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  1. private ["_nul","_result","_pos","_wsDone","_dir","_isOK","_countr","_objWpnTypes","_objWpnQty","_dam","_selection","_totalvehicles","_object","_idKey","_type","_ownerID","_worldspace","_intentory","_hitPoints","_fuel","_damage","_key","_vehLimit","_hiveResponse","_objectCount","_codeCount","_data","_status","_val","_traderid","_retrader","_traderData","_id","_lockable","_debugMarkerPosition","_vehicle_0","_bQty","_vQty","_BuildingQueue","_objectQueue","_superkey","_shutdown","_res","_hiveLoaded"];
  2.  
  3. dayz_versionNo = getText(configFile >> "CfgMods" >> "DayZ" >> "version");
  4. dayz_hiveVersionNo = getNumber(configFile >> "CfgMods" >> "DayZ" >> "hiveVersion");
  5.  
  6. _hiveLoaded = false;
  7.  
  8. waitUntil{initialized}; //means all the functions are now defined
  9.  
  10. diag_log "HIVE: Starting";
  11.  
  12. waituntil{isNil "sm_done"}; // prevent server_monitor be called twice (bug during login of the first player)
  13.  
  14. // Custom Configs
  15. if(isnil "MaxVehicleLimit") then {
  16. MaxVehicleLimit = 50;
  17. };
  18.  
  19. if(isnil "MaxDynamicDebris") then {
  20. MaxDynamicDebris = 100;
  21. };
  22. if(isnil "MaxAmmoBoxes") then {
  23. MaxAmmoBoxes = 3;
  24. };
  25. if(isnil "MaxMineVeins") then {
  26. MaxMineVeins = 50;
  27. };
  28. // Custon Configs End
  29.  
  30. if (isServer && isNil "sm_done") then {
  31.  
  32. serverVehicleCounter = [];
  33. _hiveResponse = [];
  34.  
  35. for "_i" from 1 to 5 do {
  36. diag_log "HIVE: trying to get objects";
  37. _key = format["CHILD:302:%1:", dayZ_instance];
  38. _hiveResponse = _key call server_hiveReadWrite;
  39. if ((((isnil "_hiveResponse") || {(typeName _hiveResponse != "ARRAY")}) || {((typeName (_hiveResponse select 1)) != "SCALAR")})) then {
  40. if ((_hiveResponse select 1) == "Instance already initialized") then {
  41. _superkey = profileNamespace getVariable "SUPERKEY";
  42. _shutdown = format["CHILD:400:%1:", _superkey];
  43. _res = _shutdown call server_hiveReadWrite;
  44. diag_log ("HIVE: attempt to kill.. HiveExt response:"+str(_res));
  45. } else {
  46. diag_log ("HIVE: connection problem... HiveExt response:"+str(_hiveResponse));
  47.  
  48. };
  49. _hiveResponse = ["",0];
  50. }
  51. else {
  52. diag_log ("HIVE: found "+str(_hiveResponse select 1)+" objects" );
  53. _i = 99; // break
  54. };
  55. };
  56.  
  57. _BuildingQueue = [];
  58. _objectQueue = [];
  59.  
  60. if ((_hiveResponse select 0) == "ObjectStreamStart") then {
  61.  
  62. // save superkey
  63. profileNamespace setVariable ["SUPERKEY",(_hiveResponse select 2)];
  64.  
  65. _hiveLoaded = true;
  66.  
  67. diag_log ("HIVE: Commence Object Streaming...");
  68. _key = format["CHILD:302:%1:", dayZ_instance];
  69. _objectCount = _hiveResponse select 1;
  70. _bQty = 0;
  71. _vQty = 0;
  72. for "_i" from 1 to _objectCount do {
  73. _hiveResponse = _key call server_hiveReadWriteLarge;
  74. //diag_log (format["HIVE dbg %1 %2", typeName _hiveResponse, _hiveResponse]);
  75. if ((_hiveResponse select 2) isKindOf "ModularItems") then {
  76. _BuildingQueue set [_bQty,_hiveResponse];
  77. _bQty = _bQty + 1;
  78. } else {
  79. _objectQueue set [_vQty,_hiveResponse];
  80. _vQty = _vQty + 1;
  81. };
  82. };
  83. diag_log ("HIVE: got " + str(_bQty) + " Epoch Objects and " + str(_vQty) + " Vehicles");
  84. };
  85.  
  86. // # NOW SPAWN OBJECTS #
  87. _totalvehicles = 0;
  88. {
  89. _idKey = _x select 1;
  90. _type = _x select 2;
  91. _ownerID = _x select 3;
  92.  
  93. _worldspace = _x select 4;
  94. _intentory = _x select 5;
  95. _hitPoints = _x select 6;
  96. _fuel = _x select 7;
  97. _damage = _x select 8;
  98.  
  99. _dir = 0;
  100. _pos = [0,0,0];
  101. _wsDone = false;
  102. if (count _worldspace >= 2) then
  103. {
  104. _dir = _worldspace select 0;
  105. if (count (_worldspace select 1) == 3) then {
  106. _pos = _worldspace select 1;
  107. _wsDone = true;
  108. }
  109. };
  110.  
  111. if (!_wsDone) then {
  112. if (count _worldspace >= 1) then { _dir = _worldspace select 0; };
  113. _pos = [getMarkerPos "center",0,4000,10,0,2000,0] call BIS_fnc_findSafePos;
  114. if (count _pos < 3) then { _pos = [_pos select 0,_pos select 1,0]; };
  115. diag_log ("MOVED OBJ: " + str(_idKey) + " of class " + _type + " to pos: " + str(_pos));
  116. };
  117.  
  118.  
  119. if (_damage < 1) then {
  120. //diag_log format["OBJ: %1 - %2", _idKey,_type];
  121.  
  122. //Create it
  123. _object = createVehicle [_type, _pos, [], 0, "CAN_COLLIDE"];
  124. _object setVariable ["lastUpdate",time];
  125. _object setVariable ["ObjectID", _idKey, true];
  126.  
  127. _lockable = 0;
  128. if(isNumber (configFile >> "CfgVehicles" >> _type >> "lockable")) then {
  129. _lockable = getNumber(configFile >> "CfgVehicles" >> _type >> "lockable");
  130. };
  131.  
  132. // fix for leading zero issues on safe codes after restart
  133. if (_lockable == 4) then {
  134. _codeCount = (count (toArray _ownerID));
  135. if(_codeCount == 3) then {
  136. _ownerID = format["0%1", _ownerID];
  137. };
  138. if(_codeCount == 2) then {
  139. _ownerID = format["00%1", _ownerID];
  140. };
  141. if(_codeCount == 1) then {
  142. _ownerID = format["000%1", _ownerID];
  143. };
  144. };
  145.  
  146. if (_lockable == 3) then {
  147. _codeCount = (count (toArray _ownerID));
  148. if(_codeCount == 2) then {
  149. _ownerID = format["0%1", _ownerID];
  150. };
  151. if(_codeCount == 1) then {
  152. _ownerID = format["00%1", _ownerID];
  153. };
  154. };
  155.  
  156. _object setVariable ["CharacterID", _ownerID, true];
  157.  
  158. clearWeaponCargoGlobal _object;
  159. clearMagazineCargoGlobal _object;
  160. // _object setVehicleAmmo DZE_vehicleAmmo;
  161.  
  162. _object setdir _dir;
  163. _object setposATL _pos;
  164. _object setDamage _damage;
  165.  
  166. if ((typeOf _object) in dayz_allowedObjects) then {
  167. if (DZE_GodModeBase) then {
  168. _object addEventHandler ["HandleDamage", {false}];
  169. } else {
  170. _object addMPEventHandler ["MPKilled",{_this call object_handleServerKilled;}];
  171. };
  172. // Test disabling simulation server side on buildables only.
  173. _object enableSimulation false;
  174. // used for inplace upgrades && lock/unlock of safe
  175. _object setVariable ["OEMPos", _pos, true];
  176.  
  177. };
  178.  
  179. if (count _intentory > 0) then {
  180. if (_type in DZE_LockedStorage) then {
  181. // Fill variables with loot
  182. _object setVariable ["WeaponCargo", (_intentory select 0),true];
  183. _object setVariable ["MagazineCargo", (_intentory select 1),true];
  184. _object setVariable ["BackpackCargo", (_intentory select 2),true];
  185. } else {
  186.  
  187. //Add weapons
  188. _objWpnTypes = (_intentory select 0) select 0;
  189. _objWpnQty = (_intentory select 0) select 1;
  190. _countr = 0;
  191. {
  192. if(_x in (DZE_REPLACE_WEAPONS select 0)) then {
  193. _x = (DZE_REPLACE_WEAPONS select 1) select ((DZE_REPLACE_WEAPONS select 0) find _x);
  194. };
  195. _isOK = isClass(configFile >> "CfgWeapons" >> _x);
  196. if (_isOK) then {
  197. _object addWeaponCargoGlobal [_x,(_objWpnQty select _countr)];
  198. };
  199. _countr = _countr + 1;
  200. } count _objWpnTypes;
  201.  
  202. //Add Magazines
  203. _objWpnTypes = (_intentory select 1) select 0;
  204. _objWpnQty = (_intentory select 1) select 1;
  205. _countr = 0;
  206. {
  207. if (_x == "BoltSteel") then { _x = "WoodenArrow" }; // Convert BoltSteel to WoodenArrow
  208. if (_x == "ItemTent") then { _x = "ItemTentOld" };
  209. _isOK = isClass(configFile >> "CfgMagazines" >> _x);
  210. if (_isOK) then {
  211. _object addMagazineCargoGlobal [_x,(_objWpnQty select _countr)];
  212. };
  213. _countr = _countr + 1;
  214. } count _objWpnTypes;
  215.  
  216. //Add Backpacks
  217. _objWpnTypes = (_intentory select 2) select 0;
  218. _objWpnQty = (_intentory select 2) select 1;
  219. _countr = 0;
  220. {
  221. _isOK = isClass(configFile >> "CfgVehicles" >> _x);
  222. if (_isOK) then {
  223. _object addBackpackCargoGlobal [_x,(_objWpnQty select _countr)];
  224. };
  225. _countr = _countr + 1;
  226. } count _objWpnTypes;
  227. };
  228. };
  229.  
  230. if (_object isKindOf "AllVehicles") then {
  231. {
  232. _selection = _x select 0;
  233. _dam = _x select 1;
  234. if (_selection in dayZ_explosiveParts && _dam > 0.8) then {_dam = 0.8};
  235. [_object,_selection,_dam] call object_setFixServer;
  236. } count _hitpoints;
  237.  
  238. _object setFuel _fuel;
  239.  
  240. if (!((typeOf _object) in dayz_allowedObjects)) then {
  241.  
  242. //_object setvelocity [0,0,1];
  243. _object call fnc_veh_ResetEH;
  244.  
  245. if(_ownerID != "0" && !(_object isKindOf "Bicycle")) then {
  246. _object setvehiclelock "locked";
  247. };
  248.  
  249. _totalvehicles = _totalvehicles + 1;
  250.  
  251. // total each vehicle
  252. serverVehicleCounter set [count serverVehicleCounter,_type];
  253. };
  254. };
  255.  
  256. //Monitor the object
  257. PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_object];
  258. };
  259. } count (_BuildingQueue + _objectQueue);
  260. // # END SPAWN OBJECTS #
  261.  
  262. // preload server traders menu data into cache
  263. if !(DZE_ConfigTrader) then {
  264. {
  265. // get tids
  266. _traderData = call compile format["menu_%1;",_x];
  267. if(!isNil "_traderData") then {
  268. {
  269. _traderid = _x select 1;
  270.  
  271. _retrader = [];
  272.  
  273. _key = format["CHILD:399:%1:",_traderid];
  274. _data = "HiveEXT" callExtension _key;
  275.  
  276. //diag_log "HIVE: Request sent";
  277.  
  278. //Process result
  279. _result = call compile format ["%1",_data];
  280. _status = _result select 0;
  281.  
  282. if (_status == "ObjectStreamStart") then {
  283. _val = _result select 1;
  284. //Stream Objects
  285. //diag_log ("HIVE: Commence Menu Streaming...");
  286. call compile format["ServerTcache_%1 = [];",_traderid];
  287. for "_i" from 1 to _val do {
  288. _data = "HiveEXT" callExtension _key;
  289. _result = call compile format ["%1",_data];
  290. call compile format["ServerTcache_%1 set [count ServerTcache_%1,%2]",_traderid,_result];
  291. _retrader set [count _retrader,_result];
  292. };
  293. //diag_log ("HIVE: Streamed " + str(_val) + " objects");
  294. };
  295.  
  296. } forEach (_traderData select 0);
  297. };
  298. } forEach serverTraders;
  299. };
  300.  
  301. if (_hiveLoaded) then {
  302. // spawn_vehicles
  303. _vehLimit = MaxVehicleLimit - _totalvehicles;
  304. if(_vehLimit > 0) then {
  305. diag_log ("HIVE: Spawning # of Vehicles: " + str(_vehLimit));
  306. for "_x" from 1 to _vehLimit do {
  307. [] spawn spawn_vehicles;
  308. };
  309. } else {
  310. diag_log "HIVE: Vehicle Spawn limit reached!";
  311. };
  312. };
  313.  
  314. // spawn_roadblocks
  315. diag_log ("HIVE: Spawning # of Debris: " + str(MaxDynamicDebris));
  316. for "_x" from 1 to MaxDynamicDebris do {
  317. [] spawn spawn_roadblocks;
  318. };
  319. // spawn_ammosupply at server start 1% of roadblocks
  320. diag_log ("HIVE: Spawning # of Ammo Boxes: " + str(MaxAmmoBoxes));
  321. for "_x" from 1 to MaxAmmoBoxes do {
  322. [] spawn spawn_ammosupply;
  323. };
  324. // call spawning mining veins
  325. diag_log ("HIVE: Spawning # of Veins: " + str(MaxMineVeins));
  326. for "_x" from 1 to MaxMineVeins do {
  327. [] spawn spawn_mineveins;
  328. };
  329.  
  330. if(isnil "dayz_MapArea") then {
  331. dayz_MapArea = 10000;
  332. };
  333. if(isnil "HeliCrashArea") then {
  334. HeliCrashArea = dayz_MapArea / 2;
  335. };
  336. if(isnil "OldHeliCrash") then {
  337. OldHeliCrash = false;
  338. };
  339.  
  340. // [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
  341. if(OldHeliCrash) then {
  342. _nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', HeliCrashArea, true, false] spawn server_spawnCrashSite;
  343. };
  344. if (isDedicated) then {
  345. // Epoch Events
  346. _id = [] spawn server_spawnEvents;
  347. // server cleanup
  348. [] spawn {
  349. private ["_id"];
  350. sleep 200; //Sleep Lootcleanup, don't need directly cleanup on startup + fix some performance issues on serverstart
  351. waitUntil {!isNil "server_spawnCleanAnimals"};
  352. _id = [] execFSM "\z\addons\dayz_server\system\server_cleanup.fsm";
  353. };
  354.  
  355. // spawn debug box
  356. _debugMarkerPosition = getMarkerPos "respawn_west";
  357. _debugMarkerPosition = [(_debugMarkerPosition select 0),(_debugMarkerPosition select 1),1];
  358. _vehicle_0 = createVehicle ["DebugBox_DZ", _debugMarkerPosition, [], 0, "CAN_COLLIDE"];
  359. _vehicle_0 setPos _debugMarkerPosition;
  360. _vehicle_0 setVariable ["ObjectID","1",true];
  361.  
  362. // max number of spawn markers
  363. if(isnil "spawnMarkerCount") then {
  364. spawnMarkerCount = 10;
  365. };
  366. actualSpawnMarkerCount = 0;
  367. // count valid spawn marker positions
  368. for "_i" from 0 to spawnMarkerCount do {
  369. if (!([(getMarkerPos format["spawn%1", _i]), [0,0,0]] call BIS_fnc_areEqual)) then {
  370. actualSpawnMarkerCount = actualSpawnMarkerCount + 1;
  371. } else {
  372. // exit since we did not find any further markers
  373. _i = spawnMarkerCount + 99;
  374. };
  375.  
  376. };
  377. diag_log format["Total Number of spawn locations %1", actualSpawnMarkerCount];
  378.  
  379. endLoadingScreen;
  380. };
  381.  
  382. [] ExecVM "\z\addons\dayz_server\DZMS\DZMSInit.sqf";
  383. call compile preprocessFileLineNumbers "\z\addons\dayz_server\DZAI\init\dzai_initserver.sqf";
  384. allowConnection = true;
  385. sm_done = true;
  386. publicVariable "sm_done";
  387. };
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