Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Player=script.Parent.Parent
- repeat wait() until Player.Character
- Character=Player.Character
- Tool=Instance.new("Tool", Character)
- Tool.RequiresHandle=false
- Tool.Name="Frenzy"
- Tool2=Instance.new("Tool", Character)
- Tool2.Name="Unleash"
- Tool2.RequiresHandle=false
- Tool3=Instance.new("Tool",Character)
- Tool3.Name="Azure Combat"
- Tool3.RequiresHandle=false
- first=true
- second=true
- enabled=true
- Regen=1
- Health=Character.Humanoid.Health
- RS=Character.Torso["Right Shoulder"]
- RH=Character.Torso["Right Hip"]
- third=true
- LS=Character.Torso["Left Shoulder"]
- Torso=Character.Torso
- LA=Character["Left Arm"]
- RA=Character["Right Arm"]
- H=Character["Head"]
- LL=Character["Left Leg"]
- RL=Character["Right Leg"]
- function Shoot(Part)
- local Part=Instance.new("Part")
- Part.Parent=workspace
- Part.CFrame=Character.Torso.CFrame*CFrame.new(0,0,-4)
- Part.Size=Vector3.new(1,1,1.7)
- Part.CanCollide=false
- local Mesh=Instance.new("SpecialMesh")
- Mesh.MeshId="http://www.roblox.com/asset/?id=13640868"
- Mesh.TextureId="http://www.roblox.com/asset/?id=64895513"
- Mesh.Parent=Part
- local bv=Instance.new("BodyVelocity")
- bv.Velocity=Character.Torso.CFrame.lookVector*70
- bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
- bv.Parent=Part
- local i=math.random(1,6) if i==6 then
- Part.Size=Vector3.new(5,5,5)
- Mesh.Scale=Vector3.new(4,4,4)
- end
- game.Debris:AddItem(Part,2)
- repeat wait() until Part.Parent
- local function Damage(Part)
- if Part.Parent.Name~= game.Players.LocalPlayer.Name and Part.Parent:FindFirstChild("Humanoid") then
- Part.Parent.Humanoid:TakeDamage(1.5)
- end
- end
- Part.Touched:connect(Damage)
- end
- Tool.Activated:connect(Shoot)
- function Frenzy(Azure)
- if enabled==true then
- enabled=false
- Character.Humanoid.WalkSpeed=25
- local Part2=Instance.new("Part", Character)
- Part2.Size=Vector3.new(5,5,5)
- local weld=Instance.new("Weld", Character["Torso"])
- weld.Part0=Part2.Parent["Torso"]
- weld.Part1=Part2
- local mesh=Instance.new("SpecialMesh")
- mesh.MeshId="http://www.roblox.com/asset/?id=13640868"
- mesh.TextureId="http://www.roblox.com/asset/?id=64895513"
- mesh.Parent=Part2
- mesh.Scale=Vector3.new(4,4,4)
- repeat wait()
- Regen=Regen+0.5
- Character.Humanoid.Health=Character.Humanoid.Health+1.2
- until Regen==100
- game.Debris:AddItem(Part2,3)
- wait(3)
- Character.Humanoid.WalkSpeed=16
- wait(20)
- enabled=true
- end
- end
- Tool2.Activated:connect(Frenzy)
- function onCombo(Part3)
- if first==true then
- first=false
- local Part=Instance.new("Part",Character)
- Part.Size=Vector3.new(1.1,7,1.1)
- local Mesh2=Instance.new("SpecialMesh")
- Mesh2.MeshId="http://www.roblox.com/asset/?id=13640868"
- Mesh2.TextureId="http://www.roblox.com/asset/?id=64895513"
- Mesh2.Scale=Vector3.new(1.1,7,1.1)
- Mesh2.Parent=Part
- local weld2=Instance.new("Weld", Character)
- weld2.Part0=Part.Parent["Right Arm"]
- weld2.Part1=Part
- RS.C0=RS.C0*CFrame.Angles(0,0,1.6)
- wait(0.2)
- first=true
- game.Debris:AddItem(Part,0.2)
- RS.C0=RS.C0*CFrame.Angles(0,0,-1.6)
- wait()
- if second==true then
- second=false
- RH.C0=RH.C0*CFrame.Angles(0,0,1.6)
- weld2.Part0=Character["Right Leg"]
- wait(0.5)
- second=true
- RH.C0=RH.C0*CFrame.Angles(0,0,-1.6)
- game.Debris:AddItem(Part,0.2)
- wait()
- if third==true then
- third=false
- local Part2=Instance.new("Part", workspace)
- Part2.Size=Vector3.new(1,1,1)
- Part2.CFrame=Torso.CFrame*CFrame.new(0,0,-4)
- local Mesh3=Instance.new("SpecialMesh")
- Mesh3.MeshId="http://www.roblox.com/asset/?id=13640868"
- Mesh3.TextureId="http://www.roblox.com/asset/?id=64895513"
- Mesh3.Parent=Part2
- local bv=Instance.new("BodyVelocity")
- bv.velocity=Torso.CFrame.lookVector*100
- bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
- bv.Parent=Part2
- LS.C0=LS.C0*CFrame.Angles(0,0,-1.6)
- wait(0.3)
- third=true
- LS.C0=LS.C0*CFrame.Angles(0,0,1.6)
- cs=game:GetService("Chat")
- cs:Chat(Character.Head,"Great energy concentration: mini Azure blast!", "Red")
- game.Debris:AddItem(Part2,0.6)
- function Damage2(Part2)
- if Part2.Parent.Name~=game.Players.LocalPlayer.Name and Part2.Parent:FindFirstChild("Humanoid")
- then Part2.Parent.Humanoid:TakeDamage(1)
- end
- end
- Part2.Touched:connect(Damage2)
- repeat wait() until Part
- wait()
- function Damage(Part)
- if Part.Parent.Name~= game.Players.LocalPlayer.Name and Part.Parent:FindFirstChild("Humanoid") then
- Part.Parent.Humanoid:TakeDamage(3)
- end
- end
- end
- end
- Part.Touched:connect(Damage)
- end
- end----pew
- Tool3.Activated:connect(onCombo)
- function onBody(Part)
- if enabled==true then
- enabled=false
- wait(5)
- enabled=true
- if Part.Parent.Name~= game.Players.LocalPlayer.Name and Part.Parent:FindFirstChild("Humanoid") then
- Part5=Instance.new("Part", workspace)
- Part5.Size=Vector3.new(0.5,0.5,0.5)
- Part5.CFrame=Torso.CFrame*CFrame.new(0,0,-4)
- mesh4=Instance.new("SpecialMesh")
- mesh4.MeshId="http://www.roblox.com/asset/?id=13640868"
- mesh4.TextureId="http://www.roblox.com/asset/?id=64895513"
- mesh4.Parent=Part5
- mesh4.Scale=Vector3.new(0.5,0.5,0.5)
- r=Instance.new("RocketPropulsion", Part5)
- r.CartoonFactor=1
- r.MaxSpeed=200
- r.ThrustP=200
- r.ThrustD=200
- r.MaxThrust=200
- r.TurnD=200
- r.TurnP=200
- r.Target=Part.Parent.Torso
- r:Fire()
- Part.Parent.Humanoid.WalkSpeed=6
- wait(1)
- game.Debris:AddItem(Part5,1)
- Part.Parent.Humanoid.WalkSpeed=16
- end
- end
- end
- Torso.Touched:connect(onBody)
- LA.Touched:connect(onBody)
- RA.Touched:connect(onBody)
- H.Touched:connect(onBody)
- LL.Touched:connect(onBody)
- RL.Touched:connect(onBody)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement