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- // Filterscript feito por JUNINHOO_COLDPLAY
- // INTERIORES 1.0
- //NÃO REMOVA OS CRÉDITOS SEJA ÉTICO
- //http://divulguegameplay.blogspot.com/ | DIVULGUE TEU SERVER EM DIVULGUE GAME PLAY | TUDO PARA TEU SERVER - NEW
- /*CRÉDITOS
- Feito por: JuNiNhoo_COLDPLAY*/
- /*°DIVULGUE° GGGGGGGGGGGG AAAAAA MMMMM MMMMM EEEEEEEEEEEE
- G G A A M M M M E
- G GGGG A A M M M M E
- G A A M M M M E
- G GGGGGGGGG AAAAAAAAAAAAAA M MMMM M EEEEEEE
- G G G A A M M E
- G G G A A M M E
- G G A A M M E
- GGGGGGGGGGGG A A M M EEEEEEEEEEEE °°PLAY°°*/
- /*Caso você queira o comando /interiores só para admin rcon , substitui o OnPlayerCommandText por este abaixo!
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(!strcmp(cmdtext,"/interiores",true))
- {
- if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,-1,"só admin pode usar este comando");
- TogglePlayerControllable(playerid, 0);
- ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar");
- EmDialog[playerid] = 1;
- }
- return true;
- }
- */
- #define FILTERSCRIPT
- #include <a_samp>
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Filterscript by JuNiNhoo_COLDPLAY");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #endif
- new EmDialog[MAX_PLAYERS];
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/interiores", cmdtext, true, 10) == 0)
- {
- TogglePlayerControllable(playerid, 0);
- ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar");
- EmDialog[playerid] = 1;
- return 1;
- }
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- //dialod teleportes interiores by JuNiNhoo_COLDPLAY
- if(dialogid == 2599)
- {
- TogglePlayerControllable(playerid, 1);
- if(!response) { return 1; }
- switch(listitem)
- {
- case 0:
- {
- ShowPlayerDialog(playerid,2598,DIALOG_STYLE_LIST,"Interiores 1° By:JuNiNhoo_COLDPLAY","RC Battlefield\nVice stadium\nKickstart\nSF Garage\nBloodbowl\nDirt track\nVice stadium\nSF Bomb shop\nArmazém Blueberry\nLV Armazém 1\nLV Armazém 2 (parte oculta)\nQuarto escondido Catigula","Selecionar","Voltar");
- }
- case 1:
- {
- ShowPlayerDialog(playerid,2597,DIALOG_STYLE_LIST,"Interiores 2° By:JuNiNhoo_COLDPLAY","LS Atruim\nSonda Lil 'banheiro inn\nGaragem doces\nLiberty City fora\nBatedores Fanny\nFábrica de crack\nLV ginásio\nSF ginásio\nBarragem de Sherman","Selecionar","Voltar");
- }
- case 2:
- {
- ShowPlayerDialog(playerid,2596,DIALOG_STYLE_LIST,"Interiores 3° By:JuNiNhoo_COLDPLAY","Tiger bordel pele\nBordel sem nome\nClube de strip sala privada\nCasa de Sweet\nOg Loc de casa\nSala de Michelle\nSala de Helena\nBem-vindo bomba\nGant ponte lanchonete","Selecionar","Voltar");
- }
- case 3:
- {
- ShowPlayerDialog(playerid,2595,DIALOG_STYLE_LIST,"Interiores 4° By:JuNiNhoo_COLDPLAY","Sonda Lil 'inn\nBar\nEscritório de Woozie\nSala de Zeladores FDC\nDillimore posto de gasolina\nRC Zero shop\nFábrica de carne\nSex shop\nJefferson Motel","Selecionar","Voltar");
- }
- case 4:
- {
- ShowPlayerDialog(playerid,2594,DIALOG_STYLE_LIST,"Interiores 5° By:JuNiNhoo_COLDPLAY","Motel Pusada\nBlastin corredor tolos\nFaixa Ammunation\nCabines Ammunation\nAmmunation 1\nAmmunation 2\nAmmunation 3\nAmmunation 4\nAmmunation 5\nAndromada\nShamal","Selecionar","Voltar");
- }
- case 5:
- {
- ShowPlayerDialog(playerid,2593,DIALOG_STYLE_LIST,"Interiores 6° By:JuNiNhoo_COLDPLAY","24 / 7 1\n24 / 7 2\n24 / 7 3\n24 / 7 4\n24 / 7 5\n24 / 7 6\nAeroporto balcão\nDe bagagens do aeroporto\nOff track betting shop - Lotérica","Selecionar","Voltar");
- }
- case 6:
- {
- ShowPlayerDialog(playerid,2592,DIALOG_STYLE_LIST,"Interiores 7° By:JuNiNhoo_COLDPLAY","Dillimore gas station\nPorão Catigula\nBinco\nDidier Sachs\nProLaps\nSuburbano\nVictim\nZip\nClube\nDiner Jay\nSegredo vale jantar\nWorld of coq","Selecionar","Voltar");
- }
- case 7:
- {
- ShowPlayerDialog(playerid,2591,DIALOG_STYLE_LIST,"Interiores 8° By:JuNiNhoo_COLDPLAY","Bem-vindo bomba\nBurger tiro\nSino Cluckin\nBem pizzas empilhadas\nRusty Browns rosquinhas\nSala de Denise\nSala de Katie\n8-Track\nAuto escola de carro","Selecionar","Voltar");
- }
- case 8:
- {
- ShowPlayerDialog(playerid,2590,DIALOG_STYLE_LIST,"Interiores 9° By:JuNiNhoo_COLDPLAY","Sala de Barbara\nSala de Millie\nPlanejamento dept\nÁrea 51\nCasa B do Dup\nMadd Doggs mansão\nRancho propagação Big\nClube de strip\nPista de terra\nLS ginásio","Selecionar","Voltar");
- }
- case 9:
- {
- ShowPlayerDialog(playerid,2589,DIALOG_STYLE_LIST,"Interiores 10° By:JuNiNhoo_COLDPLAY","Liberty City interior\nGang casa\nCoronel da Furhberger\nCasa segura Unused\nLS polícia HQ\nSF polícia HQ\nLV polícia HQ\nAuto escola de Moto\nBanco\nRachadura den","Selecionar","Voltar");
- }
- case 10:
- {
- ShowPlayerDialog(playerid,2588,DIALOG_STYLE_LIST,"Interiores 11° By:JuNiNhoo_COLDPLAY","Barber 1\nBarber 2\nBarber 3\nTatoo sala 1\nTatoo sala 2\nTatoo sala 3\nRyders casa\nBloco B Dup da rachadura\ncasa do CJ","Selecionar","Voltar");
- }
- case 11:
- {
- DisablePlayerCheckpoint(playerid);
- }
- }
- }
- if(dialogid == 2598)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,-975.975708,1060.983032,1345.671875);//RC Battlefield
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,-1401.829956,107.051300,1032.273437);//Vice stadium
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,14);
- SetPlayerPos(playerid,-1465.268676,1557.868286,1052.531250);//Kickstart
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-1790.378295,1436.949829,7.187500);//SF Garage
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,15);
- SetPlayerPos(playerid,-1398.103515,937.631164,1036.479125);//Bloodbowl
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,4);
- SetPlayerPos(playerid,-1444.645507,-664.526000,1053.572998);//Dirt track
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,-1401.829956,107.051300,1032.273437);//Vice stadium
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-1685.636474,1035.476196,45.210937);//SF Bomb shop
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,76.632553, -301.156829,1.578125);//Armazém Blueberry
- }
- case 9:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1059.895996,2081.685791,10.820312);//LV Armazém 1
- }
- case 10:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1059.180175,2148.938720,10.820312);//LV Armazém 2 (parte oculta)
- }
- case 11:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,2131.507812,1600.818481,1008.359375);//Quarto escondido Catigula
- }
- }
- }
- if(dialogid == 2597)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,18);
- SetPlayerPos(playerid,1710.433715, -1669.379272,20.225049);//LS Atruim
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,18);
- SetPlayerPos(playerid,-221.059051,1408.984008,27.773437);//Sonda Lil 'banheiro inn
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2522.000000, -1673.383911,14.866223);//Garagem doces
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,-729.276000,503.086944,1371.971801);//Liberty City fora
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,761.412963,1440.191650,1102.703125);//Batedores Fanny
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,2);
- SetPlayerPos(playerid,2543.462646, -1308.379882,1026.728393);//Fábrica de crack
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,7);
- SetPlayerPos(playerid,773.579956, -77.096694,1000.655029);//LV ginásio
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,774.213989, -48.924297,1000.585937);//SF ginásio
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,17);
- SetPlayerPos(playerid,-959.564392,1848.576782,9.000000);//Barragem de Sherman
- }
- }
- }
- if(dialogid == 2596)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,964.106994, -53.205497,1001.124572);//Tiger bordel pele
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,942.171997, -16.542755,1000.929687);//Bordel sem nome
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,2);
- SetPlayerPos(playerid,1204.809936,13.897239,1000.921875);//Clube de strip sala privada
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,2527.654052, -1679.388305,1015.498596);//Casa de Sweet
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,513.882507, -11.269994,1001.565307);//Og Loc de casa
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,4);
- SetPlayerPos(playerid,302.180999,300.722991,999.148437);//Sala de Michelle
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,291.282989,310.031982,999.148437);//Sala de Helena
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,681.557861,-455.680053, -25.609874);//Bem-vindo bomba
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,5);
- SetPlayerPos(playerid,454.973937, -110.104995,1000.077209);//Gant ponte lanchonete
- }
- }
- }
- if(dialogid == 2595)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,18);
- SetPlayerPos(playerid,-227.027999,1401.229980,27.765625);//Sonda Lil 'inn
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,11);
- SetPlayerPos(playerid,501.980987, -69.150199,998.757812);//Bar Crazzy
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,-2159.122802,641.517517,1052.381713);//Escritório de Woozie
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,1889.953369,1017.438293,31.882812);//Sala de Zeladores FDC
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,663.836242, -575.605407,16.343263);//Dillimore posto de gasolina
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,-2240.468505,137.060440,1035.414062);//RC Zero shop
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,963.418762,2108.292480,1011.030273);//Fábrica de carne
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,-103.559165, -24.225606,1000.718750);//Sex shop
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,15);
- SetPlayerPos(playerid,2215.454833, -1147.475585,1025.796875);//Jefferson Motel
- }
- }
- }
- if(dialogid == 2594)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,12);
- SetPlayerPos(playerid,444.646911,508.239044,1001.419494);//Orçamento quarto de motel pousada
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,1038.531372,0.111030,1001.284484);//Blastin corredor tolos
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,7);
- SetPlayerPos(playerid,298.507934, -141.647048,1004.054748);//Faixa Ammunation
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,7);
- SetPlayerPos(playerid,302.292877, -143.139099,1004.062500);//Cabines Ammunation
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,286.148986, -40.644397,1001.515625);//Ammunation 1
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,4);
- SetPlayerPos(playerid,286.800994, -82.547599,1001.515625);//Ammunation 2
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,296.919982, -108.071998,1001.515625);//Ammunation 3
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,7);
- SetPlayerPos(playerid,314.820983, -141.431991,999.601562);//Ammunation 4
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,316.524993, -167.706985,999.593750);//Ammunation 5
- }
- case 9:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,9);
- SetPlayerPos(playerid,315.745086,984.969299,1958.919067);//Andromada
- }
- case 10:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,1.808619,32.384357,1199.593750);//Shamal
- }
- }
- }
- if(dialogid == 2593)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,17);
- SetPlayerPos(playerid,-25.884498, -185.868988,1003.546875);//24 / 7 1
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,6.091179, -29.271898,1003.549438);//24 / 7 2
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,18);
- SetPlayerPos(playerid,-30.946699, -89.609596,1003.546875);//24 / 7 3
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,16);
- SetPlayerPos(playerid,-25.132598, -139.066986,1003.546875);//24 / 7 4
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,4);
- SetPlayerPos(playerid,-27.312299, -29.277599,1003.557250);//24 / 7 5
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,-26.691598, -55.714897,1003.546875);//24 / 7 6
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,14);
- SetPlayerPos(playerid,-1827.147338,7.207417,1061.143554);//Aeroporto balcão
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,14);
- SetPlayerPos(playerid,-1861.936889,54.908092,1061.143554);//De bagagens do aeroporto recuperar
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,833.269775,10.588416,1004.179687);//Off track betting shop - Lotérica
- }
- }
- }
- if(dialogid == 2592)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,663.836242,-575.605407,16.343263);//Dillimore gas station
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,2169.461181,1618.798339,999.976562);//Porão Catigula
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,15);
- SetPlayerPos(playerid,207.737991, -109.019996,1005.132812);//Binco
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,14);
- SetPlayerPos(playerid,204.332992, -166.694992,1000.523437);//Didier Sachs
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,207.054992, -138.804992,1003.507812);//ProLaps
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,203.777999, -48.492397,1001.804687);//Suburbano
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,5);
- SetPlayerPos(playerid,226.293991, -7.431529,1002.210937);//victim
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,18);
- SetPlayerPos(playerid,161.391006, -93.159156,1001.804687);//Zip
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,17);
- SetPlayerPos(playerid,493.390991, -22.722799,1000.679687);//clube
- }
- case 9:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,4);
- SetPlayerPos(playerid,457.304748, -88.428497,999.554687);//Diner Jay
- }
- case 10:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,435.271331, -80.958938,999.554687);//Segredo vale jantar
- }
- case 11:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,452.489990, -18.179698,1001.132812);//World of coq
- }
- }
- }
- if(dialogid == 2591)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,681.557861, -455.680053, -25.609874);//Bem-vindo bomba
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,375.962463, -65.816848,1001.507812);//Burger tiro
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,9);
- SetPlayerPos(playerid,369.579528, -4.487294,1001.858886);//Sino Cluckin '
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,14);
- SetPlayerPos(playerid,373.825653, -117.270904,1001.499511);//Bem pizzas empilhadas
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,17);
- SetPlayerPos(playerid,381.169189, -188.803024,1000.632812);//Rusty Browns rosquinhas
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,244.411987,305.032989,999.148437);//Sala de Denise
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,2);
- SetPlayerPos(playerid,271.884979,306.631988,999.148437);//Sala de Katie
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,7);
- SetPlayerPos(playerid,-1398.065307, -217.028900,1051.115844);//8-Track
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,-2029.798339, -106.675910,1035.171875);//Auto escola de carro
- }
- }
- }
- if(dialogid == 2590)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,5);
- SetPlayerPos(playerid,322.197998,302.497985,999.148437);//Sala de Barbara
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,346.870025,309.259033,999.155700);//Sala de Millie
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,384.808624,173.804992,1008.382812);//Planejamento dept. Prefeitura
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,223.431976,1872.400268,13.734375);//Área 51
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,1527.229980, -11.574499,1002.097106);//Casa B do Dup
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,5);
- SetPlayerPos(playerid,1267.663208, -781.323242,1091.906250);//Madd Doggs mansão
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,1212.019897, -28.663099,1000.953125);//Rancho propagação Big
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,2);
- SetPlayerPos(playerid,1204.809936, -11.586799,1000.921875);//Clube de strip
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,4);
- SetPlayerPos(playerid,-1444.645507, -664.526000,1053.572998);//Pista de terra
- }
- case 9:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,5);
- SetPlayerPos(playerid,772.111999, -3.898649,1000.728820);//LS ginásio
- }
- }
- }
- if(dialogid == 2589)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,-794.806396,497.738037,1376.195312);//Liberty City no interior
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,5);
- SetPlayerPos(playerid,2350.339843, -1181.649902,1027.976562);//Gang casa
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,8);
- SetPlayerPos(playerid,2807.619873, -1171.899902,1025.570312);//Coronel da Furhberger
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,12);
- SetPlayerPos(playerid,2324.419921, -1145.568359,1050.710083);//Casa segura Unused
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,246.783996,63.900199,1003.640625);//LS polícia HQ
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,246.375991,109.245994,1003.218750);//SF polícia HQ
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,288.745971,169.350997,1007.171875);//LV polícia HQ
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,1494.325195,1304.942871,1093.289062);//Auto escola de Moto
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2315.952880, -1.618174,26.742187);//Banco
- }
- case 9:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,5);
- SetPlayerPos(playerid,318.564971,1118.209960,1083.882812);//Rachadura den
- }
- }
- }
- if(dialogid == 2588)
- {
- TogglePlayerControllable(playerid, 1);
- EmDialog[playerid] = 0;
- if(response == 0) { return ShowPlayerDialog(playerid,2599,DIALOG_STYLE_LIST,"Teleportes Interior","INTERIORES 1\nINTERIORES 2\nINTERIORES 3\nINTERIORES 4\nINTERIORES 5\nINTERIORES 6\nINTERIORES 7\nINTERIORES 8\nINTERIORES 9\nINTERIORES 10\nINTERIORES 11\nDesligar","Aceitar","Cancelar"); }
- switch(listitem)
- {
- case 0:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,2);
- SetPlayerPos(playerid,411.625976, -21.433298,1001.804687);//Barber 1
- }
- case 1:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,418.652984, -82.639793,1001.804687);//Barber 2
- }
- case 2:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,12);
- SetPlayerPos(playerid,412.021972, -52.649898,1001.898437);//Barber 3
- }
- case 3:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,16);
- SetPlayerPos(playerid,-204.439987, -26.453998,1002.273437);//Tatoo sala 1
- }
- case 4:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,17);
- SetPlayerPos(playerid,-204.439987, -8.469599,1002.273437);//Tatoo sala 2
- }
- case 5:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,-204.439987, -43.652496,1002.273437);//Tatoo sala 3
- }
- case 6:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,2);
- SetPlayerPos(playerid,2454.717041, -1700.871582,1013.515197);//Ryders casa
- }
- case 7:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,2);
- SetPlayerPos(playerid,1523.509887, -47.821197,1002.130981);//Bloco B Dup da rachadura
- }
- case 8:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,2496.049804, -1695.238159,1014.742187);//Casa do CJ
- }
- case 9:
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,5);
- SetPlayerPos(playerid,318.564971,1118.209960,1083.882812);//Rachadura den
- }
- }
- }
- return 1;
- }
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