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- ./ludumdare.sh
- Wed Apr 25 19:50:52 PDT 2012 INFO:Use Java PNG Loader = true
- Wed Apr 25 19:50:53 PDT 2012 WARN:class org.newdawn.slick.opengl.PNGImageData failed to read the data
- java.lang.UnsupportedOperationException: Unsupported format for this image
- at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272)
- at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:97)
- at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
- at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
- at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
- at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
- at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:200)
- at org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:64)
- at org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:24)
- at ludumdare.view.Textures.loadTexture(Textures.java:33)
- at ludumdare.view.Textures.loadTexture(Textures.java:40)
- at ludumdare.view.Textures.init(Textures.java:45)
- at ludumdare.LudumDareBootstrap.boot(LudumDareBootstrap.java:22)
- at gamemvc.Engine.start(Engine.java:49)
- at gamemvc.GameService.startEngine(GameService.java:33)
- at gamemvc.GameService.startUp(GameService.java:46)
- at com.google.common.util.concurrent.AbstractExecutionThreadService$1$1.run(AbstractExecutionThreadService.java:47)
- at java.lang.Thread.run(Thread.java:680)
- Exception in thread "main" com.google.common.util.concurrent.ExecutionError: java.lang.OutOfMemoryError: Java heap space
- at com.google.common.util.concurrent.Futures.wrapAndThrowUnchecked(Futures.java:1184)
- at com.google.common.util.concurrent.Futures.getUnchecked(Futures.java:1177)
- at com.google.common.util.concurrent.AbstractService.startAndWait(AbstractService.java:129)
- at com.google.common.util.concurrent.AbstractExecutionThreadService.startAndWait(AbstractExecutionThreadService.java:142)
- at ludumdare.MainModule.main(MainModule.java:29)
- Caused by: java.lang.OutOfMemoryError: Java heap space
- at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:41)
- at java.awt.image.Raster.createPackedRaster(Raster.java:458)
- at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1015)
- at java.awt.image.BufferedImage.<init>(BufferedImage.java:324)
- at sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:539)
- at sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:523)
- at sun.java2d.loops.MaskBlit$General.MaskBlit(MaskBlit.java:191)
- at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Blit.java:186)
- at sun.java2d.pipe.DrawImage.blitSurfaceData(DrawImage.java:930)
- at sun.java2d.pipe.DrawImage.renderImageCopy(DrawImage.java:553)
- at sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:54)
- at sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:985)
- at sun.java2d.pipe.ValidatePipe.copyImage(ValidatePipe.java:168)
- at sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3280)
- at sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3265)
- at org.newdawn.slick.opengl.ImageIOImageData.imageToByteBuffer(ImageIOImageData.java:171)
- at org.newdawn.slick.opengl.ImageIOImageData.loadImage(ImageIOImageData.java:118)
- at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
- at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
- at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
- at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
- at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:200)
- at org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:64)
- at org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:24)
- at ludumdare.view.Textures.loadTexture(Textures.java:33)
- at ludumdare.view.Textures.loadTexture(Textures.java:40)
- at ludumdare.view.Textures.init(Textures.java:45)
- at ludumdare.LudumDareBootstrap.boot(LudumDareBootstrap.java:22)
- at gamemvc.Engine.start(Engine.java:49)
- at gamemvc.GameService.startEngine(GameService.java:33)
- at gamemvc.GameService.startUp(GameService.java:46)
- at com.google.common.util.concurrent.AbstractExecutionThreadService$1$1.run(AbstractExecutionThreadService.java:47)
- Exception in thread "GameService" java.lang.OutOfMemoryError: Java heap space
- at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:41)
- at java.awt.image.Raster.createPackedRaster(Raster.java:458)
- at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1015)
- at java.awt.image.BufferedImage.<init>(BufferedImage.java:324)
- at sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:539)
- at sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:523)
- at sun.java2d.loops.MaskBlit$General.MaskBlit(MaskBlit.java:191)
- at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Blit.java:186)
- at sun.java2d.pipe.DrawImage.blitSurfaceData(DrawImage.java:930)
- at sun.java2d.pipe.DrawImage.renderImageCopy(DrawImage.java:553)
- at sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:54)
- at sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:985)
- at sun.java2d.pipe.ValidatePipe.copyImage(ValidatePipe.java:168)
- at sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3280)
- at sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3265)
- at org.newdawn.slick.opengl.ImageIOImageData.imageToByteBuffer(ImageIOImageData.java:171)
- at org.newdawn.slick.opengl.ImageIOImageData.loadImage(ImageIOImageData.java:118)
- at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
- at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
- at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
- at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
- at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:200)
- at org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:64)
- at org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:24)
- at ludumdare.view.Textures.loadTexture(Textures.java:33)
- at ludumdare.view.Textures.loadTexture(Textures.java:40)
- at ludumdare.view.Textures.init(Textures.java:45)
- at ludumdare.LudumDareBootstrap.boot(LudumDareBootstrap.java:22)
- at gamemvc.Engine.start(Engine.java:49)
- at gamemvc.GameService.startEngine(GameService.java:33)
- at gamemvc.GameService.startUp(GameService.java:46)
- at com.google.common.util.concurrent.AbstractExecutionThreadService$1$1.run(AbstractExecutionThreadService.java:47)
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