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- Project M Ruleset (Paragon ruleset)
- General Rules
- Items off and set to none, 8 Minutes, 4 Stocks, Buffer off.
- No excessive stalling (Rising Pound, Luigi ladder, etc.)
- Double Blind is offered at request. If requested by one player, the other player cannot refuse.
- You cannot counter pick to any stage you have already won on
- Gentleman's Clause: Any stage may be played on if both players agree to it.
- If a match times out, the winner is determined by remaining stocks, then lowest percentage on the same stock.
- Pausing Results in a stock loss, at the discretion of the opponent.
- If each player has one stock remaining and the match ends due to a suicide move (Ganon's side-B, DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the player who initiated the move wins.
- No Giga Bowser or Wario Man (This should go without saying. SoPo is fine).
- Starters/Neutral Stages
- Battlefield
- Delfinos Secret
- Pokemon Stadium 2
- Smashville
- Green Hill Zone
- Counterpick Stages:
- Final Destination
- WarioWare
- Fountain of Dreams
- Dreamland 64
- First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order.
- Following stages decided by winner banning 2 stages and then loser choosing
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