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Feb 25th, 2014
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  1. Log: Log file open, 02/25/14 18:26:59
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
  4. Init: Version: 10907
  5. Init: Epic Internal: 0
  6. Init: Compiled (32-bit): Jul 1 2013 15:00:14
  7. Init: Changelist: 1715227
  8. Init: Command line: RenX-FrontEndMap?Name=JJy3k10
  9. Init: Base directory: C:\Renegade X\Binaries\Win32\
  10. [0000.20] Init: Computer: ENTROPY
  11. [0000.20] Init: User: JJ
  12. [0000.20] Init: CPU Page size=4096, Processors=6
  13. [0000.20] Init: High frequency timer resolution =4.120429 MHz
  14. [0000.20] Init: Memory total: Physical=8.0GB (8GB approx) Pagefile=8.0GB Virtual=4.0GB
  15. [0000.74] Log: Steam Client API initialized 1
  16. [0001.61] Log: Steam Game Server API initialized 1
  17. [0001.67] Init: WinSock: I am Entropy (192.168.1.19:0)
  18. [0001.67] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
  19. [0001.67] Init: Object subsystem initialized
  20. [0001.67] Log: Last hardware survey: Ver=-1, Date=0. Uploading again.
  21. [0003.32] Log: Found D3D11 adapter 0: AMD Radeon HD 7800 Series
  22. [0003.32] Log: Adapter has 2030MB of dedicated video memory, 0MB of dedicated system memory, and 2065MB of shared system memory
  23. [0003.33] Log: Shader platform (RHI): PC-D3D-SM3
  24. [0003.34] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
  25. [0003.37] Log: PhysX GPU Support: DISABLED
  26. [0003.37] Init: Initializing FaceFX...
  27. [0003.37] Init: FaceFX 1.7.4 initialized.
  28. [0003.39] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  29. [0006.84] Log: Successfully upload UDK hardware survey to http://et.epicgames.com/PostUDKSurveyHandler.ashx in 3.56 seconds.
  30. [0010.29] Log: Missing cached shader map for material DMat_Moss, quality 0, compiling.
  31. [0010.29] Warning: Warning, Failed to compile Material RX_DecalPackage.Materials.DMat_Moss for platform PC-D3D-SM3, Default Material will be used in game.
  32. [0010.36] Log: Missing cached shader map for material Emitter_Flame, quality 0, compiling.
  33. [0010.36] Warning: Warning, Failed to compile Material RX_WP_FlameThrower.Materials.Emitter_Flame for platform PC-D3D-SM3, Default Material will be used in game.
  34. [0012.00] Init: Finished loading startup packages in 8.44 seconds
  35. [0012.01] Log: 142320 objects as part of root set at end of initial load.
  36. [0012.01] Log: 0 out of 0 bytes used by permanent object pool.
  37. [0012.01] Log: Initializing Engine...
  38. [0012.02] Warning: Warning, Failed to load 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap': Failed to find object 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap'
  39. [0012.07] Init: UEngine initialized
  40. [0012.13] Init: XAudio2Device initialized.
  41. [0012.34] Init: Client initialized
  42. [0014.62] Log: Initializing Steamworks
  43. [0014.63] Log: Logged in as 'JJy3k10'
  44. [0014.69] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  45. [0014.69] Warning: Warning, Failed to find object 'Class None.'
  46. [0014.69] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  47. [0014.69] Warning: Warning, Failed to find object 'Class None.'
  48. [0014.69] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  49. [0014.69] Warning: Warning, Failed to find object 'Class None.'
  50. [0014.69] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  51. [0014.69] Warning: Warning, Failed to find object 'Class None.'
  52. [0014.73] Log: LoadMap: RenX-FrontEndMap?Name=JJy3k10?Team=255
  53. [0015.32] Log: Game class is 'Rx_Game'
  54. [0015.35] Log: Primary PhysX scene will be in software.
  55. [0015.35] Log: Creating Primary PhysX Scene.
  56. [0015.35] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2014.02.25-18.27.14
  57. [0015.37] ScriptLog: GDI:0.0000
  58. [0015.37] ScriptLog: Script call stack:
  59. Function RenX_Game.Rx_Game:PreBeginPlay
  60. Function UTGame.UTTeamGame:PreBeginPlay
  61. Function RenX_Game.Rx_Game:CreateTeam
  62.  
  63. [0015.37] ScriptLog: Nod:0.0000
  64. [0015.42] Log: Bringing up level for play took: 0.090430
  65. [0015.42] ScriptWarning: PlayerStart_0 is not a team playerstart!
  66. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  67. Function UTGame.UTTeamGame:RatePlayerStart:0051
  68. [0015.42] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  69. [0015.42] ScriptWarning: Accessed None 'Pawn'
  70. Rx_Controller RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Controller_0
  71. Function RenX_Game.Rx_Controller:SetOurCameraMode:0018
  72. [0015.43] ScriptWarning: PlayerStart_0 is not a team playerstart!
  73. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  74. Function UTGame.UTTeamGame:RatePlayerStart:0051
  75. [0015.43] ScriptWarning: PlayerStart_0 is not a team playerstart!
  76. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  77. Function UTGame.UTTeamGame:RatePlayerStart:0051
  78. [0015.43] ScriptWarning: Player start not found, using last start spot
  79. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  80. Function Engine.GameInfo:RestartPlayer:0227
  81. [0015.43] Error: Can't start an online game that hasn't been created
  82. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier
  83. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast
  84. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue
  85. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue
  86. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue
  87. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
  88. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue
  89. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue
  90. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue
  91. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue
  92. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue
  93. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue
  94. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue
  95. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue
  96. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue
  97. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue
  98. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue
  99. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue
  100. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue
  101. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
  102. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue
  103. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue
  104. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
  105. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  106. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  107. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  108. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue
  109. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  110. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue
  111. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  112. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
  113. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  114. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue
  115. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  116. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue
  117. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  118. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  119. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  120. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue
  121. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  122. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  123. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  124. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  125. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  126. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue
  127. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue
  128. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue
  129. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue
  130. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue
  131. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue
  132. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue
  133. [0015.43] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue
  134. [0015.43] ScriptLog: START MATCH
  135. [0015.46] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
  136. [0015.46] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
  137. [0015.47] Rx: PLAYER: "JJy3k10"<256><GDI> entered from steamid 0x011000010124440E
  138. [0015.47] Log: ########### Finished loading level: 0.732631 seconds
  139. [0015.47] Log: Flushing async loaders.
  140. [0016.08] Log: Flushed async loaders.
  141. [0016.08] Init: Game engine initialized
  142. [0016.08] Log: Initializing Engine Completed
  143. [0030.40] Log: >>>>>>>>>>>>>> Initial startup: 30.40s <<<<<<<<<<<<<<<
  144. [0030.42] ScriptLog: SWITCHEROO THE HUD Rx_Game
  145. [0030.42] ScriptWarning: Accessed None 'Scoreboard'
  146. Rx_HUD RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_HUD_0
  147. Function RenX_Game.Rx_HUD:Destroyed:0019
  148. [0030.45] Log: Current scalability system settings:
  149. [0030.45] Log: StaticDecals = TRUE (Whether to allow static decals.)
  150. [0030.45] Log: DynamicDecals = TRUE (Whether to allow dynamic decals.)
  151. [0030.45] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.)
  152. [0030.45] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.)
  153. [0030.45] Log: DynamicShadows = TRUE (Whether to allow dynamic shadows.)
  154. [0030.45] Log: LightEnvironmentShadows = TRUE (Whether to allow dynamic light environments to cast shadows.)
  155. [0030.45] Log: MotionBlur = TRUE (Whether to allow motion blur.)
  156. [0030.45] Log: DepthOfField = TRUE (Whether to allow depth of field.)
  157. [0030.45] Log: AmbientOcclusion = TRUE (Whether to allow ambient occlusion.)
  158. [0030.45] Log: Bloom = TRUE (Whether to allow bloom.)
  159. [0030.45] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.)
  160. [0030.45] Log: Distortion = TRUE (Whether to allow distortion.)
  161. [0030.45] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.)
  162. [0030.45] Log: LensFlares = TRUE (Whether to allow rendering of LensFlares.)
  163. [0030.45] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.)
  164. [0030.45] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.)
  165. [0030.45] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.)
  166. [0030.45] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.)
  167. [0030.45] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.)
  168. [0030.45] Log: SkeletalMeshLODBias = 0 (LOD bias for skeletal meshes.)
  169. [0030.45] Log: DetailMode = 3 (Current detail mode; determines whether components of actors should be updated/ ticked.)
  170. [0030.45] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.)
  171. [0030.45] Log: MaxAnisotropy = 16 (Maximum level of anisotropy used.)
  172. [0030.45] Log: bAllowD3D9MSAA = FALSE (UKNOWN)
  173. [0030.45] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.)
  174. [0030.45] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.)
  175. [0030.45] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.)
  176. [0030.45] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.)
  177. [0030.45] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.)
  178. [0030.45] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.)
  179. [0030.45] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.)
  180. [0030.45] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.)
  181. [0030.45] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.)
  182. [0030.45] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.)
  183. [0030.45] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.)
  184. [0030.45] ScriptLog: key: StaticDecals | value: True
  185. [0030.45] ScriptLog: StaticDecalsTrue
  186. [0030.45] ScriptLog: key: DynamicDecals | value: True
  187. [0030.45] ScriptLog: DynamicDecalsTrue
  188. [0030.45] ScriptLog: key: UnbatchedDecals | value: True
  189. [0030.45] ScriptLog: UnbatchedDecalsTrue
  190. [0030.45] ScriptLog: key: DecalCullDistanceScale | value: 1
  191. [0030.45] ScriptLog: DecalCullDistanceScale? 1.0000
  192. [0030.45] ScriptLog: key: DynamicShadows | value: True
  193. [0030.45] ScriptLog: DynamicShadowsTrue
  194. [0030.45] ScriptLog: key: LightEnvironmentShadows | value: True
  195. [0030.45] ScriptLog: LightEnvironmentShadowsTrue
  196. [0030.45] ScriptLog: key: MotionBlur | value: True
  197. [0030.45] ScriptLog: MotionBlurTrue
  198. [0030.45] ScriptLog: key: DepthOfField | value: True
  199. [0030.45] ScriptLog: DepthOfFieldTrue
  200. [0030.45] ScriptLog: key: AmbientOcclusion | value: True
  201. [0030.45] ScriptLog: AmbientOcclusionTrue
  202. [0030.45] ScriptLog: key: Bloom | value: True
  203. [0030.45] ScriptLog: BloomTrue
  204. [0030.45] ScriptLog: key: bAllowLightShafts | value: True
  205. [0030.45] ScriptLog: bAllowLightShaftsTrue
  206. [0030.45] ScriptLog: key: Distortion | value: True
  207. [0030.45] ScriptLog: DistortionTrue
  208. [0030.45] ScriptLog: key: DropParticleDistortion | value: False
  209. [0030.45] ScriptLog: DropParticleDistortionFalse
  210. [0030.45] ScriptLog: key: LensFlares | value: True
  211. [0030.45] ScriptLog: LensFlaresTrue
  212. [0030.45] ScriptLog: key: AllowRadialBlur | value: True
  213. [0030.45] ScriptLog: AllowRadialBlurTrue
  214. [0030.45] ScriptLog: key: bAllowSeparateTranslucency | value: False
  215. [0030.45] ScriptLog: bAllowSeparateTranslucencyFalse
  216. [0030.45] ScriptLog: key: bAllowPostprocessMLAA | value: False
  217. [0030.45] ScriptLog: bAllowPostprocessMLAAFalse
  218. [0030.45] ScriptLog: key: bAllowHighQualityMaterials | value: True
  219. [0030.45] ScriptLog: bAllowHighQualityMaterialsTrue
  220. [0030.45] ScriptLog: key: MaxFilterBlurSampleCount | value: 16
  221. [0030.45] ScriptLog: MaxFilterBlurSampleCount? 16
  222. [0030.45] ScriptLog: key: SkeletalMeshLODBias | value: 0
  223. [0030.45] ScriptLog: SkeletalMeshLODBias? 0
  224. [0030.45] ScriptLog: key: DetailMode | value: 3
  225. [0030.45] ScriptLog: DetailMode? 3
  226. [0030.45] ScriptLog: key: MaxDrawDistanceScale | value: 1
  227. [0030.45] ScriptLog: MaxDrawDistanceScale? 1.0000
  228. [0030.45] ScriptLog: key: MaxAnisotropy | value: 16
  229. [0030.45] ScriptLog: MaxAnisotropy? 16
  230. [0030.45] ScriptLog: key: bAllowD3D9MSAA | value: False
  231. [0030.45] ScriptLog: bAllowD3D9MSAAFalse
  232. [0030.45] ScriptLog: key: MinShadowResolution | value: 64
  233. [0030.45] ScriptLog: MinShadowResolution? 64
  234. [0030.45] ScriptLog: key: MinPreShadowResolution | value: 8
  235. [0030.45] ScriptLog: MinPreShadowResolution? 8
  236. [0030.45] ScriptLog: key: MaxShadowResolution | value: 1024
  237. [0030.45] ScriptLog: MaxShadowResolution? 1024
  238. [0030.45] ScriptLog: key: MaxWholeSceneDominantShadowResolution | value: 1280
  239. [0030.45] ScriptLog: MaxWholeSceneDominantShadowResolution? 1280
  240. [0030.45] ScriptLog: key: ShadowTexelsPerPixel | value: 1.3
  241. [0030.45] ScriptLog: ShadowTexelsPerPixel? 1.3000
  242. [0030.45] ScriptLog: key: bEnableBranchingPCFShadows | value: False
  243. [0030.45] ScriptLog: bEnableBranchingPCFShadowsFalse
  244. [0030.45] ScriptLog: key: bAllowWholeSceneDominantShadows | value: True
  245. [0030.45] ScriptLog: bAllowWholeSceneDominantShadowsTrue
  246. [0030.45] ScriptLog: key: bUseConservativeShadowBounds | value: False
  247. [0030.45] ScriptLog: bUseConservativeShadowBoundsFalse
  248. [0030.45] ScriptLog: key: bAllowFracturedDamage | value: True
  249. [0030.45] ScriptLog: bAllowFracturedDamageTrue
  250. [0030.45] ScriptLog: key: FractureCullDistanceScale | value: 1
  251. [0030.45] ScriptLog: FractureCullDistanceScale? 1.0000
  252. [0030.45] ScriptLog: key: bApexClothingAsyncFetchResults | value: False
  253. [0030.45] ScriptLog: bApexClothingAsyncFetchResultsFalse
  254. [0030.45] Log: Current preference system settings:
  255. [0030.45] Log: UseVsync = TRUE (Whether to use VSync or not.)
  256. [0030.45] Log: Fullscreen = TRUE (Fullscreen.)
  257. [0030.45] Log: ResX = 1280 (Screen X resolution.)
  258. [0030.45] Log: ResY = 720 (Screen Y resolution.)
  259. [0030.45] ScriptLog: key: UseVsync | value: True
  260. [0030.45] ScriptLog: UseVsyncTrue
  261. [0030.45] ScriptLog: key: Fullscreen | value: True
  262. [0030.45] ScriptLog: FullscreenTrue
  263. [0030.45] ScriptLog: key: ResX | value: 1280
  264. [0030.45] ScriptLog: ResX? 1280
  265. [0030.45] ScriptLog: key: ResY | value: 720
  266. [0030.45] ScriptLog: ResY? 720
  267. [0030.45] Log: Current debug system settings:
  268. [0030.45] Log: DynamicLights = TRUE (Whether to allow dynamic lights.)
  269. [0030.45] Log: CompositeDynamicLights = TRUE (Whether to composte dynamic lights into light environments.)
  270. [0030.45] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.)
  271. [0030.45] Log: SpeedTreeLeaves = TRUE (Whether to allow rendering of SpeedTree leaves.)
  272. [0030.45] Log: SpeedTreeFronds = TRUE (Whether to allow rendering of SpeedTree fronds.)
  273. [0030.45] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.)
  274. [0030.45] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.)
  275. [0030.45] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.)
  276. [0030.45] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.)
  277. [0030.45] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.)
  278. [0030.45] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.)
  279. [0030.45] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.)
  280. [0030.45] Log: ParticleLODBias = 0 (LOD bias for particle systems.)
  281. [0030.45] Log: MaxMultiSamples = 8 (The maximum number of MSAA samples to use.)
  282. [0030.45] Log: bAllowTemporalAA = FALSE (UKNOWN)
  283. [0030.45] Log: TemporalAA_MinDepth = 500 (UKNOWN)
  284. [0030.45] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN)
  285. [0030.45] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.)
  286. [0030.45] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.)
  287. [0030.45] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.)
  288. [0030.45] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.)
  289. [0030.45] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.)
  290. [0030.45] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.)
  291. [0030.45] Log: MobileSceneDepthResolveForShadows = FALSE (UNKNOWN.)
  292. [0030.45] Log: MobileUsePreprocessedShaders = FALSE (Whether to use preprocessed shaders on mobile.)
  293. [0030.45] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.)
  294. [0030.45] Log: MobileWarmUpPreprocessedShaders = FALSE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.)
  295. [0030.45] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.)
  296. [0030.45] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.)
  297. [0030.45] Log: MobileUseCPreprocessorOnShaders = FALSE (Whether to run the C preprocessor on shaders.)
  298. [0030.45] Log: MobileLoadCPreprocessedShaders = FALSE ( Whether to load the C preprocessed source.)
  299. [0030.45] Log: MobileSharePixelShaders = FALSE (Whether to share pixel shaders across multiple unreal shaders.)
  300. [0030.45] Log: MobileShareVertexShaders = FALSE (Whether to share vertex shaders across multiple unreal shaders.)
  301. [0030.45] Log: MobileShareShaderPrograms = FALSE (Whether to share shaders program across multiple unreal shaders.)
  302. [0030.45] Log: MobileMaxMemory = 0 (Value (in MB) to declare for maximum mobile memory on this device.)
  303. [0030.45] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.)
  304. [0030.45] Log: MobileBoneCount = 0 (The maximum number of bones supported for skinning.)
  305. [0030.45] Log: MobileBoneWeightCount = 0 (The maximum number of bones influences per vertex supported for skinning.)
  306. [0030.45] ScriptLog: key: DynamicLights | value: True
  307. [0030.45] ScriptLog: DynamicLightsTrue
  308. [0030.45] ScriptLog: key: CompositeDynamicLights | value: True
  309. [0030.45] ScriptLog: CompositeDynamicLightsTrue
  310. [0030.45] ScriptLog: key: DirectionalLightmaps | value: True
  311. [0030.45] ScriptLog: DirectionalLightmapsTrue
  312. [0030.45] ScriptLog: key: SpeedTreeLeaves | value: True
  313. [0030.45] ScriptLog: SpeedTreeLeavesTrue
  314. [0030.45] ScriptLog: key: SpeedTreeFronds | value: True
  315. [0030.45] ScriptLog: SpeedTreeFrondsTrue
  316. [0030.45] ScriptLog: key: OnlyStreamInTextures | value: False
  317. [0030.45] ScriptLog: OnlyStreamInTexturesFalse
  318. [0030.45] ScriptLog: key: OneFrameThreadLag | value: True
  319. [0030.45] ScriptLog: OneFrameThreadLagTrue
  320. [0030.45] ScriptLog: key: UpscaleScreenPercentage | value: True
  321. [0030.45] ScriptLog: UpscaleScreenPercentageTrue
  322. [0030.45] ScriptLog: key: AllowOpenGL | value: False
  323. [0030.45] ScriptLog: AllowOpenGLFalse
  324. [0030.45] ScriptLog: key: AllowSubsurfaceScattering | value: True
  325. [0030.45] ScriptLog: AllowSubsurfaceScatteringTrue
  326. [0030.45] ScriptLog: key: AllowImageReflections | value: True
  327. [0030.45] ScriptLog: AllowImageReflectionsTrue
  328. [0030.45] ScriptLog: key: AllowImageReflectionShadowing | value: True
  329. [0030.45] ScriptLog: AllowImageReflectionShadowingTrue
  330. [0030.45] ScriptLog: key: ParticleLODBias | value: 0
  331. [0030.45] ScriptLog: ParticleLODBias? 0
  332. [0030.45] ScriptLog: key: MaxMultiSamples | value: 8
  333. [0030.45] ScriptLog: MaxMultiSamples? 8
  334. [0030.45] ScriptLog: key: bAllowTemporalAA | value: False
  335. [0030.45] ScriptLog: bAllowTemporalAAFalse
  336. [0030.45] ScriptLog: key: TemporalAA_MinDepth | value: 500
  337. [0030.45] Warning: Warning, The System Setting TemporalAA_MinDepth could not be found.
  338. [0030.45] ScriptLog: TemporalAA_MinDepth? -1
  339. [0030.45] ScriptLog: key: TemporalAA_StartDepthVelocityScale | value: 100
  340. [0030.45] ScriptLog: TemporalAA_StartDepthVelocityScale? 100.0000
  341. [0030.45] ScriptLog: key: ScreenPercentage | value: 100
  342. [0030.45] ScriptLog: ScreenPercentage? 100.0000
  343. [0030.45] Log: Current unknown system settings:
  344. [0030.45] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.)
  345. [0030.45] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.)
  346. [0030.45] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.)
  347. [0030.45] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.)
  348. [0030.45] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.)
  349. [0030.45] Log: FogVolumes = TRUE (Whether to allow fog volumes.)
  350. [0030.45] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.)
  351. [0030.45] Log: ShadowFilterQualityBias = 0 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.)
  352. [0030.45] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.)
  353. [0030.45] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.)
  354. [0030.45] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.)
  355. [0030.45] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.)
  356. [0030.45] Log: PreShadowResolutionFactor = 0.5 (UKNOWN)
  357. [0030.45] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.)
  358. [0030.45] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.)
  359. [0030.45] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.)
  360. [0030.45] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.)
  361. [0030.45] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.)
  362. [0030.45] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.)
  363. [0030.45] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.)
  364. [0030.45] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.)
  365. [0030.45] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
  366. [0030.45] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
  367. [0030.45] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
  368. [0030.45] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.)
  369. [0030.45] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.)
  370. [0030.45] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.)
  371. [0030.45] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.)
  372. [0030.45] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.)
  373. [0030.45] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.)
  374. [0030.45] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1])
  375. [0030.45] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1])
  376. [0030.45] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.)
  377. [0030.45] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.)
  378. [0030.45] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.)
  379. [0030.45] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.)
  380. [0030.45] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
  381. [0030.45] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
  382. [0030.45] Log: MobileVertexScratchBufferSize = 0 (The size of the scratch buffer for vertices (in kB).)
  383. [0030.45] Log: MobileIndexScratchBufferSize = 0 (The size of the scratch buffer for indices (in kB).)
  384. [0030.45] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.)
  385. [0030.45] Log: MobileTiltShiftPosition = 0 (Position of the focused center of the tilt shift effect (in percent of the screen height).)
  386. [0030.45] Log: MobileTiltShiftFocusWidth = 0 (Width of focused area in the tilt shift effect (in percent of the screen height).)
  387. [0030.45] Log: MobileTiltShiftTransitionWidth = 0 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).)
  388. [0030.45] Log: MobileLightShaftScale = 0 (UNKNOWN.)
  389. [0030.45] Log: MobileLightShaftFirstPass = 0 (UNKNOWN.)
  390. [0030.45] Log: MobileLightShaftSecondPass = 0 (UNKNOWN.)
  391. [0030.45] Log: MobileMaxShadowRange = 0 (UNKNOWN.)
  392. [0030.45] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).)
  393. [0030.45] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group)
  394. [0030.45] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled)
  395. [0030.45] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.)
  396. [0030.45] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).)
  397. [0030.45] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.)
  398. [0030.45] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.)
  399. [0030.45] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).)
  400. [0030.45] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.)
  401. [0030.45] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.)
  402. [0030.45] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.)
  403. [0030.45] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).)
  404. [0030.45] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).)
  405. [0030.45] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.)
  406. [0030.45] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.)
  407. [0030.45] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.)
  408. [0030.45] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.)
  409. [0030.45] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.)
  410. [0030.45] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.)
  411. [0030.45] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.)
  412. [0030.45] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.)
  413. [0030.45] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.)
  414. [0030.45] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.)
  415. [0030.45] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.)
  416. [0030.45] ScriptLog: key: SHSecondaryLighting | value: True
  417. [0030.45] ScriptLog: SHSecondaryLightingTrue
  418. [0030.45] ScriptLog: key: MotionBlurPause | value: True
  419. [0030.45] ScriptLog: MotionBlurPauseTrue
  420. [0030.45] ScriptLog: key: MotionBlurSkinning | value: 1
  421. [0030.45] ScriptLog: MotionBlurSkinning? 1
  422. [0030.45] ScriptLog: key: FilteredDistortion | value: True
  423. [0030.45] ScriptLog: FilteredDistortionTrue
  424. [0030.45] ScriptLog: key: bAllowDownsampledTranslucency | value: False
  425. [0030.45] ScriptLog: bAllowDownsampledTranslucencyFalse
  426. [0030.45] ScriptLog: key: FogVolumes | value: True
  427. [0030.45] ScriptLog: FogVolumesTrue
  428. [0030.45] ScriptLog: key: FloatingPointRenderTargets | value: True
  429. [0030.45] ScriptLog: FloatingPointRenderTargetsTrue
  430. [0030.45] ScriptLog: key: ShadowFilterQualityBias | value: 0
  431. [0030.45] ScriptLog: ShadowFilterQualityBias? 0
  432. [0030.45] ScriptLog: key: ShadowFadeResolution | value: 128
  433. [0030.45] ScriptLog: ShadowFadeResolution? 128
  434. [0030.45] ScriptLog: key: PreShadowFadeResolution | value: 16
  435. [0030.45] ScriptLog: PreShadowFadeResolution? 16
  436. [0030.45] ScriptLog: key: ShadowFadeExponent | value: 0.25
  437. [0030.45] ScriptLog: ShadowFadeExponent? 0.2500
  438. [0030.45] ScriptLog: key: SceneCaptureStreamingMultiplier | value: 1
  439. [0030.45] ScriptLog: SceneCaptureStreamingMultiplier? 1.0000
  440. [0030.45] ScriptLog: key: PreShadowResolutionFactor | value: 0.5
  441. [0030.45] ScriptLog: PreShadowResolutionFactor? 0.5000
  442. [0030.45] ScriptLog: key: bAllowHardwareShadowFiltering | value: False
  443. [0030.45] ScriptLog: bAllowHardwareShadowFilteringFalse
  444. [0030.45] ScriptLog: key: TessellationAdaptivePixelsPerTriangle | value: 48
  445. [0030.45] Warning: Warning, The System Setting TessellationAdaptivePixelsPerTriangle could not be found.
  446. [0030.45] ScriptLog: TessellationAdaptivePixelsPerTriangle? -1
  447. [0030.45] ScriptLog: key: bEnableForegroundShadowsOnWorld | value: False
  448. [0030.45] ScriptLog: bEnableForegroundShadowsOnWorldFalse
  449. [0030.45] ScriptLog: key: bEnableForegroundSelfShadowing | value: False
  450. [0030.45] ScriptLog: bEnableForegroundSelfShadowingFalse
  451. [0030.45] ScriptLog: key: ShadowFilterRadius | value: 2
  452. [0030.45] ScriptLog: ShadowFilterRadius? 2.0000
  453. [0030.45] ScriptLog: key: ShadowDepthBias | value: 0.012
  454. [0030.45] ScriptLog: ShadowDepthBias? 0.0120
  455. [0030.45] ScriptLog: key: PerObjectShadowTransition | value: 60
  456. [0030.45] Warning: Warning, The System Setting PerObjectShadowTransition could not be found.
  457. [0030.45] ScriptLog: PerObjectShadowTransition? -1
  458. [0030.45] ScriptLog: key: PerSceneShadowTransition | value: 600
  459. [0030.45] Warning: Warning, The System Setting PerSceneShadowTransition could not be found.
  460. [0030.45] ScriptLog: PerSceneShadowTransition? -1
  461. [0030.45] ScriptLog: key: CSMSplitPenumbraScale | value: 0.5
  462. [0030.45] ScriptLog: CSMSplitPenumbraScale? 0.5000
  463. [0030.45] ScriptLog: key: CSMSplitSoftTransitionDistanceScale | value: 4
  464. [0030.45] ScriptLog: CSMSplitSoftTransitionDistanceScale? 4.0000
  465. [0030.45] ScriptLog: key: CSMSplitDepthBiasScale | value: 0.5
  466. [0030.45] ScriptLog: CSMSplitDepthBiasScale? 0.5000
  467. [0030.45] ScriptLog: key: CSMMinimumFOV | value: 40
  468. [0030.45] Warning: Warning, The System Setting CSMMinimumFOV could not be found.
  469. [0030.45] ScriptLog: CSMMinimumFOV? -1
  470. [0030.45] ScriptLog: key: CSMFOVRoundFactor | value: 4
  471. [0030.45] ScriptLog: CSMFOVRoundFactor? 4.0000
  472. [0030.45] ScriptLog: key: UnbuiltWholeSceneDynamicShadowRadius | value: 20000
  473. [0030.45] ScriptLog: UnbuiltWholeSceneDynamicShadowRadius? 20000.0000
  474. [0030.45] ScriptLog: key: UnbuiltNumWholeSceneDynamicShadowCascades | value: 3
  475. [0030.45] ScriptLog: UnbuiltNumWholeSceneDynamicShadowCascades? 3
  476. [0030.45] ScriptLog: key: WholeSceneShadowUnbuiltInteractionThreshold | value: 50
  477. [0030.45] ScriptLog: WholeSceneShadowUnbuiltInteractionThreshold? 50
  478. [0030.45] ScriptLog: key: NumFracturedPartsScale | value: 1
  479. [0030.45] ScriptLog: NumFracturedPartsScale? 1.0000
  480. [0030.45] ScriptLog: key: FractureDirectSpawnChanceScale | value: 1
  481. [0030.45] ScriptLog: FractureDirectSpawnChanceScale? 1.0000
  482. [0030.45] ScriptLog: key: FractureRadialSpawnChanceScale | value: 1
  483. [0030.45] ScriptLog: FractureRadialSpawnChanceScale? 1.0000
  484. [0030.45] ScriptLog: key: bForceCPUAccessToGPUSkinVerts | value: False
  485. [0030.45] ScriptLog: bForceCPUAccessToGPUSkinVertsFalse
  486. [0030.45] ScriptLog: key: bDisableSkeletalInstanceWeights | value: False
  487. [0030.45] ScriptLog: bDisableSkeletalInstanceWeightsFalse
  488. [0030.45] ScriptLog: key: HighPrecisionGBuffers | value: False
  489. [0030.45] ScriptLog: HighPrecisionGBuffersFalse
  490. [0030.45] ScriptLog: key: AllowSecondaryDisplays | value: False
  491. [0030.45] ScriptLog: AllowSecondaryDisplaysFalse
  492. [0030.45] ScriptLog: key: SecondaryDisplayMaximumWidth | value: 1280
  493. [0030.45] ScriptLog: SecondaryDisplayMaximumWidth? 1280
  494. [0030.45] ScriptLog: key: SecondaryDisplayMaximumHeight | value: 720
  495. [0030.45] ScriptLog: SecondaryDisplayMaximumHeight? 720
  496. [0030.45] ScriptLog: key: ApexLODResourceBudget | value: 1e+021
  497. [0030.45] ScriptLog: ApexLODResourceBudget? 1000000020040877300000.0000
  498. [0030.45] ScriptLog: key: ApexDestructionMaxChunkIslandCount | value: 2500
  499. [0030.45] ScriptLog: ApexDestructionMaxChunkIslandCount? 2500
  500. [0030.45] ScriptLog: key: ApexDestructionMaxShapeCount | value: 0
  501. [0030.45] ScriptLog: ApexDestructionMaxShapeCount? 0
  502. [0030.45] ScriptLog: key: ApexDestructionMaxChunkSeparationLOD | value: 1
  503. [0030.45] Warning: Warning, The System Setting ApexDestructionMaxChunkSeparationLOD could not be found.
  504. [0030.45] ScriptLog: ApexDestructionMaxChunkSeparationLOD? -1
  505. [0030.45] ScriptLog: key: ApexDestructionMaxFracturesProcessedPerFrame | value: -1
  506. [0030.45] ScriptLog: ApexDestructionMaxFracturesProcessedPerFrame? -1
  507. [0030.45] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 8.40779e-044
  508. [0030.45] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000
  509. [0030.45] ScriptLog: key: ApexDestructionSortByBenefit | value: True
  510. [0030.45] ScriptLog: ApexDestructionSortByBenefitTrue
  511. [0030.45] ScriptLog: key: ApexGRBEnable | value: False
  512. [0030.45] ScriptLog: ApexGRBEnableFalse
  513. [0030.45] ScriptLog: key: ApexGRBGPUMemSceneSize | value: 128
  514. [0030.45] ScriptLog: ApexGRBGPUMemSceneSize? 128
  515. [0030.45] ScriptLog: key: ApexGRBGPUMemTempDataSize | value: 128
  516. [0030.45] ScriptLog: ApexGRBGPUMemTempDataSize? 128
  517. [0030.45] ScriptLog: key: ApexGRBMeshCellSize | value: 7.5
  518. [0030.45] ScriptLog: ApexGRBMeshCellSize? 7.5000
  519. [0030.45] ScriptLog: key: ApexGRBNonPenSolverPosIterCount | value: 9
  520. [0030.45] ScriptLog: ApexGRBNonPenSolverPosIterCount? 9
  521. [0030.45] ScriptLog: key: ApexGRBFrictionSolverPosIterCount | value: 3
  522. [0030.45] ScriptLog: ApexGRBFrictionSolverPosIterCount? 3
  523. [0030.45] ScriptLog: key: ApexGRBFrictionSolverVelIterCount | value: 3
  524. [0030.45] ScriptLog: ApexGRBFrictionSolverVelIterCount? 3
  525. [0030.45] ScriptLog: key: ApexGRBSkinWidth | value: 0.025
  526. [0030.45] ScriptLog: ApexGRBSkinWidth? 0.0250
  527. [0030.45] ScriptLog: key: ApexGRBMaxLinearAcceleration | value: 1e+006
  528. [0030.45] ScriptLog: ApexGRBMaxLinearAcceleration? 1000000.0000
  529. [0030.45] ScriptLog: key: bEnableParallelApexClothingFetch | value: True
  530. [0030.45] ScriptLog: bEnableParallelApexClothingFetchTrue
  531. [0030.45] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 60
  532. [0030.45] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000
  533. [0030.45] ScriptLog: key: ApexClothingAllowAsyncCooking | value: True
  534. [0030.45] ScriptLog: ApexClothingAllowAsyncCookingTrue
  535. [0030.45] ScriptLog: key: ApexClothingAllowApexWorkBetweenSubsteps | value: False
  536. [0030.45] ScriptLog: ApexClothingAllowApexWorkBetweenSubstepsFalse
  537. [0030.45] ScriptLog: key: ApexDestructionMaxActorCreatesPerFrame | value: -1
  538. [0030.45] ScriptLog: ApexDestructionMaxActorCreatesPerFrame? -1
  539. [0030.47] Log: Listing all sound classes.
  540. [0030.47] Log: Class 'None' has 18 resident sounds taking 1274.73 kb
  541. [0030.47] Log: Class 'Vehicle' has 77 resident sounds taking 19170.17 kb, and 7 real time sounds taking 443.18 kb
  542. [0030.47] Log: Class 'SFX' has 28 resident sounds taking 4093.81 kb, and 10 real time sounds taking 619.87 kb
  543. [0030.47] Log: Class 'Ambient' has 31 resident sounds taking 14495.64 kb, and 22 real time sounds taking 3490.74 kb
  544. [0030.47] Log: Class 'Weapon' has 243 resident sounds taking 65726.30 kb, and 4 real time sounds taking 418.22 kb
  545. [0030.47] Log: Class 'Cinematic' has 5 resident sounds taking 1292.72 kb, and 5 real time sounds taking 596.60 kb
  546. [0030.47] Log: Class 'Item' has 21 resident sounds taking 1885.64 kb, and 1 real time sounds taking 8.89 kb
  547. [0030.47] Log: Class 'Character' has 180 resident sounds taking 8576.90 kb
  548. [0030.47] Log: Class 'WeaponBulletEffects' has 23 resident sounds taking 673.11 kb, and 1 real time sounds taking 150.46 kb
  549. [0030.47] Log: Class 'Announcer' has 173 resident sounds taking 73580.28 kb
  550. [0030.47] Log: Class 'Master' has 2 resident sounds taking 111.17 kb
  551. [0030.47] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 4 real time sounds taking 769.60 kb
  552. [0030.47] Log: Class 'UI' has 22 resident sounds taking 1276.65 kb
  553. [0030.47] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb
  554. [0030.47] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 1 real time sounds taking 1787.79 kb
  555. [0030.47] Log: Class 'UnGrouped' has 188 resident sounds taking 37386.71 kb, and 94 real time sounds taking 2222.50 kb
  556. [0030.47] Log: 1161 total sounds in 16 classes
  557. [0030.48] Log: Bool AmbientOcclusion set to 1
  558. [0030.54] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
  559. [0040.76] Log: DumpAvailableResolutions
  560. [0040.76] Log: 640x480
  561. [0040.76] Log: 640x480
  562. [0040.76] Log: 640x480
  563. [0040.76] Log: 640x480
  564. [0040.76] Log: 640x480
  565. [0040.76] Log: 720x480
  566. [0040.76] Log: 720x480
  567. [0040.76] Log: 720x480
  568. [0040.76] Log: 720x480
  569. [0040.76] Log: 720x576
  570. [0040.76] Log: 720x576
  571. [0040.76] Log: 720x576
  572. [0040.76] Log: 720x576
  573. [0040.76] Log: 800x600
  574. [0040.76] Log: 800x600
  575. [0040.76] Log: 800x600
  576. [0040.76] Log: 800x600
  577. [0040.76] Log: 1024x768
  578. [0040.76] Log: 1024x768
  579. [0040.76] Log: 1024x768
  580. [0040.76] Log: 1152x864
  581. [0040.76] Log: 1152x864
  582. [0040.76] Log: 1280x720
  583. [0040.76] Log: 1280x720
  584. [0040.76] Log: 1280x720
  585. [0040.76] Log: 1280x768
  586. [0040.76] Log: 1280x768
  587. [0040.76] Log: 1280x800
  588. [0040.76] Log: 1280x800
  589. [0040.76] Log: 1280x960
  590. [0040.76] Log: 1280x960
  591. [0040.76] Log: 1280x1024
  592. [0040.76] Log: 1280x1024
  593. [0040.76] Log: 1360x768
  594. [0040.76] Log: 1360x1024
  595. [0040.76] Log: 1366x768
  596. [0040.76] Log: 1440x900
  597. [0040.76] Log: 1600x900
  598. [0040.76] Log: 1680x1050
  599. [0040.76] Log: 1920x1080
  600. [0040.76] Log: 1920x1080
  601. [0042.56] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  602. [0044.95] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress
  603. [0045.02] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  604. [0046.97] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  605. [0048.61] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress
  606. [0049.60] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  607. [0050.61] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress
  608. [0050.71] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  609. [0054.20] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  610. [0061.05] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  611. [0062.23] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress
  612. [0062.33] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  613. [0066.91] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  614. [0067.81] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress
  615. [0067.91] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  616. [0089.09] ScriptLog: dialogInstance Type? GFxClikWidget_45
  617. [0092.16] Log: Int MaxMultiSamples set to 0
  618. [0092.20] Log: Bool UseVsync set to 0
  619. [0092.21] Log: Bool MotionBlur set to 0
  620. [0092.23] Log: Bool DynamicLights set to 0
  621. [0092.25] Log: Bool DynamicShadows set to 0
  622. [0092.28] Log: Int DetailMode set to 3
  623. [0092.29] Log: Int SkeletalMeshLODBias set to 0
  624. [0092.30] Log: Int ParticleLODBias set to 0
  625. [0092.31] Log: Int ShadowFilterQualityBias set to 2
  626. [0092.33] Log: Bool LightEnvironmentShadows set to 1
  627. [0092.34] Log: Bool CompositeDynamicLights set to 1
  628. [0092.35] Log: Bool DirectionalLightmaps set to 1
  629. [0092.37] Log: Bool Bloom set to 1
  630. [0092.38] Log: Bool DepthOfField set to 1
  631. [0092.39] Log: Bool AmbientOcclusion set to 1
  632. [0092.39] Log: Bool LensFlares set to 0
  633. [0092.40] Log: Bool Distortion set to 1
  634. [0092.41] Log: Bool DropParticleDistortion set to 0
  635. [0092.42] Log: Bool SpeedTreeLeaves set to 1
  636. [0092.43] Log: Bool SpeedTreeFronds set to 1
  637. [0092.44] Log: Bool StaticDecals set to 1
  638. [0092.45] Log: Bool DynamicDecals set to 1
  639. [0092.46] Log: Bool OneFrameThreadLag set to 1
  640. [0092.48] ScriptLog: dialogInstance Type? GFxClikWidget_46
  641. [0092.48] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: submit
  642. [0092.50] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
  643. [0098.51] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Close
  644. [0205.30] ScriptLog: [GeminiOnlineService] Getting Data
  645. [0205.30] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
  646. [0205.37] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.192.141:0
  647. [0205.37] ScriptLog: [GeminiLinkClient] Bound to port: 56188
  648. [0205.37] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
  649. [0205.40] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
  650. [0205.43] ScriptLog: [GeminiLinkClient] TCP connection opened
  651. [0205.43] ScriptLog: [GeminiLinkClient] End TCP connection
  652. [0206.06] ScriptLog: [GeminiLinkClient] Server 1: Renegade X Server~199.91.174.38~7777~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~40~64~0~true
  653.  
  654. [0206.06] ScriptLog: [GeminiLinkClient] Server 2: [GER]SteelGuardians.co.uk~178.162.193.144~7777~False~cnc-goldrush~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~62~64~0~true
  655.  
  656. [0206.06] ScriptLog: [GeminiLinkClient] Server 3: Rencorner.com All Out War! [US]~64.31.41.115~7777~False~cnc-goldrush~64;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~63~64~0~true
  657.  
  658. [0206.06] ScriptLog: [GeminiLinkClient] Server 4: K-T-C Renegade X Server~213.64.248.125~7777~False~cnc-islands~64;7;30;True;30.0000;True;25;True;False;False;Open Beta 1~49~64~0~true
  659.  
  660. [0206.06] ScriptLog: [GeminiLinkClient] Server 5: Jelly-Server.com AoW~69.162.65.2~7778~False~cnc-walls_flying~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~54~64~0~true
  661.  
  662. [0206.06] ScriptLog: [GeminiLinkClient] Server 6: [GER|2#|-32P-]AoG-COM.NET|ALL-MAPS|Area of Gaming|~5.199.135.245~7777~False~cnc-field~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~32~64~0~true
  663.  
  664. [0206.06] ScriptLog: [GeminiLinkClient] Server 7: [TP]ThePeopleClan.net Marathon [US]~69.197.166.132~7777~False~cnc-goldrush~64;7;30;True;30.0000;True;0;True;False;False;Open Beta 1~7~64~0~true
  665.  
  666. [0206.06] ScriptLog: [GeminiLinkClient] Server 8: AteaMD Server~176.57.141.119~7777~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~2~64~0~true
  667.  
  668. [0206.06] ScriptLog: [GeminiLinkClient] Server 9: =[eXz]= eXtreme-Zocker.de~217.79.181.37~7777~False~cnc-lakeside~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~3~64~0~true
  669.  
  670. [0206.06] ScriptLog: [GeminiLinkClient] Server 10: The Furry Pound~192.99.5.129~7777~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~33~64~0~true
  671.  
  672. [0206.06] ScriptLog: [GeminiLinkClient] Server 11: GowerNET Renegade X Server~98.247.98.251~7777~False~cnc-walls_flying~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  673.  
  674. [0206.06] ScriptLog: [GeminiLinkClient] Server 12: CnCFPS.com Renegade-X AOW2~198.100.156.237~7783~False~cnc-islands~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~3~64~0~true
  675.  
  676. [0206.06] ScriptLog: [GeminiLinkClient] Server 13: [OFFICIAL][US] Renegade-X.com #2~74.221.221.64~7800~False~cnc-lakeside~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~64~0~true
  677.  
  678. [0206.06] ScriptLog: [GeminiLinkClient] Server 14: Rencorner.com CnC Maps Only Server [US]~64.31.41.114~7782~False~cnc-whiteout~20;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~1~64~0~true
  679.  
  680. [0206.06] ScriptLog: [GeminiLinkClient] Server 15: St0rm.net All Out War #1 [US]~198.27.67.57~7777~False~cnc-field~64;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~53~64~0~true
  681.  
  682. [0206.06] ScriptLog: [GeminiLinkClient] Server 16: [EU] Area54.eu - MiniAOW [Germany/Europe]~212.224.114.8~7777~False~cnc-whiteout~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~24~64~0~true
  683.  
  684. [0206.06] ScriptLog: [GeminiLinkClient] Server 17: myReaper's Schnitzelbude [DE/EU]~213.136.71.107~7777~False~cnc-walls_flying~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~44~64~0~true
  685.  
  686. [0206.06] ScriptLog: [GeminiLinkClient] Server 18: Winters funhouse~24.205.198.185~7777~True~cnc-field~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  687.  
  688. [0206.06] ScriptLog: [GeminiLinkClient] Server 19: www.u-g-f.info [German]~78.46.50.104~27016~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~31~64~0~true
  689.  
  690. [0206.06] ScriptLog: [GeminiLinkClient] Server 20: St0rm.net All Out War #2 [US]~198.27.67.57~8777~False~cnc-walls_flying~64;7;30;True;30.0000;True;60;True;False;False;Open Beta 1~4~64~0~true
  691.  
  692. [0206.06] ScriptLog: [GeminiLinkClient] Server 21: Ren-X.com Slaughterhouse #1 [US]~69.162.64.90~7778~False~cnc-goldrush~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  693.  
  694. [0206.06] ScriptLog: [GeminiLinkClient] Server 22: Rencorner.com TheKoSs2.org Classic AOW [US]~64.31.41.114~7786~False~cnc-field~32;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~1~64~0~true
  695.  
  696. [0206.06] ScriptLog: [GeminiLinkClient] Server 23: Renegade X Server~220.233.219.2~7777~False~cnc-lakeside~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~64~0~true
  697.  
  698. [0206.06] ScriptLog: [GeminiLinkClient] Server 24: [US] TibiTek Renegade X Server~108.163.196.230~7777~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~38~64~0~true
  699.  
  700. [0206.06] ScriptLog: [GeminiLinkClient] Server 25: [OI] Ordo Imperialis Public (Marathon)~199.19.107.63~1337~False~cnc-walls_flying~64;7;30;True;30.0000;True;0;True;False;False;Open Beta 1~0~64~0~true
  701.  
  702. [0206.06] ScriptLog: [GeminiLinkClient] Server 26: Rencorner.com Small AOW [US]~64.31.41.114~7785~False~cnc-walls_flying~16;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~0~64~0~true
  703.  
  704. [0206.06] ScriptLog: [GeminiLinkClient] Server 27: Renegade X Server~79.251.105.212~1337~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~5~64~0~true
  705.  
  706. [0206.06] ScriptLog: [GeminiLinkClient] Server 28: NoAmmo.co.uk | #1~94.23.240.82~7777~False~cnc-whiteout~64;10;30;False;30.0000;True;30;True;False;False;Open Beta 1~0~64~0~true
  707.  
  708. [0206.06] ScriptLog: [GeminiLinkClient] Server 29: NoAmmo.co.uk | #2 Infantry~94.23.240.82~7778~False~cnc-field~64;0;30;False;30.0000;True;30;True;False;False;Open Beta 1~1~64~0~true
  709.  
  710. [0206.06] ScriptLog: [GeminiLinkClient] Server 30: GunKata.net~74.91.127.66~7777~False~cnc-walls_flying~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  711.  
  712. [0206.06] ScriptLog: [GeminiLinkClient] Server 31: #NL1 [XS42] Gaming TS: ts.xs42.net www.xs42.net~213.84.133.2~1337~False~cnc-walls_flying~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~3~64~0~true
  713.  
  714. [0206.06] ScriptLog: [GeminiLinkClient] Server 32: RenCorner.com Clanwars.cc Server #3 [US]~64.31.41.114~7780~True~cnc-goldrush~20;7;30;True;30.0000;False;30;True;False;False;Open Beta 1~0~64~0~true
  715.  
  716. [0206.06] ScriptLog: [GeminiLinkClient] Server 33: Rencorner.com Marathon [US]~64.31.41.114~7784~False~cnc-whiteout~64;7;30;True;30.0000;True;999;True;False;False;Open Beta 1~0~64~0~true
  717.  
  718. [0206.06] ScriptLog: [GeminiLinkClient] Server 34: [TP]ThePeopleClan.net AOW[US]~69.197.166.133~7777~False~cnc-goldrush~64;7;30;True;30.0000;True;0;True;False;False;Open Beta 1~0~64~0~true
  719.  
  720. [0206.06] ScriptLog: [GeminiLinkClient] Server 35: Renegade X Server~46.5.48.203~28028~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~64~0~true
  721.  
  722. [0206.06] ScriptLog: [GeminiLinkClient] Server 36: [CA] Dynamic Gamers 48 Player AOW!~99.249.16.88~7777~False~cnc-field~48;10;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~64~0~true
  723.  
  724. [0206.06] ScriptLog: [GeminiLinkClient] Server 37: NoAmmo.co.uk | #4 Infantry~94.23.240.82~7780~False~cnc-whiteout~32;0;30;False;30.0000;True;30;True;False;False;Open Beta 1~0~64~0~true
  725.  
  726. [0206.06] ScriptLog: [GeminiLinkClient] Server 38: Ren-X.com Slaughterhouse #2 [FR]~62.210.180.95~7777~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  727.  
  728. [0206.06] ScriptLog: [GeminiLinkClient] Server 39: CnCFPS.com Renegade-X AOW1~198.100.156.237~7782~False~cnc-walls_flying~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  729.  
  730. [0206.06] ScriptLog: [GeminiLinkClient] Server 40: [SE]AS-Companiet PellePEM 32p~94.254.2.28~7777~False~cnc-whiteout~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~64~0~true
  731.  
  732. [0206.06] ScriptLog: [GeminiLinkClient] Server 41: [EU] Sla Company AOW [TESTING]~178.162.193.198~12222~True~cnc-field~50;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  733.  
  734. [0206.06] ScriptLog: [GeminiLinkClient] Server 42: Renegade X Server~46.5.48.203~1337~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  735.  
  736. [0206.06] ScriptLog: [GeminiLinkClient] Server 43: NoAmmo.co.uk | #3~94.23.240.82~7779~False~cnc-goldrush~32;7;30;False;30.0000;True;30;True;False;False;Open Beta 1~0~64~0~true
  737.  
  738. [0206.06] ScriptLog: [GeminiLinkClient] Server 44: [OFFICIAL][US] Renegade-X.com #1~74.221.221.64~7777~False~cnc-islands~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  739.  
  740. [0206.06] ScriptLog: [GeminiLinkClient] Server 45: Boonie Crew Renegade X Server - by Drifter~192.223.31.227~2312~True~cnc-goldrush~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~64~0~true
  741.  
  742. [0206.06] ScriptLog: [GeminiLinkClient] Server 46: [EU/DE] myReaper's Schnitzelbude #2 [32Slots]~213.136.71.107~7779~False~cnc-field~32;7;30;True;30.0000;True;20;True;False;False;Open Beta 1~0~64~0~true
  743.  
  744. [0206.06] ScriptLog: [GeminiLinkClient] Server 47: - The Matrix AOW -~62.210.180.95~7778~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  745.  
  746. [0206.06] ScriptLog: [GeminiLinkClient] Server 48: SHRPGaming.com Marathon~108.163.196.233~7777~False~cnc-field~64;7;30;True;30.0000;True;0;True;False;False;Open Beta 1~0~64~0~true
  747.  
  748. [0206.06] ScriptLog: [GeminiLinkClient] Server 49: SHRPGaming.com Mini AoW~108.163.196.233~7779~False~cnc-mesa_ii~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  749.  
  750. [0206.06] ScriptLog: [GeminiLinkClient] Server 50: St0rm.net Marathon AOW #2 [US]~198.27.67.57~6777~False~cnc-islands~64;7;30;True;30.0000;True;999;True;False;False;Open Beta 1~0~64~0~true
  751.  
  752. [0206.06] ScriptLog: [GeminiLinkClient] Server 51: St0rm.net Marathon AOW #1 [US]~198.27.67.57~9777~False~cnc-islands~64;7;30;True;30.0000;True;180;True;False;False;Open Beta 1~0~64~0~true
  753.  
  754. [0206.06] ScriptLog: [GeminiLinkClient] Server 52: [BFL] Black Fox Limited Public www.blackfox.co~199.19.107.63~1339~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  755.  
  756. [0206.06] ScriptLog: [GeminiLinkClient] Server 53: SHRPGaming.com Classic AoW~108.163.196.233~7778~False~cnc-goldrush~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  757.  
  758. [0206.06] ScriptLog: [GeminiLinkClient] Server 54: [TRCU]WarField Gamng-solutions.com~31.25.103.20~7787~False~cnc-field~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  759.  
  760. [0206.06] ScriptLog: [GeminiLinkClient] Server 55: Volcom's h2ouse of Clanwar's [US]~64.31.41.114~7777~True~cnc-walls_flying~20;7;30;True;30.0000;False;30;True;False;False;Open Beta 1~0~64~0~true
  761.  
  762. [0206.06] ScriptLog: [GeminiLinkClient] Server 56: RenCorner.com Clanwars.cc Server #4 [US]~64.31.41.114~7781~True~cnc-walls_flying~20;7;30;True;30.0000;False;30;True;False;False;Open Beta 1~0~64~0~true
  763.  
  764. [0206.06] ScriptLog: [GeminiLinkClient] Server 57: RenCorner.com Clanwars.cc Server #2 [US]~64.31.41.114~7779~True~cnc-walls_flying~20;7;30;True;30.0000;False;30;True;False;False;Open Beta 1~0~64~0~true
  765.  
  766. [0206.06] ScriptLog: [GeminiLinkClient] Server 58: RenCorner.com Clanwars.cc Server #1 [US]~64.31.41.114~7787~True~cnc-walls_flying~20;7;30;True;30.0000;False;30;True;False;False;Open Beta 1~0~64~0~true
  767.  
  768. [0206.06] ScriptLog: [GeminiLinkClient] Server 59: Gaming-solutions.com~91.121.218.150~7777~False~cnc-field~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  769.  
  770. [0206.06] ScriptLog: [GeminiLinkClient] Server 60: [GER] SilverBullet Servers AOW~188.138.91.53~7777~True~cnc-field~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  771.  
  772. [0206.06] ScriptLog: [GeminiLinkClient] Server 61: Peppers Domain~134.129.216.75~7777~False~RenX-FrontEndMap~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  773.  
  774. [0206.06] ScriptLog: [GeminiLinkClient] Server 62: BlackIntel.org RenegadeX server!~95.211.124.216~7777~False~cnc-field~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  775.  
  776. [0206.06] ScriptLog: [GeminiLinkClient] Server 63: Renegade X Server~37.59.14.87~1337~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  777.  
  778. [0206.06] ScriptLog: [GeminiLinkClient] Server 64: Renegade X Server~82.136.193.204~7777~False~RenX-FrontEndMap~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  779.  
  780. [0206.06] ScriptLog: [GeminiLinkClient] Server 65: Renegade X Server~87.212.158.60~7777~False~cnc-field~20;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  781.  
  782. [0206.06] ScriptLog: [GeminiLinkClient] Server 66: SHRPGaming #4~108.163.196.233~7780~False~cnc-goldrush~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  783.  
  784. [0206.06] ScriptLog: [GeminiLinkClient] Server 67: [GER|1#|-64P-]AoG-COM.NET|ALL-MAPS|Area of Gaming|~91.194.84.36~7777~False~cnc-goldrush~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  785.  
  786. [0206.06] ScriptLog: [GeminiLinkClient] Server 68: Renegade X Server~84.107.129.5~1337~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  787.  
  788. [0206.06] ScriptLog: [GeminiLinkClient] Server 69: SHRPGaming #5~108.163.196.233~7781~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  789.  
  790. [0206.06] ScriptLog: [GeminiLinkClient] Server 70: Renegade X Server~94.229.57.35~7777~False~cnc-field~20;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  791.  
  792. [0206.06] ScriptLog: [GeminiLinkClient] Server 71: [GER|6#|-32P-]AoG-COM.NET|ALL-MAPS|Area of Gaming|~5.199.135.245~7779~False~cnc-walls_flying~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  793.  
  794. [0206.06] ScriptLog: [GeminiLinkClient] Server 72: [GER|5#|-64P-]AoG-COM.NET|ALL-MAPS|Area of Gaming|~91.194.84.36~7779~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  795.  
  796. [0206.06] ScriptLog: [GeminiLinkClient] Server 73: [GER|3#|-64P-]AoG-COM.NET|ALL-MAPS|Area of Gaming|~91.194.84.36~7778~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  797.  
  798. [0206.06] ScriptLog: [GeminiLinkClient] Server 74: [GER|4#|-32P-]AoG-COM.NET|ALL-MAPS|Area of Gaming|~5.199.135.245~7778~False~cnc-walls_flying~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  799.  
  800. [0206.06] ScriptLog: [GeminiLinkClient] Server 75: Powerful Men's Society~199.91.174.38~7799~False~cnc-field~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  801.  
  802. [0206.06] ScriptLog: [GeminiLinkClient] Server 76: Harkromz~5.249.137.239~27015~True~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~3~64~0~true
  803.  
  804. [0206.06] ScriptLog: [GeminiLinkClient] Server 77: Renegade X Server~95.76.164.39~7777~False~cnc-field~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  805.  
  806. [0206.06] ScriptLog: [GeminiLinkClient] Server 78: Renegade X Server~91.229.20.81~1400~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  807.  
  808. [0206.06] ScriptLog: [GeminiLinkClient] Server 79: CnCFPS.com Renegade-X AOW2~198.100.156.237~7777~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  809.  
  810. [0206.06] ScriptLog: [GeminiLinkClient] Server 80: Renegade X Server~213.64.248.125~1337~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  811.  
  812. [0206.06] ScriptLog: [GeminiLinkClient] Server 81: [US] Ren-X.com Slaughterhouse #1~69.162.64.90~7777~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  813.  
  814. [0206.06] ScriptLog: [GeminiLinkClient] Server 82: [GER]SteelGuardians.co.uk~178.162.193.144~8887~False~cnc-walls_flying~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  815.  
  816. [0206.06] ScriptLog: [GeminiLinkClient] Server 83: Renegade X Server~178.162.193.198~7777~False~cnc-field~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  817.  
  818. [0206.06] ScriptLog: [GeminiLinkClient] Server 84: Renegade X Server~108.163.196.230~7778~False~cnc-islands~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  819.  
  820. [0206.06] ScriptLog: [GeminiLinkClient] Server 85: Renegade X Server~64.31.41.114~7778~False~cnc-walls_flying~64;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~64~0~true
  821.  
  822.  
  823. [0206.06] ScriptLog: [GeminiLinkClient] TCP connection closed
  824. [0227.24] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress
  825. [0227.32] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
  826. [0238.93] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 69.162.65.2:7778
  827. [0238.93] ScriptLog: <<GameEnding>>
  828. [0238.93] Init: WinSock: Socket queue 32768 / 32768
  829. [0239.26] Log: LoadMap: 69.162.65.2:7778/cnc-walls_flying?Name=JJy3k10?Team=255?game=RenX_Game.Rx_Game
  830. [0239.27] Log: --- LOADING MOVIE START ---
  831. [0239.33] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
  832. OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
  833. Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
  834. [0239.34] ScriptWarning: PlayerStart_0 is not a team playerstart!
  835. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  836. Function UTGame.UTTeamGame:RatePlayerStart:0051
  837. [0239.34] ScriptWarning: PlayerStart_2 is not a team playerstart!
  838. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  839. Function UTGame.UTTeamGame:RatePlayerStart:0051
  840. [0239.34] ScriptWarning: Player start not found, failed to restart player
  841. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  842. Function Engine.GameInfo:RestartPlayer:025E
  843. [0239.34] ScriptWarning: Accessed None 'Pawn'
  844. Rx_Bot RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Bot_0
  845. Function RenX_Game.Rx_Bot:IsInBuilding:0014
  846. [0239.34] ScriptWarning: Accessed None 'Pawn'
  847. Rx_Bot RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Bot_0
  848. Function RenX_Game.Rx_Bot:IsInBuilding:003C
  849. [0239.34] Rx: PLAYER: "JJy3k10"<256><GDI> disconnected
  850. [0241.09] Log: Primary PhysX scene will be in software.
  851. [0241.09] Log: Creating Primary PhysX Scene.
  852. [0241.25] Log: Bringing World cnc-walls_flying.TheWorld up for play (90) at 2014.02.25-18.31.00
  853. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
  854. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
  855. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
  856. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
  857. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
  858. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
  859. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
  860. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
  861. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
  862. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
  863. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
  864. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
  865. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
  866. [0241.26] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
  867. [0241.29] Log: Bringing up level for play took: 0.395423
  868. [0241.29] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  869. [0241.29] Warning: Warning, Failed to find object 'Class None.'
  870. [0241.29] Log: PlayerController class for the pending level is PlayerController
  871. [0241.29] Log: ########### Finished loading level: 2.024395 seconds
  872. [0242.57] ScriptWarning: Accessed None 'myHUD'
  873. PlayerController cnc-walls_flying.TheWorld:PersistentLevel.PlayerController_0
  874. Function Engine.PlayerController:AdjustHUDRenderSize:000D
  875. [0242.57] ScriptWarning: Accessed None 'myHUD'
  876. PlayerController cnc-walls_flying.TheWorld:PersistentLevel.PlayerController_0
  877. Function Engine.PlayerController:AdjustHUDRenderSize:006F
  878. [0242.58] ScriptWarning: Accessed None 'Pawn'
  879. Rx_Controller cnc-walls_flying.TheWorld:PersistentLevel.Rx_Controller_0
  880. Function RenX_Game.Rx_Controller:SetOurCameraMode:0018
  881. [0242.61] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
  882. [0242.61] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
  883. [0242.62] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  884. [0242.64] ScriptWarning: Accessed None 'TopHalfAnimSlot'
  885. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_16
  886. Function RenX_Game.Rx_Pawn:ReplicatedEvent:010F
  887. [0242.64] ScriptWarning: Accessed None 'TopHalfAnimSlot'
  888. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_53
  889. Function RenX_Game.Rx_Pawn:ReplicatedEvent:010F
  890. [0242.64] ScriptWarning: Accessed None 'Scoreboard'
  891. Rx_GRI cnc-walls_flying.TheWorld:PersistentLevel.Rx_GRI_0
  892. Function RenX_Game.Rx_GRI:ReplicatedEvent:0062
  893. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier
  894. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast
  895. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue
  896. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue
  897. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue
  898. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
  899. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue
  900. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue
  901. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue
  902. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue
  903. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue
  904. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue
  905. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue
  906. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue
  907. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue
  908. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue
  909. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue
  910. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue
  911. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue
  912. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
  913. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue
  914. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue
  915. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
  916. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  917. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  918. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  919. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue
  920. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  921. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue
  922. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  923. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
  924. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  925. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue
  926. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  927. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue
  928. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  929. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  930. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  931. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue
  932. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  933. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  934. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  935. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  936. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  937. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue
  938. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue
  939. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue
  940. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue
  941. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue
  942. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue
  943. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue
  944. [0242.64] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue
  945. [0242.71] Log: WARNING: Cooking Convex For Actor: cnc-walls_flying.TheWorld:PersistentLevel.Rx_BuildingAttachment_MCT_0 Component: StaticMeshComponent_51 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_MCT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.
  946. [0242.72] ScriptWarning: Accessed None 'AirStrip'
  947. Rx_Building_AirTower_Internals cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
  948. Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
  949. [0242.72] ScriptWarning: Accessed None 'AirStrip'
  950. Rx_Building_AirTower_Internals cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
  951. Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
  952. [0242.72] ScriptWarning: Accessed None 'AirStrip'
  953. Rx_Building_AirTower_Internals cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
  954. Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
  955. [0242.72] ScriptWarning: Accessed None 'AirStrip'
  956. Rx_Building_AirTower_Internals cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
  957. Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
  958. [0242.72] ScriptWarning: Accessed None 'AirStrip'
  959. Rx_Building_AirTower_Internals cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
  960. Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
  961. [0242.72] ScriptWarning: Accessed None 'AirStrip'
  962. Rx_Building_AirTower_Internals cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
  963. Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
  964. [0242.93] ScriptWarning: Accessed null class context 'FamInfo'
  965. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  966. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  967. [0242.93] ScriptWarning: Accessed None 'BuildingInternals'
  968. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  969. Function RenX_Content.Rx_Building:IsDestroyed:000B
  970. [0242.93] ScriptWarning: Accessed None 'BuildingInternals'
  971. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  972. Function RenX_Content.Rx_Building:IsDestroyed:000B
  973. [0242.93] ScriptWarning: Accessed None 'BuildingInternals'
  974. Rx_Building_HandOfNod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_HandOfNod_Ramps_2
  975. Function RenX_Content.Rx_Building:IsDestroyed:000B
  976. [0242.93] ScriptWarning: Accessed None 'BuildingInternals'
  977. Rx_Building_AirTower_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_AirTower_Ramps_1
  978. Function RenX_Content.Rx_Building:IsDestroyed:000B
  979. [0242.93] ScriptWarning: Accessed None 'BuildingInternals'
  980. Rx_Building_Refinery_GDI_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_GDI_Ramps_0
  981. Function RenX_Content.Rx_Building:IsDestroyed:000B
  982. [0242.93] ScriptWarning: Accessed None 'BuildingInternals'
  983. Rx_Building_PowerPlant_GDI_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_GDI_Ramps_0
  984. Function RenX_Content.Rx_Building:IsDestroyed:000B
  985. [0242.93] ScriptWarning: Accessed None 'BuildingInternals'
  986. Rx_Building_Barracks_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Barracks_Ramps_0
  987. Function RenX_Content.Rx_Building:IsDestroyed:000B
  988. [0242.93] ScriptWarning: Accessed None 'BuildingInternals'
  989. Rx_Building_WeaponsFactory_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_WeaponsFactory_Ramps_1
  990. Function RenX_Content.Rx_Building:IsDestroyed:000B
  991. [0242.93] ScriptWarning: Accessed null class context 'FamInfo'
  992. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  993. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  994. [0242.93] ScriptWarning: Accessed null class context 'FamInfo'
  995. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  996. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  997. [0242.94] ScriptWarning: Accessed null class context 'FamInfo'
  998. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  999. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  1000. [0243.37] ScriptWarning: Accessed null class context 'FamInfo'
  1001. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  1002. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  1003. [0244.11] Log: --- LOADING MOVIE TIME: 4.84 sec ---
  1004. [0244.11] ScriptWarning: Accessed null class context 'FamInfo'
  1005. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  1006. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  1007. [0244.11] ScriptWarning: Accessed null class context 'FamInfo'
  1008. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  1009. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  1010. [0244.12] ScriptWarning: Accessed null class context 'FamInfo'
  1011. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  1012. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  1013. [0244.12] ScriptWarning: Accessed null class context 'FamInfo'
  1014. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  1015. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  1016. [0244.12] ScriptWarning: Accessed null class context 'FamInfo'
  1017. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  1018. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  1019. [0244.12] ScriptWarning: Accessed null class context 'FamInfo'
  1020. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  1021. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  1022. [0244.12] ScriptWarning: Accessed null class context 'FamInfo'
  1023. Rx_Pawn cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_0
  1024. Function RenX_Game.Rx_Pawn:CalcThirdPersonCam:0129
  1025. [0244.23] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_495 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
  1026. [0244.31] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_495 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
  1027. [0244.32] ScriptWarning: Accessed None 'BuildingInternals'
  1028. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1029. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1030. [0244.32] ScriptWarning: Accessed None 'BuildingInternals'
  1031. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1032. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1033. [0244.32] ScriptWarning: Accessed None 'BuildingInternals'
  1034. Rx_Building_PowerPlant_GDI_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_GDI_Ramps_0
  1035. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1036. [0244.33] ScriptWarning: Accessed None 'BuildingInternals'
  1037. Rx_Building_Barracks_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Barracks_Ramps_0
  1038. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1039. [0244.33] ScriptWarning: Accessed None 'BuildingInternals'
  1040. Rx_Building_WeaponsFactory_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_WeaponsFactory_Ramps_1
  1041. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1042. [0244.36] ScriptWarning: Accessed None 'BuildingInternals'
  1043. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1044. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1045. [0244.36] ScriptWarning: Accessed None 'BuildingInternals'
  1046. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1047. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1048. [0244.51] ScriptWarning: Accessed None 'BuildingInternals'
  1049. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1050. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1051. [0244.51] ScriptWarning: Accessed None 'BuildingInternals'
  1052. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1053. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1054. [0244.68] ScriptWarning: Accessed None 'BuildingInternals'
  1055. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1056. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1057. [0244.68] ScriptWarning: Accessed None 'BuildingInternals'
  1058. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1059. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1060. [0244.85] ScriptWarning: Accessed None 'BuildingInternals'
  1061. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1062. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1063. [0244.85] ScriptWarning: Accessed None 'BuildingInternals'
  1064. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1065. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1066. [0245.01] ScriptWarning: Accessed None 'BuildingInternals'
  1067. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1068. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1069. [0245.01] ScriptWarning: Accessed None 'BuildingInternals'
  1070. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1071. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1072. [0245.18] ScriptWarning: Accessed None 'BuildingInternals'
  1073. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1074. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1075. [0245.18] ScriptWarning: Accessed None 'BuildingInternals'
  1076. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1077. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1078. [0245.34] ScriptWarning: Accessed None 'BuildingInternals'
  1079. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1080. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1081. [0245.34] ScriptWarning: Accessed None 'BuildingInternals'
  1082. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1083. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1084. [0245.50] ScriptWarning: Accessed None 'BuildingInternals'
  1085. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1086. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1087. [0245.50] ScriptWarning: Accessed None 'BuildingInternals'
  1088. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1089. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1090. [0245.66] ScriptWarning: Accessed None 'BuildingInternals'
  1091. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1092. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1093. [0245.66] ScriptWarning: Accessed None 'BuildingInternals'
  1094. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1095. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1096. [0245.82] ScriptWarning: Accessed None 'BuildingInternals'
  1097. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1098. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1099. [0245.82] ScriptWarning: Accessed None 'BuildingInternals'
  1100. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1101. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1102. [0245.97] ScriptWarning: Accessed None 'BuildingInternals'
  1103. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1104. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1105. [0245.97] ScriptWarning: Accessed None 'BuildingInternals'
  1106. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1107. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1108. [0246.13] ScriptWarning: Accessed None 'BuildingInternals'
  1109. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1110. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1111. [0246.13] ScriptWarning: Accessed None 'BuildingInternals'
  1112. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1113. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1114. [0246.28] ScriptWarning: Accessed None 'BuildingInternals'
  1115. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1116. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1117. [0246.28] ScriptWarning: Accessed None 'BuildingInternals'
  1118. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1119. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1120. [0246.43] ScriptWarning: Accessed None 'BuildingInternals'
  1121. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1122. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1123. [0246.43] ScriptWarning: Accessed None 'BuildingInternals'
  1124. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1125. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1126. [0246.58] ScriptWarning: Accessed None 'BuildingInternals'
  1127. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1128. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1129. [0246.58] ScriptWarning: Accessed None 'BuildingInternals'
  1130. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1131. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1132. [0246.73] ScriptWarning: Accessed None 'BuildingInternals'
  1133. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1134. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1135. [0246.73] ScriptWarning: Accessed None 'BuildingInternals'
  1136. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1137. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1138. [0246.89] ScriptWarning: Accessed None 'BuildingInternals'
  1139. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1140. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1141. [0246.89] ScriptWarning: Accessed None 'BuildingInternals'
  1142. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1143. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1144. [0247.03] ScriptWarning: Accessed None 'BuildingInternals'
  1145. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1146. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1147. [0247.03] ScriptWarning: Accessed None 'BuildingInternals'
  1148. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1149. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1150. [0247.11] ScriptWarning: Accessed None 'Controller'
  1151. Rx_BuildingAttachment_RefGarageDoor cnc-walls_flying.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1
  1152. Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
  1153. [0247.18] ScriptWarning: Accessed None 'BuildingInternals'
  1154. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1155. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1156. [0247.18] ScriptWarning: Accessed None 'BuildingInternals'
  1157. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1158. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1159. [0247.20] ScriptWarning: Accessed None 'BuildingInternals'
  1160. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1161. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1162. [0247.23] ScriptWarning: Accessed None 'BuildingInternals'
  1163. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1164. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1165. [0247.26] ScriptWarning: Accessed None 'BuildingInternals'
  1166. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1167. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1168. [0247.29] ScriptWarning: Accessed None 'BuildingInternals'
  1169. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1170. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1171. [0247.31] ScriptWarning: Accessed None 'BuildingInternals'
  1172. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1173. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1174. [0247.32] ScriptWarning: Accessed None 'BuildingInternals'
  1175. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1176. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1177. [0247.32] ScriptWarning: Accessed None 'BuildingInternals'
  1178. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1179. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1180. [0247.34] ScriptWarning: Accessed None 'BuildingInternals'
  1181. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1182. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1183. [0247.37] ScriptWarning: Accessed None 'BuildingInternals'
  1184. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1185. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1186. [0247.40] ScriptWarning: Accessed None 'BuildingInternals'
  1187. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1188. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1189. [0247.43] ScriptWarning: Accessed None 'BuildingInternals'
  1190. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1191. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1192. [0247.46] ScriptWarning: Accessed None 'BuildingInternals'
  1193. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1194. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1195. [0247.46] ScriptWarning: Accessed None 'BuildingInternals'
  1196. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1197. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1198. [0247.46] ScriptWarning: Accessed None 'BuildingInternals'
  1199. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1200. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1201. [0247.48] ScriptWarning: Accessed None 'BuildingInternals'
  1202. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1203. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1204. [0247.51] ScriptWarning: Accessed None 'BuildingInternals'
  1205. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1206. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1207. [0247.54] ScriptWarning: Accessed None 'BuildingInternals'
  1208. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1209. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1210. [0247.57] ScriptWarning: Accessed None 'BuildingInternals'
  1211. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1212. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1213. [0247.60] ScriptWarning: Accessed None 'BuildingInternals'
  1214. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1215. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1216. [0247.63] ScriptWarning: Accessed None 'BuildingInternals'
  1217. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1218. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1219. [0247.63] ScriptWarning: Accessed None 'BuildingInternals'
  1220. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1221. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1222. [0247.63] ScriptWarning: Accessed None 'BuildingInternals'
  1223. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1224. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1225. [0247.66] ScriptWarning: Accessed None 'BuildingInternals'
  1226. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1227. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1228. [0247.68] ScriptWarning: Accessed None 'BuildingInternals'
  1229. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1230. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1231. [0247.71] ScriptWarning: Accessed None 'BuildingInternals'
  1232. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1233. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1234. [0247.74] ScriptWarning: Accessed None 'BuildingInternals'
  1235. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1236. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1237. [0247.77] ScriptWarning: Accessed None 'BuildingInternals'
  1238. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1239. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1240. [0247.80] ScriptWarning: Accessed None 'BuildingInternals'
  1241. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1242. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1243. [0247.80] ScriptWarning: Accessed None 'BuildingInternals'
  1244. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1245. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1246. [0247.80] ScriptWarning: Accessed None 'BuildingInternals'
  1247. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1248. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1249. [0247.82] ScriptWarning: Accessed None 'BuildingInternals'
  1250. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1251. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1252. [0247.85] ScriptWarning: Accessed None 'BuildingInternals'
  1253. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1254. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1255. [0247.88] ScriptWarning: Accessed None 'BuildingInternals'
  1256. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1257. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1258. [0247.91] ScriptWarning: Accessed None 'BuildingInternals'
  1259. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1260. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1261. [0247.93] ScriptWarning: Accessed None 'BuildingInternals'
  1262. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1263. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1264. [0247.96] ScriptWarning: Accessed None 'BuildingInternals'
  1265. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1266. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1267. [0247.97] ScriptWarning: Accessed None 'BuildingInternals'
  1268. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1269. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1270. [0247.97] ScriptWarning: Accessed None 'BuildingInternals'
  1271. Rx_Building_Refinery_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_Ramps_1
  1272. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1273. [0248.14] ScriptWarning: Accessed None 'BuildingInternals'
  1274. Rx_Building_PowerPlant_Nod_Ramps cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_PowerPlant_Nod_Ramps_1
  1275. Function RenX_Content.Rx_Building:IsDestroyed:000B
  1276. [0251.31] ScriptLog: Sending server auth retry request
  1277. [0256.86] ScriptWarning: Accessed None 'Weapon'
  1278. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1279. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1280. [0256.86] ScriptWarning: Accessed None
  1281. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1282. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1283. [0258.76] ScriptWarning: Accessed None 'Weapon'
  1284. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1285. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1286. [0258.76] ScriptWarning: Accessed None
  1287. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1288. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1289. [0261.31] ScriptLog: Sending server auth retry request
  1290. [0265.50] ScriptWarning: Accessed None 'Weapon'
  1291. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1292. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
  1293. [0265.50] ScriptWarning: Accessed None
  1294. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1295. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
  1296. [0271.32] ScriptLog: Sending server auth retry request
  1297. [0274.28] ScriptWarning: Accessed None 'Weapon'
  1298. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1299. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1300. [0274.28] ScriptWarning: Accessed None
  1301. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1302. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1303. [0276.21] ScriptWarning: Accessed None 'Weapon'
  1304. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1305. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1306. [0276.21] ScriptWarning: Accessed None
  1307. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1308. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1309. [0281.32] ScriptLog: Server authentication failed after 3 tries
  1310. [0284.53] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found!
  1311. [0285.95] ScriptWarning: Accessed None 'Weapon'
  1312. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1313. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
  1314. [0285.95] ScriptWarning: Accessed None
  1315. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1316. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
  1317. [0290.43] ScriptWarning: Accessed None 'Weapon'
  1318. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1319. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1320. [0290.43] ScriptWarning: Accessed None
  1321. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1322. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1323. [0292.26] ScriptWarning: Accessed None 'Weapon'
  1324. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1325. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1326. [0292.26] ScriptWarning: Accessed None
  1327. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1328. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1329. [0303.92] ScriptWarning: Accessed None 'Weapon'
  1330. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1331. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
  1332. [0303.92] ScriptWarning: Accessed None
  1333. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1334. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
  1335. [0307.08] ScriptWarning: Accessed None 'Weapon'
  1336. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
  1337. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1338. [0307.08] ScriptWarning: Accessed None
  1339. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
  1340. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1341. [0307.08] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_1
  1342. [0308.96] ScriptWarning: Accessed None 'Weapon'
  1343. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
  1344. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1345. [0308.96] ScriptWarning: Accessed None
  1346. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
  1347. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1348. [0311.76] ScriptWarning: Accessed None 'Weapon'
  1349. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1350. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1351. [0311.76] ScriptWarning: Accessed None
  1352. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1353. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1354. [0313.61] ScriptWarning: Accessed None 'Weapon'
  1355. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1356. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1357. [0313.61] ScriptWarning: Accessed None
  1358. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1359. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1360. [0335.08] ScriptWarning: Accessed None 'Game'
  1361. Rx_Vehicle_Harvester_GDI cnc-walls_flying.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_0
  1362. Function RenX_Vehicles.Rx_Vehicle_Harvester:Destroyed:002B
  1363. [0335.08] ScriptWarning: Accessed None
  1364. Rx_Vehicle_Harvester_GDI cnc-walls_flying.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_0
  1365. Function RenX_Vehicles.Rx_Vehicle_Harvester:Destroyed:0040
  1366. [0343.11] ScriptWarning: Accessed None 'Weapon'
  1367. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1368. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
  1369. [0343.11] ScriptWarning: Accessed None
  1370. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1371. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
  1372. [0344.80] ScriptWarning: Accessed None 'Weapon'
  1373. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
  1374. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1375. [0344.80] ScriptWarning: Accessed None
  1376. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
  1377. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1378. [0344.80] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_2
  1379. [0346.74] ScriptWarning: Accessed None 'Weapon'
  1380. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
  1381. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1382. [0346.74] ScriptWarning: Accessed None
  1383. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
  1384. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1385. [0350.50] ScriptWarning: Accessed None 'Weapon'
  1386. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1387. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1388. [0350.50] ScriptWarning: Accessed None
  1389. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1390. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1391. [0352.45] ScriptWarning: Accessed None 'Weapon'
  1392. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1393. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
  1394. [0352.45] ScriptWarning: Accessed None
  1395. Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
  1396. Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
  1397. [0357.51] ScriptLog: UTPlayerController::QuitToMainMenu() - Online cleanup failed, finishing quit.
  1398. [0357.51] ScriptLog: ------ QUIT TO MAIN MENU --------
  1399. [0357.51] Log: Failed; returning to Entry
  1400. [0357.51] Log: LoadMap: RenX-FrontEndMap?closed?Name=JJy3k10?Team=255
  1401. [0357.52] Log: --- LOADING MOVIE START ---
  1402. [0357.62] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
  1403. OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
  1404. Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
  1405. [0357.65] ScriptWarning: Accessed None 'Scoreboard'
  1406. Rx_HUD cnc-walls_flying.TheWorld:PersistentLevel.Rx_HUD_0
  1407. Function RenX_Game.Rx_HUD:Destroyed:0019
  1408. [0357.73] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 69.162.65.2:7778 02/25/14 18:32:57
  1409. [0357.73] ScriptLog: LocalPlayer::StaticOnServerConnectionClose: Couldn't find local client auth session
  1410. [0357.73] ScriptLog: LocalPlayer::StaticOnServerConnectionClose: Couldn't find server auth session
  1411. [0357.73] Exit: TcpNetDriver_0 shut down
  1412. [0358.25] Log: Game class is 'Rx_Game'
  1413. [0358.28] Log: Primary PhysX scene will be in software.
  1414. [0358.28] Log: Creating Primary PhysX Scene.
  1415. [0358.28] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2014.02.25-18.32.57
  1416. [0358.30] ScriptLog: GDI:0.0000
  1417. [0358.30] ScriptLog: Script call stack:
  1418. Function RenX_Game.Rx_Game:PreBeginPlay
  1419. Function UTGame.UTTeamGame:PreBeginPlay
  1420. Function RenX_Game.Rx_Game:CreateTeam
  1421.  
  1422. [0358.30] ScriptLog: Nod:0.0000
  1423. [0358.33] Log: Bringing up level for play took: 0.086053
  1424. [0358.33] ScriptWarning: PlayerStart_0 is not a team playerstart!
  1425. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  1426. Function UTGame.UTTeamGame:RatePlayerStart:0051
  1427. [0358.33] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  1428. [0358.34] ScriptWarning: Accessed None 'Pawn'
  1429. Rx_Controller RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Controller_0
  1430. Function RenX_Game.Rx_Controller:SetOurCameraMode:0018
  1431. [0358.34] ScriptWarning: PlayerStart_0 is not a team playerstart!
  1432. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  1433. Function UTGame.UTTeamGame:RatePlayerStart:0051
  1434. [0358.34] ScriptWarning: PlayerStart_0 is not a team playerstart!
  1435. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  1436. Function UTGame.UTTeamGame:RatePlayerStart:0051
  1437. [0358.34] ScriptWarning: Player start not found, using last start spot
  1438. Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
  1439. Function Engine.GameInfo:RestartPlayer:0227
  1440. [0358.35] Error: Can't start an online game that hasn't been created
  1441. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier
  1442. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast
  1443. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue
  1444. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue
  1445. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue
  1446. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
  1447. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue
  1448. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue
  1449. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue
  1450. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue
  1451. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue
  1452. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue
  1453. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue
  1454. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue
  1455. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue
  1456. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue
  1457. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue
  1458. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue
  1459. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue
  1460. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
  1461. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue
  1462. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue
  1463. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
  1464. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1465. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  1466. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1467. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue
  1468. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1469. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue
  1470. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1471. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
  1472. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1473. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue
  1474. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1475. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue
  1476. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1477. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  1478. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1479. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue
  1480. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1481. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  1482. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1483. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
  1484. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1485. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue
  1486. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue
  1487. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue
  1488. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue
  1489. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue
  1490. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue
  1491. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue
  1492. [0358.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue
  1493. [0358.35] ScriptLog: START MATCH
  1494. [0358.36] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
  1495. [0358.36] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
  1496. [0358.37] Rx: PLAYER: "JJy3k10"<258><GDI> entered from steamid 0x011000010124440E
  1497. [0358.37] Log: ########### Finished loading level: 0.857182 seconds
  1498. [0358.37] Log: Flushing async loaders.
  1499. [0358.96] Log: Flushed async loaders.
  1500. [0359.00] ScriptLog: SWITCHEROO THE HUD Rx_Game
  1501. [0359.00] ScriptWarning: Accessed None 'Scoreboard'
  1502. Rx_HUD RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_HUD_0
  1503. Function RenX_Game.Rx_HUD:Destroyed:0019
  1504. [0359.02] Log: Current scalability system settings:
  1505. [0359.02] Log: StaticDecals = TRUE (Whether to allow static decals.)
  1506. [0359.02] Log: DynamicDecals = TRUE (Whether to allow dynamic decals.)
  1507. [0359.02] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.)
  1508. [0359.02] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.)
  1509. [0359.02] Log: DynamicShadows = FALSE (Whether to allow dynamic shadows.)
  1510. [0359.02] Log: LightEnvironmentShadows = TRUE (Whether to allow dynamic light environments to cast shadows.)
  1511. [0359.02] Log: MotionBlur = FALSE (Whether to allow motion blur.)
  1512. [0359.02] Log: DepthOfField = TRUE (Whether to allow depth of field.)
  1513. [0359.02] Log: AmbientOcclusion = TRUE (Whether to allow ambient occlusion.)
  1514. [0359.02] Log: Bloom = TRUE (Whether to allow bloom.)
  1515. [0359.02] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.)
  1516. [0359.02] Log: Distortion = TRUE (Whether to allow distortion.)
  1517. [0359.02] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.)
  1518. [0359.02] Log: LensFlares = FALSE (Whether to allow rendering of LensFlares.)
  1519. [0359.02] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.)
  1520. [0359.02] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.)
  1521. [0359.02] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.)
  1522. [0359.02] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.)
  1523. [0359.02] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.)
  1524. [0359.02] Log: SkeletalMeshLODBias = 0 (LOD bias for skeletal meshes.)
  1525. [0359.02] Log: DetailMode = 3 (Current detail mode; determines whether components of actors should be updated/ ticked.)
  1526. [0359.02] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.)
  1527. [0359.02] Log: MaxAnisotropy = 8 (Maximum level of anisotropy used.)
  1528. [0359.02] Log: bAllowD3D9MSAA = FALSE (UKNOWN)
  1529. [0359.02] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.)
  1530. [0359.02] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.)
  1531. [0359.02] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.)
  1532. [0359.02] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.)
  1533. [0359.02] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.)
  1534. [0359.02] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.)
  1535. [0359.02] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.)
  1536. [0359.02] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.)
  1537. [0359.02] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.)
  1538. [0359.02] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.)
  1539. [0359.02] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.)
  1540. [0359.02] ScriptLog: key: StaticDecals | value: True
  1541. [0359.02] ScriptLog: StaticDecalsTrue
  1542. [0359.02] ScriptLog: key: DynamicDecals | value: True
  1543. [0359.02] ScriptLog: DynamicDecalsTrue
  1544. [0359.02] ScriptLog: key: UnbatchedDecals | value: True
  1545. [0359.02] ScriptLog: UnbatchedDecalsTrue
  1546. [0359.02] ScriptLog: key: DecalCullDistanceScale | value: 1
  1547. [0359.02] ScriptLog: DecalCullDistanceScale? 1.0000
  1548. [0359.02] ScriptLog: key: DynamicShadows | value: False
  1549. [0359.02] ScriptLog: DynamicShadowsFalse
  1550. [0359.02] ScriptLog: key: LightEnvironmentShadows | value: True
  1551. [0359.02] ScriptLog: LightEnvironmentShadowsTrue
  1552. [0359.02] ScriptLog: key: MotionBlur | value: False
  1553. [0359.02] ScriptLog: MotionBlurFalse
  1554. [0359.02] ScriptLog: key: DepthOfField | value: True
  1555. [0359.02] ScriptLog: DepthOfFieldTrue
  1556. [0359.02] ScriptLog: key: AmbientOcclusion | value: True
  1557. [0359.02] ScriptLog: AmbientOcclusionTrue
  1558. [0359.02] ScriptLog: key: Bloom | value: True
  1559. [0359.02] ScriptLog: BloomTrue
  1560. [0359.02] ScriptLog: key: bAllowLightShafts | value: True
  1561. [0359.02] ScriptLog: bAllowLightShaftsTrue
  1562. [0359.02] ScriptLog: key: Distortion | value: True
  1563. [0359.02] ScriptLog: DistortionTrue
  1564. [0359.02] ScriptLog: key: DropParticleDistortion | value: False
  1565. [0359.02] ScriptLog: DropParticleDistortionFalse
  1566. [0359.02] ScriptLog: key: LensFlares | value: False
  1567. [0359.02] ScriptLog: LensFlaresFalse
  1568. [0359.02] ScriptLog: key: AllowRadialBlur | value: True
  1569. [0359.02] ScriptLog: AllowRadialBlurTrue
  1570. [0359.02] ScriptLog: key: bAllowSeparateTranslucency | value: False
  1571. [0359.02] ScriptLog: bAllowSeparateTranslucencyFalse
  1572. [0359.02] ScriptLog: key: bAllowPostprocessMLAA | value: False
  1573. [0359.02] ScriptLog: bAllowPostprocessMLAAFalse
  1574. [0359.02] ScriptLog: key: bAllowHighQualityMaterials | value: True
  1575. [0359.02] ScriptLog: bAllowHighQualityMaterialsTrue
  1576. [0359.02] ScriptLog: key: MaxFilterBlurSampleCount | value: 16
  1577. [0359.02] ScriptLog: MaxFilterBlurSampleCount? 16
  1578. [0359.02] ScriptLog: key: SkeletalMeshLODBias | value: 0
  1579. [0359.02] ScriptLog: SkeletalMeshLODBias? 0
  1580. [0359.02] ScriptLog: key: DetailMode | value: 3
  1581. [0359.02] ScriptLog: DetailMode? 3
  1582. [0359.02] ScriptLog: key: MaxDrawDistanceScale | value: 1
  1583. [0359.02] ScriptLog: MaxDrawDistanceScale? 1.0000
  1584. [0359.02] ScriptLog: key: MaxAnisotropy | value: 8
  1585. [0359.02] ScriptLog: MaxAnisotropy? 8
  1586. [0359.02] ScriptLog: key: bAllowD3D9MSAA | value: False
  1587. [0359.02] ScriptLog: bAllowD3D9MSAAFalse
  1588. [0359.02] ScriptLog: key: MinShadowResolution | value: 64
  1589. [0359.02] ScriptLog: MinShadowResolution? 64
  1590. [0359.02] ScriptLog: key: MinPreShadowResolution | value: 8
  1591. [0359.02] ScriptLog: MinPreShadowResolution? 8
  1592. [0359.02] ScriptLog: key: MaxShadowResolution | value: 1024
  1593. [0359.02] ScriptLog: MaxShadowResolution? 1024
  1594. [0359.02] ScriptLog: key: MaxWholeSceneDominantShadowResolution | value: 1280
  1595. [0359.02] ScriptLog: MaxWholeSceneDominantShadowResolution? 1280
  1596. [0359.02] ScriptLog: key: ShadowTexelsPerPixel | value: 1.3
  1597. [0359.02] ScriptLog: ShadowTexelsPerPixel? 1.3000
  1598. [0359.02] ScriptLog: key: bEnableBranchingPCFShadows | value: False
  1599. [0359.02] ScriptLog: bEnableBranchingPCFShadowsFalse
  1600. [0359.02] ScriptLog: key: bAllowWholeSceneDominantShadows | value: True
  1601. [0359.02] ScriptLog: bAllowWholeSceneDominantShadowsTrue
  1602. [0359.02] ScriptLog: key: bUseConservativeShadowBounds | value: False
  1603. [0359.02] ScriptLog: bUseConservativeShadowBoundsFalse
  1604. [0359.02] ScriptLog: key: bAllowFracturedDamage | value: True
  1605. [0359.02] ScriptLog: bAllowFracturedDamageTrue
  1606. [0359.02] ScriptLog: key: FractureCullDistanceScale | value: 1
  1607. [0359.02] ScriptLog: FractureCullDistanceScale? 1.0000
  1608. [0359.02] ScriptLog: key: bApexClothingAsyncFetchResults | value: False
  1609. [0359.02] ScriptLog: bApexClothingAsyncFetchResultsFalse
  1610. [0359.02] Log: Current preference system settings:
  1611. [0359.02] Log: UseVsync = FALSE (Whether to use VSync or not.)
  1612. [0359.02] Log: Fullscreen = TRUE (Fullscreen.)
  1613. [0359.02] Log: ResX = 1920 (Screen X resolution.)
  1614. [0359.02] Log: ResY = 1080 (Screen Y resolution.)
  1615. [0359.02] ScriptLog: key: UseVsync | value: False
  1616. [0359.02] ScriptLog: UseVsyncFalse
  1617. [0359.02] ScriptLog: key: Fullscreen | value: True
  1618. [0359.02] ScriptLog: FullscreenTrue
  1619. [0359.02] ScriptLog: key: ResX | value: 1920
  1620. [0359.02] ScriptLog: ResX? 1920
  1621. [0359.02] ScriptLog: key: ResY | value: 1080
  1622. [0359.02] ScriptLog: ResY? 1080
  1623. [0359.02] Log: Current debug system settings:
  1624. [0359.02] Log: DynamicLights = FALSE (Whether to allow dynamic lights.)
  1625. [0359.02] Log: CompositeDynamicLights = TRUE (Whether to composte dynamic lights into light environments.)
  1626. [0359.02] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.)
  1627. [0359.02] Log: SpeedTreeLeaves = TRUE (Whether to allow rendering of SpeedTree leaves.)
  1628. [0359.02] Log: SpeedTreeFronds = TRUE (Whether to allow rendering of SpeedTree fronds.)
  1629. [0359.02] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.)
  1630. [0359.02] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.)
  1631. [0359.02] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.)
  1632. [0359.02] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.)
  1633. [0359.02] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.)
  1634. [0359.02] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.)
  1635. [0359.02] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.)
  1636. [0359.02] Log: ParticleLODBias = 0 (LOD bias for particle systems.)
  1637. [0359.02] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.)
  1638. [0359.02] Log: bAllowTemporalAA = FALSE (UKNOWN)
  1639. [0359.02] Log: TemporalAA_MinDepth = 500 (UKNOWN)
  1640. [0359.02] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN)
  1641. [0359.02] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.)
  1642. [0359.02] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.)
  1643. [0359.02] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.)
  1644. [0359.02] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.)
  1645. [0359.02] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.)
  1646. [0359.02] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.)
  1647. [0359.02] Log: MobileSceneDepthResolveForShadows = FALSE (UNKNOWN.)
  1648. [0359.02] Log: MobileUsePreprocessedShaders = FALSE (Whether to use preprocessed shaders on mobile.)
  1649. [0359.02] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.)
  1650. [0359.02] Log: MobileWarmUpPreprocessedShaders = FALSE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.)
  1651. [0359.02] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.)
  1652. [0359.02] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.)
  1653. [0359.02] Log: MobileUseCPreprocessorOnShaders = FALSE (Whether to run the C preprocessor on shaders.)
  1654. [0359.02] Log: MobileLoadCPreprocessedShaders = FALSE ( Whether to load the C preprocessed source.)
  1655. [0359.02] Log: MobileSharePixelShaders = FALSE (Whether to share pixel shaders across multiple unreal shaders.)
  1656. [0359.02] Log: MobileShareVertexShaders = FALSE (Whether to share vertex shaders across multiple unreal shaders.)
  1657. [0359.02] Log: MobileShareShaderPrograms = FALSE (Whether to share shaders program across multiple unreal shaders.)
  1658. [0359.02] Log: MobileMaxMemory = 0 (Value (in MB) to declare for maximum mobile memory on this device.)
  1659. [0359.02] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.)
  1660. [0359.02] Log: MobileBoneCount = 0 (The maximum number of bones supported for skinning.)
  1661. [0359.02] Log: MobileBoneWeightCount = 0 (The maximum number of bones influences per vertex supported for skinning.)
  1662. [0359.02] ScriptLog: key: DynamicLights | value: False
  1663. [0359.02] ScriptLog: DynamicLightsFalse
  1664. [0359.02] ScriptLog: key: CompositeDynamicLights | value: True
  1665. [0359.02] ScriptLog: CompositeDynamicLightsTrue
  1666. [0359.02] ScriptLog: key: DirectionalLightmaps | value: True
  1667. [0359.02] ScriptLog: DirectionalLightmapsTrue
  1668. [0359.02] ScriptLog: key: SpeedTreeLeaves | value: True
  1669. [0359.02] ScriptLog: SpeedTreeLeavesTrue
  1670. [0359.02] ScriptLog: key: SpeedTreeFronds | value: True
  1671. [0359.02] ScriptLog: SpeedTreeFrondsTrue
  1672. [0359.02] ScriptLog: key: OnlyStreamInTextures | value: False
  1673. [0359.02] ScriptLog: OnlyStreamInTexturesFalse
  1674. [0359.02] ScriptLog: key: OneFrameThreadLag | value: True
  1675. [0359.02] ScriptLog: OneFrameThreadLagTrue
  1676. [0359.02] ScriptLog: key: UpscaleScreenPercentage | value: True
  1677. [0359.02] ScriptLog: UpscaleScreenPercentageTrue
  1678. [0359.02] ScriptLog: key: AllowOpenGL | value: False
  1679. [0359.02] ScriptLog: AllowOpenGLFalse
  1680. [0359.02] ScriptLog: key: AllowSubsurfaceScattering | value: True
  1681. [0359.02] ScriptLog: AllowSubsurfaceScatteringTrue
  1682. [0359.02] ScriptLog: key: AllowImageReflections | value: True
  1683. [0359.02] ScriptLog: AllowImageReflectionsTrue
  1684. [0359.02] ScriptLog: key: AllowImageReflectionShadowing | value: True
  1685. [0359.02] ScriptLog: AllowImageReflectionShadowingTrue
  1686. [0359.02] ScriptLog: key: ParticleLODBias | value: 0
  1687. [0359.02] ScriptLog: ParticleLODBias? 0
  1688. [0359.02] ScriptLog: key: MaxMultiSamples | value: 0
  1689. [0359.02] ScriptLog: MaxMultiSamples? 0
  1690. [0359.02] ScriptLog: key: bAllowTemporalAA | value: False
  1691. [0359.02] ScriptLog: bAllowTemporalAAFalse
  1692. [0359.02] ScriptLog: key: TemporalAA_MinDepth | value: 500
  1693. [0359.02] Warning: Warning, The System Setting TemporalAA_MinDepth could not be found.
  1694. [0359.02] ScriptLog: TemporalAA_MinDepth? -1
  1695. [0359.02] ScriptLog: key: TemporalAA_StartDepthVelocityScale | value: 100
  1696. [0359.02] ScriptLog: TemporalAA_StartDepthVelocityScale? 100.0000
  1697. [0359.02] ScriptLog: key: ScreenPercentage | value: 100
  1698. [0359.02] ScriptLog: ScreenPercentage? 100.0000
  1699. [0359.02] Log: Current unknown system settings:
  1700. [0359.02] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.)
  1701. [0359.02] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.)
  1702. [0359.02] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.)
  1703. [0359.02] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.)
  1704. [0359.02] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.)
  1705. [0359.02] Log: FogVolumes = TRUE (Whether to allow fog volumes.)
  1706. [0359.02] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.)
  1707. [0359.02] Log: ShadowFilterQualityBias = 2 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.)
  1708. [0359.02] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.)
  1709. [0359.02] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.)
  1710. [0359.02] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.)
  1711. [0359.02] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.)
  1712. [0359.02] Log: PreShadowResolutionFactor = 0.5 (UKNOWN)
  1713. [0359.02] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.)
  1714. [0359.02] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.)
  1715. [0359.02] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.)
  1716. [0359.02] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.)
  1717. [0359.02] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.)
  1718. [0359.02] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.)
  1719. [0359.02] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.)
  1720. [0359.02] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.)
  1721. [0359.02] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
  1722. [0359.02] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
  1723. [0359.02] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
  1724. [0359.02] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.)
  1725. [0359.02] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.)
  1726. [0359.02] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.)
  1727. [0359.02] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.)
  1728. [0359.02] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.)
  1729. [0359.02] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.)
  1730. [0359.02] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1])
  1731. [0359.02] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1])
  1732. [0359.02] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.)
  1733. [0359.02] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.)
  1734. [0359.02] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.)
  1735. [0359.02] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.)
  1736. [0359.02] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
  1737. [0359.02] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
  1738. [0359.02] Log: MobileVertexScratchBufferSize = 0 (The size of the scratch buffer for vertices (in kB).)
  1739. [0359.02] Log: MobileIndexScratchBufferSize = 0 (The size of the scratch buffer for indices (in kB).)
  1740. [0359.02] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.)
  1741. [0359.02] Log: MobileTiltShiftPosition = 0 (Position of the focused center of the tilt shift effect (in percent of the screen height).)
  1742. [0359.02] Log: MobileTiltShiftFocusWidth = 0 (Width of focused area in the tilt shift effect (in percent of the screen height).)
  1743. [0359.02] Log: MobileTiltShiftTransitionWidth = 0 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).)
  1744. [0359.02] Log: MobileLightShaftScale = 0 (UNKNOWN.)
  1745. [0359.02] Log: MobileLightShaftFirstPass = 0 (UNKNOWN.)
  1746. [0359.02] Log: MobileLightShaftSecondPass = 0 (UNKNOWN.)
  1747. [0359.02] Log: MobileMaxShadowRange = 0 (UNKNOWN.)
  1748. [0359.02] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).)
  1749. [0359.02] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group)
  1750. [0359.02] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled)
  1751. [0359.02] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.)
  1752. [0359.02] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).)
  1753. [0359.02] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.)
  1754. [0359.02] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.)
  1755. [0359.02] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).)
  1756. [0359.02] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.)
  1757. [0359.02] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.)
  1758. [0359.02] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.)
  1759. [0359.02] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).)
  1760. [0359.02] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).)
  1761. [0359.02] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.)
  1762. [0359.02] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.)
  1763. [0359.02] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.)
  1764. [0359.02] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.)
  1765. [0359.02] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.)
  1766. [0359.02] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.)
  1767. [0359.02] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.)
  1768. [0359.02] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.)
  1769. [0359.02] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.)
  1770. [0359.02] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.)
  1771. [0359.02] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.)
  1772. [0359.02] ScriptLog: key: SHSecondaryLighting | value: True
  1773. [0359.02] ScriptLog: SHSecondaryLightingTrue
  1774. [0359.02] ScriptLog: key: MotionBlurPause | value: True
  1775. [0359.02] ScriptLog: MotionBlurPauseTrue
  1776. [0359.02] ScriptLog: key: MotionBlurSkinning | value: 1
  1777. [0359.02] ScriptLog: MotionBlurSkinning? 1
  1778. [0359.02] ScriptLog: key: FilteredDistortion | value: True
  1779. [0359.02] ScriptLog: FilteredDistortionTrue
  1780. [0359.02] ScriptLog: key: bAllowDownsampledTranslucency | value: False
  1781. [0359.02] ScriptLog: bAllowDownsampledTranslucencyFalse
  1782. [0359.02] ScriptLog: key: FogVolumes | value: True
  1783. [0359.02] ScriptLog: FogVolumesTrue
  1784. [0359.02] ScriptLog: key: FloatingPointRenderTargets | value: True
  1785. [0359.02] ScriptLog: FloatingPointRenderTargetsTrue
  1786. [0359.02] ScriptLog: key: ShadowFilterQualityBias | value: 2
  1787. [0359.02] ScriptLog: ShadowFilterQualityBias? 2
  1788. [0359.02] ScriptLog: key: ShadowFadeResolution | value: 128
  1789. [0359.02] ScriptLog: ShadowFadeResolution? 128
  1790. [0359.02] ScriptLog: key: PreShadowFadeResolution | value: 16
  1791. [0359.02] ScriptLog: PreShadowFadeResolution? 16
  1792. [0359.02] ScriptLog: key: ShadowFadeExponent | value: 0.25
  1793. [0359.02] ScriptLog: ShadowFadeExponent? 0.2500
  1794. [0359.02] ScriptLog: key: SceneCaptureStreamingMultiplier | value: 1
  1795. [0359.02] ScriptLog: SceneCaptureStreamingMultiplier? 1.0000
  1796. [0359.02] ScriptLog: key: PreShadowResolutionFactor | value: 0.5
  1797. [0359.02] ScriptLog: PreShadowResolutionFactor? 0.5000
  1798. [0359.02] ScriptLog: key: bAllowHardwareShadowFiltering | value: False
  1799. [0359.02] ScriptLog: bAllowHardwareShadowFilteringFalse
  1800. [0359.02] ScriptLog: key: TessellationAdaptivePixelsPerTriangle | value: 48
  1801. [0359.02] Warning: Warning, The System Setting TessellationAdaptivePixelsPerTriangle could not be found.
  1802. [0359.02] ScriptLog: TessellationAdaptivePixelsPerTriangle? -1
  1803. [0359.02] ScriptLog: key: bEnableForegroundShadowsOnWorld | value: False
  1804. [0359.02] ScriptLog: bEnableForegroundShadowsOnWorldFalse
  1805. [0359.02] ScriptLog: key: bEnableForegroundSelfShadowing | value: False
  1806. [0359.02] ScriptLog: bEnableForegroundSelfShadowingFalse
  1807. [0359.02] ScriptLog: key: ShadowFilterRadius | value: 2
  1808. [0359.02] ScriptLog: ShadowFilterRadius? 2.0000
  1809. [0359.02] ScriptLog: key: ShadowDepthBias | value: 0.012
  1810. [0359.02] ScriptLog: ShadowDepthBias? 0.0120
  1811. [0359.02] ScriptLog: key: PerObjectShadowTransition | value: 60
  1812. [0359.02] Warning: Warning, The System Setting PerObjectShadowTransition could not be found.
  1813. [0359.02] ScriptLog: PerObjectShadowTransition? -1
  1814. [0359.02] ScriptLog: key: PerSceneShadowTransition | value: 600
  1815. [0359.02] Warning: Warning, The System Setting PerSceneShadowTransition could not be found.
  1816. [0359.02] ScriptLog: PerSceneShadowTransition? -1
  1817. [0359.02] ScriptLog: key: CSMSplitPenumbraScale | value: 0.5
  1818. [0359.02] ScriptLog: CSMSplitPenumbraScale? 0.5000
  1819. [0359.02] ScriptLog: key: CSMSplitSoftTransitionDistanceScale | value: 4
  1820. [0359.02] ScriptLog: CSMSplitSoftTransitionDistanceScale? 4.0000
  1821. [0359.02] ScriptLog: key: CSMSplitDepthBiasScale | value: 0.5
  1822. [0359.02] ScriptLog: CSMSplitDepthBiasScale? 0.5000
  1823. [0359.02] ScriptLog: key: CSMMinimumFOV | value: 40
  1824. [0359.03] Warning: Warning, The System Setting CSMMinimumFOV could not be found.
  1825. [0359.03] ScriptLog: CSMMinimumFOV? -1
  1826. [0359.03] ScriptLog: key: CSMFOVRoundFactor | value: 4
  1827. [0359.03] ScriptLog: CSMFOVRoundFactor? 4.0000
  1828. [0359.03] ScriptLog: key: UnbuiltWholeSceneDynamicShadowRadius | value: 20000
  1829. [0359.03] ScriptLog: UnbuiltWholeSceneDynamicShadowRadius? 20000.0000
  1830. [0359.03] ScriptLog: key: UnbuiltNumWholeSceneDynamicShadowCascades | value: 3
  1831. [0359.03] ScriptLog: UnbuiltNumWholeSceneDynamicShadowCascades? 3
  1832. [0359.03] ScriptLog: key: WholeSceneShadowUnbuiltInteractionThreshold | value: 50
  1833. [0359.03] ScriptLog: WholeSceneShadowUnbuiltInteractionThreshold? 50
  1834. [0359.03] ScriptLog: key: NumFracturedPartsScale | value: 1
  1835. [0359.03] ScriptLog: NumFracturedPartsScale? 1.0000
  1836. [0359.03] ScriptLog: key: FractureDirectSpawnChanceScale | value: 1
  1837. [0359.03] ScriptLog: FractureDirectSpawnChanceScale? 1.0000
  1838. [0359.03] ScriptLog: key: FractureRadialSpawnChanceScale | value: 1
  1839. [0359.03] ScriptLog: FractureRadialSpawnChanceScale? 1.0000
  1840. [0359.03] ScriptLog: key: bForceCPUAccessToGPUSkinVerts | value: False
  1841. [0359.03] ScriptLog: bForceCPUAccessToGPUSkinVertsFalse
  1842. [0359.03] ScriptLog: key: bDisableSkeletalInstanceWeights | value: False
  1843. [0359.03] ScriptLog: bDisableSkeletalInstanceWeightsFalse
  1844. [0359.03] ScriptLog: key: HighPrecisionGBuffers | value: False
  1845. [0359.03] ScriptLog: HighPrecisionGBuffersFalse
  1846. [0359.03] ScriptLog: key: AllowSecondaryDisplays | value: False
  1847. [0359.03] ScriptLog: AllowSecondaryDisplaysFalse
  1848. [0359.03] ScriptLog: key: SecondaryDisplayMaximumWidth | value: 1280
  1849. [0359.03] ScriptLog: SecondaryDisplayMaximumWidth? 1280
  1850. [0359.03] ScriptLog: key: SecondaryDisplayMaximumHeight | value: 720
  1851. [0359.03] ScriptLog: SecondaryDisplayMaximumHeight? 720
  1852. [0359.03] ScriptLog: key: ApexLODResourceBudget | value: 1e+021
  1853. [0359.03] ScriptLog: ApexLODResourceBudget? 1000000020040877300000.0000
  1854. [0359.03] ScriptLog: key: ApexDestructionMaxChunkIslandCount | value: 2500
  1855. [0359.03] ScriptLog: ApexDestructionMaxChunkIslandCount? 2500
  1856. [0359.03] ScriptLog: key: ApexDestructionMaxShapeCount | value: 0
  1857. [0359.03] ScriptLog: ApexDestructionMaxShapeCount? 0
  1858. [0359.03] ScriptLog: key: ApexDestructionMaxChunkSeparationLOD | value: 1
  1859. [0359.03] Warning: Warning, The System Setting ApexDestructionMaxChunkSeparationLOD could not be found.
  1860. [0359.03] ScriptLog: ApexDestructionMaxChunkSeparationLOD? -1
  1861. [0359.03] ScriptLog: key: ApexDestructionMaxFracturesProcessedPerFrame | value: -1
  1862. [0359.03] ScriptLog: ApexDestructionMaxFracturesProcessedPerFrame? -1
  1863. [0359.03] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 8.40779e-044
  1864. [0359.03] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000
  1865. [0359.03] ScriptLog: key: ApexDestructionSortByBenefit | value: True
  1866. [0359.03] ScriptLog: ApexDestructionSortByBenefitTrue
  1867. [0359.03] ScriptLog: key: ApexGRBEnable | value: False
  1868. [0359.03] ScriptLog: ApexGRBEnableFalse
  1869. [0359.03] ScriptLog: key: ApexGRBGPUMemSceneSize | value: 128
  1870. [0359.03] ScriptLog: ApexGRBGPUMemSceneSize? 128
  1871. [0359.03] ScriptLog: key: ApexGRBGPUMemTempDataSize | value: 128
  1872. [0359.03] ScriptLog: ApexGRBGPUMemTempDataSize? 128
  1873. [0359.03] ScriptLog: key: ApexGRBMeshCellSize | value: 7.5
  1874. [0359.03] ScriptLog: ApexGRBMeshCellSize? 7.5000
  1875. [0359.03] ScriptLog: key: ApexGRBNonPenSolverPosIterCount | value: 9
  1876. [0359.03] ScriptLog: ApexGRBNonPenSolverPosIterCount? 9
  1877. [0359.03] ScriptLog: key: ApexGRBFrictionSolverPosIterCount | value: 3
  1878. [0359.03] ScriptLog: ApexGRBFrictionSolverPosIterCount? 3
  1879. [0359.03] ScriptLog: key: ApexGRBFrictionSolverVelIterCount | value: 3
  1880. [0359.03] ScriptLog: ApexGRBFrictionSolverVelIterCount? 3
  1881. [0359.03] ScriptLog: key: ApexGRBSkinWidth | value: 0.025
  1882. [0359.03] ScriptLog: ApexGRBSkinWidth? 0.0250
  1883. [0359.03] ScriptLog: key: ApexGRBMaxLinearAcceleration | value: 1e+006
  1884. [0359.03] ScriptLog: ApexGRBMaxLinearAcceleration? 1000000.0000
  1885. [0359.03] ScriptLog: key: bEnableParallelApexClothingFetch | value: True
  1886. [0359.03] ScriptLog: bEnableParallelApexClothingFetchTrue
  1887. [0359.03] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 60
  1888. [0359.03] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000
  1889. [0359.03] ScriptLog: key: ApexClothingAllowAsyncCooking | value: True
  1890. [0359.03] ScriptLog: ApexClothingAllowAsyncCookingTrue
  1891. [0359.03] ScriptLog: key: ApexClothingAllowApexWorkBetweenSubsteps | value: False
  1892. [0359.03] ScriptLog: ApexClothingAllowApexWorkBetweenSubstepsFalse
  1893. [0359.03] ScriptLog: key: ApexDestructionMaxActorCreatesPerFrame | value: -1
  1894. [0359.03] ScriptLog: ApexDestructionMaxActorCreatesPerFrame? -1
  1895. [0359.04] Log: Listing all sound classes.
  1896. [0359.04] Log: Class 'None' has 18 resident sounds taking 1274.73 kb
  1897. [0359.04] Log: Class 'Vehicle' has 77 resident sounds taking 19170.17 kb, and 7 real time sounds taking 443.18 kb
  1898. [0359.04] Log: Class 'SFX' has 28 resident sounds taking 4093.81 kb, and 10 real time sounds taking 619.87 kb
  1899. [0359.04] Log: Class 'Ambient' has 31 resident sounds taking 14495.64 kb, and 22 real time sounds taking 3490.74 kb
  1900. [0359.04] Log: Class 'Weapon' has 243 resident sounds taking 65726.30 kb, and 4 real time sounds taking 418.22 kb
  1901. [0359.04] Log: Class 'Cinematic' has 5 resident sounds taking 1292.72 kb, and 5 real time sounds taking 596.60 kb
  1902. [0359.04] Log: Class 'Item' has 21 resident sounds taking 1885.64 kb, and 1 real time sounds taking 8.89 kb
  1903. [0359.04] Log: Class 'Character' has 180 resident sounds taking 8576.90 kb
  1904. [0359.04] Log: Class 'WeaponBulletEffects' has 23 resident sounds taking 673.11 kb, and 1 real time sounds taking 150.46 kb
  1905. [0359.04] Log: Class 'Announcer' has 173 resident sounds taking 73580.28 kb
  1906. [0359.04] Log: Class 'Master' has 2 resident sounds taking 111.17 kb
  1907. [0359.04] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 4 real time sounds taking 769.60 kb
  1908. [0359.04] Log: Class 'UI' has 22 resident sounds taking 1276.65 kb
  1909. [0359.04] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 1 real time sounds taking 1787.79 kb
  1910. [0359.04] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb
  1911. [0359.04] Log: Class 'UnGrouped' has 187 resident sounds taking 36569.81 kb, and 94 real time sounds taking 2222.50 kb
  1912. [0359.04] Log: 1160 total sounds in 16 classes
  1913. [0359.04] Log: Bool AmbientOcclusion set to 1
  1914. [0359.12] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
  1915. [0359.12] Log: --- LOADING MOVIE TIME: 1.60 sec ---
  1916. [0361.36] ScriptLog: dialogInstance Type? GFxClikWidget_91
  1917. [0362.55] ScriptLog: <<GameEnding>>
  1918. [0362.55] Log: Closing by request
  1919. [0362.55] Log: appRequestExit(0)
  1920. [0362.55] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: submit
  1921. [0362.64] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
  1922. OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
  1923. Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
  1924. [0362.65] Exit: Preparing to exit.
  1925. [0362.99] Exit: Game engine shut down
  1926. [0363.58] Exit: Windows client shut down
  1927. [0363.59] Exit: XAudio2 Device shut down.
  1928. [0363.78] Exit: Object subsystem successfully closed.
  1929. [0363.81] Log: Shutting down FaceFX...
  1930. [0363.81] Log: FaceFX shutdown.
  1931. [0363.88] Exit: Exiting.
  1932. [0363.88] Log: Log file closed, 02/25/14 18:33:03
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