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  1. --- Log started at Thu Jul 30 13:07:27 2015
  2.  
  3. 000000.065| ComputerID: 0x319abf895b25
  4. 000000.065| Game Version: WarZ v1.0 (build: Jul 30 2015 06:42:45) - final
  5. 000000.065| Available memory: 8110 MB
  6. 000000.085| r3dFS: version:July 30, 2015 17:41, 31291 files
  7. 000000.141| r3dFile: can't open local.ini
  8. 000000.141| Can't open file "local.ini"
  9. 000000.141| readGameOptionsFile: found INI at C:\Users\morri_000\Documents\Arktos\InFesTaTion\gameSettings.ini
  10. 000000.141| r3dFile: can't open local.ini
  11. 000000.141| Can't open file "local.ini"
  12. 000000.141| writeGameOptionsFile: Saving settings to C:\Users\morri_000\Documents\Arktos\InFesTaTion\gameSettings.ini
  13. 000000.144| readInputMap: found file at C:\Users\morri_000\Documents\Arktos\InFesTaTion\inputMap.xml
  14. 000000.144| writeInputMap: Saving settings to C:\Users\morri_000\Documents\Arktos\InFesTaTion\inputMap.xml
  15. 000000.144| userSettings: found file at C:\Users\morri_000\Documents\Arktos\InFesTaTion\userSettings.xml
  16. 000000.145| userSettings: Saving settings to C:\Users\morri_000\Documents\Arktos\InFesTaTion\userSettings.xml
  17. 000000.145| SOUND: initializing sound system
  18. 000000.167| SOUND: '4' sound drivers found
  19. 000000.168| SOUND: sound caps = 0xF8, speakermode= 2
  20. 000000.168| SOUND: sound driver 'Speakers (Realtek High Definition Audio)'
  21. 000000.177| SOUND: sound system ready
  22. 000000.177| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  23. 000001.121| Input Devices enabled: Mouse, Keyboard
  24. 000001.139| VMEM As seen through DDRaw: 1985
  25. 000001.139| VMEM As seen through WMI: 0
  26. 000001.139| Setting mode: 1920x1080x32 Flags=4
  27. 000001.160| NVApi successfuly initialized.
  28. 000001.160| NVApi: stereo is not available. Stereo driver not installed?
  29. 000001.160| Adapter: NVIDIA GeForce GTX 680
  30. 000001.160| nvd3dum.dll 10.18.13.5330
  31. 000001.160| Monitor: \\.\DISPLAY1 (1920x1080)
  32. 000001.166| res adjusted 1920x1080->1914x1051
  33. 000001.166| r3dRenderLayer::SetMode(x=1914,y=1051,bpp=32,windowed=4,hz=60)
  34. 000001.167| Creating d3d device
  35. 000001.175| NVApi: failed to create stereo handle!
  36. 000001.176| GPU supports D3DQUERYTYPE_TIMESTAMP
  37. 000001.176| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  38. 000001.176| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
  39. 000001.176| We have 4026 MB texture memory
  40. 000001.178| r3dFont: Creating Verdana 10pt
  41. 000001.179| r3dFont: Finished creating Verdana 10pt
  42. 000001.180| Loading shaders...
  43. 000001.617| Finished loading shaders (0.436841 sec)!
  44. 000001.653| r3dFont: Creating Tahoma 12pt
  45. 000001.655| r3dFont: Finished creating Tahoma 12pt
  46. 000001.655| r3dFont: Creating Verdana 10pt
  47. 000001.655| r3dFont: Finished creating Verdana 10pt
  48. 000001.719| Creating render targets
  49. 000001.723| r3dFont: Creating Verdana 8pt
  50. 000001.724| r3dFont: Finished creating Verdana 8pt
  51. 000001.728| Loaded 14 of 14 grass settings locations from the glist file
  52. 000001.729| Loaded 14 grass settings files
  53. 000003.011| SetHomeDir: Levels\WZ_FrontEndLighting
  54. 000003.011| We have 3807 MB texture memory
  55. 000003.483| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  56. 000003.483| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  57. 000003.665| Unloaded 0.0 MB STATIC decal textures
  58. 000003.665| Unloaded 0.0 MB DYNAMIC decal textures
  59. 000003.665| Loading decal library Data\Decals\library.xml.
  60. 000003.665| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  61. 000003.666| Loaded 0.0 MB STATIC decal textures
  62. 000003.689| Loaded 0.8 MB DYNAMIC decal textures
  63. 000003.689| LoadLevel_MatLibs...
  64. 000003.689| LoadLevel_Objects...
  65. 000003.692| ini: malformed string 'ParticleType10=slot9' in file Data\Particles\env_chemlight_orange.prt
  66. 000004.108| LoadGrassLib()...
  67. 000004.455| Warning: couldn't find grass settings 'BM_Grass_Far.xml'
  68. 000004.455| Warning: couldn't find grass settings 'BM_Grass_Med.xml'
  69. 000004.455| Warning: couldn't find grass settings 'BM_Grass_Near.xml'
  70. 000004.460| g_pGrassMap->Load...
  71. 000004.460| LoadLevel_MatLibs...
  72. 000004.460| Building skeleton cache..000004.482| Building obstacles cache..000004.482| done.000004.482| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  73. 000004.482| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  74. 000004.482| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  75. 000004.482| World loaded
  76. 000004.482| Total load time: 1.00
  77. 000006.139| AnimCSV: Item_Riot_Shield_Galax is not in game, remove it
  78. 000006.144| AnimCSV: MEL_KARAMBIT_TEST_01 is not in game, remove it
  79. 000006.154| AnimCSV: Mel_Machete is not in game, remove it
  80. 000006.227| AnimCSV: Item_Riot_Shield_Crate_01_TM is not in game, remove it
  81. 000006.428| Acquired base profile data for 3.420690
  82. 000007.051| r3dFile: can't open data/grass/bm_grass_regular_d.dds
  83. 000007.053| r3dFile: can't open data/grass/bm_grass_variation_d.dds
  84. 000007.054| r3dFile: can't open data/grass/bm_blooming_sally_lod_d.dds
  85. 000007.054| r3dFile: can't open data/grass/bm_camomile_lod_d.dds
  86. 000007.055| r3dFile: can't open data/grass/bm_fern_d.dds
  87. 000012.567| res adjusted 1920x1080->1914x1051
  88. 000077.742| r3dNetwork: Creating client
  89. 000077.778| IP: 192.168.56.1
  90. 000077.778| IP: 10.0.0.5
  91. 000077.778| r3dNetwork: connecting
  92. 000079.944| r3dNetwork: external ip: 68.34.206.234:53645
  93. 000079.944| connected to master server peer00
  94. 000083.088| obj_Zombie::FreePhysSkeletonCache:000083.088| done in 0.00 seconds
  95. 000083.088| r3dNetwork: Deinitialize
  96. 000083.300| r3dNetwork: Creating client
  97. 000083.327| IP: 192.168.56.1
  98. 000083.327| IP: 10.0.0.5
  99. 000083.327| r3dNetwork: connecting
  100. 000085.524| r3dNetwork: external ip: 68.34.206.234:53654
  101. 000085.667| writeGameOptionsFile: Saving settings to C:\Users\morri_000\Documents\Arktos\InFesTaTion\gameSettings.ini
  102. 000085.667| userSettings: Saving settings to C:\Users\morri_000\Documents\Arktos\InFesTaTion\userSettings.xml
  103. 000085.667| SetHomeDir: Levels\DinoCity
  104. 000085.667| We have 3786 MB texture memory
  105. 000085.668| r3dFile: can't open levels/dinocity/loadingscreen2.dds
  106. 000085.670| ini: malformed string 'ParticleType10=slot9' in file Data\Particles\env_chemlight_orange.prt
  107. 000085.676| r3dFile: can't open Levels\DinoCity/wind.cfg
  108. 000085.676| Loading 'Levels\DinoCity/LevelSettings.xml'
  109. 000086.250| Unloaded 0.0 MB STATIC decal textures
  110. 000086.250| Unloaded 0.8 MB DYNAMIC decal textures
  111. 000086.250| Loading decal library Data\Decals\library.xml.
  112. 000086.251| Loading decal library Levels\DinoCity\decals.xml.
  113. 000086.251| Loaded 0.0 MB STATIC decal textures
  114. 000086.275| Loaded 0.8 MB DYNAMIC decal textures
  115. 000086.275| LoadLevel_MatLibs...
  116. 000086.275| LoadLevel_Objects...
  117. 000086.280| TERRAIN: LOADING Levels\DinoCity\TERRAIN
  118. 000086.404| TERRAIN2: Finished reading script file
  119. 000086.962| TERRAIN: LOADED
  120. 000087.446| r3dFile: can't open data/objectsdepot/wz_citybuildings/textures/wz_townbuilding_01_details_d.dds
  121. 000088.092| r3dFile: can't open data/objectsdepot/wz_citybuildings/textures/dinner_details_02_d.dds
  122. 000088.092| r3dFile: can't open data/objectsdepot/wz_citybuildings/textures/dinner_details_02_n.dds
  123. 000090.522| r3dFile: can't open data/objectsdepot/wz_citystreets/textures/wo_g_mud_01_n.dds
  124. 000090.637| LoadGrassLib()...
  125. 000090.987| Warning: couldn't find grass settings 'BM_Grass_Far.xml'
  126. 000090.987| Warning: couldn't find grass settings 'BM_Grass_Med.xml'
  127. 000090.987| Warning: couldn't find grass settings 'BM_Grass_Near.xml'
  128. 000090.991| g_pGrassMap->Load...
  129. 000090.998| LoadLevel_MatLibs...
  130. 000090.998| Building skeleton cache..000091.233| Building obstacles cache..000091.233| done.000091.234| Loading 'Levels\DinoCity\collections\collections.xml'
  131. 000091.723| obj_Zombie::InitPhysSkeletonCache..
  132. 000092.917| done
  133. 000092.917| World loaded
  134. 000092.917| Total load time: 7.25
  135. 000094.717| CreateGrave
  136. 000100.996|
  137. Time between load end and game start: 8.08
  138. 000111.121| ASSERT at file .\Sources\ObjectsCode\WEAPONS\HeroConfig.cpp, line 39: index>=0 && index < (int)m_LegsMeshes.size()
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