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  1. [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Caves/
  2. [00:00:00]: Starting Up
  3. [00:00:00]: Version: 170618
  4. [00:00:00]: Current time: Wed Apr 06 17:31:57 2016
  5.  
  6. [00:00:00]: Don't Starve Together: 170618 WIN32
  7. NNN Build Date: 340
  8. [00:00:00]: Parsing command line
  9. [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Caves
  10. [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
  11. [00:00:00]: Initializing Minidump handler
  12. [00:00:00]: ....Done
  13. [00:00:00]: Fixing DPI
  14. [00:00:00]: ...Done
  15. [00:00:00]: THREAD - started 'GAClient' (7928)
  16. [00:00:00]: CurlRequestManager::ClientThread::Main()
  17. [00:00:00]: ProfileIndex:5.51
  18. [00:00:00]: [Connect] PendingConnection::Reset(true)
  19. [00:00:00]: Network tick rate: U=15(2), D=0
  20. [00:00:00]: Network tick rate: U=15(2), D=0
  21. [00:00:00]: Authorized application c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
  22. [00:00:00]: WindowsFirewall - Application already authorized
  23. [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
  24. [00:00:00]: THREAD - started 'ConsoleInput' (4232)
  25. [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
  26. [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
  27. [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
  28. [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
  29. [00:00:00]: cGame::InitializeOnMainThread
  30. [00:00:00]: Renderer initialize: Okay
  31. [00:00:00]: AnimManager initialize: Okay
  32. [00:00:00]: Buffers initialize: Okay
  33. [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
  34. [00:00:01]: FMOD Error: An invalid object handle was used.
  35. [00:00:01]: GameSpecific initialize: Okay
  36. [00:00:01]: cGame::StartPlaying
  37. [00:00:01]: LOADING LUA
  38. [00:00:01]: DoLuaFile scripts/main.lua
  39. [00:00:01]: DoLuaFile loading buffer scripts/main.lua
  40. [00:00:02]: scripts/main.lua(166,1) running main.lua
  41.  
  42. [00:00:02]: loaded modindex
  43. [00:00:02]: ModIndex: Beginning normal load sequence for dedicated server.
  44.  
  45. [00:00:02]: DownloadMods(0)
  46. [00:00:02]: FMOD Error: An invalid object handle was used.
  47. [00:00:04]: LOADING LUA SUCCESS
  48. [00:00:04]: PlayerDeaths could not load morgue
  49. [00:00:04]: PlayerHistory could not load player_history
  50. [00:00:04]: bloom_enabled false
  51. [00:00:04]: loaded saveindex
  52. [00:00:04]: OnFilesLoaded()
  53. [00:00:04]: OnUpdatePurchaseStateComplete
  54. [00:00:10]: Load FE
  55. [00:00:13]: Load FE: done
  56. [00:00:13]: ModIndex: Load sequence finished successfully.
  57. [00:00:13]: Reset() returning
  58. [00:00:14]: [200] Account Communication Success (6)
  59. [00:00:14]: Received (KU_k-GcEy42) from TokenPurpose
  60. [00:00:14]: Starting Dedicated Server Game
  61. [00:00:14]: Network tick rate: U=15(2), D=0
  62. [00:00:14]: About to start a server with the following settings:
  63. [00:00:14]: Dedicated: true
  64. [00:00:14]: Online: true
  65. [00:00:14]: Passworded: false
  66. [00:00:14]: ServerPort: 10999
  67. [00:00:14]: SteamAuthPort: 8766
  68. [00:00:14]: SteamMasterServerPort: 27016
  69. [00:00:14]: ClanID: false
  70. [00:00:14]: ClanOnly: false
  71. [00:00:14]: ClanAdmin: false
  72. [00:00:14]: LanOnly: false
  73. [00:00:14]: FriendsOnly: false
  74. [00:00:14]: EnableAutosaver: true
  75. [00:00:14]: PVP: false
  76. [00:00:14]: MaxPlayers: 6
  77. [00:00:14]: GameMode: endless
  78. [00:00:14]: OverridenDNS:
  79. [00:00:14]: PauseWhenEmpty: true
  80. [00:00:14]: InternetBroadcasting: true
  81. [00:00:14]: Intent: cooperative
  82. [00:00:14]: [Warning] Could not confirm port 10999 is open in the firewall.
  83. [00:00:14]: Shard server mode disabled: missing is_master setting.
  84. [00:00:14]: [Shard] Missing 'is_master' config field.
  85. [00:00:14]: Online Server Started on port: 10999
  86. [00:00:14]: Collecting garbage...
  87. [00:00:14]: lua_gc took 0.02 seconds
  88. [00:00:14]: ~ShardLuaProxy()
  89. [00:00:14]: ~ItemServerLuaProxy()
  90. [00:00:14]: ~InventoryLuaProxy()
  91. [00:00:14]: ~NetworkLuaProxy()
  92. [00:00:15]: ~SimLuaProxy()
  93. [00:00:15]: lua_close took 0.05 seconds
  94. [00:00:15]: ReleaseAll
  95. [00:00:15]: ReleaseAll Finished
  96. [00:00:15]: cGame::StartPlaying
  97. [00:00:15]: LOADING LUA
  98. [00:00:15]: DoLuaFile scripts/main.lua
  99. [00:00:15]: DoLuaFile loading buffer scripts/main.lua
  100. [00:00:15]: scripts/main.lua(166,1) running main.lua
  101.  
  102. [00:00:15]: loaded modindex
  103. [00:00:15]: ModIndex: Beginning normal load sequence for dedicated server.
  104.  
  105. [00:00:15]: LOADING LUA SUCCESS
  106. [00:00:15]: PlayerDeaths could not load morgue
  107. [00:00:15]: PlayerHistory could not load player_history
  108. [00:00:15]: bloom_enabled false
  109. [00:00:15]: loaded saveindex
  110. [00:00:15]: OnFilesLoaded()
  111. [00:00:15]: OnUpdatePurchaseStateComplete
  112. [00:00:15]: Unload FE
  113. [00:00:15]: Unload FE done
  114. [00:00:16]: LOAD BE
  115. [00:00:28]: LOAD BE: done
  116. [00:00:28]: Loading world: session/14053BDB37A8B351/0000000003
  117. [00:00:28]: Save file is at version 1
  118. [00:00:28]: Begin Session: 14053BDB37A8B351
  119. [00:00:28]: saving to server_temp/server_save
  120. [00:00:28]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
  121. [00:00:30]: Could not preload undefined prefab 0x1872ccf0 (FROMNUM)
  122. [00:00:30]: Loading Nav Grid
  123. [00:00:31]: setting summerlength 15
  124. [00:00:31]: setting isnightmaredawn false
  125. [00:00:31]: setting elapseddaysinseason 0
  126. [00:00:31]: setting isfullmoon false
  127. [00:00:31]: setting moisture 0.033333335071802
  128. [00:00:31]: setting cavephase day
  129. [00:00:31]: setting isnightmarewild false
  130. [00:00:31]: setting moonphase new
  131. [00:00:31]: setting precipitationrate 0
  132. [00:00:31]: setting iswet false
  133. [00:00:31]: setting winterlength 15
  134. [00:00:31]: setting temperature 30.035398095238
  135. [00:00:31]: setting isnightmarewarn false
  136. [00:00:31]: setting iswinter false
  137. [00:00:31]: setting moistureceil 853.86883544922
  138. [00:00:31]: setting isday true
  139. [00:00:31]: setting israining false
  140. [00:00:31]: setting remainingdaysinseason 20
  141. [00:00:31]: setting precipitation none
  142. [00:00:31]: setting wetness 0
  143. [00:00:31]: setting isnightmarecalm false
  144. [00:00:31]: setting timeinphase 0.000555674235026
  145. [00:00:31]: setting isdusk false
  146. [00:00:31]: setting iscavedusk false
  147. [00:00:31]: setting isautumn true
  148. [00:00:31]: setting issnowing false
  149. [00:00:31]: setting iscaveday true
  150. [00:00:31]: setting phase day
  151. [00:00:31]: setting snowlevel 0
  152. [00:00:31]: setting issnowcovered false
  153. [00:00:31]: setting autumnlength 20
  154. [00:00:31]: setting pop 3.9038004067997e-005
  155. [00:00:31]: setting nightmaretime 0
  156. [00:00:31]: setting springlength 20
  157. [00:00:31]: setting isspring false
  158. [00:00:31]: setting nightmarephase none
  159. [00:00:31]: setting season autumn
  160. [00:00:31]: setting time 0.000277837117513
  161. [00:00:31]: setting iscavenight false
  162. [00:00:31]: setting cycles 0
  163. [00:00:31]: setting isnight false
  164. [00:00:31]: setting nightmaretimeinphase 0
  165. [00:00:31]: setting issummer false
  166. [00:00:36]: Reconstructing topology
  167. [00:00:36]: ...Sorting points
  168. [00:00:36]: ...Sorting edges
  169. [00:00:36]: ...Connecting nodes
  170. [00:00:36]: ...Validating connections
  171. [00:00:36]: ...Housekeeping
  172. [00:00:36]: ...Done!
  173. [00:00:36]: 1 uploads added to server. From server_temp
  174. [00:00:36]: Telling Client our new session identifier: 14053BDB37A8B351
  175. [00:00:36]: ModIndex: Load sequence finished successfully.
  176. [00:00:36]: Reset() returning
  177. [00:00:36]: [Steam] SteamGameServer_Init(8766, 10999, 27016)
  178. [00:00:36]: [Steam] SteamGameServer_Init success
  179. [00:00:36]: Validating portal[8] <-> <nil>[8] (inactive)
  180. [00:00:36]: Validating portal[6] <-> <nil>[6] (inactive)
  181. [00:00:36]: Validating portal[5] <-> <nil>[5] (inactive)
  182. [00:00:36]: Validating portal[1] <-> <nil>[1] (inactive)
  183. [00:00:36]: Validating portal[3] <-> <nil>[3] (inactive)
  184. [00:00:36]: Validating portal[9] <-> <nil>[9] (inactive)
  185. [00:00:36]: Validating portal[7] <-> <nil>[7] (inactive)
  186. [00:00:36]: Validating portal[2] <-> <nil>[2] (inactive)
  187. [00:00:36]: Validating portal[10] <-> <nil>[10] (inactive)
  188. [00:00:36]: Validating portal[4] <-> <nil>[4] (inactive)
  189. [00:00:36]: Sim paused
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