Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "Common.h"
- #include "ObjectAccessor.h"
- #include "ObjectMgr.h"
- #include "GuildMgr.h"
- #include "World.h"
- #include "WorldPacket.h"
- #include "WorldSession.h"
- #include "DatabaseEnv.h"
- #include "CellImpl.h"
- #include "Chat.h"
- #include "ChannelMgr.h"
- #include "GridNotifiersImpl.h"
- #include "Group.h"
- #include "Guild.h"
- #include "Language.h"
- #include "Log.h"
- #include "Opcodes.h"
- #include "Player.h"
- #include "SpellAuraEffects.h"
- #include "Util.h"
- #include "ScriptMgr.h"
- #include "AccountMgr.h"
- #ifdef ELUNA
- #include "LuaEngine.h"
- #endif
- void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
- {
- uint32 type;
- uint32 lang;
- recvData >> type;
- recvData >> lang;
- if (type >= MAX_CHAT_MSG_TYPE)
- {
- TC_LOG_ERROR("network", "CHAT: Wrong message type received: %u", type);
- recvData.rfinish();
- return;
- }
- if (lang == LANG_UNIVERSAL && type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
- {
- TC_LOG_ERROR("network", "CMSG_MESSAGECHAT: Possible hacking-attempt: %s tried to send a message in universal language", GetPlayerInfo().c_str());
- SendNotification(LANG_UNKNOWN_LANGUAGE);
- recvData.rfinish();
- return;
- }
- Player* sender = GetPlayer();
- //TC_LOG_DEBUG("CHAT: packet received. type %u, lang %u", type, lang);
- // prevent talking at unknown language (cheating)
- LanguageDesc const* langDesc = GetLanguageDescByID(lang);
- if (!langDesc)
- {
- SendNotification(LANG_UNKNOWN_LANGUAGE);
- recvData.rfinish();
- return;
- }
- if (langDesc->skill_id != 0 && !sender->HasSkill(langDesc->skill_id))
- {
- // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
- Unit::AuraEffectList const& langAuras = sender->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE);
- bool foundAura = false;
- for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
- {
- if ((*i)->GetMiscValue() == int32(lang))
- {
- foundAura = true;
- break;
- }
- }
- if (!foundAura)
- {
- SendNotification(LANG_NOT_LEARNED_LANGUAGE);
- recvData.rfinish();
- return;
- }
- }
- if (lang == LANG_ADDON)
- {
- // LANG_ADDON is only valid for the following message types
- switch (type)
- {
- case CHAT_MSG_PARTY:
- case CHAT_MSG_RAID:
- case CHAT_MSG_GUILD:
- case CHAT_MSG_BATTLEGROUND:
- case CHAT_MSG_WHISPER:
- // check if addon messages are disabled
- if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
- {
- recvData.rfinish();
- return;
- }
- break;
- default:
- TC_LOG_ERROR("network", "Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination",
- GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
- recvData.rfinish();
- return;
- }
- }
- // LANG_ADDON should not be changed nor be affected by flood control
- else
- {
- // send in universal language if player in .gmon mode (ignore spell effects)
- if (sender->IsGameMaster())
- lang = LANG_UNIVERSAL;
- else
- {
- Unit::AuraEffectList const& ModLangAuras = sender->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE);
- if (!ModLangAuras.empty())
- lang = ModLangAuras.front()->GetMiscValue();
- else if (HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT))
- lang = LANG_UNIVERSAL;
- else
- {
- switch (type)
- {
- case CHAT_MSG_PARTY:
- case CHAT_MSG_PARTY_LEADER:
- case CHAT_MSG_RAID:
- case CHAT_MSG_RAID_LEADER:
- case CHAT_MSG_RAID_WARNING:
- // allow two side chat at group channel if two side group allowed
- if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
- lang = LANG_UNIVERSAL;
- break;
- case CHAT_MSG_GUILD:
- case CHAT_MSG_OFFICER:
- // allow two side chat at guild channel if two side guild allowed
- if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
- lang = LANG_UNIVERSAL;
- break;
- }
- }
- }
- if (!sender->CanSpeak())
- {
- std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
- SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
- recvData.rfinish(); // Prevent warnings
- return;
- }
- if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
- sender->UpdateSpeakTime();
- }
- if (sender->HasAura(1852) && type != CHAT_MSG_WHISPER)
- {
- SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
- recvData.rfinish();
- return;
- }
- std::string to, channel, msg;
- bool ignoreChecks = false;
- switch (type)
- {
- case CHAT_MSG_SAY:
- case CHAT_MSG_EMOTE:
- case CHAT_MSG_YELL:
- case CHAT_MSG_PARTY:
- case CHAT_MSG_PARTY_LEADER:
- case CHAT_MSG_GUILD:
- case CHAT_MSG_OFFICER:
- case CHAT_MSG_RAID:
- case CHAT_MSG_RAID_LEADER:
- case CHAT_MSG_RAID_WARNING:
- case CHAT_MSG_BATTLEGROUND:
- case CHAT_MSG_BATTLEGROUND_LEADER:
- recvData >> msg;
- break;
- case CHAT_MSG_WHISPER:
- recvData >> to;
- recvData >> msg;
- break;
- case CHAT_MSG_CHANNEL:
- recvData >> channel;
- recvData >> msg;
- break;
- case CHAT_MSG_AFK:
- case CHAT_MSG_DND:
- recvData >> msg;
- ignoreChecks = true;
- break;
- }
- if (!ignoreChecks)
- {
- if (msg.empty())
- return;
- if (ChatHandler(this).ParseCommands(msg.c_str()))
- return;
- if (lang != LANG_ADDON)
- {
- // Strip invisible characters for non-addon messages
- if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
- stripLineInvisibleChars(msg);
- if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && !ChatHandler(this).isValidChatMessage(msg.c_str()))
- {
- TC_LOG_ERROR("network", "Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(),
- GetPlayer()->GetGUIDLow(), msg.c_str());
- if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
- KickPlayer();
- return;
- }
- }
- }
- switch (type)
- {
- case CHAT_MSG_SAY:
- case CHAT_MSG_EMOTE:
- case CHAT_MSG_YELL:
- {
- // Prevent cheating
- if (!sender->IsAlive())
- return;
- if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ))
- {
- SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
- return;
- }
- if (!GetPlayer()->IsGameMaster())
- if (GetPlayer()->SendBattleGroundChat(type, msg))
- return;
- if (type == CHAT_MSG_SAY)
- {
- #ifdef ELUNA
- if (!sEluna->OnChat(sender, type, lang, msg))
- return;
- #endif
- sender->Say(msg, Language(lang));
- }
- else if (type == CHAT_MSG_EMOTE)
- {
- #ifdef ELUNA
- if (!sEluna->OnChat(sender, type, LANG_UNIVERSAL, msg))
- return;
- #endif
- sender->TextEmote(msg);
- }
- else if (type == CHAT_MSG_YELL)
- {
- #ifdef ELUNA
- if (!sEluna->OnChat(sender, type, lang, msg))
- return;
- #endif
- sender->Yell(msg, Language(lang));
- }
- } break;
- case CHAT_MSG_WHISPER:
- {
- if (!normalizePlayerName(to))
- {
- SendPlayerNotFoundNotice(to);
- break;
- }
- Player* receiver = ObjectAccessor::FindConnectedPlayerByName(to);
- if (!receiver || (lang != LANG_ADDON && !receiver->isAcceptWhispers() && receiver->GetSession()->HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
- {
- SendPlayerNotFoundNotice(to);
- return;
- }
- if (!sender->IsGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
- {
- SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
- return;
- }
- if (GetPlayer()->GetTeam() != receiver->GetTeam() && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
- {
- SendWrongFactionNotice();
- return;
- }
- if (GetPlayer()->HasAura(1852) && !receiver->IsGameMaster())
- {
- SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName().c_str());
- return;
- }
- // If player is a Gamemaster and doesn't accept whisper, we auto-whitelist every player that the Gamemaster is talking to
- // We also do that if a player is under the required level for whispers.
- if (receiver->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) ||
- (HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID())))
- sender->AddWhisperWhiteList(receiver->GetGUID());
- #ifdef ELUNA
- if (!sEluna->OnChat(GetPlayer(), type, lang, msg, receiver))
- return;
- #endif
- GetPlayer()->Whisper(msg, Language(lang), receiver);
- } break;
- case CHAT_MSG_PARTY:
- case CHAT_MSG_PARTY_LEADER:
- {
- // if player is in battleground, he cannot say to battleground members by /p
- Group* group = GetPlayer()->GetOriginalGroup();
- if (!group)
- {
- group = sender->GetGroup();
- if (!group || group->isBGGroup())
- return;
- }
- if (type == CHAT_MSG_PARTY_LEADER && !group->IsLeader(sender->GetGUID()))
- return;
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg, group))
- return;
- #endif
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
- } break;
- case CHAT_MSG_GUILD:
- {
- if (GetPlayer()->GetGuildId())
- {
- if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
- {
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg, guild))
- return;
- #endif
- guild->BroadcastToGuild(this, false, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
- }
- }
- } break;
- case CHAT_MSG_OFFICER:
- {
- if (GetPlayer()->GetGuildId())
- {
- if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
- {
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg, guild))
- return;
- #endif
- guild->BroadcastToGuild(this, true, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
- }
- }
- } break;
- case CHAT_MSG_RAID:
- {
- // if player is in battleground, he cannot say to battleground members by /ra
- Group* group = GetPlayer()->GetOriginalGroup();
- if (!group)
- {
- group = GetPlayer()->GetGroup();
- if (!group || group->isBGGroup() || !group->isRaidGroup())
- return;
- }
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg, group))
- return;
- #endif
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- } break;
- case CHAT_MSG_RAID_LEADER:
- {
- // if player is in battleground, he cannot say to battleground members by /ra
- Group* group = GetPlayer()->GetOriginalGroup();
- if (!group)
- {
- group = GetPlayer()->GetGroup();
- if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(sender->GetGUID()))
- return;
- }
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg, group))
- return;
- #endif
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_LEADER, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- } break;
- case CHAT_MSG_RAID_WARNING:
- {
- Group* group = GetPlayer()->GetGroup();
- if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup())
- return;
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg, group))
- return;
- #endif
- WorldPacket data;
- //in battleground, raid warning is sent only to players in battleground - code is ok
- ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- } break;
- case CHAT_MSG_BATTLEGROUND:
- {
- //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
- Group* group = GetPlayer()->GetGroup();
- if (!group || !group->isBGGroup())
- return;
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg, group))
- return;
- #endif
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- } break;
- case CHAT_MSG_BATTLEGROUND_LEADER:
- {
- // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
- Group* group = GetPlayer()->GetGroup();
- if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
- return;
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg, group))
- return;
- #endif
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND_LEADER, Language(lang), sender, NULL, msg);;
- group->BroadcastPacket(&data, false);
- } break;
- case CHAT_MSG_CHANNEL:
- {
- if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHAT_CHANNEL_REQ))
- {
- if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
- {
- SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
- return;
- }
- }
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(sender->GetTeam()))
- {
- if (Channel* chn = cMgr->GetChannel(channel, sender))
- {
- sScriptMgr->OnPlayerChat(sender, type, lang, msg, chn);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg, chn))
- return;
- #endif
- chn->Say(sender->GetGUID(), msg.c_str(), lang);
- }
- }
- } break;
- case CHAT_MSG_AFK:
- {
- if (!sender->IsInCombat())
- {
- if (sender->isAFK()) // Already AFK
- {
- if (msg.empty())
- sender->ToggleAFK(); // Remove AFK
- else
- sender->autoReplyMsg = msg; // Update message
- }
- else // New AFK mode
- {
- sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : msg;
- if (sender->isDND())
- sender->ToggleDND();
- sender->ToggleAFK();
- }
- sScriptMgr->OnPlayerChat(sender, type, lang, msg);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg))
- return;
- #endif
- }
- break;
- }
- case CHAT_MSG_DND:
- {
- if (sender->isDND()) // Already DND
- {
- if (msg.empty())
- sender->ToggleDND(); // Remove DND
- else
- sender->autoReplyMsg = msg; // Update message
- }
- else // New DND mode
- {
- sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : msg;
- if (sender->isAFK())
- sender->ToggleAFK();
- sender->ToggleDND();
- }
- sScriptMgr->OnPlayerChat(sender, type, lang, msg);
- #ifdef ELUNA
- if(!sEluna->OnChat(sender, type, lang, msg))
- return;
- #endif
- break;
- }
- default:
- TC_LOG_ERROR("network", "CHAT: unknown message type %u, lang: %u", type, lang);
- break;
- }
- }
- void WorldSession::HandleEmoteOpcode(WorldPacket& recvData)
- {
- if (!GetPlayer()->IsAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED))
- return;
- uint32 emote;
- recvData >> emote;
- sScriptMgr->OnPlayerEmote(GetPlayer(), emote);
- GetPlayer()->HandleEmoteCommand(emote);
- }
- namespace Trinity
- {
- class EmoteChatBuilder
- {
- public:
- EmoteChatBuilder(Player const& player, uint32 text_emote, uint32 emote_num, Unit const* target)
- : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) { }
- void operator()(WorldPacket& data, LocaleConstant loc_idx)
- {
- std::string const name(i_target ? i_target->GetNameForLocaleIdx(loc_idx) : "");
- uint32 namlen = name.size();
- data.Initialize(SMSG_TEXT_EMOTE, 20 + namlen);
- data << i_player.GetGUID();
- data << uint32(i_text_emote);
- data << uint32(i_emote_num);
- data << uint32(namlen);
- if (namlen > 1)
- data << name;
- else
- data << uint8(0x00);
- }
- private:
- Player const& i_player;
- uint32 i_text_emote;
- uint32 i_emote_num;
- Unit const* i_target;
- };
- } // namespace Trinity
- void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
- {
- if (!GetPlayer()->IsAlive())
- return;
- if (!GetPlayer()->CanSpeak())
- {
- std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
- SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
- return;
- }
- uint32 text_emote, emoteNum;
- ObjectGuid guid;
- recvData >> text_emote;
- recvData >> emoteNum;
- recvData >> guid;
- if (GetPlayer()->IsSpectator())
- {
- SendNotification(LANG_SPEC_CAN_NOT_CHAT);
- return;
- }
- sScriptMgr->OnPlayerTextEmote(GetPlayer(), text_emote, emoteNum, guid);
- EmotesTextEntry const* em = sEmotesTextStore.LookupEntry(text_emote);
- if (!em)
- return;
- uint32 emote_anim = em->textid;
- switch (emote_anim)
- {
- case EMOTE_STATE_SLEEP:
- case EMOTE_STATE_SIT:
- case EMOTE_STATE_KNEEL:
- case EMOTE_ONESHOT_NONE:
- break;
- default:
- // Only allow text-emotes for "dead" entities (feign death included)
- if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
- break;
- GetPlayer()->HandleEmoteCommand(emote_anim);
- break;
- }
- Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
- CellCoord p = Trinity::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
- Cell cell(p);
- cell.SetNoCreate();
- Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
- Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
- TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
- cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
- GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
- //Send scripted event call
- if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
- ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
- }
- void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
- {
- ObjectGuid iguid;
- uint8 unk;
- //TC_LOG_DEBUG("network", "WORLD: Received CMSG_CHAT_IGNORED");
- recvData >> iguid;
- recvData >> unk; // probably related to spam reporting
- Player* player = ObjectAccessor::FindConnectedPlayer(iguid);
- if (!player || !player->GetSession())
- return;
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, CHAT_MSG_IGNORED, LANG_UNIVERSAL, _player, _player, GetPlayer()->GetName());
- player->GetSession()->SendPacket(&data);
- }
- void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)
- {
- TC_LOG_DEBUG("network", "Opcode %u", recvPacket.GetOpcode());
- }
- void WorldSession::SendPlayerNotFoundNotice(std::string const& name)
- {
- WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1);
- data << name;
- SendPacket(&data);
- }
- void WorldSession::SendPlayerAmbiguousNotice(std::string const& name)
- {
- WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size()+1);
- data << name;
- SendPacket(&data);
- }
- void WorldSession::SendWrongFactionNotice()
- {
- WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0);
- SendPacket(&data);
- }
- void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction)
- {
- WorldPacket data(SMSG_CHAT_RESTRICTED, 1);
- data << uint8(restriction);
- SendPacket(&data);
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement