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- Using configuration source: "C:\Users\Alexander\Documents\My Games\Spring\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Business Edition, 64-bit (build 7600)
- Intel(R) Core(TM)2 Quad CPU @ 2.40GHz; 4092MB RAM, 8183MB pagefile
- OS: emulated 32bit mode
- [Watchdog] Installed (timeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 85.0
- Build date/time: Dec 22 2011 00:05:57
- Build environment: boost-104600, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Using read-write data directory: C:\Users\Alexander\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Alexander\Documents\My Games\Spring\engine\85.0\
- Scanning: C:\Users\Alexander\Documents\My Games\Spring\engine\85.0\base
- Scanning: C:\Users\Alexander\Documents\My Games\Spring\maps
- Scanning: C:\Users\Alexander\Documents\My Games\Spring\mods
- Scanning: C:\Users\Alexander\Documents\My Games\Spring\packages
- Supported Video modes: 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1680x1050/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 3.3.11161 Compatibility Profile Context
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: ATI Radeon HD 4800 Series
- [f=0000000] GLSL version: 3.30
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 746MB, available 971MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 8192, compress MIP-map textures: 1
- [f=0000000] Joysticks found: 0
- [f=0000000] CPU Cores: 4
- [f=0000000] CPU affinity not set
- [f=0000000] Loading startscript from: C:/Users/Alexander/Documents/My Games/Spring/script.txt
- [f=0000000] Connecting to 94.23.171.71:8475 using name Dakure
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Using map: Fields_Of_Isis
- [f=0000000] Using game: Zero-K v0.9.9.3
- [f=0000000] Using game archive: 8ca2f702b5e444b019dbc89431a4a889.sdp
- [f=0000000] recording demo: demos/20120211_234938_Fields_Of_Isis_85.sdf
- [f=0000000] PreGame::GameDataReceived: 227 ms
- [f=0000000] User number 0 (team 0, allyteam 1)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Processing comm: stresstest1
- [f=0000000] Processing comm: stresstest2
- [f=0000000] Processing comm: stresstest3
- [f=0000000] Processing comm: stresstest4
- [f=0000000] Processing comm: test_c4_rocket
- [f=0000000] Processing comm: test_c4_torp
- [f=0000000] Processing comm: test_c4_gauss
- [f=0000000] Processing comm: test_c4_arty
- [f=0000000] Processing comm: test_c4_hmg
- [f=0000000] Processing comm: test_c4_shotty
- [f=0000000] Processing comm: test_c4_partbeam
- [f=0000000] Processing comm: test_c4_lightning
- [f=0000000] Processing comm: test_c4_flame
- [f=0000000] Processing comm: test_a4_rocket
- [f=0000000] Processing comm: test_a4_torp
- [f=0000000] Processing comm: test_a4_gauss
- [f=0000000] Processing comm: test_a4_arty
- [f=0000000] Processing comm: test_a4_hmg
- [f=0000000] Processing comm: test_a4_shotty
- [f=0000000] Processing comm: test_a4_partbeam
- [f=0000000] Processing comm: test_a4_lightning
- [f=0000000] Processing comm: test_a4_flame
- [f=0000000] Processing comm: test_s4_rocket
- [f=0000000] Processing comm: test_s4_torp
- [f=0000000] Processing comm: test_s4_gauss
- [f=0000000] Processing comm: test_s4_arty
- [f=0000000] Processing comm: test_s4_hmg
- [f=0000000] Processing comm: test_s4_shotty
- [f=0000000] Processing comm: test_s4_partbeam
- [f=0000000] Processing comm: test_s4_lightning
- [f=0000000] Processing comm: test_s4_flame
- [f=0000000] Processing comm: test_r4_rocket
- [f=0000000] Processing comm: test_r4_torp
- [f=0000000] Processing comm: test_r4_gauss
- [f=0000000] Processing comm: test_r4_arty
- [f=0000000] Processing comm: test_r4_hmg
- [f=0000000] Processing comm: test_r4_shotty
- [f=0000000] Processing comm: test_r4_partbeam
- [f=0000000] Processing comm: test_r4_lightning
- [f=0000000] Processing comm: test_r4_flame
- [f=0000000] Processing comm: test_c1_rocket
- [f=0000000] Processing comm: test_c1_torp
- [f=0000000] Processing comm: test_c1_gauss
- [f=0000000] Processing comm: test_c1_arty
- [f=0000000] Processing comm: test_c1_hmg
- [f=0000000] Processing comm: test_c1_shotty
- [f=0000000] Processing comm: test_c1_partbeam
- [f=0000000] Processing comm: test_c1_lightning
- [f=0000000] Processing comm: test_c1_flame
- [f=0000000] Processing comm: test_a1_rocket
- [f=0000000] Processing comm: test_a1_torp
- [f=0000000] Processing comm: test_a1_gauss
- [f=0000000] Processing comm: test_a1_arty
- [f=0000000] Processing comm: test_a1_hmg
- [f=0000000] Processing comm: test_a1_shotty
- [f=0000000] Processing comm: test_a1_partbeam
- [f=0000000] Processing comm: test_a1_lightning
- [f=0000000] Processing comm: test_a1_flame
- [f=0000000] Processing comm: test_s1_rocket
- [f=0000000] Processing comm: test_s1_torp
- [f=0000000] Processing comm: test_s1_gauss
- [f=0000000] Processing comm: test_s1_arty
- [f=0000000] Processing comm: test_s1_hmg
- [f=0000000] Processing comm: test_s1_shotty
- [f=0000000] Processing comm: test_s1_partbeam
- [f=0000000] Processing comm: test_s1_lightning
- [f=0000000] Processing comm: test_s1_flame
- [f=0000000] Processing comm: test_r1_rocket
- [f=0000000] Processing comm: test_r1_torp
- [f=0000000] Processing comm: test_r1_gauss
- [f=0000000] Processing comm: test_r1_arty
- [f=0000000] Processing comm: test_r1_hmg
- [f=0000000] Processing comm: test_r1_shotty
- [f=0000000] Processing comm: test_r1_partbeam
- [f=0000000] Processing comm: test_r1_lightning
- [f=0000000] Processing comm: test_r1_flame
- [f=0000000] Processing comm: test_cr1_rocket
- [f=0000000] Processing comm: test_cr1_torp
- [f=0000000] Processing comm: test_cr1_gauss
- [f=0000000] Processing comm: test_cr1_arty
- [f=0000000] Processing comm: test_cr1_hmg
- [f=0000000] Processing comm: test_cr1_shotty
- [f=0000000] Processing comm: test_cr1_partbeam
- [f=0000000] Processing comm: test_cr1_lightning
- [f=0000000] Processing comm: test_cr1_flame
- [f=0000000] Processing comm: test_cr4_rocket
- [f=0000000] Processing comm: test_cr4_torp
- [f=0000000] Processing comm: test_cr4_gauss
- [f=0000000] Processing comm: test_cr4_arty
- [f=0000000] Processing comm: test_cr4_hmg
- [f=0000000] Processing comm: test_cr4_shotty
- [f=0000000] Processing comm: test_cr4_partbeam
- [f=0000000] Processing comm: test_cr4_lightning
- [f=0000000] Processing comm: test_cr4_flame
- [f=0000000] Processing comm: comm_econ_cai
- [f=0000000] Processing comm: comm_marksman_cai
- [f=0000000] Processing comm: comm_hunter
- [f=0000000] Processing comm: comm_guardian
- [f=0000000] Processing comm: comm_riot
- [f=0000000] Processing comm: comm_recon
- [f=0000000] Processing comm: comm_marksman
- [f=0000000] Processing comm: comm_special
- [f=0000000] Processing comm: comm_marine
- [f=0000000] Processing comm: comm_riot_cai
- [f=0000000] Processing comm: comm_stun_cai
- [f=0000000] Processing comm: comm_flamer
- [f=0000000] Processing comm: comm_rocketeer
- [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
- [f=0000000] Loading all definitions: 0.303000
- [f=0000000] Game::LoadDefs (GameData): 416 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 116 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 11 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (50 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 100 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 9
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Initializing Map Features
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: d722aa6a
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Creating Sky
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] [Init] shadow rendering is disabled (config-value -1)
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 173 ms
- [f=0000000] Game::LoadInterface (Console): 12 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- [f=0000000] Chicken: PvP mode detected
- LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
- LuaRules: Loaded gadget: ranks api <api_ranks.lua>
- LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
- LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
- LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
- LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
- LuaRules: Loaded gadget: ShareControl <share_control.lua>
- LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
- LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
- LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
- LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- LuaRules: Loaded gadget: Bomber Command <unit_bomber_command.lua>
- LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- [f=0000000] AI taken control of team 2 on allyTeam 0
- [f=0000000] CAI: team 2 has selected strategy: Econ, using commander comm_econ_cai
- [f=0000000] Ally Team 0 intialised
- [f=0000000] Team 2 on allyTeam 0
- [f=0000000] AI on ally team 0
- [f=0000000] Ally Team 1 intialised
- [f=0000000] Team 0 on allyTeam 1
- [f=0000000] Team 1 on allyTeam 1
- [f=0000000] Ally Team 2 intialised
- [f=0000000] Team 3 on allyTeam 2
- LuaRules: Loaded gadget: CAI <ai_cai.lua>
- LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- LuaRules: Loaded gadget: Capture <unit_capture.lua>
- LuaRules: Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
- LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
- LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
- LuaRules: Loaded gadget: DirectControl <unit_direct_control.lua>
- LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
- LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
- LuaRules: Loaded gadget: DoLine <cmd_doline.lua>
- LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- LuaRules: Loaded gadget: Easy Metal 2 <easymetal2.lua>
- LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- LuaRules: Loaded gadget: Factory Reverse Build Control <factory_reversebuild_control.lua>
- LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
- LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
- LuaRules: Loaded gadget: Hacky Stiletto Workaround <hacky_stiletto_workaround.lua>
- LuaRules: Loaded gadget: Hide Buttons <unit_hide_buttons.lua>
- LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
- LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
- [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loading unit script: scripts/amgeo.lua
- [f=0000000] Loading unit script: scripts/amphaa.lua
- [f=0000000] Loading unit script: scripts/amphcon.lua
- [f=0000000] Loading unit script: scripts/amphraider.lua
- [f=0000000] Loading unit script: scripts/amphskirm.lua
- [f=0000000] Loading unit script: scripts/arm_spider.lua
- [f=0000000] Loading unit script: scripts/arm_venom.lua
- [f=0000000] Loading unit script: scripts/armaak.lua
- [f=0000000] Loading unit script: scripts/armamd.lua
- [f=0000000] Loading unit script: scripts/armanni.lua
- [f=0000000] Loading unit script: scripts/armasp.lua
- [f=0000000] Loading unit script: scripts/armcom.lua
- [f=0000000] Loading unit script: scripts/armcrabe.lua
- [f=0000000] Loading unit script: scripts/armcybr.lua
- [f=0000000] Loading unit script: scripts/armjamt.lua
- [f=0000000] Loading unit script: scripts/armnanotc.lua
- [f=0000000] Loading unit script: scripts/armpt.lua
- [f=0000000] Loading unit script: scripts/armpw.lua
- [f=0000000] Loading unit script: scripts/armsolar.lua
- [f=0000000] Loading unit script: scripts/armsptk.lua
- [f=0000000] Loading unit script: scripts/armspy.lua
- [f=0000000] Loading unit script: scripts/armstiletto_laser.lua
- [f=0000000] Loading unit script: scripts/armtboat.lua
- [f=0000000] Loading unit script: scripts/armwin.lua
- [f=0000000] Loading unit script: scripts/assaultcruiser.lua
- [f=0000000] Loading unit script: scripts/asteroid.lua
- [f=0000000] Loading unit script: scripts/attackdrone.lua
- [f=0000000] Loading unit script: scripts/blackdawn.lua
- [f=0000000] Loading unit script: scripts/blastwing.lua
- [f=0000000] Loading unit script: scripts/cafus.lua
- [f=0000000] Loading unit script: scripts/capturecar.lua
- [f=0000000] Loading unit script: scripts/carrydrone.lua
- [f=0000000] Loading unit script: scripts/chicken_roc.lua
- [f=0000000] Loading unit script: scripts/chickenflyerqueen.lua
- [f=0000000] Loading unit script: scripts/chickenlandqueen.lua
- [f=0000000] Loading unit script: scripts/chickenwurm.lua
- [f=0000000] Loading unit script: scripts/commsupport.lua
- [f=0000000] Loading unit script: scripts/corcom_alt.lua
- [f=0000000] Loading unit script: scripts/commrecon.lua
- [f=0000000] Loading unit script: scripts/cremcom.lua
- [f=0000000] Loading unit script: scripts/corbats.lua
- [f=0000000] Loading unit script: scripts/corbhmth.lua
- [f=0000000] Loading unit script: scripts/corcrash.lua
- [f=0000000] Loading unit script: scripts/corcrw.lua
- [f=0000000] Loading unit script: scripts/cordoom.lua
- [f=0000000] Loading unit script: scripts/core_spectre.lua
- [f=0000000] Loading unit script: scripts/corhurc2.lua
- [f=0000000] Loading unit script: scripts/corjamt.lua
- [f=0000000] Loading unit script: scripts/corroach.lua
- [f=0000000] Loading unit script: scripts/corshad.lua
- [f=0000000] Loading unit script: scripts/corsub.lua
- [f=0000000] Loading unit script: scripts/corsumo.lua
- [f=0000000] Loading unit script: scripts/corsy.lua
- [f=0000000] Loading unit script: scripts/corvamp.lua
- [f=0000000] Loading unit script: scripts/destroyer.lua
- [f=0000000] Loading unit script: scripts/cruisemissile.lua
- [f=0000000] Loading unit script: scripts/factoryjump.lua
- [f=0000000] Loading unit script: scripts/factoryplane.lua
- [f=0000000] Loading unit script: scripts/factorytank.lua
- [f=0000000] Loading unit script: scripts/nullscript.lua
- [f=0000000] Loading unit script: scripts/firebug.lua
- [f=0000000] Loading unit script: scripts/firewalker.lua
- [f=0000000] Loading unit script: scripts/funnelweb.lua
- [f=0000000] Loading unit script: scripts/geo.lua
- [f=0000000] Loading unit script: scripts/logkoda.lua
- [f=0000000] Loading unit script: scripts/missilesilo.lua
- [f=0000000] Loading unit script: scripts/railgunturret.lua
- [f=0000000] Loading unit script: scripts/raveparty.lua
- [f=0000000] Loading unit script: scripts/scorpion.lua
- [f=0000000] Loading unit script: scripts/screamer.lua
- [f=0000000] Loading unit script: scripts/serpent.lua
- [f=0000000] Loading unit script: scripts/shieldarty.lua
- [f=0000000] Loading unit script: scripts/shieldfelon.lua
- [f=0000000] Loading unit script: scripts/spideraa.lua
- [f=0000000] Loading unit script: scripts/striderhub.lua
- [f=0000000] Loading unit script: scripts/wolverine_mine.lua
- [f=0000000] Loading unit script: scripts/zenith.lua
- LuaRules: Loaded gadget: Lua unit script framework <unit_script.lua>
- LuaRules: Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
- LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
- LuaRules: Loaded gadget: Napalm <lups_napalm.lua>
- LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
- LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
- LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
- LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
- LuaRules: Loaded gadget: Reclaim Hp changer <unit_reclaim_hp.lua>
- LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
- LuaRules: Loaded gadget: Rezz Hp changer <unit_rezz_hp.lua>
- LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
- LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
- LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
- LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
- LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
- LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
- LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
- LuaRules: Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
- LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
- LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
- LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
- LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
- LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- LuaRules: Loaded gadget: astar.lua <astar.lua>
- LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- LuaRules: Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
- LuaRules: Loaded gadget: Ceasefires2 <ceasefire2.lua>
- [f=0000000] Game Over initialized
- LuaRules: Loaded gadget: Game Over <game_over.lua>
- LuaRules: Loaded gadget: King of the Hill <koth.lua>
- LuaRules: Loaded gadget: Perks <game_perks.lua>
- LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- LuaRules: Loaded gadget: LupsSyncedManager <lups_manager.lua>
- LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
- LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- LuaRules: Loaded gadget: Awards <awards.lua>
- [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
- LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- LuaRules: >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
- LuaRules: >> Loaded gadget: Save/Load <api_saveload.lua>
- LuaRules: >> Loaded gadget: ranks api <api_ranks.lua>
- LuaRules: >> Loaded gadget: IconGenerator <unit_icongenerator.lua>
- LuaRules: >> Loaded gadget: ShareControl <share_control.lua>
- LuaRules: >> Loaded gadget: Attributes <unit_attributes.lua>
- LuaRules: >> Loaded gadget: UnitMorph <unit_morph.lua>
- LuaRules: >> Loaded gadget: AirPlantParents <unit_air_plants.lua>
- LuaRules: >> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- LuaRules: >> Loaded gadget: Bomber Command <unit_bomber_command.lua>
- LuaRules: >> Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- LuaRules: >> Loaded gadget: CAI <ai_cai.lua>
- LuaRules: >> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- LuaRules: >> Loaded gadget: Capture <unit_capture.lua>
- LuaRules: >> Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
- LuaRules: >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
- LuaRules: >> Loaded gadget: Disable Features <unit_disable_features.lua>
- LuaRules: >> Loaded gadget: DoLine <cmd_doline.lua>
- LuaRules: >> Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- LuaRules: >> Loaded gadget: Easy Metal 2 <easymetal2.lua>
- LuaRules: >> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- LuaRules: >> Loaded gadget: Hacky Stiletto Workaround <hacky_stiletto_workaround.lua>
- LuaRules: >> Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- LuaRules: >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- LuaRules: >> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- LuaRules: >> Loaded gadget: Napalm <lups_napalm.lua>
- LuaRules: >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- LuaRules: >> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- LuaRules: >> Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- LuaRules: >> Loaded gadget: Shield Link <unit_shield_link.lua>
- LuaRules: >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
- LuaRules: >> Loaded gadget: StartSetup <start_unit_setup.lua>
- LuaRules: >> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- LuaRules: >> Loaded gadget: Terraformers <unit_terraform.lua>
- LuaRules: >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- LuaRules: >> Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
- LuaRules: >> Loaded gadget: UnitPriority <unit_priority.lua>
- LuaRules: >> Loaded gadget: UnitStealth <unit_stealth.lua>
- LuaRules: >> Loaded gadget: Units on fire <unit_is_on_fire.lua>
- LuaRules: >> Loaded gadget: Windmill Control <unit_windmill_control.lua>
- LuaRules: >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- LuaRules: >> Loaded gadget: astar.lua <astar.lua>
- LuaRules: >> Loaded gadget: factory_reversebuild_control.lua <factory_reversebuild_control.lua>
- LuaRules: >> Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
- LuaRules: >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
- LuaRules: >> Loaded gadget: Ceasefires2 <ceasefire2.lua>
- LuaRules: >> Loaded gadget: Game Over <game_over.lua>
- LuaRules: >> Loaded gadget: King of the Hill <koth.lua>
- LuaRules: >> Loaded gadget: Perks <game_perks.lua>
- LuaRules: >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- LuaRules: >> Loaded gadget: LupsSyncedManager <lups_manager.lua>
- LuaRules: >> Loaded gadget: Area Denial <weapon_area_damage.lua>
- LuaRules: >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- LuaRules: >> Loaded gadget: Lups <lups_wrapper.lua>
- LuaRules: >> Loaded gadget: Awards <awards.lua>
- LuaRules: >> Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- LuaRules: >> Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: Avatars <api_avatars.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is disabled!
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 3000
- [f=0000000] Set UnitIconDist to 147
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Hide map marks and cursor <gui_hide_marks_on_f5.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: Team Commander Ends <gui_teamcommends.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: ResetState <cmd_resetstate.lua>
- [f=0000000] Mexmap detected - loading...
- [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/fields_of_isis.springmexmap
- [f=0000000] Loaded widget: Area Mex <cmd_area_mex.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Music Player <snd_music.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Only Fighters Patrol <unit_only_fighters_patrol.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Requesting baseline comm
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Dakure ENABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] false
- [f=0000000] Loaded widget: AnimatorGUI <dbg_animator.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] Loaded widget: Prospector <gui_prospector.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
- [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing
- [f=0000000] Connection attempt rejected: Packet too short
- [f=0000000] Connection attempt from Dakure
- [f=0000000] -> Version: 85.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Connection attempt from 11041
- [f=0000000] -> Version: 85.0
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] Player 11041 left the game: normal quit
- [f=0000000] User exited
- [f=0000000] User exited
- [f=0000000] Path cache hits 0 0%
- [f=0000000] Path cache hits 0 0%
- [f=0000000] Statistics for UDP connection:
- Received: 5087 bytes in 249 packets (20.4297 bytes/package)
- Sent: 2481 bytes in 202 packets (12.2822 bytes/package)
- Relative protocol overhead: 0 up, 0.29369 down
- 12 incoming chunks had been dropped, 1 outgoing chunks had to be resent
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