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- Where were we
- Oh right
- IMPS
- Zion
- EVERYWHERE
- I just botched a charisma roll
- it wasn't a nat 1
- @RascalyWabit
- As you stumble over your own words as the metaphysical dice rolls dictated, The 11 imps not in cages get rowdier than ever.
- Zion
- but pretty buad
- @RascalyWabit
- They shamble over menacingly, and it is clear that a fight is about to occur
- Zion
- Before anyone else, I move towards the exit, creating a bottleneck.
- I don't want to get swarmed.
- @RascalyWabit
- You do so.
- The imps in cages aren't sure what to think about this development, as they are not very smart
- What if the cages aren't even locked?
- That would be an interesting and STUPID AS HELL turn of events
- Zion
- LOL
- Anyway, I have Able next to me.
- I prepare to parry.
- @RascalyWabit
- In any case, the first imp jets up to you with his claws of furor!
- 1d20-1
- roll 1d20-1
- `DICE
- RascalyWabit rolled 1d20-1 [ 1d20=15 ]{14}
- Zion
- roll 1d4
- `DICE
- Zion rolled 1d4 [ 1d4=3 ]{3}
- Zion
- I successfully parry the imp.
- roll 1d6+2
- `DICE
- Zion rolled 1d6+2 [ 1d6=1 ]{3}
- Zion
- After that, I use my minor action to hit him.
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=8 ]{10}
- Zion
- roll 1d6+2
- `DICE
- Zion rolled 1d6+2 [ 1d6=1 ]{3}
- @RascalyWabit
- The imp gets knocked back!
- Uuuuuugh that fucking hurt
- What even is that thing?
- A wooden menace!
- He wishes that the smart one didn't blow the fuck up
- What could it's weaknesses be?
- The imp studies you.
- roll 1d20-5
- `DICE
- RascalyWabit rolled 1d20-5 [ 1d20=9 ]{4}
- Zion
- prototypings?
- @RascalyWabit
- It notes that you are not actually made of wood, unlike the puppet
- That helps him none..
- Hmmmmmm
- He scratches his dino shoulders and preps his SECRET WEAPON FOR COMBAT
- @RascalyWabit
- The other imps attempt to approach but are blocked by the LACK OF ROOM
- Imp 1 THROWS HIS SECRET WEAPON
- roll 1d20+1
- `DICE
- RascalyWabit rolled 1d20+1 [ 1d20=1 ]{2}
- @RascalyWabit
- He somehow throws his secret weapon upwards, and hits himself
- Unfortunately for him, Porcelain dolls are surprisingly heavy
- He falls, and does not get up
- Zion
- Parry, attack.
- roll 1d4
- `DICE
- Zion rolled 1d4 [ 1d4=4 ]{4}
- Zion
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=3 ]{5}
- @RascalyWabit
- Attack who
- Zion
- The guy who's lying down.
- @RascalyWabit
- Regardless of roll you hit him, and he explodes away into gushers!
- Two others take this opportunity to run up
- Zion
- I'm ready for them.
- @RascalyWabit
- It seems the more you fight imps, the less they seem to even remotely be a challenge
- One drops on it's face after tripping on nothing and another chucks his Dragon Dildo in no particular direction
- Zion
- Its all about the psychological advantage.
- Zion
- Is the imp who fell over close to me?
- @RascalyWabit
- Both of them are as close as they can get
- Zion
- I put the gun against the neck on one of the imps, coup-de-grace.
- @RascalyWabit
- Okay?
- Anything else?
- Zion
- Then I minor action Able the other imp.
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=16 ]{18}
- Zion
- roll 1d6+2
- `DICE
- Zion rolled 1d6+2 [ 1d6=6 ]{8}
- @RascalyWabit
- Shenanigans ensue
- You pretty much explode that other imp in one hit but the one you have a gun to gets up and STRIKES WHILE YOU ARE DISTRACTED
- roll 1d20-1
- `DICE
- RascalyWabit rolled 1d20-1 [ 1d20=16 ]{15}
- @RascalyWabit
- roll 1d4
- `DICE
- RascalyWabit rolled 1d4 [ 1d4=1 ]{1}
- @RascalyWabit
- You receive a small scratch that does not really hurt all that bad
- Another imp takes the place of the one you just destroyed
- This one has a pistol.
- Zion
- 37/38
- Zion
- Does he shoot me, or does he just stand there?
- @RascalyWabit
- He had been pining for an open shot the whole entire time, so when he actually gets a bead on you he lets FURY LOOSE
- roll 1d20+1
- `DICE
- RascalyWabit rolled 1d20+1 [ 1d20=18 ]{19}
- @RascalyWabit
- roll 1dd6+1
- `DICE
- RascalyWabit rolled 1dd6+1 [ 1d1=1 1d6=2 ]{3}
- @RascalyWabit
- roll 1d6+1
- `DICE
- RascalyWabit rolled 1d6+1 [ 1d6=6 ]{7}
- Zion
- 30/38
- Flashbacks of being shot in the hip flutters before your eyes.
- That imp has to go.
- full attack
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=7 ]{9}
- Zion
- roll 1d6+2
- `DICE
- Zion rolled 1d6+2 [ 1d6=1 ]{3}
- Zion
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=14 ]{16}
- Zion
- roll 1d6+2
- `DICE
- Zion rolled 1d6+2 [ 1d6=6 ]{8}
- @RascalyWabit
- The imp you are ignoring throws another attack, and the gun imp is mortally wounded!
- roll 1d20-1
- `DICE
- RascalyWabit rolled 1d20-1 [ 1d20=8 ]{7}
- @RascalyWabit
- He misses at point blank range, and mister Revolver slumps to the ground
- He fires once more, because surely after this he will perish
- roll 1d20+1
- `DICE
- RascalyWabit rolled 1d20+1 [ 1d20=11 ]{12}
- Zion
- I minor action attack the other imp.
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=17 ]{19}
- Zion
- roll 1d6+2
- `DICE
- Zion rolled 1d6+2 [ 1d6=4 ]{6}
- Zion
- *I attack a nearby imp.
- ← RascalyWabit has quit (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
- → RascalyWabit has joined
- Zion
- With several imps dead, I attempt to intimidate the remaining imps.
- "Calm down, Now. Or else."
- roll 1d20+3 intimidate
- `DICE
- Zion rolled 1d20+3 intimidate [ 1d20=3 ]{6}
- RascalyWabit
- They chitter and jeer in your general direction and are not impressed. After the revolver sprite blew the fuck up you are left with only the dino shoulder one nearby
- Another one approaches, this one with a cane and tophat.
- How did you miss him in the initial checks?
- Zion
- Because -1 wisdom that's how.
- RascalyWabit
- This one seems pompous, and sniffs haughtily. He does not perform any action, and wills you to keel over with his mind
- You continue to not keel over.
- Zion
- Instead, I smack him in the face with a puppet.
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=9 ]{11}
- Zion
- roll 1d6+2
- `DICE
- Zion rolled 1d6+2 [ 1d6=2 ]{4}
- Zion
- And again.
- Actually, no.
- Instead I force him to kneel by intimidation.
- roll 1d20+3 intimidate.
- `DICE
- Zion rolled 1d20+3 intimidate. [ 1d20=11 ]{14}
- RascalyWabit
- roll 1d20-1
- `DICE
- RascalyWabit rolled 1d20-1 [ 1d20=13 ]{12}
- RascalyWabit
- He backs up and seems totally spooked, but you cannot make him kneel. He ends up just sprinting away from you.
- The one imp you have been ignoring for awhile strikes at you again
- roll 1d20-1
- `DICE
- RascalyWabit rolled 1d20-1 [ 1d20=13 ]{12}
- RascalyWabit
- God this guy is useless
- Zion
- I attack the imp that's uselessly flailing at beside me.
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=12 ]{14}
- Zion
- roll 1d6+2
- `DICE
- Zion rolled 1d6+2 [ 1d6=5 ]{7}
- Zion
- Able strikes true.
- RascalyWabit
- He pops open into more grist, you are unable to see the floor in front of you now
- You also see some purple stuff in there
- and one or two Black Tear shaped things
- Zion
- Then, I scream at the top hat imp.
- RascalyWabit
- The area in front of you is clear for the moment
- Zion
- "KNEEL."
- roll 1d20+3
- `DICE
- Zion rolled 1d20+3 [ 1d20=18 ]{21}
- RascalyWabit
- The Tophat imp pretty much just goes limp with fear, and the others turn their attention to you. You may have a chance to get this under control.
- Zion
- "Will you kneel as well?"
- I say to the other imps.
- Zion
- roll 1d20+3 bonus intimidate
- `DICE
- Zion rolled 1d20+3 bonus intimidate [ 1d20=16 ]{19}
- RascalyWabit
- The Imps decide to cut their loses
- Some 'kneel' others just sit down.
- Zion
- How are the imps in the cages reacting?
- RascalyWabit
- They believe that you are on their side, and are thus unnafected
- Zion
- Not necessarily.
- With the imps pacified, I
- 1) collect grist
- 2) check the cages
- RascalyWabit
- You receive
- 76 Grist.
- 18 Shale
- and 6 Tar
- Zion
- I note the new kinds of grist, and move to examine the cages.
- RascalyWabit
- The imps in cages usher you along
- Hurry, they whisper
- There is a simple latch mechanism for each cage
- Zion
- I turn to the imp who tried to make me kneel.
- Zion
- I pull out the gun, and put it against his forehead.
- "Now talk."
- "Why are you imprisoning other imps?"
- Zion
- *I turn to the imp who tried to make me keel.
- RascalyWabit
- He is very far away
- Making distance from you in any manner he can
- Zion
- Too bad the only exit is behind me.
- I start to slowly walk towards him.
- Zion
- (ignore previous action)
- (The one about putting the gun about the imps forehead)
- RascalyWabit
- The other imps are not dealing with none of that
- And your progress cannot be impeded
- However, This guy is smart
- A cursory glance of the room and you see that none of the imps have a hat anymore
- Zion
- Clever.
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=2 ]{4}
- Zion
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=12 ]{14}
- Zion
- roll 1d6+2
- `DICE
- Zion rolled 1d6+2 [ 1d6=2 ]{4}
- Zion
- I attack the nearest imp, all while keeping an eye on the exit.
- RascalyWabit
- You knock one the fuck down, but your actions cause the mass to freak the fuck out. Roll to continue being terrifying
- Zion
- roll 1d20+3
- `DICE
- Zion rolled 1d20+3 [ 1d20=19 ]{22}
- Zion
- You successfully continue to be terrifying.
- RascalyWabit
- No one attempts to escape, and it seems to be you against a clever mother fucker
- Zion
- "If you don't show yourself, I'm going to kill everyone who's not caged in this room."
- "And anyone who moves towards a cage gets shot."
- Zion
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=4 ]{6}
- Zion
- Wabit: The ones in cages become irate, Let us out already! What have we done? They chatter inside the cages and generally are making a fuss. None of the free imps come forward
- I shoot an imp
- Zion rolled 1d20+2 [ 1d20=4 ]{6}
- RascalyWabit
- Many things happen at once.
- ⓘ RascalyWabit is now known as literalPrius
- ⓘ literalPrius is now known as literalCarname
- ⓘ literalCarname is now known as literalPrius
- ⓘ literalPrius is now known as Flelst
- ⓘ Flelst is now known as literalMoriarty
- ⓘ literalMoriarty is now known as Luffy_Flelst
- Luffy_Flelst
- Many things happen at once
- You somehow miss the shot, some commotion happens near the back and from first glance you see two imps duking it out.
- There is a bang above you, whatever could that be?
- Zion
- I ignore the bang, gotta keep my focus on the fight.
- Two imps are fighting, so I turn my attention away from them too.
- Can I act, or is it an imps turn?
- Luffy_Flelst
- It is the imps turn
- Since you didn't take the bait, you note an imp making a rush for the door.
- He looks like he's been hit..
- Zion
- Can I attack him?
- Luffy_Flelst
- Do you wish to try?
- Zion
- roll 1d20+2 for stopping an imp
- `DICE
- Zion rolled 1d20+2 for stopping an imp [ 1d20=5 ]{7}
- Luffy_Flelst
- You fail to stop the imp that is totally the guy who tried to make you die with his mind.
- He rushes past you and goes up the ladder
- Zion
- If he's climbing up the ladder, it should be really easy to shoot him.
- Next to no chance of dodging.
- Luffy_Flelst
- It would be if the tube covering the ladder was anything but there
- Zion
- Can I run up to the ladder and shoot him?
- Luffy_Flelst
- You could attempt to do so yes.
- Zion
- I do so. Roll to hit?
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=5 ]{7}
- Luffy_Flelst
- You fire up the manhole chute and scare the wily nilly out of tophat imp
- However, he continues on up
- You have one more chance to stop him
- Zion
- "Get down here, or I'll actually aim next shot!"
- roll 1d20+3 intimidate
- `DICE
- Zion rolled 1d20+3 intimidate [ 1d20=9 ]{12}
- Luffy_Flelst
- roll 1d20+1
- `DICE
- Luffy_Flelst rolled 1d20+1 [ 1d20=3 ]{4}
- Luffy_Flelst
- He stops for a moment and looks down at you, he is almost there... what chance is there of this guy actually hitting?
- Zion
- roll 1d20+2
- `DICE
- Zion rolled 1d20+2 [ 1d20=16 ]{18}
- Zion
- I'm going to say yes.
- roll 1d6+2
- `DICE
- Zion rolled 1d6+2 [ 1d6=2 ]{4}
- Luffy_Flelst
- The imp is shot!
- Man down man down!
- He falls towards you and uh wow bodies fall fast
- Zion
- roll 1d20+2 to avoid
- `DICE
- Zion rolled 1d20+2 to avoid [ 1d20=16 ]{18}
- Luffy_Flelst
- You jump out of the way, and the second the imp hits the ground he bursts into GUSHERS
- None of the new interesting varieties though
- You gain 14 Build Grist
- Zion
- I return to the imp brawl room.
- 5 imps killed, 30/38 hp
- Luffy_Flelst
- The banging from above grows louder
- One of the imps in here apparently exploded while you were away
- Zion
- So, since I counted wrong eariler, seven imps are dead.
- 5 remain free, 6 more in cages.
- Luffy_Flelst
- You are not instantly assaulted, surprisingly
- Zion
- How is the brawling situation going?
- Luffy_Flelst
- Uh.. done. Cause one of them exploded
- Zion
- What are the rest of them up to?
- Luffy_Flelst
- Sitting there, where you left them
- Zion
- Do all of them have dumb prototypings?
- Luffy_Flelst
- Yes.
- There is another bang upstairs
- Zion
- I turn to the imps in the cages.
- "Answers. Now."
- Luffy_Flelst
- They shake and jitter in your direction and you gain nothing from this.
- In fact, you wonder if anything ever was important
- There is a chance that in fact
- EVERYTHING IS STUPID
- Zion
- The imps are terrified, right?
- Luffy_Flelst
- Your only lead in the slightly smarter imps just exploded and you are left with 11 imps that don't know what the hell is going on
- The five are sure, but the six are still rowdy and wanting you to let them out
- Zion
- I walk around the room, past a few imps.
- In frustration I shoot one in the face.
- It is not a caged one.
- Luffy_Flelst
- By law of cutscenes, your gun does exactly enough damage to kill it instantly
- Zion
- Convenient.
- Luffy_Flelst
- It explodes and pretty much everyone panics .
- → DICEBOT has joined
- DICEBOT
- If I don't belong in this channel type 'leave'.
- Use 'join #<channelname>' to move me to another channel. Use 'roll <die>' to roll.
- ← `DICE has quit (*.net *.split)
- Zion
- While the imps panic, I stand still.
- A pillar of calmness.
- A clear sea.
- With a eldritch abomination hiding beneath the surface.
- Zion
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=20 ]{22}
- Zion
- I shoot another one in the face for good measure.
- → `DICE has joined
- ← `DICE has quit (Ping timeout: 192 seconds)
- Luffy_Flelst
- You do so
- There is another grist explosion and some of the imps sort of get the feeling that you aren't here to help..
- Huh.
- Zion
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=1 ]{3}
- Zion
- That shot misses.
- Luffy_Flelst
- None of the THREE REMAINING IMPS even notice, as they are scrambling to somehow get away from you
- They however know that either way they go means certain death
- Going up would be to break the rules
- and going down is not possible
- Zion
- This is taking too long.
- roll 1d20+2 for another shot.
- DICEBOT
- Zion rolled 1d20+2 for another shot. [ 1d20=6 ]{8}
- Luffy_Flelst
- All the shots are rousing attention
- There is another bang.
- Zion
- Is there a way of closing the door, trapping the imps inside?
- *Closing off the room
- Luffy_Flelst
- Not that you can see. The area to the ladder chute is just.. open
- None of them seem to want to go upstairs unlike tophat guy
- And you start to wonder if all this SUBTLE FORESHADOWING will actually mean anything
- Zion
- "Go into the cages."
- Luffy_Flelst
- They do not hear you in their panic
- Zion
- roll 1d20+3 intimidate
- DICEBOT
- Zion rolled 1d20+3 intimidate [ 1d20=1 ]{4}
- Zion
- "Go into the cages!"
- Luffy_Flelst
- Instead of saying "Go into the cages!" You actually tell them the secret to getting out of cages and also insult their mothers. The six imps come out all sassed up after your wonderful tutoring and the ones outside of the cages got some extra smack talk of their respective mothers. You are now surrounded by nine imps and shenanigans will promptly e
- nsue.
- Zion
- Use Able, parry and roll to attack.
- roll 1d4
- DICEBOT
- Zion rolled 1d4 [ 1d4=2 ]{2}
- Zion
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=16 ]{18}
- Zion
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=1 ]{3}
- Zion
- move action, back to the door.
- Let's bottleneck this shit.
- Luffy_Flelst
- roll 6#d1d20-1
- DICEBOT
- Luffy_Flelst rolled 6#d1d20-1 [ 1d1=1 1d20=11 ]{10}, [ 1d1=1 1d20=3 ]{2}, [ 1d1=1 1d20=11 ]{10}, [ 1d1=1 1d20=7 ]{6}, [ 1d1=1 1d20=8 ]{7}, [ 1d1=1 1d20=16 ]{15}
- Luffy_Flelst
- roll 1d4
- DICEBOT
- Luffy_Flelst rolled 1d4 [ 1d4=4 ]{4}
- Luffy_Flelst
- All of them swarm
- You block most of the blows however, and Able is confirmed for best shield
- One of the imps you hit was knocked back and the other two were not close enough
- Zion
- how much damage do I deal with my parry?
- Luffy_Flelst
- They use the rest of their turn to get in range
- Zion
- *how many do I hit?
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=3 ]{5}
- Zion
- Again, parry and attack.
- roll 1d4 bonus AC
- DICEBOT
- Zion rolled 1d4 bonus AC [ 1d4=2 ]{2}
- Zion
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=8 ]{10}
- Zion
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=3 ]{5}
- Zion
- attacking number 1 if he's still alive, otherwise attacking num2
- Luffy_Flelst
- He splodes, and you are left with more violent imps that wish for blood. While you slowly shamble your way there is only about room for six imps to attack you at once
- They do so
- roll 6#1d20-1
- DICEBOT
- Luffy_Flelst rolled 6#1d20-1 [ 1d20=9 ]{8}, [ 1d20=7 ]{6}, [ 1d20=4 ]{3}, [ 1d20=10 ]{9}, [ 1d20=18 ]{17}, [ 1d20=11 ]{10}
- Luffy_Flelst
- roll 1d4
- DICEBOT
- Luffy_Flelst rolled 1d4 [ 1d4=4 ]{4}
- Luffy_Flelst
- Seven had taken ones place
- Zion
- You know the drill. Parry and attack.
- roll 1d4 parry
- DICEBOT
- Zion rolled 1d4 parry [ 1d4=1 ]{1}
- Zion
- roll 1d20+2 attack num2
- DICEBOT
- Zion rolled 1d20+2 attack num2 [ 1d20=13 ]{15}
- Zion
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=2 ]{4}
- Zion
- HP: 25/38
- Zion
- roll 1d6+2 more damage
- DICEBOT
- Zion rolled 1d6+2 more damage [ 1d6=6 ]{8}
- Zion
- on num3
- Luffy_Flelst
- Hot damn 3 explodes just from that one hit, apparently porcelain does not make a good body. You continue to get assaulted.
- 8 squeezes in and next turn you can make it to the chokepoint
- 728456 are in attack range!
- roll 6#1d20-1
- DICEBOT
- Luffy_Flelst rolled 6#1d20-1 [ 1d20=4 ]{3}, [ 1d20=3 ]{2}, [ 1d20=8 ]{7}, [ 1d20=10 ]{9}, [ 1d20=7 ]{6}, [ 1d20=1 ]{0}
- Luffy_Flelst
- One completely biffs it and falls back on its face, leaving you with only 5 to deal with until you squeeze into that area
- Zion
- roll 1d6+2 parry damage on 4
- DICEBOT
- Zion rolled 1d6+2 parry damage on 4 [ 1d6=1 ]{3}
- Zion
- roll 1d4 parry AC
- DICEBOT
- Zion rolled 1d4 parry AC [ 1d4=1 ]{1}
- Zion
- roll 1d20+2 attack 4
- DICEBOT
- Zion rolled 1d20+2 attack 4 [ 1d20=12 ]{14}
- Zion
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=6 ]{8}
- Luffy_Flelst
- Slamming Able into bodies is getting a tad bit boring.
- 4 puffs and you make it into the hole
- 7 2 8 5 6 and 9 are still existing, but you now have the advantage
- They seem to understand that you are kind of a badass, and do not want to get within range. 6 recovers from his fumble
- Zion
- roll 1d20+2 to shoot num2
- DICEBOT
- Zion rolled 1d20+2 to shoot num2 [ 1d20=20 ]{22}
- Zion
- Blam.
- Luffy_Flelst
- These fuckers are just popping like flies, and suddenly realize that not even range will help them!
- (Not like it wasn't completely clear before that you had a gun)
- (Imps are fucking stupid)
- 2 perishes and you are left with five imps.
- Zion
- (can I shoot again while they still scramble?)
- Luffy_Flelst
- No, 7 runs in your general direction and goes for an attack, and the other imps close in
- roll 1d20-1
- DICEBOT
- Luffy_Flelst rolled 1d20-1 [ 1d20=5 ]{4}
- Zion
- Nope.
- Zion
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=11 ]{13}
- Zion
- he is immediately met by a puppet to the face.
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=9 ]{11}
- Zion
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=3 ]{5}
- Zion
- then I shoot either 7 or 6.
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=3 ]{5}
- Luffy_Flelst
- 7 is riddles with able strikes, and dies after the second.
- These imps are clearly not getting anywhere
- they need a plan
- But what?
- Hmmm...
- Yes!
- Thats it!
- One of the dragon imps step forward
- roll 1d20+2
- DICEBOT
- Luffy_Flelst rolled 1d20+2 [ 1d20=15 ]{17}
- Luffy_Flelst
- He SWOLEY picks up another imp
- 9, in this case
- and CHUCKS HIM STRAIGHT AT YOU
- 5 is apparently a badass
- You are struck by MISCELLANEOUS FLYING IMP
- roll 1d6+2
- DICEBOT
- Luffy_Flelst rolled 1d6+2 [ 1d6=5 ]{7}
- Luffy_Flelst
- The tactic seems to work MUCH BETTER than walking up one at a time!
- Zion
- 18/38
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=8 ]{10}
- Luffy_Flelst
- (The imp took this damage as well
- Zion
- (oh)
- well, I shoot number 5
- Luffy_Flelst
- The other imps nod their heads and generally confirmed that Dragon Imp is best imp
- Deserve reward he does.
- Zion
- Then he gets shot in the face.
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=6 ]{8}
- Luffy_Flelst
- 5 is unable to block!
- 5 dies a terrible death!
- Zion
- roll 1d20+3 intimidate
- DICEBOT
- Zion rolled 1d20+3 intimidate [ 1d20=15 ]{18}
- Zion
- I grin at the remaining imps.
- Luffy_Flelst
- roll 1d20+2
- DICEBOT
- Luffy_Flelst rolled 1d20+2 [ 1d20=4 ]{6}
- Zion
- (RETCON: 5 was never hit, and is still alive)
- Luffy_Flelst
- The imps receive a demoralization of -2 to mods but still retain control of most of their faculties. 5 IS SWOLE AND DOES NOT CARE ABOUT YOUR SHENANIGANS.
- He sends the other imps after you in a show of FORCE
- STRONG FORCE
- Luffy_Flelst
- 9 is at your feet, and thus is in prime position to attack you, and 2 takes the initiative to get into range.
- roll 2#1d20-3
- DICEBOT
- Luffy_Flelst rolled 2#1d20-3 [ 1d20=9 ]{6}, [ 1d20=17 ]{14}
- Luffy_Flelst
- roll 1d4-2
- DICEBOT
- Luffy_Flelst rolled 1d4-2 [ 1d4=4 ]{2}
- Zion
- 2 is dead.
- 7 does that thing instead.
- Zion
- I promptly smack the imp behind me with Able
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=1 ]{3}
- Zion
- or not
- Luffy_Flelst
- Somehow you end up smacking yourself!
- Fortunately it does no damage, and Able shows his affection via love pats
- Zion
- I use my major action to shoot the imp, ignoring Able's love.
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=10 ]{12}
- Zion
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=1 ]{3}
- Luffy_Flelst
- 9 finally dies.
- What a relief, he looked dead..
- Zion
- Any imps trying to attack me?
- Luffy_Flelst
- 7 still stands close to you, and he does indeed attack
- roll 1d20-3
- DICEBOT
- Luffy_Flelst rolled 1d20-3 [ 1d20=14 ]{11}
- Zion
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=16 ]{18}
- Zion
- I return his attempt to attack with a real attack.
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=4 ]{6}
- Zion
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=11 ]{13}
- Zion
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=5 ]{7}
- Zion
- followed by another attack.
- Luffy_Flelst
- Boom.
- And there goes seven, this is pretty much not even an issue anymore
- Bring more men!
- FEED MY COLD ANGER
- 5 does another thing
- roll 1d20+2
- DICEBOT
- Luffy_Flelst rolled 1d20+2 [ 1d20=4 ]{6}
- Luffy_Flelst
- Unfortunately, he cannot even pick up his ally!
- Wow way to look swole friend!
- Not!
- Zion
- Embarrassing!
- Luffy_Flelst
- 856
- 5 has already moved and 6 is in the process of being a fat bitch
- So 8 moves up and wields his bone club
- The intimidates effects have almost worn off.
- roll 1d20-2
- DICEBOT
- Luffy_Flelst rolled 1d20-2 [ 1d20=11 ]{9}
- Luffy_Flelst
- He dings the side of the door, slightly hurting your ears but doing nothing else
- Zion
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=1 ]{3}
- Zion
- Apparently I needed my ears to hit with Able.
- Luffy_Flelst
- You and the imp suddenly ignore everything else
- And create your own percussion band!
- After failing your hit and striking the wall, you and the imp bond throughout the night with shitty drum beats and hardcore solos
- The solos being the imp.
- You beat the imp to death.
- Well that was an event that just occured!
- 5 does another thing again.
- roll 1d20+2
- DICEBOT
- Luffy_Flelst rolled 1d20+2 [ 1d20=10 ]{12}
- Luffy_Flelst
- WHOOP
- Zion
- That's not a hit.
- Luffy_Flelst
- He succeeds in picking up the imp, however he is currently not strong enough to chuck him
- So HE USES HIM AS A SHIELD
- 5 IS BEING PROTECTED BY 6, THIS STUNNING DISPLAY OF SWOLE SENDS SHIVERS TO YOUR BOOTS
- Zion
- There's only 5 and 6 left, right?
- Luffy_Flelst
- Yes.
- Zion
- I respond to this tactic by moving up to them and slapping 6 with Able.
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=20 ]{22}
- Luffy_Flelst
- 6 is pretty much blown away and the damage extends to 5 minorly. He gets knocked back a bit.
- 5 is mad
- He is steamed!
- Zion
- roll 1d20+2
- DICEBOT
- Zion rolled 1d20+2 [ 1d20=18 ]{20}
- Zion
- roll 1d6+2
- DICEBOT
- Zion rolled 1d6+2 [ 1d6=4 ]{6}
- Luffy_Flelst
- HE CHANNELS ALL HIS SWOLE INTO ONE LAST-
- ded
- Zion
- He may be steaming, but that does not protect him from the Rage That Burns Cold.
- Zion
- Emerging victorious, Zion reaches the rank of (P)Impslayer.
- Increase constitution.
- Luffy_Flelst
- roll 1d6+2
- DICEBOT
- Luffy_Flelst rolled 1d6+2 [ 1d6=4 ]{6}
- Zion
- HP is increased by five from con increase.
- 7 extra hp from level up.
- Zion
- ignore 5 extra hp from con increase, that's not how the rules work.
- 6 hp is gained, that is all.
- Zion
- In the aftermath, you pick up 151 build grist.
- 38 shale.
- 0 tar.
- and 12 hps worth of healing gel.
- HP: 30/38
- *36/44
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