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  1. Using configuration source: "C:\Users\Alexander\Documents\My Games\Spring\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 124, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Business Edition, 64-bit (build 7600)
  10. Intel(R) Core(TM)2 Quad CPU @ 2.40GHz; 4092MB RAM, 8183MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (timeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 85.0
  20. Build date/time: Dec 22 2011 00:05:57
  21. Build environment: boost-104600, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Users\Alexander\Documents\My Games\Spring\
  24. Using read-only data directory: C:\Users\Alexander\Documents\My Games\Spring\engine\85.0\
  25. Scanning: C:\Users\Alexander\Documents\My Games\Spring\engine\85.0\base
  26. Scanning: C:\Users\Alexander\Documents\My Games\Spring\maps
  27. Scanning: C:\Users\Alexander\Documents\My Games\Spring\mods
  28. Scanning: C:\Users\Alexander\Documents\My Games\Spring\packages
  29. Supported Video modes: 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
  30. Video mode set to 1680x1050/32bit (windowed)
  31. [f=0000000] SDL version: 1.2.10
  32. [f=0000000] GL version: 3.3.11161 Compatibility Profile Context
  33. [f=0000000] GL vendor: ATI Technologies Inc.
  34. [f=0000000] GL renderer: ATI Radeon HD 4800 Series
  35. [f=0000000] GLSL version: 3.30
  36. [f=0000000] GLEW version: 1.5.8
  37. [f=0000000] Video RAM: total 746MB, available 971MB
  38. [f=0000000] GL info:
  39. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  40. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  41. maximum texture size: 8192, compress MIP-map textures: 1
  42. [f=0000000] Joysticks found: 0
  43. [f=0000000] CPU Cores: 4
  44. [f=0000000] CPU affinity not set
  45. [f=0000000] Loading startscript from: C:/Users/Alexander/Documents/My Games/Spring/script.txt
  46. [f=0000000] Connecting to 94.23.171.71:8475 using name Dakure
  47. [f=0000000] [Sound] OpenAL info:
  48. [f=0000000] [Sound] Available Devices:
  49. [f=0000000] [Sound] DirectSound Software
  50. [f=0000000] [Sound] Device: DirectSound Software
  51. [f=0000000] [Sound] Vendor: OpenAL Community
  52. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  53. [f=0000000] [Sound] Renderer: OpenAL Soft
  54. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  55. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  56. [f=0000000] [Sound] EFX Enabled: yes
  57. [f=0000000] [Sound] Max Sounds: 32
  58. [f=0000000] Using map: Fields_Of_Isis
  59. [f=0000000] Using game: Zero-K v0.9.9.3
  60. [f=0000000] Using game archive: 8ca2f702b5e444b019dbc89431a4a889.sdp
  61. [f=0000000] recording demo: demos/20120211_234938_Fields_Of_Isis_85.sdf
  62. [f=0000000] PreGame::GameDataReceived: 227 ms
  63. [f=0000000] User number 0 (team 0, allyteam 1)
  64. [f=0000000] LoadingScreen: single-threaded
  65. [f=0000000] Loading Radar Icons
  66. [f=0000000] Loading GameData Definitions
  67. [f=0000000] Processing comm: stresstest1
  68. [f=0000000] Processing comm: stresstest2
  69. [f=0000000] Processing comm: stresstest3
  70. [f=0000000] Processing comm: stresstest4
  71. [f=0000000] Processing comm: test_c4_rocket
  72. [f=0000000] Processing comm: test_c4_torp
  73. [f=0000000] Processing comm: test_c4_gauss
  74. [f=0000000] Processing comm: test_c4_arty
  75. [f=0000000] Processing comm: test_c4_hmg
  76. [f=0000000] Processing comm: test_c4_shotty
  77. [f=0000000] Processing comm: test_c4_partbeam
  78. [f=0000000] Processing comm: test_c4_lightning
  79. [f=0000000] Processing comm: test_c4_flame
  80. [f=0000000] Processing comm: test_a4_rocket
  81. [f=0000000] Processing comm: test_a4_torp
  82. [f=0000000] Processing comm: test_a4_gauss
  83. [f=0000000] Processing comm: test_a4_arty
  84. [f=0000000] Processing comm: test_a4_hmg
  85. [f=0000000] Processing comm: test_a4_shotty
  86. [f=0000000] Processing comm: test_a4_partbeam
  87. [f=0000000] Processing comm: test_a4_lightning
  88. [f=0000000] Processing comm: test_a4_flame
  89. [f=0000000] Processing comm: test_s4_rocket
  90. [f=0000000] Processing comm: test_s4_torp
  91. [f=0000000] Processing comm: test_s4_gauss
  92. [f=0000000] Processing comm: test_s4_arty
  93. [f=0000000] Processing comm: test_s4_hmg
  94. [f=0000000] Processing comm: test_s4_shotty
  95. [f=0000000] Processing comm: test_s4_partbeam
  96. [f=0000000] Processing comm: test_s4_lightning
  97. [f=0000000] Processing comm: test_s4_flame
  98. [f=0000000] Processing comm: test_r4_rocket
  99. [f=0000000] Processing comm: test_r4_torp
  100. [f=0000000] Processing comm: test_r4_gauss
  101. [f=0000000] Processing comm: test_r4_arty
  102. [f=0000000] Processing comm: test_r4_hmg
  103. [f=0000000] Processing comm: test_r4_shotty
  104. [f=0000000] Processing comm: test_r4_partbeam
  105. [f=0000000] Processing comm: test_r4_lightning
  106. [f=0000000] Processing comm: test_r4_flame
  107. [f=0000000] Processing comm: test_c1_rocket
  108. [f=0000000] Processing comm: test_c1_torp
  109. [f=0000000] Processing comm: test_c1_gauss
  110. [f=0000000] Processing comm: test_c1_arty
  111. [f=0000000] Processing comm: test_c1_hmg
  112. [f=0000000] Processing comm: test_c1_shotty
  113. [f=0000000] Processing comm: test_c1_partbeam
  114. [f=0000000] Processing comm: test_c1_lightning
  115. [f=0000000] Processing comm: test_c1_flame
  116. [f=0000000] Processing comm: test_a1_rocket
  117. [f=0000000] Processing comm: test_a1_torp
  118. [f=0000000] Processing comm: test_a1_gauss
  119. [f=0000000] Processing comm: test_a1_arty
  120. [f=0000000] Processing comm: test_a1_hmg
  121. [f=0000000] Processing comm: test_a1_shotty
  122. [f=0000000] Processing comm: test_a1_partbeam
  123. [f=0000000] Processing comm: test_a1_lightning
  124. [f=0000000] Processing comm: test_a1_flame
  125. [f=0000000] Processing comm: test_s1_rocket
  126. [f=0000000] Processing comm: test_s1_torp
  127. [f=0000000] Processing comm: test_s1_gauss
  128. [f=0000000] Processing comm: test_s1_arty
  129. [f=0000000] Processing comm: test_s1_hmg
  130. [f=0000000] Processing comm: test_s1_shotty
  131. [f=0000000] Processing comm: test_s1_partbeam
  132. [f=0000000] Processing comm: test_s1_lightning
  133. [f=0000000] Processing comm: test_s1_flame
  134. [f=0000000] Processing comm: test_r1_rocket
  135. [f=0000000] Processing comm: test_r1_torp
  136. [f=0000000] Processing comm: test_r1_gauss
  137. [f=0000000] Processing comm: test_r1_arty
  138. [f=0000000] Processing comm: test_r1_hmg
  139. [f=0000000] Processing comm: test_r1_shotty
  140. [f=0000000] Processing comm: test_r1_partbeam
  141. [f=0000000] Processing comm: test_r1_lightning
  142. [f=0000000] Processing comm: test_r1_flame
  143. [f=0000000] Processing comm: test_cr1_rocket
  144. [f=0000000] Processing comm: test_cr1_torp
  145. [f=0000000] Processing comm: test_cr1_gauss
  146. [f=0000000] Processing comm: test_cr1_arty
  147. [f=0000000] Processing comm: test_cr1_hmg
  148. [f=0000000] Processing comm: test_cr1_shotty
  149. [f=0000000] Processing comm: test_cr1_partbeam
  150. [f=0000000] Processing comm: test_cr1_lightning
  151. [f=0000000] Processing comm: test_cr1_flame
  152. [f=0000000] Processing comm: test_cr4_rocket
  153. [f=0000000] Processing comm: test_cr4_torp
  154. [f=0000000] Processing comm: test_cr4_gauss
  155. [f=0000000] Processing comm: test_cr4_arty
  156. [f=0000000] Processing comm: test_cr4_hmg
  157. [f=0000000] Processing comm: test_cr4_shotty
  158. [f=0000000] Processing comm: test_cr4_partbeam
  159. [f=0000000] Processing comm: test_cr4_lightning
  160. [f=0000000] Processing comm: test_cr4_flame
  161. [f=0000000] Processing comm: comm_econ_cai
  162. [f=0000000] Processing comm: comm_marksman_cai
  163. [f=0000000] Processing comm: comm_hunter
  164. [f=0000000] Processing comm: comm_guardian
  165. [f=0000000] Processing comm: comm_riot
  166. [f=0000000] Processing comm: comm_recon
  167. [f=0000000] Processing comm: comm_marksman
  168. [f=0000000] Processing comm: comm_special
  169. [f=0000000] Processing comm: comm_marine
  170. [f=0000000] Processing comm: comm_riot_cai
  171. [f=0000000] Processing comm: comm_stun_cai
  172. [f=0000000] Processing comm: comm_flamer
  173. [f=0000000] Processing comm: comm_rocketeer
  174. [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
  175. [f=0000000] Loading all definitions: 0.303000
  176. [f=0000000] Game::LoadDefs (GameData): 416 ms
  177. [f=0000000] Loading Sound Definitions
  178. [f=0000000] [Sound] parsed 116 sounds from gamedata/sounds.lua
  179. [f=0000000] Game::LoadDefs (Sound): 11 ms
  180. [f=0000000] Parsing Map Information
  181. [f=0000000] Loading SMF
  182. [f=0000000] Loading Map (50 MB)
  183. [f=0000000] Creating Smooth Height Mesh
  184. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 100 ms
  185. [f=0000000] Creating QuadField & CEGs
  186. [f=0000000] Number of damage types: 9
  187. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  188. [f=0000000] Creating Unit Textures
  189. [f=0000000] Loading Weapon Definitions
  190. [f=0000000] Loading Unit Definitions
  191. [f=0000000] Loading Feature Definitions
  192. [f=0000000] Initializing Map Features
  193. [f=0000000] Reading Estimate PathCosts [8]
  194. [f=0000000] Reading Estimate PathCosts [32]
  195. [f=0000000] [CPathManager] pathing data checksum: d722aa6a
  196. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  197. [f=0000000] Creating Sky
  198. [f=0000000] Creating ShadowHandler & DecalHandler
  199. [f=0000000] [Init] shadow rendering is disabled (config-value -1)
  200. [f=0000000] Creating GroundDrawer
  201. [f=0000000] Loading Tile Files
  202. [f=0000000] Reading Tile Map
  203. [f=0000000] Loading Square Textures
  204. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
  205. [f=0000000] Switching to ROAM Mesh Rendering
  206. [f=0000000] Creating TreeDrawer
  207. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  208. [f=0000000] Creating Projectile Textures
  209. [f=0000000] Creating Water
  210. [f=0000000] Game::LoadInterface (Camera&Mouse): 173 ms
  211. [f=0000000] Game::LoadInterface (Console): 12 ms
  212. [f=0000000] Loading LuaRules
  213. [f=0000000] Jump Jet Defs error checking begining..
  214. [f=0000000] .. Jump Jet Defs error checking complete
  215. LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
  216. [f=0000000] Jump Jet Defs error checking begining..
  217. [f=0000000] .. Jump Jet Defs error checking complete
  218. [f=0000000] Chicken: PvP mode detected
  219. LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
  220. LuaRules: Loaded gadget: ranks api <api_ranks.lua>
  221. LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  222. LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
  223. LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
  224. LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
  225. LuaRules: Loaded gadget: ShareControl <share_control.lua>
  226. LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
  227. LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
  228. LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
  229. LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  230. LuaRules: Loaded gadget: Bomber Command <unit_bomber_command.lua>
  231. LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  232. [f=0000000] AI taken control of team 2 on allyTeam 0
  233. [f=0000000] CAI: team 2 has selected strategy: Econ, using commander comm_econ_cai
  234. [f=0000000] Ally Team 0 intialised
  235. [f=0000000] Team 2 on allyTeam 0
  236. [f=0000000] AI on ally team 0
  237. [f=0000000] Ally Team 1 intialised
  238. [f=0000000] Team 0 on allyTeam 1
  239. [f=0000000] Team 1 on allyTeam 1
  240. [f=0000000] Ally Team 2 intialised
  241. [f=0000000] Team 3 on allyTeam 2
  242. LuaRules: Loaded gadget: CAI <ai_cai.lua>
  243. LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  244. LuaRules: Loaded gadget: Capture <unit_capture.lua>
  245. LuaRules: Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
  246. LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
  247. LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
  248. LuaRules: Loaded gadget: DirectControl <unit_direct_control.lua>
  249. LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
  250. LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
  251. LuaRules: Loaded gadget: DoLine <cmd_doline.lua>
  252. LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  253. LuaRules: Loaded gadget: Easy Metal 2 <easymetal2.lua>
  254. LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  255. LuaRules: Loaded gadget: Factory Reverse Build Control <factory_reversebuild_control.lua>
  256. LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
  257. LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
  258. LuaRules: Loaded gadget: Hacky Stiletto Workaround <hacky_stiletto_workaround.lua>
  259. LuaRules: Loaded gadget: Hide Buttons <unit_hide_buttons.lua>
  260. LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
  261. LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
  262. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  263. [f=0000000] Loading unit script: scripts/amgeo.lua
  264. [f=0000000] Loading unit script: scripts/amphaa.lua
  265. [f=0000000] Loading unit script: scripts/amphcon.lua
  266. [f=0000000] Loading unit script: scripts/amphraider.lua
  267. [f=0000000] Loading unit script: scripts/amphskirm.lua
  268. [f=0000000] Loading unit script: scripts/arm_spider.lua
  269. [f=0000000] Loading unit script: scripts/arm_venom.lua
  270. [f=0000000] Loading unit script: scripts/armaak.lua
  271. [f=0000000] Loading unit script: scripts/armamd.lua
  272. [f=0000000] Loading unit script: scripts/armanni.lua
  273. [f=0000000] Loading unit script: scripts/armasp.lua
  274. [f=0000000] Loading unit script: scripts/armcom.lua
  275. [f=0000000] Loading unit script: scripts/armcrabe.lua
  276. [f=0000000] Loading unit script: scripts/armcybr.lua
  277. [f=0000000] Loading unit script: scripts/armjamt.lua
  278. [f=0000000] Loading unit script: scripts/armnanotc.lua
  279. [f=0000000] Loading unit script: scripts/armpt.lua
  280. [f=0000000] Loading unit script: scripts/armpw.lua
  281. [f=0000000] Loading unit script: scripts/armsolar.lua
  282. [f=0000000] Loading unit script: scripts/armsptk.lua
  283. [f=0000000] Loading unit script: scripts/armspy.lua
  284. [f=0000000] Loading unit script: scripts/armstiletto_laser.lua
  285. [f=0000000] Loading unit script: scripts/armtboat.lua
  286. [f=0000000] Loading unit script: scripts/armwin.lua
  287. [f=0000000] Loading unit script: scripts/assaultcruiser.lua
  288. [f=0000000] Loading unit script: scripts/asteroid.lua
  289. [f=0000000] Loading unit script: scripts/attackdrone.lua
  290. [f=0000000] Loading unit script: scripts/blackdawn.lua
  291. [f=0000000] Loading unit script: scripts/blastwing.lua
  292. [f=0000000] Loading unit script: scripts/cafus.lua
  293. [f=0000000] Loading unit script: scripts/capturecar.lua
  294. [f=0000000] Loading unit script: scripts/carrydrone.lua
  295. [f=0000000] Loading unit script: scripts/chicken_roc.lua
  296. [f=0000000] Loading unit script: scripts/chickenflyerqueen.lua
  297. [f=0000000] Loading unit script: scripts/chickenlandqueen.lua
  298. [f=0000000] Loading unit script: scripts/chickenwurm.lua
  299. [f=0000000] Loading unit script: scripts/commsupport.lua
  300. [f=0000000] Loading unit script: scripts/corcom_alt.lua
  301. [f=0000000] Loading unit script: scripts/commrecon.lua
  302. [f=0000000] Loading unit script: scripts/cremcom.lua
  303. [f=0000000] Loading unit script: scripts/corbats.lua
  304. [f=0000000] Loading unit script: scripts/corbhmth.lua
  305. [f=0000000] Loading unit script: scripts/corcrash.lua
  306. [f=0000000] Loading unit script: scripts/corcrw.lua
  307. [f=0000000] Loading unit script: scripts/cordoom.lua
  308. [f=0000000] Loading unit script: scripts/core_spectre.lua
  309. [f=0000000] Loading unit script: scripts/corhurc2.lua
  310. [f=0000000] Loading unit script: scripts/corjamt.lua
  311. [f=0000000] Loading unit script: scripts/corroach.lua
  312. [f=0000000] Loading unit script: scripts/corshad.lua
  313. [f=0000000] Loading unit script: scripts/corsub.lua
  314. [f=0000000] Loading unit script: scripts/corsumo.lua
  315. [f=0000000] Loading unit script: scripts/corsy.lua
  316. [f=0000000] Loading unit script: scripts/corvamp.lua
  317. [f=0000000] Loading unit script: scripts/destroyer.lua
  318. [f=0000000] Loading unit script: scripts/cruisemissile.lua
  319. [f=0000000] Loading unit script: scripts/factoryjump.lua
  320. [f=0000000] Loading unit script: scripts/factoryplane.lua
  321. [f=0000000] Loading unit script: scripts/factorytank.lua
  322. [f=0000000] Loading unit script: scripts/nullscript.lua
  323. [f=0000000] Loading unit script: scripts/firebug.lua
  324. [f=0000000] Loading unit script: scripts/firewalker.lua
  325. [f=0000000] Loading unit script: scripts/funnelweb.lua
  326. [f=0000000] Loading unit script: scripts/geo.lua
  327. [f=0000000] Loading unit script: scripts/logkoda.lua
  328. [f=0000000] Loading unit script: scripts/missilesilo.lua
  329. [f=0000000] Loading unit script: scripts/railgunturret.lua
  330. [f=0000000] Loading unit script: scripts/raveparty.lua
  331. [f=0000000] Loading unit script: scripts/scorpion.lua
  332. [f=0000000] Loading unit script: scripts/screamer.lua
  333. [f=0000000] Loading unit script: scripts/serpent.lua
  334. [f=0000000] Loading unit script: scripts/shieldarty.lua
  335. [f=0000000] Loading unit script: scripts/shieldfelon.lua
  336. [f=0000000] Loading unit script: scripts/spideraa.lua
  337. [f=0000000] Loading unit script: scripts/striderhub.lua
  338. [f=0000000] Loading unit script: scripts/wolverine_mine.lua
  339. [f=0000000] Loading unit script: scripts/zenith.lua
  340. LuaRules: Loaded gadget: Lua unit script framework <unit_script.lua>
  341. LuaRules: Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  342. LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  343. LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  344. LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
  345. LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
  346. LuaRules: Loaded gadget: Napalm <lups_napalm.lua>
  347. LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
  348. LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  349. LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
  350. LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
  351. LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  352. LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
  353. LuaRules: Loaded gadget: Reclaim Hp changer <unit_reclaim_hp.lua>
  354. LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
  355. LuaRules: Loaded gadget: Rezz Hp changer <unit_rezz_hp.lua>
  356. LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  357. LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
  358. LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
  359. LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
  360. LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
  361. LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  362. LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
  363. LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
  364. LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  365. LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
  366. LuaRules: Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
  367. LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
  368. LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
  369. LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
  370. LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
  371. LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  372. LuaRules: Loaded gadget: astar.lua <astar.lua>
  373. LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  374. LuaRules: Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
  375. LuaRules: Loaded gadget: Ceasefires2 <ceasefire2.lua>
  376. [f=0000000] Game Over initialized
  377. LuaRules: Loaded gadget: Game Over <game_over.lua>
  378. LuaRules: Loaded gadget: King of the Hill <koth.lua>
  379. LuaRules: Loaded gadget: Perks <game_perks.lua>
  380. LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  381. LuaRules: Loaded gadget: LupsSyncedManager <lups_manager.lua>
  382. LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
  383. LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  384. LuaRules: Loaded gadget: Awards <awards.lua>
  385. [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
  386. LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  387. LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
  388. [f=0000000] LUARULES-DRAW (GADGETS)
  389. [f=0000000] Jump Jet Defs error checking begining..
  390. [f=0000000] .. Jump Jet Defs error checking complete
  391. LuaRules: >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  392. LuaRules: >> Loaded gadget: Save/Load <api_saveload.lua>
  393. LuaRules: >> Loaded gadget: ranks api <api_ranks.lua>
  394. LuaRules: >> Loaded gadget: IconGenerator <unit_icongenerator.lua>
  395. LuaRules: >> Loaded gadget: ShareControl <share_control.lua>
  396. LuaRules: >> Loaded gadget: Attributes <unit_attributes.lua>
  397. LuaRules: >> Loaded gadget: UnitMorph <unit_morph.lua>
  398. LuaRules: >> Loaded gadget: AirPlantParents <unit_air_plants.lua>
  399. LuaRules: >> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  400. LuaRules: >> Loaded gadget: Bomber Command <unit_bomber_command.lua>
  401. LuaRules: >> Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  402. LuaRules: >> Loaded gadget: CAI <ai_cai.lua>
  403. LuaRules: >> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  404. LuaRules: >> Loaded gadget: Capture <unit_capture.lua>
  405. LuaRules: >> Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
  406. LuaRules: >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
  407. LuaRules: >> Loaded gadget: Disable Features <unit_disable_features.lua>
  408. LuaRules: >> Loaded gadget: DoLine <cmd_doline.lua>
  409. LuaRules: >> Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  410. LuaRules: >> Loaded gadget: Easy Metal 2 <easymetal2.lua>
  411. LuaRules: >> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  412. LuaRules: >> Loaded gadget: Hacky Stiletto Workaround <hacky_stiletto_workaround.lua>
  413. LuaRules: >> Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  414. LuaRules: >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  415. LuaRules: >> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  416. LuaRules: >> Loaded gadget: Napalm <lups_napalm.lua>
  417. LuaRules: >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  418. LuaRules: >> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  419. LuaRules: >> Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  420. LuaRules: >> Loaded gadget: Shield Link <unit_shield_link.lua>
  421. LuaRules: >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
  422. LuaRules: >> Loaded gadget: StartSetup <start_unit_setup.lua>
  423. LuaRules: >> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  424. LuaRules: >> Loaded gadget: Terraformers <unit_terraform.lua>
  425. LuaRules: >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  426. LuaRules: >> Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
  427. LuaRules: >> Loaded gadget: UnitPriority <unit_priority.lua>
  428. LuaRules: >> Loaded gadget: UnitStealth <unit_stealth.lua>
  429. LuaRules: >> Loaded gadget: Units on fire <unit_is_on_fire.lua>
  430. LuaRules: >> Loaded gadget: Windmill Control <unit_windmill_control.lua>
  431. LuaRules: >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  432. LuaRules: >> Loaded gadget: astar.lua <astar.lua>
  433. LuaRules: >> Loaded gadget: factory_reversebuild_control.lua <factory_reversebuild_control.lua>
  434. LuaRules: >> Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
  435. LuaRules: >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
  436. LuaRules: >> Loaded gadget: Ceasefires2 <ceasefire2.lua>
  437. LuaRules: >> Loaded gadget: Game Over <game_over.lua>
  438. LuaRules: >> Loaded gadget: King of the Hill <koth.lua>
  439. LuaRules: >> Loaded gadget: Perks <game_perks.lua>
  440. LuaRules: >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  441. LuaRules: >> Loaded gadget: LupsSyncedManager <lups_manager.lua>
  442. LuaRules: >> Loaded gadget: Area Denial <weapon_area_damage.lua>
  443. LuaRules: >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  444. LuaRules: >> Loaded gadget: Lups <lups_wrapper.lua>
  445. LuaRules: >> Loaded gadget: Awards <awards.lua>
  446. LuaRules: >> Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  447. LuaRules: >> Loaded gadget: Profiler <dbg_profiler.lua>
  448. [f=0000000] LUARULES-DRAW (GADGETS)
  449. [f=0000000] Loading LuaGaia
  450. [f=0000000] Loading LuaUI
  451. [f=0000000] This game has locked LuaUI access
  452. [f=0000000] This game has locked LuaUI access
  453. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  454. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  455. [f=0000000] LuaUI: bound F11 to the widget selector
  456. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  457. [f=0000000] Hardware is incompatible with Xray shader requirements
  458. [f=0000000] Jump Jet Defs error checking begining..
  459. [f=0000000] .. Jump Jet Defs error checking complete
  460. [f=0000000] Hardware is incompatible with Xray shader requirements
  461. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  462. [f=0000000] Loaded API widget: Avatars <api_avatars.lua>
  463. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  464. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  465. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  466. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  467. [f=0000000] Hardware mouse-cursor is disabled!
  468. [f=0000000] Ground-decals rendering is disabled!
  469. [f=0000000] Set maximum particles to: 3000
  470. [f=0000000] Set UnitIconDist to 147
  471. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  472. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  473. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  474. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  475. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  476. [f=0000000] Loaded widget: Hide map marks and cursor <gui_hide_marks_on_f5.lua>
  477. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  478. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  479. [f=0000000] Loaded widget: Team Commander Ends <gui_teamcommends.lua>
  480. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  481. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  482. [f=0000000] Loaded widget: ResetState <cmd_resetstate.lua>
  483. [f=0000000] Mexmap detected - loading...
  484. [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/fields_of_isis.springmexmap
  485. [f=0000000] Loaded widget: Area Mex <cmd_area_mex.lua>
  486. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  487. [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
  488. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  489. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  490. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  491. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  492. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  493. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  494. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  495. [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
  496. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  497. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  498. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  499. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  500. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  501. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  502. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  503. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  504. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  505. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  506. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  507. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  508. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  509. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  510. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  511. [f=0000000] Loaded widget: Only Fighters Patrol <unit_only_fighters_patrol.lua>
  512. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  513. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  514. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  515. [f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
  516. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  517. [f=0000000] Requesting baseline comm
  518. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  519. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  520. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  521. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  522. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  523. [f=0000000] Dakure ENABLE TTS
  524. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  525. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  526. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  527. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  528. [f=0000000] false
  529. [f=0000000] Loaded widget: AnimatorGUI <dbg_animator.lua>
  530. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  531. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  532. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  533. [f=0000000] Loaded widget: Prospector <gui_prospector.lua>
  534. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  535. [f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
  536. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  537. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  538. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  539. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  540. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  541. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  542. [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
  543. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  544. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  545. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  546. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  547. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  548. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  549. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  550. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  551. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  552. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  553. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  554. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  555. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  556. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  557. [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
  558. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  559. [f=0000000] LuaUI v0.3
  560. [f=0000000] Finalizing
  561. [f=0000000] Connection attempt rejected: Packet too short
  562. [f=0000000] Connection attempt from Dakure
  563. [f=0000000] -> Version: 85.0
  564. [f=0000000] -> Connection established (given id 0)
  565. [f=0000000] Connection attempt from 11041
  566. [f=0000000] -> Version: 85.0
  567. [f=0000000] -> Connection established (given id 1)
  568. [f=0000000] Player 11041 left the game: normal quit
  569. [f=0000000] User exited
  570. [f=0000000] User exited
  571. [f=0000000] Path cache hits 0 0%
  572. [f=0000000] Path cache hits 0 0%
  573. [f=0000000] Statistics for UDP connection:
  574. Received: 5087 bytes in 249 packets (20.4297 bytes/package)
  575. Sent: 2481 bytes in 202 packets (12.2822 bytes/package)
  576. Relative protocol overhead: 0 up, 0.29369 down
  577. 12 incoming chunks had been dropped, 1 outgoing chunks had to be resent
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