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- tmp_08 00000008
- rapid_fire_flag? 00000009
- number_of_projectiles 00000016
- bullet_counter_per_shot 00000017
- game_mode 00000018
- routine_index_for_ending? 00000019
- permanent_frame_counter 0000001A
- demo_mode_flag 0000001C
- index_ppu_mapping_tile 00000021
- number_of_players 00000022
- pause_state_flag 00000025
- demo_level? 00000027
- various_delays_low 0000002A
- various_delays_hi 0000002B
- current_weapon_strenght 0000002F
- current_level 00000030
- game_competion_count 00000031
- player_1_lives 00000032
- players_2_lives 00000033
- randomizer 00000034
- indoor_screen_clear_flag 00000037
- game_over_flag_player_1 00000038
- game_over_flag_player_2 00000039
- continues_remaining 0000003A
- score_for_extra_life_low 0000003C
- score_for_extra_life_hi 0000003D
- outdoor_indoor_horizontal_vertical 00000040
- level_scrolling_type 00000041
- boss_tile? 00000048
- pallete_for_cycling_bg_tiles? 0000004C
- pallete_code_2_for_bg_tiles 00000052
- pallete_code_3_for_bg_tiles 00000053
- screen_for_stop_scrolling 00000058
- screen_number 00000064
- scrolling_offset 00000065
- level_scrolling 00000068
- spirte_data_offset 00000069
- auto_scroll_counter 00000076
- eagle_weapon_flash_timer 0000007D
- enemy_data_offset? 00000082
- enemy_cycles_counter 00000088
- enemy_attack_switch 0000008E
- player_X_velocity 00000098
- current_weapon 000000AA
- current_weapon_pl2 000000AB
- B_weapon_effect_timer 000000B0
- player_animation_frame_water 000000B2
- player_death_flag? 000000B4
- player_animation_frame2 000000BC
- player_aim 000000C2
- player_Y_velocity 000000C6
- electrocution_counter? 000000C8
- player_animation_frame 000000D6
- controller_1_pressed_btn 000000F5
- vertical_scroll_offs 000000FC
- horizontal_scroll_offs 000000FD
- sound_index 00000122
- enemy_sprite_code 0000030A
- enemy_8_sprite_c 00000312
- enemy_9_sprite_c 00000313
- player_position_Y 0000031A
- enemy_position_Y 00000324
- player_position_X 00000334
- enemy_position_X 0000033E
- enemy_sprites_attr 00000358
- player_bullet_tile_code 00000368
- bullet_owner 00000448
- enemy_routine_index 000004B8
- enemy_velocity_Y_hi 000004E8
- enemy_9_Y_velocity_hi 000004F1
- enemy_velocity_Y_low 000004F8
- enemy_9_Y_velocity_low 00000501
- enemy_velocity_X_hi 00000508
- enemy_9_X_velocity_hi 00000511
- enemy_velocity_X_low 00000518
- enemy_9_X_velocity_low 00000521
- enemy_type 00000528
- enemy_frame_animation_delay_counter 00000538
- enemy_9_animation_frame_delay_counter 00000541
- delay_between_attacks 00000558
- enemy_animation_frame_code 00000568
- object_hp 00000578
- collision_explosion_score 00000588
- enemy_attrs 000005A8
- bullet_type 000005B8
- delay_between_bullets__bullet_angle 000005C8
- enemy_bullet_counter 000005E8
- hiscore_low 000007E0
- hiscore_hi 000007E1
- player_score_low 000007E2
- player_score_hi 000007E3
- player_2_score_low 000007E4
- player_2_score_hi 000007E5
- saved_bank 000007ED
- PPU_CTRL_REG1 00002000
- PPU_CTRL_REG2 00002001
- PPU_STATUS 00002002
- PPU_SPR_ADDR 00002003
- PPU_SPR_DATA 00002004
- PPU_SCROLL_REG 00002005
- PPU_ADDRESS 00002006
- PPU_DATA 00002007
- SND_SQUARE1_REG 00004000
- pAPU_Pulse1_Ramp_Control_Reg 00004001
- pAPU_Pulse1_(FT)_Reg 00004002
- pAPU_Pulse1_(CT)_Reg 00004003
- SND_SQUARE2_REG 00004004
- pAPU_Pulse2_Ramp_Control_Reg 00004005
- pAPU_Pulse2_(FT)_Reg 00004006
- pAPU_Pulse2_(CT)_Reg 00004007
- SND_TRIANGLE_REG 00004008
- pAPU_Triangle_Control_Reg2 00004009
- pAPU_Triangle_Frequency_Reg1 0000400A
- pAPU_Triangle_Frequency_Reg2 0000400B
- SND_NOISE_REG 0000400C
- Unused 0000400D
- pAPU_Noise_Frequency_Reg1 0000400E
- pAPU_Noise_Frequency_Reg2 0000400F
- SND_DELTA_REG 00004010
- pAPU_Delta_Modulation_DA_Reg 00004011
- pAPU_Delta_Modulation_Address_Reg 00004012
- pAPU_Delta_Modulation_Data_Length_Reg 00004013
- SPR_DMA 00004014
- SND_MASTERCTRL_REG 00004015
- JOYPAD_PORT1 00004016
- JOYPAD_PORT2 00004017
- weapon_item_routine_1 00008007
- weapon_item_velocity 0000805C
- weapon_item_routine_2 00008068
- weapon_item_routine_3 00008100
- set_spr_attrs 0000811C
- items_sprite_codes 00008140
- enemy_bullet_pointers 00008147
- enemy_bullet_1 0000814F
- bullet_collision_box? 0000815B
- enemy_bullet_2 00008161
- or_fireballs_pallete_code_miirror 000081A6
- bullet_sprite_codes 000081D8
- bullet_enemy_pallete_code 000081DE
- enemy_bullet_3 000081E4
- some_tiles? 00008202
- weapon_box_pointers 00008205
- weapon_box_1 0000821B
- weapon_box_2 00008225
- weapon_box_3 00008248
- weapon_box_frame_codes 000082AD
- weapon_box_4 000082B0
- weapon_box_5 000082BD
- weapon_tile_code_destructed 000082F5
- weapon_zeppelin_pointers 00008305
- weapon_zeppelin_1 0000830B
- weapon_zeppelin_velocity 00008355
- weapon_zeppelin_2 0000835D
- weapon_zeppelin_3 00008376
- gray_turret_pointers 00008379
- gray_turret_1 0000838D
- gray_turret_2 00008397
- gray_turret_3 000083AC
- gray_turret_4 000083D5
- turret_bullets_per_attack 00008420
- gray_turret_5 0000842E
- gray_turret_delay_rotation 0000846B
- gray_turret_pause_attack 0000846F
- gray_turret_bullet_initial_pos 00008473
- gray_turret_6 00008482
- gray_turret_7 0000848F
- red_turret_pointers 000084B8
- red_turret_1 000084CA
- red_turret_2 000084D4
- red_turret_3 000084E8
- red_turret_tile_mapping 0000852C
- red_turret_4 00008537
- red_turret_bullet_initial_offs 000085CB
- red_turret_5 000085D1
- red_turret_6 000085E1
- running_man_pointers 00008608
- running_man_1 0000861E
- running_man 0000865D
- running_man_2 00008665
- running_man_3 000086AF
- running_man_jumping_table? 000087F3
- running_man_jumping_velocities 000087FB
- running_man_4 00008803
- running_man_10 0000888C
- running_man_11 000088A1
- running_man_5 000088C3
- running_man_6 00008900
- running_man_sprites_code 0000893A
- rifle_man_pointers 00008946
- rifle_man_1 00008958
- rifle_man_2 00008982
- rifle_man_table_1 000089CC
- rifle_man_table_2 000089CF
- rifle_man_3 000089D2
- rifle_man_shooting_tiles_code 00008AA7
- rifle_man_standing_Y_offsets 00008AAA
- rifle_man_standing_X_offsets 00008AAD
- bullet_speed_code 00008AB0
- rifle_man_4 00008AB3
- rifle_man_5 00008AF1
- rifle_man_6 00008AFC
- rifle_man_sprites_code 00008B37
- regular_hiding_rifle_man_sprites_code 00008B3B
- boss_hiding_rifle_man_sprites_code 00008B42
- bomb_turret_level_1_pointers 00008B49
- bomb_turret_level_1_1 00008B55
- bomb_turret_level_1_2 00008B5C
- bombs_initial_X_velocity 00008B92
- bombs_turrets_tile_codes 00008BB9
- bomb_turret_level_1_3 00008BBF
- door_plate_with_siren_pointers 00008BC9
- door_plate_1 00008BD7
- door_plate_6 00008BDF
- door_plate_7 00008BE9
- barricade_destroyed_explosion_offset 00008C31
- exploding_bridge_table_pointers 00008C52
- tiles_code_after_destruction 00008CE0
- cloud_Y_offset 00008CE8
- cloud_X_offset 00008CEC
- green_guys_generator 00008D19
- group_of_4_running_guys 00008DAD
- level_2_4_enemy_cycles_pointers 00008DCF
- level_2_enemy_cycles 00008DD3
- level_4_enemy_cycles 00008E09
- boss_I_base_eye 00008E67
- boss1_delay_between_attacks 00008EFC
- boss1_tile_mapping 00008F00
- boss1_tile_mapping_hitted 00008F04
- boss1_sphere_projectile_pointers 00008F35
- sphere_projectile_mirroring 00008F7E
- rollers_pointers 00008F82
- y_positions_change_tile_mapping 00008FC6
- grenades_ptrs 00008FC9
- delay_before_changing_mapping_table 00009049
- grenade_tile_maping_pallete 0000904E
- wall_cannon_ptrs 0000908C
- wall_cannon_deployment_delays 000090A4
- wall_cannon_opening_tile_mapping_code 000090EB
- base_core_pointers 00009110
- core_opening_delay 0000915B
- base_enemies_hp 0000915F
- core_opening_tile_mapping 000091CC
- tile_map_destroyed_core 00009233
- core_destroyed 0000923B
- boss1_appears? 00009251
- running_guy_pointers 000092BA
- jumping_guys_pointers 00009370
- jumping_guy_Y_velocity_jumping 00009423
- seeking_guy_ptrs 0000945A
- group_of_4_ptrs 00009531
- group_of_4_stop_attack_distance 00009576
- group_of_4_delays 000095B6
- rollers_generation 000095C2
- rollers_pattern_pointers 00009630
- roller_type_a 00009634
- roller_type_b 0000966D
- rollers_X_velocities 00009735
- rock_platform_pointer 000097E5
- rock_platform_moving_flames_velocities 0000980C
- rock_platform_moving_flames_boundaries 00009814
- moving_flames_pointers 0000983C
- falling_rock_generator_pointers 00009857
- falling_rock_ptrs 0000987D
- falling_rock_mirroring 00009914
- boss_mouth_ptrs 00009918
- opening_closing_mouth_tile_mapping? 0000999C
- mouth_projectile_type_and_angle 000099EC
- delay_between_mouth_attack 00009A11
- explosions_replacing_tiles_x_y_code_Y_pos 00009A62
- explosions_replacing_tiles_x_y_code_X_pos 00009A70
- explosions_replacing_tiles_x_y_code_tiles_codes 00009A7E
- boss_arm 00009A8C
- boss_gemini_pointers 00009EF5
- boss_gemini_1 00009F03
- boss_gemini_2 00009F25
- boss_gemini_3 00009F3D
- boss_gemini_tile_mapping 00009FF5
- boss_gemini_delays? 00009FFB
- boss_gemini_4 00009FFF
- boss_gemini_5 0000A038
- boss_gemini_7 0000A042
- spinning_bubbles_pointers 0000A051
- spin_bubl_initial_speed? 0000A090
- spin_bubl_x_y_velocity? 0000A109
- spin_bubl_speeds? 0000A145
- red_blue_guy_pointers 0000A149
- rb_guy_stop_pos 0000A17E
- blue_guy_X_velocity_jumping 0000A241
- red_shooting_guy_ptrs 0000A25A
- rb_guys_generator 0000A2FE
- grenade_generation_ptrs 0000A384
- grenade_ptrs 0000A3AB
- grenade_mapping 0000A40A
- tank_pointers 0000A40E
- tank_cannon_tile 0000A5A0
- tank_bullets 0000A5A3
- tank_change_pallete 0000A680
- tank_pallete 0000A695
- boss_allien_carrier_ptrs 0000A69A
- boss_allien_carrier_1 0000A6B2
- boss_allien_carrier_2 0000A6C3
- possible_boss_X_pos 0000A6E2
- boss_allien_carrier_3 0000A6E6
- relative_x_y_pos_of_carrier_tile_parts 0000A71B
- boss_allien_carrier_4 0000A723
- bays_closing_seqeunce_tiles 0000A759
- boss_allien_carrier_5 0000A761
- boss_allien_carrier_6 0000A7FD
- boss_allien_carrier_7 0000A817
- boss_allien_carrier_8 0000A82C
- boss_allien_carrier_9 0000A834
- boss_allien_carrier_10 0000A83F
- boss_allien_carrier_11 0000A857
- boss_allien_carrier_final_explosion_offset 0000A8AB
- boss_allien_carrier_12 0000A8B5
- flying_saucer_ptrs 0000A8EC
- flying_saucer_1 0000A8FA
- flying_saucer_2 0000A905
- flying_saucer_Y_velocity_going_down_180 0000A916
- flying_saucer_3 0000A922
- flying_saucer_4 0000A94C
- drop_bomb_ptrs 0000A96C
- pipe_joint_ptrs 0000A983
- pipe_joint_1 0000A985
- energy_beam_down_ptrs 0000A999
- energy_beam_delay_between_bursts 0000A9C4
- energy_beam_possible_lenght 0000AA0B
- energy_beam_left_ptrs 0000AA4D
- energy_beam_right_ptrs 0000AA9C
- energy_beam_tiles_mapping 0000AB4E
- boss_robot_ptrrs 0000AB7F
- boss_robot_0 0000AB93
- boss_robot_1 0000ABB3
- boss_robot_2 0000ABBF
- possible_x_velocities_jumping 0000AC6F
- boss_robot_walk_speed 0000AC77
- boss_robot_3 0000AC7B
- change_pallete_according_to_hp 0000AC93
- boss_robot_4 0000ACD4
- boss_robot_landing 0000ACE5
- apply_gravity_and_x_boundaries_check 0000ACF9
- boss_robot_5 0000AD16
- explosion_offsets 0000AD93
- useless_branch 0000ADA0
- spiked_disk_projectile_ptrs 0000AE42
- spiked_disk_projectile_0 0000AE48
- spiked_disk_projectile_1 0000AE8A
- mech_claw_ptrs 0000AEBB
- possible_delays_before_going_down 0000AEE1
- possible_claw_lenghts 0000AF2C
- claw_tile_pointers 0000AFA2
- raising_spike_wall_ptrs 0000AFCA
- distance_emergency_and_subsequent_delays 0000B000
- possbile_delays_between_emergence_step 0000B008
- raising_spike_wall 0000B072
- spiked_wall_ptrs 0000B0FB
- cart_generator 0000B11E
- moving_cart_ptrs 0000B17A
- collision_detection? 0000B1D5
- immobile_cart_ptrs 0000B1D9
- X_cart_velocity_when_step 0000B1ED
- armored_door_ptrs 0000B203
- armored_door_0 0000B211
- armored_door_1 0000B219
- armored_door_2 0000B228
- destroyed_door_tiles 0000B272
- mortar_launcher_ptrs 0000B274
- mortar_launcher_1 0000B284
- mortar_launcher_2 0000B29A
- mortar_launcher_3 0000B2C3
- mortar_launcher_4 0000B2EF
- mortar_launcher_5 0000B30F
- enemy_generator_ptrs 0000B32E
- enemy_generator_0 0000B338
- enemy_generator_1 0000B33C
- number_enemy_generates 0000B38B
- enemy_generator_2 0000B38F
- enemy_generator_3 0000B3D0
- delays_between_door_opened 0000B3F1
- enemy_generator_4 0000B3F5
- door_tile_mapping 0000B41E
- alien_guardian_ptrs 0000B424
- multiply_A_by_10 0000B446
- alien_guardian_1 0000B44B
- calculate_heart_hp 0000B461
- alien_guardian_2 0000B47C
- alien_guardian_3 0000B545
- alien_guardian_6 0000B572
- guardian_heart_tiles 0000B5A8
- alien_guardian_7 0000B5D8
- alien_guardian_8 0000B601
- alien_guardian_9 0000B623
- alien_guardian_10 0000B643
- alien_guardian_11 0000B676
- alien_guardian_4 0000B69B
- alien_guardian_5 0000B6B2
- alien_foetus_ptrs 0000B6E2
- alien_foetus_0 0000B6EC
- alien_foetus_2 0000B736
- alien_mouth_ptrs 0000B7F6
- alien_mouth_0 0000B802
- alien_mouth_1 0000B81F
- alien_mouth_2 0000B85E
- white_sentient_blob_ptrs 0000B868
- alien_sprte_code_tile 0000B9EA
- alien_spider_ptrs 0000BA2B
- alien_spider_1 0000BA3B
- calucate_spider_hp_and_others_var 0000BA6F
- alien_spider_4 0000BA8C
- alien_spider_5 0000BB2A
- alien_spider_2 0000BB44
- alien_spider_3 0000BB68
- spider_spawn_ptrs 0000BBB7
- spider_spawn_1 0000BBC3
- spider_spawn_2 0000BBF0
- spider_spawn_3 0000BC6D
- heart_ptrs 0000BC82
- heart_1 0000BC92
- heart_2 0000BC9D
- heart_3 0000BCB4
- heart_6 0000BCEB
- heart_7 0000BCF8
- heart_8 0000BD02
- explos_pos_to_relat_heart 0000BD34
- heart_4 0000BD4C
- level1_music_ptrs 00014001
- level2_music_ptrs 00014011
- level_more_2_music? 00014021
- sound_music_entry_point 000140D5
- music_track_instruments? 000142CD
- note_pitch_freq 000146D5
- sound_code_2 00014A02
- sound_code_4 00014A0A
- music_code_26_intro_tune_square_1 00015195
- music_code_27_intro_tune_square_2 000151AB
- music_code_28_intro_tune_triangle 000151C3
- music_intro_tune_noise_pcm 000151D3
- draw_sprites 00016E9D
- draw_hud_sprites 00016FC0
- sprites_pointers 00017030
- sprite_code_2 000171CF
- sprite_code_3 000171E4
- sprite_code_4 000171F9
- sprite_code_5 0001720E
- sprite_code_6 0001721A
- sprite_code_7 00017226
- sprite_code_8 00017229
- sprite_code_9 0001723A
- sprite_code_10 00017247
- sprite_code_11 00017258
- sprite_code_12 00017269
- sprite_code_13 0001727A
- sprite_code_14 0001728A
- sprite_code_15 0001729A
- sprite_code_16 000172AA
- sprite_code_17 000172B6
- sprite_code_18 000172C2
- sprite_code_19 000172CE
- sprite_code_20 000172DE
- sprite_code_21 000172EE
- sprite_code_22 000172FE
- sprite_code_23 0001730E
- sprite_code_24 0001731F
- sprite_code_25 00017328
- sprite_code_26 00017331
- sprite_code_27 0001733A
- sprite_code_28 0001734A
- sprite_code_29 00017356
- bullet_type_0_3_M_turret_man_bullet 00017366
- sprite_code_31 00017369
- sprite_code_32 0001736C
- sprite_code_33 0001736F
- bullet_type_1_2 00017372
- sprite_code_35 00017375
- sprite_code_36 00017378
- sprite_code_37 00017381
- sprite_code_38 00017384
- sprite_code_40 00017395
- sprite_code_41 000173A6
- sprite_code_42 000173B2
- sprite_code_43 000173C3
- sprite_code_44 000173DC
- sprite_code_45 000173E8
- sprite_code_46 000173FD
- sprite_code_47 00017412
- sprite_code_48 00017423
- sprite_code_49 00017430
- sprite_code_50 00017438
- sprite_code_51 00017440
- sprite_code_52 00017448
- R_weapon_item 00017450
- M_weapon_item 00017458
- sprite_code_55 00017479
- rifle_man_hiding_middle_frame 00017587
- weapon_zeppelin 000175F0
- bullet_type_4 00017853
- boss_robot_arm_partial 00017A44
- size_16 00017A59
- boss_robot_disk 00017AFC
- alien_spider_frame_1 00017B17
- alien_spider_frame_2 00017B30
- alien_spider_frame_3 00017B51
- alien_spider_out_of_spawn 00017B6E
- size_16_0 00017B77
- boss_robot_walking_frame 00017BD0
- size_15 00017C19
- level1_data_ptrs 00020001
- l1_first_screen 0002001D
- l1_last_screen_before_boss 000201B0
- l1_boss_screen 000201D6
- level2_data_ptrs 00020206
- levels4_data_ptrs 00020236
- l2_normal_room 00020276
- l2_room_with_big_core 000202A4
- l2_room_holes_for_roller_rows 000202D2
- level3_data_ptrs 000204CE
- level5_data_ptrs 0002068F
- level6_data_ptrs 00020925
- level7_data_ptrs 00020B81
- level8_data_ptrs 00020E47
- level8_last_screen 00020FEF
- indoor_levels_boss_rooms 00021013
- ind_level2_boss_roon 00021017
- ind_level4_boss_roon 00021057
- intro_screen 00021097
- compressed_alternate_graph_data_for_lvl1 00021252
- level_headers 00023319
- l2_header 00023339
- l3_header 00023359
- l4_header 00023379
- l5_header 00023399
- l6_header 000233B9
- l7_header 000233D9
- l8_header 000233F9
- enemy_group_ptrs_hi 00023513
- running_man_generation 00023537
- running_man_generation_base_value 00023579
- running_man_generation_ptrs? 000237BB
- enemy_group_ptrs_l1 0002382B
- enemy_group_ptrs_l2 000238AA
- enemy_group_ptrs_l3 0002390D
- l3_boss_obj 000239A4
- enemy_group_ptrs_l4 000239AF
- enemy_group_ptrs_l5 00023A48
- enemy_group_ptrs_l6 00023B24
- enemy_group_ptrs_l7 00023BB7
- enemy_group_ptrs_l8 00023CA9
- block_tile_mapping_level_1 0002C001
- extra_tile_mapping_level_1 0002C3B1
- pallete_tile_mapping_level1 0002C671
- extra_tile_mapping_level_2_4 0002C6E1
- block_tile_mapping_level_2_4 0002C718
- pallete_tile_mapping_level2_4 0002CE78
- block_tile_mapping_level3? 0002D368
- extra_tile_mapping_level_6 0002DDD8
- block_tile_mapping_level_6 0002DE1E
- extra_tile_mapping_level_7 0002E56E
- block_tile_mapping_level_7 0002E5AA
- pallete_tile_mapping_level_8 0002F4EA
- block_tile_mapping_level_2_4_boss_room 0002F57A
- end_level_auto_move_ptrs 0002FE82
- character_medals_power_ups_explosions 00038001
- character_facing_up 000385AE
- base_2_graphic 000387A1
- compres_graph_data_code_08 0003886C
- compres_graph_data_code_09 000399CD
- base_graphic 000399FC
- horizontal_flip 0003A003
- compres_graph_data_code_0f 0003A346
- compres_graph_data_code_11 0003A3E7
- compres_graph_data_code_12 0003A940
- cg_intro_level_title_game_over_screens 0003AA2D
- ending_ptrs 0003B8BE
- fade_after_heart_defeated? 0003B92E
- helicopter_scene 0003B941
- ending_ptrs_2 0003B949
- explosions_sprite 0003BA43
- helicopter_sprites_c 0003BA47
- tile_mapping_pallete_mapping_after_destruction 0003BA67
- credit_roll 0003BAE3
- ending_credits 0003BB95
- line_skip 0003BC27
- Staff 0003BC29
- programmers 0003BC34
- UMEZAKI 0003BC41
- KISHIWADA 0003BC4C
- PRESENTED_BY 0003BD3F
- KONAMI 0003BD4D
- CONGRATULATIONS 0003BD55
- YOU_VE_DESTROYED_THE_VILE_RED 0003BD67
- FALCON_AND_SAVED_THE_UNIVERSE 0003BD86
- CONSIDER_YOURSELF_A_HERO 0003BDA6
- character_when_immobile_prone_weapon_zeppelin 00044001
- cg_character_in_level3 00044A61
- compres_graph_data_code_0b 000453E0
- compres_graph_data_code_19 0004631B
- compres_graph_data_code_1a 00046500
- cg_turrets_gray_and_red 00046814
- cg_end_scene 00046DDF
- compres_graph_data_code_18 0004730D
- demo_inputs_ptrs 000473D2
- demo_1pl 000473DE
- demo_2pl 00047438
- demo_lvl2_pl1 0004748A
- demo_lvl2_pl2 000474FC
- demo_lvl3_pl1 00047540
- demo_lvl3_pl2 000475B2
- compres_graph_data_code_0c 00050001
- compres_graph_data_code_0d 00050CDC
- compres_graph_data_code_0e 00051BD6
- turret_guy 0005307A
- cg_weapon_box 0005315C
- text_data_ptrs 00053262
- txt_stage 00053294
- txt_game_over 0005329E
- txt_game_over_1pl 000532AA
- txt_game_over_2pl 000532B6
- txt_continue_end 000532C2
- txt_play_select 000532D3
- txt_1_player 000532E1
- txt_2_players 000532EC
- txt_rest_1pl 000532F8
- txt_rest_2pl 00053302
- txt_hi 0005330C
- txt_1p 00053319
- txt_2p 00053326
- pallete_for_intro_screen_before_guys_appear 00053333
- txt_jungle____not_used 00053356
- txt_base1 00053360
- txt_waterfall 0005336A
- txt_base2 00053376
- txt_snow_field 00053380
- txt_energy_zone 0005338D
- txt_hangar 0005339B
- txt_aleins_lair 000533A5
- pallete_for_intro_screen 000533B4
- weapon_routine_ptrs 00053441
- standard_weapon 00053455
- standard_weapon_R? 00053460
- m_Weapon 0005346E
- m_Weapon_R? 00053476
- f_weapon 000534AE
- f_weapon_R? 000534B9
- s_weapon 000534CA
- l_weapon 00053508
- laser_bullets_delay 0005355D
- weapon_sounds_tbl 000535A7
- weapon_bullet_types 000535AB
- initial_bullets_offset 000535F2
- outdoor_init_bullet 000535FA
- outdoor_init_bullet_jumping 0005360E
- indoor_init_bullet 00053626
- indoor_init_bullet_jumping 0005363A
- player_bullet_velocity 000536DD
- standard_m_s_normal 000536E9
- standard_m_s_rapid 00053719
- f_weapon_velocity_rapid 00053749
- f_weapon_velocity_normal 00053779
- bullet_velocity_table? 000538BA
- bullet_velocity_table1? 0005390A
- init_bullet 00053BE8
- RESET 00060001 P
- NMI 00060060 P
- IRQ 000600B5 P
- reset_ppu_address_and_parametrs 00060117
- load_bank_Y 00060139
- restore_previous_bank 0006013F
- load_saved_bank 0006014C
- play_sound 0006016B
- load_boss_tiles 000601F9
- load_level_graphics 00060201
- load_graphic_group 00060204
- draw_text_string 00060217
- main_game_routine 0006023B
- Y_pos_cursor_title 00060272
- increase_game_mode 00060305
- set_game_mode_to_A_and_delay_to_240 0006030E
- decrease_delay_by_1 00060315
- set_delay_to_240 00060328
- konami_code 00060351
- controller_input 0006035B
- switch_between_players 000603DB
- return_to_intro_after_pressing_in_demo 000603E7
- play_intro_tune_and_dispaly_title_screen 000603F9
- init_memory_28_EF 0006047F
- player_score? 000604A8
- only_99_lifes_no_more 0006050C
- tile_switch_mapping_palletes 000606D3
- go_to_routine_A_follow_jsr 00060857
- advance_read_address_00_01__A_bytes 00060892
- select_pointer_from_grachic_group_and_retrieve 000608C4
- graphic_group_ptrs 000608E3
- gg_l1 000608FD
- gg_l2 00060905
- gg_l3 0006090D
- gg_l4 00060916
- gg_l5 0006091E
- gg_l6 00060926
- gg_l7 0006092E
- gg_l8 00060936
- gg_l2_bossroom 0006093B
- gg_l4_bossroom 00060940
- gg_intro 00060946
- gg_intro_and_mapping 00060948
- gg_ending 0006094B
- gg_data_ptrs 00060950
- reset_name_table_0_1_to_0 000609A1
- normal_string_loops 000609FD
- RLE_loop 00060A2C
- flip_routine 00060A36
- draw_scores 00060AC1
- flashing_speed_of_score_before_level 00060B2E
- for_reset_ppu_name_table_to_0 00060B36
- draw_text_string2 00060B60
- reset_ppu_tile_mapping_index 00060BB9
- ppu_pattern_table_control 00060BC6
- name_table_drawing 00060BC9
- alternate_graohic_loading 00060CB8
- table_for_alternate_graphics 00060D2C
- electric_barrier? 00060DBF
- main_game_ptrs 00060E35
- load_level_headers 00060E4B
- display_status_screen 00060E7E
- vertical_adjustment_and_music_theme 00060EC8
- end_of_level? 00060F2E
- game_over 00060F6E
- pause_game 00061038
- load_boss_room_indoor 00061064
- pallete_modification_special 00061105
- level2_boss_room_pallete 0006118A
- level4_boss_room_pallete 0006118E
- flashing_effect_for_pallete 00061192
- level1_mountains_and_more? 00061196
- ending_scene_tbl 0006119A
- alternate_collisions_limits_and_palettes_table 0006119E
- pallete_tables 00061225
- palletes 00061227
- lifes_transition_after_one_game_over 000613FB
- weapon_strenght_table 0006149B
- spawn_position_index 000614BB
- spawn_Y_pos 00061524
- spawn_X_pos 0006152C
- x_velocity_on_dying 000615EB
- apply_X_acceleration_to_X_velocity 000615FB
- electrocution? 0006170E
- player_state? 0006193A
- player_death 000619FA
- vertical_scrolling 00061BC4
- indoor 00061BDB
- determine_tile_collision 00061FFF
- PE_collision_detect 000621A6
- B_weapon 00062316
- check_for_R_weapon 00062325
- MFSL_weapon 0006232D
- bullet_hit_sound_tbl 0006240C
- execute_enemy_X_routine 00062659
- get_ptrs_for_enemy_routine 00062689
- common_enemy_routines_ptrs 000626A8
- lvl1_ptrs_enemies 000626C8
- lvl2_4_ptrs_enemies 000626CE
- lvl3_ptrs_enemies 000626F0
- lvl5_ptrs_enemies 000626FC
- lvl6_ptrs_enemies 0006270A
- lvl7_ptrs_enemies 00062714
- lvl8_ptrs_enemies 00062726
- set_EAFD_counter 0006278B
- advance_next_routine 0006278E
- remove_enemy 00062809
- set_routine_index_to_A 0006281A
- explosion_types_ptrs 00062823
- explosion_tile_mappings 0006282B
- apply_velocity_and_scrolling_adjusty 00062837
- weapon_item? 00062883
- add_scrolling_to_enemy_position 000628A7
- add_X_scrolling_to_enemy_Y_pos 000628B9
- set_x_y_velocity_to_0 000628CD
- set_Y_velocity_to_0 000628D0
- set_x_velocity_to_0 000628D9
- apply_Y_acceleration_and_velocity 000628E2
- apply_X_acceleration_and_velocity 0006290A
- reverse_X_direction 0006291E
- reverse_Y_direction 00062930
- score? 00062942
- enemy_routine_index_destroyed 000629AD
- lvl1_ei_destr 000629BF
- lvl2_ei_destr 000629C1
- lvl3_ei_destr 000629CA
- lvl5_ei_destr 000629CD
- lvl6_ei_destr 000629D1
- lvl7_ei_destr 000629D4
- lvl8_ei_destr 000629D9
- eagle_weapon_effect_destroy_all_enemies 000629E5
- bit_mask_table 00062AA7
- create_explosion_type_89 00062AB3
- play_snd_and_set_delay_to_ff 00062AEA
- set_delay_to_a_and_remove_enemy 00062AF6
- set_598_bits_0_and_4 00062B07
- add_A_to_Y_position 00062B1F
- add_A_to_X_position 00062B27
- set_0_0_position 00062B2F
- set_x_y_relative_enemy_pos 00062B32
- add_10_to_Y_velocity 00062B40
- add_A_to_Y_velocity 00062B42
- generate_enemy 00062B52
- generate_projectile_or_enemy_at_relative_x_y 00062B57
- draw_4x4_tile 00062BB5
- find_next_enemy_slot 00062DCE
- set_5b8_5c8_5d8_5e8_to_0 00062DF8
- init_enemy_attrs 00062E47
- enemy_attrs_table 00062E8D
- triple_cannon_ptrs 00062FB7
- bullet_starting_X_pos 00063042
- bullet_type_angle 00063045
- wall_plating_ptrs 00063077
- turret_man_ptrs 000630BD
- turrent_man_bullet_ptrs 00063119
- scuba_diver_ptrs 0006313B
- mortat_shot_ptrs 000631C4
- bullet_generation 000632BE
- no_enemy_slot_available 0006332F
- bullet_angle_indexes 0006337F
- bullet_angle_x_y_velocities? 00063398
- bullet_speeds_ptrs 000633AC
- impossible_bullet_speed? 00063415
- projectile_aim? 0006352C
- spin_bubl_project_ptrs? 000635AC
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