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Ages.Of.Empires.2.Fully.Working-DVNiSO

Oct 23rd, 2017
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  21. ┌────────────────────────────────────────────────────────────────────────────┐
  22. │ │
  23. │ Age of Empires 2:The Age of Kings 100% (c) Microsoft │
  24. │ │
  25. └────────────────────────────────────────────────────────────────────────────┘
  26. ┌────────────────────────────────────┬───────────────────────────────────────┐
  27. │ Format......: BIN/CUE │ RAR Count......: 38 x 15 Megs │
  28. │ Date........: Sept 27,1999 │ Game Rating....: [*********-] 09/10 │
  29. │ Cracker.....: ZiP │ Protection.....: CD-DILLA │
  30. ├────────────────────────────────────┴───────────────────────────────────────┤
  31. │ REQUIREMENTS: Win9X, CPU 166 MHZ, 16 MB RAM, 300 MB HD Space, & DX6.1 │
  32. ├────────────────────────────────────────────────────────────────────────────┤
  33.  
  34. ** Release Information **
  35.  
  36. FAiRLIGHT WHO ?????
  37.  
  38. Age of Empiresr II: The Age of KingsÖ is the sequel to the
  39. award-winning, best-selling real-time strategy game Age of Empires.
  40. Age of Empiresr II spans a thousand years, from the fall of Rome
  41. through the Middle Ages in which players control the destiny of
  42. humankind. The game keeps the epic scope of Age of Empires' game
  43. play while evolving the combat and economic features.
  44.  
  45. Starting with minimal resources, players are challenged to build
  46. their nations into great civilizations. Gamers can choose from several
  47. ways to win, including conquering enemy, accumulating wealth by extensive
  48. trading and diplomacy, building and defending wonders of the world.
  49. Age of Empires II, being developed by Ensemble Studios, features the
  50. expertise of Bruce Shelley, co-designer of Age of Empires and the hit
  51. strategy game Civilization.
  52.  
  53. FEATURES:
  54.  
  55. Combat. Players can use garrisoning, military formations, and advantages
  56. in direction facing add interesting tactical choices. Units are also
  57. smarter, with new artificial intelligence (AI) options like Guard, Patrol
  58. and Follow as well as multiple aggression levels. Also boats will be able
  59. to ram or board enemy ships to capture them.
  60.  
  61. Alternatives to combat. Players can improve the economy of their
  62. civilization through trade and diplomacy options. In addition to
  63. gathering resources, they can trade at their own market or use trading
  64. routes with their allies. A market-based economy gives new options for
  65. players to buy, sell, and speculate on resources.
  66.  
  67. Diverse cultures. Gamers command one of 13 mighty civilizations. These
  68. include the Frankish, Japanese, Byzantine, Viking, Mongol and Celtic
  69. civilizations. Each civilization has unique attributes, buildings and
  70. technologies as well as a unique combat unit based on its historical
  71. counterpart.
  72.  
  73. Ease of use. Production queues, improved navigation points and
  74. customizable hot-key systems have been added. In addition, more audio
  75. cues make empire management easier. Map shortcuts like gathering points
  76. make it easier for players to organize their forces and plan their battles.
  77.  
  78. Achieve victory in many ways. In contrast to the linear game play found
  79. in other real-time games, Age of Empires II lets gamers choose one of
  80. several ways to achieve world domination and ultimate victory:
  81.  
  82. - Domination of enemy civilizations
  83.  
  84. - Economic victory through accumulation of wealth
  85.  
  86. - Building and defending wonders of the world
  87.  
  88. Choose a technology path. Age of Empires II lets gamers choose from
  89. numerous technological paths to help lead their civilization to greatness.
  90. From an economic path of farming and craftsmanship to a military route of
  91. siege and naval warfare, the game comes with a technology tree that has
  92. more than 100 nodes, larger than one player could possibly complete in
  93. just one game.
  94.  
  95. Experience intense single and multiplayer game play. Enhanced historical
  96. campaigns, a random map generator and a scenario and campaign editor
  97. offer players extensive replay value.
  98.  
  99. Story based campaigns focus on historical figures and their struggles like
  100. Joan of Arc, William Wallace, Genghis Khan, etc bring the player much
  101. deeper into the game as they strive with the hero to victory.
  102.  
  103. A new expert system driven computer player with artificial intelligence
  104. providing a solitaire opponent who seems human.
  105.  
  106. Maps are larger which adds to the sense of exploration and allows more
  107. options for extended play particularly in multiplayer.
  108.  
  109. The very popular Random map generator brings unlimited replay value for
  110. both multiplayer and single player.
  111.  
  112. In addition to the traditional Deathmatch option, there is a new gameplay
  113. mode: Regicide, where players have to protect their Queen or King while
  114. they try to assassinate the enemy one.
  115.  
  116. A Campaign editor extends also the game play by allowing users to create
  117. and exchange scenarios or link them into campaigns.
  118.  
  119. Multiplayer game support Internet play for up to eight players via the
  120. MSN Gaming Zone, over a LAN or modem to modem.
  121.  
  122.  
  123. ** Install Information **
  124.  
  125. Do normal install. Then copy Empires2.exe in to the install
  126. directory, overwriting the installed one. And have fun.
  127.  
  128.  
  129. ** Release Notes **
  130.  
  131. It seems that FAiRLiGHT, managed to fuck up this release up.
  132. If you take a loot at the info in regards to their release and our release,
  133. you will notice that our audio trak size is appox. 25 minutes longer than theirs.
  134. Why you ask? There is a slight pause in the audio track that contains the background
  135. music for the game for different scenes. T
  136. heir audio track dies out durning one of these such pauses.
  137.  
  138.  
  139.  
  140. [DVNISO Release]=============================================================
  141.  
  142. Total Number of Tracks:[ 2]
  143.  
  144. Track #:[ 1] Type:[Data] Size:[317M]
  145. Track #:[ 2] Type:[Audio] Size:[ 30 mins 11 sec 38 frames]
  146.  
  147. Total Disc Size:[ 64 mins 36 sec 18 frames]
  148.  
  149. =============================================================================
  150.  
  151.  
  152. [FAIRLIGHT Release]==========================================================
  153.  
  154. Total Number of Tracks:[ 2]
  155.  
  156. Track #:[ 1] Type:[Data] Size:[319M]
  157. Track #:[ 2] Type:[Audio] Size:[ 5 mins 59 sec 27 frames]
  158.  
  159. Total Disc Size:[ 40 mins 38 sec 36 frames]
  160.  
  161. =============================================================================
  162.  
  163.  
  164. ** TEAM DEViANCE WELCOMES **
  165.  
  166. LUCID
  167.  
  168. to the DVNiSO Family
  169.  
  170.  
  171. TEAM DEViANCE «
  172.  
  173.  
  174. As we here in Deviance ISO begin our slow re-entry into the scene and semi
  175. active status, we would still like to reassert our position that the single
  176. most important thing to us, is the safety of our members, siteops, couriers,
  177. and anyone else at all that has any connection with DVNiSO. It is in this
  178. vein that we would like to request that the various "Scene news" websites
  179. please refrain from posting this NFO up in non-protected areas. Our work is
  180. intended for private FTP sites and the scene in general. It is NOT intended
  181. for viewing by members of the government, software companies, law enforcement,
  182. AOL members, and other undesirables, IE - Our NFO is not meant for the public.
  183. We can only ask that the webmasters please respect our wishes for privacy,
  184. and not spread uneeded information to the public.
  185.  
  186.  
  187. Regards
  188.  
  189. Deviance
  190.  
  191.  
  192. · ─ ─·-────────────────────────────────────────────────────────────────-·─ ─ ·
  193.  
  194. DEViANCE News & Information
  195. ~~~~~~~~~~~~~~~~~~~~~~~~~~~
  196. DEViANCE is now recruiting and on the lookout for store suppliers. If you
  197. have a fast connection, live on the East coast and happen to live near an
  198. Electronics Boutique, Babbages, Best Buy, or other store that sells
  199. software, and can be available during the day to supply. Do not worry
  200. about your skills, if you can fit the bill we shall show you the rest.
  201. Contact us NOW! Use the contact information below.
  202.  
  203. We are also on the lookout for individuals connected in any way with the
  204. distribution process of new software, whether it be software companies,
  205. store/shops, distributor,publisher, game magazine, tech support for
  206. software publishing houses or hell, even if you're like us, regular
  207. software shop junkies who pay daily visits to your local Electronic
  208. Boutiques or what have you and want to have some good competitive fun.
  209. We always reimburse the full retail cost of any originals because we
  210. know that you don't get something for nothing. We are definately
  211. interested in what you may have to help contribute to the success of our
  212. team.
  213. Contact us NOW! Use the contact information below.
  214.  
  215. DEViANCE is on the lookout for ftp sites in TAIWAN, SINGAPORE, JAPAN,
  216. KUWAIT, HONK KONG, and SAUDI ARABIA to help spread our releases to the
  217. FAR EAST and the GULF STATES.
  218. Contact us NOW! Use the contact information below.
  219.  
  220. We are also currently looking for several PROVEN crackers and trainer
  221. makers to join the team. Can you do SAFEDISC/C-DILLA or SECUROM
  222. protections? What about quality trainers?
  223. Contact us NOW! Use the contact information below.
  224.  
  225. We are currently in the market for hardware suppliers. If you work for a
  226. company/companies in the hardware industry and have access to excess
  227. hardware of any type, you may just be the person we're looking for.
  228. Interested? Send E-mail to apcsupply@hotmail.com explaining what you may
  229. have that can be of help to the success of our team.
  230. Contact us NOW! Use the contact information below.
  231. We are currently looking for a couple of T3 MINIMUM shellboxes to help
  232. out the team. Massive giggage is not required, but helpful of course.
  233. Contact us NOW! Use the contact information below.
  234.  
  235. We're in search of people who can phreak in europe, BB elite we want you!
  236. Contact us NOW! Use the contact information below.
  237.  
  238. Looking for the best pricing on CD's ? Be sure to get in touch with us
  239. for any information or questions you might have covering the last 3 - 4
  240. years worth of all the top PC games and Apps, plus PSX titles at the
  241. following address...
  242.  
  243. cdsupply@hotmail.com
  244.  
  245. ...all questions promptly responded too.
  246.  
  247. · ─ ─·-────────────────────────────────────────────────────────────────-·─ ─ ·
  248.  
  249.  
  250.  
  251. How to Contact DEViANCE
  252. ─────────────────────────
  253.  
  254. Via E-Mail : apcsupply@hotmail.com
  255. Via the WWW : MAYBE ONE DAY
  256. Via IRC : #DVNiSO on EFNET
  257.  
  258. NOTE: WE DO NOT MAIL OR FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK!!
  259.  
  260.  
  261. DEViANCE Greets
  262. ─────────────────
  263.  
  264.  
  265. ORiGiN - TFL - CiFE - EViLiSO - FAiRLiGHT - RAZORiSO
  266. CoRP - SHARPER IMAGE - STATiC
  267.  
  268.  
  269. Ever wonder why your mom has DEViANCE tattooed on her left buttcheek?
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