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  1. Project M Ruleset (Paragon ruleset)
  2.  
  3. General Rules
  4. Items off and set to none, 8 Minutes, 4 Stocks, Buffer off.
  5. No excessive stalling (Rising Pound, Luigi ladder, etc.)
  6. Double Blind is offered at request. If requested by one player, the other player cannot refuse.
  7. You cannot counter pick to any stage you have already won on
  8. Gentleman's Clause: Any stage may be played on if both players agree to it.
  9. If a match times out, the winner is determined by remaining stocks, then lowest percentage on the same stock.
  10. Pausing Results in a stock loss, at the discretion of the opponent.
  11. If each player has one stock remaining and the match ends due to a suicide move (Ganon's side-B, DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the player who initiated the move wins.
  12. No Giga Bowser or Wario Man (This should go without saying. SoPo is fine).
  13.  
  14. Starters/Neutral Stages
  15. Battlefield
  16. Delfinos Secret
  17. Pokemon Stadium 2
  18. Smashville
  19. Green Hill Zone
  20.  
  21. Counterpick Stages:
  22. Final Destination
  23. WarioWare
  24. Fountain of Dreams
  25. Dreamland 64
  26.  
  27. First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order.
  28. Following stages decided by winner banning 2 stages and then loser choosing
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