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- default: ./configure --prefix=$MKXP_PREF --host=$HOST
- zlib: bitching about using custom win32/makefile.gcc. fuck that shit I aint using windows. commented out the two lines in the configure script that aborted. Now I got dlls with .so endings. but w/e worked I guess.
- config: CHOST=i686-w64-mingw32 ./configure --prefix=$MKXP_PREF
- pixman: ALL GOOD
- libpng: ALL GOOD
- libjpeg-turbo: JUST WORKS LMAO (ALL GOOD)
- libsigc++: ALL GOOD
- libogg: ALL GOOD
- libvorbis: ALL GOOD
- freetype: all good, just remember to set PATH to pref/bin for libpng
- physfs: all good, but needed to remove some unused symbols because build was treating warnings as errors. config: mingw32-cmake -DCMAKE_INSTALL_PREFIX:PATH=$MKXP_PREF ..
- openal: all good, see physfs. add -DLIBTYPE=STATIC to build .a
- had to modify CMakeList.txt to include libcommon.a objs in libOpenAL32.a
- static lib building is really not tested well in this project...
- SDL2: ALL GOOD
- SDL2_image: config:
- CFLAGS="-I$MKXP_PREF/include" ./configure --host=i686-w64-mingw32 --prefix=$MKXP_PREF --with-sdl-prefix=$MKXP_PREF --disable-bmp --disable-gif --disable-lbm --disable-pcx --disable-pnm --disable-tga --disable-tif --disable-xcf --disable-xpm --disable-xv --disable-webp --disable-sdltest --disable-png-shared --disable-jpg-shared
- SDL2_ttf: mostly ok. need to manually purge a -L/usr/local/lib from the Makefile
- SDL_sound: I don't know if this worked as expected. A SDL_sound.a file is indeed generated, but no trace of dll or dll.a files.
- config: CFLAGS="-I$MKXP_PREF/include" ./configure --prefix=$MKXP_PREF --host=i686-w64-mingw32 --disable-sdltest
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