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Warder vs Barbarian at 11

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Sep 13th, 2016
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  1. Error: I mistakenly input the Bardiche as 15-20 into my DPR calculator instead of 17-20. All DPR numbers are slightly inflated.
  2.  
  3. Zweihander Sentinel Warder Base Stats with level advancements in parenthesis
  4. 17(1)(1) str
  5. 14 dex
  6. 14 con
  7. 14 int
  8. 12 wis
  9. 7 cha
  10.  
  11. Invulnerable Rager Barbarian base stats with level advancements in parenthesis
  12. 17(1) str
  13. 14 dex
  14. 15(1) con
  15. 10 int
  16. 14 wis
  17. 7 cha
  18. -------------------------------------------------------- 71500
  19. Level 11 Warder
  20. Traits and Organizations to get access to Mithril Current and Elemental Flux
  21. Warder Items: +2 Bardiche, +3 Full Plate, +1 Amulet, Belt of +4 str, headband of +2 int+2 wis, +1 ring , +4 cloak, and winged boots. 1000 in change
  22. Warder Bonuses to allies: Aegis (+3 will +3AC) (gets Aegis AC bonus as shield)
  23. Warder Feats: Power Attack, Quick Draw, Discipline Focus(Elemental Nimbus), Improved initiative, Iron Will, Elemental Flux Style
  24. Bonus Feats: Combat Reflexes, Tactical Rush, Improved Quick Draw, Improved Critical (Bardiche)
  25. Stances: Vigilant Keeper, Elemental Nimbus, Flowing Water Stance, Nexus of Elemental Retribution, Elemental flux stance
  26. Maneuvers: Swift Current, Angering Smash,Assay Resistance , Iron Shell, Elemental Vortex , Dual Crash, Eldritch Fang, Tortoise Defense, Eldritch consumption, Rapid Current, Steel Shell,
  27.  
  28. Assume Elemental Flux stance (air)
  29. AC: 33
  30. Saves: Fort 13 Reflex 9 Will 16
  31. HP:12+10d12+22
  32. Initiative: +11
  33. Attack Bonus: 11 BAB+6 str+2 enh-3 PA
  34. Full Attack: 16/11/6 1d10+22+2d6 (15-20/x2)
  35. DPR: 47
  36. Combos
  37. Rapid Current while in Elemental flux stance, swift action stance change to flowing water, free action sheeth: +16/+16 1d10+3d6+22(+2d6) +16 1d10+22(+2d6)
  38. DPR: 91
  39. Assay Resistance+Elemental Vortex: Ignore DR and 25 energy resist +16 1d10+2d6+22+(8d6 energy)
  40. DPR: 43
  41.  
  42. Stance Options give choice of rough terrain, more damage, full access to Mithril Current Toys every round+more defenses, elemental resistance in a large amount, and damage+lower elemental resistance. A big part of this build is going to be abusing Defensive Focus for control and using Rapid Current as often as possible when no Defensive Focusing.Good selection of anti-spell and anti-attack counters.
  43.  
  44. -----------------------------------------------------
  45.  
  46. Level 11 Barb
  47. Traits: Whatever you want
  48. Barb Items: +2 Furious Bardiche (I like reach and it’s only slightly worse in DPR than a greatsword), +2 Agile Breastplate,Winged boots, +4 belt, +2 wis headband , +2 Amulet ,+1 ring,+ 3 cloak, 3000g in change
  49. Barb Feats: power attack, raging vitality, reckless rage, improved initiative, Extra rage power, Improved Critical Bardiche, extra rage power
  50. Barb Rage Powers: Lesser Beast Totem, Superstitious, Beast Totem, Witch Hunter, Greater Beast totem, Spell Sunder, animal fury
  51.  
  52. Assuming rage
  53. AC: 21
  54. DR/-: 5
  55. Saves: Fort 16, reflex 8, will 12 (+4 vs spells)
  56. HP: 12+10d12+30+30
  57. Initiative: +6
  58. Attack bonus: +20
  59. Full Attack: +20/+15/+9 1d10+29 (15-20/x2) +13 1d4+8
  60. DPR: 76
  61. Pounce: +22/+17/+11 1d10+29 (15-20/x2) +13 1d4+8
  62. DPR 87
  63. Pounce Vs Witchunter enemy: +22/+17/+11 1d10+33 (15-20/x2) +13 1d4+11
  64. DPR 96
  65.  
  66.  
  67.  
  68. Ok so lets do a breakdown
  69. HP: High on both, but at least 40 higher on a raging barbarian.
  70. AC: Much higher on the Warder, but how much of a difference is it in terms of Bestiary monsters? An average CR 11 monster has 26 to 11 attack bonus with 20 being the average. Against the most accurate creatures Barb is hit by nat 2s and Warder by 7s. Against the average its 2s and 13s.
  71. DR: Barb has it higher, but the Warder has two counters. One gives him dr10 for one attack the other on a failed counter roll gives him DR 20. Extended Defense is great on these and all the other counters.
  72. Saves: Overall better for Barbarian, but not by a crushing margin.
  73. Full attacks: Barbarian leads by 29 DPR, this is a significant victory. Leads by 40 on pounces.
  74. Damage stuff: The Warder can match the Barbarian through one of his maneuver combo, but at most every other turn. It’s difficult to account for damage on defensive focus turns.
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