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- 13/11/2015 11:27:50: ----------------------------------------------------------
- 13/11/2015 11:27:50: Performance Log for BasedJammy
- 13/11/2015 11:27:50: osu! version b20151113.8cuttingedge
- 13/11/2015 11:27:50: Running on Microsoft Windows NT 6.1.7601 Service Pack 1, 4 cores
- 13/11/2015 11:27:50: ----------------------------------------------------------
- 13/11/2015 11:27:53:
- 13/11/2015 11:27:53: ---------- Slow Frame Detected at 2.00s in Menu ----------
- 13/11/2015 11:27:53: Statuses: [Active] [Bancho]
- 13/11/2015 11:27:53:
- 13/11/2015 11:27:53: Game 2,896
- 13/11/2015 11:27:53: Mode 2,896
- 13/11/2015 11:27:53: Audio 2,426
- 13/11/2015 11:27:53:
- 13/11/2015 11:27:53: BetweenFrames 0.61
- 13/11/2015 11:27:53: Update 31.12
- 13/11/2015 11:27:53: Scheduler 16.72
- 13/11/2015 11:27:53: Draw 19.47
- 13/11/2015 11:27:53: SwapBuffer 0.52
- 13/11/2015 11:27:53: Sleep 0.01
- 13/11/2015 11:27:53:
- 13/11/2015 11:27:53: This Frame 68.65
- 13/11/2015 11:27:53: Avg. Frame 19.68
- 13/11/2015 11:27:53: Curr FPS 120
- 13/11/2015 11:27:53:
- 13/11/2015 11:27:53: NativeText 4
- 13/11/2015 11:27:53: TextureGen 4
- 13/11/2015 11:27:53: TextureUpload 1
- 13/11/2015 11:27:53:
- 13/11/2015 11:27:53: Call stack follows:
- 13/11/2015 11:27:53:
- 13/11/2015 11:27:53: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 0
- 13/11/2015 11:27:53: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 6140
- 13/11/2015 11:27:53: - Void #=qNcIoZ0mFsMveqM97jpIAsJj_s_QhNrxHuUVC9wyLBE0=(#=qOZOU1ico_LjbxM0oQ4cP9Voc3A83d0WDG0Y$zyh242E=) @ 13
- 13/11/2015 11:27:53: - Void ForEach(System.Action`1[T]) @ 168
- 13/11/2015 11:27:53: - Void #=qVw0CDPjG3wmt_VB05QF$vfiFotEIXSeuGaB0pxAARMo=() @ 97
- 13/11/2015 11:27:53: - Void #=qOVlAMMmV3zFdCHK5xNvMOA==(#=qyW88djRv5bD1zFpMREdeCBPKK_oFJQz5pj85Dl_z_JMJUuuvNOIxTQbv6WWGUr7v) @ 2908
- 13/11/2015 11:27:53: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 554
- 13/11/2015 11:27:53: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:27:53: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:27:53: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:27:53: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:27:53: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:27:53: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:27:53: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:27:53: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:27:53: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:27:53: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:27:53: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:27:53: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:27:53: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:27:53: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:27:54:
- 13/11/2015 11:27:54: ---------- Slow Frame Detected at 3.00s in Menu ----------
- 13/11/2015 11:27:54: Statuses: [Active] [Bancho]
- 13/11/2015 11:27:54:
- 13/11/2015 11:27:54: Game 3,618
- 13/11/2015 11:27:54: Mode 3,618
- 13/11/2015 11:27:54: Audio 3,080
- 13/11/2015 11:27:54:
- 13/11/2015 11:27:54: BetweenFrames 0.12
- 13/11/2015 11:27:54: Update 124.22
- 13/11/2015 11:27:54: Scheduler 0.00
- 13/11/2015 11:27:54: Draw 7.79
- 13/11/2015 11:27:54: SwapBuffer 0.51
- 13/11/2015 11:27:54: Sleep 0.00
- 13/11/2015 11:27:54:
- 13/11/2015 11:27:54: This Frame 132.83
- 13/11/2015 11:27:54: Avg. Frame 50.91
- 13/11/2015 11:27:54: Curr FPS 80
- 13/11/2015 11:27:54:
- 13/11/2015 11:27:54: NativeText 120
- 13/11/2015 11:27:54: TextureGen 11
- 13/11/2015 11:27:54: TextureUpload 1
- 13/11/2015 11:27:54:
- 13/11/2015 11:27:54: Call stack follows:
- 13/11/2015 11:27:54:
- 13/11/2015 11:27:54: - Void #=qr$gb9rUF22kd7X6pTr2ay5uDiOwSV8U2T8j7M0z7LgE=() @ 0
- 13/11/2015 11:27:54: - Void #=qA2KRZwE2NworUo7dswBwMQ==() @ 941
- 13/11/2015 11:27:54: - Void #=qn$Gy6JOSQwuhwn3gVO1utA==(Boolean) @ 51
- 13/11/2015 11:27:54: - Void #=qmHqMr4oPvubAVZlxirzdsnvsRl$pO7n15c2svHwoCBI=(System.Object, System.EventArgs) @ 106
- 13/11/2015 11:27:54: - Void Invoke(System.Object, System.EventArgs) @ 0
- 13/11/2015 11:27:54: - Boolean #=qI4utW7btyuE$sb9$dPYokQ==(Boolean) @ 60
- 13/11/2015 11:27:54: - Void #=q1uw$jhLRN_tF$y9VHzk8MQ==(Boolean) @ 259
- 13/11/2015 11:27:54: - Void #=qDptkhcGhHX6dEuaArYTRow==(Boolean) @ 59
- 13/11/2015 11:27:54: - Void #=qcOCzByWXQWaOby8zHMt8BA==() @ 38
- 13/11/2015 11:27:54: - Void #=qOVlAMMmV3zFdCHK5xNvMOA==(#=qyW88djRv5bD1zFpMREdeCBPKK_oFJQz5pj85Dl_z_JMJUuuvNOIxTQbv6WWGUr7v) @ 2880
- 13/11/2015 11:27:54: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 554
- 13/11/2015 11:27:54: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:27:54: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:27:54: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:27:54: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:27:54: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:27:54: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:27:54: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:27:54: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:27:54: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:27:54: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:27:54: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:27:54: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:27:54: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:27:54: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:27:57:
- 13/11/2015 11:27:57: ---------- Slow Frame Detected at 6.00s in Menu ----------
- 13/11/2015 11:27:57: Statuses: [Active] [Bancho]
- 13/11/2015 11:27:57:
- 13/11/2015 11:27:57: Game 6,429
- 13/11/2015 11:27:57: Mode 146
- 13/11/2015 11:27:57: Audio 5,889
- 13/11/2015 11:27:57:
- 13/11/2015 11:27:57: BetweenFrames 0.00
- 13/11/2015 11:27:57: Update 74.25
- 13/11/2015 11:27:57: Scheduler 0.02
- 13/11/2015 11:27:57: Draw 61.24
- 13/11/2015 11:27:57: SwapBuffer 10.48
- 13/11/2015 11:27:57: Sleep 0.00
- 13/11/2015 11:27:57:
- 13/11/2015 11:27:57: This Frame 146.12
- 13/11/2015 11:27:57: Avg. Frame 57.29
- 13/11/2015 11:27:57: Curr FPS 120
- 13/11/2015 11:27:57:
- 13/11/2015 11:27:57: TextureUnload 1
- 13/11/2015 11:27:57: NativeText 17
- 13/11/2015 11:27:57: TextureGen 9
- 13/11/2015 11:27:57: TextureUpload 1,599
- 13/11/2015 11:27:57:
- 13/11/2015 11:27:57: Call stack follows:
- 13/11/2015 11:27:57:
- 13/11/2015 11:27:57: - Void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d, Int32, Int32, Int32, Int32, Int32, OpenTK.Graphics.ES20.PixelFormat, OpenTK.Graphics.ES20.PixelType, IntPtr) @ 118
- 13/11/2015 11:27:57: - Boolean #=q52r9AKs_vyDbyp1OdEV50A==() @ 813
- 13/11/2015 11:27:57: - Void #=qA2KRZwE2NworUo7dswBwMQ==() @ 2051
- 13/11/2015 11:27:57: - Void Invoke() @ 0
- 13/11/2015 11:27:57: - Void #=qAhMZZIQec3t6uVdl9HpPPw==(System.Nullable`1[System.Int32], System.Nullable`1[System.Int32], Boolean, Boolean) @ 2478
- 13/11/2015 11:27:57: - Void #=q1p__IcGFyJVoRQ2uKSeN4DSv9BXJKirjdRXQ8xpxYGM=() @ 47
- 13/11/2015 11:27:57: - Void #=q0OoNxUk_btShS96ZFWiPqw==(Int32) @ 629
- 13/11/2015 11:27:57: - Void #=qZV0rgEmCjOVakZDBwvHcnA==(System.Object, System.EventArgs) @ 7
- 13/11/2015 11:27:57: - Void #=qMf6GOlkIGhC1aq6P4$tuHXCFGJOFKEZR049PHBeiQdg=() @ 330
- 13/11/2015 11:27:57: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 427
- 13/11/2015 11:27:57: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:27:57: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:27:57: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:27:57: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:27:57: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:27:57: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:27:57: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:27:57: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:27:57: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:27:57: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:27:57: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:27:57: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:27:57: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:27:57: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:28:00:
- 13/11/2015 11:28:00: ---------- Slow Frame Detected at 10.00s in Menu ----------
- 13/11/2015 11:28:00: Statuses: [Active] [Bancho]
- 13/11/2015 11:28:00:
- 13/11/2015 11:28:00: Game 10,363
- 13/11/2015 11:28:00: Mode 4,080
- 13/11/2015 11:28:00: Audio 9,941
- 13/11/2015 11:28:00:
- 13/11/2015 11:28:00: BetweenFrames 0.28
- 13/11/2015 11:28:00: Update 17.41
- 13/11/2015 11:28:00: Scheduler 0.02
- 13/11/2015 11:28:00: Draw 1.36
- 13/11/2015 11:28:00: SwapBuffer 0.36
- 13/11/2015 11:28:00: Sleep 0.01
- 13/11/2015 11:28:00:
- 13/11/2015 11:28:00: This Frame 19.62
- 13/11/2015 11:28:00: Avg. Frame 9.01
- 13/11/2015 11:28:00: Curr FPS 120
- 13/11/2015 11:28:00:
- 13/11/2015 11:28:00: TextureUnload 1
- 13/11/2015 11:28:00: NativeText 4
- 13/11/2015 11:28:00: TextureGen 1
- 13/11/2015 11:28:00: TextureUpload 1
- 13/11/2015 11:28:00:
- 13/11/2015 11:28:00: Call stack was not recorded.
- 13/11/2015 11:28:02:
- 13/11/2015 11:28:02: ---------- Slow Frame Detected at 11.00s in Menu ----------
- 13/11/2015 11:28:02: Statuses: [Active] [Bancho]
- 13/11/2015 11:28:02:
- 13/11/2015 11:28:02: Game 11,437
- 13/11/2015 11:28:02: Mode 5,154
- 13/11/2015 11:28:02: Audio 11,013
- 13/11/2015 11:28:02:
- 13/11/2015 11:28:02: BetweenFrames 0.38
- 13/11/2015 11:28:02: Update 9.77
- 13/11/2015 11:28:02: Scheduler 0.00
- 13/11/2015 11:28:02: Draw 2.90
- 13/11/2015 11:28:02: SwapBuffer 6.23
- 13/11/2015 11:28:02: Sleep 0.00
- 13/11/2015 11:28:02:
- 13/11/2015 11:28:02: This Frame 19.45
- 13/11/2015 11:28:02: Avg. Frame 9.01
- 13/11/2015 11:28:02: Curr FPS 120
- 13/11/2015 11:28:02:
- 13/11/2015 11:28:02: NativeText 4
- 13/11/2015 11:28:02: TextureGen 4
- 13/11/2015 11:28:02: TextureUpload 1
- 13/11/2015 11:28:02:
- 13/11/2015 11:28:02: Call stack was not recorded.
- 13/11/2015 11:28:05:
- 13/11/2015 11:28:05: ---------- Slow Frame Detected at 15.00s in Menu ----------
- 13/11/2015 11:28:05: Statuses: [Active] [Bancho]
- 13/11/2015 11:28:05:
- 13/11/2015 11:28:05: Game 15,018
- 13/11/2015 11:28:05: Mode 8,735
- 13/11/2015 11:28:05: Audio 14,561
- 13/11/2015 11:28:05:
- 13/11/2015 11:28:05: BetweenFrames 0.26
- 13/11/2015 11:28:05: Update 2.81
- 13/11/2015 11:28:05: Scheduler 0.02
- 13/11/2015 11:28:05: Draw 7.73
- 13/11/2015 11:28:05: SwapBuffer 45.48
- 13/11/2015 11:28:05: Sleep 0.01
- 13/11/2015 11:28:05:
- 13/11/2015 11:28:05: This Frame 56.48
- 13/11/2015 11:28:05: Avg. Frame 22.86
- 13/11/2015 11:28:05: Curr FPS 51
- 13/11/2015 11:28:05:
- 13/11/2015 11:28:05: TextureUnload 1
- 13/11/2015 11:28:05: NativeText 4
- 13/11/2015 11:28:05: TextureGen 4
- 13/11/2015 11:28:05: TextureUpload 1
- 13/11/2015 11:28:05:
- 13/11/2015 11:28:05: Call stack follows:
- 13/11/2015 11:28:05:
- 13/11/2015 11:28:05: - Boolean SwapBuffers(IntPtr) @ 0
- 13/11/2015 11:28:05: - Void SwapBuffers() @ 17
- 13/11/2015 11:28:05: - Void SwapBuffers() @ 12
- 13/11/2015 11:28:05: - Void #=qfi2f5_pcolgjERKqaaGTgA==() @ 32
- 13/11/2015 11:28:05: - Void #=qfi2f5_pcolgjERKqaaGTgA==() @ 56
- 13/11/2015 11:28:05: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 836
- 13/11/2015 11:28:05: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 37
- 13/11/2015 11:28:05: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:28:05: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:28:05: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:28:05: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:28:05: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:28:05: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:28:05: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:28:05: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:28:05: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:28:05: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:28:05: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:28:05: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:28:05: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:28:19:
- 13/11/2015 11:28:19: ---------- Slow Frame Detected at 28.00s in SelectPlay ----------
- 13/11/2015 11:28:19: Statuses: [Active] [Bancho]
- 13/11/2015 11:28:19:
- 13/11/2015 11:28:19: Game 28,536
- 13/11/2015 11:28:19: Mode 168
- 13/11/2015 11:28:19: Audio 195,882
- 13/11/2015 11:28:19:
- 13/11/2015 11:28:19: BetweenFrames 0.12
- 13/11/2015 11:28:19: Update 138.21
- 13/11/2015 11:28:19: Scheduler 0.02
- 13/11/2015 11:28:19: Draw 29.00
- 13/11/2015 11:28:19: SwapBuffer 0.47
- 13/11/2015 11:28:19: Sleep 0.04
- 13/11/2015 11:28:19:
- 13/11/2015 11:28:19: This Frame 168.07
- 13/11/2015 11:28:19: Avg. Frame 71.54
- 13/11/2015 11:28:19: Curr FPS 53
- 13/11/2015 11:28:19:
- 13/11/2015 11:28:19: TextureUnload 1
- 13/11/2015 11:28:19: NativeText 33
- 13/11/2015 11:28:19: TextureGen 49
- 13/11/2015 11:28:19: TextureUpload 1
- 13/11/2015 11:28:19:
- 13/11/2015 11:28:19: Call stack follows:
- 13/11/2015 11:28:19:
- 13/11/2015 11:28:19: - Void _WaitForPendingFinalizers() @ 0
- 13/11/2015 11:28:19: - Void #=qzjghGgz$fRaZ_OSak7ieMg==(Boolean) @ 57
- 13/11/2015 11:28:19: - Void #=q0OoNxUk_btShS96ZFWiPqw==(Int32) @ 740
- 13/11/2015 11:28:19: - Void #=qZV0rgEmCjOVakZDBwvHcnA==(System.Object, System.EventArgs) @ 7
- 13/11/2015 11:28:19: - Void #=qMf6GOlkIGhC1aq6P4$tuHXCFGJOFKEZR049PHBeiQdg=() @ 330
- 13/11/2015 11:28:19: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 427
- 13/11/2015 11:28:19: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:28:19: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:28:19: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:28:19: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:28:19: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:28:19: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:28:19: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:28:19: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:28:19: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:28:19: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:28:19: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:28:19: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:28:19: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:28:19: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:28:20:
- 13/11/2015 11:28:20: ---------- Slow Frame Detected at 30.00s in SelectPlay ----------
- 13/11/2015 11:28:20: Statuses: [Active] [Bancho]
- 13/11/2015 11:28:20:
- 13/11/2015 11:28:20: Game 30,071
- 13/11/2015 11:28:20: Mode 1,703
- 13/11/2015 11:28:20: Audio 197,439
- 13/11/2015 11:28:20:
- 13/11/2015 11:28:20: BetweenFrames 0.47
- 13/11/2015 11:28:20: Update 16.98
- 13/11/2015 11:28:20: Scheduler 0.00
- 13/11/2015 11:28:20: Draw 3.26
- 13/11/2015 11:28:20: SwapBuffer 0.38
- 13/11/2015 11:28:20: Sleep 0.00
- 13/11/2015 11:28:20:
- 13/11/2015 11:28:20: This Frame 21.25
- 13/11/2015 11:28:20: Avg. Frame 10.18
- 13/11/2015 11:28:20: Curr FPS 120
- 13/11/2015 11:28:20:
- 13/11/2015 11:28:20: NativeText 3
- 13/11/2015 11:28:20: TextureGen 3
- 13/11/2015 11:28:20: TextureUpload 1
- 13/11/2015 11:28:20:
- 13/11/2015 11:28:20: Call stack was not recorded.
- 13/11/2015 11:28:22:
- 13/11/2015 11:28:22: ---------- Slow Frame Detected at 31.00s in SelectPlay ----------
- 13/11/2015 11:28:22: Statuses: [Active] [Bancho]
- 13/11/2015 11:28:22:
- 13/11/2015 11:28:22: Game 31,621
- 13/11/2015 11:28:22: Mode 3,253
- 13/11/2015 11:28:22: Audio 198,989
- 13/11/2015 11:28:22:
- 13/11/2015 11:28:22: BetweenFrames 0.33
- 13/11/2015 11:28:22: Update 2.15
- 13/11/2015 11:28:22: Scheduler 0.00
- 13/11/2015 11:28:22: Draw 18.36
- 13/11/2015 11:28:22: SwapBuffer 0.28
- 13/11/2015 11:28:22: Sleep 0.01
- 13/11/2015 11:28:22:
- 13/11/2015 11:28:22: This Frame 21.27
- 13/11/2015 11:28:22: Avg. Frame 9.20
- 13/11/2015 11:28:22: Curr FPS 120
- 13/11/2015 11:28:22:
- 13/11/2015 11:28:22: TextureGen 21
- 13/11/2015 11:28:22: NativeText 20
- 13/11/2015 11:28:22: TextureUpload 1
- 13/11/2015 11:28:22:
- 13/11/2015 11:28:22: Call stack follows:
- 13/11/2015 11:28:22:
- 13/11/2015 11:28:22: - Void ReliableEnter(System.Object, Boolean ByRef) @ 0
- 13/11/2015 11:28:22: - Boolean #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 78
- 13/11/2015 11:28:22: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 381
- 13/11/2015 11:28:22: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 37
- 13/11/2015 11:28:22: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:28:22: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:28:22: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:28:22: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:28:22: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:28:22: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:28:22: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:28:22: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:28:22: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:28:22: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:28:22: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:28:22: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:28:22: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:28:28:
- 13/11/2015 11:28:28: ---------- Slow Frame Detected at 38.00s in Play ----------
- 13/11/2015 11:28:28: Statuses: [Active] [Bancho]
- 13/11/2015 11:28:28:
- 13/11/2015 11:28:28: Game 38,374
- 13/11/2015 11:28:28: Mode 1,588
- 13/11/2015 11:28:28: Audio -492
- 13/11/2015 11:28:28:
- 13/11/2015 11:28:28: BetweenFrames 0.00
- 13/11/2015 11:28:28: Update 34.79
- 13/11/2015 11:28:28: Scheduler 3.04
- 13/11/2015 11:28:28: Draw 10.20
- 13/11/2015 11:28:28: SwapBuffer 0.14
- 13/11/2015 11:28:28: Sleep 0.00
- 13/11/2015 11:28:28:
- 13/11/2015 11:28:28: This Frame 48.36
- 13/11/2015 11:28:28: Avg. Frame 20.77
- 13/11/2015 11:28:28: Curr FPS 60
- 13/11/2015 11:28:28:
- 13/11/2015 11:28:28: TextureUpload 2
- 13/11/2015 11:28:28: NativeText 1
- 13/11/2015 11:28:28: TextureGen 1
- 13/11/2015 11:28:28:
- 13/11/2015 11:28:28: Call stack follows:
- 13/11/2015 11:28:28:
- 13/11/2015 11:28:28: - osu_common.Bancho.Objects.pButtonState #=qy7hYCdb_meaYANHYg8M3aA==(Boolean, Boolean, Boolean, Boolean, Boolean) @ 0
- 13/11/2015 11:28:28: - Void #=q_v1LosMzYSEaJJX_AmTaKw==() @ 243
- 13/11/2015 11:28:28: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 5995
- 13/11/2015 11:28:28: - Void #=qNcIoZ0mFsMveqM97jpIAsJj_s_QhNrxHuUVC9wyLBE0=(#=qOZOU1ico_LjbxM0oQ4cP9Voc3A83d0WDG0Y$zyh242E=) @ 13
- 13/11/2015 11:28:28: - Void ForEach(System.Action`1[T]) @ 168
- 13/11/2015 11:28:28: - Void #=qVw0CDPjG3wmt_VB05QF$vfiFotEIXSeuGaB0pxAARMo=() @ 97
- 13/11/2015 11:28:28: - Void #=qOVlAMMmV3zFdCHK5xNvMOA==(#=qyW88djRv5bD1zFpMREdeCBPKK_oFJQz5pj85Dl_z_JMJUuuvNOIxTQbv6WWGUr7v) @ 2908
- 13/11/2015 11:28:28: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 554
- 13/11/2015 11:28:28: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:28:28: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:28:28: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:28:28: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:28:28: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:28:28: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:28:28: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:28:28: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:28:28: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:28:28: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:28:28: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:28:28: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:28:28: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:28:28: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:28:30:
- 13/11/2015 11:28:30: ---------- Slow Frame Detected at 40.00s in Play ----------
- 13/11/2015 11:28:30: Statuses: [Active] [Bancho]
- 13/11/2015 11:28:30:
- 13/11/2015 11:28:30: Game 40,312
- 13/11/2015 11:28:30: Mode 3,527
- 13/11/2015 11:28:30: Audio 1,421
- 13/11/2015 11:28:30:
- 13/11/2015 11:28:30: BetweenFrames 0.00
- 13/11/2015 11:28:30: Update 0.88
- 13/11/2015 11:28:30: Scheduler 0.00
- 13/11/2015 11:28:30: Draw 36.29
- 13/11/2015 11:28:30: SwapBuffer 0.21
- 13/11/2015 11:28:30: Sleep 0.00
- 13/11/2015 11:28:30:
- 13/11/2015 11:28:30: This Frame 37.58
- 13/11/2015 11:28:30: Avg. Frame 11.54
- 13/11/2015 11:28:30: Curr FPS 120
- 13/11/2015 11:28:30:
- 13/11/2015 11:28:30: TextureGen 1
- 13/11/2015 11:28:30: TextureUpload 1
- 13/11/2015 11:28:30:
- 13/11/2015 11:28:30: Call stack follows:
- 13/11/2015 11:28:30:
- 13/11/2015 11:28:30: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 0
- 13/11/2015 11:28:30: - #=qR2AqE_CMzkz_46wnDqXY3ZpiS1eBY78FBTL9oUV2xTvDU9Yla_m6aQlfXoNBw1Yh[#=qd6F$qh7PuKFe$dQ4N8vTXg==] #=qCrBvQ58cdeduXT_UIkxUs9JDAOXS_0oiUz0ALJ292iw=() @ 32
- 13/11/2015 11:28:30: - Void #=qrEeovo3tOSdiQtLrsSm6jw==(#=qd6F$qh7PuKFe$dQ4N8vTXg==) @ 21
- 13/11/2015 11:28:30: - Void #=qw8rS15GpEyU$Y6UavsWboQ==(Microsoft.Xna.Framework.Matrix) @ 349
- 13/11/2015 11:28:30: - Void #=qIMptkeduyIWMujJCDcJbkg==(#=qUdwwXNNyM9zwzJZp_kWbm$RoroUvmtQourx6dk9AZRY=, #=qUdwwXNNyM9zwzJZp_kWbm$RoroUvmtQourx6dk9AZRY=, #=qUdwwXNNyM9zwzJZp_kWbm$RoroUvmtQourx6dk9AZRY=, Single) @ 485
- 13/11/2015 11:28:30: - Void #=qETXfdSt1uHX26neG3syZXA==(System.Collections.Generic.List`1[#=qUdwwXNNyM9zwzJZp_kWbm$RoroUvmtQourx6dk9AZRY=], Single, #=qEZ3RmN1u5qUCzJNhYbIYB9$E7YNuzazkkTgNH4_L9ZM=, #=qUdwwXNNyM9zwzJZp_kWbm$RoroUvmtQourx6dk9AZRY=) @ 234
- 13/11/2015 11:28:30: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==(System.Collections.Generic.List`1[#=qUdwwXNNyM9zwzJZp_kWbm$RoroUvmtQourx6dk9AZRY=], #=qUdwwXNNyM9zwzJZp_kWbm$RoroUvmtQourx6dk9AZRY=, Single, Int32) @ 127
- 13/11/2015 11:28:30: - Void () @ 4321
- 13/11/2015 11:28:30: - Void #=qAjuI180AhtaD6gr_3xMmRA==() @ 421
- 13/11/2015 11:28:30: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 179
- 13/11/2015 11:28:30: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 37
- 13/11/2015 11:28:30: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:28:30: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:28:30: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:28:30: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:28:30: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:28:30: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:28:30: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:28:30: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:28:30: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:28:30: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:28:30: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:28:30: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:28:30: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:28:31:
- 13/11/2015 11:28:31: ---------- Slow Frame Detected at 41.00s in Play ----------
- 13/11/2015 11:28:31: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:28:31:
- 13/11/2015 11:28:31: Game 41,077
- 13/11/2015 11:28:31: Mode 4,292
- 13/11/2015 11:28:31: Audio 2,176
- 13/11/2015 11:28:31:
- 13/11/2015 11:28:31: BetweenFrames 2.94
- 13/11/2015 11:28:31: Update 45.49
- 13/11/2015 11:28:31: Scheduler 0.00
- 13/11/2015 11:28:31: Draw 0.98
- 13/11/2015 11:28:31: SwapBuffer 0.17
- 13/11/2015 11:28:31: Sleep 0.00
- 13/11/2015 11:28:31:
- 13/11/2015 11:28:31: This Frame 49.75
- 13/11/2015 11:28:31: Avg. Frame 14.42
- 13/11/2015 11:28:31: Curr FPS 120
- 13/11/2015 11:28:31:
- 13/11/2015 11:28:31: TextureUpload 1
- 13/11/2015 11:28:31:
- 13/11/2015 11:28:31: Call stack follows:
- 13/11/2015 11:28:31:
- 13/11/2015 11:28:31: - Boolean #=qoNfg$TaHohCheBRMyl2BXA==(System.Object, Microsoft.Xna.Framework.Input.Keys) @ 0
- 13/11/2015 11:28:31: - System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean) @ 0
- 13/11/2015 11:28:31: - System.Object UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) @ 93
- 13/11/2015 11:28:31: - System.Object UnsafeInvoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo) @ 103
- 13/11/2015 11:28:31: - System.Object DynamicInvokeImpl(System.Object[]) @ 105
- 13/11/2015 11:28:31: - Boolean #=qV7k6GJMbTUsbXBQzLB7HpQ==(Microsoft.Xna.Framework.Input.Keys) @ 270
- 13/11/2015 11:28:31: - Void #=qYnNBl_eDXhTvpZRxvnxrRg==(System.Collections.Generic.List`1[Microsoft.Xna.Framework.Input.Keys]) @ 1715
- 13/11/2015 11:28:31: - Void #=qOVlAMMmV3zFdCHK5xNvMOA==(#=qyW88djRv5bD1zFpMREdeCBPKK_oFJQz5pj85Dl_z_JMJUuuvNOIxTQbv6WWGUr7v) @ 941
- 13/11/2015 11:28:31: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 554
- 13/11/2015 11:28:31: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:28:31: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:28:31: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:28:31: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:28:31: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:28:31: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:28:31: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:28:31: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:28:31: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:28:31: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:28:31: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:28:31: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:28:31: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:28:31: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:28:32:
- 13/11/2015 11:28:32: ---------- Slow Frame Detected at 41.00s in Play ----------
- 13/11/2015 11:28:32: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:28:32:
- 13/11/2015 11:28:32: Game 41,528
- 13/11/2015 11:28:32: Mode 4,742
- 13/11/2015 11:28:32: Audio 2,641
- 13/11/2015 11:28:32:
- 13/11/2015 11:28:32: BetweenFrames 0.47
- 13/11/2015 11:28:32: Update 21.18
- 13/11/2015 11:28:32: Scheduler 0.00
- 13/11/2015 11:28:32: Draw 10.78
- 13/11/2015 11:28:32: SwapBuffer 0.24
- 13/11/2015 11:28:32: Sleep 0.00
- 13/11/2015 11:28:32:
- 13/11/2015 11:28:32: This Frame 32.92
- 13/11/2015 11:28:32: Avg. Frame 12.18
- 13/11/2015 11:28:32: Curr FPS 109
- 13/11/2015 11:28:32:
- 13/11/2015 11:28:32: TextureUpload 1
- 13/11/2015 11:28:32:
- 13/11/2015 11:28:32: Call stack follows:
- 13/11/2015 11:28:32:
- 13/11/2015 11:28:32: - Void Enter(System.Object) @ 0
- 13/11/2015 11:28:32: - System.String #=quQNbYWGi$NMYSDbNWfiNHA==(Int32) @ 41
- 13/11/2015 11:28:32: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 396
- 13/11/2015 11:28:32: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 90
- 13/11/2015 11:28:32: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 3652
- 13/11/2015 11:28:32: - Void #=qNcIoZ0mFsMveqM97jpIAsJj_s_QhNrxHuUVC9wyLBE0=(#=qOZOU1ico_LjbxM0oQ4cP9Voc3A83d0WDG0Y$zyh242E=) @ 13
- 13/11/2015 11:28:32: - Void ForEach(System.Action`1[T]) @ 168
- 13/11/2015 11:28:32: - Void #=qVw0CDPjG3wmt_VB05QF$vfiFotEIXSeuGaB0pxAARMo=() @ 97
- 13/11/2015 11:28:32: - Void #=qOVlAMMmV3zFdCHK5xNvMOA==(#=qyW88djRv5bD1zFpMREdeCBPKK_oFJQz5pj85Dl_z_JMJUuuvNOIxTQbv6WWGUr7v) @ 2908
- 13/11/2015 11:28:32: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 554
- 13/11/2015 11:28:32: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:28:32: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:28:32: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:28:32: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:28:32: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:28:32: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:28:32: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:28:32: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:28:32: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:28:32: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:28:32: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:28:32: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:28:32: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:28:32: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:30:08:
- 13/11/2015 11:30:08: ---------- Slow Frame Detected at 137.00s in Play ----------
- 13/11/2015 11:30:08: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:30:08:
- 13/11/2015 11:30:08: Game 137,812
- 13/11/2015 11:30:08: Mode 101,026
- 13/11/2015 11:30:08: Audio 98,929
- 13/11/2015 11:30:08:
- 13/11/2015 11:30:08: BetweenFrames 0.00
- 13/11/2015 11:30:08: Update 0.25
- 13/11/2015 11:30:08: Scheduler 0.00
- 13/11/2015 11:30:08: Draw 23.96
- 13/11/2015 11:30:08: SwapBuffer 0.65
- 13/11/2015 11:30:08: Sleep 0.00
- 13/11/2015 11:30:08:
- 13/11/2015 11:30:08: This Frame 29.34
- 13/11/2015 11:30:08: Avg. Frame 10.15
- 13/11/2015 11:30:08: Curr FPS 120
- 13/11/2015 11:30:08:
- 13/11/2015 11:30:08: TextureUpload 1
- 13/11/2015 11:30:08:
- 13/11/2015 11:30:08: Call stack follows:
- 13/11/2015 11:30:08:
- 13/11/2015 11:30:08: - Void DrawElements(OpenTK.Graphics.ES20.PrimitiveType, Int32, OpenTK.Graphics.ES20.DrawElementsType, IntPtr) @ 100
- 13/11/2015 11:30:08: - Void #=qR4NEzmvPlAPwzuMQ7G3c9w==(Int32, Int32) @ 96
- 13/11/2015 11:30:08: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 85
- 13/11/2015 11:30:08: - Void #=q6UuHUeWwa0lwxNtutdoUPQ==(Int32) @ 49
- 13/11/2015 11:30:08: - Boolean #=q2RugMQsceRtXPvyz3B4qdw==() @ 46
- 13/11/2015 11:30:08: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=qM0k$rx8lez$Q0JWf0IS3gWUXp0kerY_KSzuLEqM3uBMjrCXY7NQiWrmufnsrdn7z[osu.Graphics.OpenGl.TexturedVertex2d]) @ 49
- 13/11/2015 11:30:08: - Boolean #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 618
- 13/11/2015 11:30:08: - Boolean #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 2976
- 13/11/2015 11:30:08: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 10
- 13/11/2015 11:30:08: - Void #=qcHohfD$zlpJceVPecX1Llg==() @ 79
- 13/11/2015 11:30:08: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 684
- 13/11/2015 11:30:08: - Void #=qJWhwnuEOO0$65UkOJ6hqkg==(#=qOZOU1ico_LjbxM0oQ4cP9Voc3A83d0WDG0Y$zyh242E=) @ 28
- 13/11/2015 11:30:08: - Void ForEach(System.Action`1[T]) @ 168
- 13/11/2015 11:30:08: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 367
- 13/11/2015 11:30:08: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 37
- 13/11/2015 11:30:08: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:30:08: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:30:08: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:30:08: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:30:08: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:30:08: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:30:08: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:30:08: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:30:08: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:30:08: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:30:08: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:30:08: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:30:08: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:30:22:
- 13/11/2015 11:30:22: ---------- Slow Frame Detected at 152.00s in Play ----------
- 13/11/2015 11:30:22: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:30:22:
- 13/11/2015 11:30:22: Game 152,361
- 13/11/2015 11:30:22: Mode 115,576
- 13/11/2015 11:30:22: Audio 113,485
- 13/11/2015 11:30:22:
- 13/11/2015 11:30:22: BetweenFrames 0.00
- 13/11/2015 11:30:22: Update 0.51
- 13/11/2015 11:30:22: Scheduler 0.01
- 13/11/2015 11:30:22: Draw 3.45
- 13/11/2015 11:30:22: SwapBuffer 3.23
- 13/11/2015 11:30:22: Sleep 0.00
- 13/11/2015 11:30:22:
- 13/11/2015 11:30:22: This Frame 25.32
- 13/11/2015 11:30:22: Avg. Frame 9.66
- 13/11/2015 11:30:22: Curr FPS 120
- 13/11/2015 11:30:22:
- 13/11/2015 11:30:22: TextureUpload 1
- 13/11/2015 11:30:22:
- 13/11/2015 11:30:22: Call stack follows:
- 13/11/2015 11:30:22:
- 13/11/2015 11:30:22: - Boolean SwapBuffers(IntPtr) @ 0
- 13/11/2015 11:30:22: - Void SwapBuffers() @ 17
- 13/11/2015 11:30:22: - Void SwapBuffers() @ 12
- 13/11/2015 11:30:22: - Void #=qfi2f5_pcolgjERKqaaGTgA==() @ 32
- 13/11/2015 11:30:22: - Void #=qfi2f5_pcolgjERKqaaGTgA==() @ 56
- 13/11/2015 11:30:22: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 836
- 13/11/2015 11:30:22: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 37
- 13/11/2015 11:30:22: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:30:22: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:30:22: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:30:22: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:30:22: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:30:22: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:30:22: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:30:22: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:30:22: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:30:22: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:30:22: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:30:22: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:30:22: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:30:23:
- 13/11/2015 11:30:23: ---------- Slow Frame Detected at 152.00s in Play ----------
- 13/11/2015 11:30:23: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:30:23:
- 13/11/2015 11:30:23: Game 152,812
- 13/11/2015 11:30:23: Mode 116,027
- 13/11/2015 11:30:23: Audio 113,937
- 13/11/2015 11:30:23:
- 13/11/2015 11:30:23: BetweenFrames 2.35
- 13/11/2015 11:30:23: Update 0.71
- 13/11/2015 11:30:23: Scheduler 0.00
- 13/11/2015 11:30:23: Draw 1.83
- 13/11/2015 11:30:23: SwapBuffer 0.30
- 13/11/2015 11:30:23: Sleep 0.02
- 13/11/2015 11:30:23:
- 13/11/2015 11:30:23: This Frame 26.48
- 13/11/2015 11:30:23: Avg. Frame 10.06
- 13/11/2015 11:30:23: Curr FPS 120
- 13/11/2015 11:30:23:
- 13/11/2015 11:30:23: TextureUpload 1
- 13/11/2015 11:30:23:
- 13/11/2015 11:30:23: Call stack was not recorded.
- 13/11/2015 11:30:26:
- 13/11/2015 11:30:26: ---------- Slow Frame Detected at 156.00s in Play ----------
- 13/11/2015 11:30:26: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:30:26:
- 13/11/2015 11:30:26: Game 156,087
- 13/11/2015 11:30:26: Mode 119,302
- 13/11/2015 11:30:26: Audio 117,217
- 13/11/2015 11:30:26:
- 13/11/2015 11:30:26: BetweenFrames 0.00
- 13/11/2015 11:30:26: Update 0.23
- 13/11/2015 11:30:26: Scheduler 0.00
- 13/11/2015 11:30:26: Draw 1.19
- 13/11/2015 11:30:26: SwapBuffer 0.68
- 13/11/2015 11:30:26: Sleep 0.00
- 13/11/2015 11:30:26:
- 13/11/2015 11:30:26: This Frame 20.17
- 13/11/2015 11:30:26: Avg. Frame 9.06
- 13/11/2015 11:30:26: Curr FPS 120
- 13/11/2015 11:30:26:
- 13/11/2015 11:30:26: TextureUpload 1
- 13/11/2015 11:30:26:
- 13/11/2015 11:30:26: Call stack follows:
- 13/11/2015 11:30:26:
- 13/11/2015 11:30:26: - Void DrawElements(OpenTK.Graphics.ES20.PrimitiveType, Int32, OpenTK.Graphics.ES20.DrawElementsType, IntPtr) @ 100
- 13/11/2015 11:30:26: - Void #=qR4NEzmvPlAPwzuMQ7G3c9w==(Int32, Int32) @ 96
- 13/11/2015 11:30:26: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 85
- 13/11/2015 11:30:26: - Void #=q6UuHUeWwa0lwxNtutdoUPQ==(Int32) @ 49
- 13/11/2015 11:30:26: - Boolean #=q2RugMQsceRtXPvyz3B4qdw==() @ 46
- 13/11/2015 11:30:26: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=qM0k$rx8lez$Q0JWf0IS3gWUXp0kerY_KSzuLEqM3uBMjrCXY7NQiWrmufnsrdn7z[osu.Graphics.OpenGl.TexturedVertex2d]) @ 49
- 13/11/2015 11:30:26: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=qM0k$rx8lez$Q0JWf0IS3gWUXp0kerY_KSzuLEqM3uBMjrCXY7NQiWrmufnsrdn7z[osu.Graphics.OpenGl.TexturedVertex2d]) @ 283
- 13/11/2015 11:30:26: - Boolean #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 524
- 13/11/2015 11:30:26: - Boolean #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 2976
- 13/11/2015 11:30:26: - Void #=qefedYnluaT78OCc_LfDkkS70IWV2uMadbKs8GTOfYvo=() @ 19
- 13/11/2015 11:30:26: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 664
- 13/11/2015 11:30:26: - Void #=qJWhwnuEOO0$65UkOJ6hqkg==(#=qOZOU1ico_LjbxM0oQ4cP9Voc3A83d0WDG0Y$zyh242E=) @ 28
- 13/11/2015 11:30:26: - Void ForEach(System.Action`1[T]) @ 168
- 13/11/2015 11:30:26: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 367
- 13/11/2015 11:30:26: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 37
- 13/11/2015 11:30:26: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:30:26: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:30:26: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:30:26: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:30:26: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:30:26: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:30:26: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:30:26: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:30:26: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:30:26: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:30:26: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:30:26: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:30:26: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:30:27:
- 13/11/2015 11:30:27: ---------- Slow Frame Detected at 156.00s in Play ----------
- 13/11/2015 11:30:27: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:30:27:
- 13/11/2015 11:30:27: Game 156,570
- 13/11/2015 11:30:27: Mode 119,785
- 13/11/2015 11:30:27: Audio 117,680
- 13/11/2015 11:30:27:
- 13/11/2015 11:30:27: BetweenFrames 0.00
- 13/11/2015 11:30:27: Update 0.44
- 13/11/2015 11:30:27: Scheduler 0.00
- 13/11/2015 11:30:27: Draw 33.47
- 13/11/2015 11:30:27: SwapBuffer 1.05
- 13/11/2015 11:30:27: Sleep 0.00
- 13/11/2015 11:30:27:
- 13/11/2015 11:30:27: This Frame 37.00
- 13/11/2015 11:30:27: Avg. Frame 11.51
- 13/11/2015 11:30:27: Curr FPS 120
- 13/11/2015 11:30:27:
- 13/11/2015 11:30:27: TextureUpload 1
- 13/11/2015 11:30:27:
- 13/11/2015 11:30:27: Call stack follows:
- 13/11/2015 11:30:27:
- 13/11/2015 11:30:27: - Boolean SwapBuffers(IntPtr) @ 0
- 13/11/2015 11:30:27: - Void SwapBuffers() @ 17
- 13/11/2015 11:30:27: - Void SwapBuffers() @ 12
- 13/11/2015 11:30:27: - Void #=qfi2f5_pcolgjERKqaaGTgA==() @ 32
- 13/11/2015 11:30:27: - Void #=qfi2f5_pcolgjERKqaaGTgA==() @ 56
- 13/11/2015 11:30:27: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 836
- 13/11/2015 11:30:27: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 37
- 13/11/2015 11:30:27: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:30:27: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:30:27: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:30:27: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:30:27: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:30:27: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:30:27: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:30:27: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:30:27: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:30:27: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:30:27: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:30:27: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:30:27: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: ---------- Slow Frame Detected at 161.00s in Play ----------
- 13/11/2015 11:30:32: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: Game 161,730
- 13/11/2015 11:30:32: Mode 124,945
- 13/11/2015 11:30:32: Audio 122,852
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: BetweenFrames 1.46
- 13/11/2015 11:30:32: Update 0.62
- 13/11/2015 11:30:32: Scheduler 14.95
- 13/11/2015 11:30:32: Draw 1.66
- 13/11/2015 11:30:32: SwapBuffer 1.04
- 13/11/2015 11:30:32: Sleep 0.00
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: This Frame 27.85
- 13/11/2015 11:30:32: Avg. Frame 9.94
- 13/11/2015 11:30:32: Curr FPS 120
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: TextureUpload 1
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: Call stack was not recorded.
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: ---------- Slow Frame Detected at 162.00s in Play ----------
- 13/11/2015 11:30:32: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: Game 162,202
- 13/11/2015 11:30:32: Mode 125,417
- 13/11/2015 11:30:32: Audio 123,330
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: BetweenFrames 0.20
- 13/11/2015 11:30:32: Update 0.32
- 13/11/2015 11:30:32: Scheduler 0.00
- 13/11/2015 11:30:32: Draw 2.74
- 13/11/2015 11:30:32: SwapBuffer 15.55
- 13/11/2015 11:30:32: Sleep 0.00
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: This Frame 20.16
- 13/11/2015 11:30:32: Avg. Frame 9.64
- 13/11/2015 11:30:32: Curr FPS 120
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: TextureUpload 1
- 13/11/2015 11:30:32:
- 13/11/2015 11:30:32: Call stack was not recorded.
- 13/11/2015 11:30:42:
- 13/11/2015 11:30:42: ---------- Slow Frame Detected at 172.00s in Play ----------
- 13/11/2015 11:30:42: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:30:42:
- 13/11/2015 11:30:42: Game 172,258
- 13/11/2015 11:30:42: Mode 135,472
- 13/11/2015 11:30:42: Audio 133,385
- 13/11/2015 11:30:42:
- 13/11/2015 11:30:42: BetweenFrames 0.91
- 13/11/2015 11:30:42: Update 14.67
- 13/11/2015 11:30:42: Scheduler 0.00
- 13/11/2015 11:30:42: Draw 0.85
- 13/11/2015 11:30:42: SwapBuffer 0.84
- 13/11/2015 11:30:42: Sleep 0.00
- 13/11/2015 11:30:42:
- 13/11/2015 11:30:42: This Frame 20.76
- 13/11/2015 11:30:42: Avg. Frame 9.13
- 13/11/2015 11:30:42: Curr FPS 114
- 13/11/2015 11:30:42:
- 13/11/2015 11:30:42: TextureUpload 1
- 13/11/2015 11:30:42:
- 13/11/2015 11:30:42: Call stack was not recorded.
- 13/11/2015 11:30:52:
- 13/11/2015 11:30:52: ---------- Slow Frame Detected at 181.00s in Play ----------
- 13/11/2015 11:30:52: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:30:52:
- 13/11/2015 11:30:52: Game 181,650
- 13/11/2015 11:30:52: Mode 144,865
- 13/11/2015 11:30:52: Audio 142,768
- 13/11/2015 11:30:52:
- 13/11/2015 11:30:52: BetweenFrames 0.44
- 13/11/2015 11:30:52: Update 0.46
- 13/11/2015 11:30:52: Scheduler 0.00
- 13/11/2015 11:30:52: Draw 0.92
- 13/11/2015 11:30:52: SwapBuffer 0.93
- 13/11/2015 11:30:52: Sleep 0.02
- 13/11/2015 11:30:52:
- 13/11/2015 11:30:52: This Frame 38.85
- 13/11/2015 11:30:52: Avg. Frame 11.72
- 13/11/2015 11:30:52: Curr FPS 120
- 13/11/2015 11:30:52:
- 13/11/2015 11:30:52: TextureUpload 1
- 13/11/2015 11:30:52:
- 13/11/2015 11:30:52: Call stack follows:
- 13/11/2015 11:30:52:
- 13/11/2015 11:30:52: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 5288
- 13/11/2015 11:30:52: - Void #=qNcIoZ0mFsMveqM97jpIAsJj_s_QhNrxHuUVC9wyLBE0=(#=qOZOU1ico_LjbxM0oQ4cP9Voc3A83d0WDG0Y$zyh242E=) @ 13
- 13/11/2015 11:30:52: - Void ForEach(System.Action`1[T]) @ 168
- 13/11/2015 11:30:52: - Void #=qVw0CDPjG3wmt_VB05QF$vfiFotEIXSeuGaB0pxAARMo=() @ 97
- 13/11/2015 11:30:52: - Void #=qOVlAMMmV3zFdCHK5xNvMOA==(#=qyW88djRv5bD1zFpMREdeCBPKK_oFJQz5pj85Dl_z_JMJUuuvNOIxTQbv6WWGUr7v) @ 2908
- 13/11/2015 11:30:52: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 554
- 13/11/2015 11:30:52: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:30:52: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:30:52: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:30:52: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:30:52: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:30:52: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:30:52: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:30:52: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:30:52: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:30:52: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:30:52: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:30:52: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:30:52: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:30:52: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:31:15:
- 13/11/2015 11:31:15: ---------- Slow Frame Detected at 204.00s in Play ----------
- 13/11/2015 11:31:15: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:15:
- 13/11/2015 11:31:15: Game 204,841
- 13/11/2015 11:31:15: Mode 168,056
- 13/11/2015 11:31:15: Audio 165,972
- 13/11/2015 11:31:15:
- 13/11/2015 11:31:15: BetweenFrames 0.88
- 13/11/2015 11:31:15: Update 0.22
- 13/11/2015 11:31:15: Scheduler 0.00
- 13/11/2015 11:31:15: Draw 1.05
- 13/11/2015 11:31:15: SwapBuffer 0.21
- 13/11/2015 11:31:15: Sleep 0.00
- 13/11/2015 11:31:15:
- 13/11/2015 11:31:15: This Frame 19.84
- 13/11/2015 11:31:15: Avg. Frame 9.02
- 13/11/2015 11:31:15: Curr FPS 120
- 13/11/2015 11:31:15:
- 13/11/2015 11:31:15: TextureUpload 1
- 13/11/2015 11:31:15:
- 13/11/2015 11:31:15: Call stack follows:
- 13/11/2015 11:31:15:
- 13/11/2015 11:31:15: - IntPtr CallWindowProc(IntPtr, IntPtr, Int32, IntPtr, IntPtr) @ 0
- 13/11/2015 11:31:15: - Void DefWndProc(System.Windows.Forms.Message ByRef) @ 86
- 13/11/2015 11:31:15: - Void DefWndProc(System.Windows.Forms.Message ByRef) @ 96
- 13/11/2015 11:31:15: - Void WndProc(System.Windows.Forms.Message ByRef) @ 263
- 13/11/2015 11:31:15: - Void WndProc(System.Windows.Forms.Message ByRef) @ 42
- 13/11/2015 11:31:15: - Void WndProc(System.Windows.Forms.Message ByRef) @ 16
- 13/11/2015 11:31:15: - Void WmNCHitTest(System.Windows.Forms.Message ByRef) @ 200
- 13/11/2015 11:31:15: - Void WndProc(System.Windows.Forms.Message ByRef) @ 535
- 13/11/2015 11:31:15: - Void WndProc(System.Windows.Forms.Message ByRef) @ 79
- 13/11/2015 11:31:15: - Void OnMessage(System.Windows.Forms.Message ByRef) @ 17
- 13/11/2015 11:31:15: - Void WndProc(System.Windows.Forms.Message ByRef) @ 57
- 13/11/2015 11:31:15: - IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr) @ 128
- 13/11/2015 11:31:15: - Void DefWndProc(System.Windows.Forms.Message ByRef) @ 251
- 13/11/2015 11:31:15: - Void WndProc(System.Windows.Forms.Message ByRef) @ 52
- 13/11/2015 11:31:15: - IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr) @ 128
- 13/11/2015 11:31:15: - Boolean PeekMessage(MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32, Int32) @ 0
- 13/11/2015 11:31:15: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 424
- 13/11/2015 11:31:15: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:31:15: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:31:15: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:31:15: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:31:15: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:31:15: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:31:15: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:31:15: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:31:15: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:31:18:
- 13/11/2015 11:31:18: ---------- Slow Frame Detected at 207.00s in Play ----------
- 13/11/2015 11:31:18: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:18:
- 13/11/2015 11:31:18: Game 207,661
- 13/11/2015 11:31:18: Mode 170,875
- 13/11/2015 11:31:18: Audio 168,789
- 13/11/2015 11:31:18:
- 13/11/2015 11:31:18: BetweenFrames 0.38
- 13/11/2015 11:31:18: Update 0.51
- 13/11/2015 11:31:18: Scheduler 0.01
- 13/11/2015 11:31:18: Draw 12.95
- 13/11/2015 11:31:18: SwapBuffer 2.31
- 13/11/2015 11:31:18: Sleep 0.00
- 13/11/2015 11:31:18:
- 13/11/2015 11:31:18: This Frame 19.01
- 13/11/2015 11:31:18: Avg. Frame 8.96
- 13/11/2015 11:31:18: Curr FPS 120
- 13/11/2015 11:31:18:
- 13/11/2015 11:31:18: TextureUpload 1
- 13/11/2015 11:31:18:
- 13/11/2015 11:31:18: Call stack was not recorded.
- 13/11/2015 11:31:24:
- 13/11/2015 11:31:24: ---------- Slow Frame Detected at 214.00s in Play ----------
- 13/11/2015 11:31:24: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:24:
- 13/11/2015 11:31:24: Game 214,210
- 13/11/2015 11:31:24: Mode 177,425
- 13/11/2015 11:31:24: Audio 175,338
- 13/11/2015 11:31:24:
- 13/11/2015 11:31:24: BetweenFrames 0.09
- 13/11/2015 11:31:24: Update 0.50
- 13/11/2015 11:31:24: Scheduler 0.00
- 13/11/2015 11:31:24: Draw 2.62
- 13/11/2015 11:31:24: SwapBuffer 0.39
- 13/11/2015 11:31:24: Sleep 0.01
- 13/11/2015 11:31:24:
- 13/11/2015 11:31:24: This Frame 20.20
- 13/11/2015 11:31:24: Avg. Frame 9.07
- 13/11/2015 11:31:24: Curr FPS 120
- 13/11/2015 11:31:24:
- 13/11/2015 11:31:24: TextureUpload 1
- 13/11/2015 11:31:24:
- 13/11/2015 11:31:24: Call stack was not recorded.
- 13/11/2015 11:31:26:
- 13/11/2015 11:31:26: ---------- Slow Frame Detected at 215.00s in Play ----------
- 13/11/2015 11:31:26: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:26:
- 13/11/2015 11:31:26: Game 215,873
- 13/11/2015 11:31:26: Mode 179,088
- 13/11/2015 11:31:26: Audio 177,000
- 13/11/2015 11:31:26:
- 13/11/2015 11:31:26: BetweenFrames 0.00
- 13/11/2015 11:31:26: Update 0.46
- 13/11/2015 11:31:26: Scheduler 0.00
- 13/11/2015 11:31:26: Draw 3.03
- 13/11/2015 11:31:26: SwapBuffer 7.56
- 13/11/2015 11:31:26: Sleep 0.00
- 13/11/2015 11:31:26:
- 13/11/2015 11:31:26: This Frame 23.58
- 13/11/2015 11:31:26: Avg. Frame 9.56
- 13/11/2015 11:31:26: Curr FPS 120
- 13/11/2015 11:31:26:
- 13/11/2015 11:31:26: TextureUpload 1
- 13/11/2015 11:31:26:
- 13/11/2015 11:31:26: Call stack was not recorded.
- 13/11/2015 11:31:30:
- 13/11/2015 11:31:30: ---------- Slow Frame Detected at 219.00s in Play ----------
- 13/11/2015 11:31:30: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:30:
- 13/11/2015 11:31:30: Game 219,841
- 13/11/2015 11:31:30: Mode 183,056
- 13/11/2015 11:31:30: Audio 180,968
- 13/11/2015 11:31:30:
- 13/11/2015 11:31:30: BetweenFrames 0.08
- 13/11/2015 11:31:30: Update 16.52
- 13/11/2015 11:31:30: Scheduler 0.00
- 13/11/2015 11:31:30: Draw 1.12
- 13/11/2015 11:31:30: SwapBuffer 0.84
- 13/11/2015 11:31:30: Sleep 0.00
- 13/11/2015 11:31:30:
- 13/11/2015 11:31:30: This Frame 24.78
- 13/11/2015 11:31:30: Avg. Frame 9.54
- 13/11/2015 11:31:30: Curr FPS 120
- 13/11/2015 11:31:30:
- 13/11/2015 11:31:30: TextureUpload 1
- 13/11/2015 11:31:30:
- 13/11/2015 11:31:30: Call stack was not recorded.
- 13/11/2015 11:31:34:
- 13/11/2015 11:31:34: ---------- Slow Frame Detected at 223.00s in Play ----------
- 13/11/2015 11:31:34: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:34:
- 13/11/2015 11:31:34: Game 223,581
- 13/11/2015 11:31:34: Mode 186,795
- 13/11/2015 11:31:34: Audio 184,712
- 13/11/2015 11:31:34:
- 13/11/2015 11:31:34: BetweenFrames 0.00
- 13/11/2015 11:31:34: Update 0.36
- 13/11/2015 11:31:34: Scheduler 0.00
- 13/11/2015 11:31:34: Draw 1.67
- 13/11/2015 11:31:34: SwapBuffer 0.27
- 13/11/2015 11:31:34: Sleep 0.00
- 13/11/2015 11:31:34:
- 13/11/2015 11:31:34: This Frame 18.30
- 13/11/2015 11:31:34: Avg. Frame 8.93
- 13/11/2015 11:31:34: Curr FPS 120
- 13/11/2015 11:31:34:
- 13/11/2015 11:31:34: TextureUpload 1
- 13/11/2015 11:31:34:
- 13/11/2015 11:31:34: Call stack was not recorded.
- 13/11/2015 11:31:36:
- 13/11/2015 11:31:36: ---------- Slow Frame Detected at 225.00s in Play ----------
- 13/11/2015 11:31:36: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:36:
- 13/11/2015 11:31:36: Game 225,952
- 13/11/2015 11:31:36: Mode 189,167
- 13/11/2015 11:31:36: Audio 187,081
- 13/11/2015 11:31:36:
- 13/11/2015 11:31:36: BetweenFrames 0.17
- 13/11/2015 11:31:36: Update 0.42
- 13/11/2015 11:31:36: Scheduler 0.00
- 13/11/2015 11:31:36: Draw 3.09
- 13/11/2015 11:31:36: SwapBuffer 14.45
- 13/11/2015 11:31:36: Sleep 0.00
- 13/11/2015 11:31:36:
- 13/11/2015 11:31:36: This Frame 20.70
- 13/11/2015 11:31:36: Avg. Frame 9.29
- 13/11/2015 11:31:36: Curr FPS 120
- 13/11/2015 11:31:36:
- 13/11/2015 11:31:36: TextureUpload 1
- 13/11/2015 11:31:36:
- 13/11/2015 11:31:36: Call stack was not recorded.
- 13/11/2015 11:31:37:
- 13/11/2015 11:31:37: ---------- Slow Frame Detected at 227.00s in Play ----------
- 13/11/2015 11:31:37: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:37:
- 13/11/2015 11:31:37: Game 227,100
- 13/11/2015 11:31:37: Mode 190,314
- 13/11/2015 11:31:37: Audio 188,229
- 13/11/2015 11:31:37:
- 13/11/2015 11:31:37: BetweenFrames 0.40
- 13/11/2015 11:31:37: Update 0.55
- 13/11/2015 11:31:37: Scheduler 0.00
- 13/11/2015 11:31:37: Draw 1.16
- 13/11/2015 11:31:37: SwapBuffer 1.08
- 13/11/2015 11:31:37: Sleep 0.00
- 13/11/2015 11:31:37:
- 13/11/2015 11:31:37: This Frame 19.16
- 13/11/2015 11:31:37: Avg. Frame 9.00
- 13/11/2015 11:31:37: Curr FPS 120
- 13/11/2015 11:31:37:
- 13/11/2015 11:31:37: TextureUpload 1
- 13/11/2015 11:31:37:
- 13/11/2015 11:31:37: Call stack was not recorded.
- 13/11/2015 11:31:39:
- 13/11/2015 11:31:39: ---------- Slow Frame Detected at 229.00s in Play ----------
- 13/11/2015 11:31:39: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:39:
- 13/11/2015 11:31:39: Game 229,211
- 13/11/2015 11:31:39: Mode 192,425
- 13/11/2015 11:31:39: Audio 190,337
- 13/11/2015 11:31:39:
- 13/11/2015 11:31:39: BetweenFrames 0.13
- 13/11/2015 11:31:39: Update 10.10
- 13/11/2015 11:31:39: Scheduler 0.00
- 13/11/2015 11:31:39: Draw 2.15
- 13/11/2015 11:31:39: SwapBuffer 0.26
- 13/11/2015 11:31:39: Sleep 0.00
- 13/11/2015 11:31:39:
- 13/11/2015 11:31:39: This Frame 22.19
- 13/11/2015 11:31:39: Avg. Frame 9.25
- 13/11/2015 11:31:39: Curr FPS 120
- 13/11/2015 11:31:39:
- 13/11/2015 11:31:39: TextureUpload 1
- 13/11/2015 11:31:39:
- 13/11/2015 11:31:39: Call stack was not recorded.
- 13/11/2015 11:31:45:
- 13/11/2015 11:31:45: ---------- Slow Frame Detected at 234.00s in Play ----------
- 13/11/2015 11:31:45: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:45:
- 13/11/2015 11:31:45: Game 234,854
- 13/11/2015 11:31:45: Mode 198,069
- 13/11/2015 11:31:45: Audio 195,976
- 13/11/2015 11:31:45:
- 13/11/2015 11:31:45: BetweenFrames 1.02
- 13/11/2015 11:31:45: Update 11.18
- 13/11/2015 11:31:45: Scheduler 0.00
- 13/11/2015 11:31:45: Draw 2.12
- 13/11/2015 11:31:45: SwapBuffer 0.34
- 13/11/2015 11:31:45: Sleep 0.01
- 13/11/2015 11:31:45:
- 13/11/2015 11:31:45: This Frame 29.55
- 13/11/2015 11:31:45: Avg. Frame 10.23
- 13/11/2015 11:31:45: Curr FPS 120
- 13/11/2015 11:31:45:
- 13/11/2015 11:31:45: TextureUpload 1
- 13/11/2015 11:31:45:
- 13/11/2015 11:31:45: Call stack was not recorded.
- 13/11/2015 11:31:47:
- 13/11/2015 11:31:47: ---------- Slow Frame Detected at 237.00s in Play ----------
- 13/11/2015 11:31:47: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:47:
- 13/11/2015 11:31:47: Game 237,177
- 13/11/2015 11:31:47: Mode 200,391
- 13/11/2015 11:31:47: Audio 198,307
- 13/11/2015 11:31:47:
- 13/11/2015 11:31:47: BetweenFrames 0.21
- 13/11/2015 11:31:47: Update 14.94
- 13/11/2015 11:31:47: Scheduler 0.00
- 13/11/2015 11:31:47: Draw 1.53
- 13/11/2015 11:31:47: SwapBuffer 1.32
- 13/11/2015 11:31:47: Sleep 0.01
- 13/11/2015 11:31:47:
- 13/11/2015 11:31:47: This Frame 18.58
- 13/11/2015 11:31:47: Avg. Frame 8.93
- 13/11/2015 11:31:47: Curr FPS 120
- 13/11/2015 11:31:47:
- 13/11/2015 11:31:47: TextureUpload 1
- 13/11/2015 11:31:47:
- 13/11/2015 11:31:47: Call stack was not recorded.
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: ---------- Slow Frame Detected at 237.00s in Play ----------
- 13/11/2015 11:31:48: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: Game 237,642
- 13/11/2015 11:31:48: Mode 200,857
- 13/11/2015 11:31:48: Audio 198,775
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: BetweenFrames 0.18
- 13/11/2015 11:31:48: Update 0.28
- 13/11/2015 11:31:48: Scheduler 0.00
- 13/11/2015 11:31:48: Draw 1.72
- 13/11/2015 11:31:48: SwapBuffer 0.30
- 13/11/2015 11:31:48: Sleep 0.00
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: This Frame 18.06
- 13/11/2015 11:31:48: Avg. Frame 8.99
- 13/11/2015 11:31:48: Curr FPS 120
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: TextureUpload 1
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: Call stack was not recorded.
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: ---------- Slow Frame Detected at 238.00s in Play ----------
- 13/11/2015 11:31:48: Statuses: [Active] [Playing] [Bancho]
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: Game 238,137
- 13/11/2015 11:31:48: Mode 201,352
- 13/11/2015 11:31:48: Audio 199,265
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: BetweenFrames 0.48
- 13/11/2015 11:31:48: Update 0.70
- 13/11/2015 11:31:48: Scheduler 0.00
- 13/11/2015 11:31:48: Draw 3.82
- 13/11/2015 11:31:48: SwapBuffer 9.68
- 13/11/2015 11:31:48: Sleep 0.00
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: This Frame 22.02
- 13/11/2015 11:31:48: Avg. Frame 9.36
- 13/11/2015 11:31:48: Curr FPS 120
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: TextureUpload 1
- 13/11/2015 11:31:48:
- 13/11/2015 11:31:48: Call stack was not recorded.
- 13/11/2015 11:32:20:
- 13/11/2015 11:32:20: ---------- Slow Frame Detected at 269.00s in Rank ----------
- 13/11/2015 11:32:20: Statuses: [Active] [Bancho]
- 13/11/2015 11:32:20:
- 13/11/2015 11:32:20: Game 269,401
- 13/11/2015 11:32:20: Mode 186
- 13/11/2015 11:32:20: Audio 228,427
- 13/11/2015 11:32:20:
- 13/11/2015 11:32:20: BetweenFrames 0.00
- 13/11/2015 11:32:20: Update 153.01
- 13/11/2015 11:32:20: Scheduler 0.00
- 13/11/2015 11:32:20: Draw 32.35
- 13/11/2015 11:32:20: SwapBuffer 0.22
- 13/11/2015 11:32:20: Sleep 0.00
- 13/11/2015 11:32:20:
- 13/11/2015 11:32:20: This Frame 185.80
- 13/11/2015 11:32:20: Avg. Frame 84.10
- 13/11/2015 11:32:20: Curr FPS 67
- 13/11/2015 11:32:20:
- 13/11/2015 11:32:20: NativeText 7
- 13/11/2015 11:32:20: TextureGen 20
- 13/11/2015 11:32:20: TextureUpload 1
- 13/11/2015 11:32:20:
- 13/11/2015 11:32:20: Call stack follows:
- 13/11/2015 11:32:20:
- 13/11/2015 11:32:20: - Void #=qQSxKD9GEwPgkwm$RqJ2PDvkyHZokwqgy7jL9Q5xUvp0=(#=qPZ4L1fBw77z8qqDZYReb2kJKRwrwXLm_D2Jp58kIEjo=) @ 0
- 13/11/2015 11:32:20: - Void ForEach(System.Action`1[T]) @ 168
- 13/11/2015 11:32:20: - Void #=qDkRWRTIKUduwf83hX3pEDg==(Boolean) @ 863
- 13/11/2015 11:32:20: - Void #=q0OoNxUk_btShS96ZFWiPqw==(Int32) @ 323
- 13/11/2015 11:32:20: - Void #=qZV0rgEmCjOVakZDBwvHcnA==(System.Object, System.EventArgs) @ 7
- 13/11/2015 11:32:20: - Void #=qMf6GOlkIGhC1aq6P4$tuHXCFGJOFKEZR049PHBeiQdg=() @ 330
- 13/11/2015 11:32:20: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 427
- 13/11/2015 11:32:20: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:32:20: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:32:20: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:32:20: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:32:20: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:32:20: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:32:20: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:32:20: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:32:20: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:32:20: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:32:20: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:32:20: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:32:20: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:32:20: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:32:21:
- 13/11/2015 11:32:21: ---------- Slow Frame Detected at 271.00s in Rank ----------
- 13/11/2015 11:32:21: Statuses: [Active] [Bancho]
- 13/11/2015 11:32:21:
- 13/11/2015 11:32:21: Game 271,381
- 13/11/2015 11:32:21: Mode 2,165
- 13/11/2015 11:32:21: Audio 228,427
- 13/11/2015 11:32:21:
- 13/11/2015 11:32:21: BetweenFrames 0.29
- 13/11/2015 11:32:21: Update 0.17
- 13/11/2015 11:32:21: Scheduler 35.53
- 13/11/2015 11:32:21: Draw 0.74
- 13/11/2015 11:32:21: SwapBuffer 0.25
- 13/11/2015 11:32:21: Sleep 0.01
- 13/11/2015 11:32:21:
- 13/11/2015 11:32:21: This Frame 37.23
- 13/11/2015 11:32:21: Avg. Frame 11.67
- 13/11/2015 11:32:21: Curr FPS 120
- 13/11/2015 11:32:21:
- 13/11/2015 11:32:21: TextureUpload 1
- 13/11/2015 11:32:21:
- 13/11/2015 11:32:21: Call stack follows:
- 13/11/2015 11:32:21:
- 13/11/2015 11:32:21: - Void #=qGYIXG8GEKgGKurz0bjGsoZ7$nhUfbfb_YZRUzHTo3Mo=() @ 0
- 13/11/2015 11:32:21: - Boolean #=qGtYDH7BpVP6COUvmdHVV3w==() @ 682
- 13/11/2015 11:32:21: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 327
- 13/11/2015 11:32:21: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:32:21: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:32:21: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:32:21: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:32:21: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:32:21: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:32:21: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:32:21: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:32:21: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:32:21: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:32:21: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:32:21: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:32:21: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:32:21: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:32:24:
- 13/11/2015 11:32:24: ---------- Slow Frame Detected at 273.00s in SelectPlay ----------
- 13/11/2015 11:32:24: Statuses: [Active] [Bancho]
- 13/11/2015 11:32:24:
- 13/11/2015 11:32:24: Game 273,859
- 13/11/2015 11:32:24: Mode 67
- 13/11/2015 11:32:24: Audio 228,427
- 13/11/2015 11:32:24:
- 13/11/2015 11:32:24: BetweenFrames 0.00
- 13/11/2015 11:32:24: Update 55.12
- 13/11/2015 11:32:24: Scheduler 0.00
- 13/11/2015 11:32:24: Draw 11.20
- 13/11/2015 11:32:24: SwapBuffer 0.12
- 13/11/2015 11:32:24: Sleep 0.00
- 13/11/2015 11:32:24:
- 13/11/2015 11:32:24: This Frame 66.64
- 13/11/2015 11:32:24: Avg. Frame 18.91
- 13/11/2015 11:32:24: Curr FPS 120
- 13/11/2015 11:32:24:
- 13/11/2015 11:32:24: NativeText 29
- 13/11/2015 11:32:24: TextureGen 26
- 13/11/2015 11:32:24: TextureUpload 1
- 13/11/2015 11:32:24:
- 13/11/2015 11:32:24: Call stack follows:
- 13/11/2015 11:32:24:
- 13/11/2015 11:32:24: - Int32 WriteFile(Microsoft.Win32.SafeHandles.SafeFileHandle, Byte*, Int32, Int32 ByRef, IntPtr) @ 0
- 13/11/2015 11:32:24: - Int32 WriteFileNative(Microsoft.Win32.SafeHandles.SafeFileHandle, Byte[], Int32, Int32, System.Threading.NativeOverlapped*, Int32 ByRef) @ 114
- 13/11/2015 11:32:24: - Void WriteCore(Byte[], Int32, Int32) @ 63
- 13/11/2015 11:32:24: - Void Write(Byte[], Int32, Int32) @ 277
- 13/11/2015 11:32:24: - Void Write(Byte[]) @ 28
- 13/11/2015 11:32:24: - Void #=qCoqXO3pk_o3DyDSSHa7UOA==(Byte[]) @ 65
- 13/11/2015 11:32:24: - Void (#=qqtgj4ymBkx$cVLKZ4zD41Vx1NuVokUanbkE42lDj8frMBNx0FzjPyicui4iOvgJl) @ 337
- 13/11/2015 11:32:24: - Boolean #=quZU7tN5QVrEtC0glfHAN9A==(#=qVJOOjzcSaWXIGpGkzqnw37n6BOjxOFwSz7DilS$jrHYSpNfL4Ev_wDuEA0hP5zwj, Boolean) @ 539
- 13/11/2015 11:32:24: - Int32 #=qawIbTtvdMvTy$NvwvSk$WA==(#=qVJOOjzcSaWXIGpGkzqnw37n6BOjxOFwSz7DilS$jrHYSpNfL4Ev_wDuEA0hP5zwj, Boolean, Boolean) @ 551
- 13/11/2015 11:32:24: - Void #=qHAJlHEMC39TsKl_qREgyrQ==(Boolean) @ 688
- 13/11/2015 11:32:24: - Void #=qDkRWRTIKUduwf83hX3pEDg==(Boolean) @ 155
- 13/11/2015 11:32:24: - Void #=q0OoNxUk_btShS96ZFWiPqw==(Int32) @ 323
- 13/11/2015 11:32:24: - Void #=qZV0rgEmCjOVakZDBwvHcnA==(System.Object, System.EventArgs) @ 7
- 13/11/2015 11:32:24: - Void #=qMf6GOlkIGhC1aq6P4$tuHXCFGJOFKEZR049PHBeiQdg=() @ 330
- 13/11/2015 11:32:24: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 427
- 13/11/2015 11:32:24: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:32:24: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:32:24: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:32:24: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:32:24: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:32:24: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:32:24: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:32:24: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:32:24: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:32:24: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:32:24: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:32:24: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:32:24: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:32:24: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:32:26:
- 13/11/2015 11:32:26: ---------- Slow Frame Detected at 275.00s in SelectPlay ----------
- 13/11/2015 11:32:26: Statuses: [Active] [Bancho]
- 13/11/2015 11:32:26:
- 13/11/2015 11:32:26: Game 275,728
- 13/11/2015 11:32:26: Mode 1,935
- 13/11/2015 11:32:26: Audio 55,315
- 13/11/2015 11:32:26:
- 13/11/2015 11:32:26: BetweenFrames 0.00
- 13/11/2015 11:32:26: Update 17.63
- 13/11/2015 11:32:26: Scheduler 0.00
- 13/11/2015 11:32:26: Draw 1.74
- 13/11/2015 11:32:26: SwapBuffer 0.37
- 13/11/2015 11:32:26: Sleep 0.00
- 13/11/2015 11:32:26:
- 13/11/2015 11:32:26: This Frame 19.89
- 13/11/2015 11:32:26: Avg. Frame 9.07
- 13/11/2015 11:32:26: Curr FPS 120
- 13/11/2015 11:32:26:
- 13/11/2015 11:32:26: TextureUpload 1
- 13/11/2015 11:32:26:
- 13/11/2015 11:32:26: Call stack follows:
- 13/11/2015 11:32:26:
- 13/11/2015 11:32:26: - Void DrawElements(OpenTK.Graphics.ES20.PrimitiveType, Int32, OpenTK.Graphics.ES20.DrawElementsType, IntPtr) @ 100
- 13/11/2015 11:32:26: - Void #=qR4NEzmvPlAPwzuMQ7G3c9w==(Int32, Int32) @ 96
- 13/11/2015 11:32:26: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 85
- 13/11/2015 11:32:26: - Void #=q6UuHUeWwa0lwxNtutdoUPQ==(Int32) @ 49
- 13/11/2015 11:32:26: - Boolean #=q2RugMQsceRtXPvyz3B4qdw==() @ 46
- 13/11/2015 11:32:26: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=qM0k$rx8lez$Q0JWf0IS3gWUXp0kerY_KSzuLEqM3uBMjrCXY7NQiWrmufnsrdn7z[osu.Graphics.OpenGl.TexturedVertex2d]) @ 49
- 13/11/2015 11:32:26: - Boolean #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 618
- 13/11/2015 11:32:26: - Boolean #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 2976
- 13/11/2015 11:32:26: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 10
- 13/11/2015 11:32:26: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 1703
- 13/11/2015 11:32:26: - Void #=qJWhwnuEOO0$65UkOJ6hqkg==(#=qOZOU1ico_LjbxM0oQ4cP9Voc3A83d0WDG0Y$zyh242E=) @ 28
- 13/11/2015 11:32:26: - Void ForEach(System.Action`1[T]) @ 168
- 13/11/2015 11:32:26: - Void #=qBmhc9tc2m4Gc2oUmnY2m5g==() @ 367
- 13/11/2015 11:32:26: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 37
- 13/11/2015 11:32:26: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:32:26: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:32:26: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:32:26: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:32:26: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:32:26: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:32:26: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:32:26: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:32:26: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:32:26: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:32:26: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:32:26: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:32:26: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: ---------- Slow Frame Detected at 281.00s in Menu ----------
- 13/11/2015 11:32:32: Statuses: [Active] [Bancho]
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: Game 281,420
- 13/11/2015 11:32:32: Mode 30
- 13/11/2015 11:32:32: Audio 61,001
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: BetweenFrames 0.19
- 13/11/2015 11:32:32: Update 27.22
- 13/11/2015 11:32:32: Scheduler 0.00
- 13/11/2015 11:32:32: Draw 2.15
- 13/11/2015 11:32:32: SwapBuffer 0.29
- 13/11/2015 11:32:32: Sleep 0.00
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: This Frame 30.05
- 13/11/2015 11:32:32: Avg. Frame 10.24
- 13/11/2015 11:32:32: Curr FPS 120
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: NativeText 4
- 13/11/2015 11:32:32: TextureGen 4
- 13/11/2015 11:32:32: TextureUpload 1
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: Call stack follows:
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: - Void Enter(System.Object) @ 0
- 13/11/2015 11:32:32: - System.String #=quQNbYWGi$NMYSDbNWfiNHA==(Int32) @ 41
- 13/11/2015 11:32:32: - Void #=qA2KRZwE2NworUo7dswBwMQ==() @ 147
- 13/11/2015 11:32:32: - Void .ctor() @ 57
- 13/11/2015 11:32:32: - Void .ctor() @ 153
- 13/11/2015 11:32:32: - Void .ctor(#=qmcNpd0$9xldZK8ppEwmdRNSCgO7AfFQOMoHRU3Op21o=) @ 63
- 13/11/2015 11:32:32: - Void #=q0OoNxUk_btShS96ZFWiPqw==(Int32) @ 1383
- 13/11/2015 11:32:32: - Void #=qZV0rgEmCjOVakZDBwvHcnA==(System.Object, System.EventArgs) @ 7
- 13/11/2015 11:32:32: - Void #=qMf6GOlkIGhC1aq6P4$tuHXCFGJOFKEZR049PHBeiQdg=() @ 330
- 13/11/2015 11:32:32: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 427
- 13/11/2015 11:32:32: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:32:32: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:32:32: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:32:32: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:32:32: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:32:32: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:32:32: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:32:32: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:32:32: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:32:32: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:32:32: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:32:32: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:32:32: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:32:32: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: ---------- Slow Frame Detected at 282.00s in Menu ----------
- 13/11/2015 11:32:32: Statuses: [Active] [Bancho]
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: Game 282,080
- 13/11/2015 11:32:32: Mode 690
- 13/11/2015 11:32:32: Audio 61,637
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: BetweenFrames 0.21
- 13/11/2015 11:32:32: Update 47.43
- 13/11/2015 11:32:32: Scheduler 0.00
- 13/11/2015 11:32:32: Draw 0.59
- 13/11/2015 11:32:32: SwapBuffer 0.17
- 13/11/2015 11:32:32: Sleep 0.00
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: This Frame 48.58
- 13/11/2015 11:32:32: Avg. Frame 14.04
- 13/11/2015 11:32:32: Curr FPS 120
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: TextureUpload 1
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: Call stack follows:
- 13/11/2015 11:32:32:
- 13/11/2015 11:32:32: - Int32 #=qB54MmKSmmVdrFbeVrw2hOKUHpNhKra5QOMbeQkgkjX0=(Boolean, Byte[], Int64, Int32, Int32, #=qFeG6AsHqoWU6BIfQ2CL1xGBau1Bl9u4A6X1i2EKnE2s=) @ 0
- 13/11/2015 11:32:32: - Int32 #=q8g7zqbJHc8qxOKKKICaCPg==(System.String, Boolean, Boolean, #=qv1qJGfXRSIHjttY6iF9rLAFlUromCFX7MUBbmi_f9gK4FHMyaNOsmXhuYqIjgmcm) @ 1253
- 13/11/2015 11:32:32: - #=qmIrYSiFSwlmR9gVqumK$1Zqjz_N$eyCwM_L2bU8c8ww= #=qkXeh6_tMmOt0uilG7tfmaA==(System.String, Int32, #=qv1qJGfXRSIHjttY6iF9rLAFlUromCFX7MUBbmi_f9gK4FHMyaNOsmXhuYqIjgmcm) @ 71
- 13/11/2015 11:32:32: - Void #=q$w860_F7$rt3OnElOWhdyQ==(osu.OsuModes, Boolean) @ 1059
- 13/11/2015 11:32:32: - Void #=qh2wDEx2$QXTZ_CymhIb3Dw==(Boolean) @ 209
- 13/11/2015 11:32:32: - Void #=qrjjrdcT90tleLRGtKX2cJA==(System.Object, System.EventArgs) @ 64
- 13/11/2015 11:32:32: - Void Invoke(System.Object, System.EventArgs) @ 0
- 13/11/2015 11:32:32: - Boolean #=qI4utW7btyuE$sb9$dPYokQ==(Boolean) @ 60
- 13/11/2015 11:32:32: - Void #=q1uw$jhLRN_tF$y9VHzk8MQ==(Boolean) @ 259
- 13/11/2015 11:32:32: - Void #=qDptkhcGhHX6dEuaArYTRow==(Boolean) @ 59
- 13/11/2015 11:32:32: - Void #=qcOCzByWXQWaOby8zHMt8BA==() @ 38
- 13/11/2015 11:32:32: - Void #=qOVlAMMmV3zFdCHK5xNvMOA==(#=qyW88djRv5bD1zFpMREdeCBPKK_oFJQz5pj85Dl_z_JMJUuuvNOIxTQbv6WWGUr7v) @ 2880
- 13/11/2015 11:32:32: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 554
- 13/11/2015 11:32:32: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:32:32: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:32:32: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:32:32: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:32:32: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:32:32: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:32:32: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:32:32: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:32:32: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:32:32: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:32:32: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:32:32: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:32:32: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:32:32: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
- 13/11/2015 11:32:34:
- 13/11/2015 11:32:34: ---------- Slow Frame Detected at 283.00s in Menu ----------
- 13/11/2015 11:32:34: Statuses: [Active] [Bancho]
- 13/11/2015 11:32:34:
- 13/11/2015 11:32:34: Game 283,980
- 13/11/2015 11:32:34: Mode 2,590
- 13/11/2015 11:32:34: Audio 63,529
- 13/11/2015 11:32:34:
- 13/11/2015 11:32:34: BetweenFrames 0.12
- 13/11/2015 11:32:34: Update 50.60
- 13/11/2015 11:32:34: Scheduler 0.00
- 13/11/2015 11:32:34: Draw 14.30
- 13/11/2015 11:32:34: SwapBuffer 0.67
- 13/11/2015 11:32:34: Sleep 0.01
- 13/11/2015 11:32:34:
- 13/11/2015 11:32:34: This Frame 65.89
- 13/11/2015 11:32:34: Avg. Frame 18.69
- 13/11/2015 11:32:34: Curr FPS 120
- 13/11/2015 11:32:34:
- 13/11/2015 11:32:34: TextureUpload 1
- 13/11/2015 11:32:34:
- 13/11/2015 11:32:34: Call stack follows:
- 13/11/2015 11:32:34:
- 13/11/2015 11:32:34: - Boolean SetWindowPos(System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef, Int32, Int32, Int32, Int32, Int32) @ 0
- 13/11/2015 11:32:34: - Void UpdateStylesCore() @ 203
- 13/11/2015 11:32:34: - Void set_Opacity(Double) @ 387
- 13/11/2015 11:32:34: - Void #=qMf6GOlkIGhC1aq6P4$tuHXCFGJOFKEZR049PHBeiQdg=() @ 600
- 13/11/2015 11:32:34: - Void #=qGtYDH7BpVP6COUvmdHVV3w==() @ 427
- 13/11/2015 11:32:34: - Void #=qiA814$AHx51uud9YXL03Fw==(System.Object, System.EventArgs) @ 27
- 13/11/2015 11:32:34: - Void #=qh3PwPCOSRd1NQzQfaoP4Fg==(System.Object, System.EventArgs) @ 26
- 13/11/2015 11:32:34: - Void #=q5HMVWlIDV8DF4BUkUIWWNJh6PG1qVe4sCDc$kgHGMMA=(System.Object, System.EventArgs) @ 105
- 13/11/2015 11:32:34: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 62
- 13/11/2015 11:32:34: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 973
- 13/11/2015 11:32:34: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 13/11/2015 11:32:34: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 74
- 13/11/2015 11:32:34: - Void Run(System.Windows.Forms.Form) @ 49
- 13/11/2015 11:32:34: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 113
- 13/11/2015 11:32:34: - Void #=qY5J3JWe2Y9T4TN9CwNW1xw==() @ 36
- 13/11/2015 11:32:34: - Void #=qUXMg9DwLG1VyDE8CpzWOyA==(System.String, Boolean, Boolean) @ 442
- 13/11/2015 11:32:34: - Void #=qtPexM59OsXDaR13qFaI6zw==(System.String[]) @ 532
- 13/11/2015 11:32:34: - Void #=qI4qNIVUTP$kuCjfLDUaFdQ==() @ 1659
- 13/11/2015 11:32:34: - Void #=quQNbYWGi$NMYSDbNWfiNHA==() @ 6
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