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  1. 000006.041| ComputerID: 0xa4aed7ce90f5
  2. 000006.041| Game Version: LastDayMMO (build: Nov 16 2014 03:37:51) - final
  3. 000006.041| Available memory: 8156 MB
  4. 000006.070| r3dFS: version:November 20, 2014 15:37, 27901 files
  5. 000006.146| Can't open file "1"
  6. 000006.146| Can't open file "1"
  7. 000006.146| readGameOptionsFile: found INI at C:\Users\bruno\Documents\DaD\LastDayMMO\gameSettings.ini
  8. 000006.147| writeGameOptionsFile: Saving settings to C:\Users\bruno\Documents\DaD\LastDayMMO\gameSettings.ini
  9. 000006.156| readInputMap: found file at C:\Users\bruno\Documents\DaD\LastDayMMO\inputMap.xml
  10. 000006.157| writeInputMap: Saving settings to C:\Users\bruno\Documents\DaD\LastDayMMO\inputMap.xml
  11. 000006.158| userSettings: found file at C:\Users\bruno\Documents\DaD\LastDayMMO\userSettings.xml
  12. 000006.158| userSettings: Saving settings to C:\Users\bruno\Documents\DaD\LastDayMMO\userSettings.xml
  13. 000006.159| InitSounds
  14. 000006.159| SOUND: initializing sound system
  15. 000006.207| SOUND: '3' sound drivers found
  16. 000006.207| SOUND: sound caps = 0xF8, speakermode= 2
  17. 000006.207| SOUND: sound driver 'Alto-falantes (2- Dispositivo de High Definition Audio)'
  18. 000006.226| SOUND: sound system ready
  19. 000006.226| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  20. 000007.974| Input Devices enabled: Mouse, Keyboard
  21. 000008.006| VMEM As seen through DDRaw: 965
  22. 000008.006| VMEM As seen through WMI: 0
  23. 000008.006| Setting mode: 1600x900x32 Flags=4
  24. 000008.190| NVApi successfuly initialized.
  25. 000008.191| NVApi: stereo is not available. Stereo driver not installed?
  26. 000008.191| Adapter: NVIDIA GeForce GTX 650 Ti
  27. 000008.191| nvd3dum.dll 9.18.13.4475
  28. 000008.191| Monitor: \\.\DISPLAY1 (1920x1080)
  29. 000008.201| r3dRenderLayer::SetMode(x=1600,y=900,bpp=32,windowed=4,hz=60)
  30. 000008.203| Creating d3d device
  31. 000008.331| NVApi: failed to create stereo handle!
  32. 000008.331| GPU supports D3DQUERYTYPE_TIMESTAMP
  33. 000008.331| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  34. 000008.331| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
  35. 000008.333| We have 4032 MB texture memory
  36. 000008.339| r3dFont: Creating Verdana 10pt
  37. 000008.341| r3dFont: Finished creating Verdana 10pt
  38. 000008.343| Loading shaders...
  39. 000009.085| Finished loading shaders (0.742445 sec)!
  40. 000009.102| r3dFont: Creating Tahoma 12pt
  41. 000009.106| r3dFont: Finished creating Tahoma 12pt
  42. 000009.106| r3dFont: Creating Verdana 10pt
  43. 000009.106| r3dFont: Finished creating Verdana 10pt
  44. 000009.200| Creating render targets
  45. 000009.207| r3dFont: Creating Verdana 8pt
  46. 000009.213| r3dFont: Finished creating Verdana 8pt
  47. 000009.226| Loaded 14 of 14 grass settings locations from the glist file
  48. 000009.230| Loaded 14 grass settings files
  49. 000009.351| WEAPON ERROR: Kruger .22 Rifle trying to load non existent sound event Sounds/NewWeapons/Assault/Ruger22_auto
  50. 000009.353| WEAPON ERROR: Premium Harvesting Tool trying to load non existent sound event Sounds/NewWeapons/Melee/Melee_Whooshw_auto
  51. 000011.961| SetHomeDir: Levels\WZ_FrontEndLighting
  52. 000011.962| We have 3880 MB texture memory
  53. 000017.809| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  54. 000017.988| Unloaded 0.0 MB STATIC decal textures
  55. 000017.988| Unloaded 0.0 MB DYNAMIC decal textures
  56. 000017.988| Loading decal library Data\Decals\library.xml.
  57. 000017.989| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  58. 000018.026| Loaded 2.8 MB STATIC decal textures
  59. 000018.035| Loaded 0.5 MB DYNAMIC decal textures
  60. 000018.036| LoadLevel_MatLibs...
  61. 000018.036| LoadLevel_Objects...
  62. 000020.380| LoadGrassLib()...
  63. 000021.042| Warning: couldn't find grass settings 'BM_Grass_Far.xml'
  64. 000021.042| Warning: couldn't find grass settings 'BM_Grass_Med.xml'
  65. 000021.042| Warning: couldn't find grass settings 'BM_Grass_Near.xml'
  66. 000021.054| g_pGrassMap->Load...
  67. 000021.055| LoadLevel_MatLibs...
  68. 000021.056| Building skeleton cache..000021.097| Building obstacles cache..000021.097| done.000021.097| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  69. 000021.097| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  70. 000021.098| World loaded
  71. 000021.098| Total load time: 3.34
  72. 000024.759| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco' or 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.scb', file doesn't exist
  73. (Loading mesh data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco)
  74. 000024.838| Acquired base profile data for 12.879304
  75. 000024.838| AccountStatus 100
  76. 000025.190| We have 4576 MB free of physical memory
  77. 000025.190| We have 8156 MB total of physical memory
  78. 000040.126| r3dNetwork: Initialized
  79. 000040.126| r3dNetwork: Creating client
  80. 000040.154| IP: 192.168.0.2
  81. 000040.154| r3dNetwork: connecting
  82. 000040.662| r3dNetwork: external ip: 191.190.186.10:54662
  83. 000040.663| connected to master server peer00
  84. 000041.176| GBPKT_M2C_EndGamesList
  85. 000044.943| obj_Zombie::FreePhysSkeletonCache:000044.943| done in 0.00 seconds
  86. 000044.946| r3dNetwork: Deinitialize
  87. 000047.222| r3dNetwork: Initialized
  88. 000047.222| r3dNetwork: Creating client
  89. 000047.249| IP: 192.168.0.2
  90. 000047.249| r3dNetwork: connecting
  91. 000047.761| r3dNetwork: external ip: 191.190.186.10:54670
  92. 000048.120| writeGameOptionsFile: Saving settings to C:\Users\bruno\Documents\DaD\LastDayMMO\gameSettings.ini
  93. 000048.123| userSettings: Saving settings to C:\Users\bruno\Documents\DaD\LastDayMMO\userSettings.xml
  94. 000048.123| SetHomeDir: Levels\WZ_BeastMap
  95. 000048.123| We have 3846 MB texture memory
  96. 000048.146| Loading 'Levels\WZ_BeastMap/LevelSettings.xml'
  97. 000048.690| Unloaded 2.8 MB STATIC decal textures
  98. 000048.690| Unloaded 0.5 MB DYNAMIC decal textures
  99. 000048.690| Loading decal library Data\Decals\library.xml.
  100. 000048.691| Loading decal library Levels\WZ_BeastMap\decals.xml.
  101. 000048.723| Loaded 2.0 MB STATIC decal textures
  102. 000048.754| Loaded 3.3 MB DYNAMIC decal textures
  103. 000048.755| LoadLevel_MatLibs...
  104. 000048.755| LoadLevel_Objects...
  105. 000048.759| TERRAIN: LOADING Levels\WZ_BeastMap\TERRAIN
  106. 000049.257| TERRAIN2: Finished reading script file
  107. 000050.351| TERRAIN: LOADED
  108. 000054.326| LoadGrassLib()...
  109. 000054.790| Warning: couldn't find grass settings 'BM_Grass_Far.xml'
  110. 000054.790| Warning: couldn't find grass settings 'BM_Grass_Med.xml'
  111. 000054.790| Warning: couldn't find grass settings 'BM_Grass_Near.xml'
  112. 000054.807| g_pGrassMap->Load...
  113. 000054.872| LoadLevel_MatLibs...
  114. 000054.872| Building skeleton cache..000055.479| Building obstacles cache..000055.479| done.000055.479| Loading 'Levels\WZ_BeastMap\collections\collections.xml'
  115. 000056.951| obj_Zombie::InitPhysSkeletonCache..
  116. 000058.526| done
  117. 000058.526| World loaded
  118. 000058.526| Total load time: 10.40
  119. 000064.262| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/hero_shadow_corp_head_01.sco' or 'data/objectsdepot/characters/hero_shadow_corp_head_01.scb', file doesn't exist
  120. (Loading mesh data/objectsdepot/characters/hero_shadow_corp_head_01.sco)
  121. 000064.732| CreateGrave
  122. 000064.733| CreateGrave
  123. 000064.733| CreateGrave
  124. 000064.762| CreateGrave
  125. 000064.864| CreateGrave
  126. 000065.065| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco' or 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.scb', file doesn't exist
  127. (Loading mesh data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco)
  128. 000065.076| CreateGrave
  129. 000065.076| CreateGrave
  130. 000065.142| CreateGrave
  131. 000065.397| CreateGrave
  132. 000065.826| PKT_S2C_Damage: from:player01, to:player07, damage:38
  133. 000065.826| PKT_S2C_Damage: from:player01, to:player07, damage:38
  134. 000065.976| PKT_S2C_Damage: from:player01, to:player07, damage:38
  135. 000065.977| PKT_S2C_KillPlayer: killed player07 by player01
  136. 000065.977| player07: DoDeath
  137. 000066.000| start game, wait_localPlayer success
  138. 000075.541| PKT_S2C_Damage: from:player01, to:player05, damage:14
  139. 000075.542| PKT_S2C_Damage: from:player01, to:player05, damage:19
  140. 000075.543| PKT_S2C_Damage: from:player01, to:player05, damage:19
  141. 000075.543| PKT_S2C_Damage: from:player01, to:player05, damage:19
  142. 000075.543| PKT_S2C_Damage: from:player01, to:player05, damage:19
  143. 000075.544| PKT_S2C_Damage: from:player01, to:player05, damage:19
  144. 000075.545| PKT_S2C_KillPlayer: killed player05 by player01
  145. 000075.545| player05: DoDeath
  146. 000075.549| PKT_S2C_Damage: from:player09, to:player18, damage:10
  147. 000075.549| PKT_S2C_KillPlayer: killed player18 by player09
  148. 000075.549| player18: DoDeath
  149. 000082.134| ***** disconnected from game server
  150. 000082.134| r3dNetwork: Deinitialize
  151. 000084.520| obj_Zombie::FreePhysSkeletonCache:000084.520| .000084.520| .000084.521| .000084.522| .000084.523| .000084.523| .000084.523| .000084.524| .000084.524| .000084.524| .000084.525| .000084.525| .000084.525| .000084.525| .000084.526| .000084.526| .000084.527| .000084.529| .000084.530| .000084.530| .000084.530| .000084.530| .000084.531| .000084.531| .000084.531| .000084.532| .000084.532| .000084.532| .000084.532| .000084.533| .000084.533| .000084.533| .000084.535| done in 0.02 seconds
  152. 000085.488| SetHomeDir: Levels\WZ_FrontEndLighting
  153. 000085.495| We have 3803 MB texture memory
  154. 000088.079| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  155. 000088.222| Unloaded 2.0 MB STATIC decal textures
  156. 000088.222| Unloaded 3.3 MB DYNAMIC decal textures
  157. 000088.222| Loading decal library Data\Decals\library.xml.
  158. 000088.222| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  159. 000088.248| Loaded 2.8 MB STATIC decal textures
  160. 000088.254| Loaded 0.5 MB DYNAMIC decal textures
  161. 000088.255| LoadLevel_MatLibs...
  162. 000088.255| LoadLevel_Objects...
  163. 000089.822| LoadGrassLib()...
  164. 000090.291| Warning: couldn't find grass settings 'BM_Grass_Far.xml'
  165. 000090.291| Warning: couldn't find grass settings 'BM_Grass_Med.xml'
  166. 000090.291| Warning: couldn't find grass settings 'BM_Grass_Near.xml'
  167. 000090.300| g_pGrassMap->Load...
  168. 000090.301| LoadLevel_MatLibs...
  169. 000090.301| Building skeleton cache..000090.337| Building obstacles cache..000090.337| done.000090.337| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  170. 000090.337| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  171. 000090.337| World loaded
  172. 000090.337| Total load time: 2.29
  173. 000090.377| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco' or 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.scb', file doesn't exist
  174. (Loading mesh data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco)
  175. 000090.427| Acquired base profile data for 4.983612
  176. 000090.427| AccountStatus 100
  177. 000090.833| We have 4429 MB free of physical memory
  178. 000090.833| We have 8156 MB total of physical memory
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