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- 12:36:04: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 12:36:04: CUDA loaded successfully
- 12:36:04: 1 CUDA capable devices found
- 12:36:04: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
- 12:36:26: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 12:36:26: -------------------------------
- 12:36:26: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
- 12:36:26: CPU Speed: 3400MHz
- 12:36:26: Physical Memory: 4095MB Total, 4095MB Free
- 12:36:26: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 12:36:26: monitor 1: pos={0, 0}, size={1920, 1080}
- 12:36:26: Windows Version: 10.0 Build 10586 (revision 0)
- 12:36:26: Aero is Enabled
- 12:36:26: -------------------------------
- 12:36:26: OBS Modules:
- 12:36:26: Base Address Module
- 12:36:26: 009A0000 OBS.exe
- 12:36:26: 50570000 OBSApi.dll
- 12:36:26: 50530000 DShowPlugin.dll
- 12:36:26: 50500000 GraphicsCapture.dll
- 12:36:26: 504D0000 NoiseGate.dll
- 12:36:26: 504B0000 PSVPlugin.dll
- 12:36:26: 50490000 scenesw.dll
- 12:36:26: ------------------------------------------
- 12:36:26: Adapter 1
- 12:36:26: Video Adapter: NVIDIA GeForce GTX 970
- 12:36:26: Video Adapter Dedicated Video Memory: 3221225472
- 12:36:26: Video Adapter Shared System Memory: 1073676288
- 12:36:26: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 12:36:26: =====Stream Start: 2016-06-21, 12:36:26===============================================
- 12:36:26: Multithreaded optimizations: On
- 12:36:26: Base resolution: 1920x1080
- 12:36:26: Output resolution: 1280x720
- 12:36:26: ------------------------------------------
- 12:36:26: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 12:36:26: ------------------------------------------
- 12:36:26: Audio Format: 44100 Hz
- 12:36:26: ------------------------------------------
- 12:36:26: Audio Channels: 2 Ch
- 12:36:26: Playback device {0.0.0.00000000}.{946bd2c1-9b22-4717-b972-d2c2c5f85fe9}
- 12:36:26: ------------------------------------------
- 12:36:26: Using desktop audio input: Kaiuttimet (ASUS Xonar DG Audio Device)
- 12:36:26: Global Audio time adjust: 0
- 12:36:26: ------------------------------------------
- 12:36:26: Using auxilary audio input: Mikrofoni (ASUS Xonar DG Audio Device)
- 12:36:26: Mic time offset: 0
- 12:36:26: ------------------------------------------
- 12:36:26: Audio Encoding: AAC
- 12:36:26: bitrate: 128
- 12:36:26: Using graphics capture
- 12:36:26: Using anti-cheat hooking for game capture
- 12:36:26: Trying to hook process: csgo.exe
- 12:36:26: Scene buffering time set to 400
- 12:36:26: ------------------------------------------
- 12:36:26: Video Encoding: x264
- 12:36:26: fps: 60
- 12:36:26: width: 1280, height: 720
- 12:36:26: preset: veryfast
- 12:36:26: profile: main
- 12:36:26: keyint: 120
- 12:36:26: CBR: yes
- 12:36:26: CFR: yes
- 12:36:26: max bitrate: 2000
- 12:36:26: buffer size: 2000
- 12:36:26: ------------------------------------------
- 12:36:27: Using RTMP service: Twitch
- 12:36:27: Server selection: rtmp://live-arn.twitch.tv/app
- 12:36:27: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
- 12:36:28: SharedTexCapture hooked
- 12:36:28: Completed handshake with rtmp://live-arn.twitch.tv/app in 505 ms.
- 12:36:29: SO_SNDBUF was at 65536
- 12:38:43: GraphicsCaptureSource::NewCapture: eliminating old capture
- 12:38:43: SharedTexCapture hooked
- 12:59:13: GraphicsCaptureSource::NewCapture: eliminating old capture
- 12:59:13: SharedTexCapture hooked
- 13:01:32: FlushBufferedVideo: Flushing 14 packets over 216 ms
- 13:01:32: Total frames encoded: 90310, total frames duplicated: 342 (0.38%)
- 13:01:32: Number of frames skipped due to encoder lag: 143 (0.16%)
- 13:01:32: Total frames rendered: 90134, number of late frames: 26 (0.03%) (it's okay for some frames to be late)
- 13:01:32:
- 13:01:32: Profiler time results:
- 13:01:32:
- 13:01:32: ==============================================================
- 13:01:32: video thread frame - [100%] [avg time: 0.455 ms] [children: 29.9%] [unaccounted: 70.1%]
- 13:01:32: | scene->Preprocess - [0.22%] [avg time: 0.001 ms]
- 13:01:32: | GPU download and conversion - [29.7%] [avg time: 0.135 ms] [children: 27.7%] [unaccounted: 1.98%]
- 13:01:32: | | flush - [26.8%] [avg time: 0.122 ms]
- 13:01:32: | | CopyResource - [0.659%] [avg time: 0.003 ms]
- 13:01:32: | | conversion to 4:2:0 - [0.22%] [avg time: 0.001 ms]
- 13:01:32: Convert444Threads - [100%] [avg time: 0.38 ms] [children: 98.4%] [unaccounted: 1.58%]
- 13:01:32: | Convert444toNV12 - [98.4%] [avg time: 0.374 ms]
- 13:01:32: encoder thread frame - [100%] [avg time: 1.097 ms] [children: 4.83%] [unaccounted: 95.2%]
- 13:01:32: | sending stuff out - [4.83%] [avg time: 0.053 ms]
- 13:01:32: ==============================================================
- 13:01:32:
- 13:01:32:
- 13:01:32: Profiler CPU results:
- 13:01:32:
- 13:01:32: ==============================================================
- 13:01:32: video thread frame - [cpu time: avg 0.093 ms, total 8437.5 ms] [avg calls per frame: 1]
- 13:01:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:01:32: | GPU download and conversion - [cpu time: avg 0.047 ms, total 4250 ms] [avg calls per frame: 1]
- 13:01:32: | | flush - [cpu time: avg 0.041 ms, total 3734.38 ms] [avg calls per frame: 1]
- 13:01:32: | | CopyResource - [cpu time: avg 0.002 ms, total 203.125 ms] [avg calls per frame: 1]
- 13:01:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 62.5 ms] [avg calls per frame: 1]
- 13:01:32: Convert444Threads - [cpu time: avg 0.545 ms, total 98328.1 ms] [avg calls per frame: 2]
- 13:01:32: | Convert444toNV12 - [cpu time: avg 0.545 ms, total 98250 ms] [avg calls per frame: 2]
- 13:01:32: encoder thread frame - [cpu time: avg 0.589 ms, total 53203.1 ms] [avg calls per frame: 1]
- 13:01:32: | sending stuff out - [cpu time: avg 0.004 ms, total 437.5 ms] [avg calls per frame: 1]
- 13:01:32: ==============================================================
- 13:01:32:
- 13:01:32: =====Stream End: 2016-06-21, 13:01:32=================================================
- 13:01:32: ~RTMPPublisher: Packet flush completed in 82 ms
- 13:01:32: ~RTMPPublisher: Send thread terminated in 0 ms
- 13:01:32: RTMPPublisher::SocketLoop: Graceful loop exit
- 13:01:32: ~RTMPPublisher: Socket thread terminated in 0 ms
- 13:01:37: ~RTMPPublisher: Final socket shutdown completed in 5020 ms
- 13:01:37: Average send payload: 4862 bytes, average send interval: 18 ms
- 13:01:37: Number of times waited to send: 0, Waited for a total of 0 bytes
- 13:01:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 13:01:37: Number of bytes sent: 401427915
- 13:01:37: Terminating 0x5f4
- Last game capture log:
- 2016-06-21, 12:36:26: we're booting up:
- 12:36:26: CaptureThread: attached to process csgo.exe
- 12:36:26: D3D9 Present
- 12:36:26: (half life scientist) everything.. seems to be in order
- 12:36:28: D3D9EndScene called
- 12:36:28: D3DPRESENT_PARAMETERS {
- 12:36:28: BackBufferWidth: 1024
- 12:36:28: BackBufferHeight: 768
- 12:36:28: BackBufferFormat: D3DFMT_A8R8G8B8
- 12:36:28: BackBufferCount: 1
- 12:36:28: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:36:28: MultiSampleQuality: 0
- 12:36:28: SwapEffect: D3DSWAPEFFECT_DISCARD
- 12:36:28: hDeviceWindow: 461022
- 12:36:28: Windowed: false
- 12:36:28: EnableAutoDepthStencil: true
- 12:36:28: AutoDepthStencilFormat: D3DFMT_D24S8
- 12:36:28: Flags: None
- 12:36:28: FullScreen_RefreshRateInHz: 144
- 12:36:28: PresentationInterval: 2147483648
- 12:36:28: };
- 12:36:28: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:36:28: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:36:28: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:36:28: successfully set up d3d9 hooks
- 12:36:28: D3D9Present called
- 12:36:28: DoD3D9GPUHook: success
- 12:36:28: D3DSURFACE_DESC {
- 12:36:28: Format: D3DFMT_A8R8G8B8
- 12:36:28: Type: D3DRTYPE_SURFACE
- 12:36:28: Usage: D3DUSAGE_RENDERTARGET
- 12:36:28: Pool: D3DPOOL_DEFAULT
- 12:36:28: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:36:28: MultiSampleQuality: 0
- 12:36:28: Width: 1024
- 12:36:28: Height: 768
- 12:36:28: };
- 12:36:28: successfully capturing d3d9 frames via GPU
- 12:38:42: D3D9Reset called
- 12:38:42: ---------------------- Cleared D3D9 Capture ----------------------
- 12:38:43: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:38:43: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:38:43: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:38:43: successfully set up d3d9 hooks
- 12:38:43: D3D9EndScene called
- 12:38:43: D3D9Present called
- 12:38:43: DoD3D9GPUHook: success
- 12:38:43: D3DSURFACE_DESC {
- 12:38:43: Format: D3DFMT_A8R8G8B8
- 12:38:43: Type: D3DRTYPE_SURFACE
- 12:38:43: Usage: D3DUSAGE_RENDERTARGET
- 12:38:43: Pool: D3DPOOL_DEFAULT
- 12:38:43: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:38:43: MultiSampleQuality: 0
- 12:38:43: Width: 1024
- 12:38:43: Height: 768
- 12:38:43: };
- 12:38:43: successfully capturing d3d9 frames via GPU
- 12:59:11: D3D9Reset called
- 12:59:11: ---------------------- Cleared D3D9 Capture ----------------------
- 12:59:11: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:59:11: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:59:11: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:59:11: successfully set up d3d9 hooks
- 12:59:13: D3D9EndScene called
- 12:59:13: D3D9Present called
- 12:59:13: DoD3D9GPUHook: success
- 12:59:13: D3DSURFACE_DESC {
- 12:59:13: Format: D3DFMT_A8R8G8B8
- 12:59:13: Type: D3DRTYPE_SURFACE
- 12:59:13: Usage: D3DUSAGE_RENDERTARGET
- 12:59:13: Pool: D3DPOOL_DEFAULT
- 12:59:13: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:59:13: MultiSampleQuality: 0
- 12:59:13: Width: 1024
- 12:59:13: Height: 768
- 12:59:13: };
- 12:59:13: successfully capturing d3d9 frames via GPU
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