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- 10:54:28: CLR host plugin strings not found, dynamically loading 4 strings
- 10:54:28: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 10:54:28: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 10:54:28: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 10:54:28: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 10:54:29: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 10:54:29: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 10:54:30: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 10:54:30: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRHostPlugin
- 10:54:30: CLRHost::LoadPlugins() failed to load the assembly CLRHostPlugin: 0x80131018
- 10:54:30: Server Ping plugin strings not found, dynamically loading 24 strings
- 10:54:45: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
- 10:54:45: -------------------------------
- 10:54:45: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 10:54:45: CPU Speed: 3998MHz
- 10:54:45: Physical Memory: 32709MB Total, 27247MB Free
- 10:54:45: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 10:54:45: monitor 1: pos={0, 0}, size={2560, 1440}
- 10:54:45: Windows Version: 10.0 Build 10240 (revision 16384)
- 10:54:45: Aero is Enabled
- 10:54:45: -------------------------------
- 10:54:45: OBS Modules:
- 10:54:45: Base Address Module
- 10:54:45: 0000000051830000 OBS.exe
- 10:54:45: 0000000096A10000 OBSApi.dll
- 10:54:45: 000000009C820000 CLRHostPlugin.dll
- 10:54:45: 000000009C7D0000 DShowPlugin.dll
- 10:54:45: 000000009C120000 GraphicsCapture.dll
- 10:54:45: 00000000A0300000 NoiseGate.dll
- 10:54:45: 000000009C040000 PSVPlugin.dll
- 10:54:45: 000000009C010000 scenesw.dll
- 10:54:45: 000000009BFE0000 ServerPingPlugin.dll
- 10:54:45: ------------------------------------------
- 10:54:45: Adapter 1
- 10:54:45: Video Adapter: NVIDIA GeForce GTX 980
- 10:54:45: Video Adapter Dedicated Video Memory: 4007002112
- 10:54:45: Video Adapter Shared System Memory: 4264531968
- 10:54:45: Video Adapter Output 1: pos={0, 0}, size={2560, 1440}, attached=true
- 10:54:45: =====Stream Start: 2016-07-08, 10:54:45===============================================
- 10:54:45: Multithreaded optimizations: On
- 10:54:45: Base resolution: 1920x1080
- 10:54:45: Output resolution: 1280x720
- 10:54:45: ------------------------------------------
- 10:54:45: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
- 10:54:45: ------------------------------------------
- 10:54:45: Audio Format: 48000 Hz
- 10:54:45: ------------------------------------------
- 10:54:45: Audio Channels: 2 Ch
- 10:54:45: Playback device {0.0.0.00000000}.{78b476f7-a756-4375-a2f2-c61a5574da8f}
- 10:54:45: ------------------------------------------
- 10:54:45: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
- 10:54:45: Global Audio time adjust: 0
- 10:54:45: Using 7.1 surround speaker setup
- 10:54:46: ------------------------------------------
- 10:54:46: Using auxilary audio input: Mikrofon (SteelSeries Siberia 800)
- 10:54:46: Mic time offset: 1500
- 10:54:46: ------------------------------------------
- 10:54:46: Audio Encoding: AAC
- 10:54:46: bitrate: 128
- 10:54:46: Using graphics capture
- 10:54:46: Using Window Capture
- 10:54:46: Using bitmap image
- 10:54:46: ------------------------------------------
- 10:54:46: device: Elgato Game Capture HD,
- 10:54:46: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
- 10:54:46: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
- 10:54:46: use buffering: true - 10000, fourCC: 'UYVY'
- 10:54:46:
- 10:54:46: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
- 10:54:47: Using directshow input
- 10:54:48: Scene buffering time set to 700
- 10:54:48: ------------------------------------------
- 10:54:48: Video Encoding: x264
- 10:54:48: fps: 30
- 10:54:48: width: 1280, height: 720
- 10:54:48: preset: veryfast
- 10:54:48: profile: main
- 10:54:48: keyint: 60
- 10:54:48: CBR: yes
- 10:54:48: CFR: yes
- 10:54:48: max bitrate: 2000
- 10:54:48: buffer size: 2000
- 10:54:48: ------------------------------------------
- 10:54:49: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 455
- 10:54:50: Using RTMP service: Twitch
- 10:54:50: Server selection: rtmp://live-prg.twitch.tv/app
- 10:54:50: Interface: Intel(R) Ethernet Connection (2) I218-V (ethernet, 1000 mbps)
- 10:54:50: Completed handshake with rtmp://live-prg.twitch.tv/app in 435 ms.
- 10:54:51: SO_SNDBUF was at 65536
- 10:55:21: Total frames encoded: 965, total frames duplicated: 0 (0.00%)
- 10:55:21: Total frames rendered: 990, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 10:55:21: ~RTMPPublisher: Packet flush completed in 116 ms
- 10:55:21: ~RTMPPublisher: Send thread terminated in 0 ms
- 10:55:21: RTMPPublisher::SocketLoop: Graceful loop exit
- 10:55:21: ~RTMPPublisher: Socket thread terminated in 0 ms
- 10:55:23:
- 10:55:23: Profiler time results:
- 10:55:23:
- 10:55:23: ==============================================================
- 10:55:23: video thread frame - [100%] [avg time: 0.974 ms] [children: 59%] [unaccounted: 41%]
- 10:55:23: | scene->Preprocess - [52.1%] [avg time: 0.507 ms]
- 10:55:23: | GPU download and conversion - [6.98%] [avg time: 0.068 ms] [children: 6.47%] [unaccounted: 0.513%]
- 10:55:23: | | flush - [5.85%] [avg time: 0.057 ms]
- 10:55:23: | | CopyResource - [0.411%] [avg time: 0.004 ms]
- 10:55:23: | | conversion to 4:2:0 - [0.205%] [avg time: 0.002 ms]
- 10:55:23: Convert444Threads - [100%] [avg time: 0.492 ms] [children: 99.4%] [unaccounted: 0.61%]
- 10:55:23: | Convert444toNV12 - [99.4%] [avg time: 0.489 ms]
- 10:55:23: encoder thread frame - [100%] [avg time: 0.686 ms] [children: 2.33%] [unaccounted: 97.7%]
- 10:55:23: | sending stuff out - [2.33%] [avg time: 0.016 ms]
- 10:55:23: ==============================================================
- 10:55:23:
- 10:55:23:
- 10:55:23: Profiler CPU results:
- 10:55:23:
- 10:55:23: ==============================================================
- 10:55:23: video thread frame - [cpu time: avg 0.505 ms, total 500 ms] [avg calls per frame: 1]
- 10:55:23: | scene->Preprocess - [cpu time: avg 0.205 ms, total 203.125 ms] [avg calls per frame: 1]
- 10:55:23: | GPU download and conversion - [cpu time: avg 0.031 ms, total 31.25 ms] [avg calls per frame: 1]
- 10:55:23: | | flush - [cpu time: avg 0.015 ms, total 15.625 ms] [avg calls per frame: 1]
- 10:55:23: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:55:23: | | conversion to 4:2:0 - [cpu time: avg 0.016 ms, total 15.625 ms] [avg calls per frame: 1]
- 10:55:23: Convert444Threads - [cpu time: avg 0.299 ms, total 578.125 ms] [avg calls per frame: 2]
- 10:55:23: | Convert444toNV12 - [cpu time: avg 0.291 ms, total 562.5 ms] [avg calls per frame: 2]
- 10:55:23: encoder thread frame - [cpu time: avg 0.372 ms, total 359.375 ms] [avg calls per frame: 1]
- 10:55:23: | sending stuff out - [cpu time: avg 0.016 ms, total 15.625 ms] [avg calls per frame: 1]
- 10:55:23: ==============================================================
- 10:55:23:
- 10:55:23: =====Stream End: 2016-07-08, 10:55:23=================================================
- 10:55:26: ~RTMPPublisher: Final socket shutdown completed in 5017 ms
- 10:55:26: Average send payload: 6322 bytes, average send interval: 23 ms
- 10:55:26: Number of times waited to send: 0, Waited for a total of 0 bytes
- 10:55:26: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 10:55:26: Number of bytes sent: 7859282
- 10:55:40: =====Stream Start: 2016-07-08, 10:55:40===============================================
- 10:55:40: Multithreaded optimizations: On
- 10:55:40: Base resolution: 1920x1080
- 10:55:40: Output resolution: 1280x720
- 10:55:40: ------------------------------------------
- 10:55:40: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
- 10:55:40: ------------------------------------------
- 10:55:40: Audio Format: 48000 Hz
- 10:55:40: ------------------------------------------
- 10:55:40: Audio Channels: 2 Ch
- 10:55:40: Playback device {0.0.0.00000000}.{78b476f7-a756-4375-a2f2-c61a5574da8f}
- 10:55:40: ------------------------------------------
- 10:55:40: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
- 10:55:40: Global Audio time adjust: 0
- 10:55:40: Using 7.1 surround speaker setup
- 10:55:40: ------------------------------------------
- 10:55:40: Using auxilary audio input: Mikrofon (SteelSeries Siberia 800)
- 10:55:40: Mic time offset: 1500
- 10:55:40: ------------------------------------------
- 10:55:40: Audio Encoding: AAC
- 10:55:40: bitrate: 128
- 10:55:40: Using graphics capture
- 10:55:40: Using Window Capture
- 10:55:40: Using bitmap image
- 10:55:40: ------------------------------------------
- 10:55:40: device: Elgato Game Capture HD,
- 10:55:40: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
- 10:55:40: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
- 10:55:40: use buffering: true - 10000, fourCC: 'UYVY'
- 10:55:40:
- 10:55:40: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
- 10:55:42: Using directshow input
- 10:55:42: Scene buffering time set to 700
- 10:55:42: ------------------------------------------
- 10:55:42: Video Encoding: x264
- 10:55:42: fps: 30
- 10:55:42: width: 1280, height: 720
- 10:55:42: preset: veryfast
- 10:55:42: profile: main
- 10:55:42: keyint: 60
- 10:55:42: CBR: yes
- 10:55:42: CFR: yes
- 10:55:42: max bitrate: 2000
- 10:55:42: buffer size: 2000
- 10:55:42: ------------------------------------------
- 10:55:43: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 445
- 10:55:44: Using RTMP service: Twitch
- 10:55:44: Server selection: rtmp://live-prg.twitch.tv/app
- 10:55:44: Interface: Intel(R) Ethernet Connection (2) I218-V (ethernet, 1000 mbps)
- 10:55:45: Completed handshake with rtmp://live-prg.twitch.tv/app in 415 ms.
- 10:55:46: SO_SNDBUF was at 65536
- 10:56:50: Using text output
- 11:02:32: Trying to hook process: League of Legends.exe
- 11:02:35: SharedTexCapture hooked
- 11:03:17: SharedTexCapture hooked
- 11:05:44: GraphicsCaptureSource::NewCapture: eliminating old capture
- 11:05:44: SharedTexCapture hooked
- 11:07:35: GraphicsCaptureSource::NewCapture: eliminating old capture
- 11:07:35: SharedTexCapture hooked
- 11:17:08: FlushBufferedVideo: Flushing 38 packets over 1234 ms
- 11:17:09: Total frames encoded: 38582, total frames duplicated: 494 (1.28%)
- 11:17:09: Total frames rendered: 38165, number of late frames: 41 (0.11%) (it's okay for some frames to be late)
- 11:17:09: ~RTMPPublisher: Packet flush completed in 120 ms
- 11:17:09: ~RTMPPublisher: Send thread terminated in 0 ms
- 11:17:09: RTMPPublisher::SocketLoop: Graceful loop exit
- 11:17:09: ~RTMPPublisher: Socket thread terminated in 0 ms
- 11:17:11:
- 11:17:11: Profiler time results:
- 11:17:11:
- 11:17:11: ==============================================================
- 11:17:11: video thread frame - [100%] [avg time: 1.596 ms] [children: 61%] [unaccounted: 39%]
- 11:17:11: | scene->Preprocess - [54.4%] [avg time: 0.868 ms]
- 11:17:11: | GPU download and conversion - [6.58%] [avg time: 0.105 ms] [children: 6.08%] [unaccounted: 0.501%]
- 11:17:11: | | flush - [5.51%] [avg time: 0.088 ms]
- 11:17:11: | | CopyResource - [0.376%] [avg time: 0.006 ms]
- 11:17:11: | | conversion to 4:2:0 - [0.188%] [avg time: 0.003 ms]
- 11:17:11: Convert444Threads - [100%] [avg time: 0.577 ms] [children: 99.5%] [unaccounted: 0.52%]
- 11:17:11: | Convert444toNV12 - [99.5%] [avg time: 0.574 ms]
- 11:17:11: encoder thread frame - [100%] [avg time: 1.146 ms] [children: 2.71%] [unaccounted: 97.3%]
- 11:17:11: | sending stuff out - [2.71%] [avg time: 0.031 ms]
- 11:17:11: ==============================================================
- 11:17:11:
- 11:17:11:
- 11:17:11: Profiler CPU results:
- 11:17:11:
- 11:17:11: ==============================================================
- 11:17:11: video thread frame - [cpu time: avg 0.606 ms, total 23156.3 ms] [avg calls per frame: 1]
- 11:17:11: | scene->Preprocess - [cpu time: avg 0.167 ms, total 6390.63 ms] [avg calls per frame: 1]
- 11:17:11: | GPU download and conversion - [cpu time: avg 0.054 ms, total 2078.13 ms] [avg calls per frame: 1]
- 11:17:11: | | flush - [cpu time: avg 0.036 ms, total 1406.25 ms] [avg calls per frame: 1]
- 11:17:11: | | CopyResource - [cpu time: avg 0.008 ms, total 328.125 ms] [avg calls per frame: 1]
- 11:17:11: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 140.625 ms] [avg calls per frame: 1]
- 11:17:11: Convert444Threads - [cpu time: avg 0.533 ms, total 40687.5 ms] [avg calls per frame: 2]
- 11:17:11: | Convert444toNV12 - [cpu time: avg 0.53 ms, total 40484.4 ms] [avg calls per frame: 2]
- 11:17:11: encoder thread frame - [cpu time: avg 0.514 ms, total 19828.1 ms] [avg calls per frame: 1]
- 11:17:11: | sending stuff out - [cpu time: avg 0.011 ms, total 437.5 ms] [avg calls per frame: 1]
- 11:17:11: ==============================================================
- 11:17:11:
- 11:17:11: =====Stream End: 2016-07-08, 11:17:11=================================================
- 11:17:14: ~RTMPPublisher: Final socket shutdown completed in 4991 ms
- 11:17:14: Average send payload: 5964 bytes, average send interval: 22 ms
- 11:17:14: Number of times waited to send: 0, Waited for a total of 0 bytes
- 11:17:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 11:17:14: Number of bytes sent: 342195573
- 11:20:58: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 11:20:58: Server Ping plugin instance deleted; removing dynamically loaded localization strings
- 11:20:58: Terminating 0x2428
- 11:20:58: Terminating 0x2918
- Last game capture log:
- 2016-07-08, 11:02:32: we're booting up:
- 11:02:32: CaptureThread: attached to process League of Legends.exe
- 11:02:33: D3D9 Present
- 11:02:33: DXGI Present
- 11:02:33: GL Present
- 11:02:33: DirectDraw capture: Windows 8 not supported yet
- 11:02:33: (half life scientist) everything.. seems to be in order
- 11:02:34: D3D9EndScene called
- 11:02:34: D3DPRESENT_PARAMETERS {
- 11:02:34: BackBufferWidth: 2560
- 11:02:34: BackBufferHeight: 1440
- 11:02:34: BackBufferFormat: D3DFMT_X8R8G8B8
- 11:02:34: BackBufferCount: 1
- 11:02:34: MultiSampleType: D3DMULTISAMPLE_NONE
- 11:02:34: MultiSampleQuality: 0
- 11:02:34: SwapEffect: D3DSWAPEFFECT_DISCARD
- 11:02:34: hDeviceWindow: 7735406
- 11:02:34: Windowed: true
- 11:02:34: EnableAutoDepthStencil: false
- 11:02:34: AutoDepthStencilFormat: D3DFMT_D24S8
- 11:02:34: Flags: None
- 11:02:34: FullScreen_RefreshRateInHz: 0
- 11:02:34: PresentationInterval: 2147483648
- 11:02:34: };
- 11:02:34: successfully set up d3d9 hooks
- 11:02:34: D3D9Present called
- 11:02:35: DoD3D9GPUHook: success
- 11:02:41: D3DSURFACE_DESC {
- 11:02:41: Format: D3DFMT_X8R8G8B8
- 11:02:41: Type: D3DRTYPE_SURFACE
- 11:02:41: Usage: D3DUSAGE_RENDERTARGET
- 11:02:41: Pool: D3DPOOL_DEFAULT
- 11:02:41: MultiSampleType: D3DMULTISAMPLE_NONE
- 11:02:41: MultiSampleQuality: 0
- 11:02:41: Width: 2560
- 11:02:41: Height: 1440
- 11:02:41: };
- 11:02:41: successfully capturing d3d9 frames via GPU
- 11:03:16: ---------------------- Cleared D3D9 Capture ----------------------
- 11:03:16: received restart event, capturing
- 11:03:17: DoD3D9GPUHook: success
- 11:03:17: D3D9EndScene called
- 11:03:17: D3D9Present called
- 11:03:17: D3DSURFACE_DESC {
- 11:03:17: Format: D3DFMT_X8R8G8B8
- 11:03:17: Type: D3DRTYPE_SURFACE
- 11:03:17: Usage: D3DUSAGE_RENDERTARGET
- 11:03:17: Pool: D3DPOOL_DEFAULT
- 11:03:17: MultiSampleType: D3DMULTISAMPLE_NONE
- 11:03:17: MultiSampleQuality: 0
- 11:03:17: Width: 2560
- 11:03:17: Height: 1440
- 11:03:17: };
- 11:03:17: successfully capturing d3d9 frames via GPU
- 11:03:17: DirectDraw capture: Windows 8 not supported yet
- 11:05:43: D3D9Reset called
- 11:05:43: ---------------------- Cleared D3D9 Capture ----------------------
- 11:05:43: successfully set up d3d9 hooks
- 11:05:43: D3D9EndScene called
- 11:05:43: D3D9Present called
- 11:05:44: DoD3D9GPUHook: success
- 11:05:44: D3DSURFACE_DESC {
- 11:05:44: Format: D3DFMT_X8R8G8B8
- 11:05:44: Type: D3DRTYPE_SURFACE
- 11:05:44: Usage: D3DUSAGE_RENDERTARGET
- 11:05:44: Pool: D3DPOOL_DEFAULT
- 11:05:44: MultiSampleType: D3DMULTISAMPLE_NONE
- 11:05:44: MultiSampleQuality: 0
- 11:05:44: Width: 2560
- 11:05:44: Height: 1440
- 11:05:44: };
- 11:05:44: successfully capturing d3d9 frames via GPU
- 11:05:46: DirectDraw capture: Windows 8 not supported yet
- 11:07:34: D3D9Reset called
- 11:07:34: ---------------------- Cleared D3D9 Capture ----------------------
- 11:07:34: DirectDraw capture: Windows 8 not supported yet
- 11:07:34: successfully set up d3d9 hooks
- 11:07:35: D3D9EndScene called
- 11:07:35: D3D9Present called
- 11:07:35: DoD3D9GPUHook: success
- 11:07:35: D3DSURFACE_DESC {
- 11:07:35: Format: D3DFMT_X8R8G8B8
- 11:07:35: Type: D3DRTYPE_SURFACE
- 11:07:35: Usage: D3DUSAGE_RENDERTARGET
- 11:07:35: Pool: D3DPOOL_DEFAULT
- 11:07:35: MultiSampleType: D3DMULTISAMPLE_NONE
- 11:07:35: MultiSampleQuality: 0
- 11:07:35: Width: 2560
- 11:07:35: Height: 1440
- 11:07:35: };
- 11:07:35: successfully capturing d3d9 frames via GPU
- 11:17:09: ---------------------- Cleared D3D9 Capture ----------------------
- 11:17:09: D3D9EndScene called
- 11:17:09: D3D9Present called
- 11:17:11: DirectDraw capture: Windows 8 not supported yet
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