombie[j][head]);
- StopObject(zombie[j][torso]);
- StopObject(zombie[j][rArm]);
- StopObject(zombie[j][lArm]);
- StopObject(zombie[j][rLeg]);
- StopObject(zombie[j][lLeg]);
- GetPlayerHealth(zombie[j][target],H);
- if ( !vehicleStatus && !PlayerDeath[zombie[j][target]])
- {
- SetPlayerHealth(zombie[j][target],H-5.0);
- }
- }
- }
- }
- return 1;
- }
- fire(playerid,STAT)
- {
- new weap = GetPlayerWeapon(playerid);
- if (!weapL[weap][allow])
- {
- GameTextForPlayer(playerid,weapL[weap][mnsg],2000,5);
- return 1;
- }
- if (!weapL[weap][contin] && STAT==HOLD)
- {
- return 1;
- }
- Ticket[playerid]=tickcount()+delay;
- new Float:pX,Float:pY,Float:pZ,Float:pA,Float:PEPE,Float:PIPO;
- new Float:zzX,Float:zzY,Float:zzA;
- GetPlayerPos(playerid,pX,pY,pZ);
- GetPlayerFacingAngle(playerid,pA);
- pZ=pZ+0.7;
- new ran;
- for (new j=0;j<TOTALZombies;j++)
- {
- if (IsValidObject(zombie[j][torso]))
- {
- GetObjectPos(zombie[j][head],X,Y,Z);
- zzX=X-pX;zzY=Y-pY;zzA=atan2(zzX,zzY);if(zzA>0)zzA-=360.0;
- }
- if (zombie[j][undead]&&(floatsqroot(floatpower(zzX,2)+floatpower(zzY,2)))<weapL[weap][range] && (floatabs(zzA+pA)<weapL[weap][wide]))
- {
- Z-=1.7;
- zombie[j][HP]-= random(weapL[weap][damageMax]-weapL[weap][damageMin])+weapL[weap][damageMin];
- GameTextForPlayer(playerid,weapL[weap][mnsg],delay-100,5);
- PEPE = floatsin((zombie[j][angulo]*3.14159/180.0));
- PIPO = floatcos((zombie[j][angulo]*3.14159/180.0));
- if (weapL[weap][cutting])
- {
- if ((zombie[j][pedazos] & brazo1) || (zombie[j][pedazos] & brazo2))
- {
- if (ran < 20)
- {
- if (( ran < 10 || !(zombie[j][pedazos] & brazo2)) && (zombie[j][pedazos] & brazo1))
- {
- zombie[j][pedazos]-=brazo1;MoveObject(zombie[j][rArm],X+z1[rArmZ][RelX]*PIPO+PEPE*z2[rArmZ][RelX],Y+z1[rArmZ][RelY]*PIPO+PEPE*z2[rArmZ][RelY],Z,1.0);
- }
- else
- {
- zombie[j][pedazos]-=brazo2;MoveObject(zombie[j][lArm],X+z1[lArmZ][RelX]*PIPO+PEPE*z2[lArmZ][RelX],Y+z1[lArmZ][RelY]*PIPO+PEPE*z2[lArmZ][RelY],Z,1.0);
- }
- }
- }
- else if (zombie[j][HP]<40 && (zombie[j][pedazos] & pierna1 ) && (zombie[j][pedazos] & pierna2))
- {
- if (ran < 15){zombie[j][pedazos]-=pierna1;MoveObject(zombie[j][rLeg],X+z1[rLegZ][RelX]*PIPO+PEPE*z2[rLegZ][RelX],Y+z1[rLegZ][RelY]*PIPO+PEPE*z2[rLegZ][RelY],Z,1.0);}
- else{zombie[j][pedazos]-=pierna2;MoveObject(zombie[j][lLeg],X+z1[lLegZ][RelX]*PIPO+PEPE*z2[lLegZ][RelX],Y+z1[lLegZ][RelY]*PIPO+PEPE*z2[lLegZ][RelY],Z,1.0);}
- zombie[j][speed]-=float(40);
- }
- }
- if (zombie[j][HP]<=0 && zombie[j][undead])
- {
- zombie[j][undead]=false;
- NOFZombies--;
- MoveObject(zombie[j][head],X,Y,Z,1.5);
- MoveObject(zombie[j][torso],X+z1[torsoZ][RelX]*PIPO+PEPE*z2[torsoZ][RelX],Y+z1[torsoZ][RelY]*PIPO+PEPE*z2[torsoZ][RelY],Z+0.4,1.5);
- if (zombie[j][pedazos] & brazo1)
- MoveObject(zombie[j][rArm],X+z1[rArmZ][RelX]*PIPO+PEPE*z2[rArmZ][RelX],Y+z1[rArmZ][RelY]*PIPO+PEPE*z2[rArmZ][RelY],Z,1.5);
- if (zombie[j][pedazos] & brazo2)
- MoveObject(zombie[j][lArm],X+z1[lArmZ][RelX]*PIPO+PEPE*z2[lArmZ][RelX],Y+z1[lArmZ][RelY]*PIPO+PEPE*z2[lArmZ][RelY],Z,1.5);
- if (zombie[j][pedazos] & pierna1)
- StopObject(zombie[j][rLeg]);
- if (zombie[j][pedazos] & pierna2)
- StopObject(zombie[j][lLeg]);
- if (apocalipsis)
- {
- ran = random(1);
- SetTimer("CreateRandomZombie",ran*10000,0);
- attacknearest();
- }
- }
- }
- }
- return 1;
- }
- public HoldingFire()
- {
- new keys,updown,leftright;
- for (new i=0;i<MAX_PLAYERS;i++)
- {
- if (IsPlayerConnected(i))
- {
- GetPlayerKeys(i,keys,updown,leftright);
- if ((keys & KEY_FIRE)&&(!IsPlayerInAnyVehicle(i))&&(Ticket[i]<tickcount()))
- {
- fire(i,HOLD);
- }
- }
- }
- }
- public CreateRandomZombie()
- {
- new playerid = random(MAX_PLAYERS);
- while (!IsPlayerConnected(playerid)&&GetPlayerInterior(playerid)==0)playerid = random(MAX_PLAYERS);
- new Float:pX,Float:pY,Float:pZ,Float:Ang;
- GetPlayerPos(playerid,pX,pY,pZ);
- Ang=float(random(360));
- pX=pX+50.0*floatsin(Ang,degrees);
- pY=pY+50.0*floatcos(Ang,degrees);
- pZ=pZ+0.7;
- CrearZombie(pX,pY,pZ,Ang);
- }
- public DevolverArmasZombie(playerid)
- {
- new index;
- for (new i=0;i<11;i++)
- {
- if(WeaponList[playerid][i][pWeapId]!=0)
- {
- if (WeaponList[playerid][i][pWeapId]!=LastWeaponUsed[playerid])
- {
- GivePlayerWeapon(playerid,WeaponList[playerid][i][pWeapId],WeaponList[playerid][i][pAmmo]);
- }
- else
- {
- index=i;
- }
- }
- }
- GivePlayerWeapon(playerid,WeaponList[playerid][index][pWeapId],WeaponList[playerid][index][pAmmo]);
- return 1;
- }
- //STOCKS========================================================================
- stock DB_Escape(text[])
- {
- new ret[ 80 * 2 ], ch, i, j;
- while((ch = text[i++]) && j < sizeof(ret))
- {
- if(ch == '\'')
- {
- if(j < sizeof(ret) - 2)
- {
- ret[j++] = '\'';
- ret[j++] = '\'';
- }
- }
- else if(j < sizeof(ret))
- {
- ret[j++] = ch;
- }
- else
- {
- j++;
- }
- }
- ret[sizeof(ret) - 1] = '\0';
- return ret;
- }
- stock IsValidPassword(const password[])
- {
- for(new i = 0; password[i] != EOS; ++i)
- {
- switch(password[i])
- {
- case '0'..'9', 'A'..'Z', 'a'..'z': continue;
- default: return 0;
- }
- }
- return 1;
- }
- stock KickWithMessage(playerid, color, message[])
- {
- SendClientMessage(playerid, color, message);
- SetTimerEx("Refuserules", 500, 0, "d", playerid);
- }
- stock BanWithMessage(playerid, color, message[])
- {
- SendClientMessage(playerid, color, message);
- User[playerid][USER_BANNED] = 1;
- SetTimerEx("ban", 500, 0, "d", playerid);
- }
- stock GetAdminName(playerid)
- {
- new adminname[128];
- switch(User[playerid][USER_ADMIN])
- {
- case 0: adminname = "Not Admin";
- case 1: adminname = "Trial Moderator";
- case 2: adminname = "Moderator";
- case 3: adminname = "Admin";
- case 4: adminname = "Head Admin";
- case 5: adminname = "Management";
- case 6: adminname = "Developer";
- case 7: adminname = "Owner";
- }
- return adminname;
- }
- stock GetVipName(playerid)
- {
- new vipname[128];
- switch(User[playerid][USER_VIP])
- {
- case 0: vipname = "Not VIP";
- case 1: vipname = "Bronze VIP";
- case 2: vipname = "Silver VIP";
- case 3: vipname = "Gold VIP";
- case 4: vipname = "Platinum VIP";
- case 5: vipname = "Diamond VIP";
- case 6: vipname = "Master VIP";
- }
- return vipname;
- }
- stock PlayerName(playerid)
- {
- new ppName[24];
- GetPlayerName(playerid, ppName, 24);
- return ppName;
- }
- stock UpdateAnnouncement(text[])
- {
- new str[256];
- format(str,sizeof(str),"%s",text);
- TextDrawSetString(Announcement,str);
- TextDrawShowForAll(Announcement);
- SetTimer("HideAnnouncement", 6000, false);
- return 1;
- }
- stock ClearChatPlayer(playerid)
- {
- for(new a = 0; a < 20; a++) SendClientMessage(playerid,-1, " ");
- return 1;
- }
- stock IsPlayerInWater(playerid)
- {
- new lib[16], anims[32];
- new anim = GetPlayerAnimationIndex(playerid);
- GetAnimationName(GetPlayerAnimationIndex(playerid), lib, sizeof(lib), anims, sizeof(anims));
- if (((anim >= 1538) && (anim <= 1542)) || (anim == 1544) || (anim == 1250) || (anim == 1062))
- if(!strcmp(lib, "SWIM", true) && !isnull(lib)) return 1;
- return 0;
- }
- stock IsPlayerAiming(playerid)
- {
- new anim = GetPlayerAnimationIndex(playerid);
- if (((anim >= 1160) && (anim <= 1163)) || (anim == 1167) || (anim == 1365) ||
- (anim == 1643) || (anim == 1453) || (anim == 220)) return 1;
- return 0;
- }
- stock SendMessageToAllAdmins(message[], color)
- {
- foreach(Player, i)
- {
- if(User[i][USER_ADMIN] >= 1 || IsPlayerAdmin(i))
- {
- SendClientMessage(i, color, message);
- }
- }
- return 1;
- }
- stock SendMessageToAllVips(message[], color)
- {
- foreach(Player, i)
- {
- if(User[i][USER_VIP] >= 1)
- {
- SendClientMessage(i, color, message);
- }
- }
- return 1;
- }
- stock GetPlayersInTeamFromMaxPlayers(teamid)
- {
- new playercount = 0;
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(GetPlayerState(i) == PLAYER_STATE_NONE) continue;
- if(gTeam[i] != teamid) continue;
- playercount++;
- }
- return playercount;
- }
- stock GivePlayerWeaponEx(playerid,weaponid,ammo)
- {
- PlayerWeapons[playerid][weaponid]=true;
- GivePlayerWeapon(playerid,weaponid,ammo);
- }
- stock PreloadAnimLib(playerid, animlib[])
- {
- ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
- }
- stock laser(playerid)
- {
- if (GetPVarInt(playerid, "laser"))
- {
- RemovePlayerAttachedObject(playerid, 0);
- if ((IsPlayerInAnyVehicle(playerid)) || (IsPlayerInWater(playerid))) return 1;
- switch (GetPlayerWeapon(playerid))
- {
- case 23:
- {
- if (IsPlayerAiming(playerid))
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
- }
- }
- else
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
- }
- }
- }
- case 27:
- {
- if (IsPlayerAiming(playerid))
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
- }
- }
- else
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
- }
- }
- }
- case 30:
- {
- if (IsPlayerAiming(playerid))
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
- }
- }
- else
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
- }
- }
- }
- case 31:
- {
- if (IsPlayerAiming(playerid))
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, 19080, 6, 0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, 19080, 6, 0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
- }
- }
- else
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, 19080, 6, 0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, 19080, 6, 0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
- }
- }
- }
- case 34:
- {
- if (IsPlayerAiming(playerid))
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
- }
- }
- }
- case 29:
- {
- if (IsPlayerAiming(playerid))
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
- }
- }
- else
- {
- if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
- }
- else
- {
- SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
- }
- }
- }
- }
- }
- return 1;
- }
- stock GameMode()
- {
- SetGameModeText("TNS "Version" ZOM");
- SetWeather(66);
- SetWorldTime(0);
- UsePlayerPedAnims();
- DisableInteriorEnterExits();
- EnableStuntBonusForAll(0);
- ShowPlayerMarkers(1);
- cleanZombies();
- WasteDeAMXersTime();
- AntiDeAMX();
- GlobTDs();
- MainMap();
- SetTimer("RandomMessage",10000,true);
- RoundTimer = SetTimer("NewRoundTimer",1800000,true);
- SetTimer("GameTime",1000,1);
- //SetTimer("RandomCheckPoint",300000,true);
- Database = db_open("server.db");
- db_query(Database, "CREATE TABLE IF NOT EXISTS users (userid INTEGER PRIMARY KEY AUTOINCREMENT, username VARCHAR(24) COLLATE NOCASE, password VARCHAR(129), admin INTEGER DEFAULT 0 NOT NULL, vip INTEGER DEFAULT 0 NOT NULL, rank INTEGER DEFAULT 0 NOT NULL, exp INTEGER DEFAULT 0 NOT NULL, kills INTEGER DEFAULT 0 NOT NULL, deaths INTEGER DEFAULT 0 NOT NULL, sp INTEGER DEFAULT 0 NOT NULL, banned INTEGER DEFAULT 0 NOT NULL, faction INTEGER DEFAULT 0 NOT NULL, leader INTEGER DEFAULT 0 NOT NULL)");
- AddPlayerClass(299,-1967.9336,115.4062,27.6875,358.1672,0,0,0,0,0,0);
- AddPlayerClass(162, -1705.7549,1017.9959,17.5859,272.2999,0,0,0,0,0,0);
- //3D TEXT LABELS
- Create3DTextLabel(""COL_ORANGE"Nether\nFast Travel Point\nPress 'C'", 0x008080FF, -1785.6411, 863.8511, 25.1944, 40.0, 0, 0);
- Create3DTextLabel(""COL_ORANGE"Nether\nFast Travel Point\nPress 'C'", 0x008080FF, -2047.4349,124.1427,28.9489, 40.0, 0, 0);
- return 1;
- }
- stock SurvivorSpawn(playerid)
- {
- ResetPlayerWeapons(playerid);
- ShowPlayerDialog(playerid, 9, DIALOG_STYLE_LIST, ""COL_LIGHTBLUE"Survivor Classes", ""BASIC"Silenced 9mm - Pump Shotgun (Rank 0)\n"SURVIVOR"Dual 9mm - MP5 (Rank 5)\n"ADVANCED"Dual 9mm - AK47 (Rank 20)\n"MASTER"Dual 9mm - Country Rifle (Rank 40)", "Select", "");
- TextDrawHideForPlayer(playerid, no);
- SetPlayerTeam(playerid, SURVIVORS);
- PlayerTextDrawShow(playerid, tdclasss[playerid]);
- PlayerTextDrawHide(playerid, tdclassn[playerid]);
- PlayerTextDrawHide(playerid, tdclasswp[playerid]);
- PlayerTextDrawHide(playerid, tdclassanf[playerid]);
- SetPlayerPos(playerid, -1967.9336,115.4062,27.6875);
- SetPlayerFacingAngle(playerid, 358.1672);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 0);
- GivePlayerWeaponEx(playerid, 22, 99999999999);
- GivePlayerWeaponEx(playerid, 25, 100);
- SetPlayerSkin(playerid, 299);
- survivors++;
- AddItem(playerid,"Medkit",1);
- AddItem(playerid,"Pills",2);
- AddItem(playerid,"Antidote",3);
- return 1;
- }
- stock NetherSpawn(playerid)
- {
- ResetPlayerWeapons(playerid);
- ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, ""COL_RED"Nether Classes", ""CRAWLER"Crawler (Rank 0)\n"RUNNER"Runners (Rank 5)\n"SHRIEKER"Shriekers (Rank 20)\n"HUNTER"Hunters (Rank 40)\n"STALKER"Stalkers (Rank 50)\n"REAPER"Reapers (rank 60)", "Select", "");
- TextDrawShowForPlayer(playerid, no);
- SetPlayerTeam(playerid, NETHERS);
- PlayerTextDrawShow(playerid, tdclassn[playerid]);
- PlayerTextDrawHide(playerid, tdclasss[playerid]);
- PlayerTextDrawHide(playerid, tdclasswp[playerid]);
- PlayerTextDrawHide(playerid, tdclassanf[playerid]);
- SetPlayerPos(playerid, -1705.7549,1017.9959,17.5859);
- SetPlayerFacingAngle(playerid, 272.2999);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 0);
- GivePlayerWeaponEx(playerid, 4, 1);
- SetPlayerSkin(playerid, 160);
- nethers++;
- survivors--;
- return 1;
- }
- stock WolfPackSpawn(playerid)
- {
- new str[200];
- strcat(str,""chat" Welcome back to "COL_GREEN"Wolf Pack!\n");
- strcat(str,"You objective is to kill everyone in your path,\n");
- strcat(str,"Our enemy: "REAPER"Anti Nether Force\n");
- strcat(str,"Your current faction leader is: Tomix\n");
- ShowPlayerDialog(playerid, 18, DIALOG_STYLE_MSGBOX, "Faction Duty", str, "Ok", "");
- format(str, sizeof(str), ""chat""COL_GREEN" Welcome back to Wolf Pack %s!",PlayerName(playerid));
- SendClientMessage(playerid, -1, str);
- SendClientMessage(playerid, -1, ""chat""COL_GREY" To get faction skins type /fskins");
- format(str, sizeof(str), ""chat""COL_ORANGE" Wolf Pack member %s has gone on duty!",PlayerName(playerid));
- SendClientMessageToAll(-1,str);
- format(log,sizeof(log),"~w~Wolf Pack member ~b~%s~w~ has gone on duty!",PlayerName(playerid));
- UpdateAnnouncement(log);
- ResetPlayerWeapons(playerid);
- SetPlayerTeam(playerid, WOLFPACK);
- SetPlayerPos(playerid, -2145.2344, -133.8686, 36.5228);
- SetPlayerFacingAngle(playerid, 181.9731);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 50);
- ResetPlayerWeapons(playerid);
- GivePlayerWeaponEx(playerid, 24, 250);
- GivePlayerWeaponEx(playerid, 31, 700);
- SetPlayerColor(playerid, 0x00DDFFFF);
- SetPlayerSkin(playerid, 287);
- PlayerTextDrawHide(playerid, tdclasss[playerid]);
- PlayerTextDrawHide(playerid, tdclassn[playerid]);
- PlayerTextDrawHide(playerid, tdclassanf[playerid]);
- PlayerTextDrawShow(playerid, tdclasswp[playerid]);
- survivors++;
- for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
- {
- if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
- }
- }
- stock AntiNetherForceSpawn(playerid)
- {
- new str[200];
- strcat(str,""chat" Welcome back to the "REAPER"Anti Nether Force!\n");
- strcat(str,"You objective is to kill all nethers and help survivors,\n");
- strcat(str,"Our enemy: "COL_GREEN"Wolf Pack\n");
- strcat(str,"Your current faction leader is: Voxel\n");
- ShowPlayerDialog(playerid, 18, DIALOG_STYLE_MSGBOX, "Faction Duty", str, "Ok", "");
- format(str, sizeof(str), ""chat""COL_GREEN" Welcome back to ANF %s!",PlayerName(playerid));
- SendClientMessage(playerid, -1, str);
- SendClientMessage(playerid, -1, ""chat""COL_GREY" To get faction skins type /fskins");
- format(str, sizeof(str), ""chat""COL_ORANGE" Anti Nether Force member %s has gone on duty!",PlayerName(playerid));
- SendClientMessageToAll(-1,str);
- format(log,sizeof(log),"~w~Anti Nether Force member ~b~%s~w~ has gone on duty!",PlayerName(playerid));
- UpdateAnnouncement(log);
- ResetPlayerWeapons(playerid);
- SetPlayerTeam(playerid, ANTINETHERFORCE);
- SetPlayerPos(playerid, -2145.2344, -133.8686, 36.5228);
- SetPlayerFacingAngle(playerid, 181.9731);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 50);
- ResetPlayerWeapons(playerid);
- GivePlayerWeaponEx(playerid, 24, 250);
- GivePlayerWeaponEx(playerid, 31, 700);
- SetPlayerColor(playerid, 0xFF0000FF);
- SetPlayerSkin(playerid, 287);
- PlayerTextDrawHide(playerid, tdclasss[playerid]);
- PlayerTextDrawHide(playerid, tdclassn[playerid]);
- PlayerTextDrawHide(playerid, tdclasswp[playerid]);
- PlayerTextDrawShow(playerid, tdclassanf[playerid]);
- survivors++;
- for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
- {
- if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
- }
- }
- stock SurvivorReq(playerid)
- {
- SetPlayerTeam(playerid, SURVIVORS);
- GameTextForPlayer(playerid, "~b~Survivors", 1000, 6);
- SetPlayerPos(playerid, 2528.9143,-1667.7504,15.1689);
- SetPlayerFacingAngle(playerid, 91.28600);
- SetPlayerCameraPos(playerid, 2523.7410,-1667.3444,15.0331);
- SetPlayerCameraLookAt(playerid, 2528.9143,-1667.7504,15.1689);
- return 1;
- }
- stock NetherReq(playerid)
- {
- SetPlayerTeam(playerid, NETHERS);
- GameTextForPlayer(playerid, "~r~Nethers", 1000, 6);
- SetPlayerPos(playerid, 2429.6602,-1639.7306,13.4655);
- SetPlayerFacingAngle(playerid, 180.0818);
- SetPlayerCameraPos(playerid, 2430.0981,-1647.5112,13.5288);
- SetPlayerCameraLookAt(playerid, 2429.6602,-1639.7306,13.4655);
- return 1;
- }
- stock PlayerTDsDestroy(playerid)
- {
- PlayerTextDrawDestroy(playerid, tdhp[playerid]);
- PlayerTextDrawDestroy(playerid, exp[playerid]);
- PlayerTextDrawDestroy(playerid, rank[playerid]);
- PlayerTextDrawDestroy(playerid, deaths[playerid]);
- PlayerTextDrawDestroy(playerid, kills[playerid]);
- PlayerTextDrawDestroy(playerid, ping[playerid]);
- PlayerTextDrawDestroy(playerid, tdclasss[playerid]);
- PlayerTextDrawDestroy(playerid, tdclassn[playerid]);
- PlayerTextDrawDestroy(playerid, tdclasswp[playerid]);
- PlayerTextDrawDestroy(playerid, tdclassanf[playerid]);
- PlayerTextDrawDestroy(playerid, tdarm[playerid]);
- PlayerTextDrawDestroy(playerid, sp[playerid]);
- return 1;
- }
- stock GlobTDsDestroy()
- {
- TextDrawDestroy(glob1);
- TextDrawDestroy(glob2);
- TextDrawDestroy(glob3);
- TextDrawDestroy(glob4);
- TextDrawDestroy(glob5);
- TextDrawDestroy(glob6);
- TextDrawDestroy(login0);
- TextDrawDestroy(login1);
- TextDrawDestroy(login2);
- TextDrawDestroy(login3);
- TextDrawDestroy(timer0);
- TextDrawDestroy(timer1);
- TextDrawDestroy(timer2);
- TextDrawDestroy(Textdraw0);
- TextDrawDestroy(Textdraw1);
- TextDrawDestroy(Textdraw2);
- TextDrawDestroy(Textdraw3);
- TextDrawDestroy(Textdraw4);
- TextDrawDestroy(Textdraw5);
- TextDrawDestroy(Textdraw6);
- TextDrawDestroy(Textdraw7);
- TextDrawDestroy(Textdraw8);
- TextDrawDestroy(Textdraw9);
- TextDrawDestroy(Textdraw10);
- TextDrawDestroy(Textdraw11);
- TextDrawDestroy(Textdraw12);
- TextDrawDestroy(Textdraw13);
- TextDrawDestroy(no);
- return 1;
- }
- stock LoginTDsShow(playerid)
- {
- TextDrawShowForPlayer(playerid, login0);
- TextDrawShowForPlayer(playerid, login1);
- TextDrawShowForPlayer(playerid, login2);
- TextDrawShowForPlayer(playerid, login3);
- return 1;
- }
- stock SpawnTDsHideShow(playerid)
- {
- TextDrawHideForPlayer(playerid, login0);
- TextDrawHideForPlayer(playerid, login1);
- TextDrawHideForPlayer(playerid, login2);
- TextDrawHideForPlayer(playerid, login3);
- TextDrawShowForPlayer(playerid, timer0);
- TextDrawShowForPlayer(playerid, timer1);
- TextDrawShowForPlayer(playerid, timer2);
- TextDrawShowForPlayer(playerid, glob1);
- TextDrawShowForPlayer(playerid, glob2);
- TextDrawShowForPlayer(playerid, glob3);
- TextDrawShowForPlayer(playerid, glob4);
- TextDrawShowForPlayer(playerid, glob5);
- TextDrawShowForPlayer(playerid, glob6);
- PlayerTextDrawShow(playerid, tdhp[playerid]);
- PlayerTextDrawShow(playerid, tdarm[playerid]);
- PlayerTextDrawShow(playerid, exp[playerid]);
- PlayerTextDrawShow(playerid, rank[playerid]);
- PlayerTextDrawShow(playerid, deaths[playerid]);
- PlayerTextDrawShow(playerid, kills[playerid]);
- PlayerTextDrawShow(playerid, ping[playerid]);
- PlayerTextDrawShow(playerid, sp[playerid]);
- return 1;
- }
- stock GlobTDs()
- {
- //NETHER OVERLAY
- no = TextDrawCreate(641.619506, 1.500008, "usebox");
- TextDrawLetterSize(no, 0.000000, 49.477165);
- TextDrawTextSize(no, -1.619083, 0.000000);
- TextDrawAlignment(no, 1);
- TextDrawColor(no, 0);
- TextDrawUseBox(no, true);
- TextDrawBoxColor(no, -132901856);
- TextDrawSetShadow(no, 0);
- TextDrawSetOutline(no, 0);
- TextDrawFont(no, 0);
- //LOGIN
- login0 = TextDrawCreate(641.619079, 1.500000, "usebox");
- TextDrawLetterSize(login0, 0.000000, 49.413703);
- TextDrawTextSize(login0, -2.000000, 0.000000);
- TextDrawAlignment(login0, 1);
- TextDrawColor(login0, 0);
- TextDrawUseBox(login0, true);
- TextDrawBoxColor(login0, 255);
- TextDrawSetShadow(login0, 0);
- TextDrawSetOutline(login0, 0);
- TextDrawFont(login0, 0);
- login1 = TextDrawCreate(142.857116, 20.906671, "Advanced-Gaming");
- TextDrawLetterSize(login1, 0.930762, 4.625065);
- TextDrawAlignment(login1, 1);
- TextDrawColor(login1, -2147483393);
- TextDrawSetShadow(login1, 0);
- TextDrawSetOutline(login1, 1);
- TextDrawBackgroundColor(login1, -5963521);
- TextDrawFont(login1, 2);
- TextDrawSetProportional(login1, 1);
- login2 = TextDrawCreate(201.523666, 71.253318, "Nether Survival");
- TextDrawLetterSize(login2, 0.696095, 3.477333);
- TextDrawAlignment(login2, 1);
- TextDrawColor(login2, -5963521);
- TextDrawSetShadow(login2, 0);
- TextDrawSetOutline(login2, 1);
- TextDrawBackgroundColor(login2, -2147483393);
- TextDrawFont(login2, 2);
- TextDrawSetProportional(login2, 1);
- login3 = TextDrawCreate(177.523788, 56.746677, "-");
- TextDrawLetterSize(login3, 21.241235, 2.043734);
- TextDrawAlignment(login3, 1);
- TextDrawColor(login3, -5963521);
- TextDrawSetShadow(login3, 0);
- TextDrawSetOutline(login3, 1);
- TextDrawBackgroundColor(login3, -2147483393);
- TextDrawFont(login3, 1);
- TextDrawSetProportional(login3, 1);
- //GLOBAL TEXTDRAWS
- glob1 = TextDrawCreate(485.713897, 1.706701, "samp.advanced-gaming.org");
- TextDrawLetterSize(glob1, 0.238949, 1.425065);
- TextDrawAlignment(glob1, 1);
- TextDrawColor(glob1, -5963521);
- TextDrawSetShadow(glob1, 0);
- TextDrawSetOutline(glob1, 1);
- TextDrawBackgroundColor(glob1, 255);
- TextDrawFont(glob1, 2);
- TextDrawSetProportional(glob1, 1);
- glob2 = TextDrawCreate(536.000732, 11.519997, "~r~Nether~w~ Survival v1.0");
- TextDrawLetterSize(glob2, 0.198190, 1.262930);
- TextDrawAlignment(glob2, 1);
- TextDrawColor(glob2, -1);
- TextDrawSetShadow(glob2, 0);
- TextDrawSetOutline(glob2, 1);
- TextDrawBackgroundColor(glob2, 255);
- TextDrawFont(glob2, 2);
- TextDrawSetProportional(glob2, 1);
- glob3 = TextDrawCreate(615.713989, 78.726676, "usebox");
- TextDrawLetterSize(glob3, 0.000000, 2.066401);
- TextDrawTextSize(glob3, 490.952423, 0.000000);
- TextDrawAlignment(glob3, 1);
- TextDrawColor(glob3, 0);
- TextDrawUseBox(glob3, true);
- TextDrawBoxColor(glob3, 255);
- TextDrawSetShadow(glob3, 0);
- TextDrawSetOutline(glob3, 0);
- TextDrawFont(glob3, 0);
- glob4 = TextDrawCreate(6.095183, 434.346588, "Random Message");
- TextDrawLetterSize(glob4, 0.241619, 1.186133);
- TextDrawAlignment(glob4, 1);
- TextDrawColor(glob4, -1);
- TextDrawSetShadow(glob4, 0);
- TextDrawSetOutline(glob4, 1);
- TextDrawBackgroundColor(glob4, 255);
- TextDrawFont(glob4, 2);
- TextDrawSetProportional(glob4, 1);
- glob5 = TextDrawCreate(9.142992, 423.679931, "/cmds /help /rules /store");
- TextDrawLetterSize(glob5, 0.145618, 0.989866);
- TextDrawAlignment(glob5, 1);
- TextDrawColor(glob5, -1);
- TextDrawSetShadow(glob5, 0);
- TextDrawSetOutline(glob5, 1);
- TextDrawBackgroundColor(glob5, 255);
- TextDrawFont(glob5, 2);
- TextDrawSetProportional(glob5, 1);
- glob6 = TextDrawCreate(552.380798, 22.613403, "00:00:00");
- TextDrawLetterSize(glob6, 0.153904, 1.112267);
- TextDrawAlignment(glob6, 1);
- TextDrawColor(glob6, -1);
- TextDrawSetShadow(glob6, 0);
- TextDrawSetOutline(glob6, 1);
- TextDrawBackgroundColor(glob6, 255);
- TextDrawFont(glob6, 2);
- TextDrawSetProportional(glob6, 1);
- //ROUND WIN
- Textdraw0 = TextDrawCreate(641.619079, 153.393325, "usebox");
- TextDrawLetterSize(Textdraw0, 0.000000, 17.318891);
- TextDrawTextSize(Textdraw0, -2.000000, 0.000000);
- TextDrawAlignment(Textdraw0, 1);
- TextDrawColor(Textdraw0, 0);
- TextDrawUseBox(Textdraw0, true);
- TextDrawBoxColor(Textdraw0, 102);
- TextDrawSetShadow(Textdraw0, 0);
- TextDrawSetOutline(Textdraw0, 0);
- TextDrawFont(Textdraw0, 0);
- Textdraw1 = TextDrawCreate(642.381042, 148.273345, "usebox");
- TextDrawLetterSize(Textdraw1, 0.000000, 0.011797);
- TextDrawTextSize(Textdraw1, -3.142857, 0.000000);
- TextDrawAlignment(Textdraw1, 1);
- TextDrawColor(Textdraw1, 0);
- TextDrawUseBox(Textdraw1, true);
- TextDrawBoxColor(Textdraw1, -5963521);
- TextDrawSetShadow(Textdraw1, 0);
- TextDrawSetOutline(Textdraw1, 0);
- TextDrawFont(Textdraw1, 0);
- Textdraw2 = TextDrawCreate(642.762023, 310.406646, "usebox");
- TextDrawLetterSize(Textdraw2, 0.000000, 0.052436);
- TextDrawTextSize(Textdraw2, -2.000000, 0.000000);
- TextDrawAlignment(Textdraw2, 1);
- TextDrawColor(Textdraw2, 0);
- TextDrawUseBox(Textdraw2, true);
- TextDrawBoxColor(Textdraw2, -5963521);
- TextDrawSetShadow(Textdraw2, 0);
- TextDrawSetOutline(Textdraw2, 0);
- TextDrawFont(Textdraw2, 0);
- Textdraw3 = TextDrawCreate(142.857208, 190.720031, "]");
- TextDrawLetterSize(Textdraw3, 2.017999, 7.940267);
- TextDrawAlignment(Textdraw3, 1);
- TextDrawColor(Textdraw3, -5963521);
- TextDrawSetShadow(Textdraw3, 0);
- TextDrawSetOutline(Textdraw3, 1);
- TextDrawBackgroundColor(Textdraw3, 255);
- TextDrawFont(Textdraw3, 2);
- TextDrawSetProportional(Textdraw3, 1);
- Textdraw4 = TextDrawCreate(411.809204, 190.720092, "]");
- TextDrawLetterSize(Textdraw4, 2.148285, 8.174933);
- TextDrawAlignment(Textdraw4, 1);
- TextDrawColor(Textdraw4, -5963521);
- TextDrawSetShadow(Textdraw4, 0);
- TextDrawSetOutline(Textdraw4, 1);
- TextDrawBackgroundColor(Textdraw4, 255);
- TextDrawFont(Textdraw4, 2);
- TextDrawSetProportional(Textdraw4, 1);
- Textdraw5 = TextDrawCreate(506.285675, 197.973388, "]");
- TextDrawLetterSize(Textdraw5, 1.535714, 6.301867);
- TextDrawAlignment(Textdraw5, 1);
- TextDrawColor(Textdraw5, -5963521);
- TextDrawSetShadow(Textdraw5, 0);
- TextDrawSetOutline(Textdraw5, 1);
- TextDrawBackgroundColor(Textdraw5, 255);
- TextDrawFont(Textdraw5, 2);
- TextDrawSetProportional(Textdraw5, 1);
- Textdraw6 = TextDrawCreate(62.857124, 197.546707, "]");
- TextDrawLetterSize(Textdraw6, 1.535714, 6.301867);
- TextDrawAlignment(Textdraw6, 1);
- TextDrawColor(Textdraw6, -5963521);
- TextDrawSetShadow(Textdraw6, 0);
- TextDrawSetOutline(Textdraw6, 1);
- TextDrawBackgroundColor(Textdraw6, 255);
- TextDrawFont(Textdraw6, 2);
- TextDrawSetProportional(Textdraw6, 1);
- Textdraw7 = TextDrawCreate(8.380967, 209.493331, "]");
- TextDrawLetterSize(Textdraw7, 1.078951, 4.087464);
- TextDrawAlignment(Textdraw7, 1);
- TextDrawColor(Textdraw7, -5963521);
- TextDrawSetShadow(Textdraw7, 0);
- TextDrawSetOutline(Textdraw7, 1);
- TextDrawBackgroundColor(Textdraw7, 255);
- TextDrawFont(Textdraw7, 2);
- TextDrawSetProportional(Textdraw7, 1);
- Textdraw8 = TextDrawCreate(581.333496, 208.639984, "]");
- TextDrawLetterSize(Textdraw8, 1.078951, 4.087464);
- TextDrawAlignment(Textdraw8, 1);
- TextDrawColor(Textdraw8, -5963521);
- TextDrawSetShadow(Textdraw8, 0);
- TextDrawSetOutline(Textdraw8, 1);
- TextDrawBackgroundColor(Textdraw8, 255);
- TextDrawFont(Textdraw8, 2);
- TextDrawSetProportional(Textdraw8, 1);
- Textdraw9 = TextDrawCreate(216.761856, 209.920013, "-");
- TextDrawLetterSize(Textdraw9, 13.227524, 1.454933);
- TextDrawAlignment(Textdraw9, 1);
- TextDrawColor(Textdraw9, -5963521);
- TextDrawSetShadow(Textdraw9, 0);
- TextDrawSetOutline(Textdraw9, 1);
- TextDrawBackgroundColor(Textdraw9, 255);
- TextDrawFont(Textdraw9, 1);
- TextDrawSetProportional(Textdraw9, 1);
- Textdraw10 = TextDrawCreate(230.476196, 221.013366, "-");
- TextDrawLetterSize(Textdraw10, 11.392858, 1.625599);
- TextDrawAlignment(Textdraw10, 1);
- TextDrawColor(Textdraw10, -5963521);
- TextDrawSetShadow(Textdraw10, 0);
- TextDrawSetOutline(Textdraw10, 1);
- TextDrawBackgroundColor(Textdraw10, 255);
- TextDrawFont(Textdraw10, 1);
- TextDrawSetProportional(Textdraw10, 1);
- Textdraw11 = TextDrawCreate(248.380935, 232.960021, "-");
- TextDrawLetterSize(Textdraw11, 9.037041, 1.659732);
- TextDrawAlignment(Textdraw11, 1);
- TextDrawColor(Textdraw11, -5963521);
- TextDrawSetShadow(Textdraw11, 0);
- TextDrawSetOutline(Textdraw11, 1);
- TextDrawBackgroundColor(Textdraw11, 255);
- TextDrawFont(Textdraw11, 1);
- TextDrawSetProportional(Textdraw11, 1);
- Textdraw12 = TextDrawCreate(221.714340, 159.573394, "TEAM WIN");
- TextDrawLetterSize(Textdraw12, 0.889619, 4.718935);
- TextDrawAlignment(Textdraw12, 1);
- TextDrawColor(Textdraw12, -1);
- TextDrawSetShadow(Textdraw12, 0);
- TextDrawSetOutline(Textdraw12, 1);
- TextDrawBackgroundColor(Textdraw12, 255);
- TextDrawFont(Textdraw12, 2);
- TextDrawSetProportional(Textdraw12, 1);
- Textdraw13 = TextDrawCreate(227.428619, 274.346679, "congratulations");
- TextDrawLetterSize(Textdraw13, 0.440857, 2.517333);
- TextDrawAlignment(Textdraw13, 1);
- TextDrawColor(Textdraw13, -1);
- TextDrawSetShadow(Textdraw13, 0);
- TextDrawSetOutline(Textdraw13, 1);
- TextDrawBackgroundColor(Textdraw13, 255);
- TextDrawFont(Textdraw13, 2);
- TextDrawSetProportional(Textdraw13, 1);
- //ANNOUNCEMENT
- Announcement = TextDrawCreate(260.000000, 426.000000, "DAYZSATEST IS NOW~r~ DEAD");
- TextDrawBackgroundColor(Announcement, 255);
- TextDrawFont(Announcement, 2);
- TextDrawLetterSize(Announcement, 0.230000, 1.500000);
- TextDrawColor(Announcement, -1);
- TextDrawSetOutline(Announcement, 1);
- TextDrawSetProportional(Announcement, 1);
- TextDrawSetShadow(Announcement, 0);
- //TIMER
- timer0 = TextDrawCreate(373.809539, 22.406665, "usebox");
- TextDrawLetterSize(timer0, 0.000000, 2.385555);
- TextDrawTextSize(timer0, 304.666656, 0.000000);
- TextDrawAlignment(timer0, 1);
- TextDrawColor(timer0, 0);
- TextDrawUseBox(timer0, true);
- TextDrawBoxColor(timer0, 102);
- TextDrawSetShadow(timer0, 0);
- TextDrawSetOutline(timer0, 0);
- TextDrawFont(timer0, 0);
- timer1 = TextDrawCreate(310.857208, 29.866657, "30:00");
- TextDrawLetterSize(timer1, 0.449999, 1.600000);
- TextDrawAlignment(timer1, 1);
- TextDrawColor(timer1, -5963521);
- TextDrawSetShadow(timer1, 0);
- TextDrawSetOutline(timer1, 1);
- TextDrawBackgroundColor(timer1, 255);
- TextDrawFont(timer1, 2);
- TextDrawSetProportional(timer1, 1);
- timer2 = TextDrawCreate(310.857147, 21.759994, "Time left:");
- TextDrawLetterSize(timer2, 0.229428, 1.105066);
- TextDrawAlignment(timer2, 1);
- TextDrawColor(timer2, -1);
- TextDrawSetShadow(timer2, 0);
- TextDrawSetOutline(timer2, 1);
- TextDrawBackgroundColor(timer2, 255);
- TextDrawFont(timer2, 2);
- TextDrawSetProportional(timer2, 1);
- return 1;
- }
- stock PlayerTDs(playerid)
- {
- tdhp[playerid] = CreatePlayerTextDraw(playerid, 561.524291, 66.560012, "100%");
- PlayerTextDrawLetterSize(playerid, tdhp[playerid], 0.300285, 0.947197);
- PlayerTextDrawAlignment(playerid, tdhp[playerid], 1);
- PlayerTextDrawColor(playerid, tdhp[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, tdhp[playerid], 0);
- PlayerTextDrawSetOutline(playerid, tdhp[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, tdhp[playerid], -2147483393);
- PlayerTextDrawFont(playerid, tdhp[playerid], 2);
- PlayerTextDrawSetProportional(playerid, tdhp[playerid], 1);
- tdarm[playerid] = CreatePlayerTextDraw(playerid, 561.524291, 44.373394, "100%");
- PlayerTextDrawLetterSize(playerid, tdarm[playerid], 0.300285, 0.947197);
- PlayerTextDrawAlignment(playerid, tdarm[playerid], 1);
- PlayerTextDrawColor(playerid, tdarm[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, tdarm[playerid], 0);
- PlayerTextDrawSetOutline(playerid, tdarm[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, tdarm[playerid], -2147483393);
- PlayerTextDrawFont(playerid, tdarm[playerid], 2);
- PlayerTextDrawSetProportional(playerid, tdarm[playerid], 1);
- exp[playerid] = CreatePlayerTextDraw(playerid, 494.857055, 77.226737, "EXP: 0");
- PlayerTextDrawLetterSize(playerid, exp[playerid], 0.194758, 1.143465);
- PlayerTextDrawAlignment(playerid, exp[playerid], 1);
- PlayerTextDrawColor(playerid, exp[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, exp[playerid], 0);
- PlayerTextDrawSetOutline(playerid, exp[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, exp[playerid], -2147483393);
- PlayerTextDrawFont(playerid, exp[playerid], 2);
- PlayerTextDrawSetProportional(playerid, exp[playerid], 1);
- rank[playerid] = CreatePlayerTextDraw(playerid, 494.857208, 87.039978, "Rank: 0");
- PlayerTextDrawLetterSize(playerid, rank[playerid], 0.194758, 1.143465);
- PlayerTextDrawAlignment(playerid, rank[playerid], 1);
- PlayerTextDrawColor(playerid, rank[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, rank[playerid], 0);
- PlayerTextDrawSetOutline(playerid, rank[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, rank[playerid], -2147483393);
- PlayerTextDrawFont(playerid, rank[playerid], 2);
- PlayerTextDrawSetProportional(playerid, rank[playerid], 1);
- tdclasss[playerid] = CreatePlayerTextDraw(playerid, 6.857101, 322.986633, "Team: ~w~Survivor");
- PlayerTextDrawLetterSize(playerid, tdclasss[playerid], 0.362760, 1.612800);
- PlayerTextDrawAlignment(playerid, tdclasss[playerid], 1);
- PlayerTextDrawColor(playerid, tdclasss[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, tdclasss[playerid], 0);
- PlayerTextDrawSetOutline(playerid, tdclasss[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, tdclasss[playerid], 255);
- PlayerTextDrawFont(playerid, tdclasss[playerid], 2);
- PlayerTextDrawSetProportional(playerid, tdclasss[playerid], 1);
- tdclassn[playerid] = CreatePlayerTextDraw(playerid, 6.857101, 322.986633, "Team: ~w~Nether");
- PlayerTextDrawLetterSize(playerid, tdclassn[playerid], 0.362760, 1.612800);
- PlayerTextDrawAlignment(playerid, tdclassn[playerid], 1);
- PlayerTextDrawColor(playerid, tdclassn[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, tdclassn[playerid], 0);
- PlayerTextDrawSetOutline(playerid, tdclassn[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, tdclassn[playerid], 255);
- PlayerTextDrawFont(playerid, tdclassn[playerid], 2);
- PlayerTextDrawSetProportional(playerid, tdclassn[playerid], 1);
- tdclasswp[playerid] = CreatePlayerTextDraw(playerid, 6.857101, 322.986633, "Team: ~w~Wolf Pack");
- PlayerTextDrawLetterSize(playerid, tdclasswp[playerid], 0.362760, 1.612800);
- PlayerTextDrawAlignment(playerid, tdclasswp[playerid], 1);
- PlayerTextDrawColor(playerid, tdclasswp[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, tdclasswp[playerid], 0);
- PlayerTextDrawSetOutline(playerid, tdclasswp[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, tdclasswp[playerid], 255);
- PlayerTextDrawFont(playerid, tdclasswp[playerid], 2);
- PlayerTextDrawSetProportional(playerid, tdclasswp[playerid], 1);
- tdclassanf[playerid] = CreatePlayerTextDraw(playerid, 6.857101, 322.986633, "Team: ~w~Anti Nether Force");
- PlayerTextDrawLetterSize(playerid, tdclassanf[playerid], 0.362760, 1.612800);
- PlayerTextDrawAlignment(playerid, tdclassanf[playerid], 1);
- PlayerTextDrawColor(playerid, tdclassanf[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, tdclassanf[playerid], 0);
- PlayerTextDrawSetOutline(playerid, tdclassanf[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, tdclassanf[playerid], 255);
- PlayerTextDrawFont(playerid, tdclassanf[playerid], 2);
- PlayerTextDrawSetProportional(playerid, tdclassanf[playerid], 1);
- deaths[playerid] = CreatePlayerTextDraw(playerid, 6.857152, 310.613311, "Deaths: 0");
- PlayerTextDrawLetterSize(playerid, deaths[playerid], 0.362760, 1.612800);
- PlayerTextDrawAlignment(playerid, deaths[playerid], 1);
- PlayerTextDrawColor(playerid, deaths[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, deaths[playerid], 0);
- PlayerTextDrawSetOutline(playerid, deaths[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, deaths[playerid], 255);
- PlayerTextDrawFont(playerid, deaths[playerid], 2);
- PlayerTextDrawSetProportional(playerid, deaths[playerid], 1);
- kills[playerid] = CreatePlayerTextDraw(playerid, 6.476292, 297.813323, "Kills: 0");
- PlayerTextDrawLetterSize(playerid, kills[playerid], 0.362760, 1.612800);
- PlayerTextDrawAlignment(playerid, kills[playerid], 1);
- PlayerTextDrawColor(playerid, kills[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, kills[playerid], 0);
- PlayerTextDrawSetOutline(playerid, kills[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, kills[playerid], 255);
- PlayerTextDrawFont(playerid, kills[playerid], 2);
- PlayerTextDrawSetProportional(playerid, kills[playerid], 1);
- ping[playerid] = CreatePlayerTextDraw(playerid, 6.476184, 285.440002, "Ping: 0");
- PlayerTextDrawLetterSize(playerid, ping[playerid], 0.362760, 1.612800);
- PlayerTextDrawAlignment(playerid, ping[playerid], 1);
- PlayerTextDrawColor(playerid, ping[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, ping[playerid], 0);
- PlayerTextDrawSetOutline(playerid, ping[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, ping[playerid], 255);
- PlayerTextDrawFont(playerid, ping[playerid], 2);
- PlayerTextDrawSetProportional(playerid, ping[playerid], 1);
- sp[playerid] = CreatePlayerTextDraw(playerid, 498.666625, 98.986763, "$P: 0");
- PlayerTextDrawLetterSize(playerid, sp[playerid], 0.297238, 1.642667);
- PlayerTextDrawAlignment(playerid, sp[playerid], 1);
- PlayerTextDrawColor(playerid, sp[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, sp[playerid], 0);
- PlayerTextDrawSetOutline(playerid, sp[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, sp[playerid], -2147483393);
- PlayerTextDrawFont(playerid, sp[playerid], 2);
- PlayerTextDrawSetProportional(playerid, sp[playerid], 1);
- return 1;
- }
- stock RemoveBuildings(playerid)
- {
- RemoveBuildingForPlayer(playerid, 17835, 2431.0391, -1603.4922, 20.2031, 0.25);
- RemoveBuildingForPlayer(playerid, 17657, 2431.0391, -1603.4922, 20.2031, 0.25);
- RemoveBuildingForPlayer(playerid, 17898, 2431.0391, -1603.4922, 20.2031, 0.25);
- RemoveBuildingForPlayer(playerid, 729, -1806.6797, 558.9141, 34.1328, 0.25);
- RemoveBuildingForPlayer(playerid, 728, -1815.7500, 564.3281, 34.0078, 0.25);
- RemoveBuildingForPlayer(playerid, 728, -1799.2109, 563.5625, 34.0078, 0.25);
- RemoveBuildingForPlayer(playerid, 728, -1806.5703, 549.9141, 34.0078, 0.25);
- RemoveBuildingForPlayer(playerid, 728, -1812.7344, 556.2422, 34.0078, 0.25);
- RemoveBuildingForPlayer(playerid, 728, -1799.6484, 556.3516, 34.0078, 0.25);
- RemoveBuildingForPlayer(playerid, 728, -1807.6719, 565.8438, 34.0078, 0.25);
- RemoveBuildingForPlayer(playerid, 10945, -1910.2734, 487.1406, 121.5078, 0.25);
- RemoveBuildingForPlayer(playerid, 11016, -1910.2734, 487.1406, 121.5078, 0.25);
- RemoveBuildingForPlayer(playerid, 11255, -1558.5469, 546.3203, 14.9219, 0.25);
- RemoveBuildingForPlayer(playerid, 11261, -1563.1797, 541.9297, 26.7266, 0.25);
- RemoveBuildingForPlayer(playerid, 11262, -1558.5469, 546.3203, 14.9219, 0.25);
- RemoveBuildingForPlayer(playerid, 11410, -1910.2734, 487.1406, 121.5078, 0.25);
- RemoveBuildingForPlayer(playerid, 792, -2051.3828, 492.5078, 34.2734, 0.25);
- RemoveBuildingForPlayer(playerid, 792, -2051.6797, 483.4375, 34.2734, 0.25);
- RemoveBuildingForPlayer(playerid, 792, -2051.8438, 473.8984, 34.2734, 0.25);
- RemoveBuildingForPlayer(playerid, 792, -2018.5547, 460.2031, 34.2734, 0.25);
- RemoveBuildingForPlayer(playerid, 792, -2027.0234, 460.3438, 34.2734, 0.25);
- RemoveBuildingForPlayer(playerid, 792, -2036.4844, 460.5078, 34.2734, 0.25);
- RemoveBuildingForPlayer(playerid, 792, -2012.7109, 478.8203, 34.2734, 0.25);
- RemoveBuildingForPlayer(playerid, 9907, -1758.9609, 789.8047, 113.8359, 0.25);
- RemoveBuildingForPlayer(playerid, 9934, -1753.9219, 789.7422, 111.2578, 0.25);
- RemoveBuildingForPlayer(playerid, 9935, -1758.9609, 789.8047, 113.8359, 0.25);
- RemoveBuildingForPlayer(playerid, 10237, -1754.2188, 980.0391, 58.8750, 0.25);
- RemoveBuildingForPlayer(playerid, 3876, -1740.2891, 774.3203, 166.4766, 0.25);
- RemoveBuildingForPlayer(playerid, 3876, -1744.3750, 972.8906, 94.5391, 0.25);
- RemoveBuildingForPlayer(playerid, 1306, -1807.8359, 745.7578, 41.4063, 0.25);
- RemoveBuildingForPlayer(playerid, 1306, -1807.8359, 793.0234, 35.3594, 0.25);
- RemoveBuildingForPlayer(playerid, 1690, -1771.1641, 769.8906, 167.3828, 0.25);
- RemoveBuildingForPlayer(playerid, 3877, -1772.2891, 766.4531, 168.2109, 0.25);
- RemoveBuildingForPlayer(playerid, 1695, -1771.4141, 778.9453, 167.1406, 0.25);
- RemoveBuildingForPlayer(playerid, 1688, -1771.6094, 783.4922, 167.6875, 0.25);
- RemoveBuildingForPlayer(playerid, 1690, -1771.1641, 788.9922, 167.3828, 0.25);
- RemoveBuildingForPlayer(playerid, 1693, -1768.5156, 795.2344, 153.7734, 0.25);
- RemoveBuildingForPlayer(playerid, 1688, -1771.6094, 794.2656, 167.6875, 0.25);
- RemoveBuildingForPlayer(playerid, 1695, -1771.4141, 800.6250, 167.1406, 0.25);
- RemoveBuildingForPlayer(playerid, 1696, -1761.1250, 805.9766, 167.6953, 0.25);
- RemoveBuildingForPlayer(playerid, 1696, -1768.6016, 805.9766, 167.6953, 0.25);
- RemoveBuildingForPlayer(playerid, 3877, -1772.2891, 813.1016, 168.2109, 0.25);
- RemoveBuildingForPlayer(playerid, 717, -1727.4375, 758.3359, 24.1172, 0.25);
- RemoveBuildingForPlayer(playerid, 717, -1727.4375, 767.4609, 24.1172, 0.25);
- RemoveBuildingForPlayer(playerid, 1687, -1756.8594, 767.6719, 167.4688, 0.25);
- RemoveBuildingForPlayer(playerid, 1694, -1747.4453, 772.5391, 175.2891, 0.25);
- RemoveBuildingForPlayer(playerid, 3877, -1735.2422, 776.4922, 168.2109, 0.25);
- RemoveBuildingForPlayer(playerid, 717, -1727.4375, 778.1250, 24.1172, 0.25);
- RemoveBuildingForPlayer(playerid, 1695, -1737.5313, 778.9453, 167.1406, 0.25);
- RemoveBuildingForPlayer(playerid, 717, -1727.4375, 788.7891, 24.1172, 0.25);
- RemoveBuildingForPlayer(playerid, 1687, -1739.9063, 795.7500, 167.4688, 0.25);
- RemoveBuildingForPlayer(playerid, 717, -1727.4375, 799.4531, 24.1172, 0.25);
- RemoveBuildingForPlayer(playerid, 1692, -1753.2188, 799.6484, 153.0859, 0.25);
- RemoveBuildingForPlayer(playerid, 1695, -1737.5313, 800.6250, 167.1406, 0.25);
- RemoveBuildingForPlayer(playerid, 3877, -1735.2422, 803.1406, 168.2109, 0.25);
- RemoveBuildingForPlayer(playerid, 1696, -1746.1797, 805.9766, 167.6953, 0.25);
- RemoveBuildingForPlayer(playerid, 1696, -1753.6563, 805.9766, 167.6953, 0.25);
- RemoveBuildingForPlayer(playerid, 1306, -1807.8359, 827.5469, 31.1641, 0.25);
- RemoveBuildingForPlayer(playerid, 10236, -1784.4609, 965.9063, 40.4141, 0.25);
- RemoveBuildingForPlayer(playerid, 3877, -1768.2266, 964.5703, 96.3906, 0.25);
- RemoveBuildingForPlayer(playerid, 3877, -1740.1875, 964.5703, 96.3906, 0.25);
- RemoveBuildingForPlayer(playerid, 10193, -1754.2188, 980.0391, 58.8750, 0.25);
- RemoveBuildingForPlayer(playerid, 4523, -1592.7813, 622.7813, 42.9688, 0.25);
- return 1;
- }
- stock LogMap()
- {
- CreateObject(10984, 2536.05688, -1660.33069, 14.47588, 0.00000, 0.00000, 0.00000);
- CreateObject(3594, 2532.80322, -1664.94446, 15.78790, -41.16001, 3.60000, 87.78002);
- CreateObject(10984, 2536.96265, -1669.33020, 14.47588, 0.00000, 0.00000, -46.32000);
- CreateObject(874, 2532.13062, -1665.16382, 13.60823, 0.00000, 0.00000, 0.00000);
- CreateObject(874, 2527.63110, -1665.65674, 13.12822, 0.00000, 0.00000, 0.00000);
- CreateObject(874, 2523.32959, -1665.15027, 13.38824, 0.00000, 0.00000, 0.00000);
- CreateObject(9812, 2535.53223, -1676.03235, 11.37879, 0.00000, 0.00000, -90.42000);
- CreateObject(874, 2537.15845, -1666.66846, 16.17116, 0.00000, 0.00000, 0.00000);
- CreateObject(3594, 2527.88940, -1670.72217, 15.26758, -0.72000, -71.52002, -87.84001);
- CreateObject(17657, 2431.12817, -1605.45032, 20.20313, 393.33807, -16.86000, 3.14159);
- CreateObject(10984, 2425.74512, -1628.51257, 12.61814, -3.36000, 0.30000, -53.34000);
- CreateObject(10984, 2435.31934, -1628.18262, 12.56173, -3.36000, 0.30000, -22.07999);
- CreateObject(10984, 2441.89722, -1627.69409, 12.61814, -3.36000, 0.30000, -22.07999);
- CreateObject(10984, 2430.56396, -1622.56458, 15.75493, -17.15999, 28.44000, -133.08000);
- CreateObject(10984, 2416.29761, -1640.18274, 13.13183, -3.36000, 0.30000, 172.02000);
- CreateObject(10984, 2441.82910, -1639.30920, 13.13183, -3.36000, 0.30000, 185.63998);
- CreateObject(3865, 2423.19214, -1631.42590, 13.24321, -27.12000, -24.60000, 24.72000);
- CreateObject(3865, 2437.46265, -1632.38342, 12.80664, -27.12000, -24.60000, -39.77999);
- CreateObject(874, 2429.66846, -1630.33533, 12.51799, 0.00000, 0.00000, 0.00000);
- CreateObject(874, 2422.72290, -1638.15857, 12.51799, 0.00000, 0.00000, -43.49999);
- CreateObject(874, 2439.99146, -1638.78381, 12.51799, 0.00000, 0.00000, -43.49999);
- CreateObject(874, 2421.53491, -1646.15710, 12.51799, 0.00000, 0.00000, -43.49999);
- CreateObject(874, 2438.96069, -1647.03723, 12.51799, 0.00000, 0.00000, -43.49999);
- CreateObject(874, 2430.74927, -1641.49756, 11.13991, 0.00000, 0.00000, -43.49999);
- CreateObject(3594, 2421.98120, -1639.15759, 12.97933, -25.86000, -12.66000, 142.26004);
- CreateObject(3594, 2438.09131, -1623.44312, 18.45527, 34.43999, 19.20000, -43.50001);
- CreateObject(3594, 2429.62207, -1618.95801, 19.38944, 12.36001, -45.95999, 59.81998);
- CreateObject(4206, 2429.87939, -1631.31396, 12.53326, 0.00000, 0.00000, 0.00000);
- CreateObject(9831, 2431.27808, -1622.91443, 13.86605, -22.49998, 16.08001, 181.55998);
- CreateObject(9831, 2430.93188, -1614.15295, 18.65962, -22.49998, 16.08001, 181.55998);
- }
- stock MainMap()
- {
- CreateDynamicObject(9907, -1722.04297, 791.97504, 70.29858, -2.64001, 44.46001, 1.50000);
- CreateDynamicObject(10984, -1757.99902, 764.64038, 24.74970, 0.00000, 0.00000, -76.08001);
- CreateDynamicObject(10984, -1746.08191, 767.79108, 24.74970, 0.00000, 0.00000, -17.70002);
- CreateDynamicObject(10984, -1733.97327, 775.28864, 24.74970, 0.00000, 0.00000, -9.78002);
- CreateDynamicObject(10984, -1730.10620, 791.30292, 24.74970, 0.00000, 0.00000, 21.71998);
- CreateDynamicObject(10984, -1733.06323, 806.88684, 24.74970, 0.00000, 0.00000, 21.71998);
- CreateDynamicObject(10984, -1744.60840, 812.08624, 24.74970, 0.00000, 0.00000, 74.76000);
- CreateDynamicObject(10984, -1760.57141, 814.76276, 24.74970, 0.00000, 0.00000, 80.52000);
- CreateDynamicObject(10984, -1775.30713, 812.40985, 24.74970, 0.00000, 0.00000, 101.15999);
- CreateDynamicObject(10984, -1787.88708, 814.03998, 24.74970, 0.00000, 0.00000, 101.15999);
- CreateDynamicObject(10984, -1798.49402, 810.83569, 24.74970, 0.00000, 0.00000, 101.15999);
- CreateDynamicObject(10984, -1789.77393, 806.83582, 25.61967, 0.00000, 0.00000, 101.15999);
- CreateDynamicObject(10984, -1798.89990, 797.28729, 24.74970, 0.00000, 0.00000, 101.15999);
- CreateDynamicObject(10984, -1797.22913, 785.07916, 24.74970, 0.00000, 0.00000, 101.15999);
- CreateDynamicObject(10984, -1798.45129, 775.11011, 24.74970, 0.00000, 0.00000, 101.15999);
- CreateDynamicObject(10984, -1795.88196, 766.15253, 24.74970, 0.00000, 0.00000, 101.15999);
- CreateDynamicObject(10984, -1780.12122, 765.95337, 24.74970, 0.00000, 0.00000, -197.34003);
- CreateDynamicObject(10984, -1769.46680, 765.72998, 24.74970, 0.00000, 0.00000, -99.53996);
- CreateDynamicObject(10984, -1714.19873, 763.53223, 24.43258, 0.00000, 0.00000, -58.38002);
- CreateDynamicObject(10984, -1713.04077, 792.21582, 24.43258, 0.00000, 0.00000, 32.16000);
- CreateDynamicObject(10984, -1716.58069, 782.02161, 24.44144, 0.00000, 0.00000, 60.65999);
- CreateDynamicObject(3594, -1719.60547, 805.42932, 24.07667, 0.00000, 0.00000, -59.16000);
- CreateDynamicObject(3594, -1710.72290, 807.78467, 24.07667, 0.00000, 0.00000, 38.16000);
- CreateDynamicObject(3594, -1716.07349, 815.54242, 24.07667, 0.00000, 0.00000, 6.84000);
- CreateDynamicObject(3594, -1709.18933, 818.68744, 24.07667, 0.00000, 0.00000, 45.06000);
- CreateDynamicObject(3594, -1717.34924, 823.39081, 24.07667, 0.00000, 0.00000, 119.58000);
- CreateDynamicObject(3594, -1709.18933, 818.68744, 24.07667, 0.00000, 0.00000, 45.06000);
- CreateDynamicObject(3594, -1720.49561, 832.73657, 24.07667, 0.00000, 0.00000, 174.42001);
- CreateDynamicObject(3594, -1724.85913, 843.05463, 24.07667, 0.00000, 0.00000, 152.52003);
- CreateDynamicObject(3594, -1731.58130, 848.81805, 24.07667, 0.00000, 0.00000, 203.04002);
- CreateDynamicObject(3594, -1732.26184, 838.46594, 24.07667, 0.00000, 0.00000, 203.04002);
- CreateDynamicObject(3594, -1739.38123, 845.30115, 24.07667, 0.00000, 0.00000, 268.97998);
- CreateDynamicObject(3594, -1715.52991, 859.74023, 24.07667, 0.00000, 0.00000, 308.75992);
- CreateDynamicObject(3594, -1707.53394, 855.06104, 24.07667, 0.00000, 0.00000, 235.91992);
- CreateDynamicObject(3594, -1708.07080, 837.49921, 24.07667, 0.00000, 0.00000, 281.33990);
- CreateDynamicObject(10984, -1713.69604, 848.02313, 24.10627, 0.00000, 0.00000, 38.51999);
- CreateDynamicObject(3594, -1716.33289, 846.33850, 25.22975, -33.54000, -9.71999, 308.75992);
- CreateDynamicObject(10984, -1721.25122, 792.36200, 24.43258, 0.00000, 0.00000, 32.16000);
- CreateDynamicObject(3594, -1715.46362, 793.41162, 24.07667, 37.38000, 18.54000, 16.32000);
- CreateDynamicObject(3594, -1704.52637, 760.81152, 24.31097, 0.00000, 0.00000, -14.34000);
- CreateDynamicObject(3594, -1718.63245, 751.80640, 24.31097, 0.00000, 0.00000, 39.06000);
- CreateDynamicObject(3594, -1709.22888, 748.22284, 24.14381, 0.00000, 0.00000, -11.40000);
- CreateDynamicObject(3594, -1710.29248, 753.65607, 24.14381, 0.00000, 0.00000, 95.16000);
- CreateDynamicObject(3594, -1721.84644, 741.58636, 24.31097, 0.00000, 0.00000, -56.22000);
- CreateDynamicObject(3594, -1710.88318, 736.11212, 24.31097, 0.00000, 0.00000, -97.20000);
- CreateDynamicObject(3594, -1720.41357, 731.54254, 24.31097, 0.00000, 0.00000, -5.82000);
- CreateDynamicObject(3594, -1712.86377, 724.58704, 24.31097, 0.00000, 0.00000, -38.52000);
- CreateDynamicObject(3594, -1711.23572, 698.68066, 24.31097, 0.00000, 0.00000, -109.50002);
- CreateDynamicObject(10984, -1688.68896, 729.93231, 21.82001, -7.14000, 5.52000, -57.66000);
- CreateDynamicObject(874, -1713.43433, 745.81195, 25.03898, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(874, -1708.10852, 757.85089, 25.03898, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(874, -1706.78589, 743.72711, 25.03898, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(874, -1705.54565, 731.94562, 25.03898, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(874, -1705.52759, 718.93506, 25.03898, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(874, -1716.01257, 732.49884, 25.03898, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(874, -1722.22095, 734.72900, 25.03898, 0.00000, 0.00000, 115.01999);
- CreateDynamicObject(874, -1719.93018, 725.34717, 25.03898, 0.00000, 0.00000, 27.71999);
- CreateDynamicObject(874, -1715.30811, 717.31390, 25.03898, 0.00000, 0.00000, 27.71999);
- CreateDynamicObject(874, -1721.20935, 761.67047, 25.03898, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(874, -1721.02869, 774.06818, 25.03898, 0.00000, 0.00000, 60.00000);
- CreateDynamicObject(874, -1722.00098, 790.18060, 25.03898, 0.00000, 0.00000, 60.00000);
- CreateDynamicObject(874, -1713.04919, 788.35339, 25.03898, 0.00000, 0.00000, 121.02000);
- CreateDynamicObject(874, -1712.13440, 804.60803, 24.92671, 0.00000, 0.00000, 105.42000);
- CreateDynamicObject(874, -1707.33826, 798.12054, 24.92671, 0.00000, 0.00000, 165.71999);
- CreateDynamicObject(874, -1721.39832, 811.51587, 24.92671, 0.00000, 0.00000, 152.88002);
- CreateDynamicObject(874, -1707.87219, 817.24597, 24.92671, 0.00000, 0.00000, 365.75998);
- CreateDynamicObject(874, -1714.02075, 822.95642, 24.92671, 0.00000, 0.00000, 316.14001);
- CreateDynamicObject(874, -1725.77429, 822.43756, 24.92671, 0.00000, 0.00000, 184.08002);
- CreateDynamicObject(874, -1727.11816, 835.06549, 24.92671, 0.00000, 0.00000, -3.96000);
- CreateDynamicObject(874, -1715.97363, 835.57886, 24.92671, 0.00000, 0.00000, -39.72000);
- CreateDynamicObject(874, -1720.27527, 842.93146, 24.92671, 0.00000, 0.00000, -21.29999);
- CreateDynamicObject(874, -1718.54248, 856.89160, 24.92671, 0.00000, 0.00000, -80.58000);
- CreateDynamicObject(874, -1710.76782, 847.97498, 24.92671, 0.00000, 0.00000, -123.89998);
- CreateDynamicObject(874, -1707.31787, 833.10522, 24.92671, 0.00000, 0.00000, -84.06000);
- CreateDynamicObject(3594, -1706.01306, 775.74335, 24.31097, 0.00000, 0.00000, -42.29999);
- CreateDynamicObject(874, -1705.95020, 777.56915, 25.03898, 0.00000, 0.00000, 147.96004);
- CreateDynamicObject(855, -1716.67139, 745.44287, 25.27317, 0.00000, 0.00000, -28.02000);
- CreateDynamicObject(855, -1708.91992, 739.72760, 25.27317, 0.00000, 0.00000, -28.02000);
- CreateDynamicObject(855, -1706.99976, 728.08704, 25.27317, 0.00000, 0.00000, 0.72000);
- CreateDynamicObject(855, -1726.79358, 741.48529, 25.27317, 0.00000, 0.00000, -18.24000);
- CreateDynamicObject(855, -1713.69897, 719.02020, 25.27317, 0.00000, 0.00000, -36.59999);
- CreateDynamicObject(855, -1705.17761, 739.61218, 25.27317, 0.00000, 0.00000, -14.21999);
- CreateDynamicObject(855, -1704.44275, 747.85376, 25.27317, 0.00000, 0.00000, -14.21999);
- CreateDynamicObject(855, -1703.23145, 767.45721, 25.27317, 0.00000, 0.00000, -14.21999);
- CreateDynamicObject(855, -1713.50610, 764.54205, 25.27317, 0.00000, 0.00000, 2.76001);
- CreateDynamicObject(855, -1707.59253, 780.50482, 25.27317, 0.00000, 0.00000, 2.76001);
- CreateDynamicObject(855, -1725.61499, 797.75244, 25.27317, 0.00000, 0.00000, 27.00001);
- CreateDynamicObject(855, -1720.98291, 810.97430, 25.27317, 0.00000, 0.00000, 27.00001);
- CreateDynamicObject(855, -1710.98230, 821.82544, 25.27317, 0.00000, 0.00000, -2.45999);
- CreateDynamicObject(3594, -1710.70923, 865.09204, 24.07667, 0.00000, 0.00000, 399.23981);
- CreateDynamicObject(874, -1716.74915, 863.83398, 24.92671, 0.00000, 0.00000, -122.46001);
- CreateDynamicObject(874, -1694.62744, 842.56305, 24.92671, 0.00000, 0.00000, -23.15999);
- CreateDynamicObject(3594, -1700.92175, 840.87579, 24.07667, 0.00000, 0.00000, 163.91991);
- CreateDynamicObject(4526, -1741.38220, 837.73608, 25.45850, 0.00000, 0.00000, -130.68005);
- CreateDynamicObject(874, -1736.92517, 835.48822, 24.92671, 0.00000, 0.00000, 9.60000);
- CreateDynamicObject(874, -1732.55627, 850.43091, 24.92671, 0.00000, 0.00000, 147.66000);
- CreateDynamicObject(3594, -1742.36450, 855.21179, 24.21451, 0.00000, 0.00000, 244.85992);
- CreateDynamicObject(16370, -1736.78723, 760.15369, 25.41468, 0.00000, 0.00000, -88.31997);
- CreateDynamicObject(874, -1755.18921, 753.14813, 25.03898, 0.00000, 0.00000, -86.40000);
- CreateDynamicObject(874, -1766.46362, 755.37958, 25.03898, 0.00000, 0.00000, -104.27999);
- CreateDynamicObject(874, -1771.10840, 750.25665, 25.03898, 0.00000, 0.00000, -125.70001);
- CreateDynamicObject(874, -1781.06482, 753.05829, 25.03898, 0.00000, 0.00000, -69.00003);
- CreateDynamicObject(874, -1740.58777, 763.80878, 25.03898, 0.00000, 0.00000, -75.36001);
- CreateDynamicObject(874, -1732.94592, 752.74213, 25.03898, 0.00000, 0.00000, -98.28001);
- CreateDynamicObject(3594, -1746.12817, 754.19476, 24.31097, 0.00000, 0.00000, 38.46001);
- CreateDynamicObject(3594, -1742.95117, 754.88867, 24.35072, 19.26000, -18.90000, 101.69999);
- CreateDynamicObject(10984, -1754.45117, 755.82349, 24.74970, 0.00000, 0.00000, -76.08001);
- CreateDynamicObject(4526, -1713.95300, 715.10791, 25.43290, 0.00000, 0.00000, -26.04000);
- CreateDynamicObject(874, -1724.60486, 717.08032, 25.03898, 0.00000, 0.00000, 26.27999);
- CreateDynamicObject(7933, -1688.72595, 697.04749, 30.09712, 0.00000, 0.00000, -43.37997);
- CreateDynamicObject(7933, -1688.73621, 714.93414, 30.13768, 0.00000, 0.00000, -134.27998);
- CreateDynamicObject(7933, -1671.39246, 714.99652, 30.02717, 0.00000, 0.00000, 132.17999);
- CreateDynamicObject(874, -1678.57373, 710.53101, 29.97301, 0.00000, 0.00000, -115.67996);
- CreateDynamicObject(874, -1683.27905, 702.20825, 30.25974, 0.00000, 0.00000, -37.01995);
- CreateDynamicObject(874, -1674.05090, 702.70612, 30.12347, 0.00000, 0.00000, 1.08004);
- CreateDynamicObject(855, -1688.99609, 707.75665, 29.59123, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(855, -1677.74219, 707.99176, 29.59123, 0.00000, 0.00000, 30.60000);
- CreateDynamicObject(855, -1680.03992, 701.26410, 30.22540, 0.00000, 0.00000, 4.14000);
- CreateDynamicObject(3877, -1691.29956, 694.82593, 31.18371, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(3877, -1691.36072, 717.21509, 31.18371, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(3877, -1668.92505, 717.22089, 31.18371, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(3877, -1668.90088, 694.82489, 31.18371, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(10984, -1694.73230, 706.97656, 24.29650, 0.00000, 0.00000, 12.35998);
- CreateDynamicObject(874, -1702.53833, 702.60425, 25.03898, 0.00000, 0.00000, -233.15999);
- CreateDynamicObject(874, -1709.34875, 704.45526, 25.03898, 0.00000, 0.00000, -182.04001);
- CreateDynamicObject(874, -1718.34961, 700.62659, 25.03898, 0.00000, 0.00000, -201.77998);
- CreateDynamicObject(874, -1725.55835, 694.41827, 25.03898, 0.00000, 0.00000, -180.77995);
- CreateDynamicObject(874, -1716.28882, 691.40710, 25.03898, 0.00000, 0.00000, -347.69995);
- CreateDynamicObject(874, -1708.39880, 690.55121, 25.03898, 0.00000, 0.00000, -348.42004);
- CreateDynamicObject(874, -1710.38989, 683.11420, 25.03898, 0.06000, 0.78000, -319.02014);
- CreateDynamicObject(10984, -1728.61780, 698.22473, 24.29650, 0.00000, 0.00000, 4.07998);
- CreateDynamicObject(3594, -1721.06042, 690.44843, 24.31097, 0.00000, 0.00000, -208.14003);
- CreateDynamicObject(3594, -1702.06812, 693.58679, 24.31097, 0.00000, 0.00000, -149.58006);
- CreateDynamicObject(3594, -1710.88354, 682.89819, 24.31097, 0.00000, 0.00000, -226.92003);
- CreateDynamicObject(3594, -1724.76379, 700.40125, 24.31097, 0.00000, 0.00000, -253.68002);
- CreateDynamicObject(3594, -1714.94727, 683.02612, 24.31097, -10.67999, 3.96001, -285.60004);
- CreateDynamicObject(874, -1689.25342, 738.76733, 23.16101, 12.00000, 4.02000, 63.78001);
- CreateDynamicObject(874, -1690.66785, 731.60468, 23.16101, 12.00000, 4.02000, 33.36002);
- CreateDynamicObject(874, -1689.79370, 723.18250, 23.16101, 12.00000, 4.02000, 70.86002);
- CreateDynamicObject(874, -1674.76880, 725.77435, 19.76101, 12.00000, 4.02000, 70.86002);
- CreateDynamicObject(874, -1675.03625, 732.77478, 19.76101, 12.00000, 4.02000, 119.58002);
- CreateDynamicObject(3594, -1697.11621, 728.63507, 23.54159, -2.22000, 11.70000, -12.78000);
- CreateDynamicObject(874, -1737.27698, 731.99658, 25.70692, 8.87999, 3.00000, 105.23999);
- CreateDynamicObject(874, -1735.61267, 724.87415, 25.70692, 8.87999, 3.00000, 46.68002);
- CreateDynamicObject(3594, -1731.21509, 731.65930, 24.63367, -0.72000, 8.93999, -5.82000);
- CreateDynamicObject(3594, -1745.04138, 733.09924, 27.11199, -6.00000, 10.92000, -36.66001);
- CreateDynamicObject(874, -1745.92188, 729.14819, 27.83629, 8.87999, 3.00000, 46.50003);
- CreateDynamicObject(3920, -1696.22144, 743.06812, 32.81583, 0.00000, 0.00000, 180.17990);
- CreateDynamicObject(3920, -1683.57117, 743.08081, 32.81583, 0.00000, 0.00000, 180.17990);
- CreateDynamicObject(3920, -1670.95813, 743.08972, 32.81583, 0.00000, 0.00000, 180.17990);
- CreateDynamicObject(3920, -1702.41040, 749.22827, 32.81583, 0.00000, 0.00000, 90.47993);
- CreateDynamicObject(3920, -1702.39954, 761.87933, 32.81583, 0.00000, 0.00000, 90.05994);
- CreateDynamicObject(3920, -1702.36499, 774.59973, 32.81583, 0.00000, 0.00000, 90.05994);
- CreateDynamicObject(3920, -1702.36829, 796.16901, 32.81583, 0.00000, 0.00000, 90.05994);
- CreateDynamicObject(3920, -1702.31738, 808.70056, 32.81583, 0.00000, 0.00000, 90.05994);
- CreateDynamicObject(3920, -1702.35889, 821.10931, 32.81583, 0.00000, 0.00000, 90.05994);
- CreateDynamicObject(8210, -1801.47571, 1013.99384, 26.70121, 0.00000, 0.00000, 0.66000);
- CreateDynamicObject(3095, -1783.92297, 1014.55469, 27.89191, 89.82009, -1.08001, 1.68000);
- CreateDynamicObject(8210, -1801.47571, 1013.99384, 33.70606, 0.00000, 0.00000, 0.66000);
- CreateDynamicObject(3095, -1792.70667, 1014.43561, 27.89191, 89.82009, -1.08001, 1.68000);
- CreateDynamicObject(3095, -1801.76660, 1014.31458, 27.89191, 89.82009, -1.08001, 1.68000);
- CreateDynamicObject(3095, -1783.92297, 1014.55469, 34.95129, 89.82009, -1.08001, 1.68000);
- CreateDynamicObject(3095, -1792.70667, 1014.43561, 34.93289, 89.82009, -1.08001, 1.68000);
- CreateDynamicObject(3095, -1801.76758, 1014.35461, 34.92772, 89.82009, -1.08001, 1.68000);
- CreateDynamicObject(874, -1803.50488, 1007.08850, 24.46184, 0.00000, 0.00000, -186.47993);
- CreateDynamicObject(874, -1795.62402, 1009.08942, 24.46184, 0.00000, 0.00000, -195.41991);
- CreateDynamicObject(874, -1787.46228, 1009.41302, 24.46184, 0.00000, 0.00000, -206.33992);
- CreateDynamicObject(874, -1801.89539, 997.69995, 24.46184, 0.00000, 0.00000, -35.75993);
- CreateDynamicObject(874, -1793.86487, 996.65674, 24.46184, 0.00000, 0.00000, -25.55993);
- CreateDynamicObject(874, -1786.32776, 996.76154, 24.46184, 0.00000, 0.00000, -7.31994);
- CreateDynamicObject(874, -1799.78845, 983.90381, 24.46184, 0.00000, 0.00000, -72.17994);
- CreateDynamicObject(874, -1790.90955, 978.30383, 24.46184, 0.00000, 0.00000, -3.89994);
- CreateDynamicObject(874, -1789.59509, 986.80841, 24.14858, 0.00000, 0.00000, 34.62006);
- CreateDynamicObject(874, -1801.28809, 974.55841, 24.46184, 0.00000, 0.00000, 129.00005);
- CreateDynamicObject(874, -1789.52087, 962.77631, 24.46184, 0.00000, 0.00000, 112.56003);
- CreateDynamicObject(874, -1799.98804, 962.62683, 24.46184, 0.00000, 0.00000, 215.88000);
- CreateDynamicObject(874, -1788.51953, 953.40338, 24.46184, 0.00000, 0.00000, 65.46000);
- CreateDynamicObject(874, -1798.39587, 951.49823, 24.46184, 0.00000, 0.00000, 218.40002);
- CreateDynamicObject(10984, -1795.55969, 967.86047, 24.21292, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(10984, -1802.62402, 996.20953, 24.21292, 0.00000, 0.00000, 21.42000);
- CreateDynamicObject(10236, -1790.20154, 971.10730, 24.73429, 297.75958, -38.76001, 10.88160);
- CreateDynamicObject(10984, -1786.15161, 965.55682, 24.21292, 0.00000, 0.00000, 76.02001);
- CreateDynamicObject(3594, -1800.52185, 942.00330, 24.18340, 0.00000, 0.00000, -28.14000);
- CreateDynamicObject(3594, -1790.46631, 951.79279, 24.18340, 0.00000, 0.00000, 40.67999);
- CreateDynamicObject(3594, -1767.98108, 958.00488, 24.18340, 0.00000, 0.00000, -73.01999);
- CreateDynamicObject(3594, -1785.06897, 957.82635, 24.18340, 0.00000, 0.00000, -4.50000);
- CreateDynamicObject(3594, -1792.40771, 990.26752, 24.19839, 0.00000, -0.48000, -44.52000);
- CreateDynamicObject(3594, -1788.50159, 980.31018, 24.10317, 0.00000, 0.00000, -120.48004);
- CreateDynamicObject(3594, -1796.13171, 1002.84900, 24.10317, 0.00000, 0.00000, -160.74007);
- CreateDynamicObject(3594, -1786.27832, 1002.98767, 24.10317, 0.00000, 0.00000, -227.40005);
- CreateDynamicObject(874, -1765.40991, 952.36230, 24.46184, 0.00000, 0.00000, 79.38001);
- CreateDynamicObject(874, -1779.40430, 956.49707, 24.46184, 0.00000, 0.00000, 137.28000);
- CreateDynamicObject(10193, -1753.37585, 974.77222, 52.76557, 370.59796, 0.84000, 0.86159);
- CreateDynamicObject(10984, -1778.42822, 962.58087, 24.21292, 0.00000, 0.00000, 152.64001);
- CreateDynamicObject(10984, -1766.76428, 962.64948, 24.21292, 0.00000, 0.00000, 118.98000);
- CreateDynamicObject(10984, -1753.10645, 961.96393, 24.21292, 0.00000, 0.00000, 160.85995);
- CreateDynamicObject(10984, -1741.42944, 962.86743, 24.63066, 0.00000, 0.00000, 160.67996);
- CreateDynamicObject(10984, -1729.18066, 964.45038, 24.63066, 0.00000, 0.00000, 123.89993);
- CreateDynamicObject(10984, -1752.57544, 984.48431, 16.74240, 3.84000, 2.28000, -92.57996);
- CreateDynamicObject(10984, -1758.26514, 991.85437, 16.62017, 76.44005, 41.16000, -64.02006);
- CreateDynamicObject(10984, -1757.89063, 986.13507, 23.23226, -27.65999, -166.68005, -92.57996);
- CreateDynamicObject(10984, -1771.25220, 987.66937, 21.34210, 16.14001, -9.78000, -258.30020);
- CreateDynamicObject(10984, -1757.87244, 986.28510, 15.52658, 31.68006, 11.52000, -323.52029);
- CreateDynamicObject(10984, -1756.20996, 981.55176, 19.28775, 2.58000, -87.48000, -94.85999);
- CreateDynamicObject(10984, -1764.31836, 980.72528, 19.28775, 2.58000, -87.48000, -94.85999);
- CreateDynamicObject(10984, -1765.71252, 981.17517, 19.28775, 2.58000, -87.48000, -107.21999);
- CreateDynamicObject(10984, -1777.31653, 972.65417, 19.28775, 8.39999, -63.59997, -1.13998);
- CreateDynamicObject(10984, -1750.29724, 981.34503, 27.48047, 353.75922, -75.24007, -191.15982);
- CreateDynamicObject(874, -1743.41760, 979.72296, 17.35158, 0.00000, 0.00000, -126.41999);
- CreateDynamicObject(874, -1739.89075, 987.11133, 17.35158, 0.00000, 0.00000, -143.75998);
- CreateDynamicObject(874, -1732.46814, 982.40851, 17.35158, 0.00000, 0.00000, -40.37998);
- CreateDynamicObject(874, -1723.72485, 980.29974, 17.35158, 0.00000, 0.00000, -95.99997);
- CreateDynamicObject(874, -1726.61707, 989.08258, 17.35158, 0.00000, 0.00000, 1.68003);
- CreateDynamicObject(874, -1733.67737, 992.67896, 17.35158, 0.00000, 0.00000, 7.56003);
- CreateDynamicObject(3594, -1735.82935, 1012.17181, 16.97647, 0.00000, 0.00000, -96.65997);
- CreateDynamicObject(3594, -1735.42346, 1021.05225, 16.97647, 8.81999, 32.70000, -65.21997);
- CreateDynamicObject(3594, -1736.09277, 1028.77234, 16.97647, 0.00000, 0.00000, 80.76003);
- CreateDynamicObject(3594, -1736.04163, 1024.49341, 16.97647, 0.00000, 0.00000, 66.72001);
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- CreateDynamicObject(819, -1726.56592, 1024.27966, 16.63959, 0.00000, 0.00000, 68.64001);
- CreateDynamicObject(819, -1728.18994, 1031.54810, 16.63959, 0.00000, 0.00000, 16.86001);
- CreateDynamicObject(819, -1725.88098, 1030.25952, 16.63959, 0.00000, 0.00000, 16.86001);
- CreateDynamicObject(819, -1718.48279, 1036.84619, 16.63959, 0.00000, 0.00000, 45.54002);
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- CreateDynamicObject(819, -1722.22607, 1012.34839, 16.63959, 0.00000, 0.00000, -58.14000);
- CreateDynamicObject(819, -1719.64539, 1006.44965, 16.63959, 0.00000, 0.00000, -18.83999);
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- CreateDynamicObject(3594, -1708.07703, 899.26770, 23.98367, 0.00000, 0.00000, 162.71997);
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- CreateDynamicObject(3594, -1709.89526, 879.94641, 23.98367, 0.00000, 0.00000, 62.34003);
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- CreateDynamicObject(3095, -1692.58044, 827.98901, 34.93289, 89.82009, -1.08001, -87.78002);
- CreateDynamicObject(3095, -1692.58044, 827.98901, 26.80515, 89.82009, -1.08001, -87.78002);
- CreateDynamicObject(3095, -1692.63965, 833.82678, 26.66569, 89.82009, -1.08001, -89.16002);
- CreateDynamicObject(3095, -1692.59119, 842.74628, 27.78126, 89.82009, -1.08001, -89.16002);
- CreateDynamicObject(3095, -1692.57605, 851.73602, 27.85315, 89.82009, -1.08001, -89.16002);
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- CreateDynamicObject(874, -1807.49890, 786.33081, 28.93568, 0.00000, 0.00000, -15.05993);
- CreateDynamicObject(874, -1808.00391, 775.47778, 30.72285, 0.00000, 0.00000, -15.05993);
- CreateDynamicObject(874, -1808.03723, 764.17957, 31.55236, 0.00000, 0.00000, -15.05993);
- CreateDynamicObject(874, -1807.79700, 752.55310, 33.53281, 0.00000, 0.00000, -15.05993);
- CreateDynamicObject(672, -1799.33264, 727.57715, 34.78245, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(874, -1794.63208, 752.89294, 25.03898, 0.00000, 0.00000, -89.58004);
- CreateDynamicObject(874, -1799.68298, 734.92126, 34.99782, 0.00000, 0.00000, -89.58004);
- CreateDynamicObject(874, -1793.88318, 729.09027, 34.99782, 0.00000, 0.00000, -54.30003);
- CreateDynamicObject(874, -1804.17639, 738.77319, 34.99782, 0.00000, 0.00000, -126.36004);
- CreateDynamicObject(874, -1804.64038, 727.27661, 34.99782, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1791.88293, 737.34033, 34.99782, 0.00000, 0.00000, -102.84004);
- CreateDynamicObject(874, -1788.59399, 720.56543, 34.99782, 0.00000, 0.00000, -30.78004);
- CreateDynamicObject(3920, -1803.32361, 750.94086, 34.09526, 0.00000, 0.00000, -90.83998);
- CreateDynamicObject(3920, -1797.17627, 748.21539, 34.09526, 0.00000, 0.00000, 0.42003);
- CreateDynamicObject(3920, -1785.53271, 748.15094, 34.09526, 0.00000, 0.00000, 0.42003);
- CreateDynamicObject(3920, -1772.71204, 748.22052, 32.28286, 0.00000, 0.00000, 0.42003);
- CreateDynamicObject(3920, -1766.61401, 748.33502, 32.28286, 0.00000, 0.00000, -1.01997);
- CreateDynamicObject(3920, -1753.99390, 748.19586, 29.04552, 0.00000, 0.00000, 0.42003);
- CreateDynamicObject(3920, -1766.63928, 744.06042, 32.27319, 0.00000, 0.00000, -180.17993);
- CreateDynamicObject(874, -1756.31470, 724.93658, 29.56551, 8.87999, 3.00000, 46.50003);
- CreateDynamicObject(874, -1756.67151, 733.44904, 29.56551, 8.87999, 3.00000, 77.58003);
- CreateDynamicObject(874, -1749.63538, 739.14258, 27.74345, 8.87999, 3.00000, 77.58003);
- CreateDynamicObject(874, -1741.95447, 737.98022, 26.14679, 8.87999, 3.00000, 75.42001);
- CreateDynamicObject(874, -1775.40771, 733.85010, 32.36473, 8.87999, 3.00000, 77.58003);
- CreateDynamicObject(874, -1774.07166, 723.47565, 32.36473, 8.87999, 3.00000, 44.58003);
- CreateDynamicObject(874, -1765.48962, 722.59344, 30.76518, 8.87999, 3.00000, 44.58003);
- CreateDynamicObject(874, -1767.08508, 733.01416, 30.76518, 8.87999, 3.00000, 123.48003);
- CreateDynamicObject(874, -1772.03918, 740.16595, 31.39137, 8.87999, 3.00000, 98.16003);
- CreateDynamicObject(874, -1762.94910, 739.45221, 30.12812, 8.87999, 3.00000, 98.16003);
- CreateDynamicObject(874, -1782.20313, 740.43225, 33.43729, 8.87999, 3.00000, 77.58003);
- CreateDynamicObject(874, -1782.69397, 723.97882, 33.43729, 8.87999, 3.00000, 69.12003);
- CreateDynamicObject(874, -1784.73962, 729.51697, 34.32615, 0.00000, 0.00000, -30.78004);
- CreateDynamicObject(672, -1790.18140, 734.99634, 34.78245, 0.00000, 0.00000, -28.98000);
- CreateDynamicObject(3594, -1758.80371, 727.98920, 29.69975, 12.05999, -2.10000, 73.19999);
- CreateDynamicObject(3594, -1788.37830, 726.92859, 34.34801, 0.00000, 0.00000, -17.28000);
- CreateDynamicObject(3594, -1795.76196, 731.31323, 34.34801, 0.00000, 0.00000, -101.28001);
- CreateDynamicObject(3594, -1805.25525, 729.45538, 34.34801, 0.00000, 0.00000, -163.32004);
- CreateDynamicObject(3920, -1773.84558, 718.54205, 47.12226, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(3920, -1817.81677, 743.23309, 43.43458, 0.00000, 0.00000, 179.88002);
- CreateDynamicObject(3920, -1830.50085, 743.16760, 43.43458, 0.00000, 0.00000, 179.88002);
- CreateDynamicObject(3920, -1843.19116, 743.20007, 43.43458, 0.00000, 0.00000, 179.88002);
- CreateDynamicObject(8210, -1899.83411, 752.64209, 47.30683, 0.00000, 0.00000, 0.42000);
- CreateDynamicObject(745, -1807.86292, 778.57611, 29.32449, -8.93999, -12.12000, 23.58002);
- CreateDynamicObject(744, -1810.20813, 764.98889, 30.77515, 0.00000, 0.00000, -18.84001);
- CreateDynamicObject(747, -1809.04004, 797.49902, 27.04679, -5.10000, -7.68000, -48.78001);
- CreateDynamicObject(3594, -1809.13293, 775.33398, 31.64839, 14.94000, 4.26000, -21.00000);
- CreateDynamicObject(672, -1760.11487, 738.82141, 30.01981, 0.00000, 0.00000, -64.25999);
- CreateDynamicObject(8210, -1572.45605, 698.60608, 8.84253, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(8210, -1572.45605, 698.60608, 15.95128, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(3095, -1549.72180, 699.03772, 10.33048, 90.83997, 3.83999, -3.96000);
- CreateDynamicObject(3095, -1558.61841, 699.09534, 10.33048, 90.83997, 3.83999, -3.96000);
- CreateDynamicObject(3095, -1567.61169, 699.12500, 10.33048, 90.83997, 3.83999, -3.96000);
- CreateDynamicObject(3095, -1567.61169, 699.12500, 17.22409, 90.83997, 3.83999, -3.96000);
- CreateDynamicObject(3095, -1558.61841, 699.09534, 17.26874, 90.83997, 3.83999, -3.96000);
- CreateDynamicObject(3095, -1549.72180, 699.03772, 17.29183, 90.83997, 3.83999, -3.96000);
- CreateDynamicObject(9812, -1575.53931, 699.06396, 15.48662, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(8210, -1527.89075, 721.09094, 8.84253, 0.00000, 0.00000, 54.23997);
- CreateDynamicObject(8210, -1502.26660, 699.04663, 8.84253, 0.00000, 0.00000, -126.78004);
- CreateDynamicObject(8210, -1527.89075, 721.09094, 16.02450, 0.00000, 0.00000, 54.23997);
- CreateDynamicObject(8210, -1502.26660, 699.04663, 15.85553, 0.00000, 0.00000, -126.78004);
- CreateDynamicObject(8210, -1506.39502, 739.69025, 8.84253, 0.00000, 0.00000, -41.58004);
- CreateDynamicObject(8210, -1506.39502, 739.69025, 16.25211, 0.00000, 0.00000, -41.58004);
- CreateDynamicObject(3095, -1540.41821, 704.35791, 10.33048, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1540.41821, 704.35791, 17.29659, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1535.18762, 711.57666, 10.33048, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1529.91418, 718.88031, 10.33048, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1524.68921, 726.14508, 10.33048, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1519.60962, 733.21478, 10.33048, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1514.34424, 740.54083, 10.33048, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1535.18762, 711.57666, 17.33125, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1529.91418, 718.88031, 17.31233, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1524.68921, 726.14508, 17.30178, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1519.45837, 733.34918, 17.30178, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1514.23096, 740.54077, 17.30178, 90.83997, 3.83999, 50.22000);
- CreateDynamicObject(3095, -1507.43311, 741.17462, 17.30178, 90.83997, 3.83999, -45.29999);
- CreateDynamicObject(3095, -1500.71143, 735.20813, 17.30178, 90.83997, 3.83999, -45.29999);
- CreateDynamicObject(3095, -1494.03601, 729.28851, 17.30178, 90.83997, 3.83999, -45.29999);
- CreateDynamicObject(3095, -1488.25452, 724.16565, 17.30178, 90.83997, 3.83999, -45.29999);
- CreateDynamicObject(3095, -1488.25452, 724.16565, 9.17557, 90.83997, 3.83999, -45.29999);
- CreateDynamicObject(3095, -1494.03601, 729.28851, 9.75959, 90.83997, 3.83999, -45.29999);
- CreateDynamicObject(3095, -1500.71143, 735.20813, 9.83517, 90.83997, 3.83999, -45.29999);
- CreateDynamicObject(3095, -1507.43311, 741.17462, 9.93057, 90.83997, 3.83999, -45.29999);
- CreateDynamicObject(3095, -1487.94043, 717.24408, 9.17557, 90.83997, 3.83999, -131.75998);
- CreateDynamicObject(3095, -1493.21887, 710.35352, 9.17557, 90.83997, 3.83999, -131.75998);
- CreateDynamicObject(3095, -1498.59009, 703.27985, 9.17557, 90.83997, 3.83999, -131.75998);
- CreateDynamicObject(3095, -1503.88867, 696.28510, 9.17557, 90.83997, 3.83999, -131.75998);
- CreateDynamicObject(3095, -1509.04895, 689.50024, 9.17557, 90.83997, 3.83999, -130.50003);
- CreateDynamicObject(3095, -1514.30432, 682.50201, 9.17557, 90.83997, 3.83999, -130.50003);
- CreateDynamicObject(3095, -1515.58008, 680.73395, 9.17557, 90.83997, 3.83999, -130.50003);
- CreateDynamicObject(3095, -1515.58008, 680.73395, 16.93967, 90.83997, 3.83999, -130.50003);
- CreateDynamicObject(3095, -1514.30432, 682.50201, 16.93966, 90.83997, 3.83999, -130.50003);
- CreateDynamicObject(3095, -1509.04895, 689.50024, 16.93966, 90.83997, 3.83999, -130.50003);
- CreateDynamicObject(3095, -1503.88867, 696.28510, 16.81508, 90.83997, 3.83999, -131.75998);
- CreateDynamicObject(3095, -1498.59009, 703.27985, 16.72973, 90.83997, 3.83999, -131.75998);
- CreateDynamicObject(3095, -1493.21887, 710.35352, 16.77033, 90.83997, 3.83999, -131.75998);
- CreateDynamicObject(3095, -1487.94043, 717.24408, 16.79215, 90.83997, 3.83999, -131.75998);
- CreateDynamicObject(2934, -1537.12708, 692.91174, 13.21949, 0.00000, 0.00000, 48.42002);
- CreateDynamicObject(2934, -1525.64038, 682.66217, 13.21949, 0.00000, 0.00000, 48.42002);
- CreateDynamicObject(971, -1531.51685, 687.32825, 9.66536, 0.00000, 0.00000, -41.40001);
- CreateDynamicObject(2932, -1535.56140, 691.49158, 8.30722, -90.12000, -11.34001, -142.07980);
- CreateDynamicObject(2932, -1527.26196, 684.03955, 8.30722, -90.12000, -11.34001, 36.24001);
- CreateDynamicObject(2934, -1531.76184, 688.19202, 13.21949, 0.00000, 0.00000, 48.42002);
- CreateDynamicObject(2934, -1527.55701, 684.42365, 13.21949, 0.00000, 0.00000, 48.42002);
- CreateDynamicObject(2932, -1540.83826, 696.30994, 15.10077, -90.12000, -11.34001, -142.07980);
- CreateDynamicObject(2932, -1521.91028, 679.40717, 15.10077, -90.12000, -11.34001, -142.07980);
- CreateDynamicObject(2934, -1523.55518, 684.98993, 7.56768, 0.00000, 0.00000, 48.42002);
- CreateDynamicObject(2934, -1535.08899, 695.29376, 7.56768, 0.00000, 0.00000, 48.42002);
- CreateDynamicObject(2932, -1533.53430, 693.77783, 8.30722, -90.12000, -11.34001, -142.07980);
- CreateDynamicObject(2932, -1525.21582, 686.41736, 8.30722, -90.12000, -11.34001, 36.24001);
- CreateDynamicObject(16644, -1530.71704, 690.25372, 11.86434, 0.00000, 0.00000, -41.27999);
- CreateDynamicObject(19313, -1523.55640, 679.35760, 9.44964, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1540.39905, 695.39551, 9.44964, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1538.29004, 695.84473, 21.94452, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1528.01099, 686.40875, 21.94452, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1523.56750, 682.43018, 21.94452, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1538.29004, 695.84473, 28.38525, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1538.29004, 695.84473, 35.01769, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1538.29004, 695.84473, 40.47204, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1528.01099, 686.40875, 28.40021, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1528.01099, 686.40875, 34.97952, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1528.01099, 686.40875, 38.46407, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1523.56750, 682.43018, 28.31959, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1523.56750, 682.43018, 34.69310, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(19313, -1523.56750, 682.43018, 38.45177, 0.00000, 0.00000, 137.46005);
- CreateDynamicObject(16644, -1537.82312, 690.45575, 18.60887, 0.00000, 0.00000, -41.88000);
- CreateDynamicObject(16644, -1529.79102, 683.19055, 18.60887, 0.00000, 0.00000, -41.88000);
- CreateDynamicObject(3268, -1505.10291, 723.58759, 6.17669, 0.00000, 0.00000, 52.02003);
- CreateDynamicObject(19364, -1523.97522, 723.61603, 7.85346, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1525.93994, 721.07336, 7.85346, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1527.88843, 718.54480, 7.85346, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1529.82288, 716.01392, 7.85346, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1529.45459, 713.76270, 7.85346, 0.00000, 0.00000, 50.99998);
- CreateDynamicObject(19364, -1526.94946, 711.73871, 7.85346, 0.00000, 0.00000, 50.99998);
- CreateDynamicObject(19364, -1524.48279, 709.75958, 7.85346, 0.00000, 0.00000, 50.99998);
- CreateDynamicObject(19364, -1522.30859, 710.13782, 7.85346, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1519.53064, 720.19592, 7.85346, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1521.50818, 717.66119, 7.85346, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1523.47241, 715.16937, 7.85346, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19393, -1522.71045, 712.38672, 7.85488, 0.00000, 0.00000, 51.66000);
- CreateDynamicObject(19364, -1525.18921, 714.38397, 7.85346, 0.00000, 0.00000, 50.99998);
- CreateDynamicObject(19393, -1527.55200, 716.25507, 7.85488, 0.00000, 0.00000, 51.66000);
- CreateDynamicObject(19364, -1523.97522, 723.61603, 11.32521, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1525.93994, 721.07336, 11.33962, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1527.88843, 718.54480, 11.34862, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1527.55200, 716.22803, 11.33704, 0.00000, 0.00000, 50.99998);
- CreateDynamicObject(19364, -1519.53064, 720.19592, 11.30493, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1521.50818, 717.66119, 11.32796, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1523.47241, 715.16937, 11.33093, 0.00000, 0.00000, -37.67999);
- CreateDynamicObject(19364, -1525.72974, 714.79620, 11.34970, 0.00000, 0.00000, 50.99998);
- CreateDynamicObject(19364, -1521.74158, 723.84790, 7.85346, 0.00000, 0.00000, 52.20000);
- CreateDynamicObject(19364, -1519.89636, 722.44519, 7.85346, 0.00000, 0.00000, 52.20000);
- CreateDynamicObject(19364, -1521.72375, 723.85730, 11.29711, 0.00000, 0.00000, 52.20000);
- CreateDynamicObject(19364, -1519.89636, 722.44519, 11.33099, 0.00000, 0.00000, 52.20000);
- CreateDynamicObject(19355, -1523.70337, 711.17249, 9.53344, -0.24000, 89.58020, -38.04000);
- CreateDynamicObject(19355, -1524.91492, 716.10938, 12.98514, -0.90000, 89.34021, -38.04000);
- CreateDynamicObject(19355, -1526.42883, 717.45868, 12.98514, -0.90000, 89.34021, -38.04000);
- CreateDynamicObject(19355, -1524.50146, 720.00677, 12.98514, -0.90000, 89.34021, -38.04000);
- CreateDynamicObject(19355, -1523.00537, 718.70038, 12.98514, -0.90000, 89.34021, -38.04000);
- CreateDynamicObject(19355, -1522.51697, 722.38757, 12.98514, -0.90000, 89.34021, -38.04000);
- CreateDynamicObject(19355, -1521.02039, 721.18195, 12.98514, -0.90000, 89.34021, -38.04000);
- CreateDynamicObject(1499, -1522.13306, 711.89685, 6.18512, 0.00000, 0.00000, 140.39990);
- CreateDynamicObject(1499, -1526.96960, 715.80713, 6.18512, 0.00000, 0.00000, 141.11987);
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- CreateDynamicObject(19360, -1520.96069, 721.29260, 6.12535, -0.30000, -89.64005, -36.29999);
- CreateDynamicObject(19360, -1524.52136, 720.10645, 6.12535, -0.30000, -89.64005, -37.92000);
- CreateDynamicObject(19360, -1522.85608, 718.86975, 6.12535, -0.30000, -89.64005, -37.92000);
- CreateDynamicObject(19360, -1524.85083, 716.35693, 6.12535, -0.30000, -89.64005, -37.92000);
- CreateDynamicObject(19360, -1526.41821, 717.54620, 6.12535, -0.30000, -89.64005, -37.92000);
- CreateDynamicObject(19360, -1528.32288, 714.98163, 6.12535, -0.30000, -89.64005, -37.92000);
- CreateDynamicObject(19360, -1525.72632, 712.77710, 6.12535, -0.30000, -89.64005, -37.92000);
- CreateDynamicObject(19360, -1523.75500, 711.28174, 6.12535, -0.30000, -89.64005, -37.92000);
- CreateDynamicObject(19355, -1526.42017, 713.29742, 9.53344, -0.24000, 89.58020, -38.04000);
- CreateDynamicObject(19355, -1528.43274, 714.97198, 9.53344, -0.24000, 89.58020, -38.04000);
- CreateDynamicObject(16782, -1520.81311, 722.86902, 9.07886, 0.00000, 0.00000, -127.80002);
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- CreateDynamicObject(3387, -1520.41675, 720.18146, 6.20651, 0.00000, 0.00000, -35.69999);
- CreateDynamicObject(3391, -1522.01440, 718.22491, 6.20888, 0.00000, 0.00000, -38.45999);
- CreateDynamicObject(3383, -1525.36780, 720.22565, 6.20308, 0.00000, 0.00000, -128.27998);
- CreateDynamicObject(3388, -1523.98755, 722.47949, 6.21240, 0.00000, 0.00000, 145.73991);
- CreateDynamicObject(2907, -1524.82507, 721.06305, 7.25732, 0.00000, 0.00000, -227.09995);
- CreateDynamicObject(2907, -1525.45471, 720.35406, 7.25732, 0.00000, 0.00000, -135.41992);
- CreateDynamicObject(2001, -1530.01038, 714.79395, 6.15119, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(2001, -1523.32019, 709.39606, 6.15119, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(16096, -1533.78784, 701.07520, 7.88946, 0.00000, 0.00000, 141.48012);
- CreateDynamicObject(3576, -1518.38452, 718.52618, 7.59657, 0.00000, 0.00000, 51.59997);
- CreateDynamicObject(3928, -1512.07886, 730.14850, 13.49806, -9.30000, -0.18000, 50.76003);
- CreateDynamicObject(3399, -1532.67834, 710.30469, 7.39675, 0.00000, 0.00000, 52.85999);
- CreateDynamicObject(2932, -1525.15369, 712.26947, 11.01354, 0.00000, 0.00000, 52.14000);
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- CreateDynamicObject(3578, -1503.00464, 710.19824, 6.92356, 0.00000, 0.00000, -37.74001);
- CreateDynamicObject(3578, -1518.51099, 722.31238, 6.92356, 0.00000, 0.00000, -37.74001);
- CreateDynamicObject(3578, -1515.22559, 718.52533, 6.92356, 0.00000, 0.00000, -127.56002);
- CreateDynamicObject(3578, -1507.97668, 712.49371, 6.92356, 0.00000, 0.00000, -127.62002);
- CreateDynamicObject(973, -1507.83191, 712.64276, 8.36519, 0.00000, 0.00000, 52.73998);
- CreateDynamicObject(973, -1514.97302, 718.68060, 8.36519, 0.00000, 0.00000, 232.86003);
- CreateDynamicObject(3928, -1499.17078, 718.91925, 13.81910, 9.11999, 0.12000, 50.70001);
- CreateDynamicObject(2932, -1540.83826, 696.30994, 9.67133, -90.12000, -11.34001, -142.07980);
- CreateDynamicObject(2932, -1521.91028, 679.40717, 9.12032, -90.12000, -11.34001, -142.07980);
- CreateDynamicObject(874, -1559.69653, 684.59564, 6.65484, 0.00000, 0.00000, -43.14000);
- CreateDynamicObject(874, -1552.87402, 682.15576, 6.65484, 0.00000, 0.00000, -12.00000);
- CreateDynamicObject(874, -1546.01428, 683.88641, 6.65484, 0.00000, 0.00000, 10.02000);
- CreateDynamicObject(874, -1540.40967, 677.51086, 6.65484, 0.00000, 0.00000, -72.60001);
- CreateDynamicObject(874, -1538.71985, 671.42236, 6.65484, 0.00000, 0.00000, -47.94000);
- CreateDynamicObject(874, -1551.98804, 670.66589, 6.65484, 0.00000, 0.00000, -47.94000);
- CreateDynamicObject(874, -1547.52124, 668.87524, 6.65484, 0.00000, 0.00000, -204.60001);
- CreateDynamicObject(874, -1531.84314, 672.50482, 6.65484, 0.00000, 0.00000, -252.36003);
- CreateDynamicObject(874, -1544.20728, 683.67151, 6.65484, 0.00000, 0.00000, -167.87996);
- CreateDynamicObject(874, -1523.94958, 668.69623, 6.65484, 0.00000, 0.00000, -287.87997);
- CreateDynamicObject(874, -1538.47083, 660.95062, 6.65484, 0.00000, 0.00000, -375.18002);
- CreateDynamicObject(874, -1532.72400, 666.06256, 6.65484, 0.00000, 0.00000, -446.39993);
- CreateDynamicObject(874, -1547.44275, 658.56750, 6.65484, 0.00000, 0.00000, -529.13989);
- CreateDynamicObject(874, -1555.04346, 656.69598, 6.65484, 0.00000, 0.00000, -529.13989);
- CreateDynamicObject(874, -1563.82434, 669.57117, 6.65484, 0.00000, 0.00000, -553.85980);
- CreateDynamicObject(874, -1567.40039, 691.30933, 6.65484, 0.00000, 0.00000, -590.63953);
- CreateDynamicObject(874, -1553.56628, 693.33240, 6.65484, 0.00000, 0.00000, -626.51929);
- CreateDynamicObject(874, -1564.73987, 661.21179, 6.59401, 0.00000, 0.00000, -702.23926);
- CreateDynamicObject(874, -1542.03809, 652.22742, 6.65484, 0.00000, 0.00000, -791.09918);
- CreateDynamicObject(874, -1536.85376, 648.20410, 6.65484, 0.00000, 0.00000, -717.23920);
- CreateDynamicObject(874, -1542.19080, 641.17847, 6.65484, 0.00000, 0.00000, -742.31915);
- CreateDynamicObject(874, -1536.51440, 635.24109, 6.65484, 0.00000, 0.00000, -731.15942);
- CreateDynamicObject(874, -1541.45117, 626.13647, 6.65484, 0.00000, 0.00000, -755.75940);
- CreateDynamicObject(874, -1535.17798, 621.24353, 6.65484, 0.00000, 0.00000, -740.09937);
- CreateDynamicObject(874, -1541.32544, 612.59277, 6.65484, 0.00000, 0.00000, -735.71954);
- CreateDynamicObject(874, -1535.34924, 608.68396, 6.65484, 0.00000, 0.00000, -745.55933);
- CreateDynamicObject(874, -1543.09180, 598.55316, 6.65484, 0.00000, 0.00000, -710.15930);
- CreateDynamicObject(874, -1537.08057, 593.92627, 6.65484, 0.00000, 0.00000, -915.53943);
- CreateDynamicObject(874, -1512.92407, 668.02307, 6.65484, 0.00000, 0.00000, -287.87997);
- CreateDynamicObject(874, -1502.07410, 667.84424, 6.65484, 0.00000, 0.00000, -287.87997);
- CreateDynamicObject(874, -1492.29248, 667.71277, 6.65484, 0.00000, 0.00000, -287.87997);
- CreateDynamicObject(874, -1487.80713, 678.38440, 6.65484, 0.00000, 0.00000, -375.41992);
- CreateDynamicObject(874, -1497.16992, 677.77979, 6.65484, 0.00000, 0.00000, -375.41992);
- CreateDynamicObject(874, -1505.71936, 678.02625, 6.65484, 0.00000, 0.00000, -391.55994);
- CreateDynamicObject(874, -1511.10413, 677.61475, 6.65484, 0.00000, 0.00000, -408.29993);
- CreateDynamicObject(874, -1501.65515, 688.54865, 6.65484, 0.00000, 0.00000, -408.29993);
- CreateDynamicObject(874, -1494.77393, 697.05579, 6.65484, 0.00000, 0.00000, -408.29993);
- CreateDynamicObject(874, -1488.91797, 706.77179, 6.65484, 0.00000, 0.00000, -408.29993);
- CreateDynamicObject(874, -1492.90076, 687.59961, 6.65484, 0.00000, 0.00000, -408.29993);
- CreateDynamicObject(874, -1487.69482, 693.05688, 6.65484, 0.00000, 0.00000, -375.95978);
- CreateDynamicObject(874, -1570.21863, 651.57050, 6.65484, 0.00000, 0.00000, -702.23926);
- CreateDynamicObject(874, -1556.46021, 650.53912, 6.65484, 0.00000, 0.00000, -702.23926);
- CreateDynamicObject(874, -1550.54932, 643.00458, 6.65484, 0.00000, 0.00000, -702.23926);
- CreateDynamicObject(874, -1564.55261, 643.04144, 6.65484, 0.00000, 0.00000, -702.23926);
- CreateDynamicObject(874, -1556.69873, 639.64441, 6.65484, 0.00000, 0.00000, -702.23926);
- CreateDynamicObject(874, -1550.03333, 640.45734, 6.65484, 0.00000, 0.00000, -702.23926);
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- CreateDynamicObject(874, -1565.10034, 615.04382, 6.65484, 0.00000, 0.00000, -702.23926);
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- CreateDynamicObject(647, -1550.76111, 672.53931, 7.46806, 0.00000, 0.00000, -75.30000);
- CreateDynamicObject(647, -1550.03394, 670.70990, 7.46806, 0.00000, 0.00000, -252.96002);
- CreateDynamicObject(9812, -1610.24902, 688.41547, 42.53446, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(822, -1561.13489, 624.42340, 7.04869, 0.00000, 0.00000, 46.86000);
- CreateDynamicObject(822, -1562.91516, 641.94812, 7.04869, 0.00000, 0.00000, -41.15999);
- CreateDynamicObject(822, -1543.72546, 638.57471, 7.04869, 0.00000, 0.00000, -73.01999);
- CreateDynamicObject(822, -1538.13599, 659.51294, 7.04869, 0.00000, 0.00000, -123.06001);
- CreateDynamicObject(822, -1560.09192, 663.89917, 7.04869, 0.00000, 0.00000, -188.03999);
- CreateDynamicObject(822, -1586.48730, 652.70245, 7.04869, 0.00000, 0.00000, -209.81998);
- CreateDynamicObject(822, -1594.44275, 666.06189, 7.04869, 0.00000, 0.00000, -209.81998);
- CreateDynamicObject(9812, -1841.20190, 742.61438, 57.35181, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(8210, -1899.83411, 752.64209, 54.27126, 0.00000, 0.00000, 0.42000);
- CreateDynamicObject(3095, -1907.27734, 752.95569, 48.22750, 88.98000, -0.30000, 0.00000);
- CreateDynamicObject(3095, -1898.33777, 752.99115, 48.22750, 88.98000, -0.30000, 0.00000);
- CreateDynamicObject(3095, -1889.47375, 753.01886, 48.22750, 88.98000, -0.30000, 0.00000);
- CreateDynamicObject(3095, -1889.47925, 753.01862, 55.52169, 88.98000, -0.30000, 0.66000);
- CreateDynamicObject(3095, -1898.34216, 752.99091, 55.52454, 88.98000, -0.30000, 0.00000);
- CreateDynamicObject(3095, -1907.27734, 752.95569, 55.51839, 88.98000, -0.30000, 0.00000);
- CreateDynamicObject(9812, -1883.38733, 753.78955, 53.92239, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(874, -1891.03186, 746.93378, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1900.06250, 750.24127, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1908.29724, 747.15765, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1902.59875, 738.68555, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1892.84607, 736.29095, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1896.77246, 728.11243, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1904.47266, 729.40594, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1905.52747, 719.47089, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1899.67053, 714.62225, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1891.67114, 716.35016, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1889.95129, 724.95898, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1886.12549, 734.84503, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1880.46216, 724.85193, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1878.96301, 736.65594, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1872.87207, 725.74536, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1873.19690, 737.49091, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1895.38745, 707.49829, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1903.10547, 706.59900, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1910.49634, 736.82239, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1912.27820, 726.35803, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1916.72522, 739.90228, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1920.13354, 729.87915, 45.50702, 0.00000, 0.00000, -47.82005);
- CreateDynamicObject(874, -1921.68872, 721.38080, 45.50702, 0.00000, 0.00000, -109.86004);
- CreateDynamicObject(874, -1925.28723, 742.42694, 45.50702, 0.00000, 0.00000, -109.86004);
- CreateDynamicObject(874, -1927.39893, 733.78778, 45.50702, 0.00000, 0.00000, -109.86004);
- CreateDynamicObject(874, -1928.95703, 723.76343, 45.50702, 0.00000, 0.00000, -109.86004);
- CreateDynamicObject(874, -1862.54980, 737.24530, 43.89038, -4.20000, 3.36000, -47.82005);
- CreateDynamicObject(874, -1863.17676, 728.76825, 43.89038, -4.20000, 3.36000, -47.82005);
- CreateDynamicObject(874, -1857.89404, 724.93658, 43.89038, -4.20000, 3.36000, -48.12005);
- CreateDynamicObject(874, -1852.55823, 736.29553, 42.22791, -4.20000, 3.36000, -92.76005);
- CreateDynamicObject(874, -1847.50793, 727.81030, 42.09987, -15.24000, 2.22000, -92.76005);
- CreateDynamicObject(874, -1839.08423, 724.17163, 40.46981, -15.24000, 2.22000, -92.76005);
- CreateDynamicObject(874, -1837.27466, 736.20709, 38.68475, -20.52000, -9.60000, -120.72007);
- CreateDynamicObject(874, -1832.61658, 729.30127, 39.27182, -15.24000, 2.22000, -120.72007);
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- CreateDynamicObject(874, -1817.68005, 720.97583, 35.91100, -4.56000, 0.78000, -120.72007);
- CreateDynamicObject(874, -1825.87280, 738.41962, 36.97994, -4.56000, 0.78000, -109.98006);
- CreateDynamicObject(672, -1822.64404, 733.59399, 36.96497, -2.82000, 6.90000, 0.00000);
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- CreateDynamicObject(3594, -1901.68323, 708.87225, 44.77892, 0.00000, 0.00000, 3.24000);
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- CreateDynamicObject(3594, -1894.84814, 721.71918, 44.77892, 0.00000, 0.00000, -164.52002);
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- CreateDynamicObject(874, -2004.79980, 709.72119, 45.40716, 0.00000, 0.00000, -199.98003);
- CreateDynamicObject(874, -1997.77209, 698.96014, 45.40716, 0.00000, 0.00000, -203.45999);
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- CreateDynamicObject(874, -2004.15967, 692.55920, 45.40716, 0.00000, 0.00000, -203.45999);
- CreateDynamicObject(874, -1997.77893, 688.52814, 45.40716, 0.00000, 0.00000, -203.45999);
- CreateDynamicObject(3502, -1997.43079, 674.91229, 44.05984, -19.20000, 19.80000, -37.50000);
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- CreateDynamicObject(9831, -2002.73401, 629.11761, 34.06235, -2.82001, -0.78000, 179.45998);
- CreateDynamicObject(9831, -2002.10986, 643.89166, 36.64479, -2.82001, -0.78000, 179.45998);
- CreateDynamicObject(9831, -2000.55127, 672.17090, 43.73015, 29.34000, -2.40000, 163.07999);
- CreateDynamicObject(874, -2010.34741, 689.00494, 45.40716, 0.00000, 0.00000, -110.51998);
- CreateDynamicObject(874, -2002.81763, 677.56042, 44.27797, -10.92000, 1.26000, -193.79999);
- CreateDynamicObject(874, -2011.69165, 677.90033, 44.27797, -10.92000, 1.26000, -193.79999);
- CreateDynamicObject(10985, -1990.47290, 692.43256, 44.92377, 0.00000, 0.00000, -206.39989);
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- CreateDynamicObject(874, -1997.88013, 665.77240, 42.94170, -10.73999, 3.72000, -193.79999);
- CreateDynamicObject(874, -1997.13049, 673.98248, 42.94170, -10.73999, 3.72000, -193.79999);
- CreateDynamicObject(874, -1997.99072, 654.94775, 41.04419, -10.73999, 3.72000, -193.79999);
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- CreateDynamicObject(874, -2007.18323, 643.69507, 39.20164, -10.73999, 3.72000, -193.79999);
- CreateDynamicObject(874, -1998.92578, 640.27612, 38.44529, -10.73999, 3.72000, -193.79999);
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- CreateDynamicObject(3594, -1995.15674, 612.45258, 34.36533, 0.00000, 0.00000, 72.66000);
- CreateDynamicObject(3594, -1994.77332, 614.70062, 35.27290, 0.00000, 0.00000, -16.32000);
- CreateDynamicObject(3594, -2005.13574, 601.66962, 34.36533, 0.00000, 0.00000, -67.07999);
- CreateDynamicObject(3594, -1989.32397, 607.62830, 34.36533, 0.00000, 0.00000, -29.87998);
- CreateDynamicObject(874, -1999.29102, 629.14642, 35.90195, -10.73999, 3.72000, -202.01997);
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- CreateDynamicObject(874, -2003.09912, 607.51074, 34.43876, 0.00000, 0.00000, -83.69999);
- CreateDynamicObject(874, -1996.48633, 619.59833, 34.43876, 0.00000, 0.00000, -83.69999);
- CreateDynamicObject(874, -1987.30798, 612.23657, 34.43876, 0.00000, 0.00000, -83.69999);
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- CreateDynamicObject(874, -2011.13293, 603.91327, 34.43876, 0.00000, 0.00000, -17.46000);
- CreateDynamicObject(703, -1978.89648, 611.99036, 33.54572, 0.00000, 0.00000, 0.00000);
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- CreateDynamicObject(672, -1999.13794, 607.24969, 34.69419, 0.00000, 0.00000, 0.00000);
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- CreateDynamicObject(3594, -1998.56555, 698.90204, 44.75862, 0.00000, 0.00000, -213.66000);
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- CreateDynamicObject(10984, -1855.71704, 466.53333, 34.98843, 0.00000, 0.00000, 266.34006);
- CreateDynamicObject(10984, -1855.43970, 476.09985, 34.98843, 0.00000, 0.00000, 266.34006);
- CreateDynamicObject(10984, -1853.60535, 488.72751, 34.98843, 0.00000, 0.00000, 266.34006);
- CreateDynamicObject(10984, -1853.45105, 499.38873, 34.98843, 0.00000, 0.00000, 266.34006);
- CreateDynamicObject(10984, -1852.02075, 512.44659, 32.92894, 0.00000, 0.00000, 398.69998);
- CreateDynamicObject(10984, -1848.79663, 501.97092, 35.12839, 0.00000, 0.00000, 398.69998);
- CreateDynamicObject(10984, -1858.31812, 518.59558, 32.92894, 0.00000, 0.00000, 398.69998);
- CreateDynamicObject(10984, -1857.58350, 507.90137, 35.12839, 0.00000, 0.00000, 398.69998);
- CreateDynamicObject(10984, -1869.25854, 511.12949, 35.12839, 0.00000, 0.00000, 280.31998);
- CreateDynamicObject(10984, -1883.48389, 511.10440, 35.12839, 0.00000, 0.00000, 280.31998);
- CreateDynamicObject(10984, -1894.93970, 509.25513, 35.12839, 0.00000, 0.00000, 280.31998);
- CreateDynamicObject(10985, -1904.28796, 515.67279, 35.15134, 0.00000, 0.00000, -61.25999);
- CreateDynamicObject(10985, -1895.90759, 516.86987, 35.15134, 0.00000, 0.00000, -19.80000);
- CreateDynamicObject(10984, -1894.85413, 498.06024, 35.12839, 0.00000, 0.00000, 242.09998);
- CreateDynamicObject(10984, -1900.70691, 487.66608, 34.98843, 0.00000, 0.00000, 212.04008);
- CreateDynamicObject(10984, -1902.29285, 476.78357, 34.98843, 0.00000, 0.00000, 212.04008);
- CreateDynamicObject(10984, -1908.45349, 504.96387, 34.98843, 0.00000, 0.00000, 266.34006);
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- CreateDynamicObject(874, -1974.81812, 557.62518, 34.43876, 0.00000, 0.00000, 95.63999);
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- CreateDynamicObject(874, -1971.59363, 541.38568, 34.43876, 0.00000, 0.00000, -26.94001);
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- CreateDynamicObject(874, -1966.37451, 507.62280, 34.43876, 0.00000, 0.00000, -26.94001);
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- CreateDynamicObject(874, -1966.62964, 489.06921, 35.71626, 0.00000, 0.00000, -26.94001);
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- CreateDynamicObject(874, -1965.66736, 473.21057, 35.78507, 0.00000, 0.00000, -26.94001);
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- CreateDynamicObject(874, -1944.61646, 509.02109, 34.43876, 0.00000, 0.00000, 67.49998);
- CreateDynamicObject(874, -1934.65088, 508.65735, 34.43876, 0.00000, 0.00000, 56.69999);
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- CreateDynamicObject(874, -1974.34277, 466.64551, 35.49122, 0.00000, 0.00000, 25.01999);
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- CreateDynamicObject(3399, -1668.19067, 701.28729, 35.77237, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(3399, -1679.89258, 701.20746, 31.12645, 0.00000, 0.00000, 0.84000);
- CreateDynamicObject(3920, -1661.54968, 712.55341, 32.81583, 0.00000, 0.00000, 89.27996);
- CreateDynamicObject(3920, -1661.66687, 700.10107, 32.81583, 0.00000, 0.00000, 89.27996);
- CreateDynamicObject(3920, -1661.41846, 694.36682, 32.81583, 0.00000, 0.00000, 89.27996);
- CreateDynamicObject(3920, -1662.07935, 693.84265, 37.03304, 0.00000, 0.00000, 90.05995);
- CreateDynamicObject(3920, -1662.06323, 708.81329, 36.97309, 0.00000, 0.00000, 90.05995);
- CreateDynamicObject(3920, -1655.86755, 687.64081, 37.03304, 0.00000, 0.00000, 180.11986);
- CreateDynamicObject(3920, -1643.91248, 687.59906, 33.15649, 0.00000, 0.00000, 180.11986);
- CreateDynamicObject(3578, -1607.20667, 712.10931, 48.61739, 0.00000, 0.00000, -92.16009);
- CreateDynamicObject(3578, -1617.57178, 703.35150, 48.61739, 0.00000, 0.00000, -183.36006);
- CreateDynamicObject(3578, -1626.60876, 712.09070, 48.61739, 0.00000, 0.00000, -271.26007);
- CreateDynamicObject(3796, -2044.36462, 463.36285, 34.09163, 0.00000, 0.00000, -125.75999);
- CreateDynamicObject(3798, -2044.37317, 463.35800, 34.16316, 0.00000, 0.00000, -23.88000);
- CreateDynamicObject(1306, -2016.63647, 464.91983, 40.00312, -32.45999, -1.44000, -90.42001);
- CreateDynamicObject(3279, -2024.77881, 458.71625, 34.16093, 0.00000, 0.00000, -269.34012);
- CreateDynamicObject(3798, -2026.06494, 459.42004, 50.19035, 0.00000, 0.00000, -11.52000);
- CreateDynamicObject(2973, -2023.96936, 458.09528, 50.20747, 0.00000, 0.00000, -32.58000);
- CreateDynamicObject(3798, -2024.46716, 457.99756, 52.66771, 0.00000, 0.00000, -63.00000);
- CreateDynamicObject(2977, -2037.73425, 489.87677, 35.35967, 0.00000, 0.00000, -90.65999);
- CreateDynamicObject(19313, -2043.65320, 487.58557, 37.37076, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(19313, -2043.61694, 490.88223, 40.51374, -89.88000, 9.36000, 9.24000);
- CreateDynamicObject(19313, -2043.64099, 494.03104, 37.20573, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(2977, -2044.39014, 488.49576, 35.46980, 0.00000, 0.00000, -93.29996);
- CreateDynamicObject(3576, -2039.08691, 489.18115, 35.51838, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(3577, -2043.63965, 489.41458, 34.91356, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(3796, -2047.35767, 489.76938, 34.16607, 0.00000, 0.00000, -90.48000);
- CreateDynamicObject(3578, -2050.14282, 482.40613, 34.88467, 0.00000, 0.00000, 89.04000);
- CreateDynamicObject(979, -2050.18604, 482.56033, 36.36643, 0.00000, 0.00000, -91.20000);
- CreateDynamicObject(2973, -2047.95618, 485.95309, 34.06534, 0.00000, 0.00000, 0.00000);
- CreateDynamicObject(925, -2048.09595, 483.39890, 35.38150, -51.18003, 2.58000, -0.78000);
- CreateDynamicObject(3091, -2045.89233, 485.05917, 34.66359, -38.46000, 1.26000, 87.06000);
- CreateDynamicObject(1441, -2048.29468, 480.15482, 34.70393, -13.26000, -2.70000, 69.90001);
- CreateDynamicObject(10984, -2047.81860, 480.89520, 33.58034, 0.00000, 0.00000, 28.98000);
- CreateDynamicObject(3867, -2050.04858, 461.14032, 48.68749, -0.33840, 0.18000, -49.43998);
- CreateDynamicObject(3867, -2014.96521, 443.93784, 49.15625, 0.32159, 0.24000, 89.93999);
- CreateDynamicObject(18849, -2053.87622, 467.60641, 60.81741, -11.09999, 3.41998, 0.00000);
- CreateDynamicObject(3867, -2050.04858, 461.14032, 76.25669, -0.33840, 0.18000, -49.43998);
- CreateDynamicObject(3578, -2021.97766, 477.49448, 34.87545, 0.00000, 0.00000, -29.51998);
- CreateDynamicObject(874, -2026.14880, 468.61560, 34.43876, 0.00000, 0.00000, 80.63997);
- CreateDynamicObject(874, -2035.20874, 468.80463, 34.43876, 0.00000, 0.00000, 59.27996);
- CreateDynamicObject(874, -2043.55981, 471.98846, 34.43876, 0.00000, 0.00000, 42.11996);
- CreateDynamicObject(874, -2043.94592, 482.36102, 34.43876, 0.00000, 0.00000, 97.37996);
- CreateDynamicObject(874, -2055.87402, 482.53723, 34.43876, 0.00000, 0.00000, 132.59996);
- CreateDynamicObject(874, -2051.14063, 467.65158, 34.43876, 0.00000, 0.00000, 180.05997);
- CreateDynamicObject(874, -2041.23962, 458.16159, 34.43876, 0.00000, 0.00000, 203.93996);
- CreateDynamicObject(874, -2029.43665, 456.29953, 34.43876, 0.00000, 0.00000, 203.93996);
- CreateDynamicObject(874, -2021.80322, 456.26318, 34.43876, 0.00000, 0.00000, 170.87999);
- CreateDynamicObject(672, -2048.23804, 471.56369, 34.69419, 0.00000, 0.00000, 129.84003);
- CreateDynamicObject(874, -2032.73230, 478.22079, 34.43876, 0.00000, 0.00000, 61.31995);
- CreateDynamicObject(874, -2032.14148, 491.40805, 34.43876, 0.00000, 0.00000, 61.31995);
- CreateDynamicObject(874, -2022.76111, 482.63275, 34.21891, 0.00000, 0.00000, 37.19996);
- CreateDynamicObject(874, -2031.41541, 484.01587, 34.21891, 0.00000, 0.00000, 37.19996);
- CreateDynamicObject(874, -2024.45178, 489.38052, 34.21891, 0.00000, 0.00000, 89.51995);
- CreateDynamicObject(874, -2011.80103, 453.18469, 34.21891, 0.00000, 0.00000, 0.71996);
- CreateDynamicObject(874, -2011.02881, 460.83090, 34.21891, 0.00000, 0.00000, 49.13996);
- CreateDynamicObject(874, -2009.98474, 471.82593, 34.21891, 0.00000, 0.00000, 83.93996);
- CreateDynamicObject(874, -2014.09204, 479.82855, 34.21891, 0.00000, 0.00000, 83.93996);
- CreateDynamicObject(874, -2016.05896, 468.94461, 34.21891, 0.00000, 0.00000, 8.51997);
- CreateDynamicObject(874, -2013.22156, 493.77127, 34.21891, 0.00000, 0.00000, 8.51997);
- CreateDynamicObject(874, -2005.92773, 487.81326, 34.21891, 0.00000, 0.00000, 41.99997);
- CreateDynamicObject(672, -2022.48828, 470.19751, 34.69419, 0.00000, 0.00000, 129.84003);
- CreateDynamicObject(874, -2015.23242, 484.21896, 34.21891, 0.00000, 0.00000, 109.02000);
- CreateDynamicObject(874, -1994.54248, 486.82095, 34.21891, 0.00000, 0.00000, 41.99997);
- CreateDynamicObject(874, -2000.21045, 479.36630, 34.21891, 0.00000, 0.00000, 41.99997);
- CreateDynamicObject(874, -1995.31763, 494.38696, 34.21891, 0.00000, 0.00000, 55.97997);
- CreateDynamicObject(703, -2002.93555, 482.49231, 34.06375, 0.00000, 0.00000, 47.76001);
- CreateDynamicObject(3594, -1998.06018, 490.87308, 34.69928, 0.00000, 0.00000, 182.46002);
- CreateDynamicObject(3594, -2002.91638, 471.47974, 34.69928, 0.00000, 0.00000, 135.60005);
- CreateDynamicObject(3594, -2011.83582, 455.45172, 34.69928, 0.00000, 0.00000, 216.66003);
- CreateDynamicObject(3594, -1999.16406, 458.14029, 34.69928, 0.00000, 0.00000, 43.02003);
- CreateDynamicObject(3594, -2001.95129, 453.87964, 34.69928, 0.00000, 0.00000, 76.01998);
- CreateDynamicObject(874, -2010.52856, 521.18097, 34.43876, 0.00000, 0.00000, -26.94001);
- CreateDynamicObject(874, -2002.61816, 521.34021, 34.43876, 0.00000, 0.00000, -26.94001);
- CreateDynamicObject(874, -1995.18970, 520.12128, 34.43876, 0.00000, 0.00000, -26.94001);
- CreateDynamicObject(874, -1989.33704, 512.78046, 34.43876, 0.00000, 0.00000, -26.94001);
- CreateDynamicObject(874, -1998.62622, 509.33844, 34.43876, 0.00000, 0.00000, -26.94001);
- CreateDynamicObject(874, -2008.88525, 510.18338, 34.43876, 0.00000, 0.00000, -26.94001);
- CreateDynamicObject(874, -1992.05872, 502.63315, 34.43876, 0.00000, 0.00000, -26.94001);
- CreateDynamicObject(874, -1999.77429, 498.48907, 34.43876, 0.00000, 0.00000, -26.94001);
- CreateDynamicObject(874, -2005.51025, 498.55450, 34.43876, 0.00000, 0.00000, -35.46001);
- CreateDynamicObject(3594, -1995.09912, 491.71637, 35.28719, -12.36000, 5.28000, 243.35994);
- CreateDynamicObject(981, -2001.38843, 527.13251, 34.73787, 0.00000, 0.00000, 174.66005);
- return 1;
- }
- //==============================================================================
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