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  1. Cogmind - Alpha 8
  2.  
  3. Name: zzxc
  4.  
  5. ---[ ESCAPED! ]---
  6.  
  7. Performance
  8. -------------
  9. Evolutions (9) 4500
  10. Robots Destroyed (22) 110
  11. Value Destroyed (621) 621
  12. Prototype IDs (9) 180
  13. Alien Tech Identified (0) 0
  14. Bonus (8025) 8025
  15. TOTAL SCORE: 13436
  16.  
  17. Cogmind
  18. ---------
  19. Core Integrity 1600/1600
  20. Matter 157/300
  21. Energy 38/420
  22. System Corruption 0%
  23. Temperature Warning (305)
  24. Location Surface
  25.  
  26. Parts
  27. -------
  28. Power (3)
  29. Angular Momentum Engine
  30. Light Particle Reactor
  31. Light Quantum Reactor
  32. Propulsion (6)
  33. Improved Flight Unit
  34. Improved Flight Unit
  35. Improved Flight Unit
  36. Impulse Thruster Array
  37. Field Propulsion Drive
  38. Utility (14)
  39. Hacking Suite
  40. Advanced Signal Interpreter
  41. System Mapper
  42. Layered Medium Armor Plating
  43. Long-range Sensor Array
  44. Advanced Weight Redist. System
  45. Advanced Terrain Scanner
  46. System Shield
  47. Power Amplifier
  48. Reflective Medium Armor
  49. Advanced Terrain Scan Processor
  50. Advanced Terrain Scan Processor
  51. Advanced ECM Suite
  52. Weapon (2)
  53.  
  54. Inventory
  55. -----------
  56. Improved Q-Thruster
  57. Micro-nuke Launcher
  58. Advanced Sensor Array
  59. Linear Accelerator
  60.  
  61. Peak State
  62. ------------
  63. Power
  64. Angular Momentum Engine
  65. Light Particle Reactor
  66. Light Quantum Reactor
  67. Propulsion
  68. Improved Flight Unit
  69. Improved Flight Unit
  70. Improved Flight Unit
  71. Impulse Thruster Array
  72. Field Propulsion Drive
  73. Utility
  74. Hacking Suite
  75. Advanced Signal Interpreter
  76. System Mapper
  77. Layered Medium Armor Plating
  78. Long-range Sensor Array
  79. Advanced Weight Redist. System
  80. Advanced Terrain Scanner
  81. System Shield
  82. Power Amplifier
  83. Reflective Medium Armor
  84. Advanced Terrain Scan Processor
  85. Advanced Terrain Scan Processor
  86. Advanced ECM Suite
  87. Weapon
  88. [Rating: 107]
  89.  
  90. Favorites
  91. -----------
  92. Power Fission Core
  93. Engine Improved Ion Engine
  94. Power Core Fission Core
  95. Reactor Light Particle Reactor
  96. Propulsion Improved Flight Unit
  97. Treads Light Treads
  98. Leg Aluminum Leg
  99. Flight Unit Improved Flight Unit
  100. Utility Hacking Suite
  101. Device Long-range Sensor Array
  102. Storage Medium Storage Unit
  103. Processor Advanced Signal Interpreter
  104. Hackware Hacking Suite
  105. Protection Layered Medium Armor Plating
  106. Weapon Improved Datajack
  107. Energy Gun Small Laser
  108. Ballistic Gun Heavy Assault Rifle
  109. Launcher Mini Grenade Launcher
  110. Slashing Weapon Plasma Sword
  111. Special Melee Weapon Improved Datajack
  112.  
  113. Stats
  114. -------
  115. Bonus Breakdown 8025
  116. Win 3000
  117. Fast Win 5025
  118. Classes Destroyed 7
  119. Worker 1
  120. Hauler 3
  121. Recycler 4
  122. Operator 3
  123. Swarmer 3
  124. Grunt 6
  125. Sentry 2
  126. NPCs Destroyed 0
  127. Best Kill Streak 3
  128. Combat Bots Only 3
  129. Matter Collected 1196
  130. Salvage Created 1096
  131. Parts Attached 89
  132. Power 15
  133. Propulsion 16
  134. Utility 38
  135. Weapon 20
  136. Parts Lost 7
  137. Power 0
  138. Propulsion 2
  139. Utility 3
  140. Weapon 2
  141. Average Slot Usage (%) 91
  142. Naked Turns 2
  143. Spaces Moved 5277
  144. Fastest Speed (%) 588
  145. Average Speed (%) 458
  146. Slowest Speed (%) 66
  147. Overloaded Moves 0
  148. Propulsion Burnouts 0
  149. Targets Rammed 0
  150. Cave-ins Triggered 1
  151. Teleports 0
  152. Heaviest Build 63
  153. Greatest Overweight (x) 13
  154. Average Overweight (x) 1
  155. Largest Inventory 14
  156. Most Items Carried 8
  157. Average Items Carried 4
  158. Core Damage Taken 279
  159. Average Core Remaining (%) 94
  160. Depth 10 Exit 72
  161. Depth 9 Exit 88
  162. Depth 8 Exit 100
  163. Depth 7 Exit 100
  164. Depth 6 Exit 91
  165. Depth 5 Exit 100
  166. Depth 4 Exit 100
  167. Depth 3 Exit 93
  168. Depth 2 Exit 100
  169. Depth 1 Exit 100
  170. Volleys Fired 70
  171. Largest 2
  172. Hottest 96
  173. Shots Fired 118
  174. Gun 96
  175. Cannon 0
  176. Launcher 22
  177. Special 0
  178. Kinetic 16
  179. Thermal 80
  180. Explosive 22
  181. Electromagnetic 0
  182. Shots Hit Robots 78
  183. Core Hits 27
  184. Overload Shots 0
  185. Energy Bleed 0
  186. Heat Surge 0
  187. Short Circuit 0
  188. Meltdown 0
  189. Melee Attacks 35
  190. Impact 0
  191. Slashing 0
  192. Piercing 0
  193. Damage Inflicted 770
  194. Projectiles 623
  195. Explosions 147
  196. Melee 0
  197. Ramming 0
  198. Kinetic 186
  199. Thermal 437
  200. Explosive 147
  201. Electromagnetic 0
  202. Impact 0
  203. Slashing 0
  204. Piercing 0
  205. Self-Inflicted Damage 132
  206. Shots 7
  207. Rammed 0
  208. Highest Temperature 301
  209. Average Temperature 68
  210. Shutdowns 0
  211. Energy Bleed 1
  212. Interference 7
  213. Matter Decay 1
  214. Short Circuit 0
  215. Damage (minor) 0
  216. Damage (major) 0
  217. Damage (core) 0
  218. Highest Corruption 3
  219. Average Corruption 1
  220. Message Errors 1
  221. Parts Rejected 0
  222. Data loss (map) 0
  223. Data loss (database) 0
  224. Misfires 0
  225. Misdirections 0
  226. Targeting Errors 0
  227. Weapon Failures 0
  228. Depth 3 End 3
  229. Haulers Intercepted 3
  230. Robots Corrupted 0
  231. Robots Melted 0
  232. Power Chain Reactions 0
  233. Tactical Retreats 11
  234. Communications Jammed 0
  235. Parts Field Recycled 0
  236. Retrieved Matter 0
  237. Parts Merge Repaired 0
  238. Drone Launches 2
  239. Drone Recoveries 0
  240. Derelicts Assembled 0
  241. Traps Triggered 0
  242. Indirectly 0
  243. Trap Hack Attempts 2
  244. Triggered 0
  245. Disarmed 0
  246. Reprogrammed 1
  247. Reused 0
  248. Data Cores Recovered 3
  249. Used 3
  250. Machines Hacked 40
  251. Terminals 31
  252. Fabricators 3
  253. Repair Stations 0
  254. Recycling Units 2
  255. Scanalyzers 1
  256. Garrison Access 3
  257. Total Hacks 107
  258. Successful 51
  259. Failed 56
  260. Catastrophic 15
  261. Database Lockouts 0
  262. Manual 34
  263. Unauthorized 9
  264. Terminals 88
  265. Fabricators 5
  266. Repair Stations 0
  267. Recycling Units 5
  268. Scanalyzers 6
  269. Garrison Access 3
  270. Terminal Hacks 37
  271. Record 0
  272. Part Schematic 1
  273. Robot Schematic 0
  274. Robot Analysis 1
  275. Prototype ID Bank 1
  276. Open Door 1
  277. Level Access Points 6
  278. Branch Access Points 1
  279. Emergency Access Points 4
  280. Machine Index 0
  281. Terminal Index 2
  282. Fabricator Index 0
  283. Repair Station Index 0
  284. Recycling Unit Index 0
  285. Scanalyzer Index 0
  286. Garrison Index 0
  287. Alert Level 1
  288. Unreport Threat 1
  289. Locate Traps 6
  290. Disarm Traps 0
  291. Reprogram Traps 0
  292. Dispatch Records 0
  293. Maintenance Status 0
  294. Security Status 0
  295. Surveillance Status 0
  296. Patrol Status 2
  297. Transport Status 0
  298. Investigation Status 0
  299. Extermination Status 0
  300. Reinforcement Status 0
  301. Assault Status 0
  302. Garrison Status 0
  303. Intercept Status 0
  304. Recall Investigation 0
  305. Recall Extermination 0
  306. Recall Reinforcements 0
  307. Recall Assault 0
  308. Hauler Manifests 1
  309. Registered Components 3
  310. Registered Prototypes 0
  311. Zone Layout 5
  312. Sector Layout 0
  313. Machine Controls 1
  314. Hacking Detections 35
  315. Full Trace Events 7
  316. Feedback Events 0
  317. Feedback Corruption 0
  318. Feedback Part Disabled 0
  319. Feedback Blocked 0
  320. Trojans Installed 3
  321. Terminals 3
  322. Fabricators 0
  323. Repair Stations 0
  324. Recycling Units 0
  325. Scanalyzers 0
  326. Garrison Access 0
  327. Fabricators Overloaded 0
  328. Garrisons Disabled 2
  329. Garrisons Compromised 0
  330. Robot Schematics Acquired 0
  331. Robots Built 0
  332. Total Robot Build Rating 0
  333. Robot Fabrication Matter 0
  334. Robot Fabrication Time 0
  335. Part Schematics Acquired 3
  336. Parts Built 0
  337. Total Part Build Rating 0
  338. Part Fabrication Matter 0
  339. Part Fabrication Time 0
  340. Parts Repaired 0
  341. Part Repair Time 0
  342. Parts Recycled 0
  343. Recycled Matter 0
  344. Retrieved Matter 0
  345. Retrieved Components 0
  346. Parts Scanalyzed 3
  347. Part Schematics Acquired 2
  348. Parts Damaged 0
  349. Robot Analysis Total 1
  350. Robots Rewired 0
  351. Robots Hacked 0
  352. Non-combat 8
  353. Combat 0
  354. Parse 0
  355. Link 0
  356. Rebooted 0
  357. Overloaded 8
  358. Assimilated 0
  359. Manual 0
  360. Secondary 0
  361. Robot Hack Failures 4
  362. Allies Hacked 0
  363. Hacks Repelled 0
  364. Total Allies 2
  365. Largest Group 2
  366. Highest-Rated Group 10
  367. Highest-Rated Ally 5
  368. Total Orders 2
  369. STAY 0
  370. GOTO 0
  371. ROAM 0
  372. FOLLOW 0
  373. GUARD 0
  374. AID 0
  375. BUILD 0
  376. TUNNEL 0
  377. DROP 0
  378. PICKUP 0
  379. COLLECT 0
  380. EXPLORE 2
  381. RETURN 0
  382. Terraforming Orders 0
  383. Walls Built 0
  384. Walls Tunneled 0
  385. Ally Attacks 0
  386. Total Damage 0
  387. Kills 0
  388. Allies Corrupted 0
  389. Allies Melted 0
  390. Peak Influence 340
  391. Average Influence 45
  392. Final Influence 88
  393. Maximum Alert Level 1
  394. Low Security (%) 92
  395. Level 1 7
  396. Level 2 0
  397. Level 3 0
  398. Level 4 0
  399. Level 5 0
  400. Squads Dispatched 13
  401. Investigation 8
  402. Extermination 2
  403. Reinforcement 3
  404. Assault 0
  405. Garrison 0
  406. Intercept 0
  407. Derelict Logs Recovered 0
  408. Exploration Rate (%) 16
  409. Regions Visited 13
  410. Pre-discovered Areas 0
  411. Garrisons Visited 0
  412. Relays Disabled 0
  413. Generators Disabled 0
  414. Network Hubs Disabled 0
  415. Actions Taken 6862
  416. Turns Passed 3324
  417. Depth 11 57
  418. Depth 10 291
  419. Depth 9 287
  420. Depth 8 121
  421. Depth 7 356
  422. Depth 6 564
  423. Depth 5 505
  424. Depth 4 210
  425. Depth 3 435
  426. Depth 2 223
  427. Depth 1 275
  428. Scrapyard 57
  429. Materials 699
  430. Factory 1505
  431. Research 658
  432. Access 275
  433. Waste 130
  434.  
  435. Prototype IDs
  436. ---------------
  437. Improved Flight Unit
  438. Improved Field Propulsion Drive
  439. Improved Medium Laser
  440. Advanced Beam Rifle
  441. Plasma Sword
  442. Experimental Power Shielding
  443. Experimental Targeting Computer
  444. System Mapper
  445. Improved Fusion Compressor
  446.  
  447. Alien Tech Recovered
  448. ----------------------
  449. None
  450.  
  451. Route
  452. -------
  453. -11/Scrapyard
  454. -10/Materials
  455. -9/Materials
  456. -8/Materials
  457. -7/Factory
  458. -6/Factory
  459. -6/Waste
  460. -6/Factory
  461. -5/Factory
  462. -4/Factory
  463. -3/Research
  464. -2/Research
  465. -1/Access
  466. Surface
  467.  
  468. Game
  469. ------
  470. Seed: 1464441975
  471. ^Manual?: 0
  472. Play Time: 142 min
  473. Sessions: 1
  474. Mod: N/A
  475. Game No.: 93
  476. ASCII: 1
  477. Keyboard: 1
  478. Movement: Numpad
  479. Fullscreen: 1
  480. Font: 18/Terminus
  481. Map View: 76x50
  482. FOV Handling: Instant
  483.  
  484.  
  485. X=9972554094351522462555530593
  486. 592625333435566324426222555265
  487. 229224292520462269539992646299
  488. 322223444426669506290509296255
  489. 336664242222235452292662652223
  490. 232965955202323622252222232252
  491. 222222262259992352222222252529
  492. 692252222226252222992252266222
  493. 222652296552222222252922292265
  494. 522222953545562556664222200362
  495. 264292625659235623622552922229
  496. 252255292636222222295622295692
  497. 245262666522296396634252223569
  498. 496652226222256926239204529924
  499. 005540996255522596032253295290
  500. 422562292220902520069323596564
  501. 262254422322226929559662629264
  502. 545024095425566295463365623225
  503. 226292265593542223229326223625
  504. 222525454636526222922225250594
  505. 596255999222029
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