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GrayKitsun3 Log

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Jul 23rd, 2016
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  1. 15:14:59: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  2. 15:14:59: -------------------------------
  3. 15:14:59: CPU Name: AMD A6-5200 APU with Radeon(TM) HD Graphics
  4. 15:14:59: CPU Speed: 1996MHz
  5. 15:14:59: Physical Memory: 4095MB Total, 4095MB Free
  6. 15:14:59: stepping id: 1, model 0, family 22, type 0, extmodel 8, extfamily 3, HTT 1, logical cores 4, total cores 4
  7. 15:14:59: monitor 1: pos={0, 0}, size={1776, 1000}
  8. 15:14:59: Windows Version: 10.0 Build 10586 (revision 0)
  9. 15:14:59: Aero is Enabled
  10. 15:14:59: -------------------------------
  11. 15:14:59: OBS Modules:
  12. 15:14:59: Base Address Module
  13. 15:14:59: 00DE0000 OBS.exe
  14. 15:14:59: 5F2E0000 OBSApi.dll
  15. 15:14:59: 673B0000 DShowPlugin.dll
  16. 15:14:59: 66E40000 GraphicsCapture.dll
  17. 15:14:59: 66B10000 NoiseGate.dll
  18. 15:14:59: 67B40000 PSVPlugin.dll
  19. 15:14:59: 66E20000 scenesw.dll
  20. 15:14:59: ------------------------------------------
  21. 15:14:59: Adapter 1
  22. 15:14:59: Video Adapter: AMD Radeon HD 8400
  23. 15:14:59: Video Adapter Dedicated Video Memory: 517390336
  24. 15:14:59: Video Adapter Shared System Memory: 3777511424
  25. 15:14:59: Video Adapter Output 1: pos={0, 0}, size={1776, 1000}, attached=true
  26. 15:14:59: =====Stream Start: 2016-07-23, 15:14:59===============================================
  27. 15:14:59: Multithreaded optimizations: On
  28. 15:14:59: Base resolution: 1280x720
  29. 15:14:59: Output resolution: 1280x720
  30. 15:14:59: ------------------------------------------
  31. 15:14:59: Loading up D3D10 on AMD Radeon HD 8400 (Adapter 1)...
  32. 15:14:59: ------------------------------------------
  33. 15:14:59: Audio Format: 48000 Hz
  34. 15:14:59: ------------------------------------------
  35. 15:14:59: Audio Channels: 2 Ch
  36. 15:14:59: Playback device Default
  37. 15:14:59: ------------------------------------------
  38. 15:14:59: Using desktop audio input: Speakers (2- USB Speaker)
  39. 15:14:59: Global Audio time adjust: 0
  40. 15:14:59: ------------------------------------------
  41. 15:14:59: Audio Encoding: AAC
  42. 15:14:59: bitrate: 128
  43. 15:14:59: Using Window Capture
  44. 15:14:59: Scene buffering time set to 700
  45. 15:14:59: ------------------------------------------
  46. 15:14:59: Video Encoding: x264
  47. 15:14:59: fps: 30
  48. 15:14:59: width: 1280, height: 720
  49. 15:14:59: preset: veryfast
  50. 15:14:59: profile: main
  51. 15:14:59: keyint: 60
  52. 15:14:59: CBR: yes
  53. 15:14:59: CFR: yes
  54. 15:14:59: max bitrate: 1000
  55. 15:14:59: buffer size: 1000
  56. 15:14:59: ------------------------------------------
  57. 15:15:15: Audio device 'Speakers (2- USB Speaker)' has been lost, attempting to reinitialize
  58. 15:15:16: Global Audio time adjust: 0
  59. 15:15:16: Device 'Speakers (Realtek High Definition Audio)' reacquired.
  60. 15:43:33: FlushBufferedVideo: Flushing 38 packets over 1233 ms
  61. 15:43:35: Total frames encoded: 51441, total frames duplicated: 0 (0.00%)
  62. 15:43:35: Total frames rendered: 51428, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  63. 15:43:35:
  64. 15:43:35: Profiler time results:
  65. 15:43:35:
  66. 15:43:35: ==============================================================
  67. 15:43:35: video thread frame - [100%] [avg time: 1.632 ms] [children: 50%] [unaccounted: 50%]
  68. 15:43:35: | scene->Preprocess - [31.3%] [avg time: 0.511 ms]
  69. 15:43:35: | GPU download and conversion - [18.7%] [avg time: 0.305 ms] [children: 16.5%] [unaccounted: 2.14%]
  70. 15:43:35: | | flush - [14.3%] [avg time: 0.233 ms]
  71. 15:43:35: | | CopyResource - [1.72%] [avg time: 0.028 ms]
  72. 15:43:35: | | conversion to 4:2:0 - [0.551%] [avg time: 0.009 ms]
  73. 15:43:35: Convert444Threads - [100%] [avg time: 1.873 ms] [children: 98.5%] [unaccounted: 1.55%]
  74. 15:43:35: | Convert444toNV12 - [98.5%] [avg time: 1.844 ms]
  75. 15:43:35: encoder thread frame - [100%] [avg time: 2.816 ms] [children: 0.391%] [unaccounted: 99.6%]
  76. 15:43:35: | sending stuff out - [0.391%] [avg time: 0.011 ms]
  77. 15:43:35: ==============================================================
  78. 15:43:35:
  79. 15:43:35:
  80. 15:43:35: Profiler CPU results:
  81. 15:43:35:
  82. 15:43:35: ==============================================================
  83. 15:43:35: video thread frame - [cpu time: avg 0.809 ms, total 41656.3 ms] [avg calls per frame: 1]
  84. 15:43:35: | scene->Preprocess - [cpu time: avg 0.081 ms, total 4187.5 ms] [avg calls per frame: 1]
  85. 15:43:35: | GPU download and conversion - [cpu time: avg 0.162 ms, total 8343.75 ms] [avg calls per frame: 1]
  86. 15:43:35: | | flush - [cpu time: avg 0.124 ms, total 6406.25 ms] [avg calls per frame: 1]
  87. 15:43:35: | | CopyResource - [cpu time: avg 0.016 ms, total 843.75 ms] [avg calls per frame: 1]
  88. 15:43:35: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 171.875 ms] [avg calls per frame: 1]
  89. 15:43:35: Convert444Threads - [cpu time: avg 1.898 ms, total 195156 ms] [avg calls per frame: 2]
  90. 15:43:35: | Convert444toNV12 - [cpu time: avg 1.881 ms, total 193469 ms] [avg calls per frame: 2]
  91. 15:43:35: encoder thread frame - [cpu time: avg 2.609 ms, total 134125 ms] [avg calls per frame: 1]
  92. 15:43:35: | sending stuff out - [cpu time: avg 0 ms, total 46.875 ms] [avg calls per frame: 1]
  93. 15:43:35: ==============================================================
  94. 15:43:35:
  95. 15:43:35: =====Stream End: 2016-07-23, 15:43:35=================================================
  96. 15:44:18: =====Stream Start: 2016-07-23, 15:44:18===============================================
  97. 15:44:18: Multithreaded optimizations: On
  98. 15:44:18: Base resolution: 1280x720
  99. 15:44:18: Output resolution: 1280x720
  100. 15:44:18: ------------------------------------------
  101. 15:44:18: Loading up D3D10 on AMD Radeon HD 8400 (Adapter 1)...
  102. 15:44:18: ------------------------------------------
  103. 15:44:18: Audio Format: 48000 Hz
  104. 15:44:18: ------------------------------------------
  105. 15:44:18: Audio Channels: 2 Ch
  106. 15:44:18: Playback device Default
  107. 15:44:18: ------------------------------------------
  108. 15:44:18: Using desktop audio input: Speakers (Realtek High Definition Audio)
  109. 15:44:18: Global Audio time adjust: 0
  110. 15:44:19: ------------------------------------------
  111. 15:44:19: Using auxilary audio input: Microphone (2- USB PnP Sound Device)
  112. 15:44:19: Mic time offset: 0
  113. 15:44:19: ------------------------------------------
  114. 15:44:19: Audio Encoding: AAC
  115. 15:44:19: bitrate: 128
  116. 15:44:19: Using Window Capture
  117. 15:44:19: Scene buffering time set to 700
  118. 15:44:19: ------------------------------------------
  119. 15:44:19: Video Encoding: x264
  120. 15:44:19: fps: 30
  121. 15:44:19: width: 1280, height: 720
  122. 15:44:19: preset: veryfast
  123. 15:44:19: profile: main
  124. 15:44:19: keyint: 60
  125. 15:44:19: CBR: yes
  126. 15:44:19: CFR: yes
  127. 15:44:19: max bitrate: 1000
  128. 15:44:19: buffer size: 1000
  129. 15:44:19: ------------------------------------------
  130. 15:44:34: FlushBufferedVideo: Flushing 2 packets over 34 ms
  131. 15:44:34: Total frames encoded: 433, total frames duplicated: 0 (0.00%)
  132. 15:44:34: Total frames rendered: 457, number of late frames: 1 (0.22%) (it's okay for some frames to be late)
  133. 15:44:34:
  134. 15:44:34: Profiler time results:
  135. 15:44:34:
  136. 15:44:34: ==============================================================
  137. 15:44:34: video thread frame - [100%] [avg time: 1.948 ms] [children: 51.6%] [unaccounted: 48.4%]
  138. 15:44:34: | scene->Preprocess - [27.8%] [avg time: 0.541 ms]
  139. 15:44:34: | GPU download and conversion - [23.9%] [avg time: 0.465 ms] [children: 21.8%] [unaccounted: 2.1%]
  140. 15:44:34: | | flush - [19.6%] [avg time: 0.382 ms]
  141. 15:44:34: | | CopyResource - [1.69%] [avg time: 0.033 ms]
  142. 15:44:34: | | conversion to 4:2:0 - [0.462%] [avg time: 0.009 ms]
  143. 15:44:34: Convert444Threads - [100%] [avg time: 1.976 ms] [children: 98.4%] [unaccounted: 1.57%]
  144. 15:44:34: | Convert444toNV12 - [98.4%] [avg time: 1.945 ms]
  145. 15:44:34: encoder thread frame - [100%] [avg time: 3.034 ms] [children: 0.363%] [unaccounted: 99.6%]
  146. 15:44:34: | sending stuff out - [0.363%] [avg time: 0.011 ms]
  147. 15:44:34: ==============================================================
  148. 15:44:34:
  149. 15:44:34:
  150. 15:44:34: Profiler CPU results:
  151. 15:44:34:
  152. 15:44:34: ==============================================================
  153. 15:44:34: video thread frame - [cpu time: avg 0.752 ms, total 343.75 ms] [avg calls per frame: 1]
  154. 15:44:34: | scene->Preprocess - [cpu time: avg 0.034 ms, total 15.625 ms] [avg calls per frame: 1]
  155. 15:44:34: | GPU download and conversion - [cpu time: avg 0.136 ms, total 62.5 ms] [avg calls per frame: 1]
  156. 15:44:34: | | flush - [cpu time: avg 0.102 ms, total 46.875 ms] [avg calls per frame: 1]
  157. 15:44:34: | | CopyResource - [cpu time: avg 0.036 ms, total 15.625 ms] [avg calls per frame: 1]
  158. 15:44:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  159. 15:44:34: Convert444Threads - [cpu time: avg 1.916 ms, total 1656.25 ms] [avg calls per frame: 2]
  160. 15:44:34: | Convert444toNV12 - [cpu time: avg 1.898 ms, total 1640.63 ms] [avg calls per frame: 2]
  161. 15:44:34: encoder thread frame - [cpu time: avg 2.791 ms, total 1203.13 ms] [avg calls per frame: 1]
  162. 15:44:34: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  163. 15:44:34: ==============================================================
  164. 15:44:34:
  165. 15:44:34: =====Stream End: 2016-07-23, 15:44:34=================================================
  166. 16:05:20: =====Stream Start: 2016-07-23, 16:05:20===============================================
  167. 16:05:20: Multithreaded optimizations: On
  168. 16:05:20: Base resolution: 1280x720
  169. 16:05:20: Output resolution: 1280x720
  170. 16:05:20: ------------------------------------------
  171. 16:05:20: Loading up D3D10 on AMD Radeon HD 8400 (Adapter 1)...
  172. 16:05:21: ------------------------------------------
  173. 16:05:21: Audio Format: 48000 Hz
  174. 16:05:21: ------------------------------------------
  175. 16:05:21: Audio Channels: 2 Ch
  176. 16:05:21: Playback device Default
  177. 16:05:21: ------------------------------------------
  178. 16:05:21: Using desktop audio input: Speakers (Realtek High Definition Audio)
  179. 16:05:21: Global Audio time adjust: 0
  180. 16:05:21: ------------------------------------------
  181. 16:05:21: Using auxilary audio input: Microphone (2- USB PnP Sound Device)
  182. 16:05:21: Mic time offset: 0
  183. 16:05:21: ------------------------------------------
  184. 16:05:21: Audio Encoding: AAC
  185. 16:05:21: bitrate: 128
  186. 16:05:21: Using Window Capture
  187. 16:05:21: Scene buffering time set to 700
  188. 16:05:21: ------------------------------------------
  189. 16:05:21: Video Encoding: x264
  190. 16:05:21: fps: 30
  191. 16:05:21: width: 1280, height: 720
  192. 16:05:21: preset: veryfast
  193. 16:05:21: profile: main
  194. 16:05:21: keyint: 60
  195. 16:05:21: CBR: yes
  196. 16:05:21: CFR: yes
  197. 16:05:21: max bitrate: 1000
  198. 16:05:21: buffer size: 1000
  199. 16:05:21: ------------------------------------------
  200. 16:05:24: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  201. 16:05:24: New Scene
  202. 16:05:24: ------------------------------------------
  203. 16:05:24: device: USB Camera,
  204. 16:05:24: device id \\?\usb#vid_057e&pid_030a&mi_00#7&9dccc81&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  205. 16:05:24: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-10000000
  206. 16:05:24: use buffering: false - 0, fourCC: 'YUY2'
  207. 16:05:24: audio device: Disable,
  208. 16:05:24: audio device id Disabled,
  209. 16:05:24: audio time offset 0,
  210. 16:05:24:
  211. 16:05:25: Using directshow input
  212. 16:05:36: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  213. 16:05:36: New Scene
  214. 16:05:36: Using Window Capture
  215. 16:06:17: Using Monitor Capture
  216. 16:06:46: Using Window Capture
  217. 16:08:23: ------------------------------------------
  218. 16:08:23: device: USB Camera,
  219. 16:08:23: device id \\?\usb#vid_057e&pid_030a&mi_00#7&1d0e2d8d&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  220. 16:08:23: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-10000000
  221. 16:08:23: use buffering: false - 0, fourCC: 'YUY2'
  222. 16:08:23: audio device: Disable,
  223. 16:08:23: audio device id Disabled,
  224. 16:08:23: audio time offset 0,
  225. 16:08:23:
  226. 16:08:23: Using directshow input
  227. 16:08:28: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  228. 16:08:28: New Scene
  229. 16:08:28: ------------------------------------------
  230. 16:08:28: device: USB Camera,
  231. 16:08:28: device id \\?\usb#vid_057e&pid_030a&mi_00#7&9dccc81&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  232. 16:08:28: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-10000000
  233. 16:08:28: use buffering: false - 0, fourCC: 'YUY2'
  234. 16:08:28: audio device: Disable,
  235. 16:08:28: audio device id Disabled,
  236. 16:08:28: audio time offset 0,
  237. 16:08:28:
  238. 16:08:28: Using directshow input
  239. 16:08:28: PERFORMANCE WARNING: Scene change took 537 ms, maybe some sources should be global sources?
  240. 16:09:43: FlushBufferedVideo: Flushing 10 packets over 300 ms
  241. 16:09:43: Total frames encoded: 7853, total frames duplicated: 66 (0.84%)
  242. 16:09:43: Total frames rendered: 7818, number of late frames: 9 (0.12%) (it's okay for some frames to be late)
  243. 16:09:44:
  244. 16:09:44: Profiler time results:
  245. 16:09:44:
  246. 16:09:44: ==============================================================
  247. 16:09:44: video thread frame - [100%] [avg time: 2.576 ms] [children: 53.3%] [unaccounted: 46.7%]
  248. 16:09:44: | scene->Preprocess - [25.7%] [avg time: 0.663 ms]
  249. 16:09:44: | GPU download and conversion - [27.6%] [avg time: 0.711 ms] [children: 25.7%] [unaccounted: 1.86%]
  250. 16:09:44: | | flush - [24%] [avg time: 0.619 ms]
  251. 16:09:44: | | CopyResource - [1.36%] [avg time: 0.035 ms]
  252. 16:09:44: | | conversion to 4:2:0 - [0.349%] [avg time: 0.009 ms]
  253. 16:09:44: Convert444Threads - [100%] [avg time: 2.079 ms] [children: 98.7%] [unaccounted: 1.35%]
  254. 16:09:44: | Convert444toNV12 - [98.7%] [avg time: 2.051 ms]
  255. 16:09:44: encoder thread frame - [100%] [avg time: 3.142 ms] [children: 0.382%] [unaccounted: 99.6%]
  256. 16:09:44: | sending stuff out - [0.382%] [avg time: 0.012 ms]
  257. 16:09:44: ==============================================================
  258. 16:09:44:
  259. 16:09:44:
  260. 16:09:44: Profiler CPU results:
  261. 16:09:44:
  262. 16:09:44: ==============================================================
  263. 16:09:44: video thread frame - [cpu time: avg 1.077 ms, total 8421.88 ms] [avg calls per frame: 1]
  264. 16:09:44: | scene->Preprocess - [cpu time: avg 0.141 ms, total 1109.38 ms] [avg calls per frame: 1]
  265. 16:09:44: | GPU download and conversion - [cpu time: avg 0.251 ms, total 1968.75 ms] [avg calls per frame: 1]
  266. 16:09:44: | | flush - [cpu time: avg 0.141 ms, total 1109.38 ms] [avg calls per frame: 1]
  267. 16:09:44: | | CopyResource - [cpu time: avg 0.046 ms, total 359.375 ms] [avg calls per frame: 1]
  268. 16:09:44: | | conversion to 4:2:0 - [cpu time: avg 0.02 ms, total 156.25 ms] [avg calls per frame: 1]
  269. 16:09:44: Convert444Threads - [cpu time: avg 2.045 ms, total 31875 ms] [avg calls per frame: 2]
  270. 16:09:44: | Convert444toNV12 - [cpu time: avg 2.028 ms, total 31609.4 ms] [avg calls per frame: 2]
  271. 16:09:44: encoder thread frame - [cpu time: avg 2.817 ms, total 22093.8 ms] [avg calls per frame: 1]
  272. 16:09:44: | sending stuff out - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
  273. 16:09:44: ==============================================================
  274. 16:09:44:
  275. 16:09:44: =====Stream End: 2016-07-23, 16:09:44=================================================
  276. 16:10:02: =====Stream Start: 2016-07-23, 16:10:02===============================================
  277. 16:10:02: Multithreaded optimizations: On
  278. 16:10:02: Base resolution: 1280x720
  279. 16:10:02: Output resolution: 1280x720
  280. 16:10:02: ------------------------------------------
  281. 16:10:02: Loading up D3D10 on AMD Radeon HD 8400 (Adapter 1)...
  282. 16:10:02: ------------------------------------------
  283. 16:10:02: Audio Format: 48000 Hz
  284. 16:10:02: ------------------------------------------
  285. 16:10:02: Audio Channels: 2 Ch
  286. 16:10:02: Playback device Default
  287. 16:10:02: ------------------------------------------
  288. 16:10:02: Using desktop audio input: Speakers (Realtek High Definition Audio)
  289. 16:10:02: Global Audio time adjust: 0
  290. 16:10:02: ------------------------------------------
  291. 16:10:02: Using auxilary audio input: Microphone (2- USB PnP Sound Device)
  292. 16:10:02: Mic time offset: 0
  293. 16:10:02: ------------------------------------------
  294. 16:10:02: Audio Encoding: AAC
  295. 16:10:02: bitrate: 128
  296. 16:10:02: ------------------------------------------
  297. 16:10:02: device: USB Camera,
  298. 16:10:02: device id \\?\usb#vid_057e&pid_030a&mi_00#7&9dccc81&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  299. 16:10:02: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-10000000
  300. 16:10:02: use buffering: false - 0, fourCC: 'YUY2'
  301. 16:10:02: audio device: Disable,
  302. 16:10:02: audio device id Disabled,
  303. 16:10:02: audio time offset 0,
  304. 16:10:02:
  305. 16:10:03: Using directshow input
  306. 16:10:03: Scene buffering time set to 700
  307. 16:10:03: ------------------------------------------
  308. 16:10:03: Video Encoding: x264
  309. 16:10:03: fps: 30
  310. 16:10:03: width: 1280, height: 720
  311. 16:10:03: preset: veryfast
  312. 16:10:03: profile: main
  313. 16:10:03: keyint: 60
  314. 16:10:03: CBR: yes
  315. 16:10:03: CFR: yes
  316. 16:10:03: max bitrate: 1000
  317. 16:10:03: buffer size: 1000
  318. 16:10:03: ------------------------------------------
  319. 16:10:15: FlushBufferedVideo: Flushing 3 packets over 67 ms
  320. 16:10:15: Total frames encoded: 328, total frames duplicated: 0 (0.00%)
  321. 16:10:15: Total frames rendered: 351, number of late frames: 1 (0.28%) (it's okay for some frames to be late)
  322. 16:10:15:
  323. 16:10:15: Profiler time results:
  324. 16:10:15:
  325. 16:10:15: ==============================================================
  326. 16:10:15: video thread frame - [100%] [avg time: 2.546 ms] [children: 58.7%] [unaccounted: 41.3%]
  327. 16:10:15: | scene->Preprocess - [20.2%] [avg time: 0.514 ms]
  328. 16:10:15: | GPU download and conversion - [38.5%] [avg time: 0.981 ms] [children: 36.6%] [unaccounted: 1.92%]
  329. 16:10:15: | | flush - [34.8%] [avg time: 0.887 ms]
  330. 16:10:15: | | CopyResource - [1.41%] [avg time: 0.036 ms]
  331. 16:10:15: | | conversion to 4:2:0 - [0.353%] [avg time: 0.009 ms]
  332. 16:10:15: Convert444Threads - [100%] [avg time: 2.231 ms] [children: 98.6%] [unaccounted: 1.43%]
  333. 16:10:15: | Convert444toNV12 - [98.6%] [avg time: 2.199 ms]
  334. 16:10:15: encoder thread frame - [100%] [avg time: 3.163 ms] [children: 1.36%] [unaccounted: 98.6%]
  335. 16:10:15: | sending stuff out - [1.36%] [avg time: 0.043 ms]
  336. 16:10:15: ==============================================================
  337. 16:10:15:
  338. 16:10:15:
  339. 16:10:15: Profiler CPU results:
  340. 16:10:15:
  341. 16:10:15: ==============================================================
  342. 16:10:15: video thread frame - [cpu time: avg 1.424 ms, total 500 ms] [avg calls per frame: 1]
  343. 16:10:15: | scene->Preprocess - [cpu time: avg 0.356 ms, total 125 ms] [avg calls per frame: 1]
  344. 16:10:15: | GPU download and conversion - [cpu time: avg 0.4 ms, total 140.625 ms] [avg calls per frame: 1]
  345. 16:10:15: | | flush - [cpu time: avg 0.222 ms, total 78.125 ms] [avg calls per frame: 1]
  346. 16:10:15: | | CopyResource - [cpu time: avg 0.095 ms, total 31.25 ms] [avg calls per frame: 1]
  347. 16:10:15: | | conversion to 4:2:0 - [cpu time: avg 0.095 ms, total 31.25 ms] [avg calls per frame: 1]
  348. 16:10:15: Convert444Threads - [cpu time: avg 2.156 ms, total 1406.25 ms] [avg calls per frame: 2]
  349. 16:10:15: | Convert444toNV12 - [cpu time: avg 2.108 ms, total 1375 ms] [avg calls per frame: 2]
  350. 16:10:15: encoder thread frame - [cpu time: avg 2.836 ms, total 921.875 ms] [avg calls per frame: 1]
  351. 16:10:15: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  352. 16:10:15: ==============================================================
  353. 16:10:15:
  354. 16:10:15: =====Stream End: 2016-07-23, 16:10:15=================================================
  355. 16:14:44: Terminating 0x2760
  356. 16:14:44: Terminating 0x164c
  357. 16:14:44: Terminating 0x10cc
  358. 16:14:44: Terminating 0x1220
  359.  
  360.  
  361. Last game capture log:
  362. 2016-06-23, 09:08:17: we're booting up:
  363. 09:08:17: CaptureThread: attached to process RememberMe.exe
  364. 09:08:18: D3D9 Present
  365. 09:08:18: (half life scientist) everything.. seems to be in order
  366. 09:08:22: D3D9EndScene called
  367. 09:08:22: D3DPRESENT_PARAMETERS {
  368. 09:08:22: BackBufferWidth: 1366
  369. 09:08:22: BackBufferHeight: 768
  370. 09:08:22: BackBufferFormat: D3DFMT_A8R8G8B8
  371. 09:08:22: BackBufferCount: 1
  372. 09:08:22: MultiSampleType: D3DMULTISAMPLE_NONE
  373. 09:08:22: MultiSampleQuality: 0
  374. 09:08:22: SwapEffect: D3DSWAPEFFECT_DISCARD
  375. 09:08:22: hDeviceWindow: 1116752
  376. 09:08:22: Windowed: false
  377. 09:08:22: EnableAutoDepthStencil: false
  378. 09:08:22: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  379. 09:08:22: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  380. 09:08:22: FullScreen_RefreshRateInHz: 60
  381. 09:08:22: PresentationInterval: 1
  382. 09:08:22: };
  383. 09:08:22: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  384. 09:08:22: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  385. 09:08:22: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  386. 09:08:22: successfully set up d3d9 hooks
  387. 09:08:22: D3D9Present called
  388. 09:08:23: DoD3D9GPUHook: success
  389. 09:08:23: D3DSURFACE_DESC {
  390. 09:08:23: Format: D3DFMT_A8R8G8B8
  391. 09:08:23: Type: D3DRTYPE_SURFACE
  392. 09:08:23: Usage: D3DUSAGE_RENDERTARGET
  393. 09:08:23: Pool: D3DPOOL_DEFAULT
  394. 09:08:23: MultiSampleType: D3DMULTISAMPLE_NONE
  395. 09:08:23: MultiSampleQuality: 0
  396. 09:08:23: Width: 1366
  397. 09:08:23: Height: 768
  398. 09:08:23: };
  399. 09:08:23: successfully capturing d3d9 frames via GPU
  400. 09:09:16: D3D9Reset called
  401. 09:09:16: ---------------------- Cleared D3D9 Capture ----------------------
  402. 09:09:17: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  403. 09:09:17: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  404. 09:09:17: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  405. 09:09:17: successfully set up d3d9 hooks
  406. 09:09:20: D3D9EndScene called
  407. 09:09:20: D3D9Present called
  408. 09:09:20: DoD3D9GPUHook: success
  409. 09:09:20: D3DSURFACE_DESC {
  410. 09:09:20: Format: D3DFMT_A8R8G8B8
  411. 09:09:20: Type: D3DRTYPE_SURFACE
  412. 09:09:20: Usage: D3DUSAGE_RENDERTARGET
  413. 09:09:20: Pool: D3DPOOL_DEFAULT
  414. 09:09:20: MultiSampleType: D3DMULTISAMPLE_NONE
  415. 09:09:20: MultiSampleQuality: 0
  416. 09:09:20: Width: 1366
  417. 09:09:20: Height: 768
  418. 09:09:20: };
  419. 09:09:20: successfully capturing d3d9 frames via GPU
  420. 09:09:30: D3D9Reset called
  421. 09:09:31: ---------------------- Cleared D3D9 Capture ----------------------
  422. 09:09:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  423. 09:09:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  424. 09:09:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  425. 09:09:31: successfully set up d3d9 hooks
  426. 09:09:34: D3D9EndScene called
  427. 09:09:34: D3D9Present called
  428. 09:09:34: DoD3D9GPUHook: success
  429. 09:09:35: D3DSURFACE_DESC {
  430. 09:09:35: Format: D3DFMT_A8R8G8B8
  431. 09:09:35: Type: D3DRTYPE_SURFACE
  432. 09:09:35: Usage: D3DUSAGE_RENDERTARGET
  433. 09:09:35: Pool: D3DPOOL_DEFAULT
  434. 09:09:35: MultiSampleType: D3DMULTISAMPLE_NONE
  435. 09:09:35: MultiSampleQuality: 0
  436. 09:09:35: Width: 1366
  437. 09:09:35: Height: 768
  438. 09:09:35: };
  439. 09:09:35: successfully capturing d3d9 frames via GPU
  440. 09:09:53: D3D9Reset called
  441. 09:09:53: ---------------------- Cleared D3D9 Capture ----------------------
  442. 09:09:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  443. 09:09:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  444. 09:09:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  445. 09:09:54: successfully set up d3d9 hooks
  446. 09:09:56: D3D9EndScene called
  447. 09:09:56: D3D9Present called
  448. 09:09:56: DoD3D9GPUHook: success
  449. 09:09:56: D3DSURFACE_DESC {
  450. 09:09:56: Format: D3DFMT_A8R8G8B8
  451. 09:09:56: Type: D3DRTYPE_SURFACE
  452. 09:09:56: Usage: D3DUSAGE_RENDERTARGET
  453. 09:09:56: Pool: D3DPOOL_DEFAULT
  454. 09:09:56: MultiSampleType: D3DMULTISAMPLE_NONE
  455. 09:09:56: MultiSampleQuality: 0
  456. 09:09:56: Width: 1366
  457. 09:09:56: Height: 768
  458. 09:09:56: };
  459. 09:09:56: successfully capturing d3d9 frames via GPU
  460. 09:10:15: D3D9Reset called
  461. 09:10:15: ---------------------- Cleared D3D9 Capture ----------------------
  462. 09:10:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  463. 09:10:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  464. 09:10:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  465. 09:10:15: successfully set up d3d9 hooks
  466. 09:10:17: D3D9EndScene called
  467. 09:10:17: D3D9Present called
  468. 09:10:17: DoD3D9GPUHook: success
  469. 09:10:17: D3DSURFACE_DESC {
  470. 09:10:17: Format: D3DFMT_A8R8G8B8
  471. 09:10:17: Type: D3DRTYPE_SURFACE
  472. 09:10:17: Usage: D3DUSAGE_RENDERTARGET
  473. 09:10:17: Pool: D3DPOOL_DEFAULT
  474. 09:10:17: MultiSampleType: D3DMULTISAMPLE_NONE
  475. 09:10:17: MultiSampleQuality: 0
  476. 09:10:17: Width: 1366
  477. 09:10:17: Height: 768
  478. 09:10:17: };
  479. 09:10:17: successfully capturing d3d9 frames via GPU
  480. 09:10:45: ---------------------- Cleared D3D9 Capture ----------------------
  481. 09:10:45: received restart event, capturing
  482. 09:10:45: DoD3D9GPUHook: success
  483. 09:10:45: D3D9EndScene called
  484. 09:10:45: D3D9Present called
  485. 09:10:47: ---------------------- Cleared D3D9 Capture ----------------------
  486. 09:10:47: D3D9EndScene called
  487. 09:10:47: D3D9Present called
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