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- "Styles"
- {
- "0" // This is the default style that players will be set to when they join the server
- {
- "name" "Normal" // The name of this style
- "abbr" "n" // The name of this style abbreviated
- "enable" "1" // Enable this style so players can use it
- "main" "1" // Allow style on main timer
- "bonus" "1" // Allow style on bonus timer
- "freestyle" "1" // Allow freestyle zones for this style
- "freestyle_unrestrict" "1" // Unrestrict player keys when they are inside a freestyle zone
- "freestyle_ezhop" "1" // Keep ezhop enabled inside a freestyle zone
- "freestyle_auto" "1" // Allow autobhop on this style
- "auto" "1" // Allow autobhop on this style
- "ezhop" "1" // Allow ezhop on this style
- "gravity" "0" // 0 = Normal gravity, 0.5 is a pretty good low gravity number
- "runspeed" "0" // Max running speed. (Example: Set to 240 and players can not run faster than 240 for any weapon)
- "maxvel" "0" // Max velocity a player is allowed to bhop with. Set to 0 for no enforcing.
- "minfps" "0" // Minimum fps_max value a player is allowed to have. Set to 0 for no enforcing.
- "sync" "1" // Record and display sync. Works only on styles like normal, where mostly left and right keys are used
- "prevent_left" "0" // Prevent using left movement key
- "prevent_right" "0"
- "prevent_back" "0"
- "prevent_forward" "0"
- "require_left" "0" // Require player to use the left movement key
- "require_right" "0"
- "require_back" "0"
- "require_forward" "0"
- "hud_style" "0" // Show the name of the style on the top of the timer hint text
- "hud_strafes" "1" // Show strafes
- "hud_jumps" "1" // Show jumps
- "count_left_strafe" "1" // Add to strafe counter when a player hits the left strafe key
- "count_right_strafe" "1"
- "count_back_strafe" "0"
- "count_forward_strafe" "0"
- "ghost_use" "1" // Show the replay bot on main timer
- "ghost_save" "1" // Save the replay bot on main timer
- "ghost_use_b" "1" // Show the replay bot on bonus timer
- "ghost_save_b" "1" // Save the replay bot on bonus timer
- "prespeed" "290.0" // Max prespeed in a start zone, 0 for no affect
- "slowedspeed" "290.0" // The speed a player is set to when they are caught prespeeding
- "special" "0" // 1 means this style has special properties that must be programmed
- }
- "1"
- {
- "name" "Sideways"
- "abbr" "sw"
- "enable" "1"
- "main" "1"
- "bonus" "0"
- "freestyle" "1"
- "freestyle_unrestrict" "1"
- "freestyle_ezhop" "1"
- "freestyle_auto" "1"
- "auto" "1"
- "ezhop" "1"
- "gravity" "0.0"
- "runspeed" "0"
- "maxvel" "0"
- "minfps" "0"
- "sync" "0"
- "prevent_left" "1"
- "prevent_right" "1"
- "prevent_back" "0"
- "prevent_forward" "0"
- "require_left" "0"
- "require_right" "0"
- "require_back" "0"
- "require_forward" "0"
- "hud_style" "1"
- "hud_strafes" "1"
- "hud_jumps" "1"
- "count_left_strafe" "0"
- "count_right_strafe" "0"
- "count_back_strafe" "1"
- "count_forward_strafe" "1"
- "ghost_use" "1"
- "ghost_save" "1"
- "ghost_use_b" "0"
- "ghost_save_b" "0"
- "prespeed" "290.0"
- "slowedspeed" "290.0"
- "special" "1" // What's special about sideways is that you can't allow players to use W-Only on it for their whole runs
- "specialid" "sw" // This is a key so the plugin knows what to do with this specific style
- }
- "2"
- {
- "name" "W-Only"
- "abbr" "w"
- "enable" "1"
- "main" "1"
- "bonus" "0"
- "freestyle" "1"
- "freestyle_unrestrict" "1"
- "freestyle_ezhop" "1"
- "freestyle_auto" "1"
- "auto" "1"
- "ezhop" "1"
- "gravity" "0.0"
- "runspeed" "0"
- "maxvel" "0"
- "minfps" "0"
- "sync" "0"
- "prevent_left" "1"
- "prevent_right" "1"
- "prevent_back" "1"
- "prevent_forward" "0"
- "require_left" "0"
- "require_right" "0"
- "require_back" "0"
- "require_forward" "1"
- "hud_style" "1"
- "hud_strafes" "0"
- "hud_jumps" "1"
- "count_left_strafe" "0"
- "count_right_strafe" "0"
- "count_back_strafe" "0"
- "count_forward_strafe" "0"
- "ghost_use" "1"
- "ghost_save" "1"
- "ghost_use_b" "0"
- "ghost_save_b" "0"
- "prespeed" "290.0"
- "slowedspeed" "290.0"
- "special" "0"
- }
- "3"
- {
- "name" "Stamina"
- "abbr" "stam"
- "enable" "1"
- "main" "1"
- "bonus" "0"
- "freestyle" "1"
- "freestyle_unrestrict" "0"
- "freestyle_ezhop" "1"
- "freestyle_auto" "1"
- "auto" "1"
- "ezhop" "0"
- "gravity" "0.0"
- "runspeed" "0"
- "maxvel" "0"
- "minfps" "0"
- "sync" "1"
- "prevent_left" "0"
- "prevent_right" "0"
- "prevent_back" "0"
- "prevent_forward" "0"
- "require_left" "0"
- "require_right" "0"
- "require_back" "0"
- "require_forward" "0"
- "hud_style" "1"
- "hud_strafes" "1"
- "hud_jumps" "1"
- "count_left_strafe" "1"
- "count_right_strafe" "1"
- "count_back_strafe" "0"
- "count_forward_strafe" "0"
- "ghost_use" "1"
- "ghost_save" "1"
- "ghost_use_b" "0"
- "ghost_save_b" "0"
- "prespeed" "290.0"
- "slowedspeed" "290.0"
- "special" "0"
- }
- "4"
- {
- "name" "Half-Sideways"
- "abbr" "hsw"
- "enable" "1"
- "main" "1"
- "bonus" "0"
- "freestyle" "1"
- "freestyle_unrestrict" "1"
- "freestyle_ezhop" "1"
- "auto" "1"
- "ezhop" "1"
- "gravity" "0.0"
- "runspeed" "0"
- "maxvel" "0"
- "minfps" "0"
- "sync" "0"
- "prevent_left" "0"
- "prevent_right" "0"
- "prevent_back" "0"
- "prevent_forward" "0"
- "require_left" "0"
- "require_right" "0"
- "require_back" "0"
- "require_forward" "0"
- "hud_style" "1"
- "hud_strafes" "1"
- "hud_jumps" "1"
- "count_left_strafe" "1"
- "count_right_strafe" "1"
- "count_back_strafe" "0"
- "count_forward_strafe" "0"
- "ghost_use" "1"
- "ghost_save" "1"
- "ghost_use_b" "0"
- "ghost_save_b" "0"
- "prespeed" "290.0"
- "slowedspeed" "290.0"
- "special" "1" // Half-Sideways is special because the way it restricts keys is too unique to put inside a config
- "specialid" "hsw"
- }
- }
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