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Nov 1st, 2014
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  1. [ParseCmdLine] command-line args: "C:\Program Files (x86)\Spring\spring.exe "C:\Program Files (x86)\Spring\script.txt""
  2. Using configuration source: "C:\Users\Oscar\Documents\My Games\Spring\springsettings.cfg"
  3. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  4. Enabled log sections: Sound(Notice)
  5. Enable or disable log sections using the LogSections configuration key
  6. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  7. Use "none" to disable the default log sections.
  8. LogOutput initialized.
  9. Spring 98.0
  10. Build Date & Time: Oct 7 2014 21:51:24
  11. Build Environment: boost-105500, GNU libstdc++ version 20130531
  12. Compiler Version: gcc-4.8.1
  13. Operating System: Microsoft Windows
  14. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  15. Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz; 8170MB RAM, 16338MB pagefile
  16. Word Size: 32-bit (emulated)
  17. CPU Clock: win32::TimeGetTime
  18. Physical CPU Cores: 4
  19. Logical CPU Cores: 4
  20. [CMyMath::Init] CPU SSE mask: 127, flags:
  21. SSE 1.0: 1, SSE 2.0: 1
  22. SSE 3.0: 1, SSSE 3.0: 1
  23. SSE 4.1: 1, SSE 4.2: 1
  24. SSE 4.0A: 0, SSE 5.0A: 0
  25. using streflop SSE FP-math mode, CPU supports SSE instructions
  26. Supported Video modes on Display 1 x:0 y:0 5968x1200:
  27. 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x800, 1280x1024, 1600x1200, 1680x1050, 1920x1080, 1920x1200, 2400x600, 2484x600, 5040x1050, 5220x1050, 5760x1200, 5968x1200
  28. SDL version: linked 2.0.2; compiled 2.0.2
  29. GL version: 4.3.12618 Compatibility Profile Context 13.251.0.0
  30. GL vendor: ATI Technologies Inc.
  31. GL renderer: AMD Radeon HD 7900 Series
  32. GLSL version: 4.30
  33. GLEW version: 1.5.8
  34. Video RAM: unknown
  35. SwapInterval: 0
  36. GL info:
  37. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  38. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  39. maximum texture size: 16384, compress MIP-map textures: 0
  40. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  41. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  42. number of UniformBufferBindings: 75 (64kB)
  43. VSync disabled
  44. [InitOpenGL] video mode set to 5968x1200:24bit @60Hz
  45. [WatchDogInstall] Installed (HangTimeout: 10sec)
  46. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  47. [ThreadPool::SetThreadCount][2] #threads=3
  48. Using read-write data directory: C:\Users\Oscar\Documents\My Games\Spring\
  49. Using read-only data directory: C:\Program Files (x86)\Spring\
  50. Scanning: C:\Program Files (x86)\Spring\maps
  51. Scanning: C:\Program Files (x86)\Spring\base
  52. Scanning: C:\Program Files (x86)\Spring\games
  53. Scanning: C:\Users\Oscar\Documents\My Games\Spring\maps
  54. Scanning: C:\Users\Oscar\Documents\My Games\Spring\games
  55. Scanning: C:\Users\Oscar\Documents\My Games\Spring\packages
  56. [f=0000000] Joysticks found: 1
  57. [f=0000000] Using joystick 0: Logitech G13 Joystick
  58. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  59. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
  60. [f=0000000] [Threading] Main thread CPU affinity mask set: 12
  61. [f=0000000] [Startup] Loading StartScript from: C:\Program Files (x86)\Spring\script.txt
  62. [f=0000000] Hosting on: :8452
  63. [f=0000000] Connecting to local server
  64. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  65. [f=0000000] [UDPListener] successfully bound socket on port 8452
  66. [f=0000000] PreGame::StartServer: 5 ms
  67. [f=0000000] [Sound] OpenAL info:
  68. [f=0000000] [Sound] Available Devices:
  69. [f=0000000] [Sound] Luidsprekers (High Definition Audio-apparaat)
  70. [f=0000000] [Sound] Digitale audio (S/PDIF) (High Definition Audio-apparaat)
  71. [f=0000000] [Sound] Device: OpenAL Soft
  72. [f=0000000] [Sound] Vendor: OpenAL Community
  73. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  74. [f=0000000] [Sound] Renderer: OpenAL Soft
  75. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  76. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  77. [f=0000000] [Sound] EFX Enabled: yes
  78. [f=0000000] [Sound] Max Sounds: 128
  79. [f=0000000] [InitOpenGL] video mode set to 5968x1200:24bit @60Hz
  80. [f=0000000] Joystick has been added
  81. [f=0000000] Using map: Badlands
  82. [f=0000000] Using game: Balanced Annihilation V8.06
  83. [f=0000000] Using game archive: 9b310220b3f30e158ccce7ce3f94dbdc.sdp
  84. [f=0000000] Recording demo to: C:\Users\Oscar\Documents\My Games\Spring\demos\20141101_095327_Badlands_98.sdf
  85. [f=0000000] PreGame::GameDataReceived: 23 ms
  86. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 1, allyteam 0)
  87. [f=0000000] [LuaIntro] Searching for new Widgets
  88. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  89. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  90. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  91. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  92. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  93. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  94. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  95. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  96. [f=0000000] [LuaIntro] Found new widget "Main"
  97. [f=0000000] [LuaIntro] Found new widget "Music"
  98. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  99. [f=0000000] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
  100. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  101. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  102. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  103. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  104. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  105. [f=0000000] Parsing Map Information
  106. [f=0000000] Loading SMF
  107. [f=0000000] Loading Map (25 MB)
  108. [f=0000000] Loading Radar Icons
  109. [f=0000000] Loading GameData Definitions
  110. [f=0000000] Loading all definitions: 0.214000
  111. [f=0000000] Game::LoadDefs (GameData): 253 ms
  112. [f=0000000] Loading Sound Definitions
  113. [f=0000000] [Sound] parsed 28 sounds from gamedata/sounds.lua
  114. [f=0000000] Game::LoadDefs (Sound): 1 ms
  115. [f=0000000] Creating Smooth Height Mesh
  116. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 18 ms
  117. [f=0000000] Creating QuadField & CEGs
  118. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
  119. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  120. [f=0000000] Creating Unit Textures
  121. [f=0000000] Creating Sky
  122. [f=0000000] FBO::maxSamples: 8
  123. [f=0000000] Loading Weapon Definitions
  124. [f=0000000] Loading Unit Definitions
  125. [f=0000000] Loading Feature Definitions
  126. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  127. [f=0000000] Initializing Map Features
  128. [f=0000000] Creating ShadowHandler & DecalHandler
  129. [f=0000000] Creating GroundDrawer
  130. [f=0000000] Loading Map Tiles
  131. [f=0000000] Loading Square Textures
  132. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
  133. [f=0000000] Switching to ROAM Mesh Rendering
  134. [f=0000000] Creating TreeDrawer
  135. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  136. [f=0000000] Creating Projectile Textures
  137. [f=0000000] Creating Water
  138. [f=0000000] Game::LoadInterface (Camera&Mouse): 92 ms
  139. [f=0000000] Game::LoadInterface (Console): 1 ms
  140. [f=0000000] Loading LuaRules
  141. [f=0000000] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  142. [f=0000000] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
  143. [f=0000000] Loaded synced gadget: ranks api <api_ranks.lua>
  144. [f=0000000] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
  145. [f=0000000] Loaded synced gadget: Awards <gui_awards.lua>
  146. [f=0000000] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
  147. [f=0000000] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
  148. [f=0000000] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
  149. [f=0000000] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
  150. [f=0000000] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
  151. [f=0000000] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
  152. [f=0000000] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  153. [f=0000000] Loaded synced gadget: Death Messages <game_death_messages.lua>
  154. [f=0000000] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
  155. [f=0000000] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
  156. [f=0000000] Loaded synced gadget: DirectControl <unit_direct_control.lua>
  157. [f=0000000] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
  158. [f=0000000] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  159. [f=0000000] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
  160. [f=0000000] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
  161. [f=0000000] Loaded synced gadget: Game End <game_end.lua>
  162. [f=0000000] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
  163. [f=0000000] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
  164. [f=0000000] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  165. [f=0000000] Loaded synced gadget: Limit Dgun Use (Charge) <unit_dgun_charge.lua>
  166. [f=0000000] Loaded synced gadget: Load Missiles <cmd_loadmissiles.lua>
  167. [f=0000000] Loaded synced gadget: Lua unit script framework <unit_script.lua>
  168. [f=0000000] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
  169. [f=0000000] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
  170. [f=0000000] Loaded synced gadget: Napalm <lups_napalm.lua>
  171. [f=0000000] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
  172. [f=0000000] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
  173. [f=0000000] Loaded synced gadget: No Self-D <unit_prevent_share_selfd.lua>
  174. [f=0000000] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
  175. [f=0000000] Loaded synced gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  176. [f=0000000] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
  177. [f=0000000] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
  178. [f=0000000] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
  179. [f=0000000] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  180. [f=0000000] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  181. [f=0000000] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  182. [f=0000000] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  183. [f=0000000] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
  184. [f=0000000] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
  185. [f=0000000] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
  186. [f=0000000] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
  187. [f=0000000] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
  188. [f=0000000] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  189. [f=0000000] Loaded synced gadget: Stun Control <unit_stun_control.lua>
  190. [f=0000000] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
  191. [f=0000000] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
  192. [f=0000000] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
  193. [f=0000000] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
  194. [f=0000000] Loaded synced gadget: Watereffects <fx_watersplash.lua>
  195. [f=0000000] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  196. [f=0000000] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
  197. [f=0000000] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
  198. [f=0000000] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  199. [f=0000000] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
  200. [f=0000000] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
  201. [f=0000000] Loaded synced gadget: mo_enemywrecks <mo_enemywrecks.lua>
  202. [f=0000000] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
  203. [f=0000000] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
  204. [f=0000000] Loaded synced gadget: transportfix <unit_transportfix.lua>
  205. [f=0000000] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
  206. [f=0000000] Loaded synced gadget: Area Attack <unit_areaattack.lua>
  207. [f=0000000] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  208. [f=0000000] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
  209. [f=0000000] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
  210. [f=0000000] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
  211. [f=0000000] Loaded synced gadget: LupsSyncedManager <lups_manager.lua>
  212. [f=0000000] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  213. [f=0000000] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  214. [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
  215. [f=0000000] Switching to Overview style camera
  216. [f=0000000] Switching to Smooth style camera
  217. [f=0000000] Switching to Overhead (TA) style camera
  218. [f=0000000] Switching to Free style camera
  219. [f=0000000] Switching to Total War style camera
  220. [f=0000000] Switching to Rotatable overhead camera
  221. [f=0000000] Switching to Orbit style camera
  222. [f=0000000] Switching to FPS style camera
  223. [f=0000000] Switching to Smooth style camera
  224. [f=0000000] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  225. [f=0000000] Loaded unsynced gadget: ranks api <api_ranks.lua>
  226. [f=0000000] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
  227. [f=0000000] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
  228. [f=0000000] Loaded unsynced gadget: Awards <gui_awards.lua>
  229. [f=0000000] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
  230. [f=0000000] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
  231. [f=0000000] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
  232. [f=0000000] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
  233. [f=0000000] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
  234. [f=0000000] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
  235. [f=0000000] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  236. [f=0000000] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
  237. [f=0000000] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
  238. [f=0000000] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
  239. [f=0000000] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  240. [f=0000000] Loaded unsynced gadget: Limit Dgun Use (Charge) <unit_dgun_charge.lua>
  241. [f=0000000] Loaded unsynced gadget: Load Missiles <cmd_loadmissiles.lua>
  242. [f=0000000] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
  243. [f=0000000] Loaded unsynced gadget: Napalm <lups_napalm.lua>
  244. [f=0000000] Loaded unsynced gadget: No Self-D <unit_prevent_share_selfd.lua>
  245. [f=0000000] Loaded unsynced gadget: Opacity control <api_opacity.lua>
  246. [f=0000000] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
  247. [f=0000000] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
  248. [f=0000000] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
  249. [f=0000000] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
  250. [f=0000000] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
  251. [f=0000000] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
  252. [f=0000000] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
  253. [f=0000000] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  254. [f=0000000] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
  255. [f=0000000] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
  256. [f=0000000] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  257. [f=0000000] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
  258. [f=0000000] Loaded unsynced gadget: mo_enemywrecks <mo_enemywrecks.lua>
  259. [f=0000000] Loaded unsynced gadget: mo_noowner <mo_noowner.lua>
  260. [f=0000000] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
  261. [f=0000000] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
  262. [f=0000000] Loaded unsynced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  263. [f=0000000] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
  264. [f=0000000] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
  265. [f=0000000] Loaded unsynced gadget: LupsSyncedManager <lups_manager.lua>
  266. [f=0000000] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  267. [f=0000000] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  268. [f=0000000] Loaded unsynced gadget: Lups <lups_wrapper.lua>
  269. [f=0000000] Loading LuaGaia
  270. [f=0000000] Loading LuaUI
  271. [f=0000000] LuaSocketEnabled: yes
  272. [f=0000000] This game has locked LuaUI access
  273. [f=0000000] This game has locked LuaUI access
  274. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  275. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  276. [f=0000000] LuaUI: bound F11 to the widget selector
  277. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  278. [f=0000000] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
  279. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  280. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  281. [f=0000000] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
  282. [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
  283. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  284. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  285. [f=0000000] Loading widget from mod: HealthBars <gui_healthbars.lua> ...
  286. [f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
  287. [f=0000000] Loading widget from mod: Open Host List <gui_open_hosts.lua> ...
  288. [f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
  289. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  290. [f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
  291. [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
  292. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  293. [f=0000000] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
  294. [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
  295. [f=0000000] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
  296. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  297. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  298. [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
  299. [f=0000000] Loading widget from mod: CameraFlip <camera_flip.lua> ...
  300. [f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
  301. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  302. [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
  303. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  304. [f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
  305. [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
  306. [f=0000000] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
  307. [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
  308. [f=0000000] Loading widget from mod: Ignore List API <api_ignore.lua> ...
  309. [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
  310. [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
  311. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  312. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  313. [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
  314. [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  315. [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
  316. [f=0000000] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
  317. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  318. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  319. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  320. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  321. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  322. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  323. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  324. [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
  325. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  326. [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
  327. [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
  328. [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
  329. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  330. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  331. [f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
  332. [f=0000000] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
  333. [f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
  334. [f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
  335. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  336. [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
  337. [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
  338. [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
  339. [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
  340. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  341. [f=0000000] Loading widget from mod: Set Target Hotkeys <cmd_target_on_the_move_hotkeys.lua> ...
  342. [f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
  343. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  344. [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
  345. [f=0000000] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
  346. [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
  347. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  348. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  349. [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
  350. [f=0000000] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ...
  351. [f=0000000] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
  352. [f=0000000] LuaUI v0.3
  353. [f=0000000] [LoadFinalize] finalizing PFS
  354. [f=0000000] [Path] [PathEstimator::ReadFile] hash=723057127
  355. [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (18 MB)
  356. [f=0000000] PathCosts: precached 1 of 4096 blocks
  357. [f=0000000] PathCosts: precached 257 of 4096 blocks
  358. [f=0000000] PathCosts: precached 514 of 4096 blocks
  359. [f=0000000] PathCosts: precached 771 of 4096 blocks
  360. [f=0000000] PathCosts: precached 1027 of 4096 blocks
  361. [f=0000000] PathCosts: precached 1283 of 4096 blocks
  362. [f=0000000] PathCosts: precached 1540 of 4096 blocks
  363. [f=0000000] PathCosts: precached 1797 of 4096 blocks
  364. [f=0000000] PathCosts: precached 2054 of 4096 blocks
  365. [f=0000000] PathCosts: precached 2312 of 4096 blocks
  366. [f=0000000] PathCosts: precached 2569 of 4096 blocks
  367. [f=0000000] PathCosts: precached 2828 of 4096 blocks
  368. [f=0000000] PathCosts: precached 3084 of 4096 blocks
  369. [f=0000000] PathCosts: precached 3340 of 4096 blocks
  370. [f=0000000] PathCosts: precached 3596 of 4096 blocks
  371. [f=0000000] PathCosts: precached 3852 of 4096 blocks
  372. [f=0000000] PathCosts: writing
  373. [f=0000000] [Path] [PathEstimator::WriteFile] hash=723057127
  374. [f=0000000] PathCosts: written
  375. [f=0000000] [Path] [PathEstimator::ReadFile] hash=723057151
  376. [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (9 MB)
  377. [f=0000000] PathCosts: precached 5 of 256 blocks
  378. [f=0000000] PathCosts: precached 24 of 256 blocks
  379. [f=0000000] PathCosts: precached 41 of 256 blocks
  380. [f=0000000] PathCosts: precached 61 of 256 blocks
  381. [f=0000000] PathCosts: precached 77 of 256 blocks
  382. [f=0000000] PathCosts: precached 93 of 256 blocks
  383. [f=0000000] PathCosts: precached 114 of 256 blocks
  384. [f=0000000] PathCosts: precached 135 of 256 blocks
  385. [f=0000000] PathCosts: precached 155 of 256 blocks
  386. [f=0000000] PathCosts: precached 171 of 256 blocks
  387. [f=0000000] PathCosts: precached 188 of 256 blocks
  388. [f=0000000] PathCosts: precached 205 of 256 blocks
  389. [f=0000000] PathCosts: precached 224 of 256 blocks
  390. [f=0000000] PathCosts: precached 247 of 256 blocks
  391. [f=0000000] PathCosts: writing
  392. [f=0000000] [Path] [PathEstimator::WriteFile] hash=723057151
  393. [f=0000000] PathCosts: written
  394. [f=0000000] [LoadFinalize] finalized PFS (3418ms, checksum a4b1027b)
  395. [f=0000000] Loading Skirmish AIs
  396. [f=0000000] <SkirmishAI: AAI 0.9 (team 0)>: New BuildTable has been created
  397. [f=0000000] <SkirmishAI: AAI 0.9 (team 0)>: New map-learning file created
  398. [f=0000000] <SkirmishAI: AAI 0.9 (team 0)>: AAI loaded
  399. [f=0000000] Loaded DecalsDrawer: Legacy
  400. [f=0000000] GameID: 879f5454436c8622d4f9a7d3a4e560fe
  401. [f=0000000] Connection attempt from Player
  402. [f=0000000] -> Version: 98.0
  403. [f=0000000] -> Connection established (given id 0)
  404. [f=0000000] Skirmish AI "Bot1" (ID:0, Short-Name:"AAI", Version:"0.9") took over control of team 0
  405. [f=0000000] Player Player finished loading and is now ingame
  406. [f=0000631] Press Shift+esc to access the quit menu
  407. [f=0000767] User exited
  408. [f=0000768] [SpringApp::ShutDown][1]
  409. [f=0000768] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
  410. [f=0000768] [ThreadPool::SetThreadCount][2] #threads=0
  411. [f=0000768] [SpringApp::ShutDown][2]
  412. [f=0000768] [~CGame][1]
  413. [f=0000768] [~CGame][2]
  414. [f=0000768] [~CGame][3]
  415. [f=0000768] [~CGame][4]
  416. [f=0000768] [~CGame][5]
  417. [f=0000768] [~CGame][6]
  418. [f=0000768] Red_UI_Framework>> last processed widget was "Red Tooltip"
  419. [f=0000768] Red_Drawing>> last processed widget was "Red Tooltip"
  420. [f=0000768] [~CGame][7]
  421. [f=0000768] [~CGame][8]
  422. [f=0000768] [CCollisionHandler] dis-/continuous tests: 0/39304
  423. [f=0000768] [~CGame][9]
  424. [f=0000768] [~CGame][10]
  425. [f=0000768] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  426. [f=0000768] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  427. [f=0000768] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  428. [f=0000768] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
  429. [f=0000768] Statistics for RectangleOptimizer: 0%
  430. [f=0000768] Statistics for RectangleOptimizer: 0%
  431. [f=0000768] [~CGame][11]
  432. [f=0000768] [~CGame][12]
  433. [f=0000768] [~CGame][13]
  434. [f=0000768] [~CGame][14]
  435. [f=0000768] [~CGame][15]
  436. [f=0000768] [~CGame][16]
  437. [f=0000768] [~CGame][17]
  438. [f=0000768] [SpringApp::ShutDown][3]
  439. [f=0000768] Statistics for local connection:
  440. Received: 3170 bytes
  441. Sent: 9508 bytes
  442.  
  443. [f=0000768] Writing demo: C:\Users\Oscar\Documents\My Games\Spring\demos\20141101_095327_Badlands_98.sdf
  444. [f=0000768] [SpringApp::ShutDown][4]
  445. [f=0000768] [SpringApp::ShutDown][5]
  446. [f=0000768] [SpringApp::ShutDown][6]
  447. [f=0000768] [SpringApp::ShutDown][7]
  448. [LuaSocket] Dumping luasocket rules:
  449. [LuaSocket] TCP_CONNECT ALLOW * -1
  450. [LuaSocket] TCP_LISTEN ALLOW * -1
  451. [LuaSocket] UDP_LISTEN ALLOW * -1
  452. [SpringApp::ShutDown][8]
  453. [WatchDog::Uninstall][1] hangDetectorThread=032653F0
  454. [WatchDog::Uninstall][2]
  455. [WatchDog::Uninstall][3]
  456. [SpringApp::ShutDown][9]
  457. [SpringApp::Run] exitCode=0
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